Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 11:47:33 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (2263) 2263 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5018 Bonus ------- None Cogmind --------- Core Integrity 592/700 Matter 300/300 Energy 45/265 System Corruption 2% Temperature Cool (0) Movement Treading (148) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY (6) ------ Large Storage Unit Microactuators Microactuators Improved Weapon Shielding Hardened Medium Armor Plating Hardlight Generator > --- WEAPON (2) ------- Power Maul Power Maul > --- INVENTORY (15) --- Medium Treads Medium Treads Medium Treads Improved Heat Sink Improved Signal Interpreter Improved Melee Analysis Suite Microactuators Microactuators Actuator Array Actuator Array Hacking Suite Makeshift System Shield Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Microactuators Microactuators Improved Propulsion Shielding Improved Weapon Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Autogun Power Maul > --- INVENTORY -------- Advanced Treads Advanced Treads Improved Heat Sink Improved Signal Interpreter Improved Melee Analysis Suite Microactuators Microactuators Actuator Array Actuator Array Improved Propulsion Shielding Hardened Medium Armor Plating Hardlight Generator Hacking Suite Makeshift System Shield Power Maul [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Autogun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Impact Weapon Power Maul Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 52 | 6 10 3 21 12 Power 4 | 1 1 . 2 . Engine 3 | 1 1 . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 14 | 2 2 1 6 3 Treads 14 | 2 2 1 6 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 2 1 8 8 Device 4 | . . . . 4 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . 1 . . . Protection 13 | . . 1 8 4 Artifact . | . . . . . Weapon 14 | 2 5 1 5 1 Energy Gun . | . . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 10 | 2 5 1 2 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 1 3 3 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 4 | . . . 1 3 Weapon 2 | . . 1 1 . Highest Loss Streak 2 | . . 1 2 1 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 98 | . 96 100 98 99 Engine 10 | . 14 14 7 7 Treads 32 | . 28 28 36 30 Device 2 | . . . . 15 Storage 10 | . 14 14 9 7 Hackware 3 | . 11 . . . Protection 16 | . . 14 26 21 Ballistic Gun 16 | . 27 28 11 3 Impact Weapon 4 | . . . 6 10 Naked Turns . | . . . . . Heaviest Build 52 | 14 33 38 47 52 Greatest Support 112 | 40 46 43 112 112 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 13 | . 11 13 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | . 15 15 15 13 Class Distribution -------------------- 91% | Mutant 8% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1934 | 205 776 111 708 134 Remotely . | . . . . . Salvage Created 2956 | . 933 56 1018 949 Parts 131 | . 72 3 44 12 Haulers Intercepted 8 | . 2 . 5 1 Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 52 | . 21 1 16 14 Melee 8 | . . . 1 7 Guns 31 | . 21 1 9 . Classes Destroyed 13 | . 5 1 4 3 Worker 5 | . . . 2 3 Builder 4 | . . . 1 3 Tunneler 1 | . . . . 1 Hauler 8 | . 2 . 5 1 Recycler 2 | . . . 1 1 Operator 6 | . 3 . 3 . Watcher 5 | . 3 . 1 1 Swarmer 7 | . 3 . 4 . Grunt 37 | . 18 . 8 11 Brawler 1 | . . . . 1 Sentry 5 | . . . 4 1 Programmer 1 | . . . . 1 Subdweller 1 | . . 1 . . Best Kill Streak 7 | . 4 1 7 4 Combat Bots Only 7 | . 3 1 7 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 367 | . 83 25 110 149 Missed 98 | . 22 4 19 53 Damage Taken 3648 | . 676 425 1272 1275 Core 402 | . 95 95 104 108 Absorbed by Shields 92 | . . . . 92 Redirected to Shielding 588 | . . . 273 315 Regen/Repaired (Parts) 273 | . . . 273 . Core Remaining (%) 68 | 100 . 24 81 . Volleys Fired 161 | . 82 20 59 . Largest 2 | . 2 2 2 . Hottest 86 | . 46 46 86 . Shots Fired 299 | . 164 39 96 . Gun 297 | . 164 39 94 . Cannon 2 | . . . 2 . Launcher . | . . . . . Special . | . . . . . Kinetic 297 | . 164 39 94 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 2 | . . . 2 . Robot Hit Streak 17 | . 11 17 10 . Robot Miss Streak 5 | . 5 1 3 . Penetration Max . | . . . . . Secondary Targets 6 | . 4 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 269 | . 104 35 84 46 Core Hits 77 | . 43 1 27 6 Critical Kills 6 | . . . 2 4 Critical Parts Destroyed 23 | . 1 . 8 14 Critical Strikes 29 | . 1 . 10 18 Destroy 2 | . 1 . 1 . Smash 27 | . . . 9 18 Melee Attacks 93 | . . . 31 62 Impact 93 | . . . 31 62 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 17 | . . . 8 9 Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 6695 | . 1605 141 2477 2472 Guns 2683 | . 1602 141 940 . Cannons 27 | . . . 27 . Explosions . | . . . . . Melee 3982 | . . . 1510 2472 Ramming 3 | . 3 . . . Kinetic 2683 | . 1602 141 940 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 27 | . . . 27 . Impact 3982 | . . . 1510 2472 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . . . 32 . Message Errors 9 | . . . 9 . Matter Fused 8 | . . . 8 . Heat Flow Errors 4 | . . . 4 . Energy Discharges 4 | . . . 4 . Data Loss (minor) 4 | . . . 4 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 1670 | . . . 635 1035 Projectiles . | . . . . . Explosions . | . . . . . Melee 1670 | . . . 635 1035 Knockbacks 9 | . . . 2 7 Impact 9 | . . . 2 7 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 313 | . 47 . 313 23 Average Temperature 50 | . 14 . 90 10 Received Heat Transfer 1426 | . 339 . 522 565 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 30 | . . . 11 19 Impact Corruptions 51 | . . . 16 35 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 306 | . 306 . 236 285 Initial 85 | . . . 26 85 Average 118 | . 140 . 91 158 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 86 | 100 82 . 92 76 Level 1 13 | . 17 . 7 23 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 6 . 7 4 Investigation 5 | . 3 . 1 1 Extermination 1 | . . . . 1 Reinforcement 11 | . 3 . 6 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 29 1 23 25 Peak Tracking Total 5 | . 4 1 4 5 Tactical Retreats 9 | . . . 4 5 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 8 | . 3 . 3 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 16 | . 4 . 10 2 Terminals 10 | . 3 . 6 1 Fabricators 1 | . . . . 1 Repair Stations 3 | . 1 . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 72 | . 7 . 59 6 Successful 49 | . 2 . 42 5 Failed 23 | . 5 . 17 1 Catastrophic 4 | . 2 . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 31 | . 4 . 23 4 Fabricators 2 | . . . . 2 Repair Stations 16 | . 3 . 13 . Recycling Units . | . . . . . Scanalyzers 23 | . . . 23 . Garrison Access . | . . . . . Terminal Hacks 18 | . 1 . 14 3 Record 13 | . . . 10 3 Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Registered Components 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 11 | . 1 . 10 . Scan Component 6 | . 1 . 5 . Repair 5 | . . . 5 . Recycling Unit Hacks . | . . . . . Scanalyzer 18 | . . . 18 . Insert Component 8 | . . . 8 . Analyze 10 | . . . 10 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 3 . 10 2 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . . . 8 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating 6 | . . . . 6 Parts Repaired 5 | . . . 5 . Time 210 | . . . 210 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 8 | . . . 8 . Part Schematics Acquired 8 | . . . 8 . Parts Damaged 2 | . . . 2 . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 5658 | 77 1718 351 2550 962 Spaces Moved 2877 | 57 879 182 1280 479 Core 23 | 23 . . . . Treads 2854 | 34 879 182 1280 479 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 148 Average Speed 157 | 115 160 160 160 153 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 3 96 15 93 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 3 | . . . . 3 Melee 3 | . . . . 3 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3640 | 68 1058 210 1646 658 Wait 375 | . 55 4 213 103 Move 2873 | 56 878 181 1279 479 Hop . | . . . . . Pick Up 62 | 6 24 2 24 6 Fast Attach 9 | . 1 . 7 1 Attach 24 | 6 4 1 7 6 Detach . | . . . . . Swap 19 | . 5 2 7 5 Drop 29 | . 8 . 19 2 Fire 161 | . 82 20 59 . Melee 87 | . . . 31 56 Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 8) 641 | -10/Materials | Discovered new exit (range 4) 851 | -10/Materials | Discovered new exit (range 14) 1305 | -10/Materials | Discovered new exit (range 13) 1338 | -10/Materials | Discovered new exit (range 14) 1782 | -10/Materials | Discovered new exit (range 10) 1796 | -10/Materials | Entered Subcaves 1799 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1812 | -10/Subcaves | Learned 4 Materials zone layouts 1834 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1878 | -10/Subcaves | Core integrity fell below 50% 2006 | -10/Subcaves | Discovered new exit (range 5) 2147 | -10/Subcaves | Entered Materials 2147 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2148 | -8/Materials | Identified exit to Factory 2324 | -8/Materials | Destroyed 7 combat bots 2565 | -8/Materials | Repaired Hrd. Light Armor Plating 2598 | -8/Materials | Repaired Autogun 2987 | -8/Materials | Discovered new exit (range 15) 3416 | -8/Materials | Discovered exit to Factory (range 11) 3494 | -8/Materials | Met 7R-MNS 3754 | -8/Materials | Repaired Broken Adv. Treads 4015 | -8/Materials | Repaired Med. Armor Plating 4084 | -8/Materials | Repaired Broken Power Maul 4239 | -8/Materials | Discovered exit to Factory (range 7) 4697 | -8/Materials | Entered Factory 4697 | -7/Factory | Evolved 2 slots: Utility x2 4698 | -7/Factory | Caught up to 7R-MNS 5028 | -7/Factory | Fabricated Adv. Treads (x2) 5497 | -7/Factory | Build established: Gladiator 5659 | -7/Factory | Self-destructed Last Messages --------------- G-47 Trooper destroyed. K-01 Serf collects debris. G-47 Trooper suffers critical hit (Smash). Destroyed Aluminum Leg. G-47 Trooper system corrupted by crushing effect. K-01 Serf collects debris. G-47 Trooper suffers critical hit (Smash). Destroyed Aluminum Leg. Destroyed Lgt. Nuclear Core. G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. G-47 Trooper system terminally corrupted. Particle Gun fried. K-01 Serf collects debris. G-47 Trooper suffers critical hit (Smash). G-47 Trooper destroyed. Acquired 10 matter. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???? #?????????????????????????????????????????? | | ???? #?????????????????????????????????????????? | | ???? #?????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ??????????????????????####+#######+####??????????? | | ??????????????????????# ?????????? | | ??????????????????????# a ?????????? | | ??????????????????????# ?????????? | | ??????????????????????# ??????????? | | ??????????????????????# ???????????? | | ??????????????????????# ?????????????? | | ??????????? ######## ???????????????? | | ?????????? #?????????????????? | | ?????????? #?????????????????? | | ?????????? @ m#?????????????????? | | ???????????????""" """" """" #?????????????????? | | ?????????????????? """" """" #?????????????????? | | ???????????????????"""" """" #?????????????????? | | ?????????????? ###########???????? | | ???????????????????"""" """" # #???????? | | ???????????????????"""" """" # """""" #???????? | | ???????????????????"""" """" # """""" ]#???????? | | ?????????????? # """""" #???????? | | ?????????????????"?"""" """" # """""" #???????? | | ?????????????????" """" """" # #???????? | | ???????????????""" """" """" # """""" #???????? | | ??????????????? # """""" #???????? | | ??????????????? + """""" #???????? | | ?????????????? # """""" #???????? | | ?????????????? # #???????? | | ????????????????##+### # """""" ######### | | ?????????????????????# # """""" # | | ?????????????????????### ### """""" # | | ???????????????????????# #?# """""" # | | ???????????????????????# %#?# + | | ???????????????????????#% %#?########### | | ???????????????????????# %#???????????# | | ???????????????????????# #???????????# | | ?????????????????????### ###?????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 40 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Materials | Scanalyzed Microactuators | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Mak. System Shield | -8/Materials | Scanalyzed Mak. Flight Unit | -8/Materials | Scanalyzed Actuator Array | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Power Maul | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveMetaInjector Manual? 0 Play Time 00:41:08 Cumulative 20.7 hours Start 2024.05.14 @ 16:46:20 End 2024.05.26 @ 11:47:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 45 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2aae0077-0913-4ae4-9e33-480479906579