Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 11:24:36 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (104) 104 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (253) 253 TOTAL SCORE: 1647 Bonus ------- Aligned with FarCom 300 Friendly Fire -47 Cogmind --------- Core Integrity 131/600 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (34) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (1) ------ (None) > --- WEAPON (2) ------- Salvaging Laser Salvaging Laser > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Salvaging Laser Salvaging Laser > --- INVENTORY -------- (None) [Rating: 5] Favorites ----------- Power None Propulsion Flight Unit Flight Unit Flight Unit Utility None Weapon Salvaging Laser Energy Gun Salvaging Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved 3 | . 3 . . . Power . | . . . . . Propulsion 2 | . 2 . . . Utility . | . . . . . Weapon 1 | . 1 . . . Parts Attached 6 | 1 5 . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | . 3 . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . 3 . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 1 2 . . . Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 48 | . 34 71 71 71 Flight 20 | . 6 42 42 42 Energy Gun 18 | . 12 28 28 28 Ballistic Gun 9 | . 16 . . . Peak Build Rating 5 | 1 5 5 5 5 Average Rating 2 | . 1 5 5 5 On Entrance 3 | . 1 5 5 5 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 2 | 1 2 2 2 2 Greatest Support 12 | 3 12 12 12 12 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity . | . . . . . Average Capacity . | . . . . . Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity . | . . . . . Final Carried . | . . . . . Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 296 | 115 181 . . . Remotely . | . . . . . Salvage Created 144 | . 144 . . . Parts 14 | . 14 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 6 | . 6 . . . Guns 6 | . 6 . . . Classes Destroyed 2 | . 2 . . . Swarmer 4 | . 4 . . . Federalist 2 | . 2 . . . Best Kill Streak 5 | . 5 . . . Combat Bots Only 5 | . 5 . . . Max Kills in Single Turn 1 | . 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 96 | . 96 . . . Missed 26 | . 26 . . . Hits 70 | . 70 . . . Projectile 70 | . 70 . . . Damage Taken 628 | 6 596 . 26 . Core 556 | 4 532 . 20 . Absorbed by Shields . | . . . . . Redirected to Core 230 | 4 206 . 20 . Core Remaining (%) 99 | 99 . . . . Volleys Fired 39 | . 39 . . . Largest 2 | . 2 . . . Hottest 60 | . 60 . . . Shots Fired 46 | . 46 . . . Gun 46 | . 46 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 32 | . 32 . . . Thermal 14 | . 14 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 . . . Robot Miss Streak 4 | . 4 . . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 27 | . 27 . . . Core Hits 11 | . 11 . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 283 | 12 245 . 26 . Guns 245 | . 245 . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 38 | 12 . . 26 . Kinetic 163 | . 163 . . . Thermal 82 | . 82 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 32 | 6 . . 26 . Shots . | . . . . . Rammed 2 | 2 . . . . Targets Rammed 2 | 2 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 45 | . 45 . . . Average Temperature 15 | . 15 . . . Received Heat Transfer 282 | . 282 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 225 | . 225 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 100 | . 100 31 . . Initial 31 | . . 31 . . Average 22 | . 24 31 . . Influence Increases 108 | . 108 . . . Destroy 0b10 Robot/C 80 | . 80 . . . Destroy Leader 20 | . 20 . . . Successful Hack 8 | . 8 . . . Influence Decreases 108 | . 28 49 31 . Entered New Map 80 | . . 49 31 . Time Decay 28 | . 28 . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 12 | . 12 . . . Peak Tracking Total 9 | . 5 . 9 . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 1 . 1 . Successful 2 | . 1 . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Branch Access Points 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 219 | 14 125 9 70 1 Spaces Moved 334 | 21 83 26 203 1 Core 62 | 21 41 . . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 272 | . 42 26 203 1 Fastest Speed 34 | 50 34 34 34 34 Average Speed 37 | 50 42 34 34 34 Slowest Speed 50 | 50 50 34 34 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . 1 1 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 16 11 62 5 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed 1 | . . . 1 . Walls Destroyed . | . . . . . Machines Disabled 1 | . . . 1 . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 386 | 23 135 24 203 1 Wait 4 | . 4 . . . Move 326 | 20 80 23 202 1 Hop 2 | . 1 1 . . Pick Up . | . . . . . Fast Attach 5 | 1 4 . . . Attach . | . . . . . Detach . | . . . . . Swap 2 | . 2 . . . Drop 1 | . 1 . . . Fire 39 | . 39 . . . Melee . | . . . . . Ram 3 | 2 . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 4 | . 4 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Met a group of wandering Federalists 23 | -10/Materials | Identified exit to Mines 42 | -10/Materials | Angered wandering Federalists 79 | -10/Materials | Core integrity fell below 50% 94 | -10/Materials | Upgraded with Weapon slot (x1) 102 | -10/Materials | Core integrity fell below 20% 124 | -10/Materials | Upgraded with Propulsion slot (x1) 124 | -10/Materials | Upgraded with Propulsion slot (x1) 135 | -10/Materials | Discovered new exit (range 14) 140 | -10/Materials | Entered Mines 147 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 148 | -10/Mines | Discovered new exit (range 5) 149 | -10/Mines | Entered Exiles 159 | -10/Exiles | Met 8R-AWN 163 | -10/Exiles | Met EX-HEX 173 | -10/Exiles | Met EX-BIN 177 | -10/Exiles | Aligned with FarCom system 177 | -10/Exiles | Given EX-Vault access code 185 | -10/Exiles | Opened EX-Vault 194 | -10/Exiles | Warned to stay clear of 0b10 Research branches 203 | -10/Exiles | Met EX-DEC 208 | -10/Exiles | Attacked by the Exiles 215 | -10/Exiles | Discovered new exit (range 14) 219 | -10/Exiles | Entered Mines 220 | -9/Mines | Self-destructed Last Messages --------------- [CShell_errno=`10`] EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 00205_ EX-DEC: "Oops, I hope HEX didn't hear that..." 00207_ Slammed into Machine. 00207_ Machine disabled. 00207_ Destabilizing: System interference. 00207_ Salvaging Laser temporarily disabled. 00207_ Destabilizing: System corrupted (+2). 00208_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 00215_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????#???????????????????????????????????? | | ???????????## ??????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ?????????? ????????????????????????????????? | | ??????????# ???????????????????????????????? | | ??????????# ??????????????????????????????? | | ??????????# ##???????????????????????????? | | ??????????? #??????????????????????????? | | ????????????? ###########???????????????? | | ?????????????? """ #???????????????? | | ?????????????? """ @ #???????????????? | | ?????????????? """ ###### #???????????????? | | ?????????????# ##???????????????????????? | | ?????????????## ?????????????????????????? | | ??????????????## ?????????????????????????? | | ???????????????### ## ?????????????????????????? | | ?????????????????# ?#$??????????????????????????? | | ?????????????????#??##??????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Levels Raised . | . . . . . XP Earned 4390 | 3000 540 500 350 . XP Spent 2150 | . 2150 . . . Upgrades 5 | . 5 . . . Propulsion Slot 2 | . 2 . . . Weapon Slot 1 | . 1 . . . Heat Dissipation 1 | . 1 . . . Energy Generation 1 | . 1 . . . Protomatter Created 29 | . 29 . . . Integrity Restored 87 | . 87 . . . Core 87 | . 87 . . . Protomatter Decayed . | . . . . . Game ------ Seed FactoryBurstBoregun Manual? 0 Play Time 00:02:01 Cumulative 667.9 hours Start 2026.07.16 @ 11:22:38 End 2026.07.16 @ 11:24:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 331 Rogue 177 Adventurer 154 Explorer 0 Win Type - Total 22 Types 4/5/4/3/2/1/0/1/1/1 Lore% 95 Gallery% 88 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 201f264f-3c86-434b-af6c-23a6c48bd056