Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 13:36:52 Player: Lazz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1476) 1476 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4061 Bonus ------- None Cogmind --------- Core Integrity 5/700 Matter 7/300 Energy 88/100 System Corruption 9% Temperature Cool (0) Movement Hovering (180) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Hover Unit > --- UTILITY (3) ------ (None) > --- WEAPON (6) ------- Heavy Rocket Launcher Heavy Rocket Launcher Chainsword > --- INVENTORY (5) ---- Small Storage Unit Medium Armor Plating System Shield Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Enhanced Autogun Gauss Rifle Missile Launcher > --- INVENTORY -------- Light Treads Carbon-fiber Leg Compact Wheel Improved Heat Sink Small Storage Unit Medium Matter Pod Seismic Detector Advanced Targeting Computer Improved Propulsion Shielding Improved Utility Shielding Light Armor Plating Medium Armor Plating Graphene Brace System Shield Grenade Launcher Heavy Flail Chainsword [Rating: 40] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 4 | . . . 2 2 Parts Attached 48 | 7 1 . 30 10 Power 4 | 1 . . 3 . Engine 3 | 1 . . 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 13 | 2 . . 8 3 Treads 11 | 2 . . 7 2 Leg 1 | . . . 1 . Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 12 | 2 1 . 8 1 Device 5 | 1 . . 3 1 Storage 2 | 1 1 . . . Processor 3 | . . . 3 . Hackware 1 | . . . 1 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 19 | 2 . . 11 6 Energy Gun 2 | . . . 1 1 Energy Cannon 5 | . . . 5 . Ballistic Gun 5 | 2 . . 2 1 Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon 2 | . . . 1 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 33 | . . 1 17 15 Power 3 | . . 1 1 1 Propulsion 10 | . . . 5 5 Utility 6 | . . . 4 2 Weapon 14 | . . . 7 7 Highest Loss Streak 13 | . . 1 13 9 To Critical Strikes . | . . . . . Average Backups 11 | 2 5 6 13 13 Power . | . . . . . Propulsion 1 | . 1 1 2 2 Utility 7 | . 1 2 8 8 Weapon 2 | 1 2 3 3 2 Tool/Special . | . . . . . Unused Backups 12 | . . . 2 10 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 10 | . . . 2 8 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 100 99 87 57 Engine 6 | . 14 13 5 4 Treads 22 | . 28 28 24 15 Device 3 | . 14 14 1 3 Storage 8 | . 14 14 9 5 Processor 6 | . . . 8 5 Hackware 2 | . . . 3 . Protection 1 | . . . 2 . Energy Gun 2 | . . . 2 3 Energy Cannon 5 | . . . 9 1 Ballistic Gun 14 | . 28 28 14 9 Launcher 3 | . . . 4 4 Peak Build Rating 40 | 7 7 7 31 40 Average Rating 20 | 6 7 6 21 26 On Entrance 10 | . 7 7 6 31 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 16 | . . . . 16 Heaviest Build 78 | 12 47 47 77 78 Greatest Support 68 | 40 40 40 63 68 Greatest Overweight (x) 3 | 2 1 1 2 3 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 18 20 20 15 Most Carried 20 | 4 6 6 20 17 Average Carried 11 | 2 5 6 13 13 Final Capacity 20 | 8 20 20 20 5 Final Carried 15 | 4 6 6 15 4 Class Distribution -------------------- 36% | Scavenger-Gunner 26% | Mutant 17% | Gunner 9% | Scientist-Gunner 6% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 958 | 390 . 20 409 139 Remotely . | . . . . . Salvage Created 1583 | 177 . . 1017 389 Parts 96 | 10 . . 68 18 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 31 | . . . 23 8 Guns 9 | . . . 5 4 Cannons 11 | . . . 11 . AOE 11 | . . . 7 4 Classes Destroyed 14 | 3 . . 10 1 Worker 3 | 1 . . 1 1 Builder 2 | . . . 2 . Tunneler 3 | 3 . . . . Hauler 2 | . . . 1 1 Recycler 1 | 1 . . . . Operator 2 | . . . 1 1 Watcher 1 | . . . 1 . Swarmer 6 | . . . 6 . Grunt 14 | . . . 8 6 Sentry 6 | . . . 5 1 Specialist 2 | . . . 2 . Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Heavy 1 | . . . 1 . Best Kill Streak 6 | 4 . . 6 3 Combat Bots Only 4 | . . . 4 3 Max Kills in Single Turn 3 | 1 . . 3 3 Gunslinging . | . . . . . Exploded 3 | . . . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 467 | . . 12 228 227 Missed 146 | . . 2 74 70 Hits 321 | . . 10 154 157 Melee 3 | . . . . 3 Projectile 318 | . . 10 154 154 Critical Strikes 17 | . . 1 10 6 Damage Taken 5186 | . . 211 2570 2405 Core 1189 | . . 81 413 695 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 . 67 24 . Volleys Fired 119 | 15 1 2 69 32 Largest 4 | 2 2 2 4 4 Hottest 183 | 40 40 40 183 169 Shots Fired 298 | 30 2 4 187 75 Gun 189 | 30 2 4 108 45 Cannon 84 | . . . 71 13 Launcher 15 | . . . 6 9 Special 10 | . . . 2 8 Kinetic 166 | 30 2 4 92 38 Thermal 109 | . . . 89 20 Explosive 15 | . . . 6 9 Electromagnetic . | . . . . . Robot Hit Streak 24 | 5 . 2 24 15 Robot Miss Streak 4 | 3 2 1 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 185 | 15 . 3 120 47 Core Hits 88 | 8 . . 54 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4354 | 178 5 36 2558 1577 Guns 1512 | 178 . 36 719 579 Cannons 1449 | . . . 1288 161 Explosions 1328 | . . . 534 794 Melee 29 | . . . . 29 Ramming 36 | . 5 . 17 14 Kinetic 1121 | 178 . 36 496 411 Thermal 1953 | . . . 1511 442 Explosive 1215 | . . . 534 681 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 29 | . . . . 29 Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . . 12 Message Errors 5 | . . . . 5 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 18 | . . . 10 8 Projectiles 6 | . . . 6 . Explosions 12 | . . . 4 8 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 349 | . . . 136 213 Shots 10 | . . . 5 5 Rammed 9 | . 1 . 4 4 Targets Rammed 10 | . 1 . 5 4 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 453 | . . . 453 335 Average Temperature 125 | . . . 131 105 Received Heat Transfer 1482 | . . 30 585 867 Effects 10 | . . . 10 . Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . . 2 . Interference 7 | . . . 7 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 3 1 Heat Transferred 3175 | . . . 2516 659 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 171 | 10 11 . 171 131 Initial 47 | . . . . 47 Average 56 | 1 . . 70 53 Influence Increases 1258 | 25 11 . 747 475 Destroy 0b10 Robot/C 620 | . . . 460 160 Destroy 0b10 Robot/NC 70 | 25 . . 30 15 Destroy Leader 166 | . . . 134 32 Successful Hack 31 | . 11 . 20 . Disable Machine 120 | . . . 15 105 Destroy Structure 146 | . . . 43 103 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 90 | . . . 30 60 Influence Decreases 1127 | 25 11 . 641 450 Entered New Map 59 | . . . . 59 Time Decay 825 | 25 11 . 471 318 Lost Part 243 | . . . 170 73 Squads Dispatched 14 | . . . 6 8 Investigation 2 | . . . 1 1 Extermination 2 | . . . . 2 Reinforcement 7 | . . . 5 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 1 2 37 18 Peak Tracking Total 8 | . 1 2 5 8 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 8 | . . . 1 7 Max in Single Turn 4 | . . . 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 9 | . 1 . 6 2 Terminals 7 | . 1 . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 32 | . 4 . 25 3 Successful 18 | . 3 . 15 . Failed 13 | . . . 10 3 Catastrophic 6 | . . . 4 2 Database Lockouts 1 | . 1 . . . Manual 12 | . 3 . 8 1 Terminals 20 | . 4 . 15 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 10 | . . . 10 . Garrison Access 2 | . . . . 2 Terminal Hacks 8 | . 2 . 6 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Security Status 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 9 | . . . 9 . Retrieve Study 9 | . . . 9 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 7 | . 1 . 4 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 9 | . . . 9 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked 4 | . . . . 4 Non-combat 3 | . . . . 3 Combat 1 | . . . . 1 Robot Hacks Applied 5 | . . . . 5 parse_system 2 | . . . . 2 no_distress 2 | . . . . 2 find_chute 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 597 | 117 174 167 139 . Sensors 101 | . . . 101 . Seismic 496 | 117 174 167 38 . Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 2967 | 194 174 167 1640 792 Spaces Moved 1440 | 78 67 68 668 559 Core 333 | 8 . . . 325 Treads 1085 | 70 67 68 668 212 Legs . | . . . . . Wheels . | . . . . . Hover 22 | . . . . 22 Flight . | . . . . . Fastest Speed 50 | 50 160 240 160 50 Average Speed 168 | 155 220 240 198 120 Slowest Speed 250 | 160 240 240 240 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 15 9 48 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 23 | . . . 10 13 Terrain Destroyed 154 | . . . 41 113 Melee 3 | . . . . 3 Projectile 4 | . . . 4 . AOE 147 | . . . 37 110 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 1740 | 120 90 69 844 617 Wait 79 | 17 20 . 39 3 Move 1436 | 77 66 67 667 559 Hop . | . . . . . Pick Up 30 | 4 1 . 22 3 Fast Attach 28 | 7 . . 13 8 Attach 15 | . . . 12 3 Detach 2 | . . . 2 . Swap 9 | . 1 . 8 . Drop 7 | . . . 7 . Fire 119 | 15 1 2 69 32 Melee 5 | . . . . 5 Ram 3 | . . . . 3 Kick . | . . . . . Crush 7 | . 1 . 5 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 195 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 6) 369 | -10/Materials | Entered Subcaves 506 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 524 | -10/Subcaves | Discovered new exit (range 6) 536 | -10/Subcaves | Entered Materials 536 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 826 | -8/Materials | Discovered new exit (range 3) 1520 | -8/Materials | Core integrity fell below 50% 1559 | -8/Materials | Lost 13 parts (1p5n2u5w) 1780 | -8/Materials | Build established: Scavenger-Gunner 2002 | -8/Materials | Lost 3 parts (1u2w) 2070 | -8/Materials | Discovered new exit (range 16) 2176 | -8/Materials | Entered Factory 2176 | -7/Factory | Evolved 2 slots: Weapon x2 2291 | -7/Factory | Garrison activated, responded to threat 2739 | -7/Factory | Core integrity fell below 50% 2741 | -7/Factory | Released all parts (2) 2766 | -7/Factory | Core integrity fell below 20% 2770 | -7/Factory | Lost 9 parts (3n1u5w) 2968 | -7/Factory | Self-destructed Last Messages --------------- detected, Programmers report to Factory Zone 5D. 02786_ K-01 Serf cleans the Fusion Modulator. 02796_ K-01 Serf collects debris. 02808_ 9XWC:H3ZWTX UWKZPKO,1LS 02847_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02849_ EU6 H9AIVOYZ 4DO/LC# 02849_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 02889_ &C2QMY8ECP &M1XJD2Q2BN&RAO2G 02900_ Acquired Hvy. Rocket Launcher. 02908_ System corrupted: Energy discharge (-22). 02912_ Acquired Hvy. Rocket Launcher. 02929_ Acquired Imp. Hover Unit. 02959_ Fusion Modulator explodes. 02961_ Assembly Bed disabled. 02967_ The unstable cave ceiling collapses. 02967_ Critical hit (Burn: +37). 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"???? | | " """ =#?????????????????????# #????? ????? | | #?????????????????????##########????? ????? | | #????????????????????????????????????#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Mining Laser | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Field Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Not Today, Chutes Challenges ------------ None Game ------ Seed ExpertFrostDeflector Manual? 0 Play Time 00:24:17 Cumulative 176.1 hours Start 2026.04.14 @ 13:17:15 End 2026.04.14 @ 13:36:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47316221-ce69-40c5-b1df-23e7995ddc0e