Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 22:55:47 Player: Zargoosa Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (89) 445 Value Destroyed (3132) 3132 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3358) 3358 TOTAL SCORE: 14015 Bonus ------- High Alert Combat Kills 247 Follower Combat Kills 2284 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -273 Cogmind --------- Core Integrity 0/1300 Matter 29/300 Energy 96/100 System Corruption 3% Temperature Cool (11) Movement Hovering (60) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Antigrav Array > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Backup Laser III Heavy Battle Rifle Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Backup Power III Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Energy Well Precision Matter Filter Improved Core Shielding Damper Plating Remote Force Field > --- WEAPON ----------- Improved KE Penetrator Hardcell Cannon Linear Accelerator Linear Accelerator > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads Power Amplifier High-capacity Matter Pod Improved Particle Charger Thermal Shield EM Disruption Field Backup Laser III Heavy Battle Rifle Heavy Gauss Cannon Hypervelocity Mass Driver Fusion Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 137] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Improved Aluminum Leg Treads Heavy Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Power Amplifier Storage Huge Storage Unit Processor Signal Interpreter Hackware Advanced System Shield Protection Improved Core Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Was Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 6 . 2 . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . 2 . . . . . . . . . 1 Utility 7 | . . . . . . . 3 . 1 . . 2 . . . . 1 Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . Parts Attached 166 | 6 4 15 22 15 1 1 10 20 4 7 26 4 4 6 . . 21 Power 17 | 1 . 3 1 1 1 1 2 3 1 . 2 . 1 . . . . Engine 8 | 1 . 3 1 1 1 . 1 . . . . . . . . . . Core 8 | . . . . . . 1 1 3 1 . 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 48 | 2 . 3 9 4 . . 2 9 1 2 8 . 2 . . . 6 Treads 13 | . . . . . . . . 5 . 1 . . 2 . . . 5 Leg 23 | . . 3 9 4 . . 2 4 1 . . . . . . . . Wheel 6 | 2 . . . . . . . . . 1 3 . . . . . . Hover 2 | . . . . . . . . . . . 1 . . . . . 1 Flight 4 | . . . . . . . . . . . 4 . . . . . . Utility 41 | 1 3 . . . . . 3 6 1 2 11 4 1 2 . . 7 Device 21 | . . . . . . . . 1 1 1 8 4 . 1 . . 5 Storage 5 | 1 1 . . . . . . . . . . . . 1 . . 2 Processor 3 | . 1 . . . . . 1 1 . . . . . . . . . Hackware 2 | . . . . . . . . . . . 2 . . . . . . Protection 10 | . 1 . . . . . 2 4 . 1 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 60 | 2 1 9 12 10 . . 3 2 1 3 5 . . 4 . . 8 Energy Gun 6 | 1 . 1 . 2 . . 1 . . . 1 . . . . . . Energy Cannon 4 | . . . . . . . 2 1 . . . . . 1 . . . Ballistic Gun 24 | 1 1 6 11 2 . . . . 1 . . . . 1 . . 1 Ballistic Cannon 10 | . . . . 3 . . . . . . 1 . . 2 . . 4 Launcher 10 | . . 2 1 1 . . . . . 2 1 . . . . . 3 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 . . . . . . Slashing Weapon 3 | . . . . 1 . . . 1 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . . . . . 2 . . 1 . . 2 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . System Corruption 8 | . . . . . . 8 . . . . . . . . . . . Parts Lost 73 | . . 6 4 7 . . . 12 3 14 . 7 . . . . 20 Power 9 | . . 2 . 1 . . . 1 . 2 . 1 . . . . 2 Propulsion 23 | . . 2 1 4 . . . 4 1 5 . 1 . . . . 5 Utility 22 | . . . . . . . . 5 . 6 . 4 . . . . 7 Weapon 19 | . . 2 3 2 . . . 2 2 1 . 1 . . . . 6 Highest Loss Streak 19 | . . 2 3 6 . . . 5 2 9 . 7 . . . . 19 To Critical Strikes 4 | . . . . . . . . . . 1 . . . . . . 3 Average Slot Usage (%) 89 | . 99 99 98 92 100 100 100 96 88 49 57 62 44 65 68 68 64 Engine 8 | . 14 13 11 9 11 1 5 . . . . . 3 5 5 5 3 Core 1 | . . . . . . 9 7 12 11 4 6 4 . . . . . Treads 2 | . . . . . . . . 4 25 11 . . 6 10 10 10 13 Leg 21 | . . 24 32 29 33 33 33 27 2 1 . . . . . . . Wheel 1 | . 28 3 . . . . . . . . 5 . . . . . . Device 2 | . . . . . . . . . 9 5 23 22 5 9 10 10 9 Storage 9 | . 15 14 11 11 11 11 6 6 5 2 . . . 1 5 5 7 Processor 8 | . 3 14 11 11 11 11 13 13 11 7 . . . . . . . Protection 2 | . 8 . . . . . 13 10 5 3 . 5 8 10 10 10 6 Energy Gun 9 | . 1 8 . 4 22 22 13 5 . . 3 . 3 5 5 5 2 Ballistic Gun 9 | . 26 18 32 9 . . . . 4 2 . . . 4 5 5 2 Ballistic Cannon 6 | . . . . 17 11 11 . . . . 2 . . 3 10 10 9 Peak Build Rating 137 | 6 9 10 21 24 24 25 44 62 70 78 82 90 86 105 105 104 137 Average Rating 36 | 5 8 9 18 20 20 24 42 48 63 41 53 80 68 99 104 104 108 On Entrance 44 | . 6 9 9 18 19 24 25 44 62 62 2 82 42 85 105 104 104 Naked Turns 112 | . . . . . . . . . . 79 7 . . . . . 26 Heaviest Build 207 | 13 93 88 97 104 98 100 111 117 121 126 42 31 71 100 100 100 207 Greatest Support 210 | 26 26 26 41 39 39 39 65 150 120 160 32 32 140 140 140 140 210 Greatest Overweight (x) 28 | . 3 5 3 28 2 2 1 3 1 1 13 . 7 . . . 3 Average Overweight (x) 1 | . 2 3 2 2 2 2 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 25 Average Capacity 21 | 7 24 25 25 25 25 25 25 25 25 14 5 5 5 5 5 5 21 Most Carried 25 | 6 25 25 25 25 25 25 23 24 19 23 4 2 4 5 5 5 20 Average Carried 19 | 3 17 24 24 23 23 24 19 19 18 10 . 2 3 4 4 5 10 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 Final Carried 25 | 6 25 25 25 22 25 24 20 18 18 4 3 2 4 5 5 5 5 Class Distribution -------------------- 46% | Gunner 28% | Mutant 14% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Derelict-Tank | -6/Factory Tank | -6/DSF Scavenger-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Sprinter | -4/Factory Mutant | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Was Fac Upp Upp Res Matter Collected 2756 | 144 248 259 441 211 93 128 . 351 174 90 25 48 287 81 124 . 52 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3448 | . 267 285 1103 155 . . . 734 287 . 25 87 203 91 . . 211 Parts 201 | . 22 22 69 21 . . . 29 8 . 3 9 4 3 . . 11 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 1 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 10 . . . . . . . . 4 1 . Prevented 7 | . . . . . . 6 . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 79 | . 8 11 25 10 . . . 10 4 . . 3 1 1 . . 6 Melee 3 | . . . . . . . . 1 2 . . . . . . . . Guns 45 | . 8 10 21 2 . . . 2 1 . . . 1 . . . . Cannons 15 | . . . . 5 . . . 6 . . . . . . . . 4 AOE 13 | . . 1 4 3 . . . . . . . 3 . . . . 2 Classes Destroyed 14 | . 3 . 5 1 . . . 2 . . . 1 1 . . . 1 Worker 2 | . . . . . . . . . . . . 1 . . . . 1 Builder 3 | . . . 1 1 . . . . . . . . . 1 . . . Tunneler 2 | . . . . 1 . . . . . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Swarmer 29 | . 3 6 6 7 . . . . . . . 3 . . . . 4 Grunt 29 | . 5 5 11 2 . . . 3 3 . . . . . . . . Duelist 3 | . . . 2 1 . . . . . . . . . . . . . Sentry 10 | . . . 6 . . . . 1 1 . . . . 1 . . 1 Specialist 4 | . . . . . . . . 4 . . . . . . . . . Hunter 2 | . . . . . . . . 2 . . . . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . . . . . 1 . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | . 3 3 4 6 . . . 3 3 . 1 4 1 1 . . 4 Combat Bots Only 4 | . 3 3 4 4 . . . 3 3 . . 3 1 1 . . 3 Max Kills in Single Turn 3 | . 2 2 2 3 . . . 1 1 . 1 3 1 1 . . 3 Gunslinging 1 | . 1 1 1 . . . . . . . . . . . . . . Exploded 3 | . . 1 2 2 . . . . . . . 3 . . . . 2 Melee 1 | . . . . . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Was Fac Upp Upp Res Hostile Shots Fired 851 | . 36 74 132 93 . 2 . 141 35 31 . 52 . 14 13 8 220 Missed 258 | . 10 18 50 26 . 1 . 39 9 2 . 21 . 3 7 3 69 Damage Taken 13262 | . 287 645 1039 940 . 15 . 2347 559 1335 . 875 24 209 301 363 4323 Core 3008 | . 77 89 99 120 . . . 716 39 372 . 147 . 34 14 . 1301 Absorbed by Shields 59 | . . . . . . . . . . . . . . . . . 59 Redirected to Shielding 372 | . 16 . . . . . . 244 . . . 48 . 13 5 . 46 Ignored by Resistances 72 | . . . . . . . . 13 . 59 . . . . . . . Regen/Repaired (Parts) 351 | . . . . . 336 . . . . . . . . 15 . . . Core Remaining (%) 55 | 100 . 33 . . . 45 . 15 . . 58 . . . . 83 . Volleys Fired 204 | . 23 32 48 20 . 2 . 26 11 16 3 3 2 3 2 1 12 Largest 4 | . 2 2 3 3 . 3 . 3 2 2 1 1 1 4 4 4 4 Hottest 263 | . 40 85 69 119 . 138 . 179 102 63 75 46 40 220 200 200 263 Shots Fired 455 | . 46 59 132 45 . 7 . 63 17 17 3 3 2 12 8 4 37 Gun 314 | . 46 56 129 13 . 5 . 17 11 16 3 . 2 6 4 2 4 Cannon 126 | . . . . 30 . 2 . 46 6 . . . . 6 4 2 30 Launcher 15 | . . 3 3 2 . . . . . 1 . 3 . . . . 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 333 | . 46 39 129 43 . 2 . . 11 16 . . . 6 6 3 32 Thermal 54 | . . 17 . . . . . 24 . . 3 . 2 3 2 1 2 Explosive 12 | . . 3 3 2 . . . . . 1 . . . . . . 3 Electromagnetic 56 | . . . . . . 5 . 39 6 . . 3 . 3 . . . Robot Hit Streak 16 | . 8 16 8 5 . 9 . 10 8 13 2 . 1 3 2 1 13 Robot Miss Streak 7 | . 2 3 3 7 . . . 1 2 1 1 1 2 2 3 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 314 | . 34 39 80 16 . 4 . 49 21 30 2 4 1 7 4 1 22 Core Hits 161 | . 16 25 43 13 . 1 . 20 7 5 1 7 1 2 . . 20 Critical Kills 2 | . . . . . . . . 1 . . . . . . . . 1 Critical Parts Destroyed 5 | . . . 1 . . . . . . . . . . 2 . . 2 Critical Strikes 18 | . . 1 1 2 . 1 . 1 1 1 . . . 2 1 . 7 Burn 1 | . . 1 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . Destroy 9 | . . . 1 . . . . . . 1 . . . 2 . . 5 Blast 4 | . . . . 1 . . . . . . . . . . 1 . 2 Corrupt 2 | . . . . . . 1 . . 1 . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . . . . . . Melee Attacks 40 | . . . . 2 . . . 1 9 22 . 6 . . . . . Impact 6 | . . . . . . . . . . . . 6 . . . . . Slashing 34 | . . . . 2 . . . 1 9 22 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8360 | . 374 591 1430 671 . 77 . 1332 640 706 40 554 27 158 75 27 1658 Guns 3074 | . 374 508 1162 45 . 51 . 162 203 366 40 . 27 26 12 27 71 Cannons 2415 | . . . . 414 . 26 . 1063 151 . . . . 125 63 . 573 Explosions 2049 | . . 76 268 178 . . . 71 . 94 . 350 . . . . 1012 Melee 798 | . . . . 26 . . . 36 286 246 . 204 . . . . . Ramming 24 | . . 7 . 8 . . . . . . . . . 7 . . 2 Kinetic 3628 | . 374 295 1162 459 . 26 . . 203 366 . . . 34 63 27 619 Thermal 1000 | . . 213 . . . . . 606 . . 40 51 27 26 12 . 25 Explosive 1727 | . . 76 268 178 . . . . . 94 . 99 . . . . 1012 Electromagnetic 1183 | . . . . . . 51 . 690 151 . . 200 . 91 . . . Impact 204 | . . . . . . . . . . . . 204 . . . . . Slashing 594 | . . . . 26 . . . 36 286 246 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 . . . 8 . 2 . . . . . . . . 3 Average Corruption 2 | . 1 1 . . . 8 . 1 . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 59 | . 2 19 . . . 31 . 5 . . . . . . . . 2 Message Errors 19 | . 1 9 . . . 8 . 1 . . . . . . . . . Matter Fused 13 | . . 2 . . . 9 . 1 . . . . . . . . 1 Heat Flow Errors 6 | . 1 1 . . . 3 . 1 . . . . . . . . . Energy Discharges 8 | . . 3 . . . 4 . 1 . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 5 | . . 2 . . . 2 . 1 . . . . . . . . . Data Loss (major) 3 | . . . . . . 2 . . . . . . . . . . 1 Misfires 4 | . . 2 . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 188 | . . . . 24 . . . 28 . . . 61 . . 3 . 72 Projectiles 49 | . . . . 24 . . . 22 . . . . . . 3 . . Explosions 78 | . . . . . . . . 6 . . . . . . . . 72 Melee 61 | . . . . . . . . . . . . 61 . . . . . Knockbacks 13 | . . . . 10 . . . . . . . 2 . . 1 . . Impact 3 | . . . . 1 . . . . . . . 2 . . . . . Kinetic 8 | . . . . 7 . . . . . . . . . . 1 . . Secondary 2 | . . . . 2 . . . . . . . . . . . . . Self-Inflicted Damage 127 | . . . 22 . . . . 48 . 35 . 21 . . . . 1 Shots 6 | . . . 3 . . . . 1 . 1 . 1 . . . . . Rammed 2 | . . . . . . . . . . . . . . 1 . . 1 Targets Rammed 6 | . . 2 . 1 . . . . . . . . . 2 . . 1 Kicked 3 | . . 2 . 1 . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . . . Highest Temperature 1120 | . 262 339 48 204 . 234 . 1120 16 . . . 10 498 306 168 619 Average Temperature 142 | . 66 121 15 71 . 83 . 234 9 . . . 7 233 148 83 245 Received Heat Transfer 1859 | . 147 291 312 198 . . . 249 192 . . 84 . 9 33 30 314 Effects 45 | . . . . . . . . 27 . . . . . 5 1 . 12 Shutdowns 14 | . . . . . . . . 8 . . . . . 1 . . 5 Energy Bleed 4 | . . . . . . . . 3 . . . . . . 1 . . Interference 5 | . . . . . . . . 1 . . . . . 3 . . 1 Matter Decay 2 | . . . . . . . . 1 . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 1 . . . . . . . . 1 Damage (minor) 6 | . . . . . . . . 4 . . . . . 1 . . 1 Damage (major) 6 | . . . . . . . . 6 . . . . . . . . . Damage (core) 6 | . . . . . . . . 3 . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . . . . 1 . . . Combat Hostiles 2 | . . . . . . . . . 1 . . . . 1 . . . Parts Fried 5 | . . . . . . . . 3 1 . . 1 . . . . . Impact Corruptions 2 | . . . . . . . . . . . . 2 . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 . . 2 . . . . . . Heat Transferred 1741 | . . 555 . . . . . 790 . . 74 100 74 74 37 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Was Fac Upp Upp Res Peak Influence 1634 | . 227 120 398 223 . . 158 295 234 81 15 351 258 1634 . . 1292 Initial 648 | . . 25 24 134 . . 158 110 149 81 10 7 103 180 . . 648 Average 226 | . 111 45 202 93 . . 158 195 201 38 14 240 193 872 . . 875 Maximum Alert Level 5 | . 1 . 1 1 . . . 1 1 . . 1 1 5 . . 4 Low Security (%) 67 | 100 75 100 45 82 . . 100 58 48 100 100 23 54 16 . . . Level 1 18 | . 24 . 54 17 . . . 41 51 . . 76 45 1 . . . Level 2 2 | . . . . . . . . . . . . . . 11 . . 25 Level 3 6 | . . . . . . . . . . . . . . 36 . . 41 Level 4 5 | . . . . . . . . . . . . . . 34 . . 32 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . Squads Dispatched 17 | . 1 1 2 . . . . 3 . . . 2 . 2 . . 6 Investigation 3 | . 1 . 2 . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . 1 . . 1 Reinforcement 8 | . . . . . . . . 3 . . . 2 . . . . 3 Assault 3 | . . 1 . . . . . . . . . . . 1 . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Was Fac Upp Upp Res Distress Signals 3 | . 1 . . . . . . . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 186 | . 15 20 35 12 . 5 . 18 4 6 . 17 5 12 5 3 29 Peak Tracking Total 14 | . 5 4 4 6 . 4 . 4 3 5 . 7 2 6 4 3 14 Tactical Retreats 22 | . . 6 1 1 . . . 5 . 1 . 3 . 1 . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Was Fac Upp Upp Res Traps Triggered 7 | . . . 1 1 . . . 2 1 . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 1 3 . . Most Traps Carried 1 | . . 1 1 1 1 1 1 1 1 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Was Fac Upp Upp Res Machines Disabled 29 | . . . 2 2 . . . . . . . 5 . 16 . . 4 Max in Single Turn 2 | . . . 2 2 . . . . . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Was Fac Upp Upp Res Machines Accessed 14 | . 3 . 6 1 . . 1 . . . . 1 . 2 . . . Terminals 11 | . 2 . 6 . . . 1 . . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 36 | . 8 . 22 1 . . 1 . . . . 2 . 2 . . . Successful 24 | . 4 . 16 1 . . 1 . . . . 1 . 1 . . . Failed 12 | . 4 . 6 . . . . . . . . 1 . 1 . . . Catastrophic 3 | . 1 . 2 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 30 | . 4 . 9 . 1 . . . . . 2 . . 10 . . 4 Terminals 32 | . 6 . 22 . . . 1 . . . . 2 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 15 | . 1 . 10 1 . . 1 . . . . 1 . 1 . . . Record 1 | . . . 1 . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Open DSF 3 | . . . . . . . 1 . . . . 1 . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . 6 . . . . . . . . . . . . . . Terminals 8 | . 2 . 6 . . . . . . . . . . . . . . Botnet 8 | . 2 . 6 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . 2 . 3 . . . . . . . . . . . . . . Full Trace Events 2 | . 1 . 1 . . . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Was Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Was Fac Upp Upp Res Total Allies 34 | . . 1 . 1 4 . . . . 1 2 . 18 3 . . 4 Largest Group 18 | . . 1 1 1 4 4 4 4 . 1 2 2 18 18 3 1 3 Highest-Rated Group 769 | . . 31 31 31 158 158 158 158 . 31 170 155 656 769 344 138 170 Highest-Rated Ally 138 | . . 31 31 31 40 40 40 40 . 31 85 85 50 138 138 138 138 Zionite Dispatches 5 | . . . . . . . . . . . 1 . . 2 . . 2 Heavy 2 | . . . . . . . . . . . 1 . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . 1 . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 362 | . . 10 10 2 . 16 . 10 . 10 . 5 126 136 8 5 24 Total Damage 18117 | . . 167 130 . . 370 . 265 . 127 . 188 3603 7440 1535 806 3486 Kills 96 | . . 2 4 . . 7 . 1 . 1 . 3 5 42 10 4 17 Allies Corrupted 3 | . . . . . . . . 1 . . . . . 2 . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Was Fac Upp Upp Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Was Fac Upp Upp Res Turns Passed 13692 | 74 501 2467 1295 1445 2561 1228 147 403 358 271 339 172 171 708 633 231 688 Spaces Moved 6145 | 67 300 696 391 463 980 468 71 135 134 196 377 380 139 424 388 143 393 Core 249 | 4 . . . 10 . . . . . 147 36 . 4 . . . 48 Treads 1560 | . . . . . . . . 29 134 47 . . 67 424 388 143 328 Legs 2982 | . . 513 391 453 980 468 71 106 . . . . . . . . . Wheels 667 | 63 300 183 . . . . . . . 2 119 . . . . . . Hover 17 | . . . . . . . . . . . . . . . . . 17 Flight 670 | . . . . . . . . . . . 222 380 68 . . . . Fastest Speed 32 | 50 90 135 260 260 260 260 190 160 160 50 32 32 34 160 160 160 50 Average Speed 202 | 88 133 330 278 287 260 260 190 186 219 89 74 32 113 160 160 160 145 Slowest Speed 1450 | 100 135 400 330 1450 260 260 190 400 240 240 700 34 400 160 160 160 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 52 97 48 85 76 48 3 76 4 76 7 11 74 15 56 21 12 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 5 | . . . . . 1 . . . . . . . . 4 . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . . . . . . . . Unknown Exits Taken 5 | 1 . . . . . . . . . . 1 . . 1 1 1 . Scrap Searched 4 | . . 1 . . 2 . . . . . . . . . 1 . . Spaces Dug 1 | . . . . . . 1 . . . . . . . . . . . Terrain Destroyed 129 | . . 16 7 25 . 1 . 2 . 5 . 22 . . . 1 50 Melee . | . . . . . . . . . . . . . . . . . . Projectile 19 | . . . . 10 . 1 . . . . . . . . . 1 7 AOE 110 | . . 16 7 15 . . . 2 . 5 . 22 . . . . 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Was Fac Upp Upp Res Total 6940 | 78 358 798 506 535 998 476 82 232 173 251 428 412 150 446 396 143 478 Wait 230 | . 11 47 22 27 7 5 . 35 14 1 6 18 . 2 3 . 32 Move 6126 | 66 299 695 390 462 979 467 70 134 134 195 376 376 138 423 387 142 393 Hop 2 | . . . . . . . . . . . . 2 . . . . . Pick Up 104 | 6 19 6 10 6 7 . 2 11 1 7 4 . 3 4 2 . 16 Fast Attach 48 | 6 3 1 1 . . . . 1 1 2 19 3 4 5 . . 2 Attach 61 | . . 5 6 8 . . 6 12 2 5 6 1 . 1 . . 9 Detach 4 | . . . . . . . . . . . 1 . . 1 . . 2 Swap 57 | . 1 9 15 7 1 1 4 7 1 . 1 . . . . . 10 Drop 58 | . 2 1 14 2 4 1 . 5 . 3 12 3 3 5 2 . 1 Fire 204 | . 23 32 48 20 . 2 . 26 11 16 3 3 2 3 2 1 12 Melee 40 | . . . . 2 . . . 1 9 22 . 6 . . . . . Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick 3 | . . 2 . 1 . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 15) 264 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 7) 469 | -10/Materials | Identified exit to Mines 576 | -10/Materials | Entered Mines 604 | -10/Mines | Learned Materials garrison access intel 604 | -10/Mines | Discovered new exit (range 6) 609 | -10/Mines | Identified exit to Materials 623 | -10/Mines | Learned 2 Materials zone layouts 858 | -10/Mines | Core integrity fell below 50% 1654 | -10/Mines | Discovered exit to Materials (range 15) 2010 | -10/Mines | Found a hidden stash of uninstalled traps 2578 | -10/Mines | Met a Derelict testing a Signal Generator 3043 | -10/Mines | Entered Materials 3043 | -9/Materials | Accompanied by 1 ally 3043 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3378 | -9/Materials | Build established: Gunner 3589 | -9/Materials | Identified exit to Mines 3921 | -9/Materials | Lost 3 parts (1n2w) 3997 | -9/Materials | Identified exit to Materials 4338 | -9/Materials | Entered Mines 4341 | -9/Mines | Received a Mining Laser from a helpful Derelict 4419 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4956 | -9/Mines | Discovered exit to Materials (range 8) 4961 | -9/Mines | Discovered exit to Materials (range 16) 5137 | -9/Mines | Learned Materials stockpile data 5354 | -9/Mines | Core integrity fell below 50% 5388 | -9/Mines | Lost 6 parts (1p3n2w) 5749 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5780 | -9/Mines | Identified exit to Zion 5783 | -9/Mines | Entered Zion 6200 | -7/Zion | Visited the Megawrench Repair Shop 6200 | -7/Zion | Megawrench repaired 5 parts 6639 | -7/Zion | Received a visual enhancement algorithm 6824 | -7/Zion | Met Imprinter 6876 | -7/Zion | Imprinted 6878 | -7/Zion | Declared Zion's savior 8035 | -7/Zion | Learned Factory emergency access door positions 8311 | -7/Zion | Discovered new exit (range 11) 8342 | -7/Zion | Identified exit to Proximity Caves 8344 | -7/Zion | Entered Proximity Caves 8344 | -6/Proximity Caves | Accompanied by 4 allies 8347 | -6/Proximity Caves | Spotter reported a threat 9486 | -6/Proximity Caves | Discovered new exit (range 11) 9566 | -6/Proximity Caves | Identified exit to Factory 9572 | -6/Proximity Caves | Entered Factory 9572 | -6/Factory | Accompanied by 4 allies 9572 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 9718 | -6/Factory | Identified exit to DSF 9719 | -6/Factory | Entered DSF 9719 | -6/DSF | Accompanied by 4 allies 9785 | -6/DSF | Additional patrols routed to DSF 9843 | -6/DSF | Lost 4 allies 10009 | -6/DSF | Sterilization system engaged 10029 | -6/DSF | Ambient heat levels rising (+10) 10040 | -6/DSF | Discovered new exit (range 16) 10044 | -6/DSF | Ambient heat levels rising (+10) 10059 | -6/DSF | Ambient heat levels rising (+10) 10068 | -6/DSF | Lost 5 parts (1p2n1u1w) 10074 | -6/DSF | Ambient heat levels rising (+10) 10089 | -6/DSF | Ambient heat levels rising (+10) 10102 | -6/DSF | Core integrity fell below 50% 10104 | -6/DSF | Ambient heat levels rising (+10) 10119 | -6/DSF | Ambient heat levels rising (+10) 10119 | -6/DSF | Identified exit to Factory 10121 | -6/DSF | Core integrity fell below 20% 10122 | -6/DSF | Entered Factory 10122 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10480 | -5/Factory | Sucked down chute 10480 | -5/Factory | Entered Waste 10481 | -5/Waste | Met a frightened Derelict 10488 | -5/Waste | Build established: Scavenger-Mutant 10489 | -5/Waste | Found Broken Gamma Bomb Array 10541 | -5/Waste | Spotted C-40 Crusher 10553 | -5/Waste | Allies destroyed C-40 Crusher 10584 | -5/Waste | Spotted C-40 Crusher 10602 | -5/Waste | Spotted C-40 Crusher 10602 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10605 | -5/Waste | Crushed by Compactor (1 part destroyed) 10608 | -5/Waste | Crushed by Compactor (1 part destroyed) 10611 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10614 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10617 | -5/Waste | Crushed by Compactor (1 part destroyed) 10620 | -5/Waste | Crushed by Compactor (1 part destroyed) 10620 | -5/Waste | Spotted C-40 Crusher 10651 | -5/Waste | Lost 9 parts (2p3n4u) 10667 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10668 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10670 | -5/Waste | Crushed by Compactor (1 part destroyed) 10673 | -5/Waste | Crushed by Compactor (1 part destroyed) 10704 | -5/Waste | Lost 5 parts (2n2u1w) 10721 | -5/Waste | Spotted C-40 Crusher 10725 | -5/Waste | Spotted C-40 Crusher 10745 | -5/Waste | Discovered new exit (range 11) 10751 | -5/Waste | Entered Factory 10768 | -5/Factory | Discovered new exit (range 5) 10824 | -5/Factory | Zion Heavy squad teleported in 11077 | -5/Factory | Discovered new exit (range 15) 11090 | -5/Factory | Entered another Factory area 11090 | -4/Factory | Accompanied by 2 allies 11090 | -4/Factory | Evolved 2 slots: Utility x2 11173 | -4/Factory | Found Launcher Loader 11262 | -4/Factory | Sucked down chute 11262 | -4/Factory | Entered Waste 11264 | -4/Waste | Spotted C-40 Crusher 11266 | -4/Waste | Spotted C-40 Crusher 11284 | -4/Waste | Warlord forces began an assault 11284 | -4/Waste | Allies destroyed C-40 Crusher 11287 | -4/Waste | Lost 7 parts (1p1n4u1w) 11311 | -4/Waste | Found Damper Plating 11325 | -4/Waste | Spotted C-40 Crusher 11327 | -4/Waste | Allies destroyed C-40 Crusher 11331 | -4/Waste | Destroyed C-40 Crusher 11336 | -4/Waste | Spotted C-40 Crusher 11345 | -4/Waste | Allies destroyed C-40 Crusher 11354 | -4/Waste | Spotted C-40 Crusher 11359 | -4/Waste | Spotted C-40 Crusher 11359 | -4/Waste | Allies destroyed C-40 Crusher 11367 | -4/Waste | Allies destroyed C-40 Crusher 11395 | -4/Waste | Discovered new exit (range 15) 11433 | -4/Waste | Entered Factory 11433 | -4/Factory | Accompanied by 18 allies 11809 | -4/Factory | Zion hero teleported in (99-TNT) 11907 | -4/Factory | Spotted B-86 Titan 11921 | -4/Factory | Allies destroyed B-86 Titan 11928 | -4/Factory | Build established: Scavenger-Tank 11933 | -4/Factory | First assault squad dispatched 11950 | -4/Factory | Lost 8 allies 12042 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 12043 | -4/Factory | Zion Heavy squad teleported in 12111 | -4/Factory | Discovered new exit (range 15) 12141 | -4/Factory | Entered Upper Caves 12141 | -4/Upper Caves | Accompanied by 3 allies (99-TNT) 12171 | -4/Upper Caves | Lost 8 allies 12700 | -4/Upper Caves | Discovered new exit (range 13) 12774 | -4/Upper Caves | Entered another Upper Caves area 12774 | -4/Upper Caves | Accompanied by 1 ally (99-TNT) 12986 | -4/Upper Caves | Discovered new exit (range 3) 13005 | -4/Upper Caves | Entered Research 13005 | -3/Research | Accompanied by 1 ally (99-TNT) 13005 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13219 | -3/Research | Found Fusion Bomb Launcher 13221 | -3/Research | Found Fusion Bomb Launcher 13224 | -3/Research | Found Fusion Bomb Launcher 13226 | -3/Research | Found Fusion Bomb Launcher 13229 | -3/Research | Found Fusion Bomb Launcher 13232 | -3/Research | Found Fusion Bomb Launcher 13335 | -3/Research | Zion Kinetic Resupply teleported in 13404 | -3/Research | Garrison activated, responded to threat 13443 | -3/Research | Core integrity fell below 50% 13505 | -3/Research | First assault squad dispatched 13587 | -3/Research | Spotted B-86 Titan 13657 | -3/Research | Core integrity fell below 20% 13675 | -3/Research | Zion Fire squad teleported in 13687 | -3/Research | Lost 19 parts (2p5n6u6w) 13693 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 13676_ Slammed into S-43 Plague. 13676_ S-43 Plague suffers critical hit (Burn). 13678_ S-43 Plague heat damages Xenon Bombardment Thruster. 13678_ S-43 Plague overheating. 13679_ S-43 Plague heat damages Hvy. Machine Gun. 13679_ S-43 Plague overheating. 13680_ S-43 Plague heat spikes uncontrollably. 13680_ S-43 Plague overheating. 13681_ S-43 Plague destroyed. 13682_ Acquired Antigrav Array. [Achievement: Universal Adapter] 13688_ K-01 Serf collects debris. 13689_ Acquired 3 matter. 13690_ Slug penetrates Wall. 13691_ S-43 Plague suffers critical hit (Burn). 13692_ S-43 Plague critical meltdown. 13693_ 8V-GLX(i) destroyed. 13693_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????########+######T"## !]]#??????# | | ???# !]!!#??????# | | ???+ ]#??????# | | ???# #??????# ]! | | ???# #??????# !! | | ???# ##############+##### ##########????# | | ??????????????# # #?? #????# | | ??????????????# # # * #????# | | ?????????????# + + #????####### | | ??????????????# # # #??????????? | | ??????????????# # # """ #??????????? | | ??????????????# " " ]?# #? """ #??????????? | | ???????????????? "Y" ??# pBB#??""" ???????????? | | ??????????????????"" ???# BB#??? ?????????????? | | ??????????????????##????# ;??? ?????????????? | | ????????????????????????# #????##?????????????? | | ????????????????????????# Yg ###############?????? | | ????????????????????????# i# #?????? | | ????????????????????????# h# #?????? | | ????????????????????????# # #?????? | | ????????????????????????# gb# #?????? | | ???????????##########+### s%#= #?????? | | ??????????? %ksii% #?????? | | ?????????? ! ###############?????? | | ?????????? k #???????????????????? | | ?????????? R @ #???????????????????? | | ?????????????? ######+########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 38 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 1600 Resistance: KI 20 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 6 Matter Filtering 50 Particle Charging 20 Kinecelleration 40 Salvage Targeting 4 Defensive Hacking 24 Item Schematics ----------------- Nuclear Pulse Thruster | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Arc Projector | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Drone Bay | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Below Dangerous Findings Generalissimo Heroic Deeds Quantum Hacking Respectable Loadout Significant Disruption Streaker Tank Universal Adapter Challenges ------------ None Game ------ Seed FluxNovaComputer Manual? 0 Play Time 02:04:24 Cumulative 16.9 hours Start 2025.02.22 @ 14:02:37 End 2025.02.22 @ 22:55:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13d614f1-18af-43a8-99b9-9a3a1729150d