Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.12 @ 18:17:37 Player: JD00 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1639) 1639 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3284 Bonus ------- None Cogmind --------- Core Integrity 269/400 Matter 280/300 Energy 265/265 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (2) ------ Targeting Computer ECM Suite > --- WEAPON (3) ------- Particle Cannon Ion Burst Cannon Heavy Assault Rifle > --- INVENTORY (5) ---- Cooling System Disposable Heat Sink Light Armor Plating Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Targeting Computer ECM Suite > --- WEAPON ----------- Particle Cannon Ion Burst Cannon Heavy Assault Rifle > --- INVENTORY -------- Cooling System Disposable Heat Sink Light Armor Plating Light Assault Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 39 | 8 4 5 14 8 Power 6 | 1 . 2 1 2 Engine 5 | 1 . 1 1 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 12 | 2 . 1 8 1 Treads 8 | 2 . 1 4 1 Leg 2 | . . . 2 . Wheel 1 | . . . 1 . Hover . | . . . . . Flight 1 | . . . 1 . Utility 10 | 3 2 1 2 2 Device 5 | 2 . . 1 2 Storage 2 | 1 1 . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 2 2 1 3 3 Energy Gun 5 | 2 1 1 1 . Energy Cannon 2 | . . . . 2 Ballistic Gun 3 | . . . 2 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 6 | . 2 . 4 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . 1 . 1 . Weapon 2 | . 1 . 1 . Highest Loss Streak 2 | . 2 . 2 . To Critical Strikes . | . . . . . Average Backups 4 | 4 4 5 4 4 Power . | . 1 1 . . Propulsion . | 3 . . . . Utility 1 | . 1 2 1 2 Weapon 1 | . 1 2 1 2 Tool/Special . | . . . . . Unused Backups 7 | 4 . . . 3 Power . | . . . . . Propulsion 4 | 4 . . . . Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 96 100 84 99 Engine 8 | . 14 7 1 11 Core 2 | . . 6 5 . Treads 27 | . 28 28 20 33 Leg 1 | . . . 6 . Device 12 | . 23 14 3 10 Processor 9 | . 3 14 11 11 Protection 1 | . . . 3 . Energy Gun 22 | . 25 28 21 20 Ballistic Gun 6 | . . . 9 11 Peak Build Rating 18 | 9 11 12 14 18 Average Rating 10 | 7 9 11 11 12 On Entrance 9 | . 9 11 12 13 Avg Prop Armor Cover (%) 6 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 24 | 15 12 11 13 24 Greatest Support 63 | 40 40 40 63 63 Greatest Overweight (x) 4 | 4 . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 5 5 5 Average Capacity 5 | 7 5 5 5 5 Most Carried 7 | 7 5 5 5 5 Average Carried 4 | 5 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 5 5 3 5 Class Distribution -------------------- 37% | Gunner 35% | Mutant 16% | Scavenger-Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 953 | 280 22 129 299 223 Remotely . | . . . . . Salvage Created 2121 | 191 196 364 785 585 Parts 142 | 13 22 14 54 39 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 54 | . 8 8 21 17 Guns 50 | . 6 6 21 17 AOE 2 | . 2 . . . Classes Destroyed 10 | 3 3 1 2 1 Worker 3 | 1 . . 2 . Builder 1 | . . . . 1 Tunneler 4 | 4 . . . . Recycler 1 | 1 . . . . Watcher 2 | . 1 . 1 . Swarmer 19 | . 6 . 6 7 Grunt 22 | . 2 6 11 3 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 11 | . . 2 2 7 Best Kill Streak 6 | 3 5 2 6 3 Combat Bots Only 6 | . 5 2 6 3 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging 1 | . . . 1 . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 212 | . 31 52 63 66 Missed 56 | . 12 14 12 18 Hits 156 | . 19 38 51 48 Melee 3 | . . . 3 . Projectile 153 | . 19 38 48 48 Critical Strikes 4 | . . 3 . 1 Damage Taken 1652 | 28 368 406 439 411 Core 304 | . 63 110 98 33 Absorbed by Shields . | . . . . . Ignored by Resistances 440 | 8 45 119 139 129 Core Remaining (%) 65 | 100 . 30 . . Volleys Fired 128 | 13 21 25 35 34 Largest 3 | 2 2 2 3 3 Hottest 156 | 90 90 115 128 156 Shots Fired 306 | 26 41 51 103 85 Gun 299 | 26 36 51 103 83 Cannon 2 | . . . . 2 Launcher 5 | . 5 . . . Special . | . . . . . Kinetic 57 | . . . 33 24 Thermal 216 | 13 21 51 70 61 Explosive 5 | . 5 . . . Electromagnetic 28 | 13 15 . . . Robot Hit Streak 46 | 14 7 46 20 27 Robot Miss Streak 4 | 2 1 1 2 4 Penetration Max . | . . . . . Secondary Targets 9 | . 1 1 4 3 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 216 | 18 17 43 79 59 Core Hits 98 | 6 10 16 40 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | 1 . 1 4 1 Burn 7 | 1 . 1 4 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3155 | 303 290 597 1166 799 Guns 2960 | 256 208 597 1158 741 Cannons 41 | . . . . 41 Explosions 128 | 47 81 . . . Melee . | . . . . . Ramming 26 | . 1 . 8 17 Kinetic 670 | . . . 444 226 Thermal 2195 | 135 193 597 714 556 Explosive . | . . . . . Electromagnetic 264 | 168 96 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 4 4 Average Corruption 4 | . 4 4 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 46 | . 6 4 10 26 Message Errors 9 | . 1 1 2 5 Matter Fused 11 | . 3 . 3 5 Heat Flow Errors 6 | . . 1 2 3 Energy Discharges 4 | . . . 1 3 Parts Rejected 1 | . . . 1 . Data Loss (minor) 2 | . 1 . . 1 Data Loss (major) 5 | . . 1 . 4 Misfires 5 | . . 1 1 3 Alerts 1 | . 1 . . . Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 6 | 6 . . . . Projectiles . | . . . . . Explosions 6 | 6 . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 51 | 29 22 . . . Shots 2 | 1 1 . . . Rammed 10 | . 1 . 3 6 Targets Rammed 11 | . 1 . 3 7 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 474 | 158 180 474 393 253 Average Temperature 119 | 61 58 186 130 88 Received Heat Transfer 654 | . 6 291 180 177 Effects 10 | . . 9 1 . Shutdowns 3 | . . 3 . . Energy Bleed 3 | . . 3 . . Interference 2 | . . 2 . . Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 11 | . . 7 2 2 Heat Transferred 5610 | 383 333 1594 1922 1378 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 180 | 5 115 61 180 115 Initial 42 | . 2 . 3 42 Average 43 | 1 13 27 105 31 Influence Increases 1412 | 30 214 191 527 450 Destroy 0b10 Robot/C 1080 | . 160 160 420 340 Destroy 0b10 Robot/NC 55 | 30 5 . 15 5 Destroy Leader 234 | . 22 30 92 90 Disable Machine 9 | . 9 . . . Destroy Structure 19 | . 18 1 . . Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 1387 | 25 219 180 421 542 Entered New Map 86 | . 3 . 8 75 Time Decay 1176 | 25 131 180 373 467 Lost Part 40 | . . . 40 . Purge Threat 85 | . 85 . . . Squads Dispatched 4 | . . . 3 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 6 | . 1 . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 15 8 32 23 Peak Tracking Total 6 | . 6 2 6 4 Tactical Retreats 2 | . . . . 2 ECM-based Alert Blocks 3 | . . . . 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 4 | . 1 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 8 | . 3 . 3 2 Terminals 6 | . 2 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 18 | . 7 . 8 3 Successful 10 | . 4 . 5 1 Failed 8 | . 3 . 3 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 5 . 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 2 1 Record 2 | . 1 . 1 . Open Door 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 6 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 2293 | 113 911 371 201 697 Terrain 1596 | 113 911 371 201 . Seismic 615 | 9 606 . . . ECM 697 | . . . . 697 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 3653 | 215 911 381 927 1219 Spaces Moved 1652 | 93 461 168 425 505 Core 13 | 13 . . . . Treads 1565 | 80 461 168 351 505 Legs 50 | . . . 50 . Wheels 24 | . . . 24 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 95 160 Average Speed 157 | 161 160 160 151 160 Slowest Speed 250 | 250 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . 2 . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 34 | 6 48 28 30 62 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . 5 . . . Terrain Destroyed 40 | 4 36 . . . Melee . | . . . . . Projectile . | . . . . . AOE 40 | 4 36 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2426 | 129 593 233 623 848 Wait 558 | 6 100 31 138 283 Move 1647 | 92 459 167 424 505 Hop . | . . . . . Pick Up 17 | 8 3 . 2 4 Fast Attach 18 | 6 3 1 7 1 Attach 7 | 1 1 . 5 . Detach 3 | . 2 1 . . Swap 18 | 1 . 4 6 7 Drop 18 | 2 2 4 3 7 Fire 128 | 13 21 25 35 34 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 11 | . 1 . 3 7 Escape Stasis 1 | . 1 . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 216 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 822 | -10/Materials | Crushed by falling debris 953 | -10/Materials | Discovered new exit (range 13) 1079 | -10/Materials | Discovered new exit (range 5) 1127 | -10/Materials | Entered Mines 1217 | -10/Mines | Learned Materials stockpile data 1318 | -10/Mines | Core integrity fell below 50% 1386 | -10/Mines | Discovered new exit (range 14) 1508 | -10/Mines | Entered Materials 1508 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1566 | -9/Materials | Build established: Scavenger-Mutant 2042 | -9/Materials | Build established: Scavenger-Gunner 2266 | -9/Materials | Discovered new exit (range 11) 2435 | -9/Materials | Entered Storage 2658 | -9/Storage | Build established: Gunner 2985 | -9/Storage | Discovered new exit (range 16) 3654 | -9/Storage | Self-destructed Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal S004. K-01 Serf cleans the Compression Vault. Slammed into K-01 Serf. Slammed into Y-45 Defender. Y-45 Defender suffers critical hit (Burn). Y-45 Defender destroyed. Acquired 3 matter. K-01 Serf collects debris. Crushed U-05 Engineer. U-05 Engineer destroyed. K-01 Serf collects debris. Dropped Lgt. Ion Engine+. System corrupted: Heat flow error (+170). Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Acquired Prototype Energy Cannon. Identified Ion Burst Cannon. Connecting with Door Terminal... Map ----- +----------------------------------------------------+ | ????????????????# ## "????# | | ????????????????# / "????# [[ | | ????????????????# ## "????# [[! | | ????????????????# #? 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Item+ Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed ConceptMicrowarpAutogun Manual? 0 Play Time 01:26:53 Cumulative 13.1 hours Start 2026.01.12 @ 12:02:09 End 2026.01.12 @ 18:17:37 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c8cdff4e-f5bd-4f42-9537-58f987b83ebf