Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 10:03:44 Player: Blue Cog Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (144) 720 Value Destroyed (4388) 4388 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1421) 1421 TOTAL SCORE: 10749 Bonus ------- High Alert Combat Kills 1121 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 282/290 System Corruption 25% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (5) ------ Improved Cooling System Small Storage Unit Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Improved Medium Laser Advanced Assault Cannon Proton Missile Launcher > --- INVENTORY (8) ---- Light Deuterium Engine Medium Treads Advanced Targeting Computer Improved Medium Armor Plating Shield Generator Improved Medium Laser Mini Assault Cannon Longsword +1 Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Kinecellerator Improved Weapon Shielding Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Precision Assault Rifle Advanced Assault Cannon Longsword +1 > --- INVENTORY -------- Light Deuterium Engine Medium Treads Cooling System Large Matter Pod Kinecellerator Weapon Cycler Hardened Light Armor Plating Medium Reactive Plating High-powered Tractor Beam Improved Field Recycling Unit Heavy Particle Cannon Heavy Ion Cannon Precision Assault Rifle Gauss Cannon Gauss Cannon Mini Assault Cannon Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 57] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Medium Treads Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved Cesium-ion Thruster Utility Hardened Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . Utility 3 | . . . 1 . . . 1 1 . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 116 | 7 15 . 3 4 1 1 15 41 12 17 Power 11 | 1 1 . . 1 . . 1 3 2 2 Engine 9 | 1 1 . . 1 . . 1 3 . 2 Core 2 | . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 5 . . 1 . . 3 11 1 3 Treads 13 | . 2 . . . . . 1 7 1 2 Leg . | . . . . . . . . . . . Wheel 11 | 2 3 . . 1 . . 2 2 . 1 Hover 1 | . . . . . . . . 1 . . Flight 1 | . . . . . . . . 1 . . Utility 34 | 1 4 . 1 . 1 . 3 14 6 4 Device 12 | . 2 . 1 . . . . 7 . 2 Storage 4 | 1 1 . . . 1 . . . . 1 Processor 2 | . . . . . . . . 1 1 . Hackware 1 | . . . . . . . . . 1 . Protection 15 | . 1 . . . . . 3 6 4 1 Artifact . | . . . . . . . . . . . Weapon 45 | 3 5 . 2 2 . 1 8 13 3 8 Energy Gun 14 | 1 5 . 1 1 . . 3 . . 3 Energy Cannon 3 | . . . . . . . 1 2 . . Ballistic Gun 12 | 2 . . . . . . 2 2 3 3 Ballistic Cannon 7 | . . . . . . . 1 5 . 1 Launcher 8 | . . . 1 1 . 1 . 4 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 1 5 2 1 Parts Lost 35 | . 3 . . 1 . . 3 25 . 3 Power 4 | . 1 . . . . . . 2 . 1 Propulsion 11 | . 1 . . 1 . . 2 7 . . Utility 12 | . . . . . . . 1 9 . 2 Weapon 8 | . 1 . . . . . . 7 . . Highest Loss Streak 17 | . 3 . . 1 . . 2 17 . 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | 2 8 14 14 15 15 16 18 19 4 7 Power 1 | . 1 1 1 1 1 1 1 1 . . Propulsion 1 | 1 2 2 1 1 1 1 . 1 . . Utility 5 | . 2 4 5 6 6 7 7 7 . 2 Weapon 6 | . 2 7 7 6 7 7 9 8 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . 1 . 1 . 1 . 1 12 . 6 Power 2 | . . . . . . . . 1 . 1 Propulsion 2 | . . . . . . . . 1 . 1 Utility 11 | . . . . . . . . 8 . 3 Weapon 7 | . 1 . 1 . 1 . 1 2 . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 100 92 99 100 100 94 94 45 87 Engine 7 | . 12 14 11 11 11 11 9 6 . 5 Treads 13 | . 5 . . . . . 7 23 4 12 Wheel 11 | . 22 28 22 21 22 22 18 4 . 5 Device 9 | . 8 . 7 11 11 11 9 12 . 8 Storage 8 | . 14 14 11 11 11 11 9 6 . 6 Protection 14 | . 2 14 11 11 11 11 16 14 12 20 Energy Gun 10 | . 23 28 28 32 33 29 14 1 . 1 Ballistic Gun 5 | . 3 . . . . . 4 7 12 9 Ballistic Cannon 4 | . . . . . . . 3 7 . 6 Peak Build Rating 57 | 6 8 8 13 14 14 14 28 57 48 56 Average Rating 33 | 5 7 7 11 13 14 14 25 46 32 47 On Entrance 13 | . 6 8 8 13 14 14 14 28 2 45 Naked Turns 15 | . . . . . . . . 13 2 . Heaviest Build 98 | 11 32 32 36 37 57 58 69 98 40 47 Greatest Support 92 | 26 40 26 26 26 26 26 36 92 70 70 Greatest Overweight (x) 6 | . 3 1 1 2 2 2 6 4 4 1 Average Overweight (x) . | . . 1 1 1 1 2 2 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 5 8 Average Capacity 15 | 7 12 15 15 15 16 20 20 19 5 7 Most Carried 20 | 3 15 15 15 15 16 16 20 20 5 8 Average Carried 14 | 2 8 14 14 14 15 16 18 19 4 7 Final Capacity 20 | 8 15 15 15 15 20 20 20 5 5 8 Final Carried 20 | 3 15 15 15 15 16 16 20 5 5 8 Class Distribution -------------------- 43% | Tank 29% | Mutant 17% | Scavenger-Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 3348 | 280 145 . 22 84 10 10 271 1888 256 382 Remotely 434 | . . . . . . . . 434 . . Salvage Created 4450 | 134 469 . 30 233 . . 673 2480 . 431 Parts 228 | 8 33 . 6 17 . . 35 116 . 13 Haulers Intercepted 3 | . 2 . . . . . 1 . . . Recyclers Shooed 6 | . 1 . . . . . 1 3 . 1 Parts Field Recycled 8 | . . . . . . . . 8 . . Retrieved Matter 51 | . . . . . . . . 51 . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 90 | . 10 . 4 7 . . 12 53 . 4 Guns 26 | . 9 . 1 3 . . 5 7 . 1 Cannons 25 | . . . . . . . 2 20 . 3 AOE 37 | . . . 3 4 . . 4 26 . . Classes Destroyed 15 | 2 5 . . 1 . . 2 5 . . Worker 11 | . 1 . . . . . 1 9 . . Builder 9 | . . . . 1 . . . 8 . . Tunneler 4 | 2 1 . . 1 . . . . . . Hauler 3 | . 2 . . . . . 1 . . . Recycler 16 | 1 . . . 2 . . 1 8 . 4 Mechanic 3 | . . . . . . . . 3 . . Watcher 8 | . 3 . . . . . 1 3 . 1 Swarmer 19 | . 5 . 4 7 . . 3 . . . Grunt 41 | . 5 . . . . . 6 28 . 2 Brawler 3 | . . . . . . . 1 2 . . Duelist 4 | . . . . . . . . 4 . . Protector 3 | . . . . . . . . 3 . . Sentry 9 | . . . . . . . 2 6 . 1 Hunter 4 | . . . . . . . . 4 . . Programmer 7 | . . . . . . . . 6 . 1 Best Kill Streak 14 | 3 7 . 4 4 . . 3 14 . 2 Combat Bots Only 12 | . 3 . 4 4 . . 3 12 . 1 Max Kills in Single Turn 8 | 1 1 . 3 4 . . 3 8 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 3 4 . . 3 4 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 712 | . 58 . 14 13 . . 46 484 . 97 Missed 204 | . 11 . 1 2 . . 10 141 . 39 Hits 508 | . 47 . 13 11 . . 36 343 . 58 Melee 26 | . . . . . . . . 26 . . Projectile 482 | . 47 . 13 11 . . 36 317 . 58 Critical Strikes 19 | . 3 . . . . . . 16 . . Damage Taken 7451 | . 556 . 132 76 . . 495 5118 . 1074 Core 908 | . 136 . 28 6 . . 38 603 . 97 Absorbed by Shields 555 | . . . . . . . . 376 . 179 Redirected to Shielding 35 | . . . . . . . . 35 . . Ignored by Resistances 106 | . . . . . . . 42 64 . . Regen/Repaired (Parts) 346 | . . . . . . . . 346 . . Core Remaining (%) 82 | 100 . 45 . . . 91 93 . . . Volleys Fired 288 | 9 40 . 4 17 . . 35 144 . 39 Largest 3 | 2 2 . 3 3 . . 3 3 . 3 Hottest 150 | 60 115 . 150 150 . . 150 145 . 113 Shots Fired 579 | 18 75 . 8 47 . . 84 275 1 71 Gun 348 | 18 75 . 7 46 . . 73 99 1 29 Cannon 203 | . . . . . . . 10 151 . 42 Launcher 28 | . . . 1 1 . . 1 25 . . Special . | . . . . . . . . . . . Kinetic 320 | 10 10 . . . . . 29 201 1 69 Thermal 213 | . 55 . 7 46 . . 54 49 . 2 Explosive 28 | . . . 1 1 . . 1 25 . . Electromagnetic 18 | 8 10 . . . . . . . . . Robot Hit Streak 27 | 6 11 . 3 6 . . 27 25 . 13 Robot Miss Streak 6 | 4 4 . 3 4 . . 3 2 . 6 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 5 | . 2 . . 2 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . Shots Hit Robots 382 | 10 49 . 3 25 . . 60 202 . 33 Core Hits 239 | 4 24 . 3 12 . . 30 154 . 12 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 24 | . 8 . . 4 . . 2 9 . 1 Burn 13 | . 8 . . 4 . . 1 . . . Meltdown 1 | . . . . . . . . 1 . . Blast 10 | . . . . . . . 1 8 . 1 Melee Attacks 18 | . . . . . . . . 7 . 11 Impact . | . . . . . . . . . . . Slashing 18 | . . . . . . . . 7 . 11 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15808 | 148 642 . 192 542 . . 1334 11874 . 1076 Guns 3964 | 100 634 . 27 337 . . 816 1659 . 391 Cannons 4267 | . . . . . . . 303 3583 . 381 Explosions 7140 | 48 . . 165 205 . . 215 6507 . . Melee 415 | . . . . . . . . 125 . 290 Ramming 22 | . 8 . . . . . . . . 14 Kinetic 5648 | 46 51 . . . . . 437 4358 . 756 Thermal 3024 | 48 531 . 27 337 . . 682 1383 . 16 Explosive 6520 | . . . 165 205 . . 142 6008 . . Electromagnetic 179 | 54 52 . . . . . 73 . . . Impact . | . . . . . . . . . . . Slashing 415 | . . . . . . . . 125 . 290 Piercing . | . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . 19 19 25 Average Corruption 17 | . . . . . . . . 2 15 23 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 80 | . . . . . . . . 10 13 57 Message Errors 16 | . . . . . . . . 4 4 8 Matter Fused 19 | . . . . . . . . 2 2 15 Heat Flow Errors 7 | . . . . . . . . . 1 6 Energy Discharges 6 | . . . . . . . . 1 1 4 Parts Rejected 4 | . . . . . . . . 1 . 3 Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . . . . 1 12 Data Loss (major) 4 | . . . . . . . . . 2 2 Misfires 2 | . . . . . . . . . 1 1 Alerts 3 | . . . . . . . . 1 . 2 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 660 | . . . 10 . . . 5 465 . 180 Projectiles 116 | . . . . . . . 5 111 . . Explosions 314 | . . . 10 . . . . 304 . . Melee 230 | . . . . . . . . 50 . 180 Knockbacks 24 | . 1 . . . . . 1 21 . 1 Impact 1 | . 1 . . . . . . . . . Kinetic 22 | . . . . . . . 1 20 . 1 Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 333 | . 3 . 32 . . . 36 255 . 7 Shots 8 | . . . 1 . . . 2 5 . . Rammed 5 | . 3 . . . . . . . . 2 Targets Rammed 5 | . 3 . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 382 | 40 272 . 48 222 . . 249 273 266 382 Average Temperature 72 | 17 71 . 24 99 . . 64 47 136 95 Received Heat Transfer 2540 | . 520 . . . . . 225 1665 . 130 Effects 5 | . 2 . . . . . . 2 . 1 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . 2 . . Interference 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . 1 . . 1 . . 1 1 . . Combat Hostiles 2 | . 1 . . . . . 1 . . . Parts Melted 16 | . 7 . . 2 . . 4 3 . . Heat Transferred 6787 | 50 2072 . 74 1258 . . 1628 1668 . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 5 | . . . . . . . 1 5 2 1 Low Security (%) 71 | 100 100 100 100 100 . 100 97 47 . 81 Level 1 6 | . . . . . . . 2 7 . 18 Level 2 3 | . . . . . . . . . 100 . Level 3 11 | . . . . . . . . 27 . . Level 4 6 | . . . . . . . . 16 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1631 | 10 125 4 97 97 . . 226 1631 554 296 Initial 554 | . . 4 . 18 . . . 102 554 296 Average 285 | . 47 . 54 29 . . 29 582 488 99 Influence Increases 3779 | 15 319 . 102 187 . . 520 2439 . 197 Destroy 0b10 Robot/C 1740 | . 200 . 80 140 . . 240 1000 . 80 Destroy 0b10 Robot/NC 285 | 15 35 . . 20 . . 20 170 . 25 Destroy Leader 362 | . 50 . 10 20 . . 54 206 . 22 Successful Hack 54 | . 17 . 5 . . . 16 7 . 9 Select Force Hacks 30 | . . . . . . . 30 . . . Disable Machine 480 | . . . . . . . 45 420 . 15 Anti-Garrison Action 400 | . . . . . . . . 400 . . Destroy Structure 263 | . 2 . 7 7 . . 10 221 . 16 Lose Combat Pursuer 165 | . 15 . . . . . 105 15 . 30 Influence Decreases 3749 | 15 306 13 55 234 . . 294 1082 1159 591 Entered New Map 1319 | . . 9 . 29 . . . 124 1029 128 Time Decay 2117 | 15 281 4 55 197 . . 294 698 130 443 Lost Part 303 | . 25 . . 8 . . . 250 . 20 Lost Ally 10 | . . . . . . . . 10 . . Squads Dispatched 29 | . 3 . 1 . . . 2 17 . 6 Investigation 9 | . 2 . 1 . . . 1 3 . 2 Extermination 7 | . . . . . . . . 5 . 2 Reinforcement 7 | . 1 . . . . . 1 3 . 2 Assault 6 | . . . . . . . . 6 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 16 | . 2 . 1 . . . 3 7 . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 164 | . 19 . 8 7 . . 18 96 . 16 Peak Tracking Total 17 | . 4 . 6 4 . . 6 17 . 7 Tactical Retreats 9 | . 2 . . . . . 5 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 8 | . 2 . 1 . . . . 2 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 32 | . . . . . . . 3 28 . 1 Max in Single Turn 8 | . . . . . . . 2 8 . 1 Garrison Access 2 | . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 30 | . 6 . 2 . 2 . 5 13 . 2 Terminals 15 | . 5 . 1 . . . 3 5 . 1 Fabricators 2 | . . . . . . . . 2 . . Repair Stations 2 | . . . . . . . . 1 . 1 Recycling Units 3 | . 1 . . . . . 1 1 . . Scanalyzers 4 | . . . 1 . . . 1 2 . . Garrison Access 2 | . . . . . . . . 2 . . Total Hacks 94 | . 16 . 8 . 2 . 21 38 . 9 Successful 41 | . 5 . 2 . 2 . 8 21 . 3 Failed 53 | . 11 . 6 . . . 13 17 . 6 Catastrophic 7 | . 3 . . . . . 1 3 . . Database Lockouts . | . . . . . . . . . . . Manual 41 | . 13 . . . 1 . 10 13 . 4 Terminals 52 | . 14 . 6 . . . 17 10 . 5 Fabricators 3 | . . . . . . . . 3 . . Repair Stations 10 | . . . . . . . . 6 . 4 Recycling Units 6 | . 2 . . . . . 2 2 . . Scanalyzers 17 | . . . 2 . . . 2 13 . . Garrison Access 4 | . . . . . . . . 4 . . Terminal Hacks 13 | . 5 . 2 . 2 . 3 . . 1 Record 1 | . . . . . 1 . . . . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks 5 | . . . . . . . . 4 . 1 Scan Component 3 | . . . . . . . . 2 . 1 Repair 2 | . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 14 | . . . . . . . 2 12 . . Insert Component 7 | . . . . . . . 1 6 . . Analyze 7 | . . . . . . . 1 6 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . . 3 4 . 1 Terminals 5 | . . . . . . . 2 2 . 1 Track 1 | . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . 1 . . Botnet 3 | . . . . . . . 1 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Tunnel 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Jam 2 | . . . . . . . . 2 . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 6 . 2 . . . 4 9 . 2 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 1 6 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . Time 82 | . . . . . . . . 82 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 1 6 . . Part Schematics Acquired 7 | . . . . . . . 1 6 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 10 | . . . . . . . . 10 . . Highest-Rated Ally 10 | . . . . . . . . 10 . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 192 | . 192 . . . . . . . . . Sensors 157 | . 157 . . . . . . . . . Structural 35 | . 35 . . . . . . . . . Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 7457 | 123 686 110 121 640 270 130 961 2941 279 1196 Spaces Moved 4713 | 96 527 107 95 548 248 76 573 1546 236 661 Core 157 | 1 . . . . . . . 26 130 . Treads 1535 | . 46 . . . . . . 957 106 426 Legs . | . . . . . . . . . . . Wheels 3021 | 95 481 107 95 548 248 76 573 563 . 235 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 95 105 105 105 120 101 50 50 115 Average Speed 127 | 88 100 100 105 105 107 120 118 149 109 151 Slowest Speed 250 | 90 160 105 105 130 120 120 170 245 250 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 Cave-ins Triggered 2 | . . . . . . . . . . 2 Exploration Rate (%) 43 | 5 71 24 11 98 60 22 29 56 86 16 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 1 . 1 . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 1 . 1 . . . . Spaces Dug 27 | . . . . . . . 1 6 . 20 Terrain Destroyed 317 | . . . 7 7 . . 10 270 . 23 Melee 12 | . . . . . . . . 4 . 8 Projectile 40 | . . . . . . . 3 22 . 15 AOE 265 | . . . 7 7 . . 7 244 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total 5586 | 114 603 109 109 571 252 114 783 1896 254 781 Wait 276 | . 5 . . . . 38 147 62 . 24 Move 4702 | 95 526 106 94 547 247 75 572 1546 235 659 Hop . | . . . . . . . . . . . Pick Up 71 | 3 12 1 4 1 2 . 5 33 2 8 Fast Attach 44 | 6 3 . 1 1 . . 5 8 12 8 Attach 25 | . 1 1 2 . . . 2 18 . 1 Detach 6 | . . . . . . . 3 . 2 1 Swap 88 | 1 11 . 1 3 1 1 10 44 . 16 Drop 59 | . 2 1 3 2 2 . 4 33 2 10 Fire 288 | 9 40 . 4 17 . . 35 144 . 39 Melee 18 | . . . . . . . . 7 . 11 Ram 2 | . 1 . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 3 | . 2 . . . . . . . . 1 Escape Stasis 2 | . . . . . . . . . . 2 Rewire 2 | . . . . . . . . 1 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 12) 453 | -10/Materials | Core integrity fell below 50% 468 | -10/Materials | Lost 3 parts (1p1n1w) 724 | -10/Materials | Derelicts attacked the area 810 | -10/Materials | Entered Mines 847 | -10/Mines | Discovered new exit (range 10) 857 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 920 | -10/Mines | Entered Materials 920 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1026 | -9/Materials | Discovered new exit (range 12) 1041 | -9/Materials | Entered Mines 1042 | -9/Mines | Learned location of Storage (-9) 1049 | -9/Mines | Discovered new exit (range 6) 1174 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1174 | -9/Mines | Discovered new exit (range 5) 1238 | -9/Mines | Build established: Tank 1487 | -9/Mines | Discovered new exit (range 5) 1531 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1568 | -9/Mines | Learned Materials trap positions 1577 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1681 | -9/Mines | Entered Exiles 1695 | -9/Exiles | Discovered new exit (range 15) 1710 | -9/Exiles | Met 8R-AWN 1726 | -9/Exiles | Met EX-HEX 1753 | -9/Exiles | Met EX-BIN 1768 | -9/Exiles | Aligned with FarCom system 1769 | -9/Exiles | Given EX-Vault access code 1793 | -9/Exiles | Opened EX-Vault 1800 | -9/Exiles | Found Longsword +1 1821 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1856 | -9/Exiles | Met EX-DEC 1863 | -9/Exiles | Learned location of Zion (-7) 1941 | -9/Exiles | Discovered new exit (range 10) 1951 | -9/Exiles | Left Exiles lab with Longsword +1 1951 | -9/Exiles | Entered Mines 1972 | -8/Mines | Discovered new exit (range 11) 2081 | -8/Mines | Entered Materials 2081 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2082 | -8/Materials | Loaded intel: 19 trap records 2481 | -8/Materials | Build established: Scavenger-Tank 3029 | -8/Materials | Discovered new exit (range 9) 3042 | -8/Materials | Entered Factory 3042 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3413 | -7/Factory | Build established: Tank 3746 | -7/Factory | Lost 6 parts (2n3u1w) 4089 | -7/Factory | Build established: Scavenger-Tank 4227 | -7/Factory | Cargo convoy interrupted 4266 | -7/Factory | Repaired Arm. Treads 4320 | -7/Factory | Repaired Med. Treads 4439 | -7/Factory | Build established: Gunner 4957 | -7/Factory | Build established: Tank 5042 | -7/Factory | First assault squad dispatched 5512 | -7/Factory | Destroyed 8 combat bots 5955 | -7/Factory | System corruption reached 10% 5970 | -7/Factory | Released all parts (4) 5971 | -7/Factory | Core integrity fell below 50% 5978 | -7/Factory | Core integrity fell below 20% 5983 | -7/Factory | Manually triggered Chute Trap 5983 | -7/Factory | Sucked down chute 5983 | -7/Factory | Entered Waste 5983 | -7/Waste | The area was eerily silent 5989 | -7/Waste | Destroyed 12 combat bots 6000 | -7/Waste | Lost 17 parts (2p4n5u6w) 6058 | -7/Waste | Discovered new exit (range 12) 6262 | -7/Waste | Entered Factory 6525 | -7/Factory | Crushed by falling debris 6529 | -7/Factory | Crushed by falling debris 6705 | -7/Factory | Build established: Mutant 7458 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07325_ System corrupted: Matter fused (-8). 07330_ Acquired Imp. Medium Laser. 07339_ R-06 Scavenger collects Gauss Rifle. 07343_ R-06 Scavenger collects Faulty Imp. Medium Laser. 07347_ System corrupted: Energy discharge (-72). 07362_ System corrupted: Matter fused (-5). 07381_ System corrupted: Heat flow error (+214). 07398_ System corrupted: Heat flow error (+127). 07419_ 0VA ZD2RH4DNF8C6:ZMD7BB#H6AXZ0FMK&Z 07430_ K-01 Serf cleans the TF Node. 07435_ System corrupted: Component data lost. 07435_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8O. 07442_ Slammed into U-05 Engineer. 07442_ Destabilizing: Core damaged (-7). 07450_ System corrupted: Arm. Huge Wheel rejected. 07450_ Shield Generator destroyed. Map ----- +----------------------------------------------------+ | ?????# #???? ????????????????????????????? | | ###### #??? ???????????????????????????? | | [ # #?? ????????????????????????????? | | # ^#? ??????????????????????????????? | | # # ????????????????????????????????? | | """" + # ??????? ?????????????????????????? | | """" # + ??????? ?????????????????????????? | | """" # #?????? #????????????????????????? | | """" # #???? #????????????????????????? | | ##### #?? #????????????????????????? | | ######???# # #????????????????????????? | | ?????????# / #????????????????????????? | | ?????????# ########?#+#??????????????????????????? | | ?????????# #????????# #??????????????????????????? | | ???????### ###????### ###????????????????????????? | | ???????# #????# #????????????????????????? | | ???????# ###### T" #????????????????????????? | | ???????# " g "" #????????????????????????? | | ???????# ###### g #????????????????????????? | | ???????# ! #????# #????????????????????????? | | ???????## ##????### ###????????????????????????? | | ????????# #???????# #??????????????????????????? | | ????????# #???????#g#??????????????????????????? | | ????????# #???????#=#??????????????????????????? | | ????????# #????#### ######### p #????????????? | | ????????# #????+ ss @ Y #????????????? | | ????????# #????####+##/###### #????????????? | | ???????? ?????????? ss ??????????????????????? | | ???????? ???????? ????????????????????? | | ???????? ?????? ! #???????????????????? | | ????????####?????# #???????????????????? | | ?????????????????# = #???????????????????? | | ?????????????????#############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Wheel | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Cooling System | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Kinecellerator | -7/Factory | Scanalyzed Hyb. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 40% | -7/Factory Med. Treads | 9% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceExplosiveCarapace Manual? 0 Play Time 01:35:01 Cumulative 107.7 hours Start 2025.10.08 @ 08:28:39 End 2025.10.08 @ 10:03:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 49 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c8c022c-0797-4b71-81dc-e50fcfaaa94a