Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 10:26:10 Player: Kotyk77 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (166) 830 Value Destroyed (5339) 5339 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 13241 Bonus ------- Follower Combat Kills 95 Aligned with FarCom 300 Friendly Fire -43 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Advanced Target Analyzer Gamma Rifle Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Core Analyzer Actuator Array Advanced Transmission Jammer Experimental Focal Shield Advanced Force Field Improved Corruption Screen > --- WEAPON ----------- Nova Cannon Power Sword Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Medium Treads Advanced Heat Sink Improved Melee Analysis Suite Advanced Target Analyzer Improved Phase Shifter Hardened Medium Armor Plating Improved Remote Shield Improved System Guard Drone Bay Railgun Railgun Heavy Proton Missile Launcher Improved Plasma Cutter [Rating: 140] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Improved VSS Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Advanced Transmission Jammer Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Power Sword Energy Gun Plasma Rifle Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 5 | . . . . . . . 1 1 1 1 1 . Utility 7 | . . . 1 . . . 1 1 . 1 1 2 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 167 | 7 13 5 22 5 2 . 14 10 20 10 29 30 Power 29 | 1 2 1 2 . . . 3 1 4 . 6 9 Engine 12 | 1 2 1 2 . . . 2 1 2 . 1 . Core 6 | . . . . . . . 1 . 2 . 3 . Reactor 11 | . . . . . . . . . . . 2 9 Propulsion 36 | 2 3 1 2 3 . . 2 1 8 1 8 5 Treads 11 | . . . . . . . . . . . 7 4 Leg 1 | . . . . . . . . . . 1 . . Wheel 14 | 2 3 1 2 3 . . 1 . . . 1 1 Hover . | . . . . . . . . . . . . . Flight 10 | . . . . . . . 1 1 8 . . . Utility 55 | 2 4 . 7 1 2 . 3 5 4 6 9 12 Device 20 | 1 1 . 1 . . . 1 1 3 4 2 6 Storage 7 | 1 3 . . . 1 . . . . . 2 . Processor 12 | . . . 2 . . . . 2 . 2 2 4 Hackware 2 | . . . . . . . . . 1 . . 1 Protection 14 | . . . 4 1 1 . 2 2 . . 3 1 Artifact . | . . . . . . . . . . . . . Weapon 47 | 2 4 3 11 1 . . 6 3 4 3 6 4 Energy Gun 8 | . . 2 1 . . . 1 2 2 . . . Energy Cannon 2 | . . . . . . . . . . 1 . 1 Ballistic Gun 18 | 2 3 . 5 . . . 4 . 2 . . 2 Ballistic Cannon 4 | . . 1 1 . . . . . . 1 1 . Launcher 3 | . . . . 1 . . . . . . 2 . Special Weapon 2 | . 1 . 1 . . . . . . . . . Impact Weapon 5 | . . . 3 . . . 1 . . 1 . . Slashing Weapon 3 | . . . . . . . . 1 . . 2 . Piercing Weapon 2 | . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 2 1 3 . 1 1 Parts Lost 51 | . 3 3 3 1 . . 2 . 9 . 6 24 Power 7 | . . . . . . . . . 2 . 2 3 Propulsion 18 | . 1 2 2 . . . . . 3 . 1 9 Utility 16 | . 1 . 1 . . . 1 . 2 . 2 9 Weapon 10 | . 1 1 . 1 . . 1 . 2 . 1 3 Highest Loss Streak 18 | . 2 2 1 1 . . 2 . 9 . 4 18 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Backups 13 | 4 9 14 14 14 13 12 11 14 13 5 13 14 Power 1 | . 1 2 3 3 3 3 2 2 1 . . 2 Propulsion 1 | 2 3 3 2 2 3 3 2 4 4 . . . Utility 5 | . 2 5 6 6 4 3 4 6 5 3 6 7 Weapon 3 | . 2 2 3 3 3 3 2 2 2 1 5 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 60 | 2 1 3 6 . 3 . 8 6 4 1 6 20 Power 8 | . . . 1 . . . 3 2 . . 1 1 Propulsion 10 | 2 . 3 1 . 1 . 1 1 1 . . . Utility 28 | . 1 . 4 . 2 . 4 2 3 . 3 9 Weapon 13 | . . . . . . . . 1 . 1 2 9 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 93 98 100 100 100 99 75 78 88 92 92 Engine 4 | . 14 13 11 11 11 11 7 . 8 . 1 . Core 2 | . . . . . . . 1 6 2 5 4 . Reactor 2 | . . . . . . . . . . . 2 7 Treads 9 | . . . . . . . . . . . 21 23 Wheel 9 | . 27 27 21 22 22 22 27 . . . 3 2 Flight 4 | . . . . . . . . 6 15 29 7 . Device 10 | . 14 13 5 . . . 4 7 10 23 14 12 Storage 6 | . 14 14 11 11 11 11 9 7 5 . 4 3 Processor 11 | . . . 8 11 11 11 9 9 6 10 15 19 Protection 5 | . . . 7 11 11 11 13 12 5 . . 4 Energy Gun 1 | . . 8 4 . . . 3 . 5 . . . Ballistic Gun 10 | . 25 14 24 28 22 22 13 14 11 1 . . Ballistic Cannon 1 | . . . . 4 11 . . . . 4 3 . Impact Weapon 1 | . . . 2 . . . 5 1 . 3 . . Slashing Weapon 3 | . . . . . . . . 4 . . 6 6 Piercing Weapon 1 | . . . . . . . . . . . 2 2 Peak Build Rating 140 | 8 10 17 26 19 21 21 30 65 75 71 114 140 Average Rating 69 | 5 8 10 19 18 19 21 28 61 67 66 99 124 On Entrance 33 | . 8 9 17 18 19 21 21 30 65 56 66 110 Avg Prop Armor Cover (%) 14 | . . . . . . . . . . 3 20 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 100 | 12 28 37 42 44 44 44 54 50 50 37 68 100 Greatest Support 214 | 26 32 32 32 26 20 20 32 50 56 29 137 214 Greatest Overweight (x) 7 | . 1 1 3 2 2 2 2 . 7 1 4 4 Average Overweight (x) . | . . . 1 1 2 2 1 . . . 1 . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 5 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 13 5 14 14 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 5 15 15 Average Carried 13 | 4 10 14 14 14 14 15 14 14 13 4 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 15 5 Final Carried 15 | 8 15 15 15 15 15 15 15 15 5 5 15 5 Class Distribution -------------------- 27% | Mutant 25% | Gladiator 14% | Scavenger-Mutant 11% | Scavenger-Tank 8% | Skirmisher 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -5/Factory Gladiator | -4/Factory Gladiator | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 4564 | 261 299 77 681 408 20 . 350 564 565 . 891 448 Remotely . | . . . . . . . . . . . . . Salvage Created 7138 | 48 323 77 811 427 . . 712 853 655 . 1052 2180 Parts 423 | 7 21 5 67 27 . . 47 44 43 . 66 96 Haulers Intercepted 15 | . 1 . 1 . . . 5 3 2 . 1 2 Recyclers Shooed 5 | . 1 . . 2 . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 102 | . 7 2 15 11 . . 8 12 11 . 13 23 Melee 30 | . . . . . . . . . . . 7 23 Guns 55 | . 7 2 15 9 . . 5 10 7 . . . Cannons 3 | . . . . . . . . . . . 3 . AOE 14 | . . . . 2 . . 3 2 4 . 3 . Classes Destroyed 14 | 1 7 . 3 . . . . 2 1 . . . Worker 12 | . 2 . 3 1 . . . 3 1 . . 2 Builder 7 | . . . 2 . . . 1 . 1 . 3 . Tunneler 4 | 2 . . . 1 . . 1 . . . . . Hauler 15 | . 1 . 1 . . . 5 3 2 . 1 2 Recycler 9 | . 1 . . 3 . . 2 . . . . 3 Mechanic 2 | . 1 . . . . . . . . . . 1 Operator 3 | . . . 1 . . . . . 2 . . . Drone 1 | . . . . . . . . . 1 . . . Watcher 13 | . 1 . 5 . . . 2 2 1 . 1 1 Swarmer 35 | . 6 . 6 10 . . 4 3 4 . . 2 Grunt 20 | . 1 2 3 1 . . . 3 . . 5 5 Sentry 18 | . . . 6 . . . 4 4 1 . 2 1 Hunter 5 | . . . . . . . . 1 2 . . 2 Programmer 23 | . . . . . . . . 1 3 . 6 13 Best Kill Streak 7 | 1 4 2 4 6 . . 7 4 5 . 4 3 Combat Bots Only 5 | . 4 2 3 4 . . 4 3 5 . 3 2 Max Kills in Single Turn 4 | 1 1 1 2 2 . . 2 2 4 . 2 1 Gunslinging 1 | . . . 1 1 . . . . . . . . Exploded 4 | . . . . 2 . . 2 2 4 . 2 . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 1140 | . 74 25 53 34 . . 18 176 197 . 127 436 Missed 392 | . 22 9 16 6 . . 4 84 85 . 39 127 Hits 748 | . 52 16 37 28 . . 14 92 112 . 88 309 Projectile 748 | . 52 16 37 28 . . 14 92 112 . 88 309 AOE 2 | . . . . . . . . . 2 . . . Critical Strikes 33 | . . . 1 . . . . 1 2 . 5 24 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 12061 | . 500 247 481 271 . . 517 809 1330 . 2164 5742 Core 2045 | . 95 97 24 29 . . 84 85 246 . 79 1306 Absorbed by Shields 1046 | . . . . . . . . 46 72 . 105 823 Ignored by Resistances 47 | . . . . . . . . . . . . 47 Regen/Repaired (Parts) 216 | . . . 72 . . . 41 103 . . . . Core Remaining (%) 80 | 100 . 23 . . . 86 84 87 71 100 93 . Volleys Fired 355 | 7 55 14 51 32 . . 26 64 50 . 36 20 Largest 3 | 2 2 2 3 3 . . 2 3 3 . 2 1 Hottest 141 | 40 120 60 123 79 . . 98 96 121 . 141 113 Shots Fired 739 | 14 102 24 150 87 . . 51 136 110 . 44 21 Gun 663 | 14 95 24 150 79 . . 44 134 108 . . 15 Cannon 55 | . . . . 6 . . 5 . . . 38 6 Launcher 14 | . . . . 2 . . 2 2 2 . 6 . Special 7 | . 7 . . . . . . . . . . . Kinetic 622 | 14 95 22 126 85 . . 28 125 82 . 30 15 Thermal 81 | . 7 2 20 . . . 21 . 17 . 8 6 Explosive 8 | . . . . 2 . . 2 2 2 . . . Electromagnetic 28 | . . . 4 . . . . 9 9 . 6 . Robot Hit Streak 19 | 1 11 9 19 6 . . 7 13 18 . 6 2 Robot Miss Streak 7 | 4 4 1 7 5 . . 2 2 4 . 4 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 6 | . . . 3 3 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . Shots Hit Robots 588 | 4 57 20 81 41 . . 35 102 72 . 52 124 Core Hits 265 | 3 21 7 34 19 . . 21 41 36 . 32 51 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . . Critical Strikes 24 | . . . . . . . 4 2 2 . 3 13 Burn 5 | . . . . . . . 3 . 2 . . . Destroy 2 | . . . . . . . . 2 . . . . Smash 1 | . . . . . . . 1 . . . . . Sever 12 | . . . . . . . . . . . 1 11 Impale 4 | . . . . . . . . . . . 2 2 Melee Attacks 234 | . . . 3 . . . 11 16 . 3 55 146 Impact 17 | . . . 3 . . . 11 . . 3 . . Slashing 146 | . . . . . . . . 16 . . 39 91 Piercing 71 | . . . . . . . . . . . 16 55 Sneak Attacks 25 | . . . 1 . . . 3 5 . . 5 11 Combat Hostiles 2 | . . . . . . . . 1 . . 1 . Follow-up Attacks 36 | . . . . . . . . . . . 6 30 Damage Inflicted 16028 | 46 592 162 1301 759 . . 1082 2081 1537 . 2618 5850 Guns 6222 | 46 568 162 1249 624 . . 522 1493 1279 . . 279 Cannons 888 | . . . . 42 . . 47 . . . 722 77 Explosions 1212 | . . . . 93 . . 224 200 258 . 437 . Melee 7678 | . . . 52 . . . 289 388 . . 1459 5490 Ramming 4 | . . . . . . . . . . . . 4 Kinetic 5719 | 46 568 150 978 666 . . 241 1416 898 . 477 279 Thermal 1221 | . 24 12 259 . . . 328 . 276 . 245 77 Explosive 775 | . . . . 93 . . 224 200 258 . . . Electromagnetic 631 | . . . 12 . . . . 77 105 . 437 . Impact 341 | . . . 52 . . . 289 . . . . . Slashing 4602 | . . . . . . . . 388 . . 1095 3119 Piercing 2735 | . . . . . . . . . . . 364 2371 Highest Corruption 24 | . . . . . . . 5 2 1 . 14 24 Average Corruption 5 | . . . . . . . 5 2 1 . 7 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . 15 Effects 113 | . . . . . . . 18 10 2 . 66 17 Message Errors 21 | . . . . . . . 3 2 . . 14 2 Matter Fused 30 | . . . . . . . 3 2 1 . 21 3 Heat Flow Errors 12 | . . . . . . . 4 1 . . 6 1 Energy Discharges 13 | . . . . . . . 1 2 1 . 6 3 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 13 | . . . . . . . 3 1 . . 8 1 Data Loss (major) 6 | . . . . . . . . 1 . . 4 1 Misfires 7 | . . . . . . . 1 1 . . 4 1 Alerts 2 | . . . . . . . 2 . . . . . Misdirections 4 | . . . . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1017 | . . . 12 27 . . 231 142 . . 283 322 Projectiles 53 | . . . . . . . . . . . 53 . Explosions 172 | . . . . 27 . . 41 6 . . 98 . Melee 792 | . . . 12 . . . 190 136 . . 132 322 Knockbacks 10 | . . . 1 . . . 1 . . . 8 . Impact 2 | . . . 1 . . . 1 . . . . . Kinetic 8 | . . . . . . . . . . . 8 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 441 | . . . . . . . . . . . 440 1 Shots 5 | . . . . . . . . . . . 5 . Rammed 4 | . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 389 | . 60 46 209 63 . . 282 273 389 . 171 255 Average Temperature 55 | . 23 13 44 19 . . 61 58 73 . 73 122 Received Heat Transfer 1298 | . 156 108 138 60 . . 27 234 102 . 244 229 Effects 5 | . . . . . . . . 2 3 . . . Interference 5 | . . . . . . . . 2 3 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . 1 . . . 2 1 . . 3 . Impact Corruptions 5 | . . . 1 . . . 4 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . 3 . . . 1 . 2 . . . Heat Transferred 2618 | . 50 25 555 . . . 814 . 800 . 300 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Maximum Alert Level 1 | . . . . 1 . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 64 . 100 100 100 100 100 100 93 Level 1 3 | . . . . 35 . . . . . . . 6 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 239 | 5 140 30 169 239 . 13 133 176 194 66 190 221 Initial 92 | . . 29 11 49 . . 4 . 75 66 . 92 Average 64 | . 69 6 83 174 . . 44 33 57 15 88 57 Influence Increases 3997 | 10 374 80 516 458 . 13 313 449 455 19 621 689 Destroy 0b10 Robot/C 2080 | . 140 40 300 280 . . 160 240 200 . 260 460 Destroy 0b10 Robot/NC 330 | 10 30 . 60 25 . . 55 40 40 . 25 45 Destroy Leader 566 | . 34 10 102 50 . . 64 90 66 . 64 86 Allied During Kill 14 | . . . . 14 . . . . . . . . Successful Hack 144 | . 30 . 22 . . 13 12 53 14 . . . Disable Machine 180 | . . . 30 15 . . . . . 15 120 . Destroy Structure 203 | . 5 . 2 14 . . 22 26 . 4 122 8 Partial Spotted 60 | . . . . 15 . . . . 30 . 15 . Lose Combat Pursuer 420 | . 135 30 . 45 . . . . 105 . 15 90 Influence Decreases 3936 | 10 298 126 418 375 211 . 326 294 474 155 445 804 Entered New Map 599 | . . 47 19 79 211 . 9 . 80 70 . 84 Time Decay 2802 | 10 268 59 369 246 . . 297 294 304 85 400 470 Lost Part 485 | . 30 20 30 10 . . 20 . 90 . 45 240 Lost Ally 50 | . . . . 40 . . . . . . . 10 Squads Dispatched 44 | . 3 . 1 . . . 4 9 7 2 10 8 Investigation 5 | . 2 . . . . . . 3 . . . . Extermination 17 | . . . . . . . . 2 2 1 5 7 Reinforcement 13 | . 1 . 1 . . . 1 1 2 1 5 1 Assault 2 | . . . . . . . 2 . . . . . Garrison 7 | . . . . . . . 1 3 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . 1 2 . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 14 | . 3 . 2 . . . 3 . 1 . 2 3 Communications Jammed 93 | . . . . . . . . . 1 . 6 86 Distress Signals 92 | . . . . . . . . . 1 . 6 85 Times Spotted 212 | . 25 4 32 16 . . 11 21 24 . 27 52 Peak Tracking Total 13 | . 6 2 5 4 . . 4 3 7 . 5 13 Tactical Retreats 15 | . 4 1 . 1 . . . . 4 . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 9 | . 1 3 . . . . 1 3 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 12 | . . . 2 1 . . . . . 1 8 . Max in Single Turn 5 | . . . 1 1 . . . . . 1 5 . Garrison Access 2 | . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 46 | . 6 1 8 . 2 1 8 8 6 2 2 2 Terminals 33 | . 6 . 6 . . 1 7 5 5 1 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . 1 1 . . 1 . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 3 | . . . 1 . . . . 1 . 1 . . Garrison Access 2 | . . . . . . . . 1 . . . 1 Total Hacks 110 | . 19 1 24 . 2 4 20 20 11 4 2 3 Successful 57 | . 10 1 13 . 2 2 9 13 4 3 . . Failed 51 | . 9 . 10 . . 1 11 7 7 1 2 3 Catastrophic 8 | . 1 . . . . . 3 1 2 1 . . Database Lockouts 2 | . . . 1 . . 1 . . . . . . Manual 56 | . 13 . 9 . 1 4 15 6 8 . . . Terminals 82 | . 19 . 18 . . 4 18 10 10 1 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 11 | . . . 3 . . . 2 5 . . 1 . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 10 | . . . 3 . . . . 4 . 3 . . Garrison Access 3 | . . . . . . . . 1 . . . 2 Terminal Hacks 26 | . 8 1 6 . 2 2 4 2 1 . . . Record 2 | . . . . . 1 . . . 1 . . . Robot Analysis 6 | . 4 . . . . 2 . . . . . . Prototype ID Bank 6 | . 2 . 2 . . . 2 . . . . . Open Door 1 | . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . . . 2 4 . . . . Scan Component 4 | . . . 1 . . . 1 2 . . . . Repair 4 | . . . 1 . . . 1 2 . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . 1 . . . Scanalyzer 9 | . . . 2 . . . . 4 . 3 . . Insert Component 1 | . . . . . . . . 1 . . . . Analyze 2 | . . . . . . . . 2 . . . . Retrieve Study 6 | . . . 2 . . . . 1 . 3 . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 12 | . 2 . 3 . . . 3 2 2 . . . Terminals 12 | . 2 . 3 . . . 3 2 2 . . . Botnet 12 | . 2 . 3 . . . 3 2 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . 2 . . . Used 2 | . . . 1 . . . . . 1 . . . Hacking Detections 33 | . 6 . 6 . . 1 7 6 3 2 1 1 Full Trace Events 6 | . 1 . 2 . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 2 . . . . 1 . 3 . . Parts Repaired 4 | . . . 1 . . . 1 2 . . . . Time 140 | . . . 32 . . . 32 76 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . 6 . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 2 | . . . . 2 . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . Highest-Rated Group 44 | . . . . 44 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . Total Orders 12 | . . . . . . . . . . 8 3 1 ROAM 1 | . . . . . . . . . . 1 . . EXPLORE 6 | . . . . . . . . . . 3 2 1 RETURN 5 | . . . . . . . . . . 4 1 . Ally Attacks 14 | . . . . 14 . . . . . . . . Total Damage 212 | . . . . 212 . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Active Infowar (turns) 11368 | 31 669 . 1052 535 258 190 1006 1343 983 339 2391 2571 Sensors 302 | . . . 302 . . . . . . . . . Seismic 700 | 31 669 . . . . . . . . . . . Machine Analysis 7583 | . . . 750 535 258 190 1006 1328 983 339 2194 . Jamming 6777 | . . . . . . . . 1156 836 48 2166 2571 Robot Analysis Total 6 | . 4 . . . . 2 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches 5 | . . . . . . . . . . 2 2 1 Drone Recoveries 3 | . . . . . . . . . . 1 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 12150 | 112 698 336 1060 535 258 190 1006 1343 983 339 2674 2616 Spaces Moved 9442 | 67 557 316 739 424 251 186 845 1495 1544 321 1489 1208 Core 82 | 1 . . . . . . . . . . . 81 Treads 1444 | . . . . . . . . . . . 442 1002 Legs . | . . . . . . . . . . . . . Wheels 4298 | 66 557 316 739 424 251 186 845 . . . 789 125 Hover . | . . . . . . . . . . . . . Flight 3618 | . . . . . . . . 1495 1544 321 258 . Fastest Speed 25 | 50 80 90 85 85 100 100 91 50 25 25 25 50 Average Speed 89 | 89 88 90 100 98 100 100 91 50 39 40 130 152 Slowest Speed 600 | 90 95 115 130 100 100 100 110 50 600 105 170 172 Overloaded Moves 1 | . . . . . . . . . 1 . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 1 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Exploration Rate (%) 45 | 5 69 71 60 79 60 53 68 36 32 16 17 19 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 . 1 . 1 . . . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug 33 | . 6 . 1 . . . 6 8 . 2 9 1 Terrain Destroyed 149 | . 6 . 1 15 . . 18 26 . 2 76 5 Melee 26 | . . . 1 . . . 6 8 . 2 8 1 Projectile 26 | . 6 . . 1 . . . . . . 15 4 AOE 97 | . . . . 14 . . 12 18 . . 53 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 12168 | 104 657 348 948 478 260 189 1025 1935 1820 522 2105 1777 Wait 1614 | 10 13 . 96 9 . 3 81 289 169 177 433 334 Move 9426 | 66 556 315 738 423 250 185 844 1492 1541 320 1488 1208 Hop 2 | . . . . . . . . 1 1 . . . Pick Up 138 | 11 8 6 14 2 2 . 19 13 10 2 23 28 Fast Attach 80 | 7 1 4 8 . . . 8 6 10 6 19 11 Attach 45 | . 2 4 3 1 . . 4 3 10 2 6 10 Detach 12 | . . . 2 . . . . 1 2 1 6 . Swap 99 | . 13 1 13 7 2 1 8 9 11 4 14 16 Drop 174 | 3 9 4 20 4 6 . 24 15 16 7 28 38 Fire 355 | 7 55 14 51 32 . . 26 64 50 . 36 20 Melee 185 | . . . 3 . . . 11 16 . 3 44 108 Ram 4 | . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . 26 . . 8 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 13) 113 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 18) 300 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 16) 683 | -10/Materials | Discovered new exit (range 8) 811 | -10/Materials | Entered Mines 862 | -10/Mines | Assembled infested the area 895 | -10/Mines | Learned 4 Materials zone layouts 936 | -10/Mines | Core integrity fell below 50% 1005 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1007 | -10/Mines | Found Prototype Device 1094 | -10/Mines | Discovered new exit (range 16) 1114 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1147 | -10/Mines | Entered Materials 1147 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1148 | -9/Materials | Identified exit to Storage 1148 | -9/Materials | Identified exit to Mines 1149 | -9/Materials | Identified Exp. Sensor Array 1648 | -9/Materials | Repaired Hvy. Assault Rifle? 1710 | -9/Materials | Discovered new exit (range 3) 1752 | -9/Materials | Identified exit to Materials 1923 | -9/Materials | Discovered exit to Materials (range 13) 2073 | -9/Materials | Central database locked down 2207 | -9/Materials | Entered Mines 2297 | -9/Mines | Discovered exit to Materials (range 12) 2456 | -9/Mines | Learned Materials security intel 2518 | -9/Mines | Build established: Scavenger-Tank 2712 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2713 | -9/Mines | Discovered new exit (range 5) 2721 | -9/Mines | Discovered exit to Materials (range 9) 2742 | -9/Mines | Entered Exiles 2765 | -9/Exiles | Met 8R-AWN 2783 | -9/Exiles | Met EX-HEX 2816 | -9/Exiles | Met EX-BIN 2830 | -9/Exiles | Aligned with FarCom system 2831 | -9/Exiles | Given EX-Vault access code 2856 | -9/Exiles | Opened EX-Vault 2876 | -9/Exiles | Found Flying Fortress v7 2897 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2927 | -9/Exiles | Met EX-DEC 2931 | -9/Exiles | Learned location of Zion (-6) 2991 | -9/Exiles | Discovered new exit (range 11) 3000 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3000 | -9/Exiles | Entered Mines 3160 | -8/Mines | Discovered exit to Materials (range 13) 3189 | -8/Mines | Central database locked down 3190 | -8/Mines | Entered Materials 3190 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3214 | -8/Materials | Garrison activated, responded to threat 3543 | -8/Materials | Crushed by falling debris 3735 | -8/Materials | Met 7R-MNS 3914 | -8/Materials | Repaired Rocket Launcher 3960 | -8/Materials | Build established: Scavenger-Mutant 4093 | -8/Materials | Discovered new exit (range 7) 4196 | -8/Materials | Entered Factory 4196 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4197 | -7/Factory | Caught up to 7R-MNS 4220 | -7/Factory | Discovered new exit (range 15) 4236 | -7/Factory | Garrison activated, responded to threat 4404 | -7/Factory | Build established: Mutant 4514 | -7/Factory | Discovered new exit (range 8) 5224 | -7/Factory | Discovered new exit (range 16) 5425 | -7/Factory | Identified exit to Factory 5494 | -7/Factory | Repaired Imp. Light Armor Plating 5533 | -7/Factory | Repaired Nuclear Core 5539 | -7/Factory | Entered another Factory area 5539 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5540 | -6/Factory | Caught up to 7R-MNS 5897 | -6/Factory | Build established: Skirmisher 6431 | -6/Factory | Lost 9 parts (2p3n2u2w) 6468 | -6/Factory | Discovered new exit (range 10) 6522 | -6/Factory | Entered another Factory area 6522 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6523 | -5/Factory | Caught up to 7R-MNS 6678 | -5/Factory | Discovered new exit (range 13) 6722 | -5/Factory | Identified exit to Factory 6798 | -5/Factory | Discovered exit to Factory (range 41) 6835 | -5/Factory | Build established: Mutant 6861 | -5/Factory | Entered another Factory area 6861 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6862 | -4/Factory | Caught up to 7R-MNS 7678 | -4/Factory | Build established: Scavenger-Mutant 7986 | -4/Factory | Lost 4 parts (2p1u1w) 8037 | -4/Factory | Build established: Mutant 8755 | -4/Factory | Build established: Gladiator 9023 | -4/Factory | System corruption reached 10% 9370 | -4/Factory | Discovered new exit (range 15) 9430 | -4/Factory | Identified exit to Research 9535 | -4/Factory | Entered Research 9535 | -3/Research | Evolved 2 slots: Utility x2 10791 | -3/Research | Found Prototype Device 10792 | -3/Research | Identified Exp. Focal Shield 11419 | -3/Research | Lost 3 parts (1n2u) 11824 | -3/Research | Build established: Scavenger-Gladiator 12076 | -3/Research | System corruption reached 10% 12109 | -3/Research | Core integrity fell below 50% 12142 | -3/Research | Lost 18 parts (3p7n5u3w) 12144 | -3/Research | Core integrity fell below 20% 12151 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12110_ K4UE4XFHVGJG 2C Z9KD4 12110_ Slug penetrates Wall. 12110_ Penetrated by Slug. 12110_ Exp. Focal Shield destroyed. 12111_ Penetrated by Slug. 12111_ Adv. Transmission Jammer destroyed. 12122_ Slammed into W-44 Eye. 12124_ Destabilizing: Core damaged (-13). 12125_ System corrupted: Energy discharge (-35). 12125_ Slammed into W-44 Eye. 12125_ Destabilizing: System interference. 12125_ Imp. Melee Analysis Suite temporarily disabled. 12142_ System corrupted: Matter fused (-9). 12145_ Slammed into K-01 Serf. 12149_ Slug penetrates Wall. 12149_ Knocked back. 12149_ Imp. Melee Analysis Suite destroyed. 12150_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6A. 12150_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ??????????????????? ????????? ????????????????? | | ??????????????????? ??????? ??????????????? | | ??????????????????? k ??? ? ???????????????? | | ?????????????????? """"" ????????????????? | | ??????????????????!! """F"" #????????????????? | | ???????????????????! 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Assault Rifle | 37% | -9/Materials Rocket Launcher | 41% | -8/Materials Imp. Light Armor Plating | 63% | -7/Factory Nuclear Core | 49% | -7/Factory Studied --------- Wheel | -9/Materials | Hacked Autogun | -9/Materials | Hacked Surge Thruster | -7/Factory | Hacked Xenon Bombardment Thruster | -5/Factory | Hacked Nuclear Core | -5/Factory | Hacked Magnetic Acceleration Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingWeaponNeutralizer Manual? 0 Play Time 03:58:17 Cumulative 105.5 hours Start 2025.10.27 @ 05:04:35 End 2025.10.29 @ 10:26:10 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 43 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d9f1935-26fb-4372-ac14-3f37b6d43b2b