Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.28 @ 12:25:52 Player: SURFACESEEKER Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (230) 1150 Value Destroyed (10252) 10252 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1124) 1124 TOTAL SCORE: 20826 Bonus ------- High Alert Combat Kills 572 Follower Combat Kills 52 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 138/300 Energy 100/100 System Corruption 76% Temperature Cool (125) Movement Hovering (60) Location -2/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Combat Linear Gravjet > --- UTILITY (8) ------ Medium Storage Unit Advanced Target Analyzer Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (8) ---- Terrain Scanner Improved Terrain Scan Processor Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Improved Heavy Siege Treads Myomer Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Large Storage Unit Experimental Energy Well Advanced Terrain Scan Processor Advanced Target Analyzer Medium Reflective Plating > --- WEAPON ----------- Cooled Phase Gun Enhanced Quantum Rifle Heavy Quantum Rifle Improved Potential Cannon > --- INVENTORY -------- Improved Antigrav System Compact Matter Pod Long-range Terrain Scanner Improved Terrain Scan Processor System Restoration Module Enhanced Quantum Rifle Long-range Proton Cannon Enhanced Nova Cannon Fusion Bomb Launcher Advanced Remote Datajack [Rating: 176] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Reflective Plating Weapon Gravity Flail Energy Gun Gamma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 2 2 . . . . 2 . . 2 2 . Power 3 | . . . . . . . . 1 . 1 . . . . . . . . 1 . Propulsion 4 | . . . . . . . 2 . . . . . . . 1 . . 1 . . Utility 6 | . . . 2 . . . . . 2 . . . . . 1 . . 1 . . Weapon 3 | . . . . . . . . 1 . 1 . . . . . . . . 1 . Parts Attached 421 | 7 4 5 12 2 4 3 4 50 59 1 19 10 16 5 17 31 2 4 55 111 Power 55 | 1 1 1 1 . . 1 . 5 9 . 5 1 . . . 2 . . 10 18 Engine 15 | 1 1 1 1 . . 1 . 3 5 . . . . . . . . . 2 . Core 16 | . . . . . . . . 2 3 . 1 1 . . . 1 . . 3 5 Reactor 24 | . . . . . . . . . 1 . 4 . . . . 1 . . 5 13 Propulsion 87 | 2 . 2 2 . . 1 1 13 14 . 6 . 3 . 4 6 . 2 13 18 Treads 31 | . . . . . . . 1 6 8 . 4 . 2 . 1 1 . 1 5 2 Leg 27 | 2 . . . . . 1 . 4 4 . 1 . 1 . 3 4 . 1 1 5 Wheel 10 | . . . 2 . . . . 2 2 . . . . . . 1 . . 3 . Hover 17 | . . . . . . . . 1 . . 1 . . . . . . . 4 11 Flight 2 | . . 2 . . . . . . . . . . . . . . . . . . Utility 135 | 2 . . 7 . 1 1 1 6 11 . 4 5 7 2 6 16 1 2 21 42 Device 76 | 1 . . . . . . 1 3 8 . 2 2 5 1 3 11 . 1 10 28 Storage 30 | . . . 2 . 1 . . 2 3 . 1 1 1 . 2 5 . . 4 8 Processor 15 | 1 . . 1 . . 1 . 1 . . . 2 1 . 1 . . 1 3 3 Hackware 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Protection 12 | . . . 4 . . . . . . . 1 . . . . . 1 . 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 144 | 2 3 2 2 2 3 . 2 26 25 1 4 4 6 3 7 7 1 . 11 33 Energy Gun 38 | 2 . . . . . . 1 . 6 . 1 1 . 2 1 2 . . 7 15 Energy Cannon 19 | . . . . . 1 . . 2 3 1 . . . 1 . . . . . 11 Ballistic Gun 51 | . 2 1 2 . 1 . . 18 11 . 2 1 4 . 3 . 1 . 3 2 Ballistic Cannon 8 | . . . . 1 1 . . . 2 . 1 1 . . . . . . . 2 Launcher 7 | . . . . . . . . 2 . . . 1 1 . . 1 . . . 2 Special Weapon 4 | . 1 1 . . . . . . . . . . . . . . . . 1 1 Impact Weapon 12 | . . . . 1 . . 1 4 2 . . . . . 2 2 . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Unidentified Prototypes 15 | . . . . . 1 . 1 2 2 . . . . . 1 1 . . 2 5 Parts Lost 181 | . . 1 1 1 . 3 1 9 40 . . . 8 3 15 18 1 3 15 62 Power 30 | . . . 1 . . 1 . 2 7 . . . 1 . 2 1 1 . 2 12 Propulsion 52 | . . 1 . . . 2 . 5 15 . . . 2 . 3 4 . . 6 14 Utility 43 | . . . . . . . 1 1 6 . . . 4 1 5 6 . 2 3 14 Weapon 56 | . . . . 1 . . . 1 12 . . . 1 2 5 7 . 1 4 22 Highest Loss Streak 18 | . . 1 1 1 . 2 1 3 13 . . . 2 3 9 7 1 3 3 18 Average Slot Usage (%) 78 | . 100 99 91 99 100 97 80 90 84 5 53 76 81 69 79 54 67 70 73 87 Engine 3 | . 14 14 10 11 11 10 9 8 5 . . . . . . . . . . . Core 3 | . . . . . . . . 4 2 . 2 6 11 11 9 . . . 2 8 Reactor 2 | . . . . . . . . . 1 . 9 9 4 . . 2 3 . 5 7 Treads 4 | . . . . . . . 8 7 7 . 5 11 6 . 3 . 5 8 8 4 Leg 6 | . 28 17 . . . 5 . 11 8 . . . 2 5 11 7 15 16 5 5 Wheel 4 | . . . 14 22 22 15 9 5 5 . . . . . . 2 . . 1 . Hover 1 | . . . . . . . . . . . 3 . . . . . . . 2 8 Device 10 | . 14 14 11 11 11 11 9 6 14 . 6 7 16 11 12 9 11 9 10 10 Storage 9 | . . . 5 11 11 22 18 15 13 . . 2 10 6 9 10 10 8 5 9 Processor 8 | . 14 14 13 11 11 11 9 7 6 5 5 5 2 5 6 10 10 12 15 10 Protection 1 | . . . 7 11 10 . . . . . 1 5 . . . . 3 3 2 . Energy Gun 2 | . 19 . . . . . . . 2 . 3 4 . 10 3 . . . 4 12 Ballistic Gun 8 | . 5 23 21 21 6 11 9 20 14 . 7 12 17 5 6 . 1 3 1 . Ballistic Cannon 1 | . . . . . 4 11 4 . . . 3 4 2 . . . . . . 1 Impact Weapon 2 | . . . . . 10 . 4 . . . . . . . 2 6 5 4 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 8 8 6 28 32 61 61 61 87 83 9 101 125 103 61 61 58 51 42 96 132 Greatest Support 215 | 20 20 20 32 32 32 32 16 88 112 3 140 140 140 15 75 60 60 68 215 145 Greatest Overweight (x) 8 | . . 1 2 . 1 3 3 7 3 2 2 . 4 4 4 8 2 1 6 1 Average Overweight (x) . | . . . . . . 2 3 1 1 . . . 1 3 . 1 . . . . Largest Inventory Capacity 18 | 4 4 4 10 10 18 18 18 18 18 4 4 10 10 10 10 14 14 14 14 14 Average Capacity 12 | 4 4 4 6 10 10 18 18 18 17 4 4 7 10 10 10 12 14 13 11 13 Most Carried 18 | 4 4 4 10 10 10 13 17 18 18 4 4 8 10 10 10 13 11 11 14 14 Average Carried 9 | 1 3 4 5 9 9 10 14 17 12 3 3 5 9 8 7 5 10 9 10 11 Final Capacity 18 | 4 4 4 10 10 18 18 18 18 4 4 4 10 10 10 10 14 14 10 14 8 Final Carried 18 | 4 4 4 10 9 10 11 17 18 2 4 4 8 10 8 10 10 10 10 14 3 Class Distribution -------------------- 36% | Scavenger-Mutant 24% | Mutant 16% | Scavenger-Gunner 11% | Scavenger-Skirmisher 3% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Tes Matter Collected 8166 | 270 65 79 118 . 164 102 46 1581 1005 . 614 251 935 80 294 589 55 . 879 1039 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10899 | 109 291 42 186 . 238 109 46 1967 1221 . 464 319 745 62 341 1131 111 . 1717 1800 Parts 515 | 9 22 6 15 . 6 11 3 95 53 . 4 24 29 . 19 14 1 . 83 121 Haulers Intercepted 3 | . . . 1 . . . . . . . . 1 . . . 1 . . . . Recyclers Shooed 9 | . . . . . . . . 3 1 . . . . . . . . . 3 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . . 25 . . 4 . . . . Prevented 6 | . . . . . . . . . . . . . . . . 5 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Tes Combat Hostiles Destroyed 172 | . 11 3 5 . 2 7 1 28 22 . 1 4 17 1 5 16 4 . 18 27 Melee 11 | . . . . . . . . 1 2 . . . 1 . 1 2 . . 4 . Guns 96 | . 10 3 5 . 2 4 1 24 14 . 1 4 10 . . 2 . . 7 9 Cannons 21 | . . . . . . 3 . . 1 . . . 3 . 1 . . . . 13 AOE 20 | . 1 . . . . . . 3 2 . . . 3 . 1 5 . . 1 4 Classes Destroyed 19 | 2 3 . 2 . 1 . . 5 1 . 1 . . . . 1 . . . 3 Worker 18 | . . . . . . . . 7 1 . . . . . . . . . 5 5 Builder 12 | . . . . . . . . 2 1 . . 1 . . 3 . . . 1 4 Tunneler 4 | 2 . . . . . 1 . 1 . . . . . . . . . . . . Hauler 3 | . . . 1 . . . . . . . . 1 . . . 1 . . . . Recycler 8 | 1 . . . . . . . 4 . . . . . . . . . . 3 . Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Watcher 9 | . 1 . 1 . . . . 1 2 . . . . . . . . . 2 2 Swarmer 44 | . 8 3 4 . . 6 . . 3 . . . 4 . . 2 4 . 5 5 Grunt 49 | . 3 . . . . . . 15 9 . . . 7 . . 8 . . 2 5 Brawler 3 | . . . . . . . . . 1 . . . 1 . . 1 . . . . Duelist 4 | . . . . . . . . 2 . . . . . . . 2 . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . 2 Sentry 18 | . . . 1 . . . 1 6 6 . . . 1 . . 1 . . 2 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 Hunter 12 | . . . . . 2 1 . 1 1 . . 2 . 1 2 2 . . . . Programmer 38 | . . . . . . . . 4 2 . . 2 4 . 3 . . . 9 14 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . 2 Compactor 1 | . . . . . . . . . . . 1 . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . 3 . . . . Best Kill Streak 9 | 3 6 3 5 . 2 4 1 8 4 . 1 2 4 1 2 9 2 . 6 6 Combat Bots Only 9 | . 6 3 5 . 2 3 1 4 4 . 1 2 4 1 2 9 2 . 3 4 Max Kills in Single Turn 4 | 1 1 1 1 . 1 1 1 2 3 . 1 1 3 1 2 4 1 . 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . . 1 2 . . . 3 . 1 4 . . 1 2 Melee 1 | . . . . . . . . 1 1 . . . 1 . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Tes Damage Taken 29931 | . 293 128 172 75 . 286 62 2436 6132 753 . 771 1345 236 1659 1622 602 229 4631 8499 Core 4197 | . 73 38 50 . . 56 14 286 787 683 . . 169 53 156 313 49 . 390 1080 Absorbed by Shields 349 | . . . . . . . . . . . . . . . . 15 . . 334 . Reduced by Siege Mode 237 | . . . . . . . . . . . . . 5 . . . . . 175 57 Core Remaining (%) 61 | 100 . 55 . . . 73 97 59 7 . . . . 9 . . 54 100 . . Volleys Fired 647 | 9 28 22 21 6 13 17 6 106 81 1 7 32 44 5 16 24 5 . 82 122 Largest 5 | 2 2 2 2 2 1 2 2 3 3 1 4 4 4 3 3 2 1 . 4 5 Hottest 477 | 80 100 120 40 43 44 67 67 95 140 81 180 180 133 192 230 118 23 . 300 477 Shots Fired 1515 | 18 55 44 42 11 13 34 11 260 212 1 27 86 158 12 40 28 5 . 144 314 Gun 1234 | 18 54 34 42 11 12 17 5 253 195 . 20 69 116 10 29 23 5 . 140 181 Cannon 231 | . . . . . 1 17 6 1 17 1 7 16 41 . 11 . . . . 113 Launcher 22 | . . . . . . . . 6 . . . 1 1 2 . 5 . . . 7 Special 28 | . 1 10 . . . . . . . . . . . . . . . . 4 13 Kinetic 959 | . 25 34 42 11 13 34 11 253 176 . 21 77 157 4 22 6 5 . 26 42 Thermal 186 | . 1 10 . . . . . . 6 . 6 8 . 3 12 4 . . . 136 Explosive 22 | . . . . . . . . 6 . . . 1 1 2 . 5 . . . 7 Electromagnetic 331 | 18 29 . . . . . . 1 30 1 . . . 3 6 13 . . 114 116 Robot Hit Streak 21 | 2 12 4 17 . 21 9 6 19 9 3 6 7 19 4 13 6 3 . 21 19 Robot Miss Streak 10 | 3 2 5 3 . 1 10 3 4 5 . 1 3 3 1 2 2 1 . 6 4 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . . . . . . . Secondary Targets 11 | . 1 . 2 . . . . 3 3 . . . . . . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 1 . . . . . . 1 . . 1 . Shots Hit Robots 1130 | 8 36 11 30 . 22 24 10 175 167 1 12 48 101 7 39 53 13 4 183 186 Core Hits 576 | 4 16 5 13 . 10 17 6 136 102 . 5 16 38 1 15 35 . 1 65 91 Critical Hits 32 | . . . . . . . . 1 1 . . 1 6 . 1 . . . 10 12 Critical Kills 9 | . . . . . . . . 1 . . . . 1 . 1 . . . 2 4 Critical Parts Destroyed 23 | . . . . . . . . . 1 . . 1 5 . . . . . 8 8 Melee Attacks 240 | . . . . 1 25 . 14 6 9 . . . 6 . 21 56 12 4 86 . Impact 214 | . . . . 1 25 . 14 6 7 . . . . . 6 53 12 4 86 . Slashing 18 | . . . . . . . . . . . . . . . 15 3 . . . . Piercing 2 | . . . . . . . . . 2 . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . 1 . . . . 6 . 2 1 . . 7 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . 6 . . . . Damage Inflicted 32662 | 117 447 93 262 . 809 262 184 3945 3369 16 370 1083 2505 267 1591 3572 474 140 5107 8049 Guns 14286 | 117 410 93 262 . 168 112 72 3018 2320 . 308 1004 1775 182 432 440 54 . 1299 2220 Cannons 3933 | . . . . . . 149 92 . 174 14 62 73 381 . 262 . . . . 2726 Explosions 6787 | . 37 . . . . . . 789 747 . . . 289 85 248 1400 . . 181 3011 Melee 7375 | . . . . . 641 . 20 69 82 . . . . . 649 1732 420 135 3627 . Ramming 281 | . . . . . . 1 . 69 46 2 . 6 60 . . . . 5 . 92 Kinetic 10979 | . 109 93 262 . 168 261 164 3018 2056 . 287 950 2156 40 278 97 54 . 509 477 Thermal 6272 | . 37 . . . . . . . 407 . 83 127 . 63 283 79 . . 181 5012 Explosive 4524 | . . . . . . . . 789 194 . . . 289 85 248 1400 . . . 1519 Electromagnetic 3231 | 117 301 . . . . . . . 584 14 . . . 79 133 264 . . 790 949 Impact 6801 | . . . . . 641 . 20 69 82 . . . . . 204 1603 420 135 3627 . Slashing 574 | . . . . . . . . . . . . . . . 445 129 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 76 | . . . . . . . . 7 18 3 3 3 10 10 7 7 . . 32 76 Average Corruption 12 | . . . . . . . . 5 8 3 3 3 8 10 3 6 . . 14 42 Corruption Purged 28 | . . . . . . . . . . . . . . . . 7 . . 8 13 Effects 735 | . . . . . . . . 89 29 3 17 19 62 13 25 69 . . 91 318 Message Errors 105 | . . . . . . . . 15 4 1 4 2 7 4 5 22 . . 16 25 Matter Fused 92 | . . . . . . . . 13 6 1 6 5 9 4 7 13 . . 9 19 Heat Flow Errors 64 | . . . . . . . . 11 4 . 1 2 7 . 3 9 . . 10 17 Energy Discharges 48 | . . . . . . . . 9 2 . 1 3 6 1 5 8 . . 1 12 Parts Rejected 11 | . . . . . . . . . 1 . . . 2 . . 2 . . 2 4 Data Loss (minor) 58 | . . . . . . . . 11 2 1 3 2 9 2 2 5 . . 5 16 Data Loss (major) 29 | . . . . . . . . 6 . . . . 4 . . 5 . . 4 10 Misfires 20 | . . . . . . . . 4 1 . . . 2 1 . 2 . . 2 8 Alerts 4 | . . . . . . . . . . . . . . . . . . . 1 3 Misdirections 47 | . . . . . . . . . 1 . . . 3 1 . . . . 2 40 Targeting Errors 208 | . . . . . . . . 19 5 . 1 5 10 . 3 2 . . 32 131 Weapon Failures 49 | . . . . . . . . 1 3 . 1 . 3 . . 1 . . 7 33 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 2709 | . . . . 9 300 . 3 50 59 . . . 6 . 274 501 125 . 974 408 Projectiles 160 | . . . . . . . 3 . . . . . 2 . 18 . . . 5 132 Explosions 445 | . . . . 9 . . . 21 59 . . . 4 . 42 34 . . . 276 Melee 2104 | . . . . . 300 . . 29 . . . . . . 214 467 125 . 969 . Knockbacks 65 | . . . . . 1 7 2 . 8 . . 1 3 . . 5 . . 23 15 Impact 27 | . . . . . 1 . . . . . . . . . . 5 . . 20 1 Kinetic 31 | . . . . . . 6 2 . 6 . . 1 3 . . . . . . 13 Secondary 7 | . . . . . . 1 . . 2 . . . . . . . . . 3 1 Self-Inflicted Damage 1155 | . . . . 75 . . . 72 56 1 . 152 . . 136 . . 2 . 661 Shots 18 | . . . . 2 . . . 2 1 . . 2 . . 2 . . . . 9 Rammed 42 | . . . . . . 1 . 11 7 2 . 1 13 . . . . 1 . 6 Targets Rammed 47 | . . . . . . 1 . 12 10 2 . 1 14 . . . . 1 . 6 Kicked 1 | . . . . . . . . . 1 . . . . . . . . . . . Crushed 4 | . . . . . . . . 1 2 . . . 1 . . . . . . . Highest Temperature 634 | 90 132 80 6 6 4 . 5 248 258 . 325 458 309 189 480 248 . . 426 634 Average Temperature 118 | 43 36 30 4 1 3 . 3 66 70 . 148 112 130 98 164 95 . . 167 158 Received Heat Transfer 3812 | . 36 . 36 . . . 18 918 1629 171 . . 216 . 45 234 . 36 122 351 Effects 69 | . . . . . . . . 3 . . . 4 3 . 3 . . . 6 50 Shutdowns 29 | . . . . . . . . . . . . 1 . . 1 . . . 5 22 Energy Bleed 7 | . . . . . . . . . . . . 1 . . 1 . . . 1 4 Interference 19 | . . . . . . . . 3 . . . . 3 . . . . . . 13 Matter Decay 3 | . . . . . . . . . . . . 1 . . 1 . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . 1 . . . . . . . 2 Damage (major) 6 | . . . . . . . . . . . . . . . . . . . . 6 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . . 1 . . . . . 1 1 Total Turns 77 | . . . . . . . . . . . . . 7 . . . . . 54 16 Longest Duration 54 | . . . . . . . . . . . . . 7 . . . . . 54 16 Robots Corrupted 8 | . . . . . . . . . 3 . . . . 1 1 . . . 2 1 Combat Hostiles 8 | . . . . . . . . . 3 . . . . 1 1 . . . 2 1 Parts Fried 55 | 1 1 . . . 2 . . 1 4 . . . . 2 4 12 1 . 22 5 Impact Corruptions 79 | . . . . . 9 . . 2 . . . . . . 2 19 7 . 40 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . . . . . . . 1 . . . . . 2 . . . . 11 Heat Transferred 5822 | . 50 . . . . . . . 299 . 148 222 . 74 387 111 . . 100 4431 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . . . . . . . . . . . . . 1 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 655 | . . . . . . . . 200 455 . . . . . . . . . . . LE Corruption 10 | . . . . . . . . 3 7 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Tes Peak Influence 908 | 15 301 261 320 124 . 105 61 549 615 531 185 252 . . 123 . . 15 341 908 Initial 268 | . 9 66 101 124 . . 21 9 268 256 185 . . . 44 . . . . 172 Average 202 | 7 146 199 219 112 . 76 28 303 341 347 69 92 . . 36 . . 1 177 284 Maximum Alert Level 3 | . 1 1 1 . . . . 2 2 2 . 1 . . . . . . 1 3 Low Security (%) 58 | 100 90 30 43 100 . 100 100 32 18 . 100 78 . . 100 . . 100 42 60 Level 1 25 | . 9 69 56 . . . . 30 41 70 . 21 . . . . . . 57 12 Level 2 14 | . . . . . . . . 37 40 29 . . . . . . . . . 10 Level 3 2 | . . . . . . . . . . . . . . . . . . . . 16 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 . 1 . . . 3 15 13 2 . 2 . . 4 . . . 3 13 Investigation 8 | . . . 1 . . . 2 3 . 1 . 1 . . . . . . . . Extermination 19 | . . . . . . . . 4 3 . . 1 . . 2 . . . 3 6 Reinforcement 22 | . 3 . . . . . 1 3 5 1 . . . . 2 . . . . 7 Assault 3 | . . . . . . . . 1 2 . . . . . . . . . . . Garrison 7 | . . . . . . . . 4 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . 1 3 . . . . . 1 . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Tes Distress Signals 10 | . 1 . . . . . . 1 1 1 . . . . . . . . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 294 | . 17 9 6 . . 7 6 41 48 18 1 8 23 1 11 15 4 1 34 44 Peak Tracking Total 17 | . 3 17 5 . . 3 2 5 10 7 1 3 6 1 3 9 4 1 6 8 Tactical Retreats 25 | . 2 1 . . . . . . 4 4 . . 4 . . 2 . . 6 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Tes Traps Triggered 6 | . 1 . . . . . . 2 1 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Tes Machines Disabled 52 | . . 9 . 6 . . . 2 13 . . 4 . . 2 2 . . 3 11 Max in Single Turn 6 | . . 1 . 6 . . . 1 4 . . 4 . . 2 2 . . 1 2 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . 2 . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Tes Machines Accessed 39 | . 2 . 4 . 4 . 6 10 3 1 . 4 . . 1 . . . 2 2 Terminals 25 | . 2 . 3 . . . 4 5 2 . . 4 . . 1 . . . 2 2 Fabricators 4 | . . . . . . . . 2 1 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . Total Hacks 144 | . 9 . 20 . 32 . 20 27 5 1 . 14 . . 4 . . . 6 6 Successful 96 | . 8 . 12 . 32 . 13 12 3 1 . 6 . . 3 . . . 3 3 Failed 48 | . 1 . 8 . . . 7 15 2 . . 8 . . 1 . . . 3 3 Catastrophic 6 | . . . . . . . . 3 1 . . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 6 . 11 . 2 . 13 16 4 2 . 13 . . 4 . . . 5 5 Terminals 87 | . 9 . 18 . . . 13 13 4 . . 14 . . 4 . . . 6 6 Fabricators 5 | . . . . . . . . 3 1 1 . . . . . . . . . . Repair Stations 6 | . . . . . . . . 6 . . . . . . . . . . . . Recycling Units 6 | . . . 2 . . . . 4 . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 3 1 . . . . . . . . . . . . Terminal Hacks 42 | . 2 . 4 . 32 . 1 1 . . . . . . . . . . 1 1 Record 34 | . . . . . 32 . . . . . . . . . . . . . 1 1 Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Report Inventory 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 44 | . 6 . 7 . . . 8 7 2 1 . 6 . . 3 . . . 2 2 Terminals 41 | . 6 . 6 . . . 7 7 2 . . 6 . . 3 . . . 2 2 Track 17 | . 2 . 2 . . . 2 3 1 . . 3 . . 1 . . . 2 1 Assimilate 8 | . 2 . 2 . . . 1 1 . . . 1 . . 1 . . . . . Botnet 15 | . 2 . 2 . . . 4 3 1 . . 1 . . 1 . . . . 1 Operators 1 | . . . . . . . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Overload 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . 3 . . . 6 10 3 1 . 4 . . 1 . . . 2 2 Full Trace Events 8 | . . . . . . . 4 3 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . Matter 234 | . . . . . . . . . 234 . . . . . . . . . . . Time 117 | . . . . . . . . . 117 . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . 7 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . Time 19 | . . . . . . . . 19 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 . . . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . no_distress 1 | . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Tes Total Allies 4 | . . . . . . . . 1 . . . . . . 1 2 . . . . Largest Group 2 | . . . . . . . . 1 1 . . . . . 1 2 . . . . Highest-Rated Group 94 | . . . . . . . . 26 26 . . . . . 10 94 . . . . Highest-Rated Ally 47 | . . . . . . . . 26 26 . . . . . 10 47 . . . . Total Orders 20 | . . . . . . . . . 6 . . . . 8 3 3 . . . . STAY 2 | . . . . . . . . . . . . . . . 1 1 . . . . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 8 | . . . . . . . . . 4 . . . . 4 . . . . . . RETURN 8 | . . . . . . . . . 2 . . . . 4 2 . . . . . Ally Attacks 8 | . . . . . . . . . . . . . . . . 8 . . . . Total Damage 220 | . . . . . . . . . . . . . . . . 220 . . . . Kills 1 | . . . . . . . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Tes Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . 2 . . 1 . . . . Drone Launches 14 | . . . . . . . . . 6 . . . . 6 2 . . . . . Drone Recoveries 12 | . . . . . . . . . 4 . . . . 6 2 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Tes Turns Passed 22725 | 165 442 345 343 449 2071 462 643 3005 1558 332 1066 871 1495 345 933 3127 948 261 1676 2188 Spaces Moved 12475 | 106 283 436 411 420 1621 261 354 1606 664 409 846 433 681 112 257 1884 252 111 524 804 Core 754 | 12 . . 1 . . . . . 45 409 274 . . . . 13 . . . . Treads 2010 | . . . . . . . . 151 159 . 291 433 493 . . . . . 248 235 Legs 3425 | 94 283 112 . . . . . 516 175 . . . 188 112 257 1030 252 111 95 200 Wheels 4942 | . . . 157 420 1621 261 354 939 285 . . . . . . 841 . . 64 . Hover 767 | . . . . . . . . . . . 281 . . . . . . . 117 369 Flight 577 | . . 324 253 . . . . . . . . . . . . . . . . . Fastest Speed 37 | 50 120 37 37 100 100 110 130 110 50 50 50 160 160 180 120 100 120 116 110 40 Average Speed 123 | 112 120 58 61 100 101 121 130 139 133 53 117 160 181 225 144 127 127 143 140 130 Slowest Speed 450 | 120 120 120 150 100 110 130 130 330 220 150 240 160 240 240 240 450 180 150 216 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . 3 . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 32 76 27 58 95 34 25 26 20 14 97 10 63 24 2 99 25 3 8 47 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 1 . . . . . 1 . . . . . . . Unknown Exits Taken 14 | 1 . 1 1 1 1 . . 1 1 . . 1 . 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . . . . . . . . . 2 1 . 2 . . . . Spaces Dug 97 | . 1 . . . 5 . 4 5 6 . 2 42 . . 9 10 . . 5 8 Terrain Destroyed 929 | . 4 1 . 24 5 . 4 55 204 . 3 43 35 54 55 81 . . 10 351 Melee 39 | . . . . . 5 . 4 5 6 . . . . . 4 10 . . 5 . Projectile 61 | . 1 1 . . . . . 1 . . 3 1 7 2 10 . . . . 35 AOE 829 | . 3 . . 24 . . . 49 198 . . 42 28 52 41 71 . . 5 316 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Tes Total 18160 | 134 334 463 468 437 2002 373 504 2143 1142 519 901 542 824 198 750 2499 856 206 1206 1659 Wait 3899 | . 13 3 6 9 337 83 118 296 268 103 10 54 50 72 425 476 585 82 386 523 Move 12450 | 105 282 429 410 419 1620 260 353 1605 663 409 845 432 680 111 256 1883 251 110 523 804 Hop 3 | . . 3 . . . . . . . . . . . . . . . . . . Pick Up 274 | 12 2 . 10 . 2 6 8 27 34 2 10 8 11 2 12 27 1 4 38 58 Fast Attach 83 | . 3 2 6 . . . . 13 6 1 12 2 4 . 4 . . . 19 11 Attach 208 | 7 . . 3 1 . 3 2 14 34 . 6 3 7 4 9 27 1 3 24 60 Detach 8 | . . . 1 . . . . 1 1 . . . . 1 . . . . . 4 Swap 130 | . 1 3 3 1 4 . 2 23 19 . 1 5 5 1 4 4 1 1 12 40 Drop 146 | 1 5 1 8 . 1 3 1 27 17 1 10 5 3 2 3 2 . 1 27 28 Fire 647 | 9 28 22 21 6 13 17 6 106 81 1 7 32 44 5 16 24 5 . 82 122 Melee 231 | . . . . 1 25 . 14 6 9 . . . 6 . 21 47 12 4 86 . Ram 8 | . . . . . . 1 . 1 . 2 . . . . . . . . . 4 Kick 4 | . . . . . . . . 1 1 . . . . . . . . 1 . 1 Crush 36 | . . . . . . . . 10 9 . . 1 14 . . . . . . 2 Escape Stasis 15 | . . . . . . . . 13 . . . . . . . . . . . 2 Rewire 18 | . . . . . . . . . . . . . . . . 9 . . 9 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [*Upp] / Arm) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 469 | -10/Materials | Identified exit to Mines 608 | -10/Materials | Entered Mines 840 | -10/Mines | Assembled infested the area 845 | -10/Mines | Assisted by a Guerilla fighting off Assembled 845 | -10/Mines | Learned 4 Materials zone layouts 892 | -10/Mines | Build established: Scavenger-Mutant 950 | -10/Mines | Discovered new exit (range 5) 953 | -10/Mines | Entered Materials 953 | -9/Materials | Evolved 2 slots: Utility x2 995 | -9/Materials | Identified exit to Materials 1230 | -9/Materials | Discovered new exit (range 16) 1296 | -9/Materials | Entered Mines 1466 | -9/Mines | Discovered exit to Materials (range 16) 1611 | -9/Mines | Learned location of 1 exit from Materials 1631 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1632 | -9/Mines | Discovered new exit (range 5) 1745 | -9/Mines | Entered Exiles 1745 | -9/Exiles | Found Exiles lab destroyed 1769 | -9/Exiles | Discovered new exit (range 15) 1948 | -9/Exiles | Learned location of Zion (-7) 2028 | -9/Exiles | Build established: Mutant 2481 | -9/Exiles | Opened EX-Vault 2489 | -9/Exiles | Found Prototype Energy Cannon 2490 | -9/Exiles | Identified Latent Energy Streamer 2750 | -9/Exiles | Discovered new exit (range 11) 3816 | -9/Exiles | Entered Mines 4166 | -8/Mines | Discovered exit to Materials (range 7) 4278 | -8/Mines | Entered Materials 4278 | -8/Materials | Evolved 2 slots: Propulsion x2 4279 | -8/Materials | Identified exit to Factory 4866 | -8/Materials | Discovered exit to Factory (range 15) 4921 | -8/Materials | Entered Factory 4921 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5767 | -7/Factory | Lost 3 parts (2n1w) 6061 | -7/Factory | Lost 3 parts (1p2n) 6468 | -7/Factory | Garrison activated, responded to threat 6473 | -7/Factory | Build established: Scavenger-Skirmisher 7141 | -7/Factory | Repaired Lgt. Nuclear Core 7847 | -7/Factory | Build established: Skirmisher 7910 | -7/Factory | Discovered new exit (range 5) 7926 | -7/Factory | Entered another Factory area 7926 | -6/Factory | Accompanied by 1 ally 7926 | -6/Factory | Evolved 2 slots: Utility x2 8495 | -6/Factory | Build established: Scavenger-Skirmisher 8534 | -6/Factory | Garrison activated, responded to threat 8560 | -6/Factory | Spotted B-75 Beast 8604 | -6/Factory | Lost 10 parts (2p3n2u3w) 8720 | -6/Factory | Lost 7 parts (1p3n1u2w) 8848 | -6/Factory | Build established: Mutant 8891 | -6/Factory | Core integrity fell below 50% 8925 | -6/Factory | Lost 3 parts (1n2w) 9302 | -6/Factory | Build established: Scavenger-Skirmisher 9326 | -6/Factory | First assault squad dispatched 9406 | -6/Factory | Fabricated Imp. Phase Shifter? 9443 | -6/Factory | System corruption reached 10% 9458 | -6/Factory | Core integrity fell below 20% 9482 | -6/Factory | Discovered new exit (range 5) 9484 | -6/Factory | Entered another Factory area 9484 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9510 | -5/Factory | Lost 13 parts (3p4n3u3w) 9718 | -5/Factory | Build established: Mutant 9747 | -5/Factory | Core integrity fell below 50% 9816 | -5/Factory | Sucked down chute 9816 | -5/Factory | Entered Waste 9816 | -5/Waste | The area was eerily silent 10420 | -5/Waste | A Compactor rumbled back to life 10424 | -5/Waste | Destroyed C-40 Crusher 10477 | -5/Waste | Found Damper Plating 10514 | -5/Waste | Found Fusion Bomb Launcher 10616 | -5/Waste | Discovered new exit (range 16) 10882 | -5/Waste | Entered Factory 10933 | -5/Factory | Build established: Scavenger-Tank 11578 | -5/Factory | Discovered new exit (range 14) 11753 | -5/Factory | Entered Upper Caves 11804 | -5/Upper Caves | Build established: Scavenger-Gunner 11819 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11966 | -5/Upper Caves | Identified exit to Upper Caves 12393 | -5/Upper Caves | Core integrity fell below 20% 12600 | -5/Upper Caves | System corruption reached 10% 13248 | -5/Upper Caves | Entered another Upper Caves area 13298 | -5/Upper Caves | Lost 3 parts (1u2w) 13451 | -5/Upper Caves | Discovered new exit (range 30) 13593 | -5/Upper Caves | Entered Factory 13593 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13594 | -4/Factory | Identified exit to Armory 13746 | -4/Factory | Lost 5 parts (1n1u3w) 14391 | -4/Factory | Discovered new exit (range 5) 14526 | -4/Factory | Entered Upper Caves 14557 | -4/Upper Caves | Lost 9 parts (2p2n3u2w) 14570 | -4/Upper Caves | Build established: Scavenger-Mutant 14832 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14888 | -4/Upper Caves | Lost 7 parts (1n3u3w) 14897 | -4/Upper Caves | Destroyed 9 combat bots 15052 | -4/Upper Caves | Lost 6 parts (1p1n1u3w) 16129 | -4/Upper Caves | Lost 3 parts (1n1u1w) 16252 | -4/Upper Caves | Discovered new exit (range 6) 17653 | -4/Upper Caves | Entered another Upper Caves area 18019 | -4/Upper Caves | Discovered new exit (range 21) 18601 | -4/Upper Caves | Entered Research 18601 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18835 | -3/Research | Discovered new exit (range 5) 18862 | -3/Research | Entered another Research area 18862 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 18888 | -2/Research | Lost 3 parts (2u1w) 18962 | -2/Research | Discovered new exit (range 23) 19941 | -2/Research | Found Unknown Protection 19942 | -2/Research | Identified Powered Armor 19953 | -2/Research | System corruption reached 10% 20014 | -2/Research | Lost 3 parts (2p1w) 20209 | -2/Research | System corruption reached 30% 20538 | -2/Research | Entered Testing 21174 | -2/Testing | Lost 6 parts (2n4w) 21221 | -2/Testing | Lost 4 parts (2n1u1w) 21259 | -2/Testing | Found Fusion Bomb Launcher 21309 | -2/Testing | Scanned by Researcher 21955 | -2/Testing | Found Prototype Energy Cannon 22052 | -2/Testing | Spotted PY-9LCUHVDAF7 22095 | -2/Testing | Identified Imp. Potential Cannon 22202 | -2/Testing | Lost 3 parts (1p2u) 22255 | -2/Testing | Core integrity fell below 50% 22403 | -2/Testing | Lost 12 parts (2p3n1u6w) 22647 | -2/Testing | Core integrity fell below 20% 22670 | -2/Testing | Lost 18 parts (5p4n4u5w) 22726 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 22720_ U-05 Engineer lays Concrete. 22721_ The unstable cave ceiling collapses. 22721_ System corrupted: Fusion Bomb Launcher targeting data glitched. 22722_ K-01 Serf collects debris. 22723_ System corrupted: Component data lost. 22723_ The unstable cave ceiling collapses. 22723_ System corrupted: Fusion Bomb Launcher targeting data glitched. 22723_ Penetrated by Slug. 22723_ Fusion Bomb Launcher destroyed. 22723_ Penetrated by Slug. 22723_ Held in stasis. 22723_ C-65 Expert is analyzing... 22724_ Mic. Fission Core destroyed. 22725_ The unstable cave ceiling collapses. 22725_ Mic. Fission Core destroyed. 22725_ Adv. Sensor Array destroyed. 22726_ K-01 Serf collects debris. 22726_ Lgt. Particle Reactor destroyed. 22726_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? "?????????????????????? | | ?????????????????????????? "?????????????????????? | | ????????????????????????#? "? ??????????????????? | | ???????????????????## ! ? """"?????? ???????????? | | ??????????????????? ! # """"????? ???????????? | | ???????????????????? =" ???? #??????????? | | ? ?##?#?##???????????= %" """? #??????????? | | #######??##????????# # = c" " #??????????? | | ?########?######???# # k #??????????? | | " ###########?#?#?#??# # ????????????? | | " #################??# # #???????????????? | | ###################### ##??????????????? | | #### #####?## @ #??????????????? | | #### ####???# #??????????????? | | #### """"" ###### # # ?????????????? | | """"" ###### #??#???????????? | | "" F" ###### #p " #?### ?????????? | | ###### g ###?? ????????? | | ##### = ###????????????? | | #### ##### %% #####?? ???? ? | | #### """ ##### # ###!!! ?? | | #### !! """ #### #^ ? """? | | #### ! """ %! # ?"" | | #### | # ?"" | | #### ###### # ? | | #### #####/######## # """ "?" | | =# =# #######"" / """ """ | | !# %+ ! = #######""" # # #= """ """ | | |% #!=# ]####### ### #%! | | ! += /=""" ####### # #+#########= "" "" | | = # =#*""" ####### ### ###### ""F"" | | ! #| # """ ##### # ### ###### """ | | """# #################+##### ###### | | * * #### # ! | | * ####### ###+########## | | ##+######+######+########+##### # % ###### | | # # ## # # # |![ ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 74 Energy Capacity 1570 Matter Stores 396 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 20 EM Shielding 2 Heat Shielding 100 Armor Coverage 1200 Resistance: TH 15 Resistance: EM 90 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Energy Filtering 30 Particle Charging 20 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Phase Shifter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club Max Potential Slippery One Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed TargetGatlingSteel Manual? 0 Play Time 05:13:33 Cumulative 122.3 hours Start 2021.12.25 @ 16:43:09 End 2021.12.28 @ 12:25:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 54 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fad48a71-4c10-4108-a62f-2592ff8ca2cf