Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 01:02:39 Player: Trekki Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (89) 445 Value Destroyed (3384) 3384 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7929 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Improved Medium Armor Plating Component Analysis Suite Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Plasma Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Armored Leg Gravmag Array Improved Cryofiber Web Medium Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Advanced Targeting Computer Matter Filter Improved Kinecellerator Improved Weapon Cycler Transmission Jammer Improved Medium Armor Plating Component Analysis Suite Bomb Factory No. 2 Arc Thrower Improved Remote Datajack Plasma Flamer Shock Maul [Rating: 74] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Light Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Long-range Missile Launcher Special Weapon Plasma Flamer Impact Weapon Mace Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . 4 2 2 . . . . Power 2 | . . . 1 . 1 . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 4 | . . . 2 1 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 239 | 7 22 13 52 32 46 32 19 1 15 Power 34 | 1 2 . 6 2 10 4 7 . 2 Engine 26 | 1 2 . 4 2 7 3 7 . . Core 8 | . . . 2 . 3 1 . . 2 Reactor . | . . . . . . . . . . Propulsion 52 | 2 11 3 9 4 6 7 6 . 4 Treads 13 | 2 4 . 2 4 1 . . . . Leg 12 | . . 1 1 . 1 1 5 . 3 Wheel 15 | . 3 2 6 . 1 3 . . . Hover 10 | . 4 . . . 3 1 1 . 1 Flight 2 | . . . . . . 2 . . . Utility 51 | 2 5 . 11 12 10 8 1 . 2 Device 23 | 1 2 . 6 7 3 1 1 . 2 Storage 7 | 1 1 . 1 . 1 3 . . . Processor 4 | . 1 . . . 1 2 . . . Hackware 3 | . . . . 1 1 1 . . . Protection 14 | . 1 . 4 4 4 1 . . . Artifact . | . . . . . . . . . . Weapon 102 | 2 4 10 26 14 20 13 5 1 7 Energy Gun 23 | 2 . . 1 . 10 7 2 . 1 Energy Cannon 25 | . 2 4 11 8 . . . . . Ballistic Gun 14 | . 2 . 6 . 1 1 1 1 2 Ballistic Cannon . | . . . . . . . . . . Launcher 18 | . . 4 5 . 4 4 1 . . Special Weapon 2 | . . . . . . . 1 . 1 Impact Weapon 10 | . . . . 1 5 1 . . 3 Slashing Weapon 10 | . . 2 3 5 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Corrupted Parts 2 | . . . 1 . 1 . . . . System Corruption 23 | . . . 8 . 15 . . . . Parts Lost 74 | . 4 3 17 6 8 8 12 . 16 Power 19 | . . 1 2 . 4 3 5 . 4 Propulsion 21 | . 1 1 3 1 3 2 4 . 6 Utility 12 | . 2 . 3 3 . 2 . . 2 Weapon 22 | . 1 1 9 2 1 1 3 . 4 Highest Loss Streak 9 | . 3 2 8 6 5 5 6 . 9 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 93 | . 99 93 83 97 93 90 97 97 93 Engine 13 | . 13 13 7 11 14 14 19 20 12 Core 2 | . . . 3 2 2 4 . . 4 Treads 8 | . 16 13 2 21 15 . . . . Leg 6 | . . 1 6 . . 1 21 26 23 Wheel 5 | . 10 10 7 6 . 7 3 . . Hover 2 | . . . . . 6 9 . . . Device 8 | . 7 . 18 16 10 5 6 6 5 Storage 8 | . 14 13 7 7 6 6 6 6 5 Processor 9 | . 6 13 7 6 4 12 13 13 12 Hackware 6 | . . . . . 12 13 13 13 12 Protection 1 | . . . 4 6 3 . . . . Energy Gun 7 | . 18 . . . 8 12 9 6 6 Energy Cannon 4 | . 3 22 10 9 . . . . . Ballistic Gun 2 | . 5 . 2 . . . 2 4 4 Peak Build Rating 74 | 9 9 25 43 42 62 65 69 70 74 Average Rating 41 | 6 7 10 35 35 52 56 63 67 66 On Entrance 35 | . 9 8 20 25 42 62 52 69 70 Naked Turns 28 | . . . . . . . . . 28 Heaviest Build 84 | 12 19 19 36 53 53 64 84 84 84 Greatest Support 80 | 40 40 55 55 80 80 48 71 71 71 Greatest Overweight (x) 6 | . 1 . 2 2 6 4 4 1 2 Average Overweight (x) . | . . . . 1 . 1 2 1 . Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 20 20 20 Average Capacity 12 | 7 8 10 10 10 10 11 20 20 19 Most Carried 20 | 6 10 10 10 10 10 19 20 20 20 Average Carried 11 | 4 8 9 9 9 9 10 18 19 19 Final Capacity 20 | 8 10 10 10 10 10 20 20 20 5 Final Carried 20 | 6 10 10 10 9 10 19 20 20 5 Class Distribution -------------------- 36% | Mutant 26% | Hacker-Mutant 19% | Derelict-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Matter Collected 4316 | 270 512 266 793 438 593 755 346 . 343 Remotely . | . . . . . . . . . . Salvage Created 4681 | 14 573 202 1095 220 586 1362 333 . 296 Parts 188 | 2 47 15 49 9 23 14 13 . 16 Haulers Intercepted 3 | . 2 . 1 . . . . . . Recyclers Shooed 3 | . . . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 38 | . . 10 . . . 6 8 . 14 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 74 | . 14 6 21 4 12 7 5 . 5 Melee 3 | . . . 2 1 . . . . . Guns 32 | . 11 . 6 . 4 4 3 . 4 Cannons 12 | . . 4 5 2 . . 1 . . AOE 20 | . 3 2 7 . 6 2 . . . Classes Destroyed 15 | 1 5 2 3 2 1 1 . . . Worker 1 | . . . . . 1 . . . . Tunneler 2 | 1 . . 1 . . . . . . Hauler 3 | . 2 . 1 . . . . . . Recycler 2 | . . . 1 . 1 . . . . Operator 1 | . 1 . . . . . . . . Watcher 6 | . 3 . 2 . 1 . . . . Swarmer 17 | . 9 . 3 1 4 . . . . Grunt 26 | . 5 . 11 . 5 . 3 . 2 Brawler 1 | . . . . 1 . . . . . Sentry 7 | . . . 4 1 . 1 . . 1 Hunter 6 | . . . 3 . . 1 2 . . Programmer 7 | . . . . 1 3 1 . . 2 Artisan 1 | . . 1 . . . . . . . Subdweller 6 | . . 6 . . . . . . . Thug 1 | . . . . . . 1 . . . Butcher 3 | . . . . . . 3 . . . Best Kill Streak 5 | 1 5 2 4 1 4 4 2 . 2 Combat Bots Only 4 | . 3 2 4 1 4 4 2 . 2 Max Kills in Single Turn 4 | 1 3 2 3 1 4 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 4 | . 3 1 3 . 4 1 . . . Melee 1 | . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Hostile Shots Fired 823 | . 75 30 159 191 95 57 73 . 143 Missed 237 | . 16 4 51 55 25 22 19 . 45 Damage Taken 9184 | . 673 500 2064 1284 1258 668 941 . 1796 Core 1647 | . 135 78 451 118 184 119 169 . 393 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 39 | . 39 . . . . . . . . Core Remaining (%) 53 | 100 . 14 18 83 . . . . . Volleys Fired 298 | 2 56 21 75 18 46 40 17 . 23 Largest 2 | 2 2 2 2 2 2 2 2 . 2 Hottest 250 | 80 80 120 126 132 154 170 250 . 175 Shots Fired 527 | 4 110 41 117 29 68 75 36 2 45 Gun 355 | 4 110 . 41 . 62 66 29 2 41 Cannon 131 | . . 32 70 29 . . . . . Launcher 30 | . . 9 6 . 6 9 . . . Special 11 | . . . . . . . 7 . 4 Kinetic 83 | . 23 . 41 . . 2 2 2 13 Thermal 311 | 2 55 32 36 . 62 64 34 . 26 Explosive 30 | . . 9 6 . 6 9 . . . Electromagnetic 103 | 2 32 . 34 29 . . . . 6 Robot Hit Streak 31 | 3 12 31 12 11 11 11 16 . 10 Robot Miss Streak 7 | 1 3 1 7 1 2 2 2 1 3 Penetration Max 1 | . . . 1 . . . . . . Secondary Targets 5 | . 3 . . . . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 Shots Hit Robots 386 | 3 77 38 77 34 53 45 25 . 34 Core Hits 185 | 1 28 11 46 11 29 31 11 . 17 Critical Kills 5 | . . . 2 . . . 1 . 2 Critical Parts Destroyed 3 | . . . 1 . . . . . 2 Critical Strikes 30 | . 1 . 3 4 3 9 5 . 5 Burn 16 | . . . . . 3 9 4 . . Meltdown 1 | . . . 1 . . . . . . Destroy 8 | . . . 2 . . . 1 . 5 Corrupt 3 | . 1 . . 2 . . . . . Sever 2 | . . . . 2 . . . . . Melee Attacks 85 | . . 2 9 26 41 . . . 7 Impact 54 | . . . . 6 41 . . . 7 Slashing 31 | . . 2 9 20 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . 1 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9690 | 36 1054 965 2521 681 1763 1432 484 . 754 Guns 4295 | 36 947 . 612 . 925 830 408 . 537 Cannons 1836 | . . 490 962 384 . . . . . Explosions 2724 | . 107 475 745 . 732 602 . . 63 Melee 719 | . . . 202 297 106 . . . 114 Ramming . | . . . . . . . . . . Kinetic 920 | . 215 . 612 . . 16 9 . 68 Thermal 4294 | 24 487 490 581 . 925 814 475 . 498 Explosive 2325 | . . 475 516 . 732 602 . . . Electromagnetic 1432 | 12 352 . 610 384 . . . . 74 Impact 295 | . . . . 75 106 . . . 114 Slashing 424 | . . . 202 222 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . 1 1 8 6 17 13 13 13 18 Average Corruption 9 | . 1 1 4 4 8 13 13 13 16 Corruption Purged 17 | . . . 8 4 5 . . . . Corruption Blocked . | . . . . . . . . . . Effects 243 | . 5 8 4 7 30 61 55 13 60 Message Errors 60 | . 1 2 . 1 5 16 16 2 17 Matter Fused 62 | . 2 2 1 3 3 14 17 2 18 Heat Flow Errors 28 | . 1 1 . 1 7 7 5 2 4 Energy Discharges 24 | . . 1 1 . 5 4 6 2 5 Parts Rejected 4 | . . . . . 1 1 1 . 1 Parts Fused 2 | . . . . 1 . . 1 . . Data Loss (minor) 37 | . 1 1 1 1 7 12 4 2 8 Data Loss (major) 5 | . . 1 . . . 2 1 . 1 Misfires 12 | . . . 1 . 1 4 2 2 2 Alerts 7 | . . . . . 1 1 2 1 2 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots 5 | . . . . . . . 5 . . Overflow Damage 239 | . . . 140 . 99 . . . . Projectiles 21 | . . . 21 . . . . . . Explosions 88 | . . . 21 . 67 . . . . Melee 130 | . . . 98 . 32 . . . . Knockbacks 2 | . . . . . 2 . . . . Impact 2 | . . . . . 2 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 277 | . 65 . 91 . 19 102 . . . Shots 9 | . 2 . 3 . 2 2 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 586 | 18 264 150 251 233 242 360 586 223 263 Average Temperature 96 | 12 104 24 75 109 72 97 146 119 92 Received Heat Transfer 2512 | . 270 150 747 264 318 117 142 . 504 Effects 9 | . . . . . . . 9 . . Shutdowns 2 | . . . . . . . 2 . . Interference 5 | . . . . . . . 5 . . Matter Decay 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . . Combat Hostiles 2 | . . . . 1 1 . . . . Parts Fried 4 | . 2 . . 1 1 . . . . Impact Corruptions 2 | . . . . . 2 . . . . Robots Melted 5 | . . . 1 . 1 1 1 . 1 Combat Hostiles 5 | . . . 1 . 1 1 1 . 1 Parts Melted 19 | . . 1 2 . 6 7 2 . 1 Heat Transferred 11198 | 50 975 1036 990 . 2210 3150 1647 . 1140 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 2 . 2 . . . . . 1 Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Peak Influence 389 | 5 205 . 389 183 178 . . . . Initial 176 | . 3 . . 176 15 . . . . Average 72 | 2 39 . 131 78 59 . . . . Maximum Alert Level 1 | . 1 . 1 . . . . . . Low Security (%) 92 | 100 95 . 73 100 100 . . . . Level 1 7 | . 4 . 26 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 3 . 3 3 7 . . . . Investigation 4 | . 1 . 1 1 1 . . . . Extermination 6 | . . . . 2 4 . . . . Reinforcement 6 | . 2 . 2 . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Distress Signals 7 | . 1 . 5 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 115 | . 20 7 40 5 16 7 5 1 14 Peak Tracking Total 7 | . 4 2 7 4 4 4 3 1 5 Tactical Retreats 14 | . 1 1 7 . 1 . . 1 3 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Traps Triggered 4 | . 1 . 1 . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Machines Disabled 8 | . 2 1 1 . 4 . . . . Max in Single Turn 2 | . 1 1 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Machines Accessed 28 | . 8 1 6 2 9 1 1 . . Terminals 19 | . 6 . 5 2 6 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 83 | . 28 9 17 4 23 1 1 . . Successful 56 | . 17 9 13 . 15 1 1 . . Failed 27 | . 11 . 4 4 8 . . . . Catastrophic 6 | . 1 . 1 2 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 45 | . 16 4 11 4 10 . . . . Terminals 60 | . 23 . 15 4 18 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 4 | . 3 . . . 1 . . . . Recycling Units 7 | . 2 . 2 . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 31 | . 8 9 6 . 6 1 1 . . Record 13 | . . 8 1 . 4 . . . . Open Door 2 | . . . . . . 1 1 . . Open DSF 1 | . . . . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . . . Alert Level 3 | . 2 . 1 . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . Transport Status 2 | . 1 . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 5 | . 1 . 2 . 2 . . . . Report Inventory 2 | . . . 1 . 1 . . . . Retrieve Components 3 | . 1 . 1 . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 16 | . 6 . 5 . 5 . . . . Terminals 16 | . 6 . 5 . 5 . . . . Assimilate 3 | . 1 . 1 . 1 . . . . Botnet 13 | . 5 . 4 . 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 5 . 5 2 7 . . . . Full Trace Events 2 | . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 28 | . 9 . 10 . 9 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Total Allies 4 | . 1 . . . 1 . 2 . . Largest Group 2 | . 1 . . . 1 . 2 . . Highest-Rated Group 51 | . 10 . . . 10 . 51 . . Highest-Rated Ally 31 | . 10 . . . 10 . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Turns Passed 11777 | 113 1797 1067 1440 1046 1932 1484 1263 281 1354 Spaces Moved 6686 | 60 611 830 750 551 1252 1092 656 145 739 Core 66 | 8 . . . . 2 . . . 56 Treads 1170 | 52 446 54 . 32 586 . . . . Legs 1482 | . . 109 228 . . . 327 145 673 Wheels 2434 | . 112 667 522 519 1 286 327 . . Hover 1534 | . 53 . . . 663 806 2 . 10 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 56 110 100 130 58 58 115 190 50 Average Speed 134 | 145 136 115 123 132 115 118 177 190 167 Slowest Speed 350 | 160 160 160 130 170 350 315 350 190 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 5 93 39 52 13 30 92 70 14 91 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . 1 . . 1 Known Exits Taken 3 | . 1 1 1 . . . . . . Unknown Exits Taken 6 | 1 . . . 1 1 1 1 1 . Scrap Searched 17 | . . 3 . . . 7 5 . 2 Spaces Dug 67 | . . . 6 15 22 23 . . 1 Terrain Destroyed 333 | . 7 43 62 15 53 146 . . 7 Melee 39 | . . . 1 15 22 . . . 1 Projectile 1 | . . . 1 . . . . . . AOE 293 | . 7 43 60 . 31 146 . . 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Total 8807 | 80 1465 892 1124 798 1590 1203 713 153 789 Wait 1260 | . 739 1 194 142 160 16 6 . 2 Move 6677 | 59 610 829 749 550 1251 1091 655 144 739 Hop . | . . . . . . . . . . Pick Up 121 | 10 18 12 22 14 19 13 10 3 . Fast Attach 77 | 5 7 1 22 3 13 13 7 . 6 Attach 50 | 2 3 2 13 8 5 4 7 1 5 Detach 8 | . 2 1 1 1 1 1 . 1 . Swap 113 | . 12 10 18 21 28 15 5 . 4 Drop 118 | 2 18 13 21 15 26 10 6 4 3 Fire 298 | 2 56 21 75 18 46 40 17 . 23 Melee 85 | . . 2 9 26 41 . . . 7 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 15) 692 | -10/Materials | Repaired Lgt. Ion Engine 842 | -10/Materials | Discovered new exit (range 9) 987 | -10/Materials | Lost 3 parts (1n1u1w) 1040 | -10/Materials | Core integrity fell below 50% 1139 | -10/Materials | Discovered new exit (range 16) 1694 | -10/Materials | Identified exit to Materials 1859 | -10/Materials | Discovered new exit (range 6) 1909 | -10/Materials | Identified exit to Subcaves 1911 | -10/Materials | Entered Subcaves 2236 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2290 | -10/Subcaves | Visited 4L-MR0's lab 2304 | -10/Subcaves | Build established: Scavenger-Mutant 2478 | -10/Subcaves | Discovered new exit (range 14) 2493 | -10/Subcaves | Identified exit to Materials 2515 | -10/Subcaves | Identified exit to Recycling 2532 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2826 | -10/Subcaves | Found Cargo Legs 2827 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2906 | -10/Subcaves | Disturbed a concealed Subdweller 2929 | -10/Subcaves | Core integrity fell below 20% 2978 | -10/Subcaves | Entered Materials 2978 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3142 | -8/Materials | Build established: Mutant 3270 | -8/Materials | Discovered new exit (range 14) 4166 | -8/Materials | Core integrity fell below 50% 4206 | -8/Materials | Lost 8 parts (2p1n1u4w) 4301 | -8/Materials | Core integrity fell below 20% 4396 | -8/Materials | Discovered new exit (range 10) 4407 | -8/Materials | Identified exit to Factory 4418 | -8/Materials | Entered Factory 4418 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4532 | -7/Factory | Build established: Scavenger-Mutant 4997 | -7/Factory | Build established: Mutant 5347 | -7/Factory | Discovered new exit (range 12) 5437 | -7/Factory | Lost 6 parts (1n3u2w) 5464 | -7/Factory | Entered another Factory area 5464 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5760 | -6/Factory | Build established: Hacker-Mutant 6814 | -6/Factory | System corruption reached 10% 6828 | -6/Factory | Lost 5 parts (3p1n1w) 7390 | -6/Factory | Discovered new exit (range 11) 7396 | -6/Factory | Entered Lower Caves 7450 | -6/Lower Caves | Lost 3 parts (1p1n1u) 7614 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8268 | -6/Lower Caves | Discovered new exit (range 9) 8446 | -6/Lower Caves | Encountered a Warlord checkpoint 8556 | -6/Lower Caves | Ambushed by wild Derelicts 8619 | -6/Lower Caves | Lost 5 parts (2p1n1u1w) 8848 | -6/Lower Caves | Build established: Scavenger-Mutant 8880 | -6/Lower Caves | Entered another Lower Caves area 8944 | -6/Lower Caves | Lost 6 parts (3p2n1w) 8957 | -6/Lower Caves | Found DCF Scrap (11 items) 9178 | -6/Lower Caves | Discovered new exit (range 12) 9200 | -6/Lower Caves | Build established: Derelict-Mutant 9542 | -6/Lower Caves | Core integrity fell below 50% 9623 | -6/Lower Caves | Lost 6 parts (2p2n2w) 9934 | -6/Lower Caves | A Commander dispatched an escort 10128 | -6/Lower Caves | Discovered new exit (range 8) 10143 | -6/Lower Caves | Entered Zion 10143 | -6/Zion | Accompanied by 2 allies 10144 | -6/Zion | Commander's escort returned to base 10144 | -6/Zion | Commander's escort returned to base 10183 | -6/Zion | Given A8's code to call for help 10249 | -6/Zion | Discovered new exit (range 11) 10320 | -6/Zion | Found Prototype Device 10384 | -6/Zion | Attacked by Zionites 10424 | -6/Zion | Entered Proximity Caves 10426 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10549 | -5/Proximity Caves | Spotted B-75 Beast 11115 | -5/Proximity Caves | Learned location of Warlord (-4) 11123 | -5/Proximity Caves | Build established: Scavenger-Mutant 11434 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 11706 | -5/Proximity Caves | Build established: Derelict-Mutant 11726 | -5/Proximity Caves | Core integrity fell below 20% 11750 | -5/Proximity Caves | Released all parts (5) 11778 | -5/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11700_ System corrupted: Substantial component data lost. 11711_ Arc Thrower destroyed. 11711_ Critical hit (Burn: +37). 11715_ System corrupted: Energy discharge (-27). 11716_ Dropped Arm. Leg. 11717_ Carbon-fiber Leg destroyed. 11720_ Plasma Rifle destroyed. 11723_ Imp. Hacking Suite destroyed. 11729_ Mic. Fission Core destroyed. 11731_ Arm. Leg destroyed. 11746_ System corrupted: IFF burst signal emitted. 11747_ Imp. Heat Sink destroyed. 11750_ Gravmag Array destroyed. 11750_ Released Enh. Optical Array. 11750_ Released System Shield. 11750_ Released Adv. Targeting Computer. 11750_ Released Hcp. Storage Unit. 11750_ Released Shock Maul. 11766_ W#8FS 8,LDI2HE:O6ONLDMRSE [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ## #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ####??????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????###????? | | ????????????????????????????#########????# ##???# | | ????????????????????????????# ## ##??# ### | | ????????????????????????????# #??# | | ?????????????????####????????# #?## | | ???????????????### #???????# ### | | ???????????????? #??????# #?????? | | ????????????????? ###???## ## ##?????? | | #?????????????????# #???## #### ##?????? | | #??????????????????# ???# #??## ###???? | | ##??????????????????# ????# ##??## ####? | | #?????????????????## ????# #???# #? | | #########?????????# ##### ##??# ##? | | #??????????# @ ##?# #?# | | #???????????# #### ### | | ####### ##?????????# ## ## ### ## | | ##????????# ?###### g ### | | ## ## ##???????# ##??????# ### | | #? # ##??????# #???????### | | #?? # ##?????# #????????## | | ###++### ##????# #??####### % | | + # #????# #### ## #" | | # # #????# #"" | | #??""""# #?#### ### ######"" | | ######## ### ########????#" ! ## | | #????????## !!! ## | | ##### #?????????# !|!!! # | | ### ### ### ##?????????# ###!/ | | ## ##?## #?# #?????????## #?# | | ##???# ##?# #?????????# #### ## | | ##???# #??# ##?????????# ###= ##? | | ##??# #??# ##??????????# ##?? | | #??# ##??#####???????????# #??? | | #### #??###???????????????????# ## #??? | | ##??# #????????????????????????# #######??? | | ##???## #????????????????????????# #????????? | | ??????## ##????????????????????????# #????????? | | ????????##?????????????????????????######????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 44 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Remodeling root@ Challenges ------------ None Game ------ Seed SuspensionStasisDatajack Manual? 0 Play Time 03:07:26 Cumulative 36.0 hours Start 2025.03.28 @ 21:35:15 End 2025.03.29 @ 01:02:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2345282-2f99-49bc-91a8-1f73a73cd73f