Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.08 @ 16:46:53 Player: Demise Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (119) 595 Value Destroyed (3274) 3274 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (238) 238 TOTAL SCORE: 7067 Bonus ------- High Alert Combat Kills 148 Follower Combat Kills 90 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 90/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter Improved Utility Shielding Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Improved Light Cannon Flak Cannon > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Large Storage Unit High-capacity Matter Pod Visual Processing Unit Advanced Sensor Array Improved Terrain Scanner Seismic Analyzer Transport Network Coupler Advanced Targeting Computer Transmission Jammer Shield Generator Hacking Suite Heavy Ion Cannon Compact Ion Cannon Improved Light Cannon Rocket Launcher Katana [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . 2 . 2 1 . Weapon . | . . . . . . . Parts Attached 175 | 5 9 12 57 56 21 15 Power 9 | . 1 1 4 1 1 1 Engine 7 | . . 1 4 . 1 1 Core 2 | . 1 . . 1 . . Reactor . | . . . . . . . Propulsion 30 | 4 2 4 7 6 5 2 Treads 17 | . 1 2 4 4 5 1 Leg 1 | . . . . 1 . . Wheel 10 | 4 1 1 3 1 . . Hover . | . . . . . . . Flight 2 | . . 1 . . . 1 Utility 71 | 1 2 4 18 30 6 10 Device 24 | . . 1 9 8 3 3 Storage 11 | 1 2 3 . 3 . 2 Processor 4 | . . . . 3 . 1 Hackware 1 | . . . . . . 1 Protection 31 | . . . 9 16 3 3 Artifact . | . . . . . . . Weapon 65 | . 4 3 28 19 9 2 Energy Gun 6 | . 1 . 2 2 . 1 Energy Cannon 3 | . . . 2 . . 1 Ballistic Gun 16 | . 1 . 8 7 . . Ballistic Cannon 22 | . 2 2 6 5 7 . Launcher 4 | . . . 2 1 1 . Special Weapon 2 | . . 1 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 12 | . . . 7 4 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . . 1 7 3 . . Parts Lost 27 | . 3 . 3 10 1 10 Power 3 | . . . 1 1 . 1 Propulsion 7 | . 2 . 2 1 . 2 Utility 10 | . . . . 5 1 4 Weapon 7 | . 1 . . 3 . 3 Highest Loss Streak 4 | . 2 . 1 3 1 4 Average Slot Usage (%) 95 | . 96 98 99 97 92 59 Engine 6 | . 11 6 10 3 1 2 Core 2 | . 2 4 . 5 . . Treads 10 | . 3 11 12 8 14 5 Wheel 9 | . 24 10 9 8 7 2 Device 5 | . . 11 4 6 6 10 Storage 27 | . 25 32 33 27 23 7 Processor 3 | . . . . 8 7 10 Protection 7 | . . . 6 10 15 7 Ballistic Gun 8 | . 13 . 10 11 . . Ballistic Cannon 6 | . 11 21 6 2 10 2 Slashing Weapon 3 | . . . 3 4 2 . Naked Turns 9 | . . . . . . 9 Heaviest Build 74 | 15 45 64 70 72 74 71 Greatest Support 70 | 20 20 20 43 22 42 70 Greatest Overweight (x) 6 | 1 4 6 6 5 5 5 Average Overweight (x) 2 | . . 3 3 3 2 . Largest Inventory Capacity 22 | 8 16 22 22 22 22 22 Average Capacity 20 | 7 12 19 22 22 22 9 Most Carried 22 | 8 16 21 22 22 22 22 Average Carried 19 | 7 10 19 21 21 21 9 Final Capacity 22 | 8 16 22 22 22 22 4 Final Carried 22 | 8 16 21 22 22 22 . Class Distribution -------------------- 85% | Hauler-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Was Matter Collected 3995 | 308 340 399 1504 799 325 320 Remotely . | . . . . . . . Salvage Created 4330 | 231 379 461 1722 921 115 501 Parts 253 | 27 18 36 105 55 5 7 Haulers Intercepted 13 | . 2 2 6 2 1 . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Combat Hostiles Destroyed 80 | . 8 11 40 16 3 2 Melee 2 | . . . 2 . . . Guns 31 | . 4 . 10 15 . 2 Cannons 39 | . 4 11 20 1 3 . AOE 8 | . . . 8 . . . Classes Destroyed 17 | 3 4 4 3 1 1 1 Worker 5 | 2 . . 1 1 1 . Builder 1 | . . 1 . . . . Tunneler 5 | 5 . . . . . . Hauler 13 | . 2 2 6 2 1 . Recycler 6 | 1 . . 3 2 . . Mechanic 1 | . 1 . . . . . Operator 3 | . 1 . 1 1 . . Watcher 5 | . . 1 2 2 . . Swarmer 13 | . . . 10 3 . . Grunt 38 | . 8 8 15 7 . . Brawler 1 | . . 1 . . . . Duelist 2 | . . . 2 . . . Protector 1 | . . . 1 . . . Sentry 20 | . . 2 12 4 2 . Hunter 2 | . . . . 2 . . Programmer 1 | . . . . . 1 . Compactor 2 | . . . . . . 2 Best Kill Streak 16 | 4 2 5 16 8 2 1 Combat Bots Only 5 | . 2 5 5 4 1 1 Max Kills in Single Turn 4 | 1 1 2 4 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded 4 | . . . 4 . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Was Damage Taken 5988 | . 545 212 1650 2041 353 1187 Core 1212 | . 59 43 219 187 31 673 Absorbed by Shields 45 | . . . . . 45 . Core Remaining (%) 69 | 100 76 . 34 66 . . Volleys Fired 336 | 25 61 26 108 83 21 12 Largest 2 | 2 2 2 2 2 2 1 Hottest 100 | 60 78 100 100 64 83 75 Shots Fired 607 | 50 95 48 207 161 34 12 Gun 333 | 50 57 . 89 125 . 12 Cannon 261 | . 38 45 111 36 31 . Launcher 6 | . . . 3 . 3 . Special 7 | . . 3 4 . . . Kinetic 553 | 25 91 45 200 161 31 . Thermal 48 | 25 4 3 4 . . 12 Explosive 6 | . . . 3 . 3 . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 12 15 9 21 18 11 13 Robot Miss Streak 5 | 4 2 2 5 3 2 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 414 | 29 69 27 131 120 26 12 Core Hits 198 | 12 23 15 66 53 14 15 Critical Hits 6 | . 1 . 4 1 . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 4 | . 1 . 3 . . . Melee Attacks 58 | . . . 27 26 5 . Impact . | . . . . . . . Slashing 58 | . . . 27 26 5 . Piercing . | . . . . . . . Sneak Attacks 3 | . . . 1 1 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8205 | 237 877 662 3214 2120 795 300 Guns 3477 | 237 345 . 907 1740 . 248 Cannons 3430 | . 532 662 1339 287 610 . Explosions 835 | . . . 743 . 92 . Melee 405 | . . . 219 93 93 . Ramming 58 | . . . 6 . . 52 Kinetic 6455 | 67 843 662 2246 2027 610 . Thermal 452 | 170 34 . . . . 248 Explosive 835 | . . . 743 . 92 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 405 | . . . 219 93 93 . Piercing . | . . . . . . . Highest Corruption 3 | . 3 . 1 . 1 1 Average Corruption 1 | . 2 . 1 . 1 1 Corruption Purged . | . . . . . . . Effects 19 | . 14 . 3 . . 2 Message Errors 4 | . 2 . 1 . . 1 Matter Fused 3 | . 3 . . . . . Heat Flow Errors 2 | . 2 . . . . . Energy Discharges 3 | . 3 . . . . . Data Loss (minor) 2 | . . . 1 . . 1 Targeting Errors 4 | . 3 . 1 . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 40 | . 19 . 16 1 4 . Projectiles 27 | . 19 . 3 1 4 . Explosions 13 | . . . 13 . . . Melee . | . . . . . . . Knockbacks 40 | . 12 3 18 5 2 . Impact . | . . . . . . . Kinetic 36 | . 11 3 15 5 2 . Secondary 4 | . 1 . 3 . . . Self-Inflicted Damage 20 | . . . 4 . . 16 Shots 1 | . . . 1 . . . Rammed 40 | . . . 1 . . 39 Targets Rammed 40 | . . . 1 . . 39 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 344 | 60 344 219 294 108 81 18 Average Temperature 60 | 25 82 54 74 36 35 9 Received Heat Transfer 1686 | . 261 117 474 756 78 . Effects 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | 1 . . . . . . Heat Transferred 919 | 400 75 . . . . 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Peak Influence 749 | 40 187 257 749 241 109 38 Average Influence 205 | 19 77 101 395 131 35 12 Maximum Alert Level 3 | . . 1 3 1 . . Low Security (%) 62 | 100 100 92 14 84 100 100 Level 1 24 | . . 7 51 15 . . Level 2 7 | . . . 19 . . . Level 3 5 | . . . 14 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 2 4 2 2 . Investigation 1 | . . . 1 . . . Extermination 1 | . . . . . 1 . Reinforcement 8 | . 2 2 2 2 . . Assault 1 | . . . 1 . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Was Distress Signals 7 | . 1 . 3 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 122 | . 18 15 51 29 3 6 Peak Tracking Total 6 | . 3 5 6 6 2 6 Tactical Retreats 10 | . 2 . 3 5 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Traps Triggered 10 | . 3 . 2 . 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Was Machines Disabled 13 | . 2 . 9 1 1 . Max in Single Turn 3 | . 1 . 3 1 1 . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Was Machines Accessed 24 | . 3 1 11 6 3 . Terminals 15 | . 2 1 8 3 1 . Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 2 . . Recycling Units 4 | . 1 . 1 1 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 78 | . 10 2 41 17 8 . Successful 55 | . 7 . 31 11 6 . Failed 23 | . 3 2 10 6 2 . Catastrophic 4 | . . . 3 1 . . Database Lockouts . | . . . . . . . Manual 47 | . 9 2 20 12 4 . Terminals 57 | . 9 2 31 11 4 . Fabricators . | . . . . . . . Repair Stations 13 | . . . 9 4 . . Recycling Units 6 | . 1 . 1 2 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 15 | . 2 . 12 . 1 . Part Schematic 1 | . 1 . . . . . Robot Schematic 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 4 | . . . 4 . . . Level Access Points 2 | . 1 . 1 . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . . . 8 4 . . Scan Component 6 | . . . 4 2 . . Repair 6 | . . . 4 2 . . Recycling Unit Hacks 6 | . 1 . 1 2 2 . Process 1 | . . . . . 1 . Report Inventory 2 | . . . 1 1 . . Retrieve Matter 1 | . . . . . 1 . Retrieve Components 2 | . 1 . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 21 | . 4 . 10 5 2 . Terminals 21 | . 4 . 10 5 2 . Track 8 | . 2 . 3 2 1 . Botnet 13 | . 2 . 7 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 3 1 7 4 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . . 4 2 . . Time 192 | . . . 147 45 . . Parts Recycled . | . . . . . . . Recycled Matter 40 | . . . . . 40 . Retrieved Matter 40 | . . . . . 40 . Retrieved Components 2 | . . . . 2 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Was Total Allies 19 | . . . . . . 19 Largest Group 19 | . . . . . . 19 Highest-Rated Group 477 | . . . . . . 477 Highest-Rated Ally 35 | . . . . . . 35 Total Orders 18 | . . . 1 17 . . STAY 3 | . . . . 3 . . GOTO 4 | . . . . 4 . . ROAM 9 | . . . 1 8 . . FOLLOW 2 | . . . . 2 . . Ally Attacks 108 | . . . . . . 108 Total Damage 3955 | . . . . . . 3955 Kills 12 | . . . . . . 12 Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 16 | . . . 16 . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Was Turns Passed 9315 | 159 801 667 3469 2886 790 543 Spaces Moved 3686 | 89 563 292 1138 872 341 391 Core 91 | . . . . . . 91 Treads 1668 | . 57 166 388 734 230 93 Legs 10 | 10 . . . . . . Wheels 1725 | 79 506 126 750 138 111 15 Hover . | . . . . . . . Flight 192 | . . . . . . 192 Fastest Speed 35 | 80 80 130 130 130 130 35 Average Speed 152 | 84 99 170 160 199 166 90 Slowest Speed 230 | 120 200 220 220 230 210 177 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 5 64 19 98 80 5 86 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 51 | . . 3 20 24 4 . Terrain Destroyed 116 | . . 3 62 27 24 . Melee 44 | . . . 16 24 4 . Projectile 14 | . . 3 8 3 . . AOE 58 | . . . 38 . 20 . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Was Total 6667 | 136 722 411 2526 1809 515 548 Wait 2204 | . 72 55 1139 735 120 83 Move 3681 | 88 562 291 1137 871 341 391 Hop . | . . . . . . . Pick Up 74 | 8 10 14 18 16 6 2 Fast Attach 50 | 2 4 2 15 8 10 9 Attach 31 | 1 4 3 3 10 5 5 Detach 8 | 1 4 1 1 1 . . Swap 94 | 2 1 7 39 38 6 1 Drop 83 | 9 4 12 30 21 1 6 Fire 336 | 25 61 26 108 83 21 12 Melee 58 | . . . 27 26 5 . Ram 15 | . . . 1 . . 14 Kick . | . . . . . . . Crush 25 | . . . . . . 25 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 8 | . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 3) 160 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 961 | -10/Materials | Entered another Materials area 961 | -9/Materials | Evolved 2 slots: Utility x2 1312 | -9/Materials | Build established: Hauler-Mutant 1390 | -9/Materials | Discovered new exit (range 11) 1579 | -9/Materials | Discovered new exit (range 10) 1628 | -9/Materials | Entered Storage 2495 | -9/Storage | Repaired Med. Armor Plating 2528 | -9/Storage | Repaired Imp. Light Cannon 2561 | -9/Storage | Repaired Imp. Light Cannon 2579 | -9/Storage | Used back door to open Recycling access 2579 | -9/Storage | Discovered new exit (range 5) 3544 | -9/Storage | Core integrity fell below 50% 3591 | -9/Storage | Identified exit to Recycling 3866 | -9/Storage | Discovered new exit (range 5) 3899 | -9/Storage | Identified exit to Materials 4428 | -9/Storage | First assault squad dispatched 4692 | -9/Storage | Repaired Imp. Assault Rifle 5097 | -9/Storage | Entered Materials 5097 | -8/Materials | Accompanied by 14 allies 5097 | -8/Materials | Evolved 2 slots: Utility x2 6405 | -8/Materials | Discovered new exit (range 11) 6447 | -8/Materials | Identified exit to Factory 6701 | -8/Materials | Repaired Arm. Wheel 7127 | -8/Materials | Repaired Lgt. Armor Plating 7942 | -8/Materials | Discovered exit to Factory (range 13) 7983 | -8/Materials | Entered Factory 7983 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8012 | -7/Factory | Lost 3 parts (1p2w) 8096 | -7/Factory | Garrison activated, responded to threat 8773 | -7/Factory | Sucked down chute 8773 | -7/Factory | Entered Waste 8793 | -7/Waste | Spotted C-40 Crusher 8812 | -7/Waste | Spotted C-40 Crusher 8905 | -7/Waste | Spotted C-40 Crusher 8917 | -7/Waste | Spotted C-40 Crusher 8928 | -7/Waste | Spotted C-40 Crusher 8928 | -7/Waste | Spotted C-40 Crusher 8935 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8947 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8948 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8953 | -7/Waste | Discovered new exit (range 16) 8959 | -7/Waste | Warlord forces began an assault 8979 | -7/Waste | Lost 4 parts (1p1n2w) 8984 | -7/Waste | Allies destroyed C-40 Crusher 8992 | -7/Waste | Allies destroyed C-40 Crusher 9010 | -7/Waste | Allies destroyed C-40 Crusher 9172 | -7/Waste | Destroyed C-40 Crusher 9223 | -7/Waste | Destroyed C-40 Crusher 9227 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9249 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9252 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9258 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 9261 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9280 | -7/Waste | Build established: Mutant 9293 | -7/Waste | Core integrity fell below 50% 9301 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9304 | -7/Waste | Crushed by Compactor (1 part destroyed) 9311 | -7/Waste | Core integrity fell below 20% 9313 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9316 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 09258_ Hrd. Medium Armor Plating crushed. 09260_ Slammed into C-40 Crusher. 09261_ Shield Generator crushed. 09262_ Slammed into C-40 Crusher. 09272_ Hrd. Light Armor Plating crushed. 09272_ Adv. Sensor Array crushed. 09274_ Shield Generator crushed. 09274_ Hrd. Medium Armor Plating crushed. 09276_ Slammed into C-40 Crusher. 09298_ Critical hit. 09298_ Hvy. Treads destroyed. 09298_ Slammed into C-40 Crusher. 09301_ Transport Network Coupler crushed. 09301_ Imp. Signal Interpreter crushed. 09301_ Slammed into C-40 Crusher. 09304_ Imp. Utility Shielding crushed. 09304_ Slammed into C-40 Crusher. 09313_ Lrg. Storage Unit crushed. 09313_ Hcp. Matter Pod crushed. 09316_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????# # #??????????????????????? | | ?????????????## #??????????????????????? | | ??????????????# ##??????????????????????? | | ??????????????## #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# ##??????????????????????? | | ???????????????#### ##???????????????????????? | | ??????????????????## ##????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????## ###???????????????????????? | | ???????????????????#[ #???????????????????????? | | ???????????????????#[ #???????????????????????? | | ???????????????????#[ ![#???????????????????????? | | ???????????????????# [#???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# ![#???????????????????????? | | ???????????????????# ####???????????????????????? | | ???????????????????# #??????????????????????????? | | ?????????????????### ##?????????????????????????? | | ?????????????????# !#?????????????????????????? | | ?????????????????# !#?????????????????????????? | | ?????????????????# ####?????????????????????????? | | ?????????????????# ######???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????#] CC##??????????????????????? | | ?????????????????######CC@#??????????????????????? | | ??????????????????????# %#??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 66 Evasion (%) 63 Recoil Reduction 2 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ Y-45 Defender | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterCompactAmplifier Manual? 0 Play Time 01:49:37 Cumulative 189.7 hours Start 2020.05.08 @ 12:57:17 End 2020.05.08 @ 16:46:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 231 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 49 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66cf774e-9cad-445f-922f-2c4d26f820fb