Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 13:03:26 Player: MAXX-P31 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (453) 2265 Value Destroyed (17843) 17843 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2719) 2719 TOTAL SCORE: 30687 Bonus ------- High Alert Combat Kills 1684 Follower Combat Kills 335 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 818/1600 Matter 219/300 Energy 175/175 System Corruption 16% Temperature Cool (11) Movement Treading (225) Ox1 Location -1/Access Parts ------- > --- POWER (3) -------- Light Ion Engine Micro Antimatter Reactor > --- PROPULSION (4) --- Advanced Medium Treads Biometal Medium Treads > --- UTILITY (13) ----- Experimental Coolant Injector Huge Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Improved Thermal Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Advanced Heat Sink Experimental Coolant Injector Huge Storage Unit Advanced Matter Compressor (400) Advanced Matter Compressor (0) Advanced Sensor Array Advanced Remote Force Field Variable Charge Gun Proton Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Enhanced Multireflex Exoskeleton Enhanced Multireflex Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Huge Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Drone Bay > --- WEAPON ----------- Phase Gun Enhanced Quantum Rifle Heavy Quantum Rifle Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Cooled Deuterium Engine Advanced Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Enhanced Multireflex Exoskeleton Experimental Coolant Injector Huge Storage Unit Energy Well Advanced Matter Compressor Advanced Matter Compressor Advanced Focal Shield Improved Thermal Shield Improved Thermal Shield Advanced Remote Force Field Tachyon Dispersion Ray Plasma Rifle Variable Charge Gun Matter Neutralizer Enhanced Nova Cannon Advanced Assault Cannon Proton Missile Launcher Proton Missile Launcher Heavy Missile Launcher [Rating: 187] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Multireflex Exoskeleton Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 . . 2 . 2 2 2 2 2 . 2 Power 2 | . . . . . . . . . . 1 . . . 1 Propulsion 2 | . . . . . . 1 . 1 . . . . . . Utility 11 | . . . 2 . . 1 . 1 2 1 2 1 . 1 Weapon 3 | . . 2 . . . . . . . . . 1 . . Parts Attached 255 | 7 6 24 26 20 18 8 22 31 14 10 25 2 9 33 Power 35 | 1 1 4 3 3 2 . 3 1 . 2 7 . . 8 Engine 20 | 1 1 4 3 3 2 . 3 . . . . . . 3 Core 4 | . . . . . . . . 1 . 2 . . . 1 Reactor 11 | . . . . . . . . . . . 7 . . 4 Propulsion 56 | 2 . 10 7 3 5 2 7 5 5 2 2 . 2 4 Treads 53 | 2 . 10 7 3 5 2 7 5 5 2 2 . . 3 Leg 3 | . . . . . . . . . . . . . 2 1 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 72 | 2 2 . 6 5 4 3 6 13 6 5 9 1 3 7 Device 45 | 1 . . 3 4 1 . 5 10 4 1 6 1 2 7 Storage 6 | 1 2 . . . . . . 1 1 . 1 . . . Processor 8 | . . . . . 1 1 1 1 . 2 1 . 1 . Hackware 1 | . . . . . . . . 1 . . . . . . Protection 12 | . . . 3 1 2 2 . . 1 2 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 92 | 2 3 10 10 9 7 3 6 12 3 1 7 1 4 14 Energy Gun 40 | 1 . . . 5 6 3 6 4 2 1 4 1 3 4 Energy Cannon 9 | . 1 . . . . . . 3 . . 3 . 1 1 Ballistic Gun 30 | 1 1 9 9 3 . . . 3 . . . . . 4 Ballistic Cannon 6 | . . . . . . . . . 1 . . . . 5 Launcher 5 | . 1 . 1 . 1 . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 1 . 1 2 6 1 . . 1 . 5 1 Parts Lost 59 | . 2 . . 4 2 2 1 3 . 2 3 . 4 36 Power 7 | . 1 . . . . . . . . . . . . 6 Propulsion 6 | . . . . . 1 1 . . . . . . . 4 Utility 27 | . . . . 4 1 . 1 1 . 1 3 . 4 12 Weapon 19 | . 1 . . . . 1 . 2 . 1 . . . 14 Highest Loss Streak 33 | . 2 . . 3 1 2 1 2 . 1 1 . 2 33 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 17 | . 7 14 14 14 14 14 15 14 24 24 24 24 24 22 Power 1 | . 1 1 1 1 1 1 1 1 1 1 2 2 2 . Propulsion 2 | . 1 3 2 2 2 1 2 . 2 4 4 5 5 4 Utility 6 | . 1 2 3 2 2 3 4 7 10 10 11 11 9 8 Weapon 7 | . 3 7 7 8 8 8 8 6 9 8 6 6 7 8 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 51 | . 2 12 5 . 5 1 2 8 3 3 2 . 1 7 Power 5 | . . 3 . . . . 1 . 1 . . . . . Propulsion 10 | . . 4 . . 2 . 1 . . 1 1 . 1 . Utility 14 | . 1 . 3 . . . . 4 1 . 1 . . 4 Weapon 22 | . 1 5 2 . 3 1 . 4 1 2 . . . 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 99 99 96 99 98 99 99 99 98 99 99 90 83 Engine 5 | . 14 10 9 9 9 7 6 . . . . . . . Core 1 | . . . . . . . . 5 5 9 1 . . 1 Reactor 1 | . . . . . . . . . . . 7 8 8 8 Treads 19 | . 28 21 17 18 18 22 22 26 23 21 19 17 . . Device 19 | . 14 10 17 20 17 14 20 20 23 21 21 34 32 27 Storage 7 | . 14 11 9 9 9 7 7 6 5 5 5 4 4 4 Processor 7 | . . . . . 8 7 7 12 11 14 18 13 14 15 Protection 3 | . . . 8 3 . 6 1 . 4 4 5 . . . Energy Gun 13 | . 3 . . 15 35 29 29 20 16 15 12 12 13 8 Energy Cannon 2 | . 10 . . . . . . 1 5 5 5 8 7 2 Ballistic Gun 12 | . 3 43 35 16 . . . 3 . . . . . 3 Peak Build Rating 187 | 7 8 18 31 37 45 51 56 66 89 105 130 144 168 187 Average Rating 62 | 5 7 13 28 29 40 44 52 60 86 99 122 141 160 163 On Entrance 61 | . 7 8 18 31 34 38 51 50 65 89 105 130 144 159 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 4 . 6 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 179 | 14 32 40 54 50 55 50 57 60 129 146 164 161 157 179 Greatest Support 140 | 40 40 46 46 43 56 78 78 98 111 111 116 116 116 140 Greatest Overweight (x) 3 | . . 1 2 1 1 . 2 . 1 1 1 1 3 2 Average Overweight (x) . | . . . . . . . . . . 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 18 | 7 11 15 15 15 15 15 15 15 24 25 25 25 25 25 Most Carried 25 | 1 15 15 15 15 15 15 15 15 25 25 25 25 25 25 Average Carried 17 | . 7 14 14 14 14 14 14 14 24 24 24 24 24 23 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 25 Final Carried 25 | 1 13 15 15 15 15 15 15 15 25 25 25 25 25 10 Class Distribution -------------------- 32% | Scavenger-Gunner 28% | Scavenger-Skirmisher 10% | Gunner 9% | Scavenger-Tank 5% | Mutant 4% | Scientist-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -2/Testing Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Res Tes Acc Matter Collected 10446 | 266 253 1357 2027 791 357 126 587 1193 245 129 1331 147 256 1381 Remotely . | . . . . . . . . . . . . . . . Salvage Created 20626 | 112 298 1902 3094 1168 2373 451 2625 2052 1114 756 2650 147 321 1563 Parts 924 | 18 32 153 175 51 70 19 84 100 40 24 79 4 12 63 Haulers Intercepted 25 | . 2 5 4 . 6 2 5 . 1 . . . . . Recyclers Shooed 15 | . 3 2 4 . 2 . . 2 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 324 | . 13 41 52 19 30 11 45 29 16 6 26 2 5 29 Melee 1 | . . . . . . . 1 . . . . . . . Guns 236 | . . 41 48 19 25 8 38 18 12 3 10 . 2 12 Cannons 36 | . 1 . . . . . . 2 3 2 8 1 2 17 AOE 32 | . 12 . 4 . . 3 3 7 . . 3 . . . Classes Destroyed 19 | 3 6 2 5 2 . . . . . . 1 . . . Worker 10 | 1 1 2 3 . . . 2 1 . . . . . . Builder 17 | . 1 3 3 . 1 . 2 3 . . 3 . . 1 Tunneler 9 | 4 1 1 2 . . . . . 1 . . . . . Hauler 25 | . 2 5 4 . 6 2 5 . 1 . . . . . Recycler 21 | 1 . . 5 . 5 . 1 2 . 2 4 . . 1 Mechanic 7 | . . 1 1 . 2 . 2 . . . 1 . . . Operator 12 | . 1 2 2 . 1 . 2 3 . 1 . . . . Watcher 22 | . 1 4 2 . 2 . 2 3 4 2 2 . . . Swarmer 61 | . 9 13 10 2 2 6 6 4 . . 1 . . 8 Grunt 124 | . 4 18 27 8 21 2 16 13 1 . 9 . . 5 Brawler 6 | . . . 1 . . . 5 . . . . . . . Duelist 8 | . . . 1 4 . . 2 . . . 1 . . . Protector 3 | . . . 1 . . . 2 . . . . . . . Sentry 56 | . . 10 9 5 6 2 10 5 4 4 1 . . . Specialist 4 | . . . 2 . . . . . . . . 2 . . Hunter 20 | . . . . 3 1 . 1 2 2 . 5 . . 6 Programmer 46 | . . . . 3 . 1 3 5 9 2 8 . 5 10 Heavy 1 | . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 15 | 3 5 8 7 5 7 9 10 6 3 2 15 2 2 10 Combat Bots Only 9 | . 3 7 5 5 7 8 9 5 2 2 5 2 2 9 Max Kills in Single Turn 4 | 2 3 2 4 2 2 2 3 3 1 1 4 1 1 2 Gunslinging 2 | . . 1 2 1 1 . 2 . . . . . . . Exploded 3 | . 2 . 1 . . 2 3 3 . . 2 . . . Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Res Tes Acc Hostile Shots Fired 1630 | . 32 81 159 62 80 103 201 117 45 26 142 48 42 492 Missed 508 | . 11 25 43 13 16 38 74 49 14 5 44 23 10 143 Hits 1122 | . 21 56 116 49 64 65 127 68 31 21 98 25 32 349 Melee 13 | . . . 1 11 . . 1 . . . . . . . Projectile 1109 | . 21 56 115 38 64 65 126 68 31 21 98 25 32 349 AOE 2 | . . . . 2 . . . . . . . . . . Critical Strikes 48 | . . 3 7 6 4 . 6 1 1 2 6 . 1 11 Part Disruptions 3 | . . . . . . . . 1 . . 1 . . 1 Damage Taken 18316 | . 276 687 1413 848 969 791 1338 966 757 496 2059 183 660 6873 Core 1950 | . 20 106 134 71 96 76 278 99 87 . 145 14 42 782 Absorbed by Shields 663 | . . . 531 132 . . . . . . . . . . Ignored by Resistances 603 | . . . . . . . . . . . 43 . . 560 Regen/Repaired (Parts) 100 | . . 19 58 . . 23 . . . . . . . . Core Remaining (%) 82 | 100 92 73 . . 45 . 49 88 91 100 88 . 96 . Volleys Fired 756 | 12 33 80 113 55 72 28 79 67 31 20 56 3 18 89 Largest 5 | 2 2 4 4 4 4 4 4 4 4 4 4 5 5 5 Hottest 453 | 70 90 89 101 290 294 244 305 320 330 327 382 441 453 374 Shots Fired 2640 | 18 41 319 437 204 287 90 296 200 116 72 203 15 58 284 Gun 2268 | 18 9 319 434 204 285 85 292 161 86 53 122 9 31 160 Cannon 306 | . 11 . . . . . . 23 30 19 66 6 27 124 Launcher 66 | . 21 . 3 . 2 5 4 16 . . 15 . . . Special . | . . . . . . . . . . . . . . . Kinetic 1087 | 6 6 319 434 134 . . . 26 . . . . . 162 Thermal 1477 | 12 14 . . 70 285 85 292 156 116 72 188 15 58 114 Explosive 35 | . 21 . 3 . 2 5 4 . . . . . . . Electromagnetic 41 | . . . . . . . . 18 . . 15 . . 8 Robot Hit Streak 35 | 3 4 16 20 18 17 9 27 16 35 22 34 17 18 8 Robot Miss Streak 11 | 4 4 3 5 4 3 5 3 3 2 3 2 . 3 11 Penetration Max 1 | . . . 1 . . . . . . . . . . 1 Secondary Targets 48 | . . 9 12 5 7 3 10 . . . 1 . . 1 Max Gunslinging Chain 3 | . . 1 2 2 1 1 3 . . . 1 . . 1 Shots Hit Robots 1651 | 9 12 188 300 130 181 59 182 140 78 49 131 11 32 149 Core Hits 882 | 6 30 86 134 46 74 25 143 100 64 29 73 3 6 63 Critical Kills 11 | 1 . . 3 . . . . 1 1 . 2 . . 3 Critical Parts Destroyed 12 | . . 1 2 2 . . . . . . . . . 7 Critical Strikes 91 | 2 . 1 5 6 11 2 12 7 2 . 13 1 2 27 Burn 57 | 1 . . . 4 11 2 12 6 1 . 11 1 2 6 Meltdown 4 | . . . . . . . . 1 1 . 2 . . . Destroy 19 | 1 . 1 5 2 . . . . . . . . . 10 Blast 11 | . . . . . . . . . . . . . . 11 Melee Attacks 14 | . . 4 . 10 . . . . . . . . . . Impact 14 | . . 4 . 10 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 43154 | 114 985 2816 5382 2296 3972 1474 5421 4321 2663 1641 5007 394 1379 5289 Guns 31681 | 108 29 2773 4914 2296 3904 1248 4493 2897 2334 1209 2213 208 699 2356 Cannons 6570 | . 106 . . . . . . 406 325 338 1598 186 680 2931 Explosions 4488 | . 808 . 358 . 44 226 870 996 . . 1186 . . . Melee . | . . . . . . . . . . . . . . . Ramming 415 | 6 42 43 110 . 24 . 58 22 4 94 10 . . 2 Kinetic 12630 | 23 16 2773 4914 1412 . . . 247 . . . . . 3245 Thermal 25598 | 85 119 . . 884 3904 1248 4493 3010 2659 1547 3884 394 1379 1992 Explosive 2411 | . 708 . 358 . 44 226 870 . . . 205 . . . Electromagnetic 2100 | . 100 . . . . . . 1042 . . 908 . . 50 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 5 6 7 2 7 1 2 4 14 . 5 16 Average Corruption 4 | . . . 4 5 6 1 6 1 2 2 10 . 4 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 269 | . . . 1 40 41 6 44 16 20 16 49 . 11 25 Message Errors 54 | . . . . 7 7 3 10 2 2 5 11 . 4 3 Matter Fused 68 | . . . . 6 12 3 14 4 3 5 13 . 3 5 Heat Flow Errors 29 | . . . . 8 1 . 6 2 2 2 5 . 1 2 Energy Discharges 32 | . . . . 8 4 . 4 2 5 . 5 . 1 3 Parts Rejected 5 | . . . . . 3 . 1 . . . . . . 1 Parts Fused 3 | . . . . . 1 . 1 . . 1 . . . . Data Loss (minor) 35 | . . . 1 6 4 . 3 6 4 2 6 . . 3 Data Loss (major) 11 | . . . . . 3 . . . 2 1 3 . . 2 Misfires 14 | . . . . 2 5 . 2 . 1 . 3 . . 1 Alerts 3 | . . . . 1 . . . . 1 . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 14 | . . . . 2 1 . 3 . . . 2 . 2 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 511 | . 36 . 102 . . . . 1 . 8 171 . 77 116 Projectiles 373 | . . . . . . . . 1 . 8 171 . 77 116 Explosions 138 | . 36 . 102 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 26 | . . . . . . . . . . . . . . 26 Impact . | . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . . . . . . . . . 25 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 217 | . 65 . 150 . 2 . . . . . . . . . Shots 6 | . 3 . 2 . 1 . . . . . . . . . Rammed 64 | 2 11 10 19 . 7 . 7 3 1 3 1 . . . Targets Rammed 73 | 4 12 11 20 . 7 . 9 3 1 4 1 . . 1 Kicked 1 | . . . . . . . . . . . . . . 1 Crushed 8 | 2 1 1 1 . . . 2 . . 1 . . . . Highest Temperature 486 | 90 100 89 330 418 486 214 302 198 188 370 370 9 45 379 Average Temperature 77 | 38 33 23 77 77 136 73 69 77 71 117 106 6 15 55 Received Heat Transfer 2628 | . 36 237 519 216 504 135 420 162 36 36 138 . . 189 Effects 8 | . . . 6 . 1 . . . . . 1 . . . Shutdowns 2 | . . . . . 1 . . . . . 1 . . . Interference 6 | . . . 6 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Robots Corrupted 4 | . . 1 . . . . . 1 . . 2 . . . Combat Hostiles 3 | . . . . . . . . 1 . . 2 . . . Parts Fried 14 | . 1 3 . . . . . 3 . . 7 . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . Robots Melted 21 | . . . . . 5 1 4 2 2 1 4 1 1 . Combat Hostiles 16 | . . . . . 5 . 3 1 1 1 3 1 1 . Parts Melted 179 | . . . . 6 38 10 28 20 16 10 30 3 14 4 Heat Transferred 46778 | 333 259 . . 2366 9403 2331 8259 5770 4374 2300 6368 572 1553 2890 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . . . . . 4 . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Res Tes Acc Maximum Alert Level 4 | . 1 2 3 4 3 2 3 2 1 . 2 1 . 1 Low Security (%) 32 | 100 91 40 27 . . . 28 6 7 100 38 63 100 87 Level 1 36 | . 8 31 39 . . 98 10 58 92 . 48 36 . 12 Level 2 21 | . . 27 31 26 71 1 30 35 . . 13 . . . Level 3 6 | . . . 2 38 28 . 30 . . . . . . . Level 4 2 | . . . . 35 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . Peak Influence 1530 | 10 290 564 707 1530 836 403 1000 695 361 120 430 234 102 323 Initial 745 | . . 115 162 456 745 378 172 459 333 98 18 234 102 . Average 335 | 1 71 294 294 1047 593 305 508 365 273 36 217 191 35 108 Influence Increases 11244 | 30 537 1213 1581 1174 949 323 1392 944 730 306 958 59 189 859 Destroy 0b10 Robot/C 6740 | . 260 820 1020 660 600 220 860 580 320 120 560 40 100 580 Destroy 0b10 Robot/NC 635 | 30 35 90 115 . 85 10 95 60 30 25 50 . . 10 Destroy Leader 1574 | . 56 228 252 30 136 44 234 166 130 54 104 10 20 110 Allied During Kill 192 | . . . . 174 . . 9 . . . 9 . . . Successful Hack 351 | . 28 25 14 7 9 38 19 51 32 66 62 . . . Disable Machine 570 | . 60 15 30 15 60 . 90 45 90 15 75 . 30 45 Anti-Garrison Action 250 | . . . . 250 . . . . . . . . . . Destroy Structure 617 | . 83 5 60 23 14 11 55 12 128 26 68 9 39 84 Partial Spotted 30 | . 15 . . . . . . . . . . . . 15 Lose Combat Pursuer 285 | . . 30 90 15 45 . 30 30 . . 30 . . 15 Influence Decreases 11019 | 30 262 1102 1265 346 1647 776 759 1275 1210 472 577 292 372 634 Entered New Map 3360 | . . 160 224 246 785 454 207 553 348 103 17 182 81 . Time Decay 5870 | 30 242 642 741 . 542 302 502 692 692 349 510 100 262 264 Lost Part 579 | . 20 . . 40 20 20 10 30 . 20 30 . 29 360 Lost Ally 160 | . . . . 60 . . 40 . 20 . 20 10 . 10 Purge Threat 1050 | . . 300 300 . 300 . . . 150 . . . . . Squads Dispatched 69 | . 3 4 7 . 3 2 10 14 6 3 7 1 2 7 Investigation 7 | . 1 . 1 . 2 . . 3 . . . . . . Extermination 24 | . . . . . . 2 2 6 4 2 4 . 2 2 Reinforcement 28 | . 2 4 5 . 1 . 3 5 2 . 3 1 . 2 Assault 5 | . . . 1 . . . 4 . . . . . . . Garrison 5 | . . . . . . . 1 . . 1 . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 1 . . . . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Res Tes Acc Distress Signals 27 | . 2 3 6 . 3 . 5 . 1 2 2 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 466 | . 21 63 79 26 45 13 62 35 21 9 33 2 10 47 Peak Tracking Total 9 | . 4 5 7 7 5 5 9 5 3 2 8 2 3 7 Tactical Retreats 17 | . . 2 5 1 3 . 2 1 . . 2 . . 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Res Tes Acc Traps Triggered 31 | . 2 4 4 2 1 . 9 3 2 1 2 . . 1 Indirectly 2 | . . . . . . . . 1 . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Res Tes Acc Machines Disabled 40 | . 4 1 2 3 4 . 6 3 6 1 5 . 2 3 Max in Single Turn 2 | . 2 1 2 1 1 . 1 1 2 1 1 . 1 1 Garrison Access 3 | . . . . . . . 1 1 . 1 . . . . Garrison Relay 2 | . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Res Tes Acc Machines Accessed 83 | . 5 13 11 2 7 5 7 9 11 6 4 1 2 . Terminals 56 | . 4 9 6 2 6 3 6 5 6 4 2 1 2 . Fabricators 7 | . . . . . . 1 . 1 2 1 2 . . . Repair Stations 5 | . . 1 1 . 1 1 . . 1 . . . . . Recycling Units 4 | . 1 2 1 . . . . . . . . . . . Scanalyzers 7 | . . 1 2 . . . . 2 2 . . . . . Garrison Access 4 | . . . 1 . . . 1 1 . 1 . . . . Total Hacks 193 | . 16 37 33 3 21 11 11 22 17 12 6 1 3 . Successful 95 | . 8 24 20 1 4 5 5 10 6 9 3 . . . Failed 96 | . 8 12 13 2 17 6 6 11 11 3 3 1 3 . Catastrophic 29 | . 1 2 6 . 3 1 3 4 6 1 . 1 1 . Database Lockouts 2 | . . 1 . . . . . 1 . . . . . . Manual 84 | . 11 18 16 . 9 2 5 7 2 8 6 . . . Terminals 135 | . 13 26 20 3 19 4 10 15 8 9 4 1 3 . Fabricators 10 | . . . . . . 2 . 1 3 2 2 . . . Repair Stations 14 | . . 2 3 . 2 5 . . 2 . . . . . Recycling Units 10 | . 3 4 3 . . . . . . . . . . . Scanalyzers 19 | . . 5 5 . . . . 5 4 . . . . . Garrison Access 5 | . . . 2 . . . 1 1 . 1 . . . . Terminal Hacks 46 | . 6 14 9 1 3 2 3 4 2 2 . . . . Record 1 | . . 1 . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . 2 . . . . . . Robot Analysis 4 | . 2 2 . . . . . . . . . . . . Prototype ID Bank 5 | . 1 3 . . . 1 . . . . . . . . Open Door 4 | . . . . 1 . . 3 . . . . . . . Open DSF 2 | . . . . . . . . . 1 1 . . . . Branch Access Points 3 | . . 1 . . . . . 1 . 1 . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . Alert Level 8 | . 1 2 5 . . . . . . . . . . . Unreport Threat 7 | . . 2 2 . 2 . . . 1 . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 5 | . . 2 1 . . 1 . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . 2 2 . . 3 . . 1 . . . . . Scan Component 5 | . . 1 1 . . 2 . . 1 . . . . . Repair 3 | . . 1 1 . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 12 | . . 4 4 . . . . 3 1 . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . Retrieve Study 10 | . . 2 4 . . . . 3 1 . . . . . Garrison Access Hacks 4 | . . . 1 . . . 1 1 . 1 . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . . . . 1 1 . 1 . . . . Unauthorized Hacks 25 | . 2 4 4 . 1 . 1 2 2 6 3 . . . Terminals 15 | . 1 2 2 . 1 . 1 2 . 4 2 . . . Track 1 | . . . . . . . . . . 1 . . . . Botnet 13 | . 1 2 2 . 1 . 1 2 . 2 2 . . . Skim 1 | . . . . . . . . . . 1 . . . . Fabricators 5 | . . . . . . . . . 2 2 1 . . . Fabnet 2 | . . . . . . . . . 1 1 . . . . Haulers 3 | . . . . . . . . . 1 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . 1 2 2 . . . . . . . . . . . Reject 3 | . 1 1 1 . . . . . . . . . . . Mask 2 | . . 1 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 66 | . 5 10 8 1 7 4 4 8 8 4 4 1 2 . Full Trace Events 5 | . . 1 . 1 2 . . 1 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . 2 4 . . . . 3 1 . . . . . Parts Repaired 3 | . . 1 1 . . 1 . . . . . . . . Time 125 | . . 26 38 . . 61 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Res Tes Acc Used RIF Installer 1 | . . . . 1 . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 2 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . 8 . . . . . . . . . 4 Machine Destruction 8 | . . . . 8 . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 4 | . . . . . . . . . . 3 4 1 1 . Autooverrided 2 | . . . . . . . . . . . 2 . . . Robots Rewired 12 | . . . . 12 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Res Tes Acc Total Allies 16 | . . . . 12 . . 2 . . . 2 . . . Largest Group 10 | . . . . 10 . . 2 . . . 1 . . . Highest-Rated Group 178 | . . . . 178 . . 62 . . . 56 . . . Highest-Rated Ally 56 | . . . . 25 . . 31 . . . 56 . . . Total Orders 12 | . . . . . . . . 3 3 . 1 1 . 4 EXPLORE 11 | . . . . . . . . 2 3 . 1 1 . 4 RETURN 1 | . . . . . . . . 1 . . . . . . Ally Attacks 86 | . . . . 58 . . 17 . . . 11 . . . Total Damage 1761 | . . . . 1049 . . 288 . . . 424 . . . Kills 18 | . . . . 15 . . 1 . . . 2 . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Res Tes Acc Active Infowar (turns) 17926 | 71 1161 2276 3800 662 . . . 2243 2486 1092 2005 203 855 1072 Optics 5068 | . . . . . . . . . . 933 2005 203 855 1072 Sensors 9171 | . . . . . . . . 2241 2486 1065 1572 203 845 759 IFF 12 | . . . . . . . . 12 . . . . . . Seismic 7743 | 71 1161 2276 3800 435 . . . . . . . . . . Jamming 662 | . . . . 662 . . . . . . . . . . Robot Analysis Total 4 | . 2 2 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 12 | . . . . . . . . 3 3 . 1 1 . 4 Drone Recoveries 6 | . . . . . . . . 2 1 . 1 . . 2 Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Res Tes Acc Turns Passed 23590 | 164 1161 2302 3809 1677 1545 665 1353 2831 2826 1092 2005 203 855 1102 Spaces Moved 9533 | 77 618 1112 1375 621 614 311 542 1342 1033 392 680 75 358 383 Core 4 | 4 . . . . . . . . . . . . . . Treads 8811 | 73 618 1112 1375 621 614 311 542 1342 1033 392 680 75 8 15 Legs 718 | . . . . . . . . . . . . . 350 368 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 155 160 162 237 241 243 180 145 Average Speed 189 | 154 160 160 202 195 173 155 159 160 241 242 242 243 182 179 Slowest Speed 320 | 160 160 240 240 200 240 155 240 162 247 247 243 243 320 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 96 97 97 57 54 11 82 38 35 11 15 4 33 17 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 18 | . . . . 3 . . . 1 2 2 . . 7 3 Terrain Destroyed 410 | . 100 . 60 3 12 11 54 9 68 14 33 3 14 29 Melee 3 | . . . . 3 . . . . . . . . . . Projectile 127 | . . . . . . . 28 9 19 14 13 3 14 27 AOE 278 | . 100 . 60 . 12 11 26 . 49 . 20 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Res Tes Acc Total 13304 | 100 741 1440 2156 944 917 433 826 1859 1284 487 908 87 526 596 Wait 2021 | . 53 142 578 74 168 72 124 319 161 44 105 6 122 53 Move 9521 | 76 617 1111 1375 620 613 310 542 1341 1032 391 679 74 357 383 Hop . | . . . . . . . . . . . . . . . Pick Up 124 | 1 14 17 9 4 10 5 3 16 19 7 9 1 1 8 Fast Attach 145 | 7 . 14 8 14 13 3 27 16 2 4 7 1 11 18 Attach 41 | . 2 . 1 3 1 4 . 3 3 1 4 1 . 18 Detach 6 | . . . . . 1 . . 1 2 . 1 . 1 . Swap 213 | . 7 23 22 14 10 5 13 55 18 6 26 1 2 11 Drop 258 | . 3 38 30 17 22 6 30 38 15 10 20 . 14 15 Fire 756 | 12 33 80 113 55 72 28 79 67 31 20 56 3 18 89 Melee 14 | . . 4 . 10 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 Crush 71 | 4 12 11 20 . 7 . 8 3 1 4 1 . . . Escape Stasis 4 | . . . . 4 . . . . . . . . . . Rewire 129 | . . . . 129 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -7/Factory -7/Storage -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Met a group of wandering Federalists 217 | -10/Materials | Discovered new exit (range 11) 226 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 5) 902 | -10/Materials | Discovered new exit (range 8) 1067 | -10/Materials | Discovered new exit (range 15) 1326 | -10/Materials | Entered another Materials area 1326 | -9/Materials | Evolved 2 slots: Weapon x2 1629 | -9/Materials | Build established: Gunner 1886 | -9/Materials | Discovered new exit (range 16) 2006 | -9/Materials | Build established: Scavenger-Gunner 2245 | -9/Materials | Discovered new exit (range 11) 2375 | -9/Materials | Identified exit to Mines 2407 | -9/Materials | Central database locked down 2940 | -9/Materials | Destroyed 7 combat bots 3176 | -9/Materials | Repaired Seismic Detector 3237 | -9/Materials | Discovered new exit (range 16) 3628 | -9/Materials | Entered another Materials area 3628 | -8/Materials | Evolved 2 slots: Utility x2 3872 | -8/Materials | Discovered new exit (range 11) 3995 | -8/Materials | Build established: Scavenger-Tank 5571 | -8/Materials | Discovered new exit (range 15) 5958 | -8/Materials | Build established: Scientist-Tank 6701 | -8/Materials | Discovered new exit (range 11) 6789 | -8/Materials | Build established: Tank 6997 | -8/Materials | Repaired Minigun+ 7228 | -8/Materials | First assault squad dispatched 7377 | -8/Materials | Sterilization system engaged 7377 | -8/Materials | Non-combat units ordered to evacuate 7437 | -8/Materials | Identified exit to Garrison 7437 | -8/Materials | Entered Garrison 7547 | -8/Garrison | Triggered checkpoint 7761 | -8/Garrison | Garrison Relay disabled 7859 | -8/Garrison | Build established: Scavenger-Tank 7949 | -8/Garrison | Triggered checkpoint 7949 | -8/Garrison | Triggered checkpoint 8180 | -8/Garrison | Lost 3 parts (3u) 8205 | -8/Garrison | P-60 Hacker assimilated allied 9S-VF7(l) 8519 | -8/Garrison | Triggered checkpoint 8541 | -8/Garrison | Triggered checkpoint 8552 | -8/Garrison | Lost 3 allies 8629 | -8/Garrison | Triggered checkpoint 8655 | -8/Garrison | Discovered new exit (range 15) 8667 | -8/Garrison | Triggered checkpoint 8744 | -8/Garrison | Garrison Relay disabled 8833 | -8/Garrison | Triggered checkpoint 8867 | -8/Garrison | Installed Relay Interface Framework 8987 | -8/Garrison | Murdered 3 allies 9037 | -8/Garrison | Murdered 3 allies 9114 | -8/Garrison | Entered Materials 9209 | -8/Materials | Build established: Scavenger-Gunner 10036 | -8/Materials | Destroyed 7 combat bots 10248 | -8/Materials | Core integrity fell below 50% 10606 | -8/Materials | Discovered new exit (range 15) 10659 | -8/Materials | Entered Factory 10659 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10747 | -7/Factory | Repaired Broken Imp. Cooling System 10768 | -7/Factory | Build established: Gunner 11193 | -7/Factory | Discovered new exit (range 15) 11284 | -7/Factory | Destroyed 8 combat bots 11324 | -7/Factory | Entered Storage 11452 | -7/Storage | Found Prototype Processor 11452 | -7/Storage | Identified Exp. Targeting Computer 11770 | -7/Storage | Destroyed 8 combat bots 11786 | -7/Storage | Met a pair of Derelict thieves 11906 | -7/Storage | Destroyed 9 combat bots 12094 | -7/Storage | Garrison activated, responded to threat 12214 | -7/Storage | Build established: Scavenger-Gunner 12379 | -7/Storage | Discovered new exit (range 16) 12524 | -7/Storage | First assault squad dispatched 12580 | -7/Storage | Core integrity fell below 50% 12601 | -7/Storage | Destroyed 9 combat bots 12677 | -7/Storage | Entered Factory 12677 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12761 | -6/Factory | Discovered new exit (range 14) 12802 | -6/Factory | Identified exit to Lower Caves 12895 | -6/Factory | Discovered exit to Lower Caves (range 4) 13082 | -6/Factory | Build established: Scavenger-Skirmisher 14217 | -6/Factory | Central database locked down 14511 | -6/Factory | Identified exit to Extension 15489 | -6/Factory | Discovered new exit (range 13) 15506 | -6/Factory | Identified exit to Factory 15508 | -6/Factory | Entered another Factory area 15508 | -5/Factory | Evolved 2 slots: Utility x2 15558 | -5/Factory | Discovered new exit (range 16) 15785 | -5/Factory | Identified exit to Upper Caves 16713 | -5/Factory | Build established: Scavenger-Gunner 17966 | -5/Factory | Discovered new exit (range 8) 17979 | -5/Factory | Identified exit to Factory 18334 | -5/Factory | Entered another Factory area 18334 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18334 | -4/Factory | Garrison activated, responded to threat 18506 | -4/Factory | Identified exit to Upper Caves 18793 | -4/Factory | Build established: Scavenger-Skirmisher 19304 | -4/Factory | Discovered new exit (range 10) 19423 | -4/Factory | Identified exit to Research 19426 | -4/Factory | Entered Research 19426 | -3/Research | Evolved 2 slots: Utility x2 19502 | -3/Research | Spotted B-86 Titan 19672 | -3/Research | Destroyed B-86 Titan 19723 | -3/Research | Build established: Scavenger-Gunner 20394 | -3/Research | Build established: Scavenger-Skirmisher 20533 | -3/Research | System corruption reached 10% 21363 | -3/Research | Discovered new exit (range 19) 21429 | -3/Research | Identified exit to Research 21431 | -3/Research | Entered another Research area 21431 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21471 | -2/Research | Discovered new exit (range 44) 21621 | -2/Research | Discovered new exit (range 19) 21631 | -2/Research | Identified exit to Testing 21634 | -2/Research | Entered Testing 22133 | -2/Testing | Found Prototype Energy Gun 22133 | -2/Testing | Identified Tachyon Dispersion Ray 22472 | -2/Testing | Discovered new exit (range 6) 22487 | -2/Testing | Identified exit to Access 22489 | -2/Testing | Entered Access 22489 | -1/Access | Evolved 2 slots: Power x1, Utility x1 23129 | -1/Access | Garrison activated, responded to threat 23445 | -1/Access | System corruption reached 10% 23557 | -1/Access | Destroyed 9 combat bots 23591 | -1/Access | Self-destructed Last Messages --------------- 23583_ Slug penetrates G-73 Enforcer. 23584_ Slug penetrates Sealed Freight Elevator. 23584_ Biometal Medium Treads destroyed. 23584_ Slug penetrates Sealed Freight Elevator. 23585_ System corrupted: Phase Gun failed to cycle. 23585_ Slug penetrates G-73 Enforcer. 23585_ K-01 Serf collects debris. 23586_ Sealed Freight Elevator collapses. 23587_ K-01 Serf suffers critical hit (Burn). 23587_ K-01 Serf destroyed. 23587_ Penetrated by Slug. 23587_ Adv. Phase Shifter destroyed. 23588_ Destroyed Phase Gun. 23588_ Slug penetrates G-73 Enforcer. 23589_ Penetrated by Slug. 23591_ Slug penetrates Sealed Freight Elevator. 23591_ Penetrated by Slug. 23591_ KE Penetrator destroyed. 23591_ Phase Gun destroyed. Map ----- +----------------------------------------------------+ | ???????????# #?????????????????????????????? | | ???????????+ #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????? ??????????????????? | | ???????????# ##??????? ?????????????????? | | ############ #"###### ?????????????????? | | ^ ?????????????????? | | ????????????????? | | ????????????????? | | ???????????????? | | ???????????????? | | ^ ???????????????? | | ^ ??? ###??????? | | #+#############+#################% ???? | | ## # % = =u #% ???? | | ## # %h=%=% # ???? | | ## # =ugm=k%k/ ?????? | | ## " #![*=""" # ???? | | "" ##""" #=*%%""" # ????? | | "" ## """ #*%@"""" # ????? | | """"" ## " # %="""" %#?#########+#????? | | """" ## #% % "" % #????????????????? | | "" ## + %h % #????????????????? | | " ## " " # %% % #????????????????? | | ## ""R"" #%%% = #????????????????? | | ## """"" #%%u #????????????????? | | #######################u #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# A #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????#+#####+###????????????????? | | ?????????????????????# #???# #??????????????????? | | ??????????????????????# ????# #??????????????????? | | ??????????????????????# ????# #??????????????????? | | ??????????????????????# ????# ???????????????????? | | ??????????????????????# ???? ???????????????????? | | ??????????????????????# ???? ???????????????????? | | ??????????????????????# ???? ???????????????????? | | ?????????????????????? ???? ???????????????????? | | ?????????????????????? ???? ???????????????????? | | ?????????????????????? ????? ????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Coolant Potential 120 Energy Generation 57 Energy Capacity 640 Matter Stores 700 Matter Capacity 700 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 30 Resistance: TH 25 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 12 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Dispersion Rifle | -6/Factory | Hacked Impulse Thruster | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 5% | -9/Materials Minigun | 53% | -8/Materials Imp. Cooling System | 67% | -7/Factory | Broken Studied --------- Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Minigun | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Gatling Laser | -6/Factory | Hacked Plasma Cannon | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Proton Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumXenonInterrupter Manual? 0 Play Time 02:43:59 Cumulative 270.9 hours Start 2025.10.24 @ 10:15:37 End 2025.10.24 @ 13:03:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 64 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd502ec6-bd4f-4081-a4fe-edb2caafbb81