Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 15:32:18 Player: w0rldd3str0y3r Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (2169) 2169 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (831) 831 TOTAL SCORE: 6760 Bonus ------- High Alert Combat Kills 298 Follower Combat Kills 33 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 215/300 Energy 99/100 System Corruption 13% Temperature Cool (18) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Improved Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Small Storage Unit Energy Filter Medium Reactive Plating Dynamic Insulation System > --- WEAPON ----------- Cooled Particle Cannon Gauss Cannon Hammer > --- INVENTORY -------- Micro Nuclear Core Armored Huge Wheel Armored Huge Wheel Cryofiber Web Component Analysis Suite Improved Grenade Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . . 1 . Parts Attached 75 | 7 2 2 1 5 17 29 12 Power 6 | 1 2 . . . . 2 1 Engine 5 | 1 2 . . . . 2 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 17 | 2 . . . 2 6 5 2 Treads 1 | . . . . . 1 . . Leg 5 | 2 . . . . 3 . . Wheel 9 | . . . . 2 2 3 2 Hover 2 | . . . . . . 2 . Flight . | . . . . . . . . Utility 21 | 2 . 1 1 1 5 8 3 Device 9 | 1 . 1 . . 3 3 1 Storage 4 | 1 . . 1 1 1 . . Processor 2 | . . . . . 1 1 . Hackware . | . . . . . . . . Protection 6 | . . . . . . 4 2 Artifact . | . . . . . . . . Weapon 31 | 2 . 1 . 2 6 14 6 Energy Gun 9 | 1 . . . 1 4 2 1 Energy Cannon 6 | . . . . . . 6 . Ballistic Gun 5 | 1 . . . 1 1 . 2 Ballistic Cannon 1 | . . . . . . 1 . Launcher 9 | . . 1 . . 1 4 3 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . . 4 . Parts Lost 35 | . . . . . 14 5 16 Power 4 | . . . . . 1 1 2 Propulsion 9 | . . . . . 5 2 2 Utility 10 | . . . . . 3 . 7 Weapon 12 | . . . . . 5 2 5 Highest Loss Streak 14 | . . . . . 13 4 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 100 100 100 100 89 67 77 Engine 10 | . 14 14 14 14 7 6 5 Leg 11 | . 28 28 28 . 19 . . Wheel 10 | . . . . 28 11 11 14 Hover 1 | . . . . . . 4 . Device 9 | . 14 14 14 3 8 5 17 Storage 13 | . 14 14 14 24 16 7 6 Processor 2 | . . . . . 7 4 . Protection 2 | . . . . . . 4 9 Energy Gun 6 | . 14 14 14 3 13 . . Energy Cannon 2 | . . . . . . 7 5 Ballistic Gun 4 | . 14 10 . 13 2 . 1 Ballistic Cannon 1 | . . . . . . 5 . Launcher 5 | . . 3 14 11 . 4 5 Impact Weapon 1 | . . . . . . 1 6 Peak Build Rating 47 | 9 9 9 8 9 16 47 47 Average Rating 18 | 4 9 8 8 8 13 27 41 On Entrance 11 | . 9 9 8 8 9 2 45 Naked Turns 27 | . . . . . 22 . 5 Heaviest Build 54 | 12 14 16 21 23 24 54 53 Greatest Support 56 | 20 20 20 20 20 35 56 56 Greatest Overweight (x) 16 | . . . 1 1 1 16 5 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 8 8 Average Capacity 8 | 7 8 8 9 10 9 8 7 Most Carried 10 | 4 8 8 8 10 10 8 8 Average Carried 7 | 2 5 8 8 9 8 6 7 Final Capacity 10 | 8 8 8 10 10 8 8 5 Final Carried 10 | 4 8 8 8 10 5 8 2 Class Distribution -------------------- 79% | Mutant 18% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 1204 | 161 66 . . 119 290 339 229 Remotely . | . . . . . . . . Salvage Created 2345 | 49 116 . . 139 661 836 544 Parts 120 | 6 6 . . 13 29 40 26 Haulers Intercepted 3 | . 1 . . . 1 1 . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 39 | . 1 . . 5 9 9 15 Melee 1 | . . . . . . . 1 Guns 9 | . 1 . . 3 5 . . Cannons 14 | . . . . . . 6 8 AOE 15 | . . . . 2 4 3 6 Classes Destroyed 12 | 1 3 . . 2 2 4 . Worker 5 | . . . . . . 5 . Builder 2 | . . . . . . 2 . Tunneler 3 | 2 . . . . . 1 . Hauler 3 | . 1 . . . 1 1 . Recycler 6 | . . . . . 1 5 . Mechanic 1 | . . . . . . 1 . Watcher 5 | . 1 . . . 2 2 . Swarmer 9 | . . . . 3 . 3 3 Grunt 17 | . 1 . . . 6 2 8 Sentry 9 | . . . . 2 2 2 3 Hunter 2 | . . . . . 1 1 . Programmer 2 | . . . . . . 1 1 Best Kill Streak 12 | 2 1 . . 3 4 12 7 Combat Bots Only 7 | . 1 . . 3 3 5 7 Max Kills in Single Turn 11 | 1 1 . . 2 3 11 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 2 3 1 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 558 | . 3 . . 5 108 66 376 Missed 193 | . 1 . . 1 34 14 143 Damage Taken 4720 | . 23 . . 50 1245 806 2596 Core 1024 | . . . . . 324 72 628 Absorbed by Shields 32 | . . . . . 32 . . Ignored by Resistances 213 | . . . . . . 107 106 Core Remaining (%) 80 | 100 . . . 100 41 . . Volleys Fired 121 | 5 15 . . 5 42 23 31 Largest 2 | 2 2 . . 2 2 2 2 Hottest 138 | 60 60 . . 63 90 138 126 Shots Fired 200 | 10 30 . . 8 81 35 36 Gun 135 | 10 30 . . 7 79 . 9 Cannon 47 | . . . . . . 33 14 Launcher 18 | . . . . 1 2 2 13 Special . | . . . . . . . . Kinetic 48 | 5 15 . . 4 3 13 8 Thermal 29 | . . . . . . 15 14 Explosive 18 | . . . . 1 2 2 13 Electromagnetic 105 | 5 15 . . 3 76 5 1 Robot Hit Streak 22 | 2 4 . . 7 22 6 16 Robot Miss Streak 3 | 3 2 . . 1 2 3 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 138 | 4 18 . . 7 61 23 25 Core Hits 107 | 3 6 . . 7 34 27 30 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 Critical Strikes 5 | . . . . . . 4 1 Blast 3 | . . . . . . 3 . Smash 2 | . . . . . . 1 1 Melee Attacks 9 | . . . . . . 7 2 Impact 9 | . . . . . . 7 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5848 | 71 223 6 . 227 1624 2185 1512 Guns 1426 | 71 223 . . 97 947 . 88 Cannons 1296 | . . . . . . 664 632 Explosions 2945 | . . . . 126 675 1377 767 Melee 164 | . . . . . . 144 20 Ramming 17 | . . 6 . 4 2 . 5 Kinetic 514 | 22 79 . . 63 44 232 74 Thermal 2624 | . . . . . 540 1452 632 Explosive 1356 | . . . . 126 135 328 767 Electromagnetic 1173 | 49 144 . . 34 903 29 14 Impact 164 | . . . . . . 144 20 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . . 13 Average Corruption 5 | . . . . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Message Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Overload Shots 23 | . . . . . . 9 14 Effects 3 | . . . . . . . 3 Energy Bleed 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Overflow Damage 417 | . . . . . 36 283 98 Projectiles 85 | . . . . . . 12 73 Explosions 268 | . . . . . 36 227 5 Melee 64 | . . . . . . 44 20 Knockbacks 3 | . . . . . . 3 . Impact 1 | . . . . . . 1 . Kinetic 2 | . . . . . . 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 481 | . . . . 9 149 236 87 Shots 9 | . . . . 1 2 3 3 Rammed 3 | . . . . 1 . 1 1 Targets Rammed 5 | . . 1 . 1 1 1 1 Kicked 2 | . . 1 . . 1 . . Crushed . | . . . . . . . . Highest Temperature 431 | 40 32 . . 33 199 431 338 Average Temperature 87 | 20 15 . . 15 59 136 133 Received Heat Transfer 1073 | . 12 . . 9 503 144 405 Effects 4 | . . . . . . 1 3 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Parts Fried 13 | . 2 . . . 6 5 . Impact Corruptions 3 | . . . . . . 2 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 2 . Heat Transferred 2135 | . . . . . 350 1185 600 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Peak Influence 737 | 10 80 31 . 80 282 564 737 Initial 394 | . 6 31 . . 17 126 394 Average 224 | 2 26 31 . 41 78 358 616 Maximum Alert Level 3 | . . . . . 1 2 3 Low Security (%) 60 | 100 100 100 . 100 88 26 . Level 1 16 | . . . . . 11 38 18 Level 2 15 | . . . . . . 34 30 Level 3 6 | . . . . . . . 51 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . . . 1 3 . Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement . | . . . . . . . . Assault 1 | . . . . . . 1 . Garrison 2 | . . . . . 1 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 6 | . . . . 1 5 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 5 . . 5 28 14 19 Peak Tracking Total 10 | . 2 . . 2 10 4 6 Tactical Retreats 5 | . . . . . 4 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 3 | . 1 . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 28 | . . . . . 4 24 . Max in Single Turn 19 | . . . . . 3 19 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 11 | . 3 . 2 . 3 3 . Terminals 6 | . 3 . . . 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 44 | . 5 . 23 . 9 7 . Successful 34 | . 1 . 23 . 6 4 . Failed 10 | . 4 . . . 3 3 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 3 . 1 . 2 1 . Terminals 13 | . 5 . . . 2 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 5 | . . . . . 5 . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 27 | . 1 . 23 . . 3 . Record 24 | . 1 . 22 . . 1 . Robot Schematic 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . . . 1 3 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . 1 . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . Machine Destruction 2 | . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 2 . . Highest-Rated Group 40 | . . . . 40 24 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 18 | . . . . . 18 . . Total Damage 175 | . . . . . 175 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 3874 | 106 358 199 538 561 587 1073 452 Spaces Moved 2575 | 71 127 163 323 509 313 735 334 Core 114 | 10 . . . . 91 1 12 Treads . | . . . . . . . . Legs 896 | 61 127 163 323 . 222 . . Wheels 1565 | . . . . 509 . 734 322 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 95 50 95 50 Average Speed 114 | 110 120 120 166 95 125 107 98 Slowest Speed 850 | 120 120 120 190 95 190 850 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 39 | 5 24 47 70 74 31 23 45 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 2 | . . . . . . 2 . Terrain Destroyed 260 | . . . . 10 58 95 97 Melee 2 | . . . . . . 2 . Projectile 7 | . . . . . . 6 1 AOE 251 | . . . . 10 58 87 96 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 3268 | 86 305 165 325 578 425 969 415 Wait 409 | . 156 . 1 49 40 139 24 Move 2566 | 70 126 162 322 508 312 735 331 Hop . | . . . . . . . . Pick Up 42 | 4 4 . . 6 8 18 2 Fast Attach 29 | 7 . . . . 3 15 4 Attach 22 | . . . . . 10 8 4 Detach 1 | . . . . . 1 . . Swap 24 | . 2 2 1 5 4 6 4 Drop 31 | . 2 . 1 4 4 17 3 Fire 121 | 5 15 . . 5 42 23 31 Melee 9 | . . . . . . 7 2 Ram 3 | . . . . 1 . 1 1 Kick 2 | . . 1 . . 1 . . Crush . | . . . . . . . . Escape Stasis 9 | . . . . . . . 9 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 14) 465 | -10/Materials | Entered Mines 651 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 652 | -10/Mines | Discovered new exit (range 5) 664 | -10/Mines | Entered Exiles 692 | -10/Exiles | Met 8R-AWN 715 | -10/Exiles | Met EX-HEX 831 | -10/Exiles | Met EX-DEC 869 | -10/Exiles | Learned location of Zion (-7) 916 | -10/Exiles | Met EX-BIN 947 | -10/Exiles | Aligned with FarCom system 949 | -10/Exiles | Given EX-Vault access code 1002 | -10/Exiles | Opened EX-Vault 1056 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1182 | -10/Exiles | Discovered new exit (range 14) 1202 | -10/Exiles | Entered Mines 1347 | -9/Mines | Assembled infested the area 1352 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1598 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1720 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1753 | -9/Mines | Discovered new exit (range 8) 1754 | -9/Mines | Learned location of Storage (-8) 1763 | -9/Mines | Entered Materials 1763 | -8/Materials | Accompanied by 2 allies 1763 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2143 | -8/Materials | Garrison activated, responded to threat 2296 | -8/Materials | Core integrity fell below 50% 2299 | -8/Materials | Released all parts (2) 2330 | -8/Materials | Lost 13 parts (1p5n3u4w) 2337 | -8/Materials | Discovered new exit (range 12) 2350 | -8/Materials | Entered Factory 2350 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2795 | -7/Factory | Build established: Skirmisher 3031 | -7/Factory | Lost 4 parts (1p2n1w) 3342 | -7/Factory | Garrison activated, responded to threat 3419 | -7/Factory | Build established: Mutant 3423 | -7/Factory | Identified exit to Garrison 3423 | -7/Factory | Entered Garrison 3547 | -7/Garrison | Destroyed 7 combat bots 3675 | -7/Garrison | Triggered checkpoint 3724 | -7/Garrison | Discovered new exit (range 13) 3775 | -7/Garrison | Triggered checkpoint 3810 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3857 | -7/Garrison | Core integrity fell below 50% 3864 | -7/Garrison | Crushed by falling debris 3865 | -7/Garrison | System corruption reached 10% 3870 | -7/Garrison | Released all parts (2) 3872 | -7/Garrison | Core integrity fell below 20% 3875 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03843_ Dynamic Insulation System destroyed. 03847_ Hammer destroyed. 03848_ Slammed into P-60 Hacker. 03850_ The unstable cave ceiling collapses. 03851_ Acquired 12 matter. 03853_ Acquired Shock Rifle. 03855_ System corrupted: Energy discharge (-34). 03857_ Shock Rifle destroyed. 03860_ The unstable cave ceiling collapses. 03860_ Focal Shield destroyed. 03862_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 03864_ The unstable cave ceiling collapses. 03864_ Crushed by falling debris. 03864_ Sml. Storage Unit destroyed. 03864_ System corrupted by crushing effect (+3). 03864_ Mic. Nuclear Core destroyed. 03864_ System corrupted by crushing effect (+2). 03867_ The unstable cave ceiling collapses. 03870_ Released Arm. Huge Wheel. 03871_ H#GCMZKQT6=WHZJ>OCAN QZB1,R Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????###??################ | | ???????????????## ??# | | ???????????????"# #?# | | ???????????????" #?# | | ???????????????? #?# ############ | | ???????????????? #?# #??????????? | | ????????????????# #?# #??????????? | | ????????????????# #?# #??????????? | | ???????######???# #?# #??????????? | | ???????#! # ###?# #?# #??????????? | | ???????#! ##### #?# #??????????? | | ????####+ # #?# #??????????? | | ????# == p #?# #??????????? | | ????####+## # #?# #??????????? | | ???????#! Yp ### #?# #??????????? | | ???????#! ## #?# #??????????? | | ???????### ## ### #??????????? | | ?????????# ## #??????????? | | ????????## # ## #??????????? | | ????????# ###### #??????????? | | ????????# # #????# #??????????? | | ????????# # @ ##????# #??????????? | | ????????## ! *######## #??????????? | | ????????# =Y #??????????? | | ????????# < #??????????? | | ????????# #??????????? | | ????????################ #??????????? | | ??????????????????????## ##?????????? | | ?????????????????????## #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# ###?????????? | | ?????????????????????# ##?????????? | | ?????????????????????# #?????????? | | ?????????????????????######?????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 300 Resistance: KI 30 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Energy Filtering 30 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Disposable Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed XenonLightningLoader Manual? 0 Play Time 00:51:56 Cumulative 16.8 hours Start 2025.02.16 @ 01:23:34 End 2025.02.16 @ 15:32:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7331ba72-3a6e-4ded-bf4e-7c1cfe2520b9