Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.14 @ 20:35:16 Player: Rockstar Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (47) 235 Value Destroyed (1799) 1799 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1020) 1020 TOTAL SCORE: 9234 Bonus ------- Follower Combat Kills 20 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 177/300 Energy 100/100 System Corruption 0% Temperature Cool (3) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (9) ------ Advanced Cryofiber Web Advanced Target Analyzer Advanced Target Analyzer Advanced Reaction Control System Improved Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Improved Gyrokinetic Inverter Impulse Thruster Array Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Weight Redist. System Improved Trap Scanner Advanced Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer > --- WEAPON ----------- Phase Cannon Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Impulse Thruster Array Impulse Thruster Array [Rating: 129] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Improved Treads Leg Advanced VSS Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Micro-nuke Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Res Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 . 2 Power 1 | . . . . 1 . . . . . . . . . Propulsion 6 | . . . . 1 2 1 . . . . 2 . . Utility 7 | . . 2 2 . . 1 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 142 | 6 4 13 37 14 10 7 1 . . . 5 20 25 Power 19 | 1 1 1 4 1 2 2 . . . . . 6 1 Engine 10 | 1 1 1 4 . . 1 . . . . . 1 1 Core 6 | . . . . 1 2 1 . . . . . 2 . Reactor 3 | . . . . . . . . . . . . 3 . Propulsion 40 | 2 . 2 7 9 2 1 . . . . 2 5 10 Treads 7 | . . 2 4 1 . . . . . . . . . Leg 6 | . . . . . . . . . . . . 1 5 Wheel 5 | 2 . . 3 . . . . . . . . . . Hover 8 | . . . . 4 . . . . . . 1 . 3 Flight 14 | . . . . 4 2 1 . . . . 1 4 2 Utility 54 | 1 2 6 13 1 6 4 . . . . 3 7 11 Device 28 | . 2 2 6 1 5 2 . . . . 2 4 4 Storage 3 | 1 . 1 1 . . . . . . . . . . Processor 9 | . . 2 2 . 1 . . . . . . 2 2 Hackware 2 | . . . . . . 1 . . . . 1 . . Protection 12 | . . 1 4 . . 1 . . . . . 1 5 Artifact . | . . . . . . . . . . . . . . Weapon 29 | 2 1 4 13 3 . . 1 . . . . 2 3 Energy Gun 6 | 1 . 2 1 1 . . . . . . . . 1 Energy Cannon 5 | . . . 4 . . . . . . . . 1 . Ballistic Gun 11 | 1 . 2 7 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . 1 . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . Parts Lost 64 | . . . 13 8 1 . . . . 1 8 14 19 Power 9 | . . . 2 . 1 . . . . . 2 3 1 Propulsion 25 | . . . 3 6 . . . . . 1 4 4 7 Utility 22 | . . . 6 1 . . . . . . 2 5 8 Weapon 8 | . . . 2 1 . . . . . . . 2 3 Highest Loss Streak 13 | . . . 11 7 1 . . . . 1 8 13 11 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 8 | 2 6 9 14 10 4 4 3 5 5 5 4 3 2 Power 1 | . 1 2 2 2 . 2 2 2 2 2 1 . . Propulsion 2 | 1 3 2 4 3 1 . . . . . . 1 2 Utility . | . . 1 1 . 1 1 . 1 1 1 . . . Weapon 3 | . 1 3 5 3 1 1 1 2 2 2 2 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 33 | . 4 3 9 6 5 2 . . . . . 2 2 Power 8 | . 1 . 2 3 . . . . . . . 2 . Propulsion 13 | . 2 3 1 2 2 1 . . . . . . 2 Utility 3 | . . . 1 1 . 1 . . . . . . . Weapon 9 | . 1 . 5 . 3 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 93 99 91 48 71 81 91 94 94 92 77 62 41 Engine 6 | . 14 11 8 . . 5 5 5 5 5 4 1 . Core 2 | . . . . 2 12 5 5 5 5 5 5 4 . Treads 4 | . . 13 7 4 . . . . . . . . . Wheel 5 | . 28 8 9 1 . . . . . . . . . Flight 8 | . . . . 8 21 30 35 35 35 33 24 14 3 Device 17 | . 7 14 16 4 24 31 29 29 29 29 26 21 10 Storage 7 | . 14 11 9 12 6 5 5 5 5 5 4 . . Processor 4 | . . 10 3 . 4 . . . . . . 8 14 Protection 8 | . . 7 18 . . . 5 5 5 5 1 . 4 Energy Gun 2 | . 14 11 . 2 . . . . . . . . 1 Energy Cannon 2 | . . . 4 2 . . . . . . . 2 . Ballistic Gun 5 | . 12 10 11 1 . . . . . . . . . Slashing Weapon 1 | . . . . 3 . . 2 5 5 5 4 3 . Peak Build Rating 129 | 6 7 19 30 21 46 62 65 65 65 65 83 129 82 Average Rating 38 | 5 6 15 25 14 34 52 62 65 65 62 66 94 63 On Entrance 35 | . 6 7 19 13 18 46 59 65 65 65 60 58 17 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 55 | 14 15 36 55 33 18 28 27 27 27 27 29 49 11 Greatest Support 72 | 26 26 46 46 20 28 35 35 35 35 35 42 70 72 Greatest Overweight (x) 12 | . . . 12 9 . . . . . . . . . Average Overweight (x) . | . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 8 11 15 12 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 15 15 15 5 5 5 5 5 5 5 5 5 Average Carried 9 | 2 6 9 14 10 4 4 3 5 5 5 4 4 3 Final Capacity 15 | 8 8 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 7 15 15 5 5 3 5 5 5 5 4 5 4 Class Distribution -------------------- 71% | Mutant 23% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Mutant | -4/Armory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Res Matter Collected 2095 | 207 68 246 973 79 144 . 81 . 34 . . 175 88 Remotely . | . . . . . . . . . . . . . . Salvage Created 2052 | . 68 237 1604 107 . . . . . . . . 36 Parts 112 | . 5 12 83 9 . . . . . . . . 3 Haulers Intercepted 3 | . . . 3 . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . . . . Prevented 3 | . . . . . . . 1 . . 2 . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Res Combat Hostiles Destroyed 42 | . 2 4 29 4 . . . . . . . . 3 Melee 3 | . . . 1 2 . . . . . . . . . Guns 28 | . 2 4 20 2 . . . . . . . . . Cannons 7 | . . . 7 . . . . . . . . . . AOE 3 | . . . . . . . . . . . . . 3 Classes Destroyed 8 | . 1 2 5 . . . . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . Hauler 3 | . . . 3 . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . Swarmer 10 | . . . 3 4 . . . . . . . . 3 Grunt 18 | . 2 . 16 . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 12 | . . 4 8 . . . . . . . . . . Best Kill Streak 5 | . 2 1 5 3 . . . . . . . . 3 Combat Bots Only 5 | . 2 1 5 3 . . . . . . . . 3 Max Kills in Single Turn 2 | . 1 1 1 1 . . . . . . . . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 Melee 1 | . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Res Hostile Shots Fired 936 | . 10 30 297 74 20 . . . 1 14 55 162 273 Missed 361 | . 2 7 78 19 12 . . . . 9 30 74 130 Hits 575 | . 8 23 219 55 8 . . . 1 5 25 88 143 Melee 2 | . . . 2 . . . . . . . . . . Projectile 573 | . 8 23 217 55 8 . . . 1 5 25 88 143 AOE 1 | . . . . . . . . . 1 . . . . Critical Strikes 22 | . . 1 10 1 . . . . . . 1 4 5 Actively Blocked 2 | . . . 1 . . . . . . . . . 1 Damage Taken 10607 | . 87 345 3067 850 123 . . 19 40 185 603 2111 3177 Core 3174 | . 44 90 452 233 57 . . . . 37 206 733 1322 Absorbed by Shields 460 | . . . 343 . . . . . . . . . 117 Redirected to Shielding 777 | . . . 192 . . . . . . 43 62 49 431 Core Remaining (%) 68 | 100 82 77 17 66 93 . . . . 96 . 18 . Volleys Fired 157 | . 6 17 125 7 . . . . . . . . 2 Largest 2 | . 2 2 2 1 . . . . . . . . 1 Hottest 150 | . 70 100 150 69 . . . . . . . . 49 Shots Fired 283 | . 12 34 228 7 . . . . . . . . 2 Gun 244 | . 12 34 191 7 . . . . . . . . . Cannon 37 | . . . 37 . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 207 | . 6 11 190 . . . . . . . . . . Thermal 74 | . 6 23 38 7 . . . . . . . . . Explosive 2 | . . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 16 | . 4 7 16 12 . . . . . . . . . Robot Miss Streak 3 | . 1 2 3 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 212 | . 8 25 170 7 . . . . . . . 2 . Core Hits 82 | . 4 9 61 4 . . . . . . . . 4 Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 9 | . 2 4 2 . . . . . . . . 1 . Burn 6 | . 2 4 . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . Melee Attacks 26 | . . 1 3 9 . . . . . . 1 12 . Impact 1 | . . 1 . . . . . . . . . . . Slashing 25 | . . . 3 9 . . . . . . 1 12 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4053 | . 99 344 2976 206 . . . . . . . 111 317 Guns 2706 | . 99 344 2145 118 . . . . . . . . . Cannons 765 | . . . 765 . . . . . . . . . . Explosions 317 | . . . . . . . . . . . . . 317 Melee 265 | . . . 66 88 . . . . . . . 111 . Ramming . | . . . . . . . . . . . . . . Kinetic 2331 | . 60 144 2127 . . . . . . . . . . Thermal 1140 | . 39 200 783 118 . . . . . . . . . Explosive 317 | . . . . . . . . . . . . . 317 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 265 | . . . 66 88 . . . . . . . 111 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . . 15 . Average Corruption 9 | . . . . . . . . . . . . 9 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . 5 . Message Errors 1 | . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 11 | . . . 11 . . . . . . . . . . Projectiles 11 | . . . 11 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . . . . . . . . . 72 Shots 1 | . . . . . . . . . . . . . 1 Rammed 1 | . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 225 | . 102 45 225 15 . 1 . 4 . . 7 224 . Average Temperature 40 | . 55 19 41 12 . 1 . 4 . . 5 127 . Received Heat Transfer 2059 | . 48 117 1471 90 9 . . 9 . 18 102 45 150 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 7 | . . 4 3 . . . . . . . . . . Heat Transferred 2479 | . 259 851 1147 222 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Res Maximum Alert Level 1 | . . . 1 . 1 . . . . . . . 1 Low Security (%) 68 | 100 100 100 29 100 68 100 . . . . 100 100 76 Level 1 31 | . . . 70 . 31 . . . . . . . 23 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 382 | . 40 37 382 159 270 142 . . . . 150 84 273 Initial 150 | . . 12 1 144 65 127 . . . . 150 54 . Average 133 | . 11 8 250 126 135 96 . . . . 107 22 75 Influence Increases 2522 | . 54 148 928 180 285 39 . 45 . . 272 138 433 Destroy 0b10 Robot/C 880 | . 40 80 580 80 . . . . . . . 40 60 Destroy 0b10 Robot/NC 25 | . . 5 20 . . . . . . . . . . Destroy Leader 238 | . 10 42 166 10 . . . . . . . . 10 Allied During Kill 2 | . . . . . . . . . . . . 2 . Successful Hack 54 | . 4 6 16 . . 24 . . . . . 4 . Disable Machine 90 | . . 15 15 . . . . . . . . 45 15 Destroy Structure 63 | . . . 11 . . . . . . . 2 2 48 Advance Influence 150 | . . . . . . . . . . . 150 . . Partial Spotted 75 | . . . 15 15 . 15 . . . . 15 15 . Lose Combat Pursuer 945 | . . . 105 75 285 . . 45 . . 105 30 300 Influence Decreases 2299 | . 24 172 617 363 159 233 55 21 35 . 160 250 210 Entered New Map 519 | . . 18 5 173 69 133 25 3 35 . . 58 . Time Decay 1208 | . 24 154 477 110 80 90 30 18 . . 80 65 80 Lost Part 494 | . . . 130 80 10 . . . . . 80 64 130 Lost Ally 25 | . . . . . . 10 . . . . . 15 . Purge Threat 53 | . . . 5 . . . . . . . . 48 . Squads Dispatched 22 | . 1 . 10 2 1 2 . . . . 1 1 4 Investigation 3 | . . . 2 . . . . . . . 1 . . Extermination 4 | . . . . 1 1 1 . . . . . 1 . Reinforcement 7 | . 1 . 2 1 . 1 . . . . . . 2 Assault 2 | . . . . . . . . . . . . . 2 Garrison 6 | . . . 6 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Res Distress Signals 7 | . . . 4 . . . . . . . . 3 . Communications Jammed 42 | . . . . . . . . . 3 1 5 33 . Distress Signals 41 | . . . . . . . . . 3 . 5 33 . Times Spotted 183 | . 5 6 48 12 21 . 1 3 7 5 17 26 32 Peak Tracking Total 13 | . 4 1 7 5 9 . 1 3 7 5 13 10 12 Tactical Retreats 20 | . . . 3 2 5 . . 2 . . 1 1 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Res Traps Triggered 7 | . . . 3 . . 1 . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Res Machines Disabled 6 | . . 1 1 . . . . . . . . 3 1 Max in Single Turn 1 | . . 1 1 . . . . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Res Machines Accessed 18 | . 2 2 4 . 1 3 . . 1 . 3 2 . Terminals 12 | . 2 2 4 . 1 1 . . . . 1 1 . Fabricators 2 | . . . . . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . Total Hacks 46 | . 7 5 18 . 1 4 . . 1 . 5 5 . Successful 24 | . 4 2 9 . . 2 . . 1 . 3 3 . Failed 22 | . 3 3 9 . 1 2 . . . . 2 2 . Catastrophic 4 | . 1 . . . . 2 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . 4 3 8 . 1 1 . . . . 1 2 . Terminals 36 | . 7 5 18 . 1 1 . . . . 1 3 . Fabricators 4 | . . . . . . . . . . . 2 2 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 2 . . Terminal Hacks 16 | . 3 1 9 . . . . . 1 . . 2 . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . Emergency Access Points 4 | . . . 3 . . . . . . . . 1 . Unreport Threat 2 | . . . 1 . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 1 . Load Schematic 2 | . . . . . . . . . . . 1 1 . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 2 | . 1 1 . . . . . . . . . . . Terminals 2 | . 1 1 . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 2 2 4 . 1 3 . . . . 2 1 . Full Trace Events 2 | . . . 1 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Res Total Allies 2 | . . . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . . . 2 . Highest-Rated Group 86 | . . . . . . . . . . . . 86 . Highest-Rated Ally 56 | . . . . . . . . . . . . 56 . Total Orders 3 | . . . . . . 3 . . . . . . . EXPLORE 3 | . . . . . . 3 . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . 8 . Total Damage 216 | . . . . . . . . . . . . 216 . Kills 2 | . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Res Active Infowar (turns) 1501 | . 59 181 103 23 172 196 63 55 163 57 178 250 1 Optics 246 | . . . 103 . 143 . . . . . . . . Sensors 181 | . . 181 . . . . . . . . . . . Structural 59 | . 59 . . . . . . . . . . . . Traps 1016 | . . . . . 146 196 63 55 163 57 178 158 . Jamming 1158 | . . . . 23 172 196 63 55 163 57 178 250 1 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . Drone Launches 4 | . . . . . . 4 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Res Turns Passed 3893 | 63 137 550 1375 235 172 196 63 55 163 57 178 303 346 Spaces Moved 5088 | 54 112 342 616 221 508 424 280 259 711 214 323 519 505 Core 76 | 2 . . 1 1 . . . . . . . 55 17 Treads 412 | . . 185 212 15 . . . . . . . . . Legs 25 | . . . . . . . . . . . . . 25 Wheels 775 | 52 112 157 403 51 . . . . . . . . . Hover 130 | . . . . 5 . . . . . . . . 125 Flight 3670 | . . . . 149 508 424 280 259 711 214 323 464 338 Fastest Speed 21 | 50 90 90 100 29 23 21 21 21 21 21 21 32 36 Average Speed 50 | 89 90 127 128 71 28 22 21 21 21 22 24 37 46 Slowest Speed 650 | 100 90 160 650 500 29 23 21 21 21 24 32 50 90 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . 4 1 . . . . 3 4 7 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 27 26 62 11 22 14 43 42 85 41 13 42 18 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 . . Terrain Destroyed 46 | . . . 7 . . . . . . . 1 . 38 Melee 1 | . . . . . . . . . . . 1 . . Projectile 7 | . . . 7 . . . . . . . . . . AOE 38 | . . . . . . . . . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Arm Res Total 6067 | 65 136 421 995 279 533 525 283 258 723 223 414 610 602 Wait 437 | . 4 18 151 2 . 72 . . 13 10 84 26 57 Move 5041 | 53 111 341 615 220 500 421 279 258 710 213 318 510 492 Hop 15 | . . . . . 3 1 . . . . 1 4 6 Pick Up 87 | 6 4 13 25 11 10 2 3 . . . . 8 5 Fast Attach 76 | 6 2 7 14 7 6 3 . . . . 2 9 20 Attach 37 | . . . 8 9 3 2 1 . . . 1 6 7 Detach 18 | . 1 2 3 1 2 1 . . . . 1 4 3 Swap 45 | . 3 9 18 1 1 2 . . . . 4 7 . Drop 94 | . 5 13 33 11 8 5 . . . . 2 16 1 Fire 157 | . 6 17 125 7 . . . . . . . . 2 Melee 26 | . . 1 3 9 . . . . . . 1 12 . Ram 1 | . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . 16 . . . . . . 9 Rewire 8 | . . . . . . . . . . . . 8 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Armory -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 11) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 581 | -9/Materials | Discovered new exit (range 7) 588 | -9/Materials | Identified exit to Mines 591 | -9/Materials | Identified exit to Materials 751 | -9/Materials | Entered another Materials area 751 | -8/Materials | Evolved 2 slots: Utility x2 902 | -8/Materials | Garrison activated, responded to threat 1278 | -8/Materials | Garrison activated, responded to threat 1969 | -8/Materials | Core integrity fell below 50% 2113 | -8/Materials | Discovered new exit (range 13) 2115 | -8/Materials | Lost 11 parts (2p3n4u2w) 2126 | -8/Materials | Core integrity fell below 20% 2126 | -8/Materials | Entered Factory 2126 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2272 | -7/Factory | Lost 7 parts (5n1u1w) 2328 | -7/Factory | Discovered new exit (range 13) 2361 | -7/Factory | Entered another Factory area 2361 | -6/Factory | Evolved 2 slots: Propulsion x2 2530 | -6/Factory | Discovered new exit (range 6) 2533 | -6/Factory | Entered another Factory area 2533 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2590 | -5/Factory | Build established: Scavenger-Sprinter 2703 | -5/Factory | Discovered new exit (range 6) 2729 | -5/Factory | Entered Upper Caves 2735 | -5/Upper Caves | Encountered a Warlord checkpoint 2736 | -5/Upper Caves | Spotted B-75 Beast 2761 | -5/Upper Caves | Identified exit to Upper Caves 2766 | -5/Upper Caves | Learned Factory terminal intel 2792 | -5/Upper Caves | Entered another Upper Caves area 2843 | -5/Upper Caves | Discovered new exit (range 14) 2847 | -5/Upper Caves | Entered Warlord 2925 | -5/Warlord | Met Warlord 2950 | -5/Warlord | Warlord's base attacked by MAIN.C 2997 | -5/Warlord | Opened side exit 3008 | -5/Warlord | Discovered new exit (range 8) 3010 | -5/Warlord | Entered Proximity Caves 3013 | -4/Proximity Caves | Spotter reported a threat 3039 | -4/Proximity Caves | Spotted B-86 Titan 3065 | -4/Proximity Caves | Discovered new exit (range 13) 3067 | -4/Proximity Caves | Entered Factory 3067 | -4/Factory | Evolved 2 slots: Propulsion x2 3068 | -4/Factory | Loaded intel: 26 terminal locations 3189 | -4/Factory | Fabricated Nuclear Pulse Array (x1) 3236 | -4/Factory | Spotted B-86 Titan 3240 | -4/Factory | Discovered new exit (range 15) 3245 | -4/Factory | Entered Armory 3246 | -4/Armory | Met VL-GR5, who suggested a friendly competition 3274 | -4/Armory | Lost 8 parts (2p4n2u) 3479 | -4/Armory | Spotted B-86 Titan 3497 | -4/Armory | System corruption reached 10% 3527 | -4/Armory | Core integrity fell below 50% 3546 | -4/Armory | Core integrity fell below 20% 3547 | -4/Armory | Discovered new exit (range 4) 3548 | -4/Armory | Entered Research 3548 | -3/Research | Evolved 2 slots: Utility x2 3564 | -3/Research | Lost 13 parts (3p4n4u2w) 3677 | -3/Research | Spotted B-86 Titan 3761 | -3/Research | Spotted B-86 Titan 3771 | -3/Research | Lost 11 parts (1p7n2u1w) 3788 | -3/Research | Build established: Mutant 3804 | -3/Research | Core integrity fell below 50% 3826 | -3/Research | Spotted B-86 Titan 3834 | -3/Research | Core integrity fell below 20% 3894 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- carriers. 03838_ Garrison Access disabled. 03838_ Relay Coupler [Specialist] tumbles out of Garrison Access. 03838_ Slug penetrates Garrison Access. 03839_ Field strength at 34. 03840_ Field strength at 22. 03841_ Field strength at 9. 03841_ Stasis field depleted. 03842_ Slug penetrates Garrison Access. 03845_ Slug penetrates Wall. 03845_ U-05 Engineer builds a Wall. 03864_ Imp. Propulsion Shielding destroyed. 03865_ K-01 Serf cleans the Reaction Chamber. 03869_ Acquired Adv. Reaction Control System. 03869_ Imp. Core Shielding destroyed. 03869_ K-01 Serf cleans the Reaction Chamber. 03874_ Imp. Utility Shielding destroyed. 03877_ U-05 Engineer works on Meson Extractor. 03880_ K-01 Serf collects debris. 03882_ U-05 Engineer works on Meson Extractor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????# # | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????? | | ????????????????????????u ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# t????????????????????? | | ???????????????????????# ????????????????????#### | | ???????????????????????# #??###+####????????????? | | ???????????????????????# #??# ?????????????? | | ???????????????????????# #??# #??????????????? | | ???????????????????????# #### #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# R #??????????????? | | ???????????????????????# #??????????????? | | ?????????????########### #############+## | | ?????????????# @ | | ?????????????+ | | ?????????????# | | ?????????????## | | ??????????????# """"""""w """""""" ## | | ??????????????# """""""" """""""" #? | | ??????????????#+####### """""""" """""""" #? | | ??????????????????????# k """""""" """""""" #? | | ??????????????????????# #? | | ??????????????????????# #? | | ??????????????????????# #? | | ??????????????????????####+########## ########? | | ????????????????????????????????????? #???????? | | ????????????????????????????????????? #???????? | | ????????????????????????????????????? +???????? | | ????????????????????????????????????? #???????? | | ????????????????????????????????????? #???????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 37 Energy Capacity 360 Matter Stores 356 Matter Capacity 400 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 300 Resistance: TH 20 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 12 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 12 Item Schematics ----------------- Nuclear Pulse Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x1 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightBlanketNanovents Manual? 0 Play Time 01:35:19 Cumulative 152.2 hours Start 2025.08.14 @ 18:43:56 End 2025.08.14 @ 20:35:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 139 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb90e25a-8e12-4354-b2a9-62cc132d63ea