Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.16 @ 22:14:58 Player: raddakar Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (70) 350 Value Destroyed (2068) 2068 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 7168 Bonus ------- Pacifist 200 Follower Combat Kills 50 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 79/280 System Corruption 5% Temperature Cool (9) Movement Treading (250) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Armored Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- Scythe > --- INVENTORY (15) --- Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Advanced Heat Sink Coolant Injector Large Storage Unit Advanced Energy Well (500) Large Matter Pod (150) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Particle Charger Improved Light Armor Plating > --- WEAPON ----------- Neutron Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Heat Sink Coolant Injector Large Storage Unit Advanced Energy Well Large Matter Pod Rocket Launcher Scythe [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 3 | . . . 1 . . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 86 | . 1 . 26 2 1 . 12 17 4 . . 23 Power 7 | . . . 3 . . . 1 . . . . 3 Engine 6 | . . . 3 . . . 1 . . . . 2 Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 29 | . . . 10 . . . 7 6 1 . . 5 Treads 20 | . . . 10 . . . 7 2 . . . 1 Leg 9 | . . . . . . . . 4 1 . . 4 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 22 | . 1 . 4 . 1 . 3 6 1 . . 6 Device 5 | . . . . . . . . 1 . . . 4 Storage 3 | . . . 1 . 1 . . . . . . 1 Processor 1 | . 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 13 | . . . 3 . . . 3 5 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 28 | . . . 9 2 . . 1 5 2 . . 9 Energy Gun 2 | . . . 1 . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 19 | . . . 8 1 . . 1 4 1 . . 4 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . 1 . . . . 1 . . 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . . . . 2 Parts Lost 19 | . . . 1 . . . 1 . 1 . . 16 Power 2 | . . . . . . . . . . . . 2 Propulsion 5 | . . . . . . . 1 . . . . 4 Utility 7 | . . . 1 . . . . . 1 . . 5 Weapon 5 | . . . . . . . . . . . . 5 Highest Loss Streak 12 | . . . 1 . . . 1 . 1 . . 12 Average Slot Usage (%) 93 | . 99 100 95 100 100 100 98 89 90 84 84 84 Engine 8 | . 14 14 11 11 11 11 9 7 7 7 7 5 Treads 18 | . . . 30 33 33 33 34 26 . . . . Leg 12 | . 28 28 1 . . . . 3 30 30 30 29 Device 3 | . . . . . . . . 4 7 7 7 11 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 1 | . 13 14 6 . . . . . . . . . Protection 13 | . . . 12 22 22 22 17 16 13 7 7 5 Energy Gun 1 | . 14 14 2 . . . . 3 . . . . Ballistic Gun 21 | . 14 14 19 21 22 22 27 18 22 23 23 20 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 73 | 13 13 13 34 34 44 44 47 57 73 58 58 63 Greatest Support 96 | 20 20 20 63 63 63 63 83 82 80 80 80 96 Greatest Overweight (x) 1 | . . . . . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 10 10 15 15 15 15 15 15 15 15 Average Capacity 12 | . 8 8 9 10 10 15 15 15 15 15 15 15 Most Carried 15 | . 8 8 10 10 11 11 14 15 15 15 15 15 Average Carried 12 | . 6 8 8 9 10 11 11 14 14 15 15 14 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 10 10 11 11 14 15 15 15 15 10 Class Distribution -------------------- 45% | Mutant 44% | Tank 5% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2432 | 192 . 92 682 147 . 40 394 123 307 . . 455 Remotely . | . . . . . . . . . . . . . Salvage Created 2634 | . . . 912 271 . 72 538 155 195 . . 491 Parts 161 | . . . 53 18 . 6 33 9 16 . . 26 Haulers Intercepted 6 | . . . 5 . . . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 14 . . 22 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 55 | . . . 17 8 . 1 12 1 6 . . 10 Guns 45 | . . . 17 6 . 1 12 1 3 . . 5 AOE 10 | . . . . 2 . . . . 3 . . 5 Classes Destroyed 12 | . . . 6 3 . 1 . 1 1 . . . Worker 6 | . . . 2 . . 2 . 2 . . . . Builder 1 | . . . . 1 . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 6 | . . . 5 . . . 1 . . . . . Recycler 1 | . . . . . . . . 1 . . . . Swarmer 17 | . . . 6 3 . . 4 . 4 . . . Grunt 19 | . . . 6 4 . . 3 . . . . 6 Brawler 2 | . . . 2 . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . . 1 Sentry 9 | . . . 3 . . . 4 1 . . . 1 Hunter 4 | . . . . . . 1 1 . 1 . . 1 Behemoth 2 | . . . . . . . . . 1 . . 1 Best Kill Streak 7 | . . . 7 4 . 2 5 2 4 . . 3 Combat Bots Only 5 | . . . 3 3 . 1 5 1 4 . . 3 Max Kills in Single Turn 2 | . . . 1 2 . 1 2 2 2 . . 2 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 2 | . . . . 1 . . . . 2 . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 6098 | . . . 716 283 . 108 765 138 1087 . . 3001 Core 895 | . . . 39 35 . 52 53 35 48 . . 633 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 100 . . . 68 90 . . . . . Volleys Fired 192 | . 1 . 75 17 . 5 31 4 23 . . 36 Largest 3 | . 2 . 2 2 . 2 3 3 3 . . 3 Hottest 146 | . 70 . 85 56 . 46 69 115 69 . . 146 Shots Fired 446 | . 2 . 150 33 . 10 93 12 62 . . 84 Gun 424 | . 2 . 150 31 . 10 93 12 59 . . 67 Cannon 6 | . . . . . . . . . . . . 6 Launcher 16 | . . . . 2 . . . . 3 . . 11 Special . | . . . . . . . . . . . . . Kinetic 411 | . 1 . 141 31 . 10 93 9 59 . . 67 Thermal 19 | . 1 . 9 . . . . 3 . . . 6 Explosive 16 | . . . . 2 . . . . 3 . . 11 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 21 | . . . 21 8 . 7 16 21 20 . . 17 Robot Miss Streak 4 | . 2 . 4 2 . 2 2 . 2 . . 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 4 | . . . 1 1 . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . Shots Hit Robots 333 | . . . 106 23 . 7 68 10 52 . . 67 Core Hits 145 | . . . 40 17 . 4 25 7 16 . . 36 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . 1 . . . Critical Strikes 6 | . . . 1 . . . 1 . 1 . . 3 Destroy 3 | . . . 1 . . . 1 . 1 . . . Sever 3 | . . . . . . . . . . . . 3 Melee Attacks 10 | . . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . 10 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6104 | . . . 1307 475 . 112 980 206 914 . . 2110 Guns 4385 | . . . 1274 344 . 86 977 182 725 . . 797 Cannons 187 | . . . . . . . . . . . . 187 Explosions 1195 | . . . . 119 . . . . 189 . . 887 Melee 239 | . . . . . . . . . . . . 239 Ramming 98 | . . . 33 12 . 26 3 24 . . . . Kinetic 4263 | . . . 1210 344 . 86 977 124 725 . . 797 Thermal 309 | . . . 64 . . . . 58 . . . 187 Explosive 1195 | . . . . 119 . . . . 189 . . 887 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 239 | . . . . . . . . . . . . 239 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . 5 Average Corruption 5 | . . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 52 | . . . . . . . . . 7 . . 45 Projectiles 6 | . . . . . . . . . . . . 6 Explosions 46 | . . . . . . . . . 7 . . 39 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . . . . . . 30 Shots 1 | . . . . . . . . . . . . 1 Rammed 17 | . . . 9 2 . 1 1 4 . . . . Targets Rammed 20 | . . . 10 2 . 2 1 5 . . . . Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . 1 . . 1 . 1 . . . . Highest Temperature 277 | . 30 . 126 165 . 45 277 66 4 . . 7 Average Temperature 50 | . 18 . 32 60 . 23 78 36 4 . . 4 Received Heat Transfer 1743 | . . . 228 123 . . 306 48 168 . . 870 Effects 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 396 | . . . 185 . . . . 111 . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 328 | . 15 5 281 206 . 40 328 177 . . . . Initial 99 | . . 5 1 56 . . 15 99 . . . . Average 97 | . 5 5 110 94 . 28 150 77 . . . . Maximum Alert Level 1 | . . . 1 1 . . 1 . . . . . Low Security (%) 83 | . 100 100 94 67 . 100 58 100 . . . . Level 1 16 | . . . 5 32 . . 42 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 4 | . 1 . 1 . . . . 1 . . . 1 Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 2 | . 1 . 1 . . . . . . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 5 | . . . 3 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 83 | . 1 . 31 8 . 1 17 3 5 . . 17 Peak Tracking Total 8 | . 1 . 4 3 . 1 5 3 4 . . 8 Tactical Retreats 2 | . . . 1 . . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 10 | . 1 . 2 1 . . 3 1 . . 2 . Terminals 8 | . 1 . 2 1 . . 3 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 41 | . 2 . 5 4 . . 6 3 . . 21 . Successful 28 | . . . 1 2 . . 3 1 . . 21 . Failed 13 | . 2 . 4 2 . . 3 2 . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 2 . 1 4 . . 6 . . . . . Terminals 20 | . 2 . 5 4 . . 6 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 25 | . . . 1 2 . . . 1 . . 21 . Part Schematic 11 | . . . . . . . . . . . 11 . Robot Schematic 7 | . . . . . . . . . . . 7 . Prototype ID Bank 4 | . . . 1 . . . . . . . 3 . Level Access Points 1 | . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 3 . . . . . Terminals 3 | . . . . . . . 3 . . . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 2 | . . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 2 1 . . 3 1 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 95 | . . . . . . . . . . . . 95 Highest-Rated Ally 95 | . . . . . . . . . . . . 95 Total Orders . | . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . . . . . 30 Total Damage 925 | . . . . . . . . . . . . 925 Kills 1 | . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 5589 | . 184 78 997 766 398 73 550 549 569 286 98 1041 Spaces Moved 3301 | 1 147 57 444 444 248 35 256 323 376 219 76 675 Core . | . . . . . . . . . . . . . Treads 1675 | . . . 410 444 248 35 256 282 . . . . Legs 1626 | 1 147 57 34 . . . . 41 376 219 76 675 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 160 160 160 156 130 130 130 130 120 Average Speed 143 | 120 120 120 156 160 160 160 159 152 130 130 130 128 Slowest Speed 232 | 120 120 120 160 160 160 160 160 232 200 130 130 130 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 32 17 37 81 61 14 25 11 56 40 68 90 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . Known Exits Taken 3 | . 1 1 . . . . 1 . . . . . Unknown Exits Taken 9 | 1 . . 1 1 1 1 . 1 1 1 1 . Scrap Searched 8 | . . . . 1 . . . . 5 1 . 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 103 | . . . . 21 . . . . 25 . . 57 Melee . | . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . 3 AOE 100 | . . . . 21 . . . . 25 . . 54 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3750 | . 153 66 612 466 250 41 328 367 409 220 75 763 Wait 44 | . 1 10 15 . . . 13 . . . . 5 Move 3289 | . 146 56 443 443 247 34 255 322 375 218 75 675 Hop . | . . . . . . . . . . . . . Pick Up 37 | . 3 . 15 . 1 . 7 5 3 . . 3 Fast Attach 41 | . 1 . 9 1 . . 4 13 2 . . 11 Attach 29 | . . . 8 1 . . 4 3 2 . . 11 Detach 4 | . . . . 1 . . . 1 . . . 2 Swap 16 | . . . 9 . 1 . 4 1 . . . 1 Drop 66 | . 1 . 28 1 1 . 9 13 4 . . 9 Fire 192 | . 1 . 75 17 . 5 31 4 23 . . 36 Melee 10 | . . . . . . . . . . . . 10 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 20 | . . . 10 2 . 2 1 5 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 16) 176 | -10/Materials | Identified exit to Mines 185 | -10/Materials | Entered Mines 186 | -10/Mines | Assembled infested the area 191 | -10/Mines | Assisted by a Guerilla fighting off Assembled 251 | -10/Mines | Discovered new exit (range 11) 261 | -10/Mines | Identified exit to Materials 263 | -10/Mines | Entered Materials 263 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 375 | -9/Materials | Build established: Mutant 1250 | -9/Materials | Discovered new exit (range 6) 1260 | -9/Materials | Entered Mines 1260 | -9/Mines | Discovered new exit (range 7) 1312 | -9/Mines | Learned 2 Materials zone layouts 1335 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1440 | -9/Mines | Learned location of Storage (-7) 1917 | -9/Mines | Found a hidden stash of uninstalled traps 1944 | -9/Mines | Learned location of Recycling (-7) 2018 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2020 | -9/Mines | Discovered new exit (range 5) 2026 | -9/Mines | Entered Exiles 2026 | -9/Exiles | Found Exiles lab abandoned 2411 | -9/Exiles | Discovered new exit (range 10) 2424 | -9/Exiles | Entered Mines 2492 | -8/Mines | Discovered new exit (range 4) 2497 | -8/Mines | Entered Materials 2497 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2498 | -8/Materials | Identified exit to Factory 2792 | -8/Materials | Build established: Tank 3041 | -8/Materials | Discovered exit to Factory (range 4) 3047 | -8/Materials | Entered Factory 3047 | -7/Factory | Evolved 2 slots: Utility x2 3375 | -7/Factory | Identified exit to Factory 3589 | -7/Factory | Discovered new exit (range 7) 3596 | -7/Factory | Entered Lower Caves 3597 | -7/Lower Caves | Encountered a Warlord checkpoint 3883 | -7/Lower Caves | Learned Factory security intel 3953 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4007 | -7/Lower Caves | Spotted B-75 Beast 4063 | -7/Lower Caves | Destroyed B-75 Beast 4154 | -7/Lower Caves | Discovered new exit (range 9) 4165 | -7/Lower Caves | Entered another Lower Caves area 4433 | -7/Lower Caves | Discovered new exit (range 14) 4436 | -7/Lower Caves | Encountered a Warlord checkpoint 4451 | -7/Lower Caves | Entered Data Miner 4451 | -7/Data Miner | Discovered new exit (range 6) 4476 | -7/Data Miner | Met Data Miner 4518 | -7/Data Miner | Received God Mode back door access code from Data Miner 4549 | -7/Data Miner | Entered Proximity Caves 4730 | -6/Proximity Caves | Learned Factory emergency access door positions 4845 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4970 | -6/Proximity Caves | Spotted B-75 Beast 4985 | -6/Proximity Caves | Escorted by Enhanced Grunt 4998 | -6/Proximity Caves | Destroyed B-75 Beast 5230 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5529 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5540 | -6/Proximity Caves | Build established: Scavenger-Gunner 5561 | -6/Proximity Caves | Core integrity fell below 50% 5570 | -6/Proximity Caves | Core integrity fell below 20% 5590 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05563_ Imp. Heat Sink destroyed. 05563_ Critical hit (Burn: +37). 05565_ B-48 Gladiator destroyed. 05566_ Critical hit (Burn: +37). 05566_ Penetrated by Slug. 05570_ Imp. Titanium Leg destroyed. 05571_ Slug penetrates G-50 Soldier. 05571_ G-50 Soldier destroyed. 05573_ Penetrated by Slug. 05573_ Rocket Launcher destroyed. 05573_ Critical hit (Burn: +37). 05575_ Lgt. Treads fries itself beyond repair. 05576_ Slug penetrates Wall. 05578_ Adv. Heat Sink destroyed. 05580_ Gauss Rifle destroyed. 05583_ Penetrated by Slug. 05583_ Y-64 Sentinel Imp. Treads severed. 05587_ Carbon-fiber Leg fries itself beyond repair. 05588_ Lgt. Angular Momentum Engine fries itself beyond repair. 05589_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ????????#####????????????????????????????? | | ???????## ##???????????????????????????????# | | ???????# #???????????????????????????????# | | ???????# #????????????????????????????????# | | ???????## ##???????????????????????????????## | | ????????### ##???????????????????????????????## | | ???????#### ##???????????????????????????????## | | ?????### #??##?#####????? ?????????? | | ?????# #####;## # # ##? ?????????? | | ?????# # ; % * @Y #? ?????????? | | ?????## ##### ##%% #?# ????????## | | ??????# ######## # #g!g%g #?# ???????## | | ??????# #???## # #g ### ???????# | | ??????# ##??# # ## ## ??????## | | ??????# ##?# + $# ## ##????# | | ??????## ### # # ## ##???# | | ???????## ## #""""""# ## #?# ##### | | ????????# ## ######## # #??# ## | | ????????# ## ###?# | | ???????## ##### ### # | | ??????## #?## ## ## | | ?????## ## ##?# #####? | | ????## ### ####??# ##????? | | ???## ##?# ##????# ##?????? | | ???# #### ###### #??????? | | ???# ## ## #??????? | | ???## ## ## #??????? | | ????## #### ## ##### #??????? | | ?????# ###??## ####???# #??????? | | ?????# ##?##### #??????# #??????? | | ????# ## #?## ##??????# #?????? | | ????# ########?# ### ##???????# ????? | | ????## ?????????# ##?####????????# ????? | | ?????##?????????########??????????????# ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 4 Particle Charging 25 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Hacking Suite | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeTitaniumLauncher Manual? 0 Play Time 00:50:54 Cumulative 105.5 hours Start 2021.11.16 @ 21:16:38 End 2021.11.16 @ 22:14:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6d1ebeb-53ea-4934-bb1b-ffe488c2c1c9