Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.02 @ 22:27:46 Player: Azken Zutik Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (623) 3115 Value Destroyed (17194) 17194 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (11478) 11478 TOTAL SCORE: 35847 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8974 Follower Combat Kills 675 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -571 Cogmind --------- Core Integrity 0/700 Matter 113/300 Energy 98/100 System Corruption 54% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Enhanced Autogun > --- INVENTORY (5) ---- Medium Reactive Plating Relay Coupler [NC] (31) Field Recycling Unit (70) Minigun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Layered Medium Armor Plating Remote Force Field Relay Coupler [NC] > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Remote Datajack > --- INVENTORY -------- Huge Storage Unit High-capacity Matter Pod Seismic Detector Improved Salvage Targeting Computer Layered Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Improved Shield Generator Relay Coupler [NC] Relay Coupler [Sentry] Dynamic Insulation System Autogun Minigun Gauss Rifle Improved Grenade Launcher Improved Grenade Launcher Long-range Missile Launcher Long-range Missile Launcher Heavy Flail [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Slots Evolved 6 | . . . 2 . 2 . . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 3 | . . . 1 . . . . . 2 . Weapon 1 | . . . . . 1 . . . . . Parts Attached 396 | 8 36 23 27 41 35 19 79 16 110 2 Power 15 | 1 2 2 . 2 3 . 2 . 3 . Engine 12 | 1 2 1 . 2 2 . 2 . 2 . Core 3 | . . 1 . . 1 . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 48 | 2 3 3 7 7 7 5 9 . 5 . Treads 43 | 2 3 1 6 7 7 5 9 . 3 . Leg 3 | . . 2 1 . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . . 2 . Utility 72 | 3 3 2 6 8 5 3 18 9 15 . Device 22 | 2 . 1 1 1 . 1 2 4 10 . Storage 3 | 1 1 . . . . . . 1 . . Processor 4 | . . . . . 1 . 3 . . . Hackware 6 | . . . . 1 . . 4 . 1 . Protection 37 | . 2 1 5 6 4 2 9 4 4 . Artifact . | . . . . . . . . . . . Weapon 261 | 2 28 16 14 24 20 11 50 7 87 2 Energy Gun 3 | . 3 . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 127 | 2 11 6 4 13 12 9 24 4 40 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 74 | . 11 4 6 4 6 1 12 . 30 . Special Weapon 13 | . 3 4 . . . . . . 6 . Impact Weapon 19 | . . . 2 2 . 1 2 2 10 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 24 | . . 1 2 5 2 . 12 1 1 . Unidentified Prototypes 4 | . . . . 2 1 . . . 1 . Corrupted Parts 3 | . . . 2 . . . . . 1 . System Corruption 14 | . . . 8 . . . . . 6 . Parts Lost 25 | . 1 1 1 2 1 3 . . 16 . Power 4 | . . . . . 1 . . . 3 . Propulsion 7 | . . . . 1 . 2 . . 4 . Utility 6 | . . . . 1 . . . . 5 . Weapon 8 | . 1 1 1 . . 1 . . 4 . Highest Loss Streak 13 | . 1 1 1 1 1 1 . . 13 . To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 99 | . 99 100 97 99 99 99 99 100 96 12 Engine 9 | . 14 1 . 10 7 9 9 9 6 . Core 1 | . . 12 11 . 1 . . . . . Treads 28 | . 27 6 28 32 35 35 35 36 29 . Leg 2 | . . 21 2 . . . . . . . Device 3 | . . . 3 4 . 2 . 11 14 . Storage 11 | . 14 14 11 11 9 9 9 9 6 . Hackware 1 | . . . . 4 . . 8 . 6 . Protection 10 | . 12 13 18 13 14 6 8 6 6 . Energy Gun 3 | . 8 . . . . . . . . . Ballistic Gun 17 | . 13 23 4 8 24 23 23 24 17 6 Launcher 2 | . 3 1 9 4 2 . . . 2 . Special Weapon 1 | . 2 1 . . . . . . . . Impact Weapon 1 | . . . 7 6 . 3 . 2 1 . Naked Turns 112 | . . . . . . . . . 112 . Heaviest Build 85 | 14 53 59 63 64 79 77 82 78 85 3 Greatest Support 83 | 40 40 40 63 63 83 83 83 80 80 5 Greatest Overweight (x) 3 | . 1 3 3 1 . 1 1 . 1 . Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 5 17 20 20 20 20 20 20 20 19 5 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 5 Average Carried 18 | 2 17 19 19 19 19 19 19 19 19 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 62% | Mutant 12% | Tank 9% | Bothacker-Mutant 6% | Bothacker-Tank 3% | Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Tank | -8/Materials Bothacker-Mutant | -8/Garrison Mutant | -8/Materials Tank | -8/Garrison Bothacker-Tank | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Matter Collected 16567 | 570 1669 1354 1025 1495 1523 954 2567 1108 4302 . Remotely . | . . . . . . . . . . . Salvage Created 21004 | 355 2989 2659 2055 968 2415 1126 2442 1006 4989 . Parts 1118 | 35 198 83 140 63 147 55 119 72 206 . Haulers Intercepted 21 | . 2 . 4 5 3 . 6 . 1 . Recyclers Shooed 19 | 1 3 8 1 1 1 . 1 . 3 . Parts Field Recycled 45 | . . . . . . . . . 45 . Retrieved Matter 154 | . . . . . . . . . 154 . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Combat Hostiles Destroyed 371 | . 35 7 40 16 53 29 48 35 108 . Guns 166 | . 3 2 3 7 38 25 26 35 27 . AOE 202 | . 32 5 34 9 15 4 22 . 81 . Classes Destroyed 18 | 3 6 . 4 1 1 1 1 . 1 . Worker 77 | 4 22 21 7 5 1 . 3 . 14 . Builder 64 | . 20 20 7 8 . . 1 . 8 . Tunneler 34 | 9 2 20 . . . . . . 3 . Hauler 21 | . 2 . 4 5 3 . 6 . 1 . Recycler 65 | 1 20 21 . 2 1 . 4 . 16 . Mechanic 13 | . . . . 2 1 . 1 . 9 . Operator 5 | . 2 . 2 1 . . . . . . Watcher 14 | . 3 . 5 . 2 . 3 . 1 . Swarmer 67 | . 6 3 6 4 8 7 7 23 3 . Cutter 3 | . . . . . . 3 . . . . Grunt 196 | . 29 4 26 8 26 17 21 7 58 . Brawler 23 | . . . 1 . 4 . 4 1 13 . Duelist 21 | . . . 1 2 2 . 5 1 10 . Protector 16 | . . . 1 1 3 . 2 . 9 . Sentry 26 | . . . 5 1 8 1 7 1 3 . Hunter 8 | . . . . . 2 1 1 2 2 . Programmer 10 | . . . . . . . . . 10 . Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 13 | 5 4 10 12 12 10 5 7 6 13 . Combat Bots Only 12 | . 3 3 5 9 10 5 5 6 12 . Max Kills in Single Turn 6 | 1 3 2 3 6 4 2 4 3 5 . Gunslinging 2 | . . . . . . 1 . 2 . . Exploded 4 | . 3 2 2 4 4 2 3 . 4 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . 01-MTF (-9/Storage) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Damage Taken 11884 | . 835 355 1159 691 1607 954 1634 682 3884 83 Core 1427 | . 112 74 205 16 118 63 103 20 655 61 Absorbed by Shields 588 | . . . . . . 5 . . 583 . Redirected to Shielding 101 | . . . . 2 99 . . . . . Regen/Repaired (Parts) 3097 | . 21 . . 332 167 . 625 552 1400 . Core Remaining (%) 53 | 100 . 25 . 44 . . . 44 . . Volleys Fired 1398 | 35 374 231 105 55 110 79 141 70 194 4 Largest 3 | 2 2 2 2 2 3 3 3 3 3 2 Hottest 100 | 40 100 100 50 60 90 73 86 73 75 50 Shots Fired 2720 | 70 468 424 111 111 329 195 373 199 431 9 Gun 2278 | 70 361 384 13 81 311 192 348 199 310 9 Cannon 2 | . . 2 . . . . . . . . Launcher 376 | . 78 15 98 30 18 3 25 . 109 . Special 64 | . 29 23 . . . . . . 12 . Kinetic 2060 | 70 143 384 13 81 311 192 348 199 310 9 Thermal 272 | . 247 25 . . . . . . . . Explosive 305 | . 78 15 27 30 18 3 25 . 109 . Electromagnetic 71 | . . . 71 . . . . . . . Robot Hit Streak 49 | 10 15 12 8 12 49 19 27 16 14 5 Robot Miss Streak 6 | 4 5 3 5 3 4 2 6 4 5 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 23 | . . . . 1 5 4 1 11 1 . Max Gunslinging Chain 2 | . . . . 1 1 1 1 2 1 . Shots Hit Robots 1733 | 41 252 293 59 59 242 129 282 115 254 7 Core Hits 1161 | 20 163 141 100 52 135 58 127 51 313 1 Critical Kills 12 | . . 1 . 2 1 1 1 3 3 . Critical Parts Destroyed 19 | . 1 4 . 1 . 2 3 . 8 . Critical Strikes 45 | . 15 5 . 3 1 3 4 3 11 . Burn 14 | . 14 . . . . . . . . . Destroy 20 | . 1 5 . . 1 3 4 2 4 . Smash 11 | . . . . 3 . . . 1 7 . Melee Attacks 131 | . . . 5 40 2 5 26 15 38 . Impact 97 | . . . 4 34 . 5 3 15 36 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 65 | . . . 2 16 1 . 20 . 26 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 51086 | 429 5076 4388 3760 2766 5000 2145 6834 1990 18578 120 Guns 22015 | 429 2731 3336 133 711 3634 1969 3798 1863 3291 120 Cannons 50 | . . 50 . . . . . . . . Explosions 25645 | . 2345 690 3547 1381 1366 176 3019 . 13121 . Melee 3047 | . . . 80 674 . . . 127 2166 . Ramming 17 | . . . . . . . 17 . . . Kinetic 20213 | 429 929 3336 133 711 3634 1969 3798 1863 3291 120 Thermal 2273 | . 1802 362 109 . . . . . . . Explosive 23344 | . 2345 690 1288 1381 1366 176 3019 . 13079 . Electromagnetic 2192 | . . . 2150 . . . . . 42 . Impact 3047 | . . . 80 674 . . . 127 2166 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 54 | . . . 14 17 3 3 3 3 39 54 Average Corruption 6 | . . . 7 16 3 3 3 3 10 46 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 695 | . . . 38 159 21 60 73 120 208 16 Message Errors 166 | . . . 5 40 4 16 14 31 54 2 Matter Fused 166 | . . . 10 51 8 17 17 22 40 1 Heat Flow Errors 72 | . . . 5 11 3 5 12 13 21 2 Energy Discharges 87 | . . . 7 19 2 4 8 16 29 2 Parts Rejected 7 | . . . 1 1 . 1 2 . 1 1 Data Loss (minor) 80 | . . . 4 17 1 5 4 22 27 . Data Loss (major) 35 | . . . 1 9 1 6 4 6 8 . Misfires 30 | . . . 2 7 . 3 4 6 7 1 Alerts 18 | . . . . . 1 1 4 3 9 . Misdirections 13 | . . . . 2 . . . . 4 7 Weapon Failures 21 | . . . 3 2 1 2 4 1 8 . Overload Shots . | . . . . . . . . . . . Overflow Damage 2047 | . 11 47 60 315 . . 70 . 1544 . Projectiles 30 | . . 30 . . . . . . . . Explosions 339 | . 11 17 34 1 . . 70 . 206 . Melee 1678 | . . . 26 314 . . . . 1338 . Knockbacks 14 | . . . . 1 . . 1 . 12 . Impact 14 | . . . . 1 . . 1 . 12 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 1813 | . 261 44 235 157 15 . 191 . 910 . Shots 59 | . 15 2 18 2 1 . 4 . 17 . Rammed 1 | . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 415 | . 128 152 327 281 238 309 415 268 261 243 Average Temperature 51 | . 26 22 99 61 35 61 81 92 78 126 Received Heat Transfer 3426 | . 228 144 336 117 549 501 594 126 831 . Effects 19 | . . . 9 2 . . 4 3 1 . Shutdowns 1 | . . . 1 . . . . . . . Energy Bleed 6 | . . . 5 . . . . . 1 . Interference 9 | . . . 1 2 . . 3 3 . . Short Circuit 2 | . . . 2 . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . 4 . . . . . . . Combat Hostiles 3 | . . . 3 . . . . . . . Parts Fried 37 | . . . 13 10 . . . . 14 . Impact Corruptions 53 | . . . 1 11 . . . . 41 . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 5 1 . . . . . . . . Heat Transferred 7363 | . 6401 724 238 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . . . 9 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Peak Influence 2603 | 70 1060 395 1291 1850 1858 2183 1379 1798 2603 1115 Initial 1207 | . . 87 54 509 1100 1207 1064 752 943 1100 Average 739 | 23 255 168 527 1041 1265 1820 1083 1429 1257 1101 Maximum Alert Level 5 | . 3 1 4 5 5 5 4 5 5 4 Low Security (%) 35 | 100 63 79 9 . . . . . . . Level 1 5 | . 7 20 25 . . . . . . . Level 2 3 | . 6 . 43 4 . . . . . . Level 3 23 | . 22 . 7 60 39 . 43 12 39 40 Level 4 20 | . . . 14 31 34 33 56 51 46 59 Level 5 9 | . . . . . 26 66 . 35 6 . High Security . | . . . . 2 . . . . 6 . Max Security . | . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . 1 . . . Squads Dispatched 94 | . 11 . 8 14 9 . 10 . 42 . Investigation 21 | . 9 . 1 8 . . 2 . 1 . Extermination 9 | . . . . . . . . . 9 . Reinforcement 18 | . 2 . 5 2 1 . 3 . 5 . Assault 42 | . . . 2 4 5 . 4 . 27 . Garrison 4 | . . . . . 3 . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . 2 . . . . . 3 . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Distress Signals 20 | . 3 . 3 2 7 . 5 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 637 | . 116 7 52 46 68 29 84 36 191 8 Peak Tracking Total 26 | . 4 3 7 9 10 5 7 6 26 6 Tactical Retreats 19 | . . . 2 4 . 1 4 1 6 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Traps Triggered 14 | . 3 1 2 3 . 2 1 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 27 | . . 11 . . . . . 16 . . Triggered . | . . . . . . . . . . . Disarmed 5 | . . . . 4 . . . 1 . . Reprogrammed 2 | . . 1 . . . . . 1 . . Reused . | . . . . . . . . . . . Traps Extracted 1 | . . 1 . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Machines Disabled 102 | . 33 3 12 26 . 7 3 5 13 . Max in Single Turn 4 | . 2 1 3 2 . 2 1 1 4 . Garrison Access 1 | . . . . . . . . . 1 . Garrison Relay 9 | . . . . . . 5 . 4 . . Phase Generator 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Machines Accessed 60 | . 9 1 4 12 12 . 15 . 7 . Terminals 42 | . 6 . 4 8 9 . 10 . 5 . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . 1 . . 2 1 . 1 . . . Recycling Units 6 | . 2 . . 2 . . 1 . 1 . Scanalyzers 3 | . . . . . 1 . 2 . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 164 | . 27 1 9 37 33 . 42 . 15 . Successful 101 | . 14 1 2 25 23 . 27 . 9 . Failed 63 | . 13 . 7 12 10 . 15 . 6 . Catastrophic 9 | . 2 . 2 1 1 . 2 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 81 | . 23 . 7 16 11 . 15 . 9 . Terminals 123 | . 22 . 9 29 22 . 28 . 13 . Fabricators . | . . . . . . . . . . . Repair Stations 15 | . 3 . . 6 2 . 4 . . . Recycling Units 7 | . 2 . . 2 . . 2 . 1 . Scanalyzers 15 | . . . . . 8 . 7 . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Terminal Hacks 31 | . 1 1 2 8 9 . 9 . 1 . Prototype ID Bank 13 | . 1 . 1 1 6 . 4 . . . Open Door 2 | . . 1 . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . Garrison Index 2 | . . . . 1 1 . . . . . Unreport Threat 3 | . . . . 2 1 . . . . . Locate Traps 1 | . . . . . . . . . 1 . Disarm Traps 1 | . . . . 1 . . . . . . Hauler Manifests 3 | . . . . 1 1 . 1 . . . Registered Prototypes 1 | . . . . . . . 1 . . . Zone Layout 2 | . . . . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 13 | . 2 . . 6 2 . 3 . . . Scan Component 7 | . 1 . . 3 1 . 2 . . . Repair 6 | . 1 . . 3 1 . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Scanalyzer 14 | . . . . . 8 . 6 . . . Insert Component 7 | . . . . . 4 . 3 . . . Analyze 7 | . . . . . 4 . 3 . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . . . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 39 | . 11 . . 11 3 . 7 . 7 . Terminals 33 | . 9 . . 9 3 . 6 . 6 . Track 3 | . 1 . . . . . 2 . . . Botnet 16 | . 3 . . 3 3 . 3 . 4 . Disrupt 1 | . . . . . . . . . 1 . Operators 2 | . . . . . . . 1 . 1 . Search 11 | . 5 . . 6 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 2 . . 2 . . 1 . 1 . Tunnel 6 | . 2 . . 2 . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 48 | . 7 . 4 7 12 . 13 . 5 . Full Trace Events 3 | . 2 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 4 . 3 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . 1 . . 3 1 . 1 . . . Time 157 | . 26 . . 55 38 . 38 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 4 . 3 . . . Part Schematics Acquired 7 | . . . . . 4 . 3 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Used RIF Installer 2 | . . . . . . 1 . 1 . . Hotswap 1 | . . . . . . . . 1 . . Robots Hacked 20 | . . . 1 4 1 . 10 . 4 . Non-combat 19 | . . . 1 3 1 . 10 . 4 . Combat 1 | . . . . 1 . . . . . . Robot Hacks Applied 37 | . . . 1 4 1 . 20 . 11 . parse_system 3 | . . . . 1 . . 2 . . . no_distress 14 | . . . 1 3 1 . 7 . 2 . find_fabricator 1 | . . . . . . . . . 1 . drop_inventory 2 | . . . . . . . 2 . . . purge_threat 14 | . . . . . . . 7 . 7 . block_reporting 1 | . . . . . . . . . 1 . formatsys_low 2 | . . . . . . . 2 . . . Relay Couplers Released 38 | . . . . . . 22 . 16 . . Machine Destruction 38 | . . . . . . 22 . 16 . . Attached 5 | . . . . . . . 4 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Total Allies 21 | . . . . 12 . 6 2 . . 1 Largest Group 11 | . . . . 11 . 6 4 1 1 1 Highest-Rated Group 188 | . . . . 188 . 96 68 22 22 31 Highest-Rated Ally 100 | . . . . 100 . 18 23 22 22 31 Total Orders 97 | . . . . 12 . 1 25 26 33 . STAY 64 | . . . . 12 . 1 17 15 19 . ROAM 1 | . . . . . . . . 1 . . FOLLOW 8 | . . . . . . . 3 1 4 . AID 24 | . . . . . . . 5 9 10 . Ally Attacks 177 | . . . . 159 . 3 10 . . 5 Total Damage 3030 | . . . . 2662 . . 264 . . 104 Kills 41 | . . . . 38 . . 3 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Turns Passed 60868 | 738 24336 6193 1622 3701 2215 3663 4216 7002 7027 155 Spaces Moved 20758 | 133 5689 636 671 1866 959 1957 1969 3364 3201 313 Core 326 | 3 . . . . . . . . 225 98 Treads 19790 | 130 5689 405 624 1866 959 1957 1969 3364 2827 . Legs 278 | . . 231 47 . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 364 | . . . . . . . . . 149 215 Fastest Speed 35 | 50 160 190 160 160 160 162 162 170 35 35 Average Speed 178 | 157 212 222 186 160 166 167 170 170 158 39 Slowest Speed 400 | 160 240 330 400 240 167 250 250 170 250 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 67 | 4 99 42 56 95 75 98 87 93 27 67 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 6 | . 2 . . 2 . . 1 . 1 . Known Exits Taken 3 | . . . 1 . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 29 | . 5 . . 6 . . 3 6 9 . Terrain Destroyed 1497 | . 424 109 101 124 83 70 214 6 366 . Melee 24 | . . . . 6 . . 3 6 9 . Projectile 9 | . 3 5 . . . . . . 1 . AOE 1464 | . 421 104 101 118 83 70 211 . 356 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Total 42153 | 596 17393 5015 924 2415 1331 2203 2613 4539 4785 339 Wait 19094 | 413 11244 4097 77 388 174 70 352 1047 1213 19 Move 20747 | 132 5688 635 670 1865 958 1956 1968 3363 3199 313 Hop 1 | . . . . . . . . . 1 . Pick Up 137 | 7 30 7 19 9 22 13 13 4 13 . Fast Attach 87 | 7 6 5 6 12 6 6 27 2 10 . Attach 36 | 1 2 2 6 2 5 4 5 1 6 2 Detach 9 | 1 . . . 2 1 1 3 . . 1 Swap 273 | . 28 16 15 27 24 9 47 13 94 . Drop 164 | . 21 11 21 15 29 13 30 7 17 . Fire 1398 | 35 374 231 105 55 110 79 141 70 194 4 Melee 131 | . . . 5 40 2 5 26 15 38 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . Escape Stasis 4 | . . . . . . 4 . . . . Rewire 44 | . . . . . . 43 . 1 . . Trap 27 | . . 11 . . . . . 16 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 739 | -11/Scrapyard | Entered Materials 740 | -10/Materials | Build established: Mutant 1095 | -10/Materials | Discovered new exit (range 16) 1190 | -10/Materials | Discovered new exit (range 13) 1511 | -10/Materials | Discovered new exit (range 16) 1695 | -10/Materials | Discovered new exit (range 7) 1940 | -10/Materials | Discovered new exit (range 15) 6551 | -10/Materials | Repaired Grenade Launcher 25075 | -10/Materials | Entered Mines 25108 | -10/Mines | Core integrity fell below 50% 25235 | -10/Mines | Learned Materials stockpile data 25273 | -10/Mines | Discovered new exit (range 4) 25885 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 31268 | -10/Mines | Entered Materials 31268 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 32058 | -9/Materials | Discovered new exit (range 12) 32187 | -9/Materials | Discovered new exit (range 16) 32449 | -9/Materials | Discovered new exit (range 12) 32468 | -9/Materials | First assault squad dispatched 32611 | -9/Materials | Core integrity fell below 50% 32665 | -9/Materials | System corruption reached 10% 32717 | -9/Materials | Identified exit to Mines 32717 | -9/Materials | Identified exit to Storage 32890 | -9/Materials | Entered Storage 32995 | -9/Storage | Met 01-MTF 33098 | -9/Storage | Repaired Hrd. Light Armor Plating 33112 | -9/Storage | Repaired Lgt. Treads 33113 | -9/Storage | Repaired Lgt. Treads 33289 | -9/Storage | Discovered new exit (range 6) 33290 | -9/Storage | First assault squad dispatched 33434 | -9/Storage | Discovered new exit (range 14) 33781 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 34086 | -9/Storage | Build established: Commander-Mutant 35852 | -9/Storage | Allies destroyed 01-MTF 35997 | -9/Storage | Build established: Mutant 36515 | -9/Storage | High security lockdown imminent 36545 | -9/Storage | Destroyed 9 combat bots 36591 | -9/Storage | Entered Materials 36591 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 37053 | -8/Materials | Build established: Tank 37391 | -8/Materials | First assault squad dispatched 37417 | -8/Materials | Discovered new exit (range 4) 37702 | -8/Materials | Destroyed 9 combat bots 37933 | -8/Materials | Garrison activated, responded to threat 38022 | -8/Materials | Identified exit to Garrison 38201 | -8/Materials | Build established: Gunner 38293 | -8/Materials | Discovered new exit (range 14) 38546 | -8/Materials | Repaired Arm. Treads 38675 | -8/Materials | Sterilization system engaged 38675 | -8/Materials | Non-combat units ordered to evacuate 38679 | -8/Materials | Destroyed 10 combat bots 38775 | -8/Materials | Combat units ordered to evacuate 38806 | -8/Materials | Entered Garrison 38815 | -8/Garrison | Installed Relay Interface Framework 38901 | -8/Garrison | Triggered checkpoint 38962 | -8/Garrison | Triggered checkpoint 39102 | -8/Garrison | Discovered new exit (range 9) 39226 | -8/Garrison | Triggered checkpoint 39322 | -8/Garrison | Garrison Relay disabled 39439 | -8/Garrison | Triggered checkpoint 39464 | -8/Garrison | Triggered checkpoint 39501 | -8/Garrison | Triggered checkpoint 39509 | -8/Garrison | Discovered new exit (range 15) 39989 | -8/Garrison | Triggered checkpoint 40159 | -8/Garrison | Discovered new exit (range 9) 40281 | -8/Garrison | Triggered checkpoint 40322 | -8/Garrison | Garrison Relay disabled 40540 | -8/Garrison | Triggered checkpoint 40600 | -8/Garrison | Garrison Relay disabled 40628 | -8/Garrison | Build established: Bothacker-Gunner 40673 | -8/Garrison | Triggered checkpoint 40995 | -8/Garrison | Garrison Relay disabled 41171 | -8/Garrison | Build established: Bothacker-Mutant 41539 | -8/Garrison | Phase Generator disabled 42145 | -8/Garrison | Garrison Relay disabled 42469 | -8/Garrison | Entered Materials 42469 | -8/Materials | Accompanied by 4 allies 42508 | -8/Materials | Identified exit to Garrison 43872 | -8/Materials | Discovered new exit (range 4) 43942 | -8/Materials | Build established: Bothacker-Tank 43979 | -8/Materials | Repaired Arm. Treads 44069 | -8/Materials | First assault squad dispatched 44814 | -8/Materials | Discovered new exit (range 10) 44881 | -8/Materials | Build established: Tank 45353 | -8/Materials | Discovered new exit (range 14) 45654 | -8/Materials | Build established: Mutant 46106 | -8/Materials | Core integrity fell below 50% 46521 | -8/Materials | Garrison activated, responded to threat 46629 | -8/Materials | Sterilization system engaged 46629 | -8/Materials | Non-combat units ordered to evacuate 46685 | -8/Materials | Entered Garrison 46685 | -8/Garrison | Accompanied by 1 ally 46744 | -8/Garrison | Triggered checkpoint 46894 | -8/Garrison | Triggered checkpoint 47203 | -8/Garrison | Build established: Tank 47397 | -8/Garrison | Discovered new exit (range 15) 47634 | -8/Garrison | Discovered new exit (range 15) 47677 | -8/Garrison | Expanded RIF knowledge: Hotswap 47955 | -8/Garrison | Triggered checkpoint 48270 | -8/Garrison | Discovered new exit (range 15) 49966 | -8/Garrison | Triggered checkpoint 50575 | -8/Garrison | Build established: Gunner 50722 | -8/Garrison | Triggered checkpoint 50780 | -8/Garrison | Garrison Relay disabled 50944 | -8/Garrison | Triggered checkpoint 50981 | -8/Garrison | Garrison Relay disabled 51140 | -8/Garrison | Triggered checkpoint 51179 | -8/Garrison | Garrison Relay disabled 51206 | -8/Garrison | Build established: Tank 51490 | -8/Garrison | Triggered checkpoint 51521 | -8/Garrison | Garrison Relay disabled 51826 | -8/Garrison | Build established: Bothacker-Tank 52182 | -8/Garrison | Build established: Bothacker-Mutant 53687 | -8/Garrison | Entered Factory 53687 | -7/Factory | Accompanied by 1 ally 53687 | -7/Factory | Evolved 2 slots: Utility x2 54087 | -7/Factory | First assault squad dispatched 55675 | -7/Factory | Build established: Bothacker-Tank 57849 | -7/Factory | System corruption reached 10% 58556 | -7/Factory | Build established: Mutant 59312 | -7/Factory | Build established: Tank 60232 | -7/Factory | High security lockdown imminent 60277 | -7/Factory | Destroyed 10 combat bots 60312 | -7/Factory | High security lockdown engaged 60386 | -7/Factory | Build established: Mutant 60492 | -7/Factory | System corruption reached 30% 60550 | -7/Factory | Destroyed 12 combat bots 60555 | -7/Factory | Lost 13 parts (1p4n4u4w) 60561 | -7/Factory | Core integrity fell below 50% 60668 | -7/Factory | Core integrity fell below 20% 60714 | -7/Factory | Manually triggered Chute Trap 60714 | -7/Factory | Sucked down chute 60714 | -7/Factory | Entered Waste 60715 | -7/Waste | Met a frightened Derelict 60717 | -7/Waste | Spotted C-40 Crusher 60729 | -7/Waste | EMP discharged 60748 | -7/Waste | Spotted C-40 Crusher 60796 | -7/Waste | Spotted C-40 Crusher 60820 | -7/Waste | Spotted C-40 Crusher 60829 | -7/Waste | EMP discharged 60848 | -7/Waste | Spotted C-40 Crusher 60865 | -7/Waste | Spotted C-40 Crusher 60869 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 60734_ System corrupted: Heat flow error (+277). 60735_ 5Z-KSA(g) Unknown Engine crushed. 60735_ 5Z-KSA(g) Unknown Energy Gun crushed. 60735_ 5Z-KSA(g) Unknown Leg crushed. 60740_ Unknown Energy Gun crushed. 60753_ 5Z-KSA(g) suffers critical hit (Destroy). 60753_ 5Z-KSA(g) destroyed. 60754_ FCU#LWYWTJK%YYR3W&RBTM 60773_ Imp. Weapon Cycler crushed. 60774_ System corrupted: Energy discharge (-24). 60781_ Unknown Leg crushed. 60789_ System corrupted: Matter fused (-5). 60805_ System corrupted: FCS attempts to trigger Enh. Autogun. 60805_ System corrupted: Enh. Autogun misfires. 60819_ ALERT: Foreign system detected. Charging EMP. 60820_ System corrupted: Slammed into ceiling. 60821_ System corrupted: Cld. VTOL Module rejected. 60829_ System corrupted (+9). 60851_ System corrupted: Heat flow error (+164). 60866_ 3EJAIE:1L:JV&FQKRM6L4T,9 U%0K>EWP9VVES Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# CC #????????????????????? | | ???????????????????# CC #????????????????????? | | ???????????????????# CC #????????????????????? | | ###??????######????# CC #????????????????????? | | #??????# #????### CC###????????????????????? | | #??????# #??????# CC#??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ######## #??????# #??????????????????????? | | #??????# CC #??????????????????????? | | #??????# CC #??????????????????????? | | #??????# @#??????????????????????? | | #??????# #??????????????????????? | | ######## #??????#CC #??????????????????????? | | #??????# #??????#CC #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????#CC #??????????????????????? | | #??????# ########CC #??????????????????????? | | #??????# = #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# ######## #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# ??????????????????????? | | #??????# #??????# ?????????????????????? | | #??????# #??????# ????????????????????? | | #??????# ???????# ???????????????????? | | #??????# ???????# ####???????????????????? | | #??????# ???????? #??????????????????????? | | #??????? ???????? #??????????????????????? | | #??????????????????? #??????????????????????? | | #??????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 30 Core Shielding 20 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 40 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Core Shielding | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Lrn. Missile Launcher | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed BiometalUltimateRay Manual? 0 Play Time 06:01:37 Cumulative 261.9 hours Start 2022.04.01 @ 14:11:45 End 2022.04.02 @ 22:27:46 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/0/0/2/0/0/0/0 Lore% 58 Gallery% 71 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d49585f-9490-4828-8773-7d04fb9f47aa