Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 22:31:41 Player: unq Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (379) 1895 Value Destroyed (15668) 15668 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (6543) 6543 TOTAL SCORE: 30746 Bonus ------- High Alert Combat Kills 4497 Follower Combat Kills 346 Entered Garrisons 600 Entered DSFs 500 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 973/1150 Matter 236/300 Energy 304/570 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- F-cell Engine Light Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Focal Shield > --- WEAPON (4) ------- Compact HERF Cannon Power Sword > --- INVENTORY (20) --- Flexi-carbon Leg Advanced Cooling System Energy Well (329) Terrain Scanner Seismic Detector Makeshift Transmission Jammer Advanced Reaction Control System Advanced Thermal Shield High-powered Tractor Beam Advanced Drone Bay (2/2) Hacking Drone Bay (1/1) Phasing AFG HERF Cannon HERF Cannon Heavy Machine Gun Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ F-cell Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Weapon Cycler Advanced Reaction Control System Improved Focal Shield Hacking Drone Bay > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun Fusion Bomb Launcher Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg Advanced Cooling System Energy Well Seismic Detector Makeshift Transmission Jammer Advanced Reaction Control System Improved Power Shielding Improved Power Shielding High-powered Tractor Beam Phasing AFG Proton Cannon Compact HERF Cannon Heavy Phase Cannon Heavy Machine Gun Mass Driver Gamma Bomb Array [Rating: 120] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Improved EM Shotgun Energy Cannon Nova Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Mass Driver Launcher Fusion Bomb Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac DSF Fac Slots Evolved 12 | . . . 2 2 . 2 . 2 . . . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 1 . . . 1 . . . . . . 1 . . Utility 5 | . . . . 1 . 1 . 1 . . . . . . 1 . 1 Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . Parts Attached 250 | 8 19 4 26 19 15 14 19 28 27 28 2 1 6 4 1 19 10 Power 24 | 1 2 . 2 1 2 1 3 1 4 3 . . . . 1 1 2 Engine 12 | 1 1 . 2 . 1 1 1 1 . 3 . . . . . . 1 Core 8 | . 1 . . 1 1 . 2 . 2 . . . . . . 1 . Reactor 4 | . . . . . . . . . 2 . . . . . 1 . 1 Propulsion 75 | 2 2 . 9 6 11 4 8 7 6 9 1 . . . . 8 2 Treads 33 | 2 2 . 9 6 11 3 . . . . . . . . . . . Leg 41 | . . . . . . . 8 7 6 9 1 . . . . 8 2 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . Utility 78 | 3 9 2 6 2 1 7 2 8 6 14 1 1 4 1 . 7 4 Device 46 | 2 3 1 1 1 1 4 1 7 5 7 1 1 4 . . 4 3 Storage 8 | 1 2 . 2 . . . . 1 . 1 . . . . . 1 . Processor 7 | . . . . . . 2 . . . 4 . . . . . . 1 Hackware 2 | . 1 . . . . . . . . 1 . . . . . . . Protection 15 | . 3 1 3 1 . 1 1 . 1 1 . . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 73 | 2 6 2 9 10 1 2 6 12 11 2 . . 2 3 . 3 2 Energy Gun 19 | . 5 1 1 2 . . 1 6 3 . . . . . . . . Energy Cannon 9 | . 1 . . 1 . . 1 . 2 1 . . . 1 . . 2 Ballistic Gun 25 | 2 . . 5 5 1 2 3 4 . . . . . 1 . 2 . Ballistic Cannon 6 | . . . . 1 . . . . 3 . . . . 1 . 1 . Launcher 9 | . . . 3 . . . 1 1 3 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . 1 . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 2 . . 1 . 1 . 3 . . 3 . . . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 . System Corruption 12 | . . . . . . . . . . . . . . . . 12 . Parts Lost 82 | . 4 . 2 . 2 3 19 5 11 10 . . . . . 9 17 Power 4 | . . . . . . . 1 . . 1 . . . . . 1 1 Propulsion 28 | . . . 1 . . . 8 4 3 1 . . . . . 5 6 Utility 22 | . 1 . . . . 2 2 1 4 5 . . . . . 2 5 Weapon 28 | . 3 . 1 . 2 1 8 . 4 3 . . . . . 1 5 Highest Loss Streak 9 | . 2 . 1 . 1 1 5 3 7 4 . . . . . 4 9 To Critical Strikes 5 | . . . . . . . . . . 2 . . . . . . 3 Average Backups 18 | 3 12 15 18 19 19 19 19 18 18 18 20 20 19 19 18 18 19 Power 1 | . . 1 1 1 1 . . 1 2 2 2 2 2 2 2 1 . Propulsion 3 | 1 2 2 3 2 2 3 3 3 3 4 4 4 4 4 3 2 3 Utility 7 | . 5 5 6 6 6 8 8 7 6 6 7 7 7 8 7 8 9 Weapon 5 | 1 2 4 6 9 8 5 4 5 5 5 6 7 6 5 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 5 4 6 2 . 1 3 4 3 4 1 . 1 2 . . 3 Power 4 | . 1 . 1 . . . . . 2 . . . . . . . . Propulsion 9 | . . 2 3 . . . 3 . . 1 . . . . . . . Utility 16 | . 2 . 1 1 . 1 . 2 . 3 1 . 1 2 . . 2 Weapon 6 | . 2 1 1 1 . . . . . . . . . . . . 1 Tool/Special 4 | . . 1 . . . . . 2 1 . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 99 99 99 92 95 93 91 93 93 91 98 96 98 97 Engine 5 | . 8 14 10 6 5 6 2 . 1 2 6 6 6 6 . 1 5 Core 1 | . 5 . . 2 3 . 4 5 . . . . . . . . 4 Reactor 1 | . . . . . . . . . 4 3 . . . . 4 3 . Treads 15 | . 28 28 32 36 36 29 14 . . . . . . . . . . Leg 16 | . . . . . . . 15 32 32 32 33 33 33 33 35 33 30 Device 11 | . 8 . 1 8 9 11 6 19 20 14 6 6 13 20 22 15 19 Storage 8 | . 14 14 11 9 9 7 7 6 6 6 6 6 6 6 5 8 5 Processor 3 | . . . . . . 4 7 4 . 6 13 12 5 . . . 4 Protection 6 | . 5 13 9 9 9 5 6 . 3 4 6 6 5 6 5 8 4 Energy Gun 5 | . 8 26 11 12 7 . . 7 6 1 . . . . . . . Energy Cannon 1 | . 6 . . . . . . 1 2 2 . . . . . 3 3 Ballistic Gun 10 | . 13 . 20 10 10 25 19 13 5 . . . . 4 5 2 9 Ballistic Cannon 4 | . . . . 1 7 . . . 5 9 13 13 11 13 7 9 . Slashing Weapon 1 | . . . . . . 4 3 . . 1 6 6 5 6 5 3 3 Peak Build Rating 120 | 7 13 20 21 29 29 42 38 60 88 88 84 84 99 89 98 103 120 Average Rating 49 | 5 10 13 18 23 25 37 32 48 71 82 80 81 84 87 92 95 110 On Entrance 50 | . 7 13 14 19 25 24 40 20 57 81 80 81 84 86 88 98 97 Avg Prop Armor Cover (%) 3 | . . . . . . . 3 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 12 38 38 63 65 68 75 70 80 117 117 85 86 106 89 97 106 101 Greatest Support 123 | 40 40 40 63 80 80 80 80 66 87 95 89 87 87 87 102 114 123 Greatest Overweight (x) 2 | . . . 1 . . 1 1 1 2 1 . . 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 Average Carried 18 | 3 12 14 18 19 19 19 19 18 18 19 19 20 19 19 18 18 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 15 15 20 20 20 20 18 16 20 20 20 20 20 20 18 20 17 Class Distribution -------------------- 32% | Scavenger-Tank 17% | Skirmisher 13% | Mutant 9% | Tank 7% | Scavenger-Gunner 5% | Scavenger-Mutant 5% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Tank | -5/DSF Tank | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac DSF Fac Matter Collected 12449 | 333 631 40 1140 632 927 1593 1523 529 1171 2133 121 88 163 100 . 956 369 Remotely 1820 | . . . . . . 498 383 . . 378 . . . . . 561 . Salvage Created 14389 | 169 873 170 1896 1050 1528 1808 1230 547 1169 2217 57 80 . 66 . 681 848 Parts 782 | 16 61 22 136 61 90 92 63 18 48 92 2 5 . . . 35 41 Haulers Intercepted 9 | . 2 . 4 2 . 1 . . . . . . . . . . . Recyclers Shooed 10 | 1 . 1 . 2 . 1 . . . 4 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 4 1 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac DSF Fac Combat Hostiles Destroyed 297 | . 21 5 49 24 38 29 33 10 26 34 . . . . . 17 11 Melee 2 | . . . . . . . . 1 . . . . . . . . 1 Guns 155 | . 15 5 32 20 16 21 21 8 16 . . . . . . . 1 Cannons 70 | . 6 . . 1 14 . 1 . 6 29 . . . . . 8 5 AOE 64 | . . . 17 3 8 8 11 1 1 4 . . . . . 9 2 Classes Destroyed 21 | 2 6 . 3 . 2 2 1 . 1 1 1 1 . . . 1 . Worker 20 | . 2 1 1 1 . 7 . . . 7 . . . . . . 1 Builder 12 | . . . 3 1 . 3 . 1 . 3 . . . . . . 1 Tunneler 13 | 5 . 4 . . . 1 . . . 3 . . . . . . . Hauler 9 | . 2 . 4 2 . 1 . . . . . . . . . . . Recycler 14 | 1 . . . . . 5 . . . 7 . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . Operator 2 | . 1 . . . . . . . . 1 . . . . . . . Watcher 10 | . 1 . 5 . . 3 . 1 . . . . . . . . . Swarmer 71 | . 5 5 18 8 10 . 6 1 3 8 . . . . . 4 3 Cutter 3 | . . . . . . . . . 3 . . . . . . . . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . Grunt 138 | . 16 . 21 9 15 14 22 7 13 11 . . . . . 8 2 Brawler 11 | . . . 1 1 3 4 1 . . 1 . . . . . . . Duelist 11 | . . . . . 3 3 1 . 2 2 . . . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . . . Sentry 28 | . . . 9 6 6 1 2 . 1 3 . . . . . . . Specialist 7 | . . . . . . 1 . . 4 . . . . . . 2 . Hunter 9 | . . . . . . . 1 1 . 2 . . . . . 2 3 Programmer 16 | . . . . . 2 4 . 1 . 6 . . . . . . 3 Heavy 1 | . . . . . . . . . . . . . . . . 1 . Samaritan 2 | . . . . . . . . . . . 1 1 . . . . . Best Kill Streak 18 | 3 3 3 8 5 18 16 11 5 7 7 . 1 . . . 7 4 Combat Bots Only 18 | . 3 3 8 5 18 10 11 4 7 3 . . . . . 7 4 Max Kills in Single Turn 7 | 1 2 1 7 2 3 4 3 1 1 2 1 1 . . . 3 2 Gunslinging 1 | . 1 . . 1 . . 1 . . . . . . . . . . Exploded 5 | . . . 5 2 3 2 3 1 1 2 . . . . . 3 2 Melee 1 | . . . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac DSF Fac Hostile Shots Fired 1805 | . 109 11 164 63 115 130 273 72 176 218 . . . . . 172 302 Missed 614 | . 22 4 50 22 40 36 93 8 57 80 . . . . . 68 134 Hits 1191 | . 87 7 114 41 75 94 180 64 119 138 . . . . . 104 168 Melee 40 | . . . . . 2 16 4 . 16 1 . . . . . . 1 Projectile 1151 | . 87 7 114 41 73 78 176 64 103 137 . . . . . 104 167 AOE 2 | . . . . . . . . . 1 . . . . . . . 1 Critical Strikes 52 | . 1 . 3 . 4 7 8 5 9 6 . . . . . 2 7 Part Disruptions 2 | . . . . . . 1 . . . 1 . . . . . . . Damage Taken 17685 | . 949 55 1444 542 1113 1691 2444 1094 1946 2104 . . . . . 2009 2294 Core 1723 | . 152 6 134 34 76 201 256 138 206 188 . . . . . 155 177 Absorbed by Shields 700 | . . . . . . 80 68 161 132 174 . . . . . 76 9 Redirected to Shielding 274 | . . . . . . . . . . 13 . . . . . 153 108 Ignored by Resistances 557 | . . . . . 4 14 . . 8 . . . . . . 82 449 Regen/Repaired (Parts) 291 | . . . 11 25 . . . . . 89 . . . . 166 . . Core Remaining (%) 62 | 100 . 36 66 . 80 . 34 . . . . . . 37 . 84 . Volleys Fired 754 | 15 94 13 84 41 64 73 57 32 74 104 4 7 . . . 46 46 Largest 4 | 2 2 2 3 3 3 4 4 4 4 3 1 1 . . . 4 4 Hottest 317 | 40 112 112 135 135 135 108 139 200 317 194 65 54 . . . 225 195 Shots Fired 1826 | 30 188 25 231 113 154 265 170 89 165 185 5 7 . . . 110 89 Gun 1332 | 30 139 25 226 103 110 255 157 78 119 35 . . . . . 11 44 Cannon 442 | . 49 . . 6 41 . 3 11 39 148 5 7 . . . 91 42 Launcher 52 | . . . 5 4 3 10 10 . 7 2 . . . . . 8 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 1270 | 30 93 . 149 52 102 255 157 64 120 116 5 7 . . . 75 45 Thermal 300 | . 89 25 55 1 . . 3 25 31 59 . . . . . . 12 Explosive 42 | . . . 5 4 3 10 10 . 5 1 . . . . . 4 . Electromagnetic 214 | . 6 . 22 56 49 . . . 9 9 . . . . . 31 32 Robot Hit Streak 18 | 12 10 5 15 16 11 15 18 12 13 9 . . . . . 7 5 Robot Miss Streak 8 | 1 6 2 7 5 8 6 6 4 5 5 . . . . . 6 8 Penetration Max 1 | . . . . . . . . 1 1 1 . . . . . 1 1 Secondary Targets 32 | . 3 . 6 3 1 7 8 2 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 1 1 . . . . . . . . Shots Hit Robots 1119 | 23 120 11 139 73 96 170 111 54 94 120 1 2 . 3 . 62 40 Core Hits 720 | 8 43 11 85 58 85 116 91 27 60 55 1 1 . . . 47 32 Critical Kills 3 | . . . . . . . . 1 2 . . . . . . . . Critical Parts Destroyed 8 | . 1 . . . . . . 3 1 2 . . . . . . 1 Critical Strikes 26 | . 3 . 1 . . . . 4 6 10 . . . . . 1 1 Burn 5 | . 2 . 1 . . . . . . 2 . . . . . . . Destroy 6 | . 1 . . . . . . 2 2 . . . . . . . 1 Blast 10 | . . . . . . . . . 3 6 . . . . . 1 . Smash 5 | . . . . . . . . 2 1 2 . . . . . . . Melee Attacks 224 | . . 1 . 10 6 26 40 7 15 61 13 10 . 7 . . 28 Impact 57 | . . 1 . 7 . . . 7 15 27 . . . . . . . Slashing 167 | . . . . 3 6 26 40 . . 34 13 10 . 7 . . 28 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . 2 . 1 . 20 1 2 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 35110 | 227 1607 196 3179 1882 2316 4833 3020 1441 3611 7446 68 121 . 202 . 2957 2004 Guns 14260 | 227 1055 157 2089 1242 1196 2914 1734 1082 1508 448 . . . . . 114 494 Cannons 9554 | . 542 . . 69 506 . 54 . 1141 4733 . . . . . 1752 757 Explosions 8141 | . . . 1059 531 574 1726 1232 186 686 553 . . . . . 1091 503 Melee 2931 | . . . . . 40 143 . 173 276 1658 68 121 . 202 . . 250 Ramming 224 | . 10 39 31 40 . 50 . . . 54 . . . . . . . Kinetic 17506 | 227 655 . 1303 547 1065 2914 1734 994 2205 4066 . . . . . 1302 494 Thermal 3598 | . 889 157 612 88 122 . 54 88 266 898 . . . . . 111 313 Explosive 6223 | . . . 925 443 452 1726 1232 111 414 273 . . . . . 647 . Electromagnetic 4628 | . 53 . 308 764 637 . . 75 450 497 . . . . . 897 947 Impact 1294 | . . . . . . . . 173 276 845 . . . . . . . Slashing 1637 | . . . . . 40 143 . . . 813 68 121 . 202 . . 250 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 . . . . 1 . . 6 6 6 6 . . 13 2 Average Corruption 2 | . 1 1 . . . . 1 . . 3 6 6 6 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 105 | . 10 7 . . . . 9 . . 48 18 9 . . . 2 2 Message Errors 21 | . 2 2 . . . . . . . 7 6 2 . . . 1 1 Matter Fused 35 | . 3 . . . . . 3 . . 18 9 2 . . . . . Heat Flow Errors 10 | . 1 . . . . . 2 . . 5 . 2 . . . . . Energy Discharges 11 | . 1 . . . . . 1 . . 8 1 . . . . . . Data Loss (minor) 14 | . 2 2 . . . . 1 . . 7 1 1 . . . . . Data Loss (major) 5 | . 1 2 . . . . . . . 1 . 1 . . . . . Misfires 5 | . . 1 . . . . 2 . . 1 1 . . . . . . Alerts 3 | . . . . . . . . . . 1 . 1 . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2274 | . . . 30 . 21 78 19 152 171 1582 . 45 . 96 . 51 29 Projectiles 704 | . . . . . 2 . . . 112 540 . . . . . 37 13 Explosions 270 | . . . 30 . 19 5 19 9 . 158 . . . . . 14 16 Melee 1300 | . . . . . . 73 . 143 59 884 . 45 . 96 . . . Knockbacks 63 | . . . . . 18 . . 1 8 27 . . . . . 9 . Impact 7 | . . . . . . . . 1 2 4 . . . . . . . Kinetic 54 | . . . . . 18 . . . 6 21 . . . . . 9 . Secondary 2 | . . . . . . . . . . 2 . . . . . . . Self-Inflicted Damage 680 | . . . 158 24 60 66 . 63 33 144 . . . . . 75 57 Shots 32 | . . . 5 1 2 3 . 1 4 4 . . . . . 7 5 Rammed 19 | . 2 9 4 3 . 1 . . . . . . . . . . . Targets Rammed 27 | . 3 9 4 4 . 3 . . . 4 . . . . . . . Kicked 4 | . . . . . . . . . . 4 . . . . . . . Crushed 4 | . 1 . . 1 . 2 . . . . . . . . . . . Highest Temperature 548 | . 336 276 462 159 244 354 548 211 361 347 14 197 332 . . 431 486 Average Temperature 90 | . 87 90 100 37 61 91 113 64 65 75 5 97 168 . . 90 160 Received Heat Transfer 4469 | . 447 . 453 162 387 406 948 332 489 332 . . . . . 384 129 Effects 23 | . . . 4 . . . 13 . . . . . . . . 4 2 Shutdowns 2 | . . . . . . . 1 . . . . . . . . 1 . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . 1 Interference 4 | . . . 1 . . . 1 . . . . . . . . 2 . Matter Decay 3 | . . . 1 . . . 2 . . . . . . . . . . Short Circuit 3 | . . . 1 . . . 1 . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . 2 . . . . . . . . 1 . Damage (major) 5 | . . . . . . . 5 . . . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . 3 7 . . . . . . 2 Combat Hostiles 6 | . . . . . . . . . 3 1 . . . . . . 2 Parts Fried 29 | . . . . 3 . . . 2 5 11 . . . . . 5 3 Impact Corruptions 27 | . . . . . . . . 2 4 21 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . 2 . . . . . 1 . . . . . . . . Heat Transferred 7134 | . 2294 407 1445 100 150 . 74 198 535 1583 . . . . . 100 248 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 2 1 3 . . . . . . . . . . 1 1 Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac DSF Fac Maximum Alert Level 5 | . 1 . 3 2 5 3 5 3 5 4 . . . . . 2 1 Low Security (%) 24 | 100 98 100 32 14 . . . . . . . . . . 100 77 80 Level 1 8 | . 1 . 11 78 13 . . . . . . . . . . 11 19 Level 2 18 | . . . 23 6 4 38 . 10 14 44 . . . . . 11 . Level 3 31 | . . . 32 . 32 61 29 89 48 35 . . . . . . . Level 4 13 | . . . . . 31 . 62 . 31 20 . . . . . . . Level 5 2 | . . . . . 18 . 7 . 6 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . Peak Influence 1864 | 10 215 107 1016 428 1864 1095 1682 932 1776 1407 . . . . . 512 268 Initial 978 | . . 57 . 426 247 978 737 872 506 932 . . . . . 3 268 Average 663 | 1 95 18 488 282 1077 787 1267 790 1104 821 . . . . . 140 124 Influence Increases 11389 | 30 762 148 1647 756 1777 974 1115 323 1380 1462 . 5 . . 5 597 408 Destroy 0b10 Robot/C 6140 | . 420 100 980 480 1000 540 660 200 520 680 . . . . . 340 220 Destroy 0b10 Robot/NC 420 | 30 30 25 65 20 . 110 . 10 . 105 . 5 . . . 5 15 Destroy Leader 968 | . 86 20 258 114 20 118 40 42 30 150 . . . . . 50 40 Allied During Kill 130 | . . . . . 127 3 . . . . . . . . . . . Successful Hack 214 | . 14 . 37 8 37 61 . 2 14 24 . . . . 5 . 12 Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . Disable Machine 420 | . . . 90 30 30 15 . 45 30 165 . . . . . . 15 Anti-Garrison Action 1150 | . . . . . 400 . 250 . 500 . . . . . . . . Destroy Structure 837 | . 2 3 67 44 43 82 105 24 106 143 . . . . . 142 76 Partial Spotted 75 | . 15 . . . . 15 30 . . 15 . . . . . . . Lose Combat Pursuer 945 | . 135 . 120 60 120 30 30 . 180 180 . . . . . 60 30 Influence Decreases 11269 | 30 613 296 638 1386 293 1784 507 1262 327 1833 783 333 294 . . 90 800 Entered New Map 5044 | . . 92 1 584 133 886 317 790 217 844 521 119 294 . . 2 244 Time Decay 4467 | 30 413 204 617 502 . 678 . 422 . 739 262 214 . . . . 386 Lost Part 818 | . 40 . 20 . 20 30 190 50 110 100 . . . . . 88 170 Lost Ally 190 | . 10 . . . 140 40 . . . . . . . . . . . Purge Threat 750 | . 150 . . 300 . 150 . . . 150 . . . . . . . Squads Dispatched 56 | . 6 . 11 3 . 14 . 5 . 9 . . . . . 2 6 Investigation 8 | . 3 . 4 . . . . . . 1 . . . . . . . Extermination 15 | . . . . . . 6 . 2 . 5 . . . . . . 2 Reinforcement 19 | . 3 . 4 1 . 3 . 2 . 1 . . . . . 2 3 Assault 10 | . . . 3 . . 5 . . . 2 . . . . . . . Garrison 4 | . . . . 2 . . . 1 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 1 . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac DSF Fac Distress Signals 14 | . 5 . 2 1 . 1 . 1 . 3 . . . . . . 1 Communications Jammed 9 | . . . . . . . . . . 9 . . . . . . . Distress Signals 9 | . . . . . . . . . . 9 . . . . . . . Times Spotted 454 | . 44 5 75 35 53 49 43 11 38 52 . . . . . 21 28 Peak Tracking Total 11 | . 6 3 8 6 9 6 8 5 5 6 . . . . . 6 11 Tactical Retreats 40 | . 6 . 6 3 5 1 1 . 4 8 . . . . . 4 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac DSF Fac Traps Triggered 24 | . 2 . 1 2 2 1 5 1 1 5 . . . . . 3 1 Indirectly 2 | . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac DSF Fac Machines Disabled 47 | . . . 6 2 9 1 3 3 10 11 . . . . . 1 1 Max in Single Turn 4 | . . . 4 1 1 1 1 2 2 2 . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . Garrison Relay 13 | . . . . . 7 . 3 . 3 . . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac DSF Fac Machines Accessed 73 | . 7 1 11 6 4 6 2 7 3 20 1 1 1 . 2 . 1 Terminals 36 | . 4 1 6 2 4 4 2 2 3 7 . . . . 1 . . Fabricators 6 | . . . . . . 1 . 2 . 3 . . . . . . . Repair Stations 8 | . 1 . 2 2 . . . . . 2 . . . . 1 . . Recycling Units 8 | . 2 . 1 . . . . 1 . 4 . . . . . . . Scanalyzers 7 | . . . 2 1 . . . 1 . 2 . . . . . . 1 Garrison Access 5 | . . . . 1 . 1 . 1 . 2 . . . . . . . Total Hacks 165 | . 15 3 36 15 8 14 4 13 5 40 1 1 2 . 6 . 2 Successful 76 | . 7 . 17 9 4 7 . 7 1 15 1 1 2 . 4 . 1 Failed 89 | . 8 3 19 6 4 7 4 6 4 25 . . . . 2 . 1 Catastrophic 19 | . 3 . 3 1 1 2 1 1 1 6 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 41 | . 6 3 15 3 1 3 . 1 . 9 . . . . . . . Terminals 83 | . 7 3 22 6 8 12 4 3 5 12 . . . . 1 . . Fabricators 11 | . . . . . . 1 . 3 . 7 . . . . . . . Repair Stations 26 | . 3 . 6 6 . . . . . 6 . . . . 5 . . Recycling Units 16 | . 5 . 1 . . . . 2 . 8 . . . . . . . Scanalyzers 19 | . . . 7 2 . . . 4 . 4 . . . . . . 2 Garrison Access 6 | . . . . 1 . 1 . 1 . 3 . . . . . . . Terminal Hacks 25 | . 3 . 3 3 4 5 . . 1 1 1 1 2 . 1 . . Part Schematic 2 | . . . . . . . . . . . . . 2 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . Open Door 3 | . . . . . 1 . . . . . 1 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . Unreport Threat 5 | . 1 . . 2 . 1 . . . 1 . . . . . . . Locate Traps 6 | . 2 . 1 . . 3 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . 4 . . . . . . . Network Status 2 | . . . . . . . . 1 . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . . Build 2 | . . . . . . . . 1 . 1 . . . . . . . Repair Station Hacks 14 | . 1 . 3 3 . . . . . 4 . . . . 3 . . Scan Component 10 | . 1 . 2 2 . . . . . 3 . . . . 2 . . Repair 4 | . . . 1 1 . . . . . 1 . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzer 12 | . . . 5 2 . . . 4 . . . . . . . . 1 Insert Component 1 | . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . Retrieve Study 10 | . . . 3 2 . . . 4 . . . . . . . . 1 Garrison Access Hacks 5 | . . . . 1 . 1 . 1 . 2 . . . . . . . Unlock Access 3 | . . . . 1 . 1 . 1 . . . . . . . . . Seal Access 2 | . . . . . . . . . . 2 . . . . . . . Unauthorized Hacks 13 | . 3 . 6 . . 1 . . . 3 . . . . . . . Terminals 8 | . 1 . 5 . . 1 . . . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . 1 . . . 1 . . . . . . . Skim 5 | . . . 5 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 5 1 9 5 3 5 2 4 3 17 . . . . 1 . . Full Trace Events 3 | . . 1 1 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . 2 . . . . Parts Built 3 | . . . . . . . . 2 . 1 . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . Time 163 | . . . . . . . . 95 . 68 . . . . . . . Total Part Build Rating 18 | . . . . . . . . 10 . 8 . . . . . . . Part Studies Acquired 10 | . . . 3 2 . . . 4 . . . . . . . . 1 Parts Repaired 4 | . . . 1 1 . . . . . 1 . . . . 1 . . Time 326 | . . . 136 51 . . . . . 44 . . . . 95 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 49 | . . . . . 28 . 9 . 12 . . . . . . . . Machine Destruction 49 | . . . . . 28 . 9 . 12 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . 14 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac DSF Fac Total Allies 15 | . 1 . . . 14 . . . . . . . . . . . . Largest Group 7 | . 1 . . . 7 2 . . . . . . . . . . . Highest-Rated Group 159 | . 10 . . . 159 34 . . . . . . . . . . . Highest-Rated Ally 31 | . 10 . . . 31 18 . . . . . . . . . . . Initial Warlord ECA Mod 31 | . . . . . . 10 10 14 14 23 23 23 23 22 22 22 31 Total Orders 1 | . . . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 84 | . . . . . 77 7 . . . . . . . . . . . Total Damage 1579 | . . . . . 1514 65 . . . . . . . . . . . Kills 13 | . . . . . 13 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac DSF Fac Active Infowar (turns) 16713 | 70 869 2 322 1006 1243 2238 1158 811 1551 3769 569 448 1278 572 146 31 630 Sensors 8800 | . . 2 . . . 2108 . . . 3021 569 448 1275 570 146 31 630 Seismic 8124 | 70 869 . 322 1006 1243 1392 1158 811 1040 213 . . . . . . . Jamming 4262 | . . . . . . . . 71 1539 2633 . . 3 2 14 . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . 1 1 . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac DSF Fac Turns Passed 24225 | 232 1844 999 2700 1349 1752 2668 1645 1020 1932 3769 569 448 1278 572 146 388 914 Spaces Moved 12005 | 111 882 580 1070 498 787 1304 681 427 742 1900 450 357 1056 428 41 133 558 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads 5546 | 109 882 580 1070 498 787 1304 316 . . . . . . . . . . Legs 6457 | . . . . . . . 365 427 742 1900 450 357 1056 428 41 133 558 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 162 108 108 111 114 114 114 114 112 107 107 Average Speed 153 | 158 160 160 187 160 160 160 179 156 174 156 114 114 117 126 112 122 113 Slowest Speed 252 | 160 160 160 240 160 160 243 243 190 252 188 114 114 188 188 112 188 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 98 95 94 37 79 25 74 11 84 39 59 57 85 61 2 91 11 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 5 | . 2 . 1 . . . . . . . 1 . 1 . . . . Known Exits Taken 8 | . . . . 1 . 1 . 1 . 1 1 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . 1 . . . . Scrap Searched 12 | . . 1 . . . . . . . . 2 1 3 5 . . . Spaces Dug 144 | . . 1 . 9 2 22 11 4 4 39 14 13 . 4 . . 21 Terrain Destroyed 816 | . . 1 64 41 39 98 64 27 163 142 17 15 . 4 . 105 36 Melee 126 | . . 1 . 9 2 22 11 1 4 32 11 8 . 4 . . 21 Projectile 107 | . . . . 1 . . . 4 8 61 6 7 . . . 12 8 AOE 583 | . . . 64 31 37 76 53 22 151 49 . . . . . 93 7 Terrain Rammed 1 | . . . . . . 1 . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac DSF Fac Total 16122 | 137 1135 621 1583 942 1155 1693 947 711 1221 2405 482 377 1093 450 140 289 741 Wait 1971 | . 84 1 332 318 100 197 56 166 307 179 6 . 4 . 96 65 60 Move 11989 | 110 881 579 1069 498 786 1304 680 427 739 1899 449 356 1055 427 40 132 558 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 168 | 4 20 5 20 6 1 10 25 11 15 27 2 1 3 3 . 6 9 Fast Attach 114 | 7 5 2 6 4 1 11 4 14 13 18 2 1 12 3 1 7 3 Attach 108 | . 5 1 4 2 2 8 21 10 11 22 . . . 1 2 8 11 Detach 46 | . 3 . 1 . . 3 7 9 7 9 . 1 1 . . 3 2 Swap 316 | 1 23 3 32 43 29 40 25 17 19 40 1 . 3 3 1 20 16 Drop 223 | . 17 7 31 16 10 17 18 18 16 39 5 1 15 6 . 2 5 Fire 754 | 15 94 13 84 41 64 73 57 32 74 104 4 7 . . . 46 46 Melee 224 | . . 1 . 10 6 26 40 7 15 61 13 10 . 7 . . 28 Ram 1 | . . . . . . 1 . . . . . . . . . . . Kick 4 | . . . . . . . . . . 4 . . . . . . . Crush 23 | . 3 9 4 4 . 3 . . . . . . . . . . . Escape Stasis 25 | . . . . . . . 14 . 5 3 . . . . . . 3 Rewire 156 | . . . . . 156 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 233 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 16) 410 | -10/Materials | Discovered new exit (range 9) 741 | -10/Materials | Discovered new exit (range 8) 1033 | -10/Materials | Derelicts attacked the area 1309 | -10/Materials | Discovered new exit (range 9) 1377 | -10/Materials | Discovered new exit (range 11) 1441 | -10/Materials | Core integrity fell below 50% 2077 | -10/Materials | Entered Mines 2169 | -10/Mines | Met a Derelict bent on vengeance 2234 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2277 | -10/Mines | Discovered new exit (range 5) 2535 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2539 | -10/Mines | Found Prototype Device 2539 | -10/Mines | Identified Exp. Sensor Array 2898 | -10/Mines | Learned 2 Materials zone layouts 2913 | -10/Mines | Discovered new exit (range 14) 3076 | -10/Mines | Entered Materials 3076 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3077 | -9/Materials | Identified exit to Storage 3541 | -9/Materials | Discovered new exit (range 8) 3575 | -9/Materials | Build established: Tank 3701 | -9/Materials | Discovered exit to Storage (range 15) 3997 | -9/Materials | Discovered new exit (range 7) 4039 | -9/Materials | Destroyed 7 combat bots 4760 | -9/Materials | Build established: Scavenger-Tank 4807 | -9/Materials | Discovered new exit (range 11) 5076 | -9/Materials | First assault squad dispatched 5186 | -9/Materials | Destroyed 8 combat bots 5643 | -9/Materials | Repaired Broken Exp. Sensor Array 5769 | -9/Materials | Discovered new exit (range 4) 5776 | -9/Materials | Entered another Materials area 5776 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6581 | -8/Materials | Repaired Imp. EM Shotgun 6992 | -8/Materials | Garrison activated, responded to threat 7125 | -8/Materials | Identified exit to Garrison 7125 | -8/Materials | Entered Garrison 7173 | -8/Garrison | Learned Factory security intel 7186 | -8/Garrison | Triggered checkpoint 7271 | -8/Garrison | Garrison Relay disabled 7427 | -8/Garrison | Triggered checkpoint 7455 | -8/Garrison | Triggered checkpoint 7484 | -8/Garrison | Destroyed 18 combat bots 7771 | -8/Garrison | Lost 4 allies 7969 | -8/Garrison | Triggered checkpoint 7998 | -8/Garrison | Triggered checkpoint 8021 | -8/Garrison | Triggered checkpoint 8029 | -8/Garrison | Discovered new exit (range 13) 8135 | -8/Garrison | Triggered checkpoint 8182 | -8/Garrison | Build established: Commander-Tank 8201 | -8/Garrison | Triggered checkpoint 8262 | -8/Garrison | Garrison Relay disabled 8310 | -8/Garrison | Discovered new exit (range 10) 8381 | -8/Garrison | Garrison Relay disabled 8388 | -8/Garrison | Garrison Relay disabled 8391 | -8/Garrison | Garrison Relay disabled 8424 | -8/Garrison | Lost 3 allies 8427 | -8/Garrison | Garrison Relay disabled 8511 | -8/Garrison | Build established: Scavenger-Tank 8537 | -8/Garrison | Discovered new exit (range 15) 8651 | -8/Garrison | Triggered checkpoint 8683 | -8/Garrison | Garrison Relay disabled 8877 | -8/Garrison | Entered Factory 8877 | -7/Factory | Accompanied by 2 allies 8877 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8877 | -7/Factory | Discovered new exit (range 10) 9277 | -7/Factory | First assault squad dispatched 10353 | -7/Factory | Destroyed 10 combat bots 10944 | -7/Factory | Discovered new exit (range 9) 10956 | -7/Factory | Identified exit to Factory 11313 | -7/Factory | Build established: Skirmisher 11545 | -7/Factory | Identified exit to Garrison 11545 | -7/Factory | Entered Garrison 11589 | -7/Garrison | Triggered checkpoint 11739 | -7/Garrison | Garrison Relay disabled 12007 | -7/Garrison | Triggered checkpoint 12013 | -7/Garrison | Triggered checkpoint 12033 | -7/Garrison | Build established: Scavenger-Gunner 12100 | -7/Garrison | Destroyed 11 combat bots 12100 | -7/Garrison | Lost 4 parts (2n2w) 12237 | -7/Garrison | Discovered exit to Factory (range 14) 12344 | -7/Garrison | Triggered checkpoint 12396 | -7/Garrison | Lost 3 parts (2n1w) 12446 | -7/Garrison | Garrison Relay disabled 12645 | -7/Garrison | Core integrity fell below 50% 12653 | -7/Garrison | Triggered checkpoint 12764 | -7/Garrison | Garrison Relay disabled 12834 | -7/Garrison | Discovered exit to Factory (range 15) 12934 | -7/Garrison | Build established: Scavenger-Mutant 12953 | -7/Garrison | Triggered checkpoint 13027 | -7/Garrison | Discovered exit to Factory (range 12) 13047 | -7/Garrison | Triggered checkpoint 13093 | -7/Garrison | Destroyed 7 combat bots 13101 | -7/Garrison | Lost 5 parts (1n2u2w) 13167 | -7/Garrison | Triggered checkpoint 13190 | -7/Garrison | Entered Factory 13190 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13316 | -6/Factory | Fabricated Hvy. Machine Gun (x2) 13636 | -6/Factory | Build established: Scavenger-Gunner 13995 | -6/Factory | Found Prototype Launcher 13995 | -6/Factory | Identified Scatter Rocket Array 14136 | -6/Factory | Garrison activated, responded to threat 14193 | -6/Factory | Lost 3 parts (2n1u) 14210 | -6/Factory | Identified exit to Garrison 14210 | -6/Factory | Entered Garrison 14383 | -6/Garrison | Build established: Scavenger-Tank 14431 | -6/Garrison | Phase Generator disabled 14756 | -6/Garrison | Lost 7 parts (3n1u3w) 14762 | -6/Garrison | Destroyed 7 combat bots 14804 | -6/Garrison | Triggered checkpoint 14912 | -6/Garrison | Garrison Relay disabled 14947 | -6/Garrison | Found Gamma Bomb Array 14949 | -6/Garrison | Found Fusion Bomb Launcher 14990 | -6/Garrison | Found Adv. Powered Armor 15414 | -6/Garrison | Triggered checkpoint 15448 | -6/Garrison | Triggered checkpoint 15494 | -6/Garrison | Discovered new exit (range 23) 15494 | -6/Garrison | Discovered new exit (range 56) 15494 | -6/Garrison | Discovered new exit (range 67) 15520 | -6/Garrison | Garrison Relay disabled 15782 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15880 | -6/Garrison | Triggered checkpoint 15945 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16005 | -6/Garrison | Triggered checkpoint 16081 | -6/Garrison | Garrison Relay disabled 16142 | -6/Garrison | Entered Factory 16636 | -6/Factory | Build established: Scavenger-Skirmisher 17079 | -6/Factory | Build established: Skirmisher 17141 | -6/Factory | Repaired Imp. Carbon-fiber Leg 17589 | -6/Factory | Discovered new exit (range 14) 17704 | -6/Factory | Identified exit to Factory 17905 | -6/Factory | Build established: Tank 17934 | -6/Factory | Fabricated Exp. Sensor Array? 18242 | -6/Factory | First assault squad dispatched 18290 | -6/Factory | Build established: Skirmisher 18369 | -6/Factory | Core integrity fell below 50% 18444 | -6/Factory | Lost 3 parts (2u1w) 18646 | -6/Factory | Lost 4 parts (1p1n2u) 18974 | -6/Factory | Build established: Gunner 19879 | -6/Factory | Discovered new exit (range 16) 19895 | -6/Factory | Identified exit to Lower Caves 19911 | -6/Factory | Entered Lower Caves 19919 | -6/Lower Caves | Met a Warlord Commander 19920 | -6/Lower Caves | Learned location of Warlord (-4) 19921 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 19924 | -6/Lower Caves | Found Encrypted Comm Array 19967 | -6/Lower Caves | Build established: Skirmisher 20470 | -6/Lower Caves | Discovered new exit (range 10) 20479 | -6/Lower Caves | Identified exit to Lower Caves 20480 | -6/Lower Caves | Entered another Lower Caves area 20596 | -6/Lower Caves | Discovered exit to Factory (range 7) 20916 | -6/Lower Caves | Discovered new exit (range 12) 20927 | -6/Lower Caves | Identified exit to Zion 20928 | -6/Lower Caves | Entered Zion 20992 | -6/Zion | System corruption cleaned by Quarantine Array 21028 | -6/Zion | Given the Hacking Drone Bay 21029 | -6/Zion | Found Prototype Device 21029 | -6/Zion | Identified Hacking Drone Bay 21110 | -6/Zion | Discovered new exit (range 12) 21114 | -6/Zion | Given A8's code to call for help 21322 | -6/Zion | Found Prototype Launcher 21322 | -6/Zion | Identified Gui. Missile Launcher 21676 | -6/Zion | Learned Factory stockpile data 21723 | -6/Zion | Found Prototype Device 21723 | -6/Zion | Identified Phasing AFG 21880 | -6/Zion | Met Imprinter 22206 | -6/Zion | Entered Proximity Caves 22645 | -5/Proximity Caves | Build established: Derelict-Skirmisher 22761 | -5/Proximity Caves | Discovered exit to Factory (range 14) 22778 | -5/Proximity Caves | Entered Factory 22778 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22906 | -5/Factory | Repaired Broken Linear Accelerator 22924 | -5/Factory | Identified exit to DSF 22924 | -5/Factory | Entered DSF 23004 | -5/DSF | Additional patrols routed to DSF 23253 | -5/DSF | Discovered new exit (range 16) 23265 | -5/DSF | Sterilization system engaged 23275 | -5/DSF | Lost 4 parts (1p2n1w) 23285 | -5/DSF | Ambient heat levels rising (+10) 23293 | -5/DSF | Destroyed 7 combat bots 23300 | -5/DSF | Ambient heat levels rising (+10) 23310 | -5/DSF | System corruption reached 10% 23312 | -5/DSF | Entered Factory 23312 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23486 | -4/Factory | Build established: Tank 23939 | -4/Factory | Garrison activated, responded to threat 23975 | -4/Factory | Lost 3 parts (1u2w) 24116 | -4/Factory | Lost 5 parts (2n2u1w) 24226 | -4/Factory | Self-destructed Last Messages --------------- 24203_ Lgt. Fission Core destroyed. 24203_ T-07 Excavator destroyed. 24206_ S-27 Virus destroyed. 24207_ Hvy. Phase Cannon destroyed. 24212_ Adv. VSS Leg destroyed. 24214_ S-27 Virus destroyed. 24218_ Slug penetrates Wall. 24218_ ALERT: Hostile activity reported, dispatching reinforcements to area. 24221_ Slug penetrates Wall. 24221_ Penetrated by Slug. 24222_ Flexi-carbon Leg destroyed. 24222_ Destroyed Flexi-carbon Leg. 24222_ Imp. Weapon Cycler destroyed. 24222_ Destroyed Imp. Weapon Cycler. 24222_ S-27 Virus destroyed. 24222_ Gamma Bomb Array+ destroyed. 24224_ Adv. VSS Leg destroyed. 24224_ Slug penetrates L-61 Swordsman. 24224_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????# #?? ? # | | ??????????###??????###?# " ##?? # # | | ??????????############## #??# # # | | ??????????# ## ! #??# # # | | ??????????# #### ###??# + + | | ??????????# #??# #????# # # | | ###??????## #### ####?# # # | | ########### # #?# # # | | # # #?# # ^# | | # # ### # # | | # + + # # | | # # ################ # | | """ """" # # #????# # # | | """ """" # + #????# = # # | | """ """" # # #????# # # | | """ """" # # #????# # # | | """ """" ############# #????# + + | | """ """" #???????###?# #????# # # | | """ """" #???????????# ###### # # | | #???######### + # # | | ###########???#! # ################ # | | ????????###???# """ # #??????????????# # | | ??????????????# """ # #??????????????# # | | ############### """ # #??????????????# + | | # # #??????????????# # | | ^ # @ #??????????????# # | | # # l #??????????????# # | | ###### ###### # "" "" # % #??????????????# # | | # ? ???# # ""S"" #*%= #??????????????# # | | ? ?# # """" #h[[ #??????????????# # | | # # # ==* #??????????????? # | | # # #####/### #??????????????????# | | # # #???# #?# !#??????????????????# | | # # #???# #?# g%g ???????????????# | | # # #???# #?# | ????????????? | | ############# ????# #?# * ?????????????? | | ????????????? ????# #?# ????????????? | | ????????????? ????# #?# ?????????????? | | ?????????????+????# #?# g ?????????????? | | ??????????????????# #?# %""??????????????? | | ??????????????????? ??# "????????????????? | | ??????????????????? ???#### "????????????????? | | ??????????????????? ??????? ?????????????????? | | ??????????????????? ??????? ? ???????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 35 Energy Capacity 690 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 400 Resistance: KI 25 Resistance: TH 30 Power Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Barrage Gun | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Hvy. Machine Gun | x2 | -6/Factory | Preloaded Exp. Sensor Array | x1 | -6/Factory | Authchip Repaired ---------- Exp. Sensor Array | 62% | -9/Materials | Broken Imp. EM Shotgun | 64% | -8/Materials Imp. Carbon-fiber Leg | 28% | -6/Factory Linear Accelerator | 26% | -5/Factory | Broken Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Autogun | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Aluminum Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Missile Launcher | -6/Factory | Hacked Gamma Bomb Array | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationThiefMonowheel Manual? 0 Play Time 04:47:34 Cumulative 397.1 hours Start 2026.07.19 @ 19:46:55 End 2026.07.25 @ 22:31:41 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3763ec61-f881-45b7-9314-4db53eda5638