Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.21 @ 20:25:11 Player: queen's_gambit Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (54) 270 Value Destroyed (1813) 1813 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 6396 Bonus ------- Follower Combat Kills 73 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 150/150 System Corruption 40% Temperature Cool (0) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Airjet Gravmag System Gravmag Array > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Component Analysis Suite > --- WEAPON ----------- Plasma Cannon Flak Gun Chainsword > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Armored Treads Aluminum Leg Aluminum Leg Improved Signal Interpreter Advanced ECM Suite Improved Power Shielding Hardened Light Armor Plating Reflective Plating Hardlight Generator Recalibrator [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Slots Evolved 8 | . . 2 2 2 . . 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 4 | . . . 2 1 . . 1 . . . . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 152 | 7 4 5 28 40 19 7 12 11 8 5 6 Power 18 | 1 1 1 5 3 . 2 2 2 . . 1 Engine 10 | 1 1 1 1 . . 1 2 2 . . 1 Core 8 | . . . 4 3 . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 53 | 3 . 3 10 14 9 . 5 4 3 . 2 Treads 20 | . . . 7 5 6 . . 2 . . . Leg 17 | 1 . 3 3 2 3 . . 1 2 . 2 Wheel 3 | 2 . . . . . . . . 1 . . Hover 11 | . . . . 5 . . 5 1 . . . Flight 2 | . . . . 2 . . . . . . . Utility 51 | 1 2 . 7 10 7 3 5 5 4 5 2 Device 22 | . . . 1 4 5 2 1 2 3 2 2 Storage 8 | 1 2 . 1 1 1 . 2 . . . . Processor 5 | . . . 1 1 . . 1 1 . 1 . Hackware 1 | . . . . 1 . . . . . . . Protection 15 | . . . 4 3 1 1 1 2 1 2 . Artifact . | . . . . . . . . . . . . Weapon 30 | 2 1 1 6 13 3 2 . . 1 . 1 Energy Gun 4 | 1 1 . . . . . . . 1 . 1 Energy Cannon 10 | . . . 4 3 2 1 . . . . . Ballistic Gun 5 | 1 . 1 2 . . 1 . . . . . Ballistic Cannon 6 | . . . . 5 1 . . . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 1 . Parts Lost 51 | . . . 10 8 8 2 . 13 1 6 3 Power 5 | . . . 2 . . 1 . 2 . . . Propulsion 13 | . . . 3 3 3 . . 2 1 1 . Utility 20 | . . . 3 2 1 . . 7 . 5 2 Weapon 13 | . . . 2 3 4 1 . 2 . . 1 Highest Loss Streak 10 | . . . 10 2 4 2 . 6 1 2 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 73 | . 92 89 93 96 96 98 95 81 38 21 28 Engine 3 | . 14 11 6 . . 4 11 11 . . 5 Core 2 | . . . 2 6 7 2 . . . . . Treads 11 | . . . 20 21 11 30 15 3 . . . Leg 5 | . . 33 4 3 13 . . 1 12 . 5 Wheel 2 | . 28 . . . . . . . 5 5 . Hover 2 | . . . . 3 3 . 7 13 . . . Device 6 | . . . 1 7 2 5 6 8 14 12 4 Storage 11 | . 21 22 18 11 18 23 19 14 . . . Processor 2 | . . . 6 4 . . . 9 . . 6 Hackware 1 | . . . . 4 3 . . . . . . Protection 5 | . . . 7 6 10 8 11 2 4 2 . Energy Gun 1 | . 14 11 1 . . . . . . . 4 Energy Cannon 5 | . . . 15 9 6 5 6 5 . . . Ballistic Gun 3 | . 14 12 8 . . 4 6 5 . . . Ballistic Cannon 2 | . . . . 5 7 2 . . . . . Slashing Weapon 2 | . . . . 2 7 7 6 4 . . . Naked Turns 24 | . . . . . . . . 24 . . . Heaviest Build 84 | 13 19 26 47 49 58 65 84 72 8 11 19 Greatest Support 84 | 20 20 30 60 84 80 80 80 40 20 16 15 Greatest Overweight (x) 9 | 1 . . 9 4 1 . 2 2 . 2 6 Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 5 5 5 Average Capacity 11 | 7 8 10 14 15 15 15 15 13 5 5 5 Most Carried 15 | 7 9 10 15 15 15 15 15 15 5 5 1 Average Carried 9 | 3 7 7 13 13 12 14 13 11 4 4 1 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 9 10 15 14 14 14 15 3 5 1 1 Class Distribution -------------------- 57% | Mutant 31% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Matter Collected 2172 | 225 10 98 364 664 298 116 20 . . 121 256 Remotely . | . . . . . . . . . . . . Salvage Created 2264 | . 24 98 466 774 809 73 20 . . . . Parts 98 | . 4 5 33 35 17 1 3 . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . 2 1 . . . . 4 Prevented 3 | . . . . . 2 . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Combat Hostiles Destroyed 47 | . 2 4 16 18 5 2 . . . . . Melee 3 | . . . . 1 1 1 . . . . . Guns 9 | . 2 4 3 . . . . . . . . Cannons 23 | . . . 5 14 3 1 . . . . . AOE 12 | . . . 8 3 1 . . . . . . Classes Destroyed 10 | . 1 1 3 4 . . 1 . . . . Worker 3 | . . . 1 2 . . . . . . . Builder 2 | . . . . 2 . . . . . . . Recycler 1 | . . . . 1 . . . . . . . Watcher 1 | . . . . . . . 1 . . . . Swarmer 17 | . 2 3 7 4 . 1 . . . . . Grunt 20 | . . . 6 11 3 . . . . . . Brawler 1 | . . . 1 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 4 | . . 1 2 . . 1 . . . . . Programmer 2 | . . . . 2 . . . . . . . Savage 2 | . . . . . 2 . . . . . . Best Kill Streak 9 | . 2 4 9 5 3 1 1 . . . . Combat Bots Only 8 | . 2 4 8 4 3 1 . . . . . Max Kills in Single Turn 6 | . 1 1 6 2 1 1 1 . . . . Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . 5 2 1 . . . . . . Melee 1 | . . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Damage Taken 7858 | . 119 237 1761 1984 603 465 . 1272 180 721 516 Core 1526 | . 15 69 323 184 24 58 . 244 16 330 263 Absorbed by Shields 96 | . . . . . . . . . . . 96 Redirected to Shielding 36 | . . . . . . . . 36 . . . Regen/Repaired (Parts) 87 | . . . 87 . . . . . . . . Core Remaining (%) 75 | 100 94 82 41 . . 62 . . . . . Volleys Fired 121 | . 11 10 21 50 11 9 . . . . 9 Largest 3 | . 2 2 3 3 2 2 . . . . 1 Hottest 179 | . 70 70 154 179 102 119 . . . . 69 Shots Fired 242 | . 22 20 53 101 21 16 . . . . 9 Gun 69 | . 22 20 18 . . . . . . . 9 Cannon 170 | . . . 35 98 21 16 . . . . . Launcher 3 | . . . . 3 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 106 | . 11 10 18 49 11 7 . . . . . Thermal 95 | . 11 10 20 36 . 9 . . . . 9 Explosive . | . . . . . . . . . . . . Electromagnetic 41 | . . . 15 16 10 . . . . . . Robot Hit Streak 12 | . 2 4 8 10 9 12 . . . . 7 Robot Miss Streak 4 | . 4 1 4 3 1 2 . . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 182 | . 9 14 26 73 35 17 1 . . . 7 Core Hits 83 | . 3 5 22 28 18 4 1 . . . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 6 | . 1 . . . 3 2 . . . . . Burn 1 | . 1 . . . . . . . . . . Blast 2 | . . . . . . 2 . . . . . Corrupt 2 | . . . . . 2 . . . . . . Sever 1 | . . . . . 1 . . . . . . Melee Attacks 75 | . . . . 17 18 5 1 34 . . . Impact . | . . . . . . . . . . . . Slashing 64 | . . . . 6 18 5 1 34 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . . 13 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6088 | . 128 176 1436 2166 1509 450 35 . 6 . 182 Guns 559 | . 128 176 90 . . . . . . . 165 Cannons 2709 | . . . 494 1535 382 298 . . . . . Explosions 1314 | . . . 846 414 54 . . . . . . Melee 1446 | . . . . 186 1073 152 35 . . . . Ramming 60 | . . . 6 31 . . . . 6 . 17 Kinetic 1194 | . 68 113 90 614 183 126 . . . . . Thermal 1712 | . 60 63 411 787 54 172 . . . . 165 Explosive 954 | . . . 710 244 . . . . . . . Electromagnetic 722 | . . . 219 304 199 . . . . . . Impact . | . . . . . . . . . . . . Slashing 1446 | . . . . 186 1073 152 35 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 41 | . . . 10 11 16 16 . 41 41 37 39 Average Corruption 21 | . . . 10 6 12 16 . 21 38 36 32 Corruption Purged 15 | . . . . . 2 . . . 7 5 1 Corruption Blocked . | . . . . . . . . . . . . Effects 163 | . . . 7 30 25 11 . 14 15 39 22 Message Errors 46 | . . . 2 8 5 . . 4 7 12 8 Matter Fused 38 | . . . . 6 10 3 . 4 2 4 9 Heat Flow Errors 19 | . . . 3 3 1 . . 2 2 8 . Energy Discharges 16 | . . . 1 2 1 1 . 1 3 5 2 Parts Rejected 4 | . . . . 2 . . . . . 1 1 Data Loss (minor) 18 | . . . 1 5 2 5 . 1 . 3 1 Data Loss (major) 11 | . . . . 3 3 . . 1 1 3 . Misfires 3 | . . . . 1 2 . . . . . . Alerts 2 | . . . . . . 1 . 1 . . . Misdirections 4 | . . . . . . . . . . 3 1 Weapon Failures 2 | . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 556 | . . . 52 126 367 11 . . . . . Projectiles 61 | . . . 11 39 . 11 . . . . . Explosions 80 | . . . 41 39 . . . . . . . Melee 415 | . . . . 48 367 . . . . . . Knockbacks 12 | . . . . 11 1 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 12 | . . . . 11 1 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 319 | . . . 90 211 18 . . . . . . Shots 5 | . . . 2 2 1 . . . . . . Rammed 6 | . . . 1 5 . . . . . . . Targets Rammed 26 | . . . 1 7 . . . . 2 . 16 Kicked 18 | . . . . . . . . . 2 . 16 Crushed 2 | . . . . 2 . . . . . . . Highest Temperature 398 | . 63 9 398 299 224 163 . 149 220 250 32 Average Temperature 102 | . 24 9 159 99 77 80 . 70 109 100 15 Received Heat Transfer 1806 | . 6 18 513 720 225 126 . . . 180 18 Effects 5 | . . . 1 3 1 . . . . . . Energy Bleed 2 | . . . 1 1 . . . . . . . Interference 3 | . . . . 2 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 2796 | . 259 185 657 1086 . 350 . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Peak Influence 354 | . 99 145 269 354 . . 85 32 . . . Initial 108 | . . . 5 108 . . 53 29 . . . Average 92 | . 43 33 101 170 . . 66 16 . . . Maximum Alert Level 1 | . . . 1 1 . . . . . . . Low Security (%) 80 | 100 100 100 74 56 . . 100 100 100 . . Level 1 19 | . . . 25 43 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 7 . . . . 1 . . Investigation 3 | . . . . 3 . . . . . . . Extermination 3 | . . . . 2 . . . . 1 . . Reinforcement 4 | . 1 . 1 2 . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Distress Signals 2 | . 1 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 99 | . 9 8 19 28 11 5 1 6 3 3 6 Peak Tracking Total 9 | . 4 5 9 5 5 3 1 5 3 1 4 Tactical Retreats 11 | . . 1 1 2 1 2 . 1 . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Traps Triggered 7 | . . . . 4 . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 6 | . . . . . . 2 . . . 4 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Machines Disabled 8 | . . . 2 6 . . . . . . . Max in Single Turn 4 | . . . 2 4 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Machines Accessed 11 | . 3 1 1 3 . . 1 . . . 2 Terminals 7 | . 3 1 . 2 . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 27 | . 6 1 4 7 . . 1 . . . 8 Successful 21 | . 5 1 4 2 . . 1 . . . 8 Failed 6 | . 1 . . 5 . . . . . . . Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . 1 . . . . . . . . 1 Terminals 12 | . 6 1 . 4 . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 15 | . 5 1 . . . . 1 . . . 8 Record 9 | . 1 . . . . . 1 . . . 7 Robot Analysis 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 Unreport Threat 2 | . 1 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . Repair 2 | . . . 2 . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . Process 1 | . . . . 1 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 1 1 1 3 . . . . . . . Full Trace Events 2 | . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . Time 58 | . . . 58 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 29 | . . . . 29 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 6 | . . . . 6 . . . . . . . Non-combat 6 | . . . . 6 . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . 10 . . . . . . . parse_system 1 | . . . . 1 . . . . . . . no_distress 8 | . . . . 8 . . . . . . . find_chute 1 | . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Total Allies 3 | . . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . 3 Highest-Rated Group 223 | . . . . . . . . . . . 223 Highest-Rated Ally 165 | . . . . . . . . . . . 165 Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . 12 Total Damage 254 | . . . . . . . . . . . 254 Kills 2 | . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Turns Passed 5602 | 76 197 204 758 1011 758 272 372 310 276 923 445 Spaces Moved 3533 | 48 188 138 323 480 448 136 188 190 198 919 277 Core 200 | 5 . . 3 . . . . 48 . 123 21 Treads 1073 | . . . 272 386 159 136 99 21 . . . Legs 821 | 26 . 138 48 . 217 . . . 136 . 256 Wheels 1063 | 17 188 . . . . . . . 62 796 . Hover 376 | . . . . 94 72 . 89 121 . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 160 122 120 162 108 50 100 50 50 Average Speed 129 | 121 80 120 175 152 140 162 179 112 113 99 135 Slowest Speed 500 | 190 80 120 500 340 190 162 242 245 120 150 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 5 | . . . 1 1 . . . 3 . . . Exploration Rate (%) 30 | 3 34 16 22 12 57 15 5 83 4 77 33 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . . . . 3 1 . . . . 1 Spaces Dug 35 | . . . . 1 . . . 34 . . . Terrain Destroyed 147 | . . . 40 69 4 . . 34 . . . Melee 34 | . . . . . . . . 34 . . . Projectile 16 | . . . 5 11 . . . . . . . AOE 97 | . . . 35 58 4 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Total 4230 | 63 213 157 474 654 536 163 228 236 246 928 332 Wait 165 | . 3 . 61 24 17 3 . . 33 . 24 Move 3521 | 47 187 137 322 479 447 135 188 187 197 918 277 Hop . | . . . . . . . . . . . . Pick Up 69 | 8 4 2 19 10 11 . 9 . 4 2 . Fast Attach 50 | 4 1 1 8 13 2 4 5 . 6 . 6 Attach 91 | 3 1 3 17 25 16 3 5 11 2 5 . Detach 48 | 1 1 2 11 15 7 3 5 2 1 . . Swap 11 | . 2 1 3 2 1 . 2 . . . . Drop 49 | . 3 1 11 12 6 1 13 . 1 1 . Fire 121 | . 11 10 21 50 11 9 . . . . 9 Melee 75 | . . . . 17 18 5 1 34 . . . Ram . | . . . . . . . . . . . . Kick 18 | . . . . . . . . . 2 . 16 Crush 8 | . . . 1 7 . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . Rewire 2 | . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 249 | -10/Materials | Discovered new exit (range 14) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 318 | -9/Materials | Build established: Mutant 466 | -9/Materials | Discovered new exit (range 6) 478 | -9/Materials | Entered another Materials area 478 | -8/Materials | Evolved 2 slots: Utility x2 754 | -8/Materials | Repaired Lgt. Armor Plating 788 | -8/Materials | Repaired Hvy. Assault Rifle 1060 | -8/Materials | Crushed by falling debris 1060 | -8/Materials | Core integrity fell below 50% 1060 | -8/Materials | System corruption reached 10% 1066 | -8/Materials | Destroyed 8 combat bots 1091 | -8/Materials | Lost 10 parts (2p3n3u2w) 1200 | -8/Materials | Discovered new exit (range 5) 1236 | -8/Materials | Entered Factory 1236 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1938 | -7/Factory | Crushed by falling debris 2035 | -7/Factory | System corruption reached 10% 2222 | -7/Factory | Discovered new exit (range 6) 2247 | -7/Factory | Entered Lower Caves 2394 | -7/Lower Caves | Lost 4 parts (2n2w) 2710 | -7/Lower Caves | Lost 3 parts (1n1u1w) 2902 | -7/Lower Caves | Build established: Scavenger-Mutant 2988 | -7/Lower Caves | Discovered new exit (range 11) 3005 | -7/Lower Caves | Entered another Lower Caves area 3059 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3239 | -7/Lower Caves | Discovered new exit (range 2) 3277 | -7/Lower Caves | Entered Factory 3277 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3649 | -6/Factory | Sucked down chute 3649 | -6/Factory | Entered Waste 3656 | -6/Waste | Spotted C-40 Crusher 3664 | -6/Waste | EMP discharged 3665 | -6/Waste | Spotted C-40 Crusher 3764 | -6/Waste | EMP discharged 3764 | -6/Waste | System corruption reached 10% 3783 | -6/Waste | Crushed by falling debris 3828 | -6/Waste | Crushed by falling debris 3856 | -6/Waste | Crushed by falling debris 3857 | -6/Waste | System corruption reached 30% 3863 | -6/Waste | Spotted C-40 Crusher 3864 | -6/Waste | EMP discharged 3881 | -6/Waste | Spotted C-40 Crusher 3887 | -6/Waste | Lost 5 parts (2n2u1w) 3888 | -6/Waste | Spotted C-40 Crusher 3899 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3925 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3928 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3929 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3930 | -6/Waste | Spotted C-40 Crusher 3932 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3934 | -6/Waste | Crushed by Compactor (1 part destroyed) 3935 | -6/Waste | Released all parts (4) 3951 | -6/Waste | Discovered new exit (range 16) 3959 | -6/Waste | Entered Factory 3965 | -6/Factory | Lost 6 parts (2p3u1w) 4199 | -6/Factory | Build established: Mutant 4228 | -6/Factory | Discovered new exit (range 5) 4235 | -6/Factory | Entered Lower Caves 4242 | -6/Lower Caves | Spotted B-75 Beast 4294 | -6/Lower Caves | Learned 8 Factory zone layouts 4401 | -6/Lower Caves | Learned Factory emergency access door positions 5032 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5038 | -6/Lower Caves | Core integrity fell below 50% 5149 | -6/Lower Caves | Discovered new exit (range 12) 5158 | -6/Lower Caves | Entered another Lower Caves area 5160 | -6/Lower Caves | ME-RLN showed up to help 5166 | -6/Lower Caves | ME-RLN revealed a hidden path 5473 | -6/Lower Caves | Learned location of 1 exit from Research 5473 | -6/Lower Caves | Learned Factory stockpile data 5473 | -6/Lower Caves | Learned Extension terminal intel 5473 | -6/Lower Caves | Learned Research garrison access intel 5547 | -6/Lower Caves | Core integrity fell below 20% 5600 | -6/Lower Caves | Lost 3 parts (2u1w) 5603 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- System corrupted: Matter fused (-8). UILCXXL7KUQ6B0S GP3:B|6F>QL0T#CKKMWM9SO Destroyed Gravmag System. System corrupted: Carbon-fiber Leg rejected. Stasis Canceller destroyed. Acquired Carbon-fiber Leg. =XJ/VY3ADQRYRG|ROER:XDS#AJ Hvy. Laser destroyed. Shield Generator destroyed. W 5=O%R:5LO>NSEBKEBNT9 Kicked P-60 Hacker out of the way. Kicked P-60 Hacker. Kicked P-60 Hacker out of the way. Kicked P-60 Hacker. Kicked P-60 Hacker out of the way. Kicked P-60 Hacker. Kicked P-60 Hacker out of the way. System corrupted: Component data lost. Kicked P-60 Hacker. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ????????????????????## ??????????????????????????? | | ??????????????????### ?###?##???????????????????? | | ?????????????????## #?# ## ##??????????????????? | | ?????????????????# #?# #??????????????????? | | ????????????????## #?# #??????????????????? | | ?????????????#### #?## #??????????????????? | | ???????????### #??# #??????????????????? | | ???????????# #?## ##??????????????????? | | ????????????# ### #???????????????????? | | ????? ??????# #???????????????????? | | ???? ?????# ##???????????????????? | | ??? ???## ##????????????????????? | | ??? ### @p#?????????????????????? | | ??# #### ##?????????????????????? | | ??# ##?## ##??????????????????????? | | ?? #??###???????????????????????? | | ?? ####?????????????????????????? | | ????### ## ##????????????????????????? | | ??????# ??## #####????????????????????? | | ??????# ????## ####?????????????????? | | ?????# ??????# #?????????????????? | | ???##? ??????## ##?????????????????? | | ???# ####### #??????????????????? | | ???????# ## ##??????????????????? | | ? #???????????????????? | | ? ####### #???????????????????? | | ??? ??## X# ## ##???????????????????? | | ???? ????# ## ##????????????????????? | | ????? ??## # ### ##?????????????????????? | | ????? ??#" ######"# #??????????????????????? | | ?????# ?#" #?##"""# # ##?????????????????????? | | ?????# ?#" ### X"# # ###???????????????????? | | ?????# #" # ## # ##??????????????????? | | ?????# #"" "## # #??????????????????? | | ??????# ##" "### ##??????????????????? | | ??????# ### "### #???????????????????? | | ??????# ######## #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 550 Matter Stores 363 Matter Capacity 400 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 12 Armor Coverage 300 Resistance: TH 10 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Spy Part-time Excavator Party Time Quick And Dirty Serviceable Loadout Challenges ------------ None Game ------ Seed ReinforcedCoreLaser Manual? 0 Play Time 02:40:43 Cumulative 17.7 hours Start 2022.06.21 @ 15:52:44 End 2022.06.21 @ 20:25:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 512ed538-6d99-428f-bc77-54cb043628e4