Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.16 @ 17:41:21 Player: Moodge Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (2) 10 Value Destroyed (57) 57 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 1627 Bonus ------- Pacifist 200 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/400 Matter 256/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Mining Laser Hammer > --- INVENTORY -------- VTOL Module [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Weapon Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 16 | 6 3 . 7 . Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 4 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . 4 . Utility 4 | 1 1 . 2 . Device 2 | . . . 2 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 2 . . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 3 3 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 1 | . . . . 1 Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . . . 3 3 Average Slot Usage (%) 75 | . 82 85 72 42 Engine 10 | . 14 14 9 . Leg 20 | . 28 28 15 . Flight 3 | . . . 4 9 Device 5 | . . . 11 11 Storage 12 | . 14 14 11 11 Energy Gun 1 | . 6 . . . Ballistic Gun 1 | . 6 . . . Special Weapon 8 | . 4 14 9 . Impact Weapon 11 | . 7 14 11 11 Naked Turns . | . . . . . Heaviest Build 44 | 10 38 38 44 35 Greatest Support 20 | 20 20 20 20 4 Greatest Overweight (x) 10 | . 1 1 8 10 Average Overweight (x) 1 | . . 1 1 9 Largest Inventory Capacity 14 | 6 14 12 12 12 Average Capacity 11 | 5 10 12 12 12 Most Carried 4 | 4 2 . 3 . Average Carried . | 1 . . . . Final Capacity 12 | 6 12 12 12 12 Final Carried . | . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 286 | 119 . 75 82 10 Remotely . | . . . . . Salvage Created 52 | . . . 42 10 Parts 3 | . . . 2 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 2 | . . . 1 1 Melee 1 | . . . 1 . Classes Destroyed 2 | . . . 1 1 Swarmer 1 | . . . . 1 Duelist 1 | . . . 1 . Best Kill Streak 1 | . . . 1 1 Combat Bots Only 1 | . . . 1 1 Max Kills in Single Turn 1 | . . . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 782 | . . 29 598 155 Core 413 | . . 11 320 82 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 . 95 . . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 12 | . . . 10 2 Core Hits 2 | . . . 2 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 14 | . . . 12 2 Impact 14 | . . . 12 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 270 | . . . 224 46 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee 270 | . . . 224 46 Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 270 | . . . 224 46 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Effects 2 | . 1 1 . . Message Errors 1 | . 1 . . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 47 | . . . 37 10 Projectiles . | . . . . . Explosions . | . . . . . Melee 47 | . . . 37 10 Knockbacks 3 | . . . 3 . Impact 3 | . . . 3 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 147 | . . 15 132 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 3 | . . . 2 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 112 | . . 73 112 37 Initial 27 | . . . 27 17 Average 24 | . . 21 38 17 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 15 | . 2 2 7 4 Peak Tracking Total 4 | . 2 2 3 4 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 4 | . . . 4 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . . . 7 . Successful 5 | . . . 5 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 13 | . . . 13 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 3 | . . 3 . . GUARD 3 | . . 3 . . Ally Attacks 25 | . . 8 17 . Total Damage 264 | . . 105 159 . Kills 5 | . . 2 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1052 | 47 163 306 449 87 Spaces Moved 561 | 35 112 200 212 2 Core 10 | 9 . . . 1 Treads . | . . . . . Legs 527 | 26 112 200 189 . Wheels . | . . . . . Hover . | . . . . . Flight 24 | . . . 23 1 Fastest Speed 50 | 50 120 150 150 550 Average Speed 162 | 102 139 150 193 615 Slowest Speed 680 | 120 150 150 680 680 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 25 53 22 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 688 | 45 120 206 239 78 Wait 81 | . . 7 . 74 Move 557 | 34 111 199 211 2 Hop . | . . . . . Pick Up 13 | 4 3 . 6 . Fast Attach 3 | 3 . . . . Attach 10 | 3 2 . 5 . Detach . | . . . . . Swap 3 | . 1 . 2 . Drop 7 | 1 3 . 3 . Fire . | . . . . . Melee 14 | . . . 12 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 5) 211 | -10/Materials | Entered Mines 258 | -10/Mines | Discovered new exit (range 7) 271 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 284 | -10/Mines | Learned 2 Materials zone layouts 305 | -10/Mines | Build established: Mutant 370 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 508 | -10/Mines | Discovered new exit (range 5) 517 | -10/Mines | Entered Materials 517 | -9/Materials | Accompanied by 3 allies 517 | -9/Materials | Evolved 2 slots: Utility x2 518 | -9/Materials | Identified exit to Materials 822 | -9/Materials | Repaired Sensor Array? 844 | -9/Materials | Discovered new exit (range 15) 924 | -9/Materials | Core integrity fell below 50% 946 | -9/Materials | Lost 3 parts (2n1w) 966 | -9/Materials | Entered Mines 1041 | -9/Mines | Core integrity fell below 20% 1053 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00936_ Recycling unit begins recycling process. 00937_ K-01 Serf collects debris. 00938_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 00938_ R-06 Scavenger collects Imp. Ion Engine. 00939_ K-01 Serf collects debris. 00964_ Sneak attack on R-06 Scavenger. 00964_ Destroyed Lgt. Ion Engine. 00964_ R-06 Scavenger system corrupted by crushing effect. 00964_ R-06 Scavenger knocked back. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00967_ K-01 Serf collects debris. 01047_ Destroyed Flight Unit. 01047_ S-10 Pest system corrupted by crushing effect. 01048_ S-10 Pest system terminally corrupted. 01048_ Flight Unit destroyed. 01051_ Hammer destroyed. 01052_ Imp. Terrain Scanner destroyed. 01052_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????#????#?????????????????????? | | ?????????????????????????????????? | | ??#????????????#??? ?????????????? | | ?#???????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?#???#########???????????????????? | | ?????# """ #?# ????????????????? | | ?????# """ ### """ ?"??????????? | | ?????# """ """???"?????????? | | ?????# s @[ ### "???????????????? | | ??#??# ss #???????????????????? | | ?????# #?? ?"??????????????? | | ?????#########???????????????????? | | ??#??????#????????"??????????????? | | ???????#????#????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????#??????????#?????????????????? | | ????#??????????? ????????????????? | | ????????#????????????????????????? | | ?????????????????????????????????? | | ???#?????????????#???????????????? | | ?????????????#???????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 241 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostGravitonPenetrator Manual? 0 Play Time 00:10:12 Cumulative 7.0 hours Start 2021.03.16 @ 17:31:14 End 2021.03.16 @ 17:41:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d5d5db0-2578-44c3-840c-1076a5d6226d