Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.04 @ 12:56:40 Player: jonasanoj Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (1185) 1185 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5580 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 160/160 System Corruption 5% Temperature Cool (30) Movement Core (450) Ox8 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Gauss Cannon Great Maul > --- INVENTORY (10) --- Improved Deuterium Engine Propulsion Shielding Propulsion Shielding PSU Rigger High-powered Shotgun Chainsword Signal Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Structural Scanner Targeting Computer > --- WEAPON ----------- Assault Cannon Heavy Flail > --- INVENTORY -------- Light Nuclear Core PSU Rigger Gatling Laser Advanced Beam Cannon High-powered Shotgun Advanced Assault Cannon Gauss Cannon Improved Grenade Launcher Great Maul Signal Generator [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . 1 1 . Utility 2 | . . . 1 . . . . 1 . Weapon . | . . . . . . . . . . Parts Attached 58 | 6 4 2 18 . . 1 8 14 5 Power 14 | 1 . 1 2 . . . 5 4 1 Engine 12 | 1 . 1 2 . . . 5 3 . Core 2 | . . . . . . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 1 11 . . . 2 7 1 Treads 6 | 2 . 1 . . . . . 2 1 Leg 4 | . . . 4 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 14 | . . . 7 . . . 2 5 . Utility 8 | 1 3 . 2 . . . 1 1 . Device 4 | . 2 . 2 . . . . . . Storage 3 | 1 1 . . . . . 1 . . Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 12 | 2 1 . 3 . . 1 . 2 3 Energy Gun 2 | 2 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 4 | . 1 . 3 . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 1 Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . 1 Parts Lost 30 | . . 6 3 . . . 1 10 10 Power 7 | . . 2 1 . . . 1 2 1 Propulsion 15 | . . 2 2 . . . . 7 4 Utility 2 | . . . . . . . . . 2 Weapon 6 | . . 2 . . . . . 1 3 Highest Loss Streak 9 | . . 4 2 . . . 1 5 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 88 92 80 100 100 100 97 81 66 Engine 10 | . 14 11 6 11 11 11 15 7 3 Core 1 | . . . . . . . . 5 5 Treads 10 | . 28 25 2 . . . . 2 9 Leg 1 | . . . 15 . . . . . . Flight 16 | . . . 9 33 33 33 36 22 8 Device 13 | . 3 12 13 22 22 22 18 15 9 Storage 10 | . 14 14 11 11 11 11 9 7 7 Processor 1 | . . . . . . . . 4 7 Energy Gun 5 | . 14 12 . . . . . . . Ballistic Gun 11 | . 13 12 21 22 22 18 9 . . Ballistic Cannon 1 | . . . . . . . . 5 3 Impact Weapon 2 | . . . . . . 3 9 7 7 Naked Turns . | . . . . . . . . . . Heaviest Build 33 | 12 28 27 28 28 28 28 31 32 33 Greatest Support 46 | 40 40 40 20 19 19 19 23 46 46 Greatest Overweight (x) 8 | . . 1 6 1 1 1 1 3 8 Average Overweight (x) . | . . . 1 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 Average Capacity 12 | 6 11 15 15 15 15 15 11 10 10 Most Carried 15 | 4 11 15 15 15 15 15 15 10 10 Average Carried 10 | 1 8 12 12 15 14 15 11 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 Final Carried 15 | 4 11 15 15 14 15 15 10 10 7 Class Distribution -------------------- 46% | Mutant 45% | Scavenger-Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 897 | 257 77 34 145 24 . 14 77 269 . Remotely . | . . . . . . . . . . Salvage Created 1826 | . 563 143 232 . . . 77 509 302 Parts 106 | . 32 20 24 . . . 3 18 9 Haulers Intercepted 3 | . 2 . 1 . . . . . . Recyclers Shooed 3 | . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 9 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 40 | . 10 9 7 . . . . 6 8 Guns 25 | . 10 8 7 . . . . . . Cannons 9 | . . . . . . . . 6 3 AOE 6 | . . 1 . . . . . . 5 Classes Destroyed 11 | . 7 . 1 . . . . 1 2 Worker 3 | . 1 . 1 . . . 1 . . Hauler 3 | . 2 . 1 . . . . . . Recycler 7 | . 2 . . . . . 1 4 . Mechanic 1 | . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . Swarmer 23 | . 6 9 4 . . . . 4 . Grunt 7 | . 4 . 2 . . . . . 1 Brawler 4 | . . . . . . . . . 4 Duelist 3 | . . . . . . . . . 3 Sentry 2 | . . . 1 . . . . 1 . Hunter 1 | . . . . . . . . 1 . Best Kill Streak 8 | . 4 3 4 . . . 1 6 8 Combat Bots Only 8 | . 3 3 4 . . . . 4 8 Max Kills in Single Turn 2 | . 1 1 1 . . . 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 . . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Hostile Shots Fired 285 | . 38 57 41 . . 17 12 63 57 Missed 86 | . 10 19 12 . . 7 6 19 13 Damage Taken 3273 | . 278 523 322 . . 81 56 772 1241 Core 948 | . 63 97 41 . . 18 15 261 453 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 79 | 100 . 36 . . . 85 97 . . Volleys Fired 146 | . 45 23 23 . . . 2 27 26 Largest 2 | . 2 2 2 . . . 1 1 1 Hottest 68 | . 60 60 43 . . . 20 44 68 Shots Fired 237 | . 90 46 46 . . . 2 27 26 Gun 184 | . 90 46 46 . . . 2 . . Cannon 49 | . . . . . . . . 27 22 Launcher 4 | . . . . . . . . . 4 Special . | . . . . . . . . . . Kinetic 152 | . 45 23 46 . . . 2 27 9 Thermal 13 | . . . . . . . . . 13 Explosive 4 | . . . . . . . . . 4 Electromagnetic 68 | . 45 23 . . . . . . . Robot Hit Streak 13 | . 9 8 7 . . . 1 8 13 Robot Miss Streak 5 | . 4 5 2 . . . 1 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 149 | . 48 25 31 . . . 3 22 20 Core Hits 78 | . 26 10 15 . . . 1 10 16 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 5 | . . . . . . . . 3 2 Blast 4 | . . . . . . . . 2 2 Smash 1 | . . . . . . . . 1 . Melee Attacks 31 | . . . . . . . 18 13 . Impact 31 | . . . . . . . 18 13 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 2 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3299 | . 675 283 261 . . . 236 594 1250 Guns 1096 | . 569 257 261 . . . 9 . . Cannons 854 | . . . . . . . . 403 451 Explosions 922 | . 99 24 . . . . . . 799 Melee 418 | . . . . . . . 227 191 . Ramming 9 | . 7 2 . . . . . . . Kinetic 1145 | . 179 93 261 . . . 9 403 200 Thermal 374 | . 99 24 . . . . . . 251 Explosive 799 | . . . . . . . . . 799 Electromagnetic 554 | . 390 164 . . . . . . . Impact 418 | . . . . . . . 227 191 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 Average Corruption 5 | . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 280 | . 13 . . . . . 82 151 34 Projectiles 26 | . . . . . . . . . 26 Explosions 21 | . 13 . . . . . . . 8 Melee 233 | . . . . . . . 82 151 . Knockbacks 4 | . . . . . . . . 4 . Impact 1 | . . . . . . . . 1 . Kinetic 2 | . . . . . . . . 2 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 104 | . . . . . . . . . 104 Shots 2 | . . . . . . . . . 2 Rammed 4 | . 3 1 . . . . . . . Targets Rammed 6 | . 5 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . Highest Temperature 88 | . 88 40 1 . . . 3 50 82 Average Temperature 24 | . 24 17 1 . . . 3 22 42 Received Heat Transfer 524 | . 78 20 111 . . . 18 117 180 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . 2 . . . . . 2 1 . Impact Corruptions 5 | . . . . . . . 2 3 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 644 | . 150 50 . . . . . . 444 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 278 | . 257 278 163 63 . 15 213 204 . Initial 96 | . . 5 6 63 . . 5 96 . Average 94 | . 102 130 98 63 . . 67 104 . Maximum Alert Level 1 | . 1 1 . . . . 1 1 . Low Security (%) 91 | 100 92 75 100 100 . 100 98 90 . Level 1 8 | . 7 24 . . . . 1 9 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 3 1 . . . . 2 3 . Investigation 4 | . . . . . . . 2 2 . Extermination 1 | . . . . . . . . 1 . Reinforcement 3 | . 3 . . . . . . . . Assault 1 | . . 1 . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 5 | . 4 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 91 | . 22 22 12 . . 5 8 13 9 Peak Tracking Total 9 | . 4 6 5 . . 4 5 5 9 Tactical Retreats 11 | . . 3 . . . 1 5 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . . . . . . . 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 6 | . 2 2 . . . . . 2 . Max in Single Turn 1 | . 1 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 12 | . 1 . . . 3 . 4 4 . Terminals 8 | . 1 . . . . . 4 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 35 | . 5 . . . 9 . 10 11 . Successful 19 | . 1 . . . 9 . 3 6 . Failed 16 | . 4 . . . . . 7 5 . Catastrophic 2 | . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 10 | . 4 . . . 1 . 4 1 . Terminals 23 | . 5 . . . . . 10 8 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 1 . . . 9 . 3 5 . Record 9 | . . . . . 8 . . 1 . Robot Analysis 1 | . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . . . 1 1 . Emergency Access Points 2 | . . . . . . . 1 1 . Dispatch Records 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 1 . . . . . 4 3 . Full Trace Events 3 | . . . . . . . 2 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . 12 . . . . . . . Total Damage 168 | . . 168 . . . . . . . Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total 1 | . . . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 3951 | 94 861 542 252 73 611 172 344 874 128 Spaces Moved 3067 | 54 444 284 98 63 554 136 636 757 41 Core 8 | 4 . . . . . . . 2 2 Treads 902 | 50 444 284 . . . . . 85 39 Legs 43 | . . . 43 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2114 | . . . 55 63 554 136 636 670 . Fastest Speed 31 | 50 160 160 110 110 110 110 31 31 160 Average Speed 108 | 151 160 163 157 110 110 110 41 97 171 Slowest Speed 520 | 160 160 240 520 110 110 110 108 275 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 55 52 10 27 82 24 53 23 10 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . 1 . . . . . . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 27 | . . . . . . . 16 11 . Terrain Destroyed 66 | . 4 8 . . . . 16 13 25 Melee 27 | . . . . . . . 16 11 . Projectile 4 | . . . . . . . . 2 2 AOE 35 | . 4 8 . . . . . . 23 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total 3437 | 63 511 321 156 67 555 158 689 845 72 Wait 62 | . 3 7 8 4 . 18 6 16 . Move 3058 | 53 443 283 97 62 553 135 635 756 41 Hop . | . . . . . . . . . . Pick Up 46 | 4 8 4 7 . 1 1 11 10 . Fast Attach 26 | 6 2 1 4 . . . 2 9 2 Attach 17 | . . 1 8 . . . 3 2 3 Detach 4 | . 1 1 2 . . . . . . Swap 15 | . 2 . 6 . . 1 3 3 . Drop 23 | . 2 . 1 1 . 1 9 9 . Fire 146 | . 45 23 23 . . . 2 27 26 Melee 31 | . . . . . . . 18 13 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 6 | . 5 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . 1 2 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Build established: Mutant 752 | -10/Materials | Discovered new exit (range 15) 956 | -10/Materials | Entered Mines 1012 | -10/Mines | Learned location of Storage (-7) 1069 | -10/Mines | Discovered new exit (range 8) 1223 | -10/Mines | Core integrity fell below 50% 1316 | -10/Mines | Discovered new exit (range 9) 1418 | -10/Mines | Met a Derelict testing a Signal Generator 1423 | -10/Mines | Assembled infested the area 1425 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1432 | -10/Mines | Found Signal Generator 1484 | -10/Mines | Lost 4 parts (1p1n2w) 1498 | -10/Mines | Entered Materials 1498 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1679 | -9/Materials | Met 8R-AWN 1741 | -9/Materials | Discovered new exit (range 9) 1750 | -9/Materials | Entered Mines 1752 | -9/Mines | Followed 8R-AWN into the Mines 1818 | -9/Mines | Discovered new exit (range 5) 1823 | -9/Mines | Entered Exiles 1850 | -9/Exiles | Welcomed by 8R-AWN 1880 | -9/Exiles | Met EX-HEX 1949 | -9/Exiles | Met EX-BIN 1964 | -9/Exiles | Aligned with FarCom system 1965 | -9/Exiles | Given EX-Vault access code 1977 | -9/Exiles | Build established: Scavenger-Mutant 2027 | -9/Exiles | Opened EX-Vault 2040 | -9/Exiles | Found PSU Rigger 2064 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2094 | -9/Exiles | Met EX-DEC 2154 | -9/Exiles | Visited The Gauntlet 2394 | -9/Exiles | Learned about 8R-AWN's background 2421 | -9/Exiles | Discovered new exit (range 14) 2434 | -9/Exiles | Left Exiles lab with PSU Rigger 2434 | -9/Exiles | Entered Mines 2469 | -8/Mines | Discovered new exit (range 11) 2606 | -8/Mines | Entered Materials 2606 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2948 | -8/Materials | Discovered new exit (range 4) 2950 | -8/Materials | Entered Factory 2950 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2951 | -7/Factory | Identified exit to Storage 3061 | -7/Factory | Lost 5 parts (2p2n1w) 3370 | -7/Factory | Identified exit to Lower Caves 3824 | -7/Factory | Entered Lower Caves 3852 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3895 | -7/Lower Caves | Core integrity fell below 50% 3913 | -7/Lower Caves | Core integrity fell below 20% 3934 | -7/Lower Caves | Destroyed 8 combat bots 3952 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Adv. Beam Cannon destroyed. Slug penetrates Wall. Rnf. Deuterium Engine fries itself beyond repair. Slug penetrates Wall. Penetrated by Slug. Acquired Lgt. Nuclear Core. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. System corrupted: Component data lost. Acquired Lgt. Treads. Y-64 Sentinel suffers critical hit (Blast). Y-64 Sentinel Imp. Treads blasted off. Penetrated by Slug. Slug penetrates Y-64 Sentinel. Critical hit (Burn: +37). Penetrated by Slug. Lgt. Treads destroyed. Slug penetrates Y-64 Sentinel. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ###?????????????????????? | | ???????????????????????? ####???????????????????? | | ????????????????????????? ###???????????????????? | | ????????????????????????? ???###?????????????? | | ????????????? ###?????? ??? ##?????????????? | | ??????????????? ###?????? ##?? ##?????????????? | | ??????????????? ##???? ###? ###?????????????? | | ????????????????? ####?? ### ####????????????? | | ???????????? ????## ##### ## ####???????????? | | ???????????# ? ## #### ###???????????? | | ???????????# ## ### ##???????????? | | ?????????? ##??????????????? | | ?????????????? ###??????????????? | | ????????????????????## ##???????????????? | | ???????????????????### @ ####???????????????? | | ???????????????????### %%% ##?????????????????? | | ???????????????????## % ###????????????????? | | ???????????????????## Y %###????????????????? | | ???????????????????### % ######????????????? | | ???????????????????#### % # #####???????????? | | ???????????????????###### # ###???????????? | | ???????????????????######; % ###?######???? | | ???????????????????## ############?? | | ??????????" ??????## % #### ##### | | ??????????## ??????## ### #### # ## # | | ?????????? ???### #### #### ## # | | ??????????? ### ###### | | ??????????? ## ########## # # | | ????????????? ######## ##### | | ?????????????????## ##### ###### | | ?????????????????### ### ####### # | | ??????????????????#### ##### ##?????## | | ??????????????????########### ###### ##?????## | | ????????????????????#############?# ###?????? | | ???????????????????????????#####??# ##?????? | | ??????????????????????????????????##########?????? | | ??????????????????????????????????##########?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed SwordWeldingCanceller Manual? 0 Play Time 00:39:45 Cumulative 15.6 hours Start 2024.07.04 @ 12:17:49 End 2024.07.04 @ 12:56:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 23 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e5d8f9a-d650-4ba4-9f85-05fd28650fe2