Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 22:42:45 Player: COGMINDER69 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (99) 495 Value Destroyed (2494) 2494 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 6962 Bonus ------- High Alert Combat Kills 213 Aligned with FarCom 300 Cogmind --------- Core Integrity 645/700 Matter 160/300 Energy 140/140 System Corruption 8% Temperature Cool (0) Movement Flying (28) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Surge Thruster Surge Thruster > --- UTILITY (6) ------ Improved Sensor Array Advanced Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Improved Datajack Heavy Mace > --- INVENTORY (5) ---- Micro Nuclear Core Surge Thruster Authchip [Propulsion] Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg Potential Leg Potential Leg > --- UTILITY ---------- Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Minigun Great Maul > --- INVENTORY -------- Light Nuclear Core VSS Leg VSS Leg Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cryofiber Web Heat Sink Improved Sensor Array Signal Interpreter Advanced Targeting Computer Reaction Control System Hardened Light Armor Plating Hardened Medium Armor Plating Reactive Plating Hacking Suite Authchip [Weapon] Light Cannon Grenade Launcher Rocket Launcher Datajack [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Flight Unit Surge Thruster Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 71 | 9 10 5 4 1 25 17 Power 8 | 1 1 1 . . 3 2 Engine 3 | 1 1 . . . . 1 Core 5 | . . 1 . . 3 1 Reactor . | . . . . . . . Propulsion 19 | 4 1 1 2 . 6 5 Treads 3 | 2 . 1 . . . . Leg 11 | 2 1 . 2 . 6 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . . . . . . 5 Utility 27 | 1 6 1 . . 10 9 Device 10 | . 2 1 . . 2 5 Storage 3 | 1 2 . . . . . Processor 3 | . 1 . . . 1 1 Hackware 3 | . . . . . . 3 Protection 8 | . 1 . . . 7 . Artifact . | . . . . . . . Weapon 17 | 3 2 2 2 1 6 1 Energy Gun 6 | 3 1 2 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon 3 | . 1 . 1 1 . . Launcher 3 | . . . . . 3 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 18 | . . . . . 13 5 Power 4 | . . . . . 3 1 Propulsion 1 | . . . . . 1 . Utility 9 | . . . . . 5 4 Weapon 4 | . . . . . 4 . Highest Loss Streak 6 | . . . . . 6 3 To Critical Strikes . | . . . . . . . Average Backups 17 | 2 8 16 21 21 22 5 Power 1 | . 1 1 2 2 1 1 Propulsion 4 | 1 2 2 5 4 6 . Utility 8 | . 3 8 10 11 10 2 Weapon 2 | . 1 2 3 3 3 1 Tool/Special . | . . . . . . . Unused Backups 22 | . . 2 . . 10 10 Power 1 | . . 1 . . . . Propulsion 10 | . . . . . 6 4 Utility 9 | . . . . . 4 5 Weapon 2 | . . 1 . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 99 100 95 100 98 96 Engine 4 | . 14 13 . . . . Core 6 | . . . 14 14 8 6 Treads 8 | . 15 28 20 . . . Leg 19 | . 12 . 7 28 35 . Flight 2 | . . . . . . 29 Device 6 | . 5 12 14 . 4 11 Storage 10 | . 14 14 14 14 9 . Processor 2 | . 3 . . . 2 7 Hackware 1 | . . . . . . 15 Protection 10 | . 4 1 . 14 19 7 Energy Gun 4 | . 15 14 3 . . . Ballistic Gun 2 | . . . . . 5 . Ballistic Cannon 10 | . 12 14 14 28 4 . Impact Weapon 2 | . . . . . 5 7 Special Melee Weapon 1 | . . . 6 . . 6 Peak Build Rating 51 | 6 9 19 34 32 51 44 Average Rating 30 | 5 8 11 21 31 47 39 On Entrance 20 | . 6 9 19 31 32 49 Naked Turns . | . . . . . . . Heaviest Build 117 | 14 34 94 94 95 117 16 Greatest Support 92 | 40 40 40 60 60 92 16 Greatest Overweight (x) 3 | 2 1 2 3 1 1 . Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 20 | 7 11 20 25 25 25 5 Most Carried 25 | 4 12 25 25 25 25 23 Average Carried 18 | 2 8 17 24 24 23 5 Final Capacity 25 | 8 15 25 25 25 25 5 Final Carried 25 | 4 12 25 25 25 23 4 Class Distribution -------------------- 90% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1953 | 290 293 158 . 94 1033 85 Remotely 28 | . 28 . . . . . Salvage Created 2895 | 100 796 223 . 9 1682 85 Parts 145 | 1 43 16 . 4 81 . Haulers Intercepted 7 | . 2 . . . 4 1 Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 65 | . 14 7 . . 43 1 Melee 6 | . . . . . 6 . Guns 13 | . 3 3 . . 7 . Cannons 21 | . 10 4 . . 7 . AOE 14 | . 1 . . . 13 . Classes Destroyed 15 | 1 8 . . . 5 1 Worker 6 | . 2 . . . 4 . Builder 6 | . 1 . . 1 4 . Tunneler 1 | . . . . . 1 . Hauler 7 | . 2 . . . 4 1 Recycler 6 | 1 2 1 . . 2 . Operator 2 | . 1 . . . 1 . Watcher 6 | . 2 . . . 4 . Swarmer 20 | . 5 3 . . 12 . Cutter 2 | . . . . . 2 . Grunt 30 | . 8 4 . . 18 . Sentry 8 | . . . . . 8 . Specialist 1 | . . . . . 1 . Hunter 2 | . . . . . 2 . Programmer 1 | . . . . . . 1 Subdweller 1 | . 1 . . . . . Best Kill Streak 17 | 1 12 3 . 1 17 1 Combat Bots Only 8 | . 6 3 . . 8 1 Max Kills in Single Turn 6 | 1 3 2 . 1 6 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 . . . 3 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 370 | . 40 32 . . 284 14 Missed 123 | . 14 6 . . 94 9 Hits 247 | . 26 26 . . 190 5 Projectile 247 | . 26 26 . . 190 5 AOE 3 | . . . . . 3 . Critical Strikes 7 | . . . . . 6 1 Damage Taken 3952 | . 348 292 . . 2962 350 Core 418 | . 77 41 . . 245 55 Absorbed by Shields . | . . . . . . . Redirected to Shielding 75 | . . . . . 75 . Ignored by Resistances 30 | . . . . . 30 . Regen/Repaired (Parts) 267 | . . . . . 267 . Core Remaining (%) 69 | 100 . . . 52 55 . Volleys Fired 160 | 4 48 17 . 2 89 . Largest 2 | 2 2 2 . 2 2 . Hottest 95 | 80 95 95 . 63 66 . Shots Fired 257 | 8 96 34 . 4 115 . Gun 123 | 8 52 17 . . 46 . Cannon 115 | . 44 17 . 4 50 . Launcher 19 | . . . . . 19 . Special . | . . . . . . . Kinetic 161 | . 44 17 . 4 96 . Thermal 37 | . 20 17 . . . . Explosive 19 | . . . . . 19 . Electromagnetic 40 | 8 32 . . . . . Robot Hit Streak 19 | 8 10 8 . 1 19 . Robot Miss Streak 4 | . 4 2 . 1 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 234 | 8 57 21 3 2 134 9 Core Hits 113 | 1 31 11 . 1 69 . Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 15 | . . . . . 11 4 Critical Strikes 25 | . 5 . . . 16 4 Burn 1 | . 1 . . . . . Blast 6 | . 3 . . . 3 . Corrupt 1 | . 1 . . . . . Smash 17 | . . . . . 13 4 Melee Attacks 95 | . . . 3 . 63 29 Impact 89 | . . . . . 61 28 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 16 | . . . 3 . 11 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7433 | 100 1105 381 . 50 5377 420 Guns 1454 | 100 474 214 . . 666 . Cannons 1334 | . 466 161 . 40 667 . Explosions 1600 | . 155 . . . 1445 . Melee 3019 | . . . . . 2599 420 Ramming 26 | . 10 6 . 10 . . Kinetic 2000 | . 466 161 . 40 1333 . Thermal 616 | . 402 214 . . . . Explosive 1445 | . . . . . 1445 . Electromagnetic 327 | 100 227 . . . . . Impact 3019 | . . . . . 2599 420 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 4 | . . . . . . 4 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1229 | . . . . . 980 249 Projectiles 16 | . . . . . 16 . Explosions 18 | . . . . . 18 . Melee 1195 | . . . . . 946 249 Knockbacks 31 | . 8 1 . . 20 2 Impact 10 | . . . . . 8 2 Kinetic 20 | . 8 1 . . 11 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 111 | . 36 . . . 75 . Shots 4 | . 1 . . . 3 . Rammed 1 | . . 1 . . . . Targets Rammed 4 | . 1 1 . 2 . . Kicked 3 | . 1 . . 2 . . Crushed . | . . . . . . . Highest Temperature 333 | 36 228 333 . 18 200 . Average Temperature 74 | 20 54 146 . 10 65 . Received Heat Transfer 966 | . 51 138 . . 777 . Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | 1 . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 17 | 1 . . . . 14 2 Combat Hostiles 11 | . . . . . 10 1 Parts Fried 23 | . . . . . 22 1 Impact Corruptions 43 | . . . . . 35 8 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 2 . . . . Heat Transferred 1284 | . 766 518 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 3 | . . . . . 3 1 Low Security (%) 69 | 100 100 100 . 100 31 68 Level 1 6 | . . . . . 7 31 Level 2 22 | . . . . . 54 . Level 3 2 | . . . . . 6 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 715 | 5 181 70 . 5 715 319 Initial 319 | . . 9 . . . 319 Average 193 | . 98 10 . . 396 162 Influence Increases 2316 | 5 474 175 . 5 1491 166 Destroy 0b10 Robot/C 1280 | . 260 140 . . 860 20 Destroy 0b10 Robot/NC 170 | 5 50 5 . 5 100 5 Destroy Leader 296 | . 48 30 . . 206 12 Successful Hack 111 | . 21 . . . 17 73 Disable Machine 105 | . 75 . . . 30 . Destroy Structure 159 | . 5 . . . 143 11 Partial Spotted 30 | . . . . . 30 . Lose Combat Pursuer 165 | . 15 . . . 105 45 Influence Decreases 2263 | 5 450 199 . 5 787 817 Entered New Map 400 | . . 15 . . . 385 Time Decay 1663 | 5 450 184 . 5 657 362 Lost Part 180 | . . . . . 130 50 Lost Ally 20 | . . . . . . 20 Squads Dispatched 17 | . 2 . . . 10 5 Investigation 10 | . 2 . . . 5 3 Extermination 2 | . . . . . . 2 Reinforcement 4 | . . . . . 4 . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 9 | . 2 . . . 7 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 23 7 . . 66 4 Peak Tracking Total 9 | . 4 3 . . 9 3 Tactical Retreats 10 | . 2 . . . 6 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 7 | . 5 . . . 2 . Max in Single Turn 1 | . 1 . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 30 | . 6 1 2 . 11 10 Terminals 15 | . 4 . . . 6 5 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 1 . . . 2 . Recycling Units 4 | . 1 . . . 1 2 Scanalyzers 3 | . . . . . 2 1 Garrison Access 1 | . . . . . . 1 Total Hacks 101 | . 24 1 8 . 32 36 Successful 68 | . 13 1 8 . 23 23 Failed 33 | . 11 . . . 9 13 Catastrophic 5 | . 1 . . . 2 2 Database Lockouts . | . . . . . . . Manual 44 | . 7 . 1 . 20 16 Terminals 63 | . 19 . . . 19 25 Fabricators 4 | . . . . . . 4 Repair Stations 7 | . 3 . . . 4 . Recycling Units 7 | . 2 . . . 1 4 Scanalyzers 10 | . . . . . 8 2 Garrison Access 1 | . . . . . . 1 Terminal Hacks 32 | . 6 1 8 . 4 13 Record 14 | . 3 . 7 . 1 3 Robot Schematic 1 | . . . . . . 1 Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Level Access Points 2 | . 1 . . . . 1 Branch Access Points 2 | . . . . . 1 1 Emergency Access Points 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Locate Traps 3 | . . . . . 1 2 Patrol Status 1 | . 1 . . . . . Registered Prototypes 1 | . . . . . . 1 Zone Layout 2 | . 1 . . . . 1 Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 5 | . 1 . . . 4 . Scan Component 3 | . 1 . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 6 | . 2 . . . 1 3 Report Inventory 5 | . 2 . . . 1 2 Retrieve Components 1 | . . . . . . 1 Scanalyzer 8 | . . . . . 8 . Insert Component 4 | . . . . . 4 . Analyze 4 | . . . . . 4 . Garrison Access Hacks 1 | . . . . . . 1 Coupler Status 1 | . . . . . . 1 Unauthorized Hacks 14 | . 4 . . . 6 4 Terminals 14 | . 4 . . . 6 4 Botnet 14 | . 4 . . . 6 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 6 . . . 9 9 Full Trace Events 12 | . 4 . . . 6 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 36 | . . . . . . 36 Total Part Build Rating 3 | . . . . . . 3 Parts Repaired 2 | . . . . . 2 . Time 76 | . . . . . 76 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . . 2 Parts Scanalyzed 3 | . . . . . 3 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . 3 . 1 . Non-combat 3 | . . . 2 . 1 . Combat 1 | . . . 1 . . . Robot Hacks Applied 5 | . . . 3 . 2 . parse_system 4 | . . . 3 . 1 . find_station 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 25 | . . . . . . 25 Highest-Rated Ally 25 | . . . . . . 25 Total Orders 2 | . . . . . . 2 ROAM 1 | . . . . . . 1 FOLLOW 1 | . . . . . . 1 Ally Attacks 2 | . . . . . . 2 Total Damage 16 | . . . . . . 16 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 2161 | . 873 1089 . . . 199 Sensors 1791 | . 510 1089 . . . 192 Traps 36 | . . . . . . 36 T.N.C. 363 | . 363 . . . . . ECM 7 | . . . . . . 7 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 9222 | 109 1325 1635 616 1211 3496 830 Spaces Moved 4583 | 48 716 704 230 679 1248 958 Core 8 | 8 . . . . . . Treads 1227 | 26 366 704 131 . . . Legs 2390 | 14 350 . 99 679 1248 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 958 | . . . . . . 958 Fastest Speed 28 | 50 120 160 170 170 143 28 Average Speed 149 | 136 141 217 258 170 176 28 Slowest Speed 330 | 160 190 325 330 170 182 28 Overloaded Moves 35 | . . . . . 35 . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . . . . 4 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 64 | 5 79 98 60 99 86 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 29 | . . . . . 13 16 Terrain Destroyed 173 | . 3 . . . 154 16 Melee 19 | . . . . . 3 16 Projectile 1 | . . . . . 1 . AOE 153 | . 3 . . . 150 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 6564 | 79 932 775 250 734 2316 1478 Wait 1452 | 4 138 25 5 40 800 440 Move 4577 | 47 715 703 229 678 1247 958 Hop . | . . . . . . . Pick Up 72 | 4 10 15 1 5 35 2 Fast Attach 26 | 6 3 1 2 . 9 5 Attach 33 | . . . 2 . 18 13 Detach 10 | . . 1 3 . 4 2 Swap 52 | 3 11 7 2 1 23 5 Drop 72 | . 6 5 3 6 28 24 Fire 160 | 4 48 17 . 2 89 . Melee 95 | . . . 3 . 63 29 Ram . | . . . . . . . Kick 3 | . 1 . . 2 . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire 11 | 11 . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 14) 443 | -10/Materials | Identified exit to Materials 468 | -10/Materials | Discovered new exit (range 16) 683 | -10/Materials | Discovered new exit (range 13) 710 | -10/Materials | Derelicts attacked the area 1435 | -10/Materials | Entered Mines 1480 | -10/Mines | Identified exit to Subcaves 1914 | -10/Mines | Discovered exit to Materials (range 7) 1941 | -10/Mines | Learned location of Storage (-7) 2111 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2143 | -10/Mines | Discovered exit to Materials (range 13) 2231 | -10/Mines | Found a hidden stash of uninstalled traps 2710 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2926 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2929 | -10/Mines | Discovered new exit (range 5) 3070 | -10/Mines | Entered Exiles 3150 | -10/Exiles | Met 8R-AWN 3243 | -10/Exiles | Met EX-HEX 3352 | -10/Exiles | Met EX-BIN 3405 | -10/Exiles | Aligned with FarCom system 3408 | -10/Exiles | Given EX-Vault access code 3486 | -10/Exiles | Opened EX-Vault 3506 | -10/Exiles | Found Potential Leg 3512 | -10/Exiles | Found Potential Leg 3550 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3572 | -10/Exiles | Exiles lab attacked by MAIN.C 3611 | -10/Exiles | Learned location of Zion (-6) 3662 | -10/Exiles | Discovered new exit (range 14) 3686 | -10/Exiles | Left Exiles lab with Potential Leg 3686 | -10/Exiles | Entered Mines 3737 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3746 | -9/Mines | Discovered new exit (range 12) 4053 | -9/Mines | Learned Materials emergency access door positions 4131 | -9/Mines | Learned 2 Materials zone layouts 4421 | -9/Mines | Discovered new exit (range 5) 4897 | -9/Mines | Entered Materials 4897 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6039 | -8/Materials | Destroyed 8 combat bots 6106 | -8/Materials | Repaired Hrd. Medium Armor Plating 7184 | -8/Materials | Discovered new exit (range 13) 7547 | -8/Materials | Lost 6 parts (1n3u2w) 7739 | -8/Materials | Repaired Surge Thruster 7871 | -8/Materials | Discovered new exit (range 13) 7920 | -8/Materials | Identified exit to Factory 8097 | -8/Materials | First assault squad dispatched 8393 | -8/Materials | Entered Factory 8393 | -7/Factory | Evolved 2 slots: Utility x2 8445 | -7/Factory | Identified exit to DSF 8529 | -7/Factory | Fabricated Hacking Suite? 8740 | -7/Factory | Build established: Scavenger-Sprinter 8934 | -7/Factory | Identified exit to Storage 8934 | -7/Factory | Identified exit to Lower Caves 8934 | -7/Factory | Identified exit to Factory 9122 | -7/Factory | Crushed by falling debris 9153 | -7/Factory | Lost 3 parts (1p2u) 9223 | -7/Factory | Self-destructed Last Messages --------------- Acquired 38 matter. K-01 Serf collects debris. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. UJHJ3B7VGAH#WYFLQ/DBQ&C4JKD/IMNS|BOV The unstable cave ceiling collapses. Crushed by falling debris. Adv. ECM Suite destroyed. System corrupted by crushing effect (+2). Hacking Suite destroyed. System corrupted by crushing effect (+2). Lgt. Nuclear Core destroyed. System corrupted by crushing effect (+2). System corrupted: Matter fused (-10). #K3P7Y=PUT7X9IX#R1>M:61V5OFBQHP&VWSM &VQCMJY:IMW3NXN:YR7 >GVD#MXQM1BD7EV OP ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3D. 1GYH +????????????????????????????????? | | +####"#### #???????????????????????????????????? | | #????????????????????????????????????????? | | #??g?????????????????????????????????????? | | #??g?????????????????????????????????????? | | [ #??g?????????????????????????????????????? | | """" #??g?????????????????????????????????????? | | """" #???????????k????????????????????????????? | | """" #????????????????????????????????????????? | | """" #???????????k?r??????????????????????????? | | [ #????????g???????????????????????????????? | | #########????????g???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 72 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Hrd. Medium Armor Plating | 2% | -8/Materials Surge Thruster | 52% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Maximum Efficiency Power Corrupts Challenges ------------ None Game ------ Seed LargeDisassembledJetlance Manual? 0 Play Time 02:14:59 Cumulative 10.9 hours Start 2025.07.25 @ 05:06:47 End 2025.07.25 @ 22:42:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 02a2e01f-3b9c-4064-87ea-cd20d9b44f52