Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.26 @ 22:00:20 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1221) 1221 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 3169 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 208 Friendly Fire -64 Cogmind --------- Core Integrity 195/400 Matter 287/300 Energy 279/280 System Corruption 2% Temperature Cool (0) Movement Rolling (150) Ox4 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer Propulsion Shielding Medium Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Armored Wheel Advanced Targeting Computer Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Light Armor Plating Light Armor Plating Shield Generator Shield Generator Shield Generator Shield Generator Hacking Suite Hacking Suite Authchip [Processor] Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Propulsion Shielding Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Armored Wheel Advanced Targeting Computer Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Light Armor Plating Light Armor Plating Shield Generator Shield Generator Shield Generator Shield Generator Hacking Suite Hacking Suite Authchip [Processor] Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 35 | . 12 4 19 . . Power 5 | . 1 1 3 . . Engine 5 | . 1 1 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | . 2 2 3 . . Treads 5 | . 2 2 1 . . Leg . | . . . . . . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 4 1 7 . . Device 5 | . 2 1 2 . . Storage 2 | . 1 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 4 | . 1 . 3 . . Artifact . | . . . . . . Weapon 11 | . 5 . 6 . . Energy Gun . | . . . . . . Energy Cannon 4 | . 1 . 3 . . Ballistic Gun 7 | . 4 . 3 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 7 | . 2 3 2 . . Power 2 | . . 1 1 . . Propulsion 2 | . . 2 . . . Utility 2 | . 1 . 1 . . Weapon 1 | . 1 . . . . Highest Loss Streak 2 | . 1 2 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 96 99 98 100 93 Engine 12 | . 14 14 11 11 11 Treads 18 | . 28 27 7 . . Wheel 6 | . . . 14 22 22 Device 7 | . 1 14 8 . . Storage 12 | . 14 14 11 11 11 Processor 1 | . . . 3 11 11 Protection 11 | . 9 . 19 22 22 Energy Cannon 4 | . 4 . 7 . . Ballistic Gun 20 | . 23 28 14 22 15 Naked Turns . | . . . . . . Heaviest Build 100 | 13 34 32 100 100 100 Greatest Support 40 | 20 40 40 40 24 24 Greatest Overweight (x) 4 | . . . 4 4 4 Average Overweight (x) 1 | . . . 2 4 4 Largest Inventory Capacity 25 | . 15 15 25 25 25 Average Capacity 17 | . 13 15 21 25 25 Most Carried 25 | . 15 15 25 24 25 Average Carried 15 | . 10 12 20 24 24 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 25 | 6 15 12 24 24 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Min Exi Matter Collected 1293 | 190 467 86 550 . . Remotely . | . . . . . . Salvage Created 1669 | . 878 140 651 . . Parts 129 | . 64 10 55 . . Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 3 | . 2 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Combat Hostiles Destroyed 41 | . 20 4 17 . . Guns 34 | . 18 4 12 . . Cannons 7 | . 2 . 5 . . Classes Destroyed 8 | . 6 . 2 . . Worker 1 | . 1 . . . . Hauler 4 | . 2 . 2 . . Recycler 1 | . . . 1 . . Operator 2 | . 2 . . . . Watcher 3 | . 3 . . . . Swarmer 15 | . 6 . 9 . . Grunt 23 | . 14 4 5 . . Sentry 3 | . . . 3 . . Best Kill Streak 5 | . 5 2 4 . . Combat Bots Only 4 | . 4 2 4 . . Max Kills in Single Turn 2 | . 1 1 2 . . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Damage Taken 1717 | . 776 210 707 . 24 Core 348 | . 131 12 205 . . Absorbed by Shields . | . . . . . . Redirected to Shielding 12 | . . . 8 . 4 Core Remaining (%) 71 | 100 . 42 . . . Volleys Fired 127 | . 71 10 46 . . Largest 2 | . 2 2 2 . . Hottest 120 | . 80 46 120 . . Shots Fired 255 | . 141 20 93 . 1 Gun 220 | . 132 20 67 . 1 Cannon 35 | . 9 . 26 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 220 | . 132 20 67 . 1 Thermal 35 | . 9 . 26 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 11 6 12 . 10 Robot Miss Streak 5 | . 4 2 5 . . Penetration Max . | . . . . . . Secondary Targets 9 | . 4 . 5 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 181 | . 94 17 69 . 1 Core Hits 88 | . 46 12 30 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2615 | . 1288 274 1053 . . Guns 2133 | . 1156 246 731 . . Cannons 439 | . 130 . 309 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 43 | . 2 28 13 . . Kinetic 2133 | . 1156 246 731 . . Thermal 439 | . 130 . 309 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 2 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . . . 21 1 1 Message Errors 8 | . . . 8 . . Matter Fused 6 | . . . 6 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 3 | . . . 3 . . Data Loss (major) 2 | . . . 1 1 . Misfires 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . 3 . . Shots . | . . . . . . Rammed 8 | . 1 5 2 . . Targets Rammed 8 | . 1 5 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 243 | . 243 6 239 . . Average Temperature 46 | . 64 6 32 . . Received Heat Transfer 642 | . 366 117 159 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . 2 . . Heat Transferred 888 | . 259 . 629 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Peak Influence 473 | . 326 117 473 151 . Initial 151 | . . 87 . 151 . Average 177 | . 227 77 201 151 . Maximum Alert Level 2 | . 1 . 2 . . Low Security (%) 55 | . 24 100 50 100 . Level 1 37 | . 75 . 33 . . Level 2 6 | . . . 16 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 6 . 2 . . Investigation 4 | . 3 . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 3 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 29 6 32 . 7 Peak Tracking Total 8 | . 4 2 8 . . Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Min Exi Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Machines Accessed 11 | . 5 . 6 . . Terminals 8 | . 3 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 11 . 16 . . Successful 15 | . 6 . 9 . . Failed 12 | . 5 . 7 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 28 | . 11 . 17 . . Terminals 24 | . 9 . 15 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . 3 . . Robot Analysis 4 | . 3 . 1 . . Terminal Index 2 | . 1 . 1 . . Locate Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 2 . 6 . . Terminals 5 | . . . 5 . . Botnet 3 | . . . 3 . . Operators 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Tunnel 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 8 | . 3 . 5 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Total Allies 6 | . . 6 . . . Largest Group 5 | . . 5 4 . . Highest-Rated Group 112 | . . 112 81 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 75 | . . 6 69 . . Total Damage 911 | . . 92 819 . . Kills 17 | . . 2 15 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Robot Analysis Total 4 | . 3 . 1 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Min Exi Turns Passed 4171 | . 1307 1029 1651 113 71 Spaces Moved 2303 | 1 635 614 930 76 47 Core . | . . . . . . Treads 1563 | . 635 614 314 . . Legs 1 | 1 . . . . . Wheels 739 | . . . 616 76 47 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 160 160 135 150 150 Average Speed 157 | 120 160 160 154 150 150 Slowest Speed 480 | 120 160 160 480 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 2 94 98 75 12 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Total 2604 | . 786 638 1057 75 48 Wait 62 | . 46 5 11 . . Move 2298 | . 634 613 929 75 47 Hop . | . . . . . . Pick Up 41 | . 13 . 28 . . Fast Attach 14 | . 5 1 8 . . Attach 14 | . 5 3 6 . . Detach 4 | . 2 . 1 . 1 Swap 7 | . 2 . 5 . . Drop 29 | . 7 1 21 . . Fire 127 | . 71 10 46 . . Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush 7 | . 1 5 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines -9/Exiles History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 15) 363 | -10/Materials | Discovered new exit (range 13) 655 | -10/Materials | Discovered new exit (range 16) 803 | -10/Materials | Discovered new exit (range 13) 1209 | -10/Materials | Core integrity fell below 50% 1308 | -10/Materials | Entered Mines 1645 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1834 | -10/Mines | Discovered new exit (range 11) 1880 | -10/Mines | Learned location of Zion (-6) 1999 | -10/Mines | Discovered new exit (range 15) 2013 | -10/Mines | Learned Materials interactive machine intel 2030 | -10/Mines | Received a Mining Laser from a helpful Derelict 2337 | -10/Mines | Entered Materials 2337 | -9/Materials | Accompanied by 4 allies 2337 | -9/Materials | Evolved 2 slots: Utility x2 2338 | -9/Materials | Loaded intel: 18 interactive machine locations 2345 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2692 | -9/Materials | Discovered new exit (range 3) 2848 | -9/Materials | Discovered new exit (range 16) 3037 | -9/Materials | Discovered new exit (range 6) 3494 | -9/Materials | Discovered new exit (range 5) 3780 | -9/Materials | Core integrity fell below 50% 3988 | -9/Materials | Entered Mines 4009 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4011 | -9/Mines | Discovered new exit (range 5) 4101 | -9/Mines | Entered Exiles 4139 | -9/Exiles | Met 8R-AWN 4163 | -9/Exiles | Met EX-HEX 4172 | -9/Exiles | Attacked by the Exiles 4172 | -9/Exiles | Self-destructed Last Messages --------------- Keep your grabby things to yourself, though. I've got my sensors on you. EX-HEX: I assure you this isn't what it looks like. We're just trying to learn more about the Assembled. They're clearly not of 0b10 construction, and their tech is weird, seemingly copying a wide array of components of other bots with little pattern or logic. It's almost like the early stages of some sort of... evolution. I'd love to just go ask the Imprinter what all this is about, she must know something, but I doubt that would end well. The Zionites will tell you those Marauders at the gates are defenses set up by Warlord... Nope, the Imprinter put them there mostly to keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. 04172_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 04172_ System corrupted: Lgt. Assault Rifle misfires. 04172_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????""?????????????????????????????? | | ?????????????????"" "?"??????????????????????????? | | ?????????????? 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""#"a a "##???????????????????? | | ??????????????????##"""""""##????????????????????? | | ???????????????????#########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionExplosivePurifier Manual? 0 Play Time 00:14:37 Cumulative 356.0 hours Start 2023.05.26 @ 21:42:29 End 2023.05.26 @ 22:00:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 511 Rogue 484 Adventurer 4 Explorer 23 Win Type - Total 19 Types 14/0/2/2/1/0/0/0/0 Lore% 81 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e32a94ec-98d7-4fa8-843c-5a890990580c