Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 20:24:28 Player: [THREAT] Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (90) 450 Value Destroyed (2002) 2002 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4112 Bonus ------- None Cogmind --------- Core Integrity 409/550 Matter 281/300 Energy 325/325 System Corruption 1% Temperature Warning (377) Movement Walking (193) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (3) ------ Improved Heat Sink Improved Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY (10) --- Light Deuterium Engine VSS Leg Improved Heat Sink Light Armor Plating Improved Light Armor Plating Reactive Plating Hacking Suite Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- VSS Leg Improved Heat Sink Improved Heat Sink Light Armor Plating Improved Light Armor Plating Reactive Plating Hacking Suite Grenade Launcher Improved Datajack [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 51 | 6 9 16 20 Power 8 | 1 1 1 5 Engine 7 | 1 1 1 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 3 7 5 Treads . | . . . . Leg 17 | 2 3 7 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 4 2 6 Device 9 | . 3 . 6 Storage 2 | 1 1 . . Processor . | . . . . Hackware 2 | . . 2 . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 1 6 4 Energy Gun 9 | 2 1 6 . Energy Cannon 4 | . . . 4 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Corrupted Parts 1 | . 1 . . System Corruption 8 | . 8 . . Parts Lost 7 | . 1 . 6 Power 3 | . 1 . 2 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Backups 7 | . 5 9 9 Power . | . . . . Propulsion 2 | . 2 3 2 Utility 2 | . . 2 5 Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 10 | . . 2 8 Power 2 | . . 1 1 Propulsion 1 | . . 1 . Utility 5 | . . . 5 Weapon 1 | . . . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 98 99 97 Engine 12 | . 13 11 13 Core 1 | . . . 4 Leg 28 | . 28 33 26 Device 12 | . 12 11 14 Storage 11 | . 14 11 9 Hackware 4 | . . 10 3 Energy Gun 20 | . 28 21 13 Energy Cannon 4 | . . . 12 Peak Build Rating 38 | 6 10 25 38 Average Rating 20 | 5 7 21 33 On Entrance 10 | . 6 10 24 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 51 | 14 20 20 51 Greatest Support 47 | 20 20 39 47 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 3 10 10 10 Average Carried 7 | . 6 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 10 10 9 Class Distribution -------------------- 36% | Mutant 32% | Scavenger-Mutant 29% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 756 | 260 70 215 211 Remotely . | . . . . Salvage Created 3451 | 203 754 1137 1357 Parts 204 | 13 46 68 77 Haulers Intercepted 8 | . 2 3 3 Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 7 13 17 Guns 26 | . 4 13 9 Cannons 7 | . . . 7 AOE 2 | . 2 . . Classes Destroyed 10 | 3 5 1 1 Worker 12 | 2 6 4 . Builder 12 | . 3 2 7 Tunneler 6 | 4 . 1 1 Hauler 8 | . 2 3 3 Recycler 4 | 1 . 2 1 Operator 3 | . 2 1 . Watcher 8 | . 3 3 2 Grunt 29 | . 7 10 12 Sentry 6 | . . 3 3 Specialist 2 | . . . 2 Best Kill Streak 7 | 3 5 7 7 Combat Bots Only 5 | . 2 5 5 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 157 | . 27 41 89 Missed 47 | . 12 16 19 Hits 110 | . 15 25 70 Projectile 110 | . 15 25 70 Critical Strikes 2 | . . . 2 Damage Taken 1879 | . 329 320 1230 Core 360 | . 124 95 141 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 50 76 . Volleys Fired 208 | 25 67 55 61 Largest 3 | 2 2 2 3 Hottest 240 | 90 80 122 240 Shots Fired 454 | 50 134 110 160 Gun 366 | 50 134 110 72 Cannon 88 | . . . 88 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 281 | 25 . 96 160 Explosive . | . . . . Electromagnetic 173 | 25 134 14 . Robot Hit Streak 19 | 5 7 16 19 Robot Miss Streak 10 | 3 5 3 10 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 270 | 27 72 74 97 Core Hits 121 | 8 32 34 47 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 23 | 4 4 7 8 Burn 17 | 3 . 7 7 Meltdown 1 | . . . 1 Corrupt 5 | 1 4 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5377 | 396 1315 1366 2300 Guns 3728 | 355 1054 1305 1014 Cannons 1279 | . . . 1279 Explosions 363 | 41 261 61 . Melee . | . . . . Ramming 7 | . . . 7 Kinetic . | . . . . Thermal 3984 | 239 261 1191 2293 Explosive . | . . . . Electromagnetic 1386 | 157 1054 175 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 8 . 1 Average Corruption 1 | . 8 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Parts Fused 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 21 | . 6 . 15 Projectiles 15 | . . . 15 Explosions 6 | . 6 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 117 | . 117 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 517 | 300 162 338 517 Average Temperature 118 | 133 50 44 170 Received Heat Transfer 729 | . 117 135 477 Effects 20 | 1 . . 19 Shutdowns 5 | . . . 5 Energy Bleed 3 | 1 . . 2 Interference 7 | . . . 7 Damage (minor) 2 | . . . 2 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . 2 . . Combat Hostiles 1 | . 1 . . Parts Fried 9 | . 9 . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 27 | 1 . 8 18 Heat Transferred 9375 | 864 250 3060 5201 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 9 | 1 6 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 85 | 100 100 90 65 Level 1 14 | . . 9 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 299 | 15 114 264 299 Initial 107 | . . 40 107 Average 95 | 2 21 83 187 Influence Increases 1495 | 35 385 486 589 Destroy 0b10 Robot/C 740 | . 140 260 340 Destroy 0b10 Robot/NC 265 | 35 80 80 70 Destroy Leader 232 | . 50 92 90 Successful Hack 47 | . 13 11 23 Disable Machine 90 | . 30 30 30 Destroy Structure 106 | . 57 13 36 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 1209 | 35 287 328 559 Entered New Map 207 | . . 58 149 Time Decay 932 | 35 277 270 350 Lost Part 70 | . 10 . 60 Squads Dispatched 9 | . 1 4 4 Investigation 4 | . . 2 2 Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 17 18 24 Peak Tracking Total 4 | . 3 4 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed 10 | . 6 4 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 2 2 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 4 2 6 Terminals 10 | . 4 1 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 43 | . 13 10 20 Successful 29 | . 7 8 14 Failed 14 | . 6 2 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 26 | . 10 4 12 Terminals 35 | . 13 6 16 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 8 | . . 4 4 Garrison Access . | . . . . Terminal Hacks 10 | . 3 2 5 Robot Analysis 1 | . . . 1 Branch Access Points 1 | . . . 1 Repair Station Index 1 | . . . 1 Garrison Index 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 2 | . 1 1 . Disarm Traps 1 | . 1 . . Reprogram Traps 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 8 | . . 4 4 Insert Component 2 | . . 1 1 Analyze 2 | . . 1 1 Retrieve Study 4 | . . 2 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 4 2 5 Terminals 11 | . 4 2 5 Botnet 9 | . 3 1 5 Detonate 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 10 | . 4 2 4 Full Trace Events 4 | . 1 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 4 | . . 2 2 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2218 | 161 682 588 787 Spaces Moved 1145 | 64 362 324 395 Core 5 | 5 . . . Treads . | . . . . Legs 1140 | 59 362 324 395 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 75 Average Speed 110 | 114 120 110 100 Slowest Speed 193 | 120 120 120 193 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 58 28 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 116 | 7 67 7 35 Melee . | . . . . Projectile 35 | . . . 35 AOE 81 | 7 67 7 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1681 | 101 474 450 656 Wait 192 | . 22 21 149 Move 1142 | 63 361 323 395 Hop . | . . . . Pick Up 43 | 7 12 14 10 Fast Attach 4 | . . 1 3 Attach 17 | 6 2 3 6 Detach . | . . . . Swap 39 | . 7 16 16 Drop 34 | . 3 17 14 Fire 208 | 25 67 55 61 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 9) 554 | -10/Materials | Discovered new exit (range 6) 736 | -10/Materials | Discovered new exit (range 8) 844 | -10/Materials | Entered another Materials area 844 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1118 | -9/Materials | Build established: Scavenger-Mutant 1427 | -9/Materials | Discovered new exit (range 4) 1432 | -9/Materials | Entered another Materials area 1432 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1565 | -8/Materials | Identified exit to Storage 1799 | -8/Materials | Build established: Scavenger-Gunner 1996 | -8/Materials | Lost 3 parts (1p1n1w) 2219 | -8/Materials | Self-destructed Last Messages --------------- Adv. Visual Processing Unit melted. X-62 Marksman destroyed. Overheating: System interference. Imp. Heat Sink temporarily disabled. R-06 Scavenger collects Wheel. K-01 Serf collects debris. R-06 Scavenger collects Wheel. Overheating: System interference. Plasma Cannon temporarily disabled. Imp. Heat Sink temporarily disabled. K-01 Serf collects debris. Acquired 16 matter. R-06 Scavenger collects Lgt. Ion Engine+. Imp. Heat Sink destroyed. K-01 Serf collects debris. R-06 Scavenger collects Terrain Scanner. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. Power failure, Deuterium Engine shutdown. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ###########?????????????????????????????????????? | | %# #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | + #?????????????????????????????????????? | | # #?????????????????????????????????????? | | =#### #?????????????????????????????????????? | | =#???# #?????????????????????????????????????? | | #????######??###?????????????????????????>??????? | | ########?????#!######???????????????????????????? | | # [#????##%[ #??????????? #?????????????? | | # ! #?????#]!! ""#??????????" ??????????????? | | # """|!#?????#! 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Beam Rifle | -9/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked VSS Leg | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatPointMapper Manual? 0 Play Time 00:22:36 Cumulative 87.9 hours Start 2026.07.01 @ 20:02:18 End 2026.07.01 @ 20:24:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 43 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 69% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b739d312-410b-419a-827b-9476825bdaa8