Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.17 @ 18:17:06 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (169) 845 Value Destroyed (5610) 5610 Prototype IDs (70) 1400 Alien Tech Used (0) 0 Bonus (8317) 8317 TOTAL SCORE: 26272 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 1509 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1464 Win 3000 Friendly Fire -173 Cogmind --------- Core Integrity 1600/1600 Matter 270/300 Energy 149/215 System Corruption 0% Temperature Cool (6) Movement Hovering (45) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Compact Particle Reactor > --- PROPULSION (6) --- Cooled Antigrav System Antigrav Array Antigrav Array Combat Linear Gravjet > --- UTILITY (14) ----- Experimental Power Amplifier Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Microactuators Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Layered Medium Armor Plating Improved Hacking Suite > --- WEAPON (3) ------- Power Maul Thunder Hammer > --- INVENTORY (15) --- Micro Antimatter Reactor Improved Linear Gravjet Antigrav Array Experimental Gyrokinetic Inverter Advanced Sensor Array Experimental Actuator Array Stasis Canceller Advanced Reaction Control System Cloaking Device Hardened Medium Armor Plating Layered Light Armor Plating Enhanced Nova Cannon Heavy Proton Missile Launcher Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Improved Linear Gravjet Antigrav Array Antigrav Array Experimental Gyrokinetic Inverter > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Microactuators Advanced Transmission Jammer Advanced Reaction Control System Layered Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Power Maul Thunder Hammer > --- INVENTORY -------- Light Particle Reactor Cooled Antigrav System Antigrav Array Experimental Actuator Array Stasis Canceller Advanced ECM Suite Advanced Reaction Control System Cloaking Device Hardened Medium Armor Plating Heavy Phase Cannon Heavy Proton Missile Launcher Tiamat Missile Launcher [Rating: 156] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Compact Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Utility Advanced Terrain Scan Processor Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Mapper Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Tiamat Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Utility 12 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . 1 . . . 1 . 2 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 395 | 7 15 10 2 . 48 79 3 6 6 23 16 13 25 . 22 26 3 3 15 2 4 3 . 6 16 18 15 9 Power 25 | 1 1 1 . . 4 2 . . . . 1 . 2 . . 2 . . . . . . . 1 4 3 2 1 Engine 9 | 1 1 . . . 2 . . . . . 1 . 1 . . . . . . . . . . . 3 . . . Core 6 | . . 1 . . 2 2 . . . . . . . . . 1 . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 1 3 2 1 Propulsion 63 | 2 7 6 . . 6 9 1 . 1 . 1 . 2 . 5 5 . . 5 . . 1 . 3 1 3 3 2 Treads 14 | . 2 3 . . 3 4 . . . . 1 . 1 . . . . . . . . . . . . . . . Leg 10 | . 1 . . . . . . . . . . . . . 5 3 . . . . . . . . . 1 . . Wheel 21 | 2 4 3 . . 3 5 1 . 1 . . . 1 . . 1 . . . . . . . . . . . . Hover 18 | . . . . . . . . . . . . . . . . 1 . . 5 . . 1 . 3 1 2 3 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 170 | 2 2 . 1 . 17 38 2 4 2 15 6 9 13 . 7 8 . 1 5 1 2 1 . 1 10 9 9 5 Device 116 | 1 1 . . . 11 27 2 3 2 12 5 6 8 . 5 4 . . 2 . 2 . . . 8 7 6 4 Storage 9 | 1 1 . 1 . 1 . . . . . . 1 . . 1 2 . . 1 . . . . . . . . . Processor 15 | . . . . . 4 2 . . . . 1 . 1 . . 2 . . 2 1 . . . . 1 . 1 . Hackware 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 Protection 27 | . . . . . . 9 . 1 . 3 . 2 4 . 1 . . 1 . . . . . 1 1 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 137 | 2 5 3 1 . 21 30 . 2 3 8 8 4 8 . 10 11 3 2 5 1 2 1 . 1 1 3 1 1 Energy Gun 32 | 1 5 1 1 . 9 9 . . . 1 . 1 1 . 1 . . . 2 . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . 1 Ballistic Gun 33 | 1 . 1 . . 6 5 . 1 3 2 2 1 4 . 5 1 1 . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . 5 . . . . 2 1 . . . . . . . . . . . . . . . . Launcher 26 | . . . . . 2 1 . . . 3 2 1 3 . 4 3 2 1 2 . . 1 . . . 1 . . Special Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 28 | . . . . . 3 10 . 1 . 2 2 . . . . 5 . . . 1 1 . . 1 . 2 . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . . 2 2 . . 1 . 1 5 1 . 1 4 . . 5 . . 1 . . . 6 3 . Corrupted Parts 4 | . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . System Corruption 25 | . . . . . 2 . . . . . . . . . 23 . . . . . . . . . . . . . Parts Lost 44 | . 4 2 . . 10 10 . . . . . . 1 . 4 5 . 1 1 1 . . . . 4 . 1 . Power 7 | . 1 1 . . 2 . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Propulsion 17 | . 2 . . . 4 4 . . . . . . . . 2 3 . . 1 1 . . . . . . . . Utility 12 | . 1 . . . 1 3 . . . . . . 1 . 2 1 . 1 . . . . . . 2 . . . Weapon 8 | . . 1 . . 3 3 . . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 6 | . 2 2 . . 6 5 . . . . . . 1 . 4 4 . 1 1 1 . . . . 3 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 97 100 100 95 99 100 100 99 100 99 99 99 100 92 79 82 78 78 78 66 69 73 73 76 87 85 86 Engine 2 | . 14 8 . . 2 1 . . . . 2 6 5 6 6 1 . . . . . . . . 5 3 . . Core 3 | . . 3 14 14 6 5 7 7 7 7 3 . . . . 1 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 2 4 8 8 Treads 5 | . 5 3 . . 7 7 7 7 7 7 13 13 13 13 6 . . . . . . . . . . . . . Leg 3 | . 1 . . . . . . . . . . . . . 12 23 23 23 12 . . . . . . . . . Wheel 11 | . 20 24 28 28 17 14 15 15 15 15 13 13 13 13 6 2 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 5 5 16 27 21 23 26 22 19 19 17 16 Device 12 | . 13 14 14 14 11 13 15 14 14 13 13 12 11 13 13 13 11 7 7 5 7 5 5 5 12 15 24 27 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 17 | . . . . . 14 21 23 23 23 23 20 20 24 26 19 12 17 17 17 23 21 21 21 17 15 19 17 16 Protection 1 | . . . . . . 2 . . . 1 6 6 2 . . . . . . . . . . 3 2 3 4 6 Energy Gun 5 | . 22 12 . 14 11 8 15 15 5 4 . 1 5 6 1 . . . 3 . . . . . . . . . Ballistic Gun 7 | . 6 14 14 14 13 8 . 3 9 16 12 13 12 13 13 3 . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 3 7 3 7 1 3 . . . . 4 2 . . 3 . . . 3 4 7 8 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 14 19 20 30 30 57 72 60 61 61 65 69 69 73 64 75 67 52 52 63 50 45 45 41 53 64 72 74 77 Greatest Support 85 | 20 26 26 26 26 32 32 32 28 28 28 28 28 32 32 65 85 65 65 65 53 44 58 58 79 85 75 81 79 Greatest Overweight (x) 7 | . 1 . 1 1 2 7 2 2 2 2 2 2 2 1 2 . . . 1 . 1 1 . . . . 1 . Average Overweight (x) . | . . . . 1 1 2 1 2 2 2 2 2 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 6 9 10 13 15 17 20 20 20 20 20 20 20 20 20 17 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 6 10 10 11 11 20 20 20 20 20 20 20 20 20 20 20 18 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 16 | 4 7 9 10 11 15 19 19 20 19 19 19 19 19 20 17 14 14 14 14 13 14 14 15 14 13 12 14 13 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 6 10 9 11 11 20 20 20 20 20 20 20 20 20 20 15 14 15 15 13 15 15 15 15 15 11 15 14 15 Class Distribution -------------------- 18% | Assassin 18% | Skirmisher 11% | Scavenger-Skirmisher 8% | Gladiator 6% | Mutant 5% | Scavenger-Mutant 4% | Scavenger-Gladiator 4% | Scavenger-Assassin 3% | Hacker-Scout 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Zion Skirmisher | -6/Proximity Caves Assassin | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Tes Res Acc Matter Collected 6365 | 278 146 161 . 33 731 1236 39 62 20 511 343 315 353 . 375 494 161 123 247 74 . . . 128 140 . 58 337 Remotely 432 | . . . . . . 89 . . . . 180 163 . . . . . . . . . . . . . . . . Salvage Created 6576 | 59 379 248 . . 1125 1312 . 93 . 341 48 185 370 . 197 458 155 66 523 94 . . . . 449 21 58 395 Parts 323 | 8 20 24 . . 54 68 . 3 . 17 2 6 20 . 9 20 8 1 41 4 . . . . 11 1 2 4 Haulers Intercepted 4 | . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 90 | . . . . . . 90 . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . 3 . 20 . 15 17 . 2 . 6 3 . 2 . . . . . . . . Prevented 32 | . . . . . . . . . . 17 . 1 6 . 7 . 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Tes Res Acc Combat Hostiles Destroyed 114 | . 8 8 . . 16 19 . 4 . 8 1 3 9 . 6 7 6 2 14 3 . . . . . . . . Melee 5 | . . . . . . . . . . . . . . . . 2 . . 2 1 . . . . . . . . Guns 64 | . 6 8 . . 15 15 . 4 . 3 . 1 5 . 2 . . . 5 . . . . . . . . . Cannons 6 | . . . . . . 3 . . . . 1 2 . . . . . . . . . . . . . . . . AOE 36 | . 1 . . . 1 1 . . . 5 . . 3 . 3 5 6 2 7 2 . . . . . . . . Classes Destroyed 19 | 2 3 1 . . 7 1 . . . . . . 1 . 2 . . . 2 . . . . . . . . . Worker 10 | 1 . . . . 1 3 . . . . 1 . . . . . . . . . . . . . 1 . . 3 Builder 11 | . 2 1 . . 4 2 . . . . . . . . . . . . . . . . . . 2 . . . Tunneler 8 | 3 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 Hauler 4 | . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . Recycler 12 | . . . . . 2 4 . . . . . . . . . 1 . . . . . . . . 3 . . 2 Operator 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Drone 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Watcher 7 | . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 Swarmer 27 | . . 6 . . 1 . . 4 . 4 . . 3 . . 5 3 . 1 . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Grunt 45 | . 8 2 . . 6 8 . . . 1 . 3 4 . 3 . 2 2 4 2 . . . . . . . . Brawler 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Sentry 12 | . . . . . 6 6 . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . 1 2 . . . 2 . . 1 . 1 . . . . . . . . . . . . . Programmer 11 | . . . . . . 3 . . . 1 1 . . . . 2 . . 4 . . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 7 3 . . 4 6 . 4 . 4 1 2 6 . 4 8 6 2 5 2 . . . . 2 1 1 4 Combat Bots Only 7 | . 2 3 . . 2 5 . 4 . 4 1 2 6 . 4 7 6 2 5 2 . . . . . . . . Max Kills in Single Turn 4 | 1 1 1 . . 2 2 . 2 . 4 1 1 2 . 2 3 3 1 3 2 . . . . 1 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . Exploded 4 | . 1 . . . 1 1 . . . 4 . . 2 . 2 3 3 1 3 2 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Tes Res Acc Hostile Shots Fired 736 | . 68 43 . 3 69 250 . 20 . 63 . 5 38 . 31 29 6 6 11 12 2 . . 2 54 8 13 3 Missed 236 | . 18 7 . 1 20 87 . 5 . 14 . 1 8 . 14 8 5 3 6 1 . . . 2 26 2 6 2 Damage Taken 8407 | . 577 368 . 23 1066 1900 . 229 . 833 . 76 573 . 421 639 31 57 226 239 50 30 . 52 569 104 324 20 Core 777 | . 132 73 . . 85 166 . . . 74 . . 13 . 91 37 . . 57 23 . 12 . . . 14 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 285 | . . . . . . 34 . 9 . . . 12 164 . 66 . . . . . . . . . . . . . Regen/Repaired (Parts) 1000 | . . . . . . . . . 700 . . . . . . . . . 126 . . 174 . . . . . . Core Remaining (%) 83 | 100 . . . 18 84 . . . . 65 . . . . 87 . . . . 88 . . . 98 . 98 100 100 Volleys Fired 315 | 14 41 23 . 1 57 58 . 3 . 27 3 7 16 . 13 7 8 2 20 2 2 . . . 3 8 . . Largest 3 | 2 2 2 . 2 3 3 . 3 . 3 3 3 3 . 3 1 1 2 2 1 1 . . . 1 1 . . Hottest 188 | 70 90 100 . 70 155 188 . 188 . 137 104 104 116 . 126 90 46 92 80 46 90 . . . 90 90 . . Shots Fired 697 | 28 71 43 . 2 164 147 . 9 . 65 7 21 33 . 37 7 8 4 36 2 2 . . . 3 8 . . Gun 598 | 28 71 42 . 2 162 119 . 9 . 57 6 14 30 . 22 . 4 . 32 . . . . . . . . . Cannon 46 | . . . . . . 25 . . . . 1 6 . . . 1 . . . . 2 . . . 3 8 . . Launcher 52 | . . . . . 2 3 . . . 8 . 1 3 . 15 6 4 4 4 2 . . . . . . . . Special 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 327 | 14 20 22 . 1 79 80 . 3 . 44 7 20 16 . 17 . 4 . . . . . . . . . . . Thermal 262 | 14 40 14 . 1 77 64 . 6 . 13 . . 14 . 5 1 . . . . 2 . . . 3 8 . . Explosive 33 | . . . . . 2 3 . . . . . . 2 . 6 6 4 4 4 2 . . . . . . . . Electromagnetic 43 | . 11 7 . . 6 . . . . 8 . 1 1 . 9 . . . . . . . . . . . . . Entropic 32 | . . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . Robot Hit Streak 19 | 10 11 9 . 3 17 19 . 6 . 8 2 10 6 . 6 1 4 3 6 8 . . . . . . . . Robot Miss Streak 6 | 1 2 2 . . 6 4 . 1 . 3 1 2 4 . 3 1 2 . 2 . . . . . . . . . Penetration Max 1 | . . . . . . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 1 . . 1 . . 2 . . . . 2 . 1 . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . . Shots Hit Robots 493 | 21 54 30 . 2 107 108 . 8 . 39 5 11 13 . 21 18 5 1 26 3 . . . 1 9 1 2 8 Core Hits 283 | 6 21 12 . 1 50 74 . 7 . 21 3 7 14 . 15 11 8 4 18 6 . . . . 2 . 1 2 Critical Kills 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . . . . . 1 . . . . . . . 1 . . 2 . . . . . . . . . 1 . . Critical Strikes 15 | 1 4 . . . 1 1 . . . 1 . . 2 . . 3 . . . . . . . . . 1 1 . Burn 5 | 1 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 1 . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 145 | . . . . . 7 28 . 3 . . 8 . . . . 27 . . 3 2 . . . 4 27 4 17 15 Impact 117 | . . . . . 7 28 . 3 . . 8 . . . . 13 . . . 1 . . . 1 20 4 17 15 Slashing 28 | . . . . . . . . . . . . . . . . 14 . . 3 1 . . . 3 7 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . 2 2 . . . . 1 . . . . 2 . . . . . . . 1 6 . 1 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Damage Inflicted 18425 | 223 808 390 . 30 2025 2772 . 168 . 1202 241 407 589 . 1286 1600 973 470 2399 403 . . . 102 957 83 198 1099 Guns 7922 | 223 662 390 . 30 1640 1983 . 168 . 833 119 190 298 . 229 . 54 . 1103 . . . . . . . . . Cannons 619 | . . . . . . 448 . . . . 36 135 . . . . . . . . . . . . . . . . Explosions 5728 | . 146 . . . 195 165 . . . 369 . 82 291 . 1057 591 919 470 1093 350 . . . . . . . . Melee 4156 | . . . . . 190 176 . . . . 86 . . . . 1009 . . 203 53 . . . 102 957 83 198 1099 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3731 | 85 115 177 . 16 773 1096 . 40 . 596 155 325 157 . 142 . 54 . . . . . . . . . . . Thermal 3646 | 138 540 125 . 14 795 1335 . 128 . 237 . . 141 . 120 73 . . . . . . . . . . . . Explosive 4555 | . . . . . 195 165 . . . . . . 256 . 589 518 919 470 1093 350 . . . . . . . . Electromagnetic 1234 | . 153 88 . . 72 . . . . 369 . 82 35 . 435 . . . . . . . . . . . . . Impact 2933 | . . . . . 190 176 . . . . 86 . . . . 398 . . . . . . . 102 601 83 198 1099 Slashing 1223 | . . . . . . . . . . . . . . . . 611 . . 203 53 . . . . 356 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1103 | . . . . . . . . . . . . . . . . . . . 1103 . . . . . . . . . Highest Corruption 29 | . . . . . 2 2 . . . 2 . . . . 29 2 . . 4 4 . . . . . . . . Average Corruption 4 | . . . . . 2 1 . . . 1 . . . . 14 1 . . 4 4 . . . . . . . . Corruption Purged 6 | . . . . . . 4 . . . . . . . . . 2 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . 8 . . . 4 . . . . 13 2 . . 2 4 . . . . . . . . Message Errors 8 | . . . . . . 3 . . . 1 . . . . 1 1 . . 2 . . . . . . . . . Matter Fused 11 | . . . . . . 3 . . . 2 . . . . 4 . . . . 2 . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Discharges 3 | . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . 1 . . . . . . . . 3 . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1864 | . 9 . . . 155 44 . . . . 61 . . . 51 316 8 5 23 23 . . . . 496 83 16 574 Projectiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Explosions 201 | . 9 . . . 5 3 . . . . . . . . 51 97 8 5 23 . . . . . . . . . Melee 1662 | . . . . . 150 40 . . . . 61 . . . . 219 . . . 23 . . . . 496 83 16 574 Knockbacks 17 | . . . . . . 9 . . . . 1 . . . . 1 . . . . . . . . 3 . . 3 Impact 8 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 3 . . 3 Kinetic 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 236 | . . . . . . 24 . . . 18 . . . . 43 151 . . . . . . . . . . . . Shots 7 | . . . . . . 1 . . . 1 . . . . 3 2 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 382 | 170 338 36 . 21 325 382 . 107 . 300 12 36 216 . 165 40 . 30 93 7 72 . . . 156 126 312 236 Average Temperature 87 | 73 133 12 . 9 67 112 . 57 . 116 8 15 74 . 54 27 . 15 30 7 41 . . . 84 32 131 103 Received Heat Transfer 1819 | . 315 114 . 12 231 597 . . . 115 . 36 63 . 63 39 . 27 36 66 . . . . 87 . 18 . Effects 6 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 Energy Bleed 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . 1 . . . 1 . . . . . 1 . 1 . 1 1 . . . . . . . . 4 . 1 3 Combat Hostiles 3 | . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Parts Fried 32 | . 1 . . . 2 . . . . . 1 . . . 1 2 . . 1 . . . . . 7 3 5 9 Impact Corruptions 42 | . . . . . 6 1 . . . . 2 . . . . 5 . . . . . . . . 12 1 1 14 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 3 1 . . 3 6 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 8146 | 481 1385 370 . 37 1890 2880 . 300 . 407 . . 185 . 161 50 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Tes Res Acc Peak Influence 773 | 20 423 303 . 63 430 443 . . . . 523 . . . . 773 . . . . 290 207 147 306 716 567 493 460 Initial 450 | . 13 92 . . 24 102 . . . . 378 . . . . 450 . . . . 171 101 144 102 171 402 318 289 Average 313 | 6 253 223 . 57 294 248 . . . . 375 . . . . 481 . . . . 177 166 146 194 484 473 397 346 Maximum Alert Level 3 | . 2 1 . . 2 2 . . . . 2 . . . . 3 . . . . 1 1 . 1 3 2 2 2 Low Security (%) 24 | 100 32 34 . 100 16 34 . . . . 7 . . . . . . . . . 95 59 100 57 12 . . . Level 1 52 | . 63 65 . . 67 64 . . . . 81 . . . . 19 . . . . 4 40 . 42 26 . 56 84 Level 2 22 | . 4 . . . 16 . . . . . 10 . . . . 78 . . . . . . . . 57 100 43 16 Level 3 . | . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 6 . . . 7 11 . . . . 1 . . . . 3 . . . . 1 . . 2 4 . 1 3 Investigation 22 | . 5 . . . 3 6 . . . . . . . . . 2 . . . . 1 . . . 3 . . 2 Extermination 6 | . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . 1 . Reinforcement 11 | . 1 . . . 4 2 . . . . . . . . . . . . . . . . . 2 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 2 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Tes Res Acc Distress Signals 9 | . 2 . . . 2 2 . . . . . . . . . 1 . . . . . . . . 1 . . 1 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Times Spotted 256 | . 17 10 . 2 25 31 . 5 . 16 4 8 9 . 8 13 8 2 26 5 1 5 . 7 32 6 10 6 Peak Tracking Total 11 | . 5 3 . 2 5 8 . 4 . 4 4 3 6 . 5 7 5 3 10 2 2 2 . 5 11 4 3 5 Tactical Retreats 30 | . 4 1 . . 2 4 . 1 . . . 1 . . . 1 . . 1 . . . . . 9 1 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Tes Res Acc Traps Triggered 4 | . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . 2 . . . . . 8 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Tes Res Acc Machines Disabled 9 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . 6 . . Max in Single Turn 2 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Tes Res Acc Machines Accessed 37 | . 6 . . . 9 11 . . . . . . 1 3 . . . 1 2 . . . 1 . 1 . . 2 Terminals 17 | . 4 . . . 7 4 . . . . . . . . . . . . . . . . 1 . . . . 1 Fabricators 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 116 | . 22 . . . 31 23 . . . . . . 1 22 . . . 1 7 . . . 1 . 4 . . 4 Successful 71 | . 13 . . . 12 12 . . . . . . 1 22 . . . 1 7 . . . 1 . 1 . . 1 Failed 44 | . 8 . . . 19 11 . . . . . . . . . . . . . . . . . . 3 . . 3 Catastrophic 12 | . . . . . 4 5 . . . . . . . . . . . . . . . . . . 1 . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 158 | . 18 . . . 27 13 . . . . 10 . . . . 24 . . 1 . 6 . . . 24 15 6 14 Terminals 59 | . 20 . . . 29 7 . . . . . . . . . . . . . . . . 1 . . . . 2 Fabricators 16 | . . . . . . 12 . . . . . . . . . . . . . . . . . . 4 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 47 | . 7 . . . 5 2 . . . . . . 1 22 . . . 1 7 . . . 1 . . . . 1 Record 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Part Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 6 . . . 7 8 . . . . . . . . . . . . . . . . . . 1 . . . Terminals 10 | . 4 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . Track 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 . . . 7 8 . . . . . . . . . . . . . . . . . . 1 . . 2 Full Trace Events 8 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 2 . . . . 5 . 3 . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . 99 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 56 | . . . . . . . . . 15 . . . . 8 . . . . . . . . . . 14 19 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . . . 3 1 Autooverrided 4 | . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . Robots Rewired 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Tes Res Acc Total Allies 47 | . . . 5 . 1 3 . . 4 1 4 . . . . 5 . . . . . 20 . . 2 . 2 . Largest Group 20 | . . . 5 5 5 3 . . 4 4 4 3 1 . . 4 2 1 1 . . 20 18 18 2 . 2 . Highest-Rated Group 730 | . . . 66 66 66 54 . . 150 150 239 210 70 . . 178 102 51 51 . . 730 678 678 162 . 57 . Highest-Rated Ally 81 | . . . 21 21 21 18 . . 40 40 70 70 70 . . 51 51 51 51 . . 50 50 50 81 . 30 . Zionite Dispatches 6 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . 1 . 1 . Light 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Total Orders 7 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 2 . STAY 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . DROP 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Ally Attacks 319 | . . . . 11 32 1 . . . 44 19 43 3 . . 9 11 4 3 . . 65 . 60 9 . 5 . Total Damage 9022 | . . . . 190 508 34 . . . 924 349 770 86 . . 524 206 102 17 . . 3018 . 1923 254 . 117 . Kills 51 | . . . . 2 6 . . . . 9 3 4 . . . 5 2 2 . . . 7 . 9 2 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Tes Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . . . . 2 2 2 2 . 1 . . 3 . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 21 | . . . . . . . . . . . 2 . . . . 5 . . . . 1 . . . 5 4 1 3 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Trap Installations 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Tes Res Acc Turns Passed 13087 | 106 415 261 500 40 893 2026 185 800 1174 726 434 377 709 86 459 808 319 351 846 186 109 142 15 78 350 217 275 200 Spaces Moved 11270 | 69 322 197 408 33 559 1357 147 608 876 492 299 260 528 75 314 561 264 299 794 443 239 183 11 109 591 380 499 353 Core 23 | 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 15 | . 13 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Legs 1684 | . . . . . . . . . . . . . . . 171 561 264 299 389 . . . . . . . . . Wheels 6335 | 46 309 197 408 33 559 1357 147 608 876 492 299 260 528 75 141 . . . . . . . . . . . . . Hover 3213 | . . . . . . . . . . . . . . . . . . . 405 443 239 183 11 109 591 380 499 353 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 80 90 90 105 95 110 115 125 125 125 125 125 115 115 115 112 112 112 38 38 40 38 38 38 40 40 36 43 Average Speed 94 | 70 86 90 100 105 107 120 121 125 125 125 125 125 116 115 120 116 112 112 74 38 41 45 38 43 41 40 40 43 Slowest Speed 185 | 80 160 90 105 105 130 185 125 125 125 125 125 125 130 115 152 120 112 112 120 40 92 92 38 45 48 40 98 45 Overloaded Moves 54 | . . . . . . . . . . . . . . . . . . . . . . . . . 42 . 12 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 70 40 91 8 55 48 33 74 86 70 10 54 71 74 63 22 59 54 84 70 7 88 1 92 22 66 18 18 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 15 | . 2 . . . 2 3 . . 1 1 . . . 1 1 . . . . . . . . . 2 2 . . Known Exits Taken 21 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . . . 3 3 3 2 . 2 2 . 1 . 1 1 . 2 . . . . . . . . Spaces Dug 113 | . . 1 . . 5 27 . 3 . . 7 . 23 . . 6 . . . 1 1 . . 3 16 4 11 5 Terrain Destroyed 464 | . 4 1 . . 14 49 . 3 . . 7 1 40 . 50 59 59 42 48 43 2 . . 3 18 5 11 5 Melee 83 | . . . . . 5 26 . 3 . . 7 . . . . 6 . . . 1 . . . 3 15 1 11 5 Projectile 28 | . . 1 . . . 5 . . . . . 1 7 . 2 1 1 . 1 . 2 . . . 3 4 . . AOE 353 | . 4 . . . 9 18 . . . . . . 33 . 48 52 58 42 47 42 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Tes Res Acc Total 12917 | 99 388 231 498 36 724 1597 154 634 955 552 347 295 593 74 367 677 277 312 1008 451 250 242 21 133 646 430 544 382 Wait 384 | 1 1 2 4 3 6 12 . 15 67 1 1 3 10 . 2 22 . . 160 . 1 53 11 4 3 . . 2 Move 11242 | 68 321 196 407 32 558 1356 146 607 875 491 298 259 527 74 313 560 263 298 793 442 239 182 10 108 590 379 498 352 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 150 | 9 6 . 2 . 29 28 2 . 2 4 10 2 5 . 6 16 2 3 4 1 1 1 . 3 4 4 3 3 Fast Attach 92 | 4 4 1 . . 7 10 1 . 3 . 2 8 5 . 2 10 . 1 7 1 1 1 . 3 3 9 8 1 Attach 93 | 3 2 1 . . 15 13 . . 1 1 4 . 3 . 7 8 . 2 7 . 2 2 . 3 8 4 4 3 Detach 53 | . 1 . . . 6 5 . . . . 1 1 1 . 3 4 . 2 4 2 2 2 . 2 2 9 4 2 Swap 211 | . 9 8 2 . 26 57 2 6 2 22 10 5 17 . 13 8 3 . 1 1 1 . . . 5 5 3 5 Drop 162 | . 3 . . . 13 30 3 . 5 6 10 10 9 . 8 20 1 4 9 . 1 1 . 6 4 8 10 1 Fire 315 | 14 41 23 . 1 57 58 . 3 . 27 3 7 16 . 13 7 8 2 20 2 2 . . . 3 8 . . Melee 132 | . . . . . 7 28 . 3 . . 8 . . . . 22 . . 3 2 . . . 4 24 4 14 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 83 | . . . 83 . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory -4/DSF -3/Research (discovered 2 exits: *Arm / *Tes) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Central database locked down 201 | -10/Materials | Discovered new exit (range 10) 263 | -10/Materials | Core integrity fell below 50% 303 | -10/Materials | Build established: Mutant 431 | -10/Materials | Identified exit to Mines 445 | -10/Materials | Discovered new exit (range 7) 522 | -10/Materials | Entered Mines 563 | -10/Mines | Discovered new exit (range 7) 735 | -10/Mines | Core integrity fell below 20% 780 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 780 | -10/Mines | Discovered new exit (range 5) 783 | -10/Mines | Entered Exiles 795 | -10/Exiles | Discovered new exit (range 15) 1073 | -10/Exiles | Build established: Scavenger-Mutant 1270 | -10/Exiles | Discovered new exit (range 11) 1283 | -10/Exiles | Entered Mines 1283 | -9/Mines | Accompanied by 5 allies 1307 | -9/Mines | Discovered new exit (range 9) 1323 | -9/Mines | Entered Materials 1323 | -8/Materials | Accompanied by 5 allies 1323 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1441 | -8/Materials | Lost 4 allies 1696 | -8/Materials | Lost 6 parts (2p2n1u1w) 1697 | -8/Materials | Found Prototype Device 2196 | -8/Materials | Discovered new exit (range 16) 2213 | -8/Materials | Identified exit to Factory 2216 | -8/Materials | Entered Factory 2216 | -7/Factory | Evolved 2 slots: Utility x2 2616 | -7/Factory | Fabricated L-31 Rogue? 2751 | -7/Factory | Build established: Scavenger-Skirmisher 2900 | -7/Factory | Lost 5 parts (2n2u1w) 3431 | -7/Factory | Discovered new exit (range 14) 3447 | -7/Factory | Identified exit to Factory 3619 | -7/Factory | Discovered exit to Factory (range 15) 3901 | -7/Factory | Discovered exit to Factory (range 15) 4183 | -7/Factory | Discovered new exit (range 14) 4232 | -7/Factory | Identified exit to Lower Caves 4242 | -7/Factory | Entered Lower Caves 4294 | -7/Lower Caves | Learned Factory emergency access door positions 4330 | -7/Lower Caves | Encountered a Warlord checkpoint 4341 | -7/Lower Caves | Identified exit to Lower Caves 4427 | -7/Lower Caves | Entered another Lower Caves area 4533 | -7/Lower Caves | Build established: Assassin 4575 | -7/Lower Caves | Discovered exit to Factory (range 15) 4599 | -7/Lower Caves | Learned 4 Factory zone layouts 4635 | -7/Lower Caves | Spotted B-75 Beast 4814 | -7/Lower Caves | Learned 4 Factory zone layouts 5152 | -7/Lower Caves | Build established: Skirmisher 5221 | -7/Lower Caves | Discovered new exit (range 6) 5226 | -7/Lower Caves | Identified exit to Zion 5227 | -7/Lower Caves | Entered Zion 5328 | -7/Zion | Discovered new exit (range 13) 5462 | -7/Zion | Learned location of Armory (-3) 5516 | -7/Zion | Build established: Assassin 5687 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5705 | -7/Zion | Given A8's code to call for help 5885 | -7/Zion | Learned location of 1 exit from Factory 5896 | -7/Zion | Learned Factory emergency access door positions 5907 | -7/Zion | Given the Hacking Drone Bay 5908 | -7/Zion | Found Prototype Device 5908 | -7/Zion | Identified Hacking Drone Bay 5955 | -7/Zion | Visited the Megawrench Repair Shop 5955 | -7/Zion | Megawrench repaired 10 parts 6121 | -7/Zion | Met Imprinter 6140 | -7/Zion | Imprinted 6143 | -7/Zion | Declared Zion's savior 6331 | -7/Zion | Identified exit to Proximity Caves 6401 | -7/Zion | Entered Proximity Caves 6401 | -6/Proximity Caves | Accompanied by 4 allies 6406 | -6/Proximity Caves | Spotter reported a threat 6442 | -6/Proximity Caves | Spotted B-75 Beast 6494 | -6/Proximity Caves | Allies destroyed B-75 Beast 6525 | -6/Proximity Caves | Spotter reported a threat 6667 | -6/Proximity Caves | Ambushed by research squad 6736 | -6/Proximity Caves | Lost 3 allies 7010 | -6/Proximity Caves | Learned Factory security intel 7051 | -6/Proximity Caves | Build established: Skirmisher 7078 | -6/Proximity Caves | Discovered exit to Factory (range 14) 7127 | -6/Proximity Caves | Entered Factory 7127 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7128 | -6/Factory | Identified exit to Factory 7356 | -6/Factory | Retrieved Zion intel report: Trap Installations 7374 | -6/Factory | Found Prototype Processor 7374 | -6/Factory | Identified Exp. Targeting Computer 7394 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7395 | -6/Factory | Zion Light squad teleported in 7477 | -6/Factory | Search patrols dispatched 7524 | -6/Factory | Discovered new exit (range 6) 7530 | -6/Factory | Identified exit to Lower Caves 7561 | -6/Factory | Entered Lower Caves 7561 | -6/Lower Caves | Accompanied by 3 allies 7677 | -6/Lower Caves | Learned Factory stockpile data 7712 | -6/Lower Caves | Encountered a Warlord checkpoint 7816 | -6/Lower Caves | Found Prototype Protection 7816 | -6/Lower Caves | Identified Zio. Weapon Casing 7924 | -6/Lower Caves | Discovered new exit (range 10) 7937 | -6/Lower Caves | Identified exit to Lower Caves 7938 | -6/Lower Caves | Entered another Lower Caves area 7938 | -6/Lower Caves | Accompanied by 1 ally 7985 | -6/Lower Caves | Discovered exit to Factory (range 5) 8633 | -6/Lower Caves | Discovered new exit (range 13) 8643 | -6/Lower Caves | Identified exit to Data Miner 8647 | -6/Lower Caves | Entered Data Miner 8647 | -6/Data Miner | Discovered new exit (range 6) 8662 | -6/Data Miner | Met Data Miner 8692 | -6/Data Miner | Learned location of Section 7 (-2) 8692 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8706 | -6/Data Miner | Received God Mode back door access code from Data Miner 8731 | -6/Data Miner | Identified exit to Proximity Caves 8733 | -6/Data Miner | Entered Proximity Caves 8820 | -5/Proximity Caves | Spotter reported a threat 8834 | -5/Proximity Caves | Spotter reported a threat 8926 | -5/Proximity Caves | Spotter reported a threat 8972 | -5/Proximity Caves | System corruption reached 10% 8984 | -5/Proximity Caves | Lost 4 parts (2n2u) 8991 | -5/Proximity Caves | Identified Active Sensor Suite 9084 | -5/Proximity Caves | Learned Factory emergency access door positions 9170 | -5/Proximity Caves | Learned Factory stockpile data 9182 | -5/Proximity Caves | Discovered exit to Factory (range 8) 9192 | -5/Proximity Caves | Entered Factory 9192 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9193 | -5/Factory | Identified exit to Upper Caves 9214 | -5/Factory | Build established: Scavenger-Skirmisher 9250 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 9269 | -5/Factory | Retrieved Zion intel report: Emergency Access 9368 | -5/Factory | Retrieved Zion intel report: Guard Positions 9431 | -5/Factory | Retrieved Zion intel report: Trap Installations 9432 | -5/Factory | Zion Melee Resupply teleported in 9492 | -5/Factory | Search patrols dispatched 9539 | -5/Factory | Destroyed 7 combat bots 9540 | -5/Factory | Lost 4 parts (1p2n1u) 9662 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 9663 | -5/Factory | Zion Explosive Resupply teleported in 9669 | -5/Factory | Found Prototype Launcher 9669 | -5/Factory | Identified Rocket Array 9718 | -5/Factory | Zion Hacker squad teleported in 9720 | -5/Factory | Build established: Scavenger-Gladiator 9792 | -5/Factory | Search patrols dispatched 10000 | -5/Factory | Entered Upper Caves 10000 | -5/Upper Caves | Accompanied by 2 allies 10290 | -5/Upper Caves | Build established: Gladiator 10313 | -5/Upper Caves | Discovered new exit (range 6) 10318 | -5/Upper Caves | Identified exit to Upper Caves 10319 | -5/Upper Caves | Entered another Upper Caves area 10319 | -5/Upper Caves | Accompanied by 1 ally 10320 | -5/Upper Caves | Identified exit to Warlord 10670 | -5/Upper Caves | Entered Warlord 10670 | -5/Warlord | Accompanied by 1 ally 10890 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11091 | -5/Warlord | Rebuked by Warlord 11102 | -5/Warlord | Opened Warlord's prototype stash 11116 | -5/Warlord | Warlord's base attacked by MAIN.C 11119 | -5/Warlord | Found Prototype Hackware 11173 | -5/Warlord | Found Prototype Energy Gun 11173 | -5/Warlord | Identified Vortex Rifle 11175 | -5/Warlord | Found Vortex Rifle 11349 | -5/Warlord | Warlord forces counterattacked 11413 | -5/Warlord | Build established: Scout 11417 | -5/Warlord | Spotted B-86 Titan 11460 | -5/Warlord | Spotted Striker 11463 | -5/Warlord | Spotted Executioner 11475 | -5/Warlord | Spotted Executioner 11494 | -5/Warlord | Found Prototype Processor 11494 | -5/Warlord | Identified Exp. Core Analyzer 11501 | -5/Warlord | Found Prototype Device 11501 | -5/Warlord | Identified Adv. Kinecellerator 11512 | -5/Warlord | Discovered new exit (range 12) 11516 | -5/Warlord | Identified exit to Proximity Caves 11516 | -5/Warlord | Entered Proximity Caves 11521 | -4/Proximity Caves | Lost 9 allies 11618 | -4/Proximity Caves | Spotter reported a threat 11645 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11700 | -4/Proximity Caves | Discovered new exit (range 7) 11702 | -4/Proximity Caves | Identified exit to Factory 11702 | -4/Proximity Caves | Entered Factory 11702 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11753 | -4/Factory | Retrieved Zion intel report: Branch Access 11753 | -4/Factory | Identified exit to Upper Caves 11811 | -4/Factory | Sucked down chute 11811 | -4/Factory | Entered Waste 11812 | -4/Waste | Met a frightened Derelict 11813 | -4/Waste | Spotted C-40 Crusher 11819 | -4/Waste | Spotted C-40 Crusher 11825 | -4/Waste | Warlord forces began an assault 11831 | -4/Waste | Allies destroyed C-40 Crusher 11833 | -4/Waste | Allies destroyed C-40 Crusher 11844 | -4/Waste | Identified System Mapper 11862 | -4/Waste | Spotted C-40 Crusher 11862 | -4/Waste | Spotted C-40 Crusher 11873 | -4/Waste | Allies destroyed C-40 Crusher 11876 | -4/Waste | Allies destroyed C-40 Crusher 11891 | -4/Waste | Spotted C-40 Crusher 11895 | -4/Waste | Allies destroyed C-40 Crusher 11896 | -4/Waste | Discovered new exit (range 10) 11915 | -4/Waste | Identified exit to Factory 11953 | -4/Waste | Entered Factory 11953 | -4/Factory | Accompanied by 18 allies 11957 | -4/Factory | Identified exit to DSF 11968 | -4/Factory | Entered DSF 11968 | -4/DSF | Accompanied by 18 allies 11986 | -4/DSF | Additional patrols routed to DSF 12009 | -4/DSF | Discovered new exit (range 14) 12045 | -4/DSF | Identified exit to Research 12046 | -4/DSF | Entered Research 12046 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12047 | -3/Research | Identified exit to Armory 12054 | -3/Research | Lost 11 allies 12161 | -3/Research | Spotted B-86 Titan 12225 | -3/Research | Retrieved Zion intel report: Trap Installations 12227 | -3/Research | Retrieved Zion intel report: Emergency Access 12286 | -3/Research | Zion Hacker squad teleported in 12296 | -3/Research | Search patrols dispatched 12298 | -3/Research | Lost 3 parts (2u1w) 12301 | -3/Research | Retrieved Zion intel report: Component Schematics 12325 | -3/Research | Retrieved Zion intel report: Active Garrisons 12360 | -3/Research | Discovered new exit (range 20) 12392 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 12396 | -3/Research | Identified exit to Testing 12396 | -3/Research | Entered Testing 12410 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 12420 | -3/Testing | Found Prototype Device 12420 | -3/Testing | Identified Exp. Hardlight Generator 12441 | -3/Testing | Found Prototype Leg 12441 | -3/Testing | Identified Myomer Exoskeleton 12482 | -3/Testing | Spotted Striker 12482 | -3/Testing | Spotted Striker 12520 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 12522 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 12589 | -3/Testing | Found Prototype Device 12589 | -3/Testing | Identified 2N-1CE's Frost Array 12600 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 12609 | -3/Testing | Discovered new exit (range 7) 12611 | -3/Testing | Identified exit to Research 12613 | -3/Testing | Entered Research 12613 | -2/Research | Evolved 2 slots: Utility x2 12697 | -2/Research | Retrieved Zion intel report: Emergency Access 12698 | -2/Research | Zion Melee Resupply teleported in 12710 | -2/Research | Found Prototype Device 12710 | -2/Research | Identified Exp. Actuator Array 12735 | -2/Research | Local machine network offline 12748 | -2/Research | Spotted B-90 Cyclops 12768 | -2/Research | Spotted B-90 Cyclops 12822 | -2/Research | Discovered new exit (range 15) 12832 | -2/Research | Identified exit to Access 12888 | -2/Research | Entered Access 12888 | -1/Access | Evolved 2 slots: Utility x2 12985 | -1/Access | Retrieved Zion intel report: Active Garrisons 13001 | -1/Access | Retrieved Zion intel report: Unaware Analyses 13011 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 13086 | -1/Access | Discovered new exit (range 5) 13087 | -1/Access | Identified exit to Surface 13088 | *** | Escaped! Last Messages --------------- 13056_ Slug penetrates Wall. 13056_ Penetrated by Slug. 13062_ Detecting system override signal. 13070_ Connecting with Terminal... >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Component Schematics ] [ 2 : Prototype Schematics ] >>\\ZION-SEEK-2 [ Targeting Prototype Schematics... ] 13072_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13084_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13084_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 13086_ The Access Shell folds into the floor. 13086_ EXIT=FOUND 13087_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##???#?????????????????????????????? | | ?????????????????#????????#??????????????????????? | | ???????????? ??#?????????#??#????????????????????? | | ??????????????#?#?#???#????#?????????????????????? | | ????????????????#??#?###?#???????????????????????? | | ???? ??????????####??????????????????????????????? | | ??????? ??? ?????#??#????##????#?????????????????? | | ?????? ??? ??????????????#????##????#???????????? | | ??????????? #????#???#?##??#????#???????????????? | | ##? ??? ?# ??????#??????????#??????????????????? | | ?#? ? ? # #???#?#???##???????#????????????????? | | ?#?? ????+ #?????###???#????????#??????????????? | | ?#?? ? ?# ????#????#??????????#???????????????? | | ?# ?? ?? # ??#??#??##??#?????????#??#??#???????? | | ????????### ?#?#??????###????#???#??????????????? | | ??#?????#?# ##??#?####?#????????????????????????? | | ??????#???# ####### ##########??#???????????????? | | ?#?##??##?# """T""" "??????????????????? | | ?#???###?## """ """ ""???BB????????????? | | ????#??#### "?"??BB? ??????????? | | ???#?#??### "??????????????????? | | ???#???#??# "" "??????????????????? | | ????##?#### @" "?"?? ?????????????? | | ????#???#?# "?"??? ????????????? | | ????#??#?## "????BB?????????##?? | | ??????????# "??" BB????????????? | | ##??#???### ""?" ???????##???? | | ?###???#??# o####### ############?#??#???#?????? " | | ?#??#???#?# #???#?####?##?#???????????????## ?#?? | | ??##??### #############???#?????#???###????#??? | | ?? ????### # #???Y###?#???????????? ## | | ?? ?##?### # #? ? ? ? ????? ?##?##??# ? | | ???????#?# + #? ? ? ? ?????#??#?? ???? | | ??? ???#??# # #???""?????? ?#?##??#?#? | | ? ???#????# # ""T"" # ?""S""? ?? ??#####? #??? | | ?????##??## + """"" # ??"?"?? ? ? # ??? | | ??"??###### # #? ? ?? ?? ? # ????? | | ????#?###?# # #???? ? ?+ ?#? ? | | ?"??????## ######"######?######+?##?## ##?# | | ??????###?# ## " #?###?##? ###### #### | | ?????? ? ## """ #?####### | | ? ? ? ? ? ## """ #?#?###?#? | | ?????????? ## " / ?? ? ? | | ? ??? ?? ? ## #####?##?##?### | | ????????####### ###?####?###?## | | ???????##???#?# ###?####?################ | | ??? ??##?#???## # ? ? # #?#?##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Energy Generation 55 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 40 Armor Coverage 400 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 14 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Matter Filter | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free HERF Cannon | -3/Research | Z-intel Com. HERF Cannon | -3/Research | Z-intel Imp. Terrain Scan Processor | -3/Research | Z-intel Adv. Terrain Scan Processor | -3/Research | Z-intel Lgt. Particle Reactor | -3/Research | Z-intel Lyr. Light Armor Plating | -3/Research | Z-intel Adv. Focal Shield | -3/Research | Z-intel Target Analyzer | -3/Research | Z-intel Imp. Propulsion Shielding | -3/Research | Z-intel Adv. Heavy Treads | -3/Research | Z-intel Adv. Shield Generator | -3/Research | Z-intel Mass Driver | -3/Research | Z-intel Adv. Target Analyzer | -3/Research | Z-intel Imp. Power Shielding | -3/Research | Z-intel Prc. Phase Gun | -3/Testing | Z-intel Exp. Power Amplifier | -3/Testing | Z-intel Adv. Dynamic Insulation System | -3/Testing | Z-intel Adv. Energy Well | -3/Testing | Z-intel Hvy. Tesla Rifle | -3/Testing | Z-intel Com. Particle Reactor | -3/Testing | Z-intel Exp. Signal Interpreter | -3/Testing | Z-intel Hvy. Neutron Cannon | -3/Testing | Z-intel Imp. Diametric Drive | -3/Testing | Z-intel Exp. Flexi-carbon Leg | -3/Testing | Z-intel Exp. Shield Generator | -3/Testing | Z-intel Adv. Thermal Defense Suite | -3/Testing | Z-intel Adv. Remote Shield | -3/Testing | Z-intel Electron Diverter | -3/Testing | Z-intel Exp. Focal Shield | -3/Testing | Z-intel Lgt. Antimatter Cannon | -3/Testing | Z-intel Exp. Field Recycling Unit | -3/Testing | Z-intel Mni. Fusion Reactor | -3/Testing | Z-intel Stealth Drone Bay | -3/Testing | Z-intel Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free A-15 Conveyor | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaImprinterPendant Manual? 0 Play Time 03:00:25 Cumulative 1089.6 hours Start 2024.07.15 @ 14:15:57 End 2024.07.17 @ 18:17:06 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 545 Rogue 418 Adventurer 125 Explorer 2 Win Type 0 Total 131 Types 101/10/9/3/3/0/0/3/2 Lore% 53 Gallery% 84 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 83x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20661c78-0c7e-4ff3-94e9-bdbdd292d0c2