Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.13 @ 13:10:44 Player: stevie364 Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (745) 745 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1370 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 246/250 System Corruption 0% Temperature Cool (2) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Subdweller Beam Cannon > --- INVENTORY (20) --- Light Ion Engine Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Subdweller Optics Hardened Light Armor Plating Makeshift Light Armor Plating Improved Medium Laser Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Machine Gun Flamer Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Subdweller Optics Hardened Light Armor Plating Makeshift Light Armor Plating Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Flamer Mace [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Mace Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 8 10 6 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 6 | 2 2 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 3 3 1 Device 3 | 2 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 2 | . 1 1 Energy Cannon 1 | . . 1 Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . 1 5 Power 1 | . 1 . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes 1 | . . 1 Average Backups 9 | 2 7 12 Power 2 | . . 3 Propulsion 1 | . 2 1 Utility 1 | . 2 1 Weapon 3 | . 2 5 Tool/Special . | . . . Unused Backups 20 | . 3 17 Power 5 | . . 5 Propulsion 3 | . 1 2 Utility 4 | . . 4 Weapon 8 | . 2 6 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 14 Treads 27 | . 28 27 Device 8 | . 13 1 Storage 14 | . 14 14 Protection 5 | . . 12 Energy Gun 13 | . 11 15 Ballistic Gun 13 | . 15 10 Peak Build Rating 17 | 7 13 17 Average Rating 13 | 5 12 15 On Entrance 6 | . 7 13 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 61 | 11 52 61 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 16 20 Most Carried 19 | 4 9 19 Average Carried 9 | 2 7 12 Final Capacity 20 | 8 20 20 Final Carried 19 | 4 8 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 675 | 300 252 123 Remotely . | . . . Salvage Created 1139 | 98 712 329 Parts 61 | 7 34 20 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 12 8 Guns 20 | . 12 8 Classes Destroyed 8 | 2 5 1 Worker 1 | . 1 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Mechanic 1 | . 1 . Swarmer 3 | . 3 . Grunt 9 | . 9 . Subdweller 8 | . . 8 Best Kill Streak 3 | 2 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 96 | . 47 49 Missed 20 | . 8 12 Hits 76 | . 39 37 Projectile 76 | . 39 37 Critical Strikes 2 | . . 2 Damage Taken 1349 | . 484 865 Core 265 | . 73 192 Absorbed by Shields . | . . . Regen/Repaired (Parts) 92 | . 92 . Core Remaining (%) 100 | 100 . . Volleys Fired 91 | 15 42 34 Largest 2 | 2 2 2 Hottest 112 | 40 79 112 Shots Fired 179 | 30 81 68 Gun 179 | 30 81 68 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 110 | 30 49 31 Thermal 69 | . 32 37 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 7 8 17 Robot Miss Streak 4 | 4 3 1 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 129 | 18 52 59 Core Hits 46 | 5 26 15 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 5 | . 3 2 Burn 4 | . 2 2 Destroy 1 | . 1 . Melee Attacks 4 | . 4 . Impact 4 | . 4 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1829 | 155 746 928 Guns 1821 | 155 738 928 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 8 | . 8 . Kinetic 956 | 155 397 404 Thermal 865 | . 341 524 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 144 | . 144 12 Average Temperature 40 | . 43 6 Received Heat Transfer 396 | . 252 144 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 1 3 Heat Transferred 2183 | . 888 1295 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 75 | 5 75 . Initial . | . . . Average 21 | . 23 . Influence Increases 378 | 15 363 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 45 | 15 30 . Destroy Leader 44 | . 44 . Successful Hack 17 | . 17 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 378 | 15 291 72 Entered New Map 36 | . . 36 Time Decay 332 | 15 281 36 Lost Part 10 | . 10 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 29 8 Peak Tracking Total 6 | . 6 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 7 | . 7 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 16 | . 16 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1798 | 26 1634 138 Seismic 1798 | 26 1634 138 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3144 | 163 1673 1308 Spaces Moved 1226 | 78 672 476 Core 24 | 24 . . Treads 1202 | 54 672 476 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 218 | 141 212 240 Slowest Speed 240 | 200 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 4 96 37 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee 1 | . 1 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1511 | 103 832 576 Wait 119 | . 79 40 Move 1224 | 77 671 476 Hop . | . . . Pick Up 31 | 3 10 18 Fast Attach 9 | 7 2 . Attach 6 | . 1 5 Detach . | . . . Swap 13 | 1 11 1 Drop 12 | . 10 2 Fire 91 | 15 42 34 Melee 4 | . 4 . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 323 | -10/Materials | Discovered new exit (range 22) 975 | -10/Materials | Discovered new exit (range 14) 1357 | -10/Materials | Discovered new exit (range 16) 1433 | -10/Materials | Discovered new exit (range 9) 1774 | -10/Materials | Repaired Hvy. Assault Rifle 1837 | -10/Materials | Entered Subcaves 1838 | -10/Subcaves | Approached by a straggling Scientist 2046 | -10/Subcaves | Core integrity fell below 50% 2201 | -10/Subcaves | Core integrity fell below 20% 2472 | -10/Subcaves | Discovered new exit (range 12) 2688 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3145 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- 02827_ Hvy. Assault Rifle destroyed. 02833_ UK-4VB(R) affixes Scrap Shield Fragment to Scrap Shield. 02840_ UK-4VB(R) suffers critical hit (Burn). 02840_ UK-4VB(R) destroyed. 02843_ Acquired 11 matter. 02850_ Acquired Sub. Power Source. 02853_ Acquired Sub. Machine Gun. 02854_ Subatomizers dissect the Disposable Heat Sink. 02882_ GH-9C2(O) collects matter. 02890_ GH-9C2(O) puts together Sub. Beam Cannon. 02900_ GH-9C2(O) collects matter. 02917_ Acquired Sub. Beam Cannon. 02939_ GH-9C2(O) collects matter. 03019_ Subatomizers dissect the Disposable Heat Sink. 03145_ Triggered Shrapnel Trap. 03145_ An expanding cloud of shrapnel blasts out in all directions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????###?# ????????????????????????? | | ?????????????????? ?# ????????????????????????? | | ??????????????????? ? ???#???????????????????? | | ???????????????????? ??? ##?????????????????? | | ???????????????????## # ??? ###???????????????? | | ???????????????????# ??? ????????????????? | | ????????????????????# ??? ?????????????????? | | ???????????????????## ### ??????????????????? | | ???????????????????# # # #???????????????????? | | ??????????????????## @ #???????????????????? | | ????????????# #??###??????????????? | | ????????????# # ### #??????????????? | | ????????????### # # #### #??????????????? | | ??????????????###??#?###???# #??????????????? | | ???????????????????????????## #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# ##??????????????? | | ????????????????????????????## ##???????????????? | | ??????????????????????????#### #????????????????? | | ??????????????????????????# ###??????????????? | | ??????????????????????????# ##?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????## #?????????????? | | ???????????????????????????# ## ##????????????? | | ???????????????????????????# ### ##?????????### | | ???????????????????????????# ##?## ##????????# | | ???????????????????????????###????## ##???????# | | ???????????????????????????????????## #???????# | | ????????????????????????????####????# #??????## | | ????????????????????????????# ??## #????### | | ????????????????????????????# ## #?#### | | ???????????????????????????????# #?# # | | ???????????????????????????????# ##?# | | ?????????????????????????????# ### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 20% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitySniperRifle Manual? 0 Play Time 00:19:40 Cumulative 21.3 hours Start 2026.03.12 @ 18:00:19 End 2026.03.13 @ 13:10:44 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 25 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ffce32d-ee97-4335-9043-408dcc842df4