Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 20:09:14 Player: BlobtheGreat Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (2654) 2654 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (917) 917 TOTAL SCORE: 7706 Bonus ------- Follower Combat Kills 507 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -390 Cogmind --------- Core Integrity 0/850 Matter 84/300 Energy 100/100 System Corruption 1% Temperature Warm (100) Movement Core (1450) Ox28 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- KN-7UR's Autopenetrator > --- INVENTORY (25) --- Angular Momentum Engine Overtuned Huge Scrapsphere Scrap Suit High-capacity Matter Pod (145) Structural Scanner Advanced Sensor Array Advanced Terrain Scanner Transport Network Coupler Makeshift Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Layered Light Armor Plating Centrium Light Armor Plating Hacking Suite Hacking Suite Overtuned Coil Gun Mini Grenade Launcher CPS Tube (2) CPS Tube (2) Ripper DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Neutrino Core > --- PROPULSION ------- Overtuned Treads Overtuned Medium Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON ----------- KN-7UR's Autopenetrator Overtuned Coil Gun Overtuned Coil Gun > --- INVENTORY -------- Angular Momentum Engine Overtuned Huge Scrapsphere Scrap Suit High-capacity Matter Pod Structural Scanner Advanced Sensor Array Advanced Terrain Scanner Transport Network Coupler Makeshift Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Layered Light Armor Plating Centrium Light Armor Plating Hacking Suite Hacking Suite Overtuned Coil Gun Mini Grenade Launcher CPS Tube CPS Tube Ripper DRS Beacon [Rating: 83] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Utility Improved Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . . 1 . . . 3 Weapon 1 | . . . . . . . 1 Parts Attached 79 | 7 10 5 26 9 2 10 10 Power 5 | 1 1 . 2 . . . 1 Engine 4 | 1 1 . 2 . . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 25 | 2 3 3 7 6 . 3 1 Treads 23 | 2 2 3 7 6 . 3 . Leg 1 | . 1 . . . . . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 2 4 . 8 2 1 4 5 Device 8 | 1 2 . 1 . . 2 2 Storage 6 | 1 2 . 1 1 . 1 . Processor 4 | . . . 2 . . . 2 Hackware . | . . . . . . . . Protection 8 | . . . 4 1 1 1 1 Artifact . | . . . . . . . . Weapon 23 | 2 2 2 9 1 1 3 3 Energy Gun 7 | . . . 6 . . . 1 Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 11 | 2 2 . 2 . 1 2 2 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 1 . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . 1 . 4 1 1 . 1 Parts Lost 22 | . 3 1 6 1 . . 11 Power 5 | . 1 . 1 1 . . 2 Propulsion 6 | . 1 . 1 . . . 4 Utility 6 | . 1 1 2 . . . 2 Weapon 5 | . . . 2 . . . 3 Highest Loss Streak 9 | . 1 1 3 1 . . 9 To Critical Strikes . | . . . . . . . . Average Backups 18 | 3 9 15 14 16 19 22 20 Power 1 | . 1 1 . . 1 1 . Propulsion 1 | 2 3 3 1 1 2 1 1 Utility 7 | . 3 4 4 6 7 10 13 Weapon 7 | . 1 6 7 7 9 8 3 Tool/Special . | . . . . . . . . Unused Backups 43 | . 4 4 5 1 1 10 18 Power 4 | . . . 1 . . 2 1 Propulsion 5 | . 3 . . . . 1 1 Utility 15 | . . . . . . 3 12 Weapon 16 | . 1 4 4 1 1 4 1 Tool/Special 3 | . . . . . . . 3 Average Slot Usage (%) 94 | . 98 95 97 99 100 90 83 Engine 11 | . 13 14 11 10 11 11 5 Treads 30 | . 27 28 33 33 33 33 11 Device 5 | . 13 9 9 . . 3 11 Storage 11 | . 14 14 11 11 11 11 6 Processor 5 | . . . 4 11 11 5 7 Protection 6 | . . . 5 10 11 7 5 Energy Gun 5 | . . . 6 11 11 5 . Ballistic Gun 13 | . 27 24 12 3 10 10 18 Slashing Weapon 1 | . . 1 2 7 . 1 . Peak Build Rating 83 | 7 15 16 20 23 29 45 83 Average Rating 25 | 5 10 14 16 20 22 28 75 On Entrance 18 | . 7 15 12 19 23 23 45 Naked Turns . | . . . . . . . . Heaviest Build 131 | 13 32 32 40 59 59 102 131 Greatest Support 61 | 40 40 40 60 60 60 61 43 Greatest Overweight (x) 6 | . . . . . . 1 6 Average Overweight (x) . | . . . . . . . 5 Largest Inventory Capacity 25 | 8 15 15 15 20 20 25 25 Average Capacity 19 | 7 9 15 15 17 20 23 25 Most Carried 25 | 7 15 15 15 20 20 25 25 Average Carried 18 | 4 9 14 14 16 19 23 23 Final Capacity 25 | 8 15 15 15 20 20 25 25 Final Carried 24 | 7 15 15 15 20 20 24 23 Class Distribution -------------------- 43% | Commander-Mutant 23% | Mutant 20% | Scavenger-Mutant 10% | Commander-Scrapper Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Scrapper | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 3915 | 296 261 319 781 229 43 1253 733 Remotely . | . . . . . . . . Salvage Created 4462 | 113 660 687 1142 421 236 150 1053 Parts 255 | 13 32 56 70 20 6 12 46 Haulers Intercepted 8 | . 2 . 3 3 . . . Recyclers Shooed 9 | 1 . . 3 3 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 63 | . 9 17 24 2 . 1 10 Melee 3 | . . 2 1 . . . . Guns 54 | . 9 12 20 2 . 1 10 AOE 6 | . . 3 3 . . . . Classes Destroyed 17 | 2 5 5 1 . . 2 2 Worker 8 | . . 1 3 2 . . 2 Builder 5 | . . 2 1 . . . 2 Tunneler 4 | 3 . 1 . . . . . Hauler 8 | . 2 . 3 3 . . . Recycler 12 | 1 2 2 1 2 3 . 1 Mechanic 1 | . 1 . . . . . . Operator 2 | . 1 . . . . . 1 Watcher 4 | . 1 . 2 . . . 1 Swarmer 11 | . . 6 5 . . . . Grunt 35 | . 9 7 12 1 . . 6 Duelist 2 | . . . 1 . . . 1 Sentry 10 | . . 2 6 1 . . 1 Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Scrapper 1 | . . . . . . 1 . Scrapoid 2 | . . . . . . 1 1 Assembled 2 | . . 2 . . . . . Best Kill Streak 5 | 2 3 5 5 3 1 1 4 Combat Bots Only 5 | . 3 5 3 1 . 1 3 Max Kills in Single Turn 3 | 1 1 2 3 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 2 . . . . Melee 1 | . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 467 | . 54 38 130 17 4 7 217 Missed 138 | . 14 12 33 6 1 1 71 Hits 329 | . 40 26 97 11 3 6 146 Projectile 329 | . 40 26 97 11 3 6 146 AOE 3 | . . . 1 . 1 . 1 Critical Strikes 8 | . 1 . 3 1 . 1 2 Damage Taken 5724 | . 561 334 1275 299 66 197 2992 Core 1113 | . 144 27 51 34 . . 857 Absorbed by Shields 24 | . . . . . 8 . 16 Regen/Repaired (Parts) 141 | . 131 . . . . . 10 Core Remaining (%) 69 | 100 . 31 . . . 78 . Volleys Fired 281 | 13 78 25 88 13 14 3 47 Largest 3 | 2 2 2 2 2 2 2 3 Hottest 184 | 40 46 46 79 78 78 64 184 Shots Fired 574 | 26 156 48 157 25 28 6 128 Gun 568 | 26 156 46 154 25 28 5 128 Cannon . | . . . . . . . . Launcher 5 | . . 2 3 . . . . Special 1 | . . . . . . 1 . Kinetic 516 | 26 156 46 135 13 14 5 121 Thermal 52 | . . . 19 12 14 . 7 Explosive 5 | . . 2 3 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | 5 10 22 22 6 9 12 7 Robot Miss Streak 6 | 3 6 2 5 4 2 3 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 7 | . 1 3 1 . . 1 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 Shots Hit Robots 395 | 14 101 44 119 26 20 4 67 Core Hits 177 | 7 40 29 47 11 3 3 37 Critical Kills 6 | 1 1 . . . . . 4 Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 11 | 1 1 . 1 1 . . 7 Burn 1 | . . . 1 . . . . Destroy 9 | 1 1 . . . . . 7 Sever 1 | . . . . 1 . . . Melee Attacks 56 | . . 14 15 19 . 1 7 Impact . | . . . . . . . . Slashing 56 | . . 14 15 19 . 1 7 Piercing . | . . . . . . . . Sneak Attacks 11 | . . 3 1 6 . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8618 | 121 903 1078 2519 912 431 118 2536 Guns 6586 | 121 897 607 1813 274 362 38 2474 Cannons . | . . . . . . . . Explosions 607 | . . 115 447 . . . 45 Melee 1264 | . . 333 213 638 . 80 . Ramming 161 | . 6 23 46 . 69 . 17 Kinetic 5593 | 121 897 607 1488 121 161 38 2160 Thermal 993 | . . . 325 153 201 . 314 Explosive 562 | . . 115 447 . . . . Electromagnetic 45 | . . . . . . . 45 Impact . | . . . . . . . . Slashing 1264 | . . 333 213 638 . 80 . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 126 | . . 73 21 32 . . . Projectiles . | . . . . . . . . Explosions 4 | . . . 4 . . . . Melee 122 | . . 73 17 32 . . . Knockbacks 3 | . . . . . 3 . . Impact 2 | . . . . . 2 . . Kinetic . | . . . . . . . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 8 | . . . . . . . 8 Shots . | . . . . . . . . Rammed 18 | . 1 5 5 . 6 . 1 Targets Rammed 21 | . 2 6 6 . 6 . 1 Kicked . | . . . . . . . . Crushed 3 | . 1 1 1 . . . . Highest Temperature 521 | . 27 . 237 171 90 26 521 Average Temperature 91 | . 10 . 61 59 26 13 169 Received Heat Transfer 1371 | . 336 98 462 36 9 85 345 Effects 9 | . . . 1 . . . 8 Shutdowns 3 | . . . . . . . 3 Energy Bleed 1 | . . . 1 . . . . Interference 4 | . . . . . . . 4 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 3 . . . . Heat Transferred 2081 | . . . 703 296 407 . 675 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 87 | 100 100 100 55 100 100 . 87 Level 1 12 | . . . 44 . . . 12 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 303 | 5 90 161 294 74 107 . 303 Initial 74 | . . 11 10 74 . . . Average 72 | . 17 44 186 13 21 . 95 Influence Increases 2924 | 20 353 385 810 162 300 . 894 Destroy 0b10 Robot/C 1380 | . 180 300 480 40 60 . 320 Destroy 0b10 Robot/NC 260 | 20 35 30 50 35 35 . 55 Destroy Leader 348 | . 56 40 150 16 . . 86 Allied During Kill 113 | . . . . . 27 . 86 Successful Hack 138 | . 21 . 22 38 21 . 36 Select Force Hacks 180 | . 30 . . . 150 . . Disable Machine 255 | . 30 . . 30 . . 195 Destroy Structure 130 | . 1 15 33 3 7 . 71 Lose Combat Pursuer 120 | . . . 75 . . . 45 Influence Decreases 2771 | 20 323 388 659 340 300 . 741 Entered New Map 140 | . . 19 17 104 . . . Time Decay 2004 | 20 297 359 572 228 230 . 298 Lost Part 207 | . 26 10 60 1 . . 110 Lost Ally 140 | . . . 10 . 70 . 60 Purge Threat 280 | . . . . 7 . . 273 Squads Dispatched 16 | . 4 . 5 2 . . 5 Investigation 4 | . 2 . . . . . 2 Extermination 2 | . . . . . . . 2 Reinforcement 10 | . 2 . 5 2 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 7 | . 2 . 1 1 . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 144 | . 24 17 43 13 7 9 31 Peak Tracking Total 7 | . 5 5 7 4 3 4 6 Tactical Retreats 5 | . . . 3 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 11 | . 7 . 1 1 . . 2 Indirectly 2 | . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . . . 6 Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 18 | . 2 . . 2 . 1 13 Max in Single Turn 4 | . 1 . . 1 . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 39 | . 7 . 6 6 11 2 7 Terminals 27 | . 5 . 6 6 6 . 4 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 8 | . 1 . . . 5 . 2 Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 128 | . 19 . 20 25 30 17 17 Successful 78 | . 8 . 14 17 13 17 9 Failed 50 | . 11 . 6 8 17 . 8 Catastrophic 4 | . 1 . 1 1 . . 1 Database Lockouts . | . . . . . . . . Manual 77 | . 13 . 17 13 30 . 4 Terminals 97 | . 15 . 20 25 23 . 14 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 11 | . 2 . . . 7 . 2 Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Terminal Hacks 38 | . 2 . 5 9 1 17 4 Record 12 | . . . 1 . . 10 1 Part Schematic 2 | . . . . 1 1 . . Robot Analysis 10 | . 2 . 1 . . 7 . Prototype ID Bank 1 | . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 2 | . . . . 2 . . . Unreport Threat 4 | . . . . 2 . . 2 Reprogram Traps 1 | . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . Zone Layout 3 | . . . 1 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 37 | . 4 . 9 8 12 . 4 Terminals 29 | . 3 . 9 8 7 . 2 Assimilate 1 | . . . 1 . . . . Botnet 10 | . 1 . 3 2 2 . 2 Skim 18 | . 2 . 5 6 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 1 . . . 5 . 2 Tunnel 6 | . 1 . . . 5 . . Fedlink 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 6 . 6 6 7 . 4 Full Trace Events 3 | . 1 . . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 21 | . . . . . 21 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 27 | . . . 1 . 21 5 . Largest Group 17 | . . . 1 . 16 17 10 Highest-Rated Group 405 | . . . 10 . 228 405 260 Highest-Rated Ally 47 | . . . 10 . 34 47 47 Total Orders 3 | . . . . . . . 3 STAY 3 | . . . . . . . 3 Ally Attacks 93 | . . . . . 3 19 71 Total Damage 2462 | . . . . . 452 591 1419 Kills 24 | . . . . . 5 7 12 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 3559 | 75 622 . 1789 78 . . 995 Optics 249 | . . . . . . . 249 Sensors 700 | . . . . . . . 700 Seismic 2628 | 75 622 . 1789 78 . . 64 Robot Analysis Total 10 | . 2 . 1 . . 7 . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 13901 | 165 1275 1216 2010 1006 1449 5767 1013 Spaces Moved 6899 | 76 604 666 985 546 673 2703 646 Core 6 | 6 . . . . . . . Treads 6258 | 70 604 666 985 546 673 2703 11 Legs . | . . . . . . . . Wheels 635 | . . . . . . . 635 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 120 Average Speed 175 | 151 160 160 160 160 160 206 131 Slowest Speed 260 | 160 160 160 160 160 160 240 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 73 | 6 94 98 90 91 98 90 24 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 19 | . 1 . 4 6 7 . 1 Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched 12 | . . 1 . . . 11 . Spaces Dug 28 | . . 1 19 2 . . 6 Terrain Destroyed 107 | . . 15 26 2 . 4 60 Melee 18 | . . 1 9 2 . . 6 Projectile 57 | . . . . . . 4 53 AOE 31 | . . 14 17 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 8164 | 102 784 747 1237 627 1014 2889 764 Wait 328 | . 52 17 70 14 53 103 19 Move 6892 | 75 603 665 984 545 672 2702 646 Hop . | . . . . . . . . Pick Up 90 | 7 17 4 13 7 3 28 11 Fast Attach 35 | 7 12 . 7 2 . 4 3 Attach 22 | . 2 . 10 1 . 1 8 Detach 10 | . 1 . 4 . . 3 2 Swap 69 | . 4 8 22 15 3 9 8 Drop 96 | . 13 8 18 11 3 35 8 Fire 281 | 13 78 25 88 13 14 3 47 Melee 56 | . . 14 15 19 . 1 7 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 20 | . 2 6 6 . 6 . . Escape Stasis 4 | . . . . . . . 4 Rewire 260 | . . . . . 260 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 6) 503 | -10/Materials | Core integrity fell below 50% 676 | -10/Materials | Repaired Lgt. Treads 770 | -10/Materials | Discovered new exit (range 14) 1113 | -10/Materials | Discovered new exit (range 12) 1268 | -10/Materials | Discovered new exit (range 14) 1441 | -10/Materials | Entered Mines 1626 | -10/Mines | Found DCF Scrap (14 items) 1796 | -10/Mines | Build established: Scavenger-Mutant 1833 | -10/Mines | Learned Materials interactive machine intel 1963 | -10/Mines | Discovered new exit (range 9) 1977 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2052 | -10/Mines | Excavation squad dispatched 2052 | -10/Mines | A large section of the Mines collapsed 2227 | -10/Mines | Discovered new exit (range 5) 2248 | -10/Mines | Discovered new exit (range 5) 2584 | -10/Mines | Build established: Mutant 2657 | -10/Mines | Entered Materials 2657 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2658 | -9/Materials | Loaded intel: 18 interactive machine locations 2966 | -9/Materials | Build established: Scavenger-Mutant 3116 | -9/Materials | Discovered new exit (range 5) 3186 | -9/Materials | Discovered new exit (range 7) 3407 | -9/Materials | Discovered new exit (range 8) 3527 | -9/Materials | Lost 3 parts (1n1u1w) 3933 | -9/Materials | Discovered new exit (range 6) 3991 | -9/Materials | Learned 2 Storage zone layouts 4137 | -9/Materials | Learned Storage stockpile data 4194 | -9/Materials | Learned location of Zion (-6) 4195 | -9/Materials | Identified exit to Mines 4195 | -9/Materials | Identified exit to Storage 4222 | -9/Materials | Discovered new exit (range 14) 4278 | -9/Materials | Learned location of Storage (-9) 4305 | -9/Materials | Learned location of 1 exit from Storage 4394 | -9/Materials | Learned location of Mines (-8) 4524 | -9/Materials | Learned Storage stockpile data 4667 | -9/Materials | Entered Storage 4668 | -9/Storage | Identified exit to Recycling 4669 | -9/Storage | Identified exit to Materials 4797 | -9/Storage | Build established: Mutant 4813 | -9/Storage | Met 01-MTF 5221 | -9/Storage | Learned location of Armory (-4) 5468 | -9/Storage | Learned location of Recycling (-9) 5580 | -9/Storage | Learned location of 2 exits from Materials 5611 | -9/Storage | Learned Materials trap positions 5673 | -9/Storage | Loaded intel: 13 terminal locations 5673 | -9/Storage | Entered Recycling 5673 | -9/Recycling | Accompanied by 1 ally (01-MTF) 6347 | -9/Recycling | Discovered new exit (range 16) 6465 | -9/Recycling | Build established: Commander-Mutant 6466 | -9/Recycling | Identified exit to Scraptown 6507 | -9/Recycling | Learned location of 1 exit from Storage 6562 | -9/Recycling | Learned Materials stockpile data 6631 | -9/Recycling | Learned 2 Materials zone layouts 6714 | -9/Recycling | Lost 5 allies 7009 | -9/Recycling | Scanned before Scraplab entrance 7042 | -9/Recycling | Found Prototype Energy Gun 7052 | -9/Recycling | Entered Scraplab 7054 | -9/Recycling | Lost 5 allies 7122 | -9/Recycling | Entered Scraptown 7122 | -9/Scraptown | Accompanied by 12 allies 7554 | -9/Scraptown | Discovered new exit (range 13) 7713 | -9/Scraptown | Visited Bundlers 7830 | -9/Scraptown | Visited The Evicted 8068 | -9/Scraptown | Visited Assassins FH 8089 | -9/Scraptown | Visited IN-MT5's Study 8161 | -9/Scraptown | Visited Cyclists 8231 | -9/Scraptown | Visited Awakened 8277 | -9/Scraptown | Visited Comm Corps 8841 | -9/Scraptown | Visited UFD Registry 8841 | -9/Scraptown | Registered with UFD as "Electroback" 8893 | -9/Scraptown | Visited Observation Area 8987 | -9/Scraptown | Visited Analyses Database 9040 | -9/Scraptown | Visited Scrapoid Research Area 9071 | -9/Scraptown | Visited Chapter 10 9102 | -9/Scraptown | Visited Scrapoid Pod Storage 9165 | -9/Scraptown | Visited Derelict Rescue Squad 9208 | -9/Scraptown | Visited DA-N13 Charitable Foundation 9237 | -9/Scraptown | Found DCF Scrap (28 items) 9299 | -9/Scraptown | Visited Scrap Suit Storage 9340 | -9/Scraptown | Visited Modified Component R&D 10222 | -9/Scraptown | Found Scrapoid Pod 11254 | -9/Scraptown | Scrapoid Pod released 09S07-D (x5) 11557 | -9/Scraptown | Entered Cyclist Reading Room 12125 | -9/Scraptown | Found Scrap Suit 12130 | -9/Scraptown | Found Scrap Suit 12512 | -9/Scraptown | Build established: Commander-Scrapper 12645 | -9/Scraptown | Found DRS Beacon 12780 | -9/Scraptown | Met Optimus 12780 | -9/Scraptown | Accepted into 0bPrime 12860 | -9/Scraptown | Discovered new exit (range 5) 12866 | -9/Scraptown | Civil war broke out across Scraptown 12889 | -9/Scraptown | Entered Factory 12889 | -6/Factory | Accompanied by 10 allies 12889 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 12908 | -6/Factory | Lost 7 allies 13099 | -6/Factory | Loaded intel: 8 recycling unit locations 13167 | -6/Factory | Found Scrap Suit 13473 | -6/Factory | Learned location of Protoforge (-2) 13806 | -6/Factory | Spotted B-75 Beast 13871 | -6/Factory | Identified KN-7UR's Autopenetrator 13892 | -6/Factory | Core integrity fell below 50% 13899 | -6/Factory | Core integrity fell below 20% 13902 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13889_ KN-7UR's Autopenetrator temporarily disabled. 13890_ Penetrated by Slug. 13890_ Scrap Suit destroyed. 13890_ R-10 Processor collects Lgt. Angular Momentum Engine. 13890_ Ovr. Medium Treads destroyed. 13891_ Power Conduit explodes. 13891_ R-10 Processor destroyed. 13891_ Neutrino Core destroyed. 13891_ Penetrated by Slug. 13891_ Ovr. Huge Scrapsphere destroyed. 13893_ Knocked back. 13894_ Slug penetrates G-50 Soldier. 13894_ Slug penetrates Wall. 13894_ Adv. Heat Sink destroyed. 13894_ Cld. Ion Engine destroyed. 13897_ Penetrated by Slug. 13897_ Slug penetrates Wall. 13897_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????"??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ""????????????????????? | | ?????????????????????????? """???????????????????? | | ?????????????????????????? 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"%"" """" | | ?????????????????????? | | ?????????????????????# ; """ """" | | ?????????????????????# ; """ """" | | ?????????????????????# ! p # """ """" | | ?????????????????????# !! # | | ?????????????????????? !! ??# """" """" | | ???????????????????????? ????" %""" """" | | ?????????????????????????????????" %""" """" | | ?????????????????????????????????# % | | ?????????????????????????????????#^ %""" """" | | ?????????????????????????????????# %""" """" | | ?????????????????????????????????# %""" """" | | ?????????????????????????????????# | | ?????????????????????????????????" """" | | ?????????????????????????????????" """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- Imp. Datajack | -9/Storage | Hacked Hcp. Storage Unit | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 6% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsFieldthrustExpander Manual? 0 Play Time 01:07:09 Cumulative 126.8 hours Start 2025.09.08 @ 18:07:43 End 2025.09.08 @ 20:09:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6950e1b-76c0-4c6d-b64f-e831f73435ee