Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.14 @ 16:38:05

Player: Yanche

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (23)      115
Value Destroyed (473)      473
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (300)                300
              TOTAL SCORE: 1688

 Bonus
-------
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     283/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (110) Ox3
Location                   -9/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                Wheel
>               --- UTILITY (2) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                Assault Rifle
>               --- INVENTORY (12) ---
                Wheel
                Wheel
       Improved Heat Sink
  High-capacity Battery (400)
                Structural Scanner
                0b10 Alert Chip
                Hacking Suite
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
                Wheel
                Wheel
>               --- UTILITY ----------
  High-capacity Storage Unit
                ECM Suite
>               --- WEAPON -----------
         Medium Laser
                Assault Rifle
>               --- INVENTORY --------
                Wheel
                Wheel
       Improved Heat Sink
         Medium Battery
  High-capacity Battery
                Structural Scanner
                0b10 Alert Chip
                Hacking Suite
                Assault Rifle
                Grenade Launcher
                Mining Laser
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    ECM Suite
  Device                   ECM Suite
  Storage                  Large Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             25   | 7   6   8   1   3   
  Power                    5    | 1   2   2   .   .   
    Engine                 5    | 1   2   2   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               5    | 2   .   3   .   .   
    Treads                 .    | .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  5    | 2   .   3   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  5    | 1   3   .   1   .   
    Device                 1    | .   1   .   .   .   
    Storage                4    | 1   2   .   1   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   10   | 3   1   3   .   3   
    Energy Gun             3    | 2   .   1   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          4    | 1   1   1   .   1   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               2    | .   .   1   .   1   
    Special Weapon         1    | .   .   .   .   1   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 12   | .   1   5   .   6   
  Power                    2    | .   .   1   .   1   
  Propulsion               3    | .   .   2   .   1   
  Utility                  1    | .   .   .   .   1   
  Weapon                   6    | .   1   2   .   3   
  Highest Loss Streak      6    | .   1   5   .   6   
Average Slot Usage (%)     96   | .   99  94  100 90  
  Engine                   13   | .   14  13  14  14  
  Wheel                    25   | .   28  23  28  23  
  Device                   13   | .   13  14  14  14  
  Storage                  14   | .   14  14  14  14  
  Energy Gun               11   | .   7   12  14  4   
  Ballistic Gun            15   | .   20  14  14  14  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             42   | 13  25  26  42  42  
  Greatest Support         32   | 32  32  32  20  20  
  Greatest Overweight (x)  6    | .   .   6   2   2   
  Average Overweight (x)   1    | .   .   1   1   1   
Largest Inventory Capacity 12   | 6   10  10  12  12  
  Average Capacity         9    | 5   7   10  10  12  
  Most Carried             11   | 2   10  10  11  10  
  Average Carried          7    | 1   6   7   9   9   
  Final Capacity           12   | 6   10  10  12  12  
  Final Carried            10   | 2   10  9   10  8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Scr Mat Min Exi Min 
Matter Collected           602  | 185 230 163 .   24  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            631  | .   316 266 .   49  
  Parts                    49   | .   23  24  .   2   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           1    | .   .   1   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Combat Hostiles Destroyed  13   | .   5   7   .   1   
  Guns                     11   | .   5   5   .   1   
  AOE                      2    | .   .   2   .   .   
Classes Destroyed          7    | .   5   2   .   .   
  Worker                   3    | .   1   2   .   .   
  Builder                  3    | .   2   1   .   .   
  Tunneler                 2    | .   .   2   .   .   
  Operator                 1    | .   1   .   .   .   
  Watcher                  1    | .   1   .   .   .   
  Swarmer                  3    | .   .   3   .   .   
  Grunt                    10   | .   5   4   .   1   
Best Kill Streak           5    | .   4   5   .   1   
  Combat Bots Only         5    | .   2   5   .   1   
Max Kills in Single Turn   1    | .   1   1   .   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 1    | .   .   1   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Scr Mat Min Exi Min 
Damage Taken               1193 | .   353 498 .   342 
  Core                     259  | .   58  137 .   64  
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              56   | .   25  26  .   5   
  Largest                  2    | .   2   2   .   2   
  Hottest                  120  | .   60  70  .   120 
Shots Fired                110  | .   50  51  .   9   
  Gun                      105  | .   50  48  .   7   
  Cannon                   .    | .   .   .   .   .   
  Launcher                 4    | .   .   3   .   1   
  Special                  1    | .   .   .   .   1   
  Kinetic                  76   | .   40  30  .   6   
  Thermal                  20   | .   .   18  .   2   
  Explosive                4    | .   .   3   .   1   
  Electromagnetic          10   | .   10  .   .   .   
  Robot Hit Streak         12   | .   12  10  .   5   
  Robot Miss Streak        2    | .   2   2   .   2   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        2    | .   1   1   .   .   
    Max Gunslinging Chain  1    | .   1   1   .   .   
Shots Hit Robots           77   | .   38  34  .   5   
  Core Hits                37   | .   15  19  .   3   
  Critical Hits            .    | .   .   .   .   .   
  Critical Kills           .    | .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           1080 | .   496 530 .   54  
  Guns                     885  | .   452 386 .   47  
  Cannons                  .    | .   .   .   .   .   
  Explosions               195  | .   44  144 .   7   
  Melee                    .    | .   .   .   .   .   
  Ramming                  .    | .   .   .   .   .   
  Kinetic                  558  | .   313 211 .   34  
  Thermal                  232  | .   44  175 .   13  
  Explosive                151  | .   .   144 .   7   
  Electromagnetic          139  | .   139 .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            .    | .   .   .   .   .   
  Projectiles              .    | .   .   .   .   .   
  Explosions               .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      57   | .   5   52  .   .   
  Shots                    3    | .   1   2   .   .   
  Rammed                   .    | .   .   .   .   .   
Targets Rammed             .    | .   .   .   .   .   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        155  | .   45  155 .   32  
  Average Temperature      28   | .   20  36  .   10  
  Received Heat Transfer   475  | .   195 174 .   106 
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   
  Heat Transferred         605  | .   50  518 .   37  
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      1    | .   1   .   .   .   
Missiles Intercepted       .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Peak Influence             287  | .   287 236 .   30  
  Initial                  111  | .   .   111 .   .   
  Average                  129  | .   122 144 .   18  
Maximum Alert Level        1    | .   1   1   .   .   
  Low Security (%)         63   | 100 72  56  .   100 
  Level 1                  36   | .   27  43  .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          2    | .   2   .   .   .   
  Investigation            .    | .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            2    | .   2   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Distress Signals           2    | .   1   .   .   1   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              57   | .   17  11  .   29  
  Peak Tracking Total      23   | .   3   5   .   23  
  Tactical Retreats        8    | .   4   2   .   2   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Traps Triggered            .    | .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Scr Mat Min Exi Min 
Machines Disabled          .    | .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Machines Accessed          1    | .   1   .   .   .   
  Terminals                1    | .   1   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                4    | .   4   .   .   .   
  Successful               3    | .   3   .   .   .   
  Failed                   1    | .   1   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   1    | .   .   .   1   .   
  Terminals                4    | .   4   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             3    | .   3   .   .   .   
  Record                   1    | .   1   .   .   .   
  Branch Access Points     1    | .   1   .   .   .   
  Alert Level              1    | .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         1    | .   1   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Scr Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Scr Mat Min Exi Min 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  
-------------              Run  | Scr Mat Min Exi Min 
Turns Passed               1415 | 45  280 806 252 32  
Spaces Moved               1245 | 34  173 757 268 13  
  Core                     4    | 1   .   3   .   .   
  Treads                   .    | .   .   .   .   .   
  Legs                     .    | .   .   .   .   .   
  Wheels                   1241 | 33  173 754 268 13  
  Hover                    .    | .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   
  Fastest Speed            50   | 50  100 90  90  90  
  Average Speed            94   | 98  100 93  92  99  
  Slowest Speed            350  | 100 100 350 100 100 
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   
Exploration Rate (%)       40   | 4   29  92  69  7   
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     1    | .   .   1   .   .   
  Known Exits Taken        1    | .   1   .   .   .   
  Unknown Exits Taken      3    | 1   .   1   1   .   
Scrap Searched             1    | .   .   1   .   .   
Spaces Dug                 1    | .   .   .   .   1   
Terrain Destroyed          31   | .   2   21  .   8   
  Melee                    .    | .   .   .   .   .   
  Projectile               1    | .   .   .   .   1   
  AOE                      30   | .   2   21  .   7   
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Total                      1372 | 43  233 803 272 21  
  Wait                     24   | .   15  9   .   .   
  Move                     1241 | 33  172 756 267 13  
  Hop                      .    | .   .   .   .   .   
  Pick Up                  16   | 2   10  2   2   .   
  Fast Attach              8    | 6   1   1   .   .   
  Attach                   9    | 1   1   5   .   2   
  Detach                   2    | 1   .   1   .   .   
  Swap                     8    | .   4   2   1   1   
  Drop                     8    | .   5   1   2   .   
  Fire                     56   | .   25  26  .   5   
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Min x2)
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines

 History 
---------
 Turn | Location      | Event
   17 | -11/Scrapyard | Discovered new exit (range 16)
   46 | -11/Scrapyard | Entered Materials
  109 | -10/Materials | Identified exit to Mines
  311 | -10/Materials | Build established: Mutant
  326 | -10/Materials | Entered Mines
  369 | -10/Mines     | Core integrity fell below 50%
  410 | -10/Mines     | Lost 5 parts (1p2n2w)
  451 | -10/Mines     | Discovered new exit (range 8)
  673 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  674 | -10/Mines     | Discovered new exit (range 5)
  821 | -10/Mines     | Learned location of Zion (-7)
  977 | -10/Mines     | Discovered new exit (range 11)
 1132 | -10/Mines     | Entered Exiles
 1158 | -10/Exiles    | Met 8R-AWN
 1171 | -10/Exiles    | Met EX-HEX
 1201 | -10/Exiles    | Met EX-BIN
 1212 | -10/Exiles    | Aligned with FarCom system
 1213 | -10/Exiles    | Given EX-Vault access code
 1233 | -10/Exiles    | Opened EX-Vault
 1239 | -10/Exiles    | Found Prototype Processor
 1260 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 1332 | -10/Exiles    | Met EX-DEC
 1376 | -10/Exiles    | Discovered new exit (range 10)
 1384 | -10/Exiles    | Left Exiles lab with 0b10 Alert Chip
 1384 | -10/Exiles    | Entered Mines
 1385 | -9/Mines      | Assembled infested the area
 1393 | -9/Mines      | Core integrity fell below 20%
 1416 | -9/Mines      | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
Acquired 14 matter.
Acquired 10 matter.
as-52312 destroyed.
as-37569 sneak attacks.
R-06 Scavenger destroyed.
G-47 Trooper destroyed.
G-34 Mercenary destroyed.
as-81162 destroyed.
as-37569 destroyed.
Plasma Injector explodes.
as-01426 destroyed.
as-58514 destroyed.
Wheel destroyed.
as-70655 destroyed.
L-31 Rogue destroyed.
Grenade Launcher destroyed.
as-38823 destroyed.
Assault Rifle destroyed.
Ion Engine destroyed.
ECM Suite destroyed.

 Map 
-----
+----------------------------------------------------+
| ???????????????????????????????????????????        |
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| ???????????????????????????????????????????        |
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| ???????????????????????????????????????????        |
| ??????????????????????????????????##???????        |
| ?????????????????????????????????#  ???????        |
| ????????????? ???#???????????????   ???????        |
| ?????????????  ??# ??????????????   ???????        |
| ?????????????? a##  ?????????????   ???????        |
| ??????????????? a   #???????????? " ???????        |
| ?????????????????aa  #??#######??   ???????        |
| ??????????????????    ###     ##?# #???????        |
| ????????????????????          ;### #??##???        |
| ?????????????????????#          # %    ????        |
| ?????????????????????##        *;# ####????        |
| ?????????????????????#   @     %    d%   ??        |
| ?????????????????????#        =          ??        |
| ?????????????????????#    =              ??        |
| ?????????????????????#               r  ???        |
| ?????????????????????##### #  d         ???        |
| ??????????????????????????#      #     ????        |
| ??????????????????????????? #%=  #??   ????        |
| ???????????????????????????## =###???? ????        |
| ????????????????????????????# *#???????????        |
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| ????????????????????????????   ##??????????        |
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| ???????????????????????????????????????????        |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
ECM Strength               1
Evasion (%)                42

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MissileAlertPerforator
  Manual?         0
Play Time         00:14:49
  Cumulative      57.2 hours
  Start           2022.03.14 @ 16:22:59
  End             2022.03.14 @ 16:38:05
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          48
  Rogue           38
  Adventurer      0
  Explorer        10
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             43
Gallery%          41
Achievement%      30
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9b033224-ddbc-47f4-a1ff-c454a1f77dcb