Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 12:04:00 Player: kat Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (1441) 1441 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6021 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor 0b10 Decoder Chip [Generic] > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Compact Wheel Small Storage Unit High-capacity Matter Pod (122) Compact Matter Pod (150) Improved Terrain Scanner Makeshift Terrain Scan Processor Targeting Computer Hardlight Generator Improved Shield Generator Recalibrator Bomb Factory No. 2 PSU Rigger Arc Projector Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Improved Airjet > --- UTILITY ---------- Improved Signal Interpreter Core Analyzer Hacking Suite PSU Rigger > --- WEAPON ----------- Battle Rifle Minigun Flak Gun Missile Launcher > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Improved Heat Sink Improved Shield Generator [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Makeshift Flight Unit Utility Improved Signal Interpreter Device PSU Rigger Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Flak Gun Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Launcher Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 2 | . . . . . 2 . . . . . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 68 | 5 2 1 . 9 25 12 5 7 2 . Power 5 | 1 . . . 1 2 1 . . . . Engine 2 | 1 . . . 1 . . . . . . Core 3 | . . . . . 2 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 . 1 . 3 7 5 . 1 1 . Treads . | . . . . . . . . . . . Leg 15 | 2 . 1 . 3 7 1 . 1 . . Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . 4 . . . . Flight 1 | . . . . . . . . . 1 . Utility 18 | . 2 . . . 7 3 2 3 1 . Device 6 | . . . . . 3 1 1 1 . . Storage 4 | . 1 . . . 1 . . 2 . . Processor 5 | . 1 . . . 1 1 1 . 1 . Hackware 3 | . . . . . 2 1 . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 25 | 2 . . . 5 9 3 3 3 . . Energy Gun 7 | 1 . . . 2 3 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 1 . . . 1 5 1 2 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . 1 . 1 1 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 24 | . . . . . 6 8 . 6 . 4 Power 2 | . . . . . . 1 . 1 . . Propulsion 10 | . . . . . 2 4 . 2 . 2 Utility 1 | . . . . . 1 . . . . . Weapon 11 | . . . . . 3 3 . 3 . 2 Highest Loss Streak 8 | . . . . . 5 8 . 6 . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 85 100 100 100 91 75 100 61 54 48 Engine 4 | . 14 14 14 14 1 . . . . . Core 2 | . . . . . 7 5 7 1 . . Leg 15 | . 28 28 28 28 25 13 . 3 7 2 Hover 4 | . . . . . . 9 30 11 . . Device 4 | . . . . . 8 7 7 4 3 . Storage 8 | . 8 14 14 14 9 3 . 6 7 7 Processor 14 | . 5 14 14 14 9 14 15 15 18 23 Hackware 2 | . . . . . 3 3 7 3 . . Energy Gun 4 | . 14 14 14 8 7 4 . . . . Ballistic Gun 9 | . 14 14 14 14 10 9 23 7 . . Launcher 3 | . . . . 3 . 1 7 3 7 2 Slashing Weapon 3 | . . . . 2 8 . . 2 7 5 Peak Build Rating 52 | 5 7 8 8 15 36 43 52 47 26 26 Average Rating 24 | 3 6 7 8 10 30 36 49 26 22 21 On Entrance 19 | . 5 7 8 8 14 33 43 47 21 26 Naked Turns . | . . . . . . . . . . . Heaviest Build 35 | 9 14 14 14 18 32 33 23 35 30 28 Greatest Support 52 | 20 20 20 20 20 42 52 27 36 10 10 Greatest Overweight (x) 4 | . . . . 1 1 4 . 2 2 2 Average Overweight (x) . | . . . . . . . . . 2 2 Largest Inventory Capacity 15 | 5 8 8 8 8 10 10 5 15 15 15 Average Capacity 10 | 5 6 8 8 8 9 7 5 13 15 15 Most Carried 15 | 5 7 8 8 8 10 10 5 11 15 15 Average Carried 8 | 2 4 7 7 7 8 7 4 7 11 15 Final Capacity 15 | 5 8 8 8 8 10 5 5 15 15 15 Final Carried 15 | 3 7 8 8 8 10 5 5 7 15 15 Class Distribution -------------------- 58% | Mutant 12% | Scavenger-Mutant 10% | Derelict-Mutant 7% | Skirmisher 6% | Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1742 | 214 62 52 . 137 489 193 136 333 126 . Remotely . | . . . . . . . . . . . Salvage Created 1733 | . 62 96 . 304 650 171 71 379 . . Parts 81 | . 5 5 . 21 30 5 7 8 . . Haulers Intercepted 3 | . . . . . 2 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 7 6 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 35 | . 1 2 . 10 13 2 4 3 . . Melee 3 | . . . . 3 . . . . . . Guns 26 | . 1 2 . 3 12 1 4 3 . . AOE 6 | . . . . 4 1 1 . . . . Classes Destroyed 10 | . 2 . . 3 5 . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 3 | . . . . . 2 1 . . . . Recycler 2 | . . . . 1 . 1 . . . . Operator 1 | . . . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 8 | . . . . 4 . . 4 . . . Grunt 20 | . 1 2 . 5 10 . . 2 . . Duelist 2 | . . . . 1 1 . . . . . Sentry 5 | . . . . . 2 2 . 1 . . Best Kill Streak 5 | . 2 2 . 5 4 3 2 2 . . Combat Bots Only 4 | . 1 2 . 4 4 2 2 2 . . Max Kills in Single Turn 4 | . 1 1 . 4 2 1 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 4 1 1 . . . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 462 | . 6 14 . 25 107 144 20 97 . 49 Missed 143 | . 3 4 . 5 23 59 5 32 . 12 Damage Taken 4017 | . 35 130 . 320 1174 807 216 689 . 646 Core 896 | . 12 . . 60 122 147 41 123 . 391 Absorbed by Shields 172 | . . . . . 172 . . . . . Core Remaining (%) 82 | 100 . . . 71 77 . . . . . Volleys Fired 132 | . 10 6 . 9 54 14 12 27 . . Largest 3 | . 2 2 . 2 3 3 2 3 . . Hottest 118 | . 60 60 . 58 118 118 53 78 . . Shots Fired 208 | . 20 12 . 10 86 22 19 39 . . Gun 204 | . 20 12 . 9 86 19 19 39 . . Cannon . | . . . . . . . . . . . Launcher 4 | . . . . 1 . 3 . . . . Special . | . . . . . . . . . . . Kinetic 147 | . 10 6 . 9 56 8 19 39 . . Thermal 18 | . . . . . 7 11 . . . . Explosive 4 | . . . . 1 . 3 . . . . Electromagnetic 39 | . 10 6 . . 23 . . . . . Robot Hit Streak 14 | . 5 3 . 8 8 14 3 4 . . Robot Miss Streak 7 | . 5 1 . 6 6 4 7 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 166 | . 11 8 . 15 72 18 14 26 . 2 Core Hits 134 | . 2 4 . 23 64 13 14 14 . . Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . . 1 1 . . 1 . . Destroy 1 | . . . . . . . . 1 . . Sever 2 | . . . . 1 1 . . . . . Melee Attacks 39 | . . . . 30 4 . . . . 5 Impact . | . . . . . . . . . . . Slashing 39 | . . . . 30 4 . . . . 5 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3274 | . 195 104 . 536 1439 375 170 432 . 23 Guns 2484 | . 159 104 . 148 1202 274 170 427 . . Cannons . | . . . . . . . . . . . Explosions 420 | . 36 . . 155 138 91 . . . . Melee 317 | . . . . 199 95 . . . . 23 Ramming 53 | . . . . 34 4 10 . 5 . . Kinetic 1954 | . 73 62 . 148 926 148 170 427 . . Thermal 374 | . 36 . . . 212 126 . . . . Explosive 246 | . . . . 155 . 91 . . . . Electromagnetic 330 | . 86 42 . . 202 . . . . . Impact . | . . . . . . . . . . . Slashing 317 | . . . . 199 95 . . . . 23 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . . . Average Corruption 1 | . . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . 4 . . . . . Message Errors 2 | . . . . . 2 . . . . . Matter Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 16 | . 16 . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions 16 | . 16 . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 64 | . . . . . . 64 . . . . Shots 1 | . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed 11 | . . . . 4 3 1 . 3 . . Kicked 11 | . . . . 4 3 1 . 3 . . Crushed . | . . . . . . . . . . . Highest Temperature 120 | . 18 37 . 9 117 120 4 85 . . Average Temperature 31 | . 12 21 . 9 35 42 3 30 . . Received Heat Transfer 1437 | . 18 75 . 126 657 180 . 273 . 108 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 631 | . 50 . . . 285 296 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 326 | . 45 67 . 171 326 127 . . . . Initial 53 | . . 17 . . 50 53 . . . . Average 75 | . 35 55 . 49 127 42 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 93 | 100 100 100 . 100 82 100 . . . . Level 1 6 | . . . . . 17 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . . . . 12 3 . . . . Investigation 4 | . . . . . 4 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . . . . 2 2 . . . . Assault . | . . . . . . . . . . . Garrison 7 | . . . . . 6 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 3 | . 1 . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 66 | . 2 2 . 10 27 5 6 6 . 8 Peak Tracking Total 7 | . 2 2 . 4 5 3 4 3 . 7 Tactical Retreats 3 | . . . . . 1 . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 2 | . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 11 | . . . . . 4 4 1 2 . . Exploded 11 | . . . . . 4 3 1 3 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 2 | . . . . . 2 . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 15 | . . . 1 1 8 5 . . . . Terminals 10 | . . . . . 7 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 39 | . . . 1 1 25 12 . . . . Successful 22 | . . . 1 1 13 7 . . . . Failed 17 | . . . . . 12 5 . . . . Catastrophic 2 | . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . 1 . 2 . . . . . Terminals 32 | . . . . . 23 9 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 1 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 19 | . . . 1 1 11 6 . . . . Record 3 | . . . . . 2 1 . . . . Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Alert Level 3 | . . . . . 2 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . Dispatch Records 2 | . . . . . 1 1 . . . . Maintenance Status 1 | . . . . . . 1 . . . . Transport Status 1 | . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 1 . . . . Insert Component 2 | . . . . . 1 1 . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 12 | . . . . . 8 4 . . . . Full Trace Events 4 | . . . . . 4 . . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 1 . . 13 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 3 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 7035 | 56 161 67 297 1321 1403 745 599 825 1512 49 Spaces Moved 4603 | 39 102 38 247 956 637 551 839 615 572 7 Core 64 | 10 . . . . . 54 . . . . Treads . | . . . . . . . . . . . Legs 2934 | 29 102 38 247 956 637 208 . 138 572 7 Wheels . | . . . . . . . . . . . Hover 1605 | . . . . . . 289 839 477 . . Flight . | . . . . . . . . . . . Fastest Speed 45 | 50 120 120 120 120 120 48 48 45 260 260 Average Speed 122 | 102 120 120 120 120 143 83 48 113 260 260 Slowest Speed 260 | 120 120 120 120 190 190 250 48 260 260 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 5 27 11 52 96 54 21 80 68 66 4 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 13 | . . . . 3 . . 5 2 3 . Spaces Dug 15 | . . . . 15 . . . . . . Terrain Destroyed 112 | . 2 . . 21 42 47 . . . . Melee 15 | . . . . 15 . . . . . . Projectile . | . . . . . . . . . . . AOE 97 | . 2 . . 6 42 47 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 5746 | 53 120 48 248 1075 1037 818 1015 707 597 28 Wait 769 | 5 2 . . 58 264 219 150 38 17 16 Move 4593 | 38 101 37 246 955 636 550 838 614 571 7 Hop . | . . . . . . . . . . . Pick Up 67 | 5 5 2 1 2 23 8 5 9 7 . Fast Attach 24 | 3 1 . . 2 6 7 3 1 1 . Attach 18 | 2 1 . . . 7 4 . 4 . . Detach 3 | . . . . . 1 1 . 1 . . Swap 26 | . . 1 . 7 12 1 2 2 1 . Drop 52 | . . 2 1 8 23 9 4 5 . . Fire 132 | . 10 6 . 9 54 14 12 27 . . Melee 39 | . . . . 30 4 . . . . 5 Ram . | . . . . . . . . . . . Kick 11 | . . . . 4 3 1 . 3 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . Trap 11 | . . . . . 4 4 1 2 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 217 | -10/Materials | Identified exit to Mines 218 | -10/Materials | Entered Mines 219 | -10/Mines | Assembled infested the area 257 | -10/Mines | Learned Materials trap positions 281 | -10/Mines | Discovered new exit (range 5) 284 | -10/Mines | Identified exit to Exiles 285 | -10/Mines | Entered Exiles 306 | -10/Exiles | Build established: Mutant 317 | -10/Exiles | Met 8R-AWN 336 | -10/Exiles | Met EX-HEX 375 | -10/Exiles | Met EX-BIN 389 | -10/Exiles | Aligned with FarCom system 390 | -10/Exiles | Given EX-Vault access code 421 | -10/Exiles | Opened EX-Vault 428 | -10/Exiles | Found PSU Rigger 453 | -10/Exiles | Warned to stay clear of 0b10 Research branches 486 | -10/Exiles | Met EX-DEC 567 | -10/Exiles | Discovered new exit (range 14) 581 | -10/Exiles | Identified exit to Mines 582 | -10/Exiles | Left Exiles lab with PSU Rigger 582 | -10/Exiles | Entered Mines 652 | -9/Mines | Discovered new exit (range 10) 659 | -9/Mines | Identified exit to Materials 746 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1027 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1234 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1903 | -9/Mines | Entered Materials 1903 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1904 | -8/Materials | Loaded intel: 17 trap records 1964 | -8/Materials | Garrison activated, responded to threat 2073 | -8/Materials | Met 7R-MNS 2233 | -8/Materials | Build established: Scavenger-Mutant 2375 | -8/Materials | Garrison activated, responded to threat 2802 | -8/Materials | Lost 5 parts (2n1u2w) 2986 | -8/Materials | Discovered new exit (range 3) 2988 | -8/Materials | Identified exit to Factory 3306 | -8/Materials | Entered Factory 3306 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3307 | -7/Factory | Caught up to 7R-MNS 3534 | -7/Factory | Discovered new exit (range 14) 3577 | -7/Factory | Build established: Scavenger-Skirmisher 3592 | -7/Factory | Garrison activated, responded to threat 3691 | -7/Factory | Lost 8 parts (1p4n3w) 3949 | -7/Factory | Build established: Mutant 4013 | -7/Factory | Discovered new exit (range 13) 4051 | -7/Factory | Identified exit to Lower Caves 4051 | -7/Factory | Entered Lower Caves 4076 | -7/Lower Caves | Learned location of 1 exit from Factory 4086 | -7/Lower Caves | Spotted B-75 Beast 4357 | -7/Lower Caves | Build established: Gunner 4377 | -7/Lower Caves | Learned location of 1 exit from Factory 4616 | -7/Lower Caves | Encountered a Warlord checkpoint 4618 | -7/Lower Caves | Discovered new exit (range 8) 4621 | -7/Lower Caves | Identified exit to Lower Caves 4650 | -7/Lower Caves | Entered another Lower Caves area 4650 | -7/Lower Caves | Discovered new exit (range 8) 4653 | -7/Lower Caves | Identified exit to Factory 4676 | -7/Lower Caves | Build established: Skirmisher 4809 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4881 | -7/Lower Caves | Discovered new exit (range 15) 4888 | -7/Lower Caves | Lost 6 parts (1p2n3w) 4896 | -7/Lower Caves | Identified exit to Zion 5142 | -7/Lower Caves | Build established: Mutant 5475 | -7/Lower Caves | Entered Zion 5809 | -7/Zion | Given A8's code to call for help 6384 | -7/Zion | Learned location of Data Miner (-6) 6571 | -7/Zion | Found Prototype Device 6597 | -7/Zion | Build established: Derelict-Mutant 6896 | -7/Zion | Discovered new exit (range 9) 6984 | -7/Zion | Identified exit to Proximity Caves 6987 | -7/Zion | Entered Proximity Caves 7002 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7015 | -6/Proximity Caves | Core integrity fell below 50% 7033 | -6/Proximity Caves | Core integrity fell below 20% 7036 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Warlord has enough advanced forces and a broad enough sphere of influence that he shouldn't really need our increasingly ineffective scavenging efforts. Seeing as I won't need them anymore, you want my self-destruct interrupters? 06984_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 07001_ S-27 Virus springs to life. 07001_ Missile Launcher destroyed. 07001_ S-27 Virus springs to life. 07001_ G-50 Soldier springs to life. 07008_ Aluminum Leg destroyed. 07009_ G-50 Soldier Hvy. Laser ripped off. 07020_ Slug penetrates Wall. 07021_ Mak. Flight Unit destroyed. 07023_ Mining Claw destroyed. 07026_ Penetrated by Slug. 07031_ Slug penetrates Wall. 07034_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ????????????????????????### ????????????????????? | | ????????????????????????# ????????????????????? | | ???????????????????????## #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ######????????????????? | | ????????????????#######?# # ?????????????????? | | ??????????????#""" """?# # ??????????????????? | | ??????????????# "T""# # #??????????????????? | | ??????????????# # # #??????????????????? | | ??????????????# [s # ##?????????????????? | | ??????????????# "#@ ##????????????????? | | ??????????????+ "# #????????????????? | | ??????????????#""" ?# #????????????????? | | ?????????????????" ?#sgg ??????????????? | | ?????????????????" ??# Y #???????????? | | ?????????????????#####??#g g ######???????????? | | ??????????????????????? ##????????????????? | | ?????????????????????? #####?????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 56 Core Analysis 6 Offensive Hacking 20 Item Schematics ----------------- Flak Gun | -8/Materials | Scanalyzed Imp. VSS Leg | -7/Factory | Hacked Med. Insulated Plating | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Great Axe | -7/Zion | Archive Coil Gun | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Omniscient Cartographer Part-time Excavator Challenges ------------ None Game ------ Seed SystemSigixGreatsword Manual? 0 Play Time 01:27:36 Cumulative 16.9 hours Start 2025.03.20 @ 01:23:19 End 2025.03.20 @ 12:04:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 19 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37fa11f2-8f9e-4ed1-84ee-1946150b33be