Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.15 @ 01:35:06 Player: BoomBlip Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (85) 425 Value Destroyed (3122) 3122 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (921) 921 TOTAL SCORE: 11888 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 410 Entered DSFs 500 Friendly Fire -99 Cogmind --------- Core Integrity 0/1600 Matter 49/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Hardcell Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Hybrid Deuterium Engine Hybrid Deuterium Engine Micro Fission Core Hardened Medium Armor Plating Flak Gun Rocket Launcher Precision Rocket Launcher Smartbomb Launcher [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Medium Storage Unit Device High-powered Tractor Beam Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Enhanced Quantum Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Acc Slots Evolved 18 | . . . . 4 . 2 . 2 2 . 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . 1 . . . . 1 . . . . 1 Utility 13 | . . . . 3 . 1 . 2 1 . 2 2 1 1 Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 102 | . 11 . 4 14 17 1 9 5 6 21 5 3 3 3 Power 10 | . 1 . 1 . 2 . 1 . 1 1 1 . 1 1 Engine 5 | . 1 . . . 2 . 1 . . 1 . . . . Core 2 | . . . 1 . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . 1 . 1 1 Propulsion 42 | . 4 . 3 4 6 . 6 1 1 13 1 1 . 2 Treads 27 | . 4 . 3 4 6 . 6 1 1 2 . . . . Leg 9 | . . . . . . . . . . 9 . . . . Wheel 2 | . . . . . . . . . . 2 . . . . Hover 1 | . . . . . . . . . . . 1 . . . Flight 3 | . . . . . . . . . . . . 1 . 2 Utility 24 | . 2 . . 5 5 . 1 2 2 5 1 . 1 . Device 15 | . 1 . . 4 2 . 1 1 2 3 1 . . . Storage 2 | . 1 . . . . . . . . 1 . . . . Processor 1 | . . . . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . Protection 6 | . . . . 1 3 . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 26 | . 4 . . 5 4 1 1 2 2 2 2 2 1 . Energy Gun 1 | . . . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 13 | . 4 . . 4 1 1 . 1 . 2 . . . . Ballistic Cannon 9 | . . . . 1 2 . 1 . 2 . 2 1 . . Launcher 3 | . . . . . 1 . . 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 4 . . 1 . . . . . . Parts Lost 43 | . 1 . 1 2 1 . . 1 4 25 3 . 3 2 Power 5 | . . . 1 . . . . . . 2 1 . 1 . Propulsion 11 | . . . . . . . . . . 8 . . 1 2 Utility 16 | . . . . . 1 . . 1 2 11 1 . . . Weapon 11 | . 1 . . 2 . . . . 2 4 1 . 1 . Highest Loss Streak 13 | . 1 . 1 2 1 . . 1 4 13 3 . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 100 98 93 96 92 91 81 81 73 9 2 9 3 Engine 5 | . 14 14 6 . 8 7 7 6 4 . . . . . Core 2 | . . . 6 9 . . . . . 3 . . . . Treads 21 | . 24 28 28 26 26 23 23 20 23 14 . . . . Device 16 | . 13 14 14 25 26 15 19 17 17 18 2 . . . Storage 9 | . 14 14 14 9 9 7 7 6 5 8 . . . . Protection 4 | . . . . 5 7 15 15 17 15 5 . . . . Ballistic Gun 12 | . 27 28 28 10 1 7 7 5 4 3 . . . . Ballistic Cannon 5 | . . . . 7 16 15 9 6 6 7 3 . . . Peak Build Rating 54 | 6 12 13 13 36 37 35 41 47 51 54 28 19 39 26 Average Rating 25 | 6 11 12 11 32 32 35 37 43 47 45 13 8 22 13 On Entrance 20 | 6 6 12 13 13 36 31 35 41 47 48 2 2 19 3 Naked Turns 285 | . . . . . . . . . . 3 63 66 113 40 Heaviest Build 60 | 12 22 22 22 36 49 53 54 60 60 51 22 12 21 20 Greatest Support 83 | 20 46 46 46 63 72 60 60 60 80 83 12 16 16 15 Greatest Overweight (x) 4 | . 4 . . . . . 1 . . 4 3 3 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 9 | 8 9 10 10 10 10 10 10 10 10 9 5 5 5 5 Most Carried 10 | 6 9 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Carried 8 | 6 8 9 9 9 9 9 9 8 8 8 4 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 6 9 10 9 8 10 10 10 9 10 5 5 5 5 3 Class Distribution -------------------- 53% | Mutant 29% | Scavenger-Mutant 8% | Tank 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Commander-Tank | -7/Factory Commander-Tank | -7/DSF Tank | -6/Factory Tank | -5/Factory Scavenger-Mutant | -5/Extension Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Acc Matter Collected 3509 | 190 221 86 125 390 928 27 137 467 75 863 . . . . Remotely 2488 | . . . . 206 928 27 137 467 75 648 . . . . Salvage Created 2904 | . 352 188 308 281 639 25 49 424 61 577 . . . . Parts 157 | . 22 11 19 30 37 2 3 7 5 21 . . . . Haulers Intercepted 2 | . 1 . . 1 . . . . . . . . . . Recyclers Shooed 6 | . . . . 1 . . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Acc Combat Hostiles Destroyed 73 | . 7 2 5 15 22 . 1 10 2 9 . . . . Guns 35 | . 7 2 5 12 4 . . 1 . 4 . . . . Cannons 34 | . . . . 3 16 . 1 7 2 5 . . . . AOE 4 | . . . . . 2 . . 2 . . . . . . Classes Destroyed 12 | . 4 . 2 . 3 1 . . 1 1 . . . . Worker 1 | . . . . . . 1 . . . . . . . . Builder 2 | . . . . . 1 . . . . 1 . . . . Hauler 2 | . 1 . . 1 . . . . . . . . . . Recycler 5 | . 1 1 . . 1 . . . . 2 . . . . Operator 1 | . . . . . . . . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . . . . . . Swarmer 20 | . 1 . . 12 6 . . . . 1 . . . . Grunt 28 | . 6 2 . . 7 . . 7 . 6 . . . . Brawler 1 | . . . . . 1 . . . . . . . . . Sentry 18 | . . . 1 3 8 . 1 3 . 2 . . . . Programmer 2 | . . . . . . . . . 2 . . . . . Subdweller 4 | . . . 4 . . . . . . . . . . . Best Kill Streak 6 | . 4 3 2 6 5 1 1 5 2 5 . . . . Combat Bots Only 6 | . 4 2 2 6 5 . 1 5 2 4 . . . . Max Kills in Single Turn 3 | . 1 1 1 1 3 1 1 2 1 2 . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Acc Hostile Shots Fired 1086 | . 28 15 18 70 108 . 9 217 23 163 101 77 84 173 Missed 417 | . 9 6 5 19 36 . 2 96 10 41 40 37 27 89 Damage Taken 11906 | . 366 120 256 489 1068 . 54 1214 403 2721 1123 941 1257 1894 Core 4849 | . 12 12 44 68 153 . . 74 . 322 812 743 1009 1600 Absorbed by Shields 6 | . . . . . . . . . . . . 6 . . Core Remaining (%) 65 | 100 . . 72 . 59 . 100 91 . 67 29 42 30 . Volleys Fired 283 | . 22 11 15 41 63 1 3 32 7 53 23 3 9 . Largest 3 | . 2 2 2 2 2 3 3 2 3 3 1 1 1 . Hottest 124 | . 46 46 46 76 96 124 124 103 120 120 57 61 65 . Shots Fired 524 | . 42 22 30 64 125 3 8 64 18 113 23 3 9 . Gun 239 | . 42 22 30 48 14 1 3 27 4 39 . . 9 . Cannon 276 | . . . . 16 108 2 5 32 14 74 23 2 . . Launcher 9 | . . . . . 3 . . 5 . . . 1 . . Special . | . . . . . . . . . . . . . . . Kinetic 506 | . 42 22 30 64 122 3 8 59 18 113 23 2 . . Thermal 9 | . . . . . . . . . . . . . 9 . Explosive 9 | . . . . . 3 . . 5 . . . 1 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 6 5 9 12 12 3 4 7 7 17 5 . 2 . Robot Miss Streak 17 | . 3 3 2 7 8 2 5 17 9 7 5 4 1 . Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 339 | . 26 13 24 42 74 1 6 47 12 77 11 . 6 . Core Hits 194 | . 11 5 11 32 35 4 4 33 7 46 3 . 1 2 Critical Kills 3 | . 1 . . 1 . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 22 | . 1 . . 1 8 . . 2 2 7 1 . . . Destroy 3 | . 1 . . 1 . . . . . 1 . . . . Blast 19 | . . . . . 8 . . 2 2 6 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8851 | . 405 184 368 753 2229 83 160 1889 304 1949 275 1 214 37 Guns 3239 | . 405 184 368 535 194 34 48 400 92 765 . . 214 . Cannons 4908 | . . . . 218 1779 49 112 1079 212 1184 275 . . . Explosions 664 | . . . . . 253 . . 410 . . . 1 . . Melee . | . . . . . . . . . . . . . . . Ramming 40 | . . . . . 3 . . . . . . . . 37 Kinetic 7933 | . 405 184 368 753 1973 83 160 1479 304 1949 275 . . . Thermal 214 | . . . . . . . . . . . . . 214 . Explosive 664 | . . . . . 253 . . 410 . . . 1 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 1 5 . 4 . . Average Corruption 2 | . . . . . . . . . 1 3 . 2 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . 1 13 . 1 . . Message Errors 3 | . . . . . . . . . . 3 . . . . Matter Fused 5 | . . . . . . . . . . 4 . 1 . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . Energy Discharges 2 | . . . . . . . . . 1 1 . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 121 | . . . . . 30 . . 84 7 . . . . . Projectiles 94 | . . . . . 24 . . 63 7 . . . . . Explosions 27 | . . . . . 6 . . 21 . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 38 | . . . . . 20 1 1 3 2 6 5 . . . Impact 1 | . . . . . 1 . . . . . . . . . Kinetic 35 | . . . . . 18 1 1 3 2 6 4 . . . Secondary 2 | . . . . . 1 . . . . . 1 . . . Self-Inflicted Damage 30 | . . . . . . . . . . . . 14 . 16 Shots 1 | . . . . . . . . . . . . 1 . . Rammed 10 | . . . . . 1 . . . . . . . . 9 Targets Rammed 10 | . . . . . 1 . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 1226 | . 12 12 241 . 19 . 1226 36 12 156 . . 49 . Average Temperature 153 | . 12 12 143 . 3 . 346 7 8 75 . . 41 . Received Heat Transfer 2605 | . 231 84 355 18 432 . 18 414 9 735 45 57 189 18 Effects 6 | . . . . . . . 6 . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 259 | . . . . . . . . . . . . . 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Acc Peak Influence 800 | . 164 107 . 315 508 172 360 713 279 325 46 158 343 800 Initial 251 | . . 52 . . 72 159 120 189 251 131 . 24 88 205 Average 223 | . 68 84 . 197 355 165 277 443 253 159 13 99 180 460 Maximum Alert Level 3 | . . . . 1 2 . 1 3 1 1 . . 1 3 Low Security (%) 50 | 100 100 100 . 37 2 100 30 27 . 77 100 100 54 . Level 1 35 | . . . . 62 57 . 69 23 100 22 . . 45 45 Level 2 12 | . . . . . 40 . . 42 . . . . . 30 Level 3 1 | . . . . . . . . 6 . . . . . 24 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . Squads Dispatched 14 | . . . . . . . 2 3 1 2 1 1 1 3 Investigation 2 | . . . . . . . . . . 1 . . 1 . Extermination . | . . . . . . . . . . . . . . . Reinforcement 8 | . . . . . . . 2 . . 1 1 1 . 3 Assault 1 | . . . . . . . . 1 . . . . . . Garrison 3 | . . . . . . . . 2 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Acc Distress Signals 10 | . 3 . . 2 2 . . . 1 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 207 | . 16 2 5 27 28 . 7 13 4 21 9 13 18 44 Peak Tracking Total 18 | . 5 2 2 6 6 . 4 4 3 5 7 7 7 18 Tactical Retreats 27 | . 4 . . 5 2 . . . . . . 1 8 7 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Acc Traps Triggered 19 | . 2 . . 1 3 . 1 . 2 3 1 1 3 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Acc Machines Disabled 16 | . 2 . . . 8 . . 6 . . . . . . Max in Single Turn 2 | . 1 . . . 2 . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Acc Machines Accessed 27 | . 5 . . 5 9 2 . . . 6 . . . . Terminals 27 | . 5 . . 5 9 2 . . . 6 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 62 | . 15 . . 17 15 4 . . . 11 . . . . Successful 34 | . 9 . . 9 10 1 . . . 5 . . . . Failed 28 | . 6 . . 8 5 3 . . . 6 . . . . Catastrophic 6 | . 1 . . 1 1 1 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 49 | . 15 . . 17 10 3 . . . 4 . . . . Terminals 62 | . 15 . . 17 15 4 . . . 11 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 15 | . 1 . . 2 6 1 . . . 5 . . . . Open Door 7 | . . . . . 4 . . . . 3 . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . Unreport Threat 4 | . . . . . 2 . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 8 . . 7 4 . . . . . . . . . Terminals 19 | . 8 . . 7 4 . . . . . . . . . Assimilate 4 | . 2 . . 2 . . . . . . . . . . Botnet 14 | . 5 . . 5 4 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 5 . . 5 5 1 . . . 5 . . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 1 . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Acc Total Allies 20 | . . . . . 10 4 . . . 6 . . . . Largest Group 14 | . . . . . 10 14 14 . . 3 . . . . Highest-Rated Group 278 | . . . . . 173 278 278 . . 87 . . . . Highest-Rated Ally 31 | . . . . . 29 31 31 . . 31 . . . . Total Orders 3 | . . . . . . . 3 . . . . . . . ROAM 3 | . . . . . . . 3 . . . . . . . Ally Attacks 109 | . . . . . . . 75 . . 34 . . . . Total Damage 1616 | . . . . . . . 912 . . 704 . . . . Kills 15 | . . . . . . . 9 . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Acc Turns Passed 7299 | 2 649 417 1639 811 1138 196 331 430 151 709 202 125 317 182 Spaces Moved 4453 | 2 343 95 986 395 550 110 181 183 72 308 185 223 435 385 Core 575 | . 1 . . . . . . . . 6 155 131 220 62 Treads 3030 | . 281 95 986 395 550 110 181 183 72 177 . . . . Legs 178 | 2 61 . . . . . . . . 115 . . . . Wheels 10 | . . . . . . . . . . 10 . . . . Hover 30 | . . . . . . . . . . . 30 . . . Flight 630 | . . . . . . . . . . . . 92 215 323 Fastest Speed 40 | 120 120 160 160 160 163 163 163 170 167 50 50 45 45 40 Average Speed 131 | 120 153 160 160 162 163 163 168 170 167 147 79 49 66 41 Slowest Speed 260 | 120 250 160 160 163 165 163 250 170 167 260 200 200 250 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . 1 . . . . 9 1 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 71 21 60 39 70 4 92 8 3 41 7 12 19 20 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 1 1 . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 . . . . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 117 | . . . . 4 59 . 1 30 4 4 8 7 . . Melee . | . . . . . . . . . . . . . . . Projectile 52 | . . . . 4 24 . 1 4 4 4 8 3 . . AOE 65 | . . . . . 35 . . 26 . . . 4 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Acc Total 5352 | 1 426 338 1018 506 679 125 208 221 86 451 215 226 454 398 Wait 335 | . 35 232 11 32 18 1 . . . 6 . . . . Move 4401 | 1 342 94 985 394 549 109 178 182 71 307 184 205 432 368 Hop 18 | . . . . . . . 1 . . . . 8 1 8 Pick Up 41 | . 7 1 . 9 8 1 4 1 2 . 1 . 5 2 Fast Attach 51 | . 6 . 2 5 9 . 3 1 2 13 4 2 3 1 Attach 22 | . 2 . 1 3 1 1 . 2 3 5 1 1 . 2 Detach 8 | . 1 . . 1 3 . . . . . 1 2 . . Swap 29 | . 3 . 1 6 7 . 6 2 1 3 . . . . Drop 74 | . 8 . 3 15 18 . 13 1 . 7 1 1 4 3 Fire 283 | . 22 11 15 41 63 1 3 32 7 53 23 3 9 . Melee . | . . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . 4 . 5 Rewire 71 | . . . . . 2 12 . . . 57 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Subcaves -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -5/Extension -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Identified exit to Mines 652 | -10/Materials | Entered Mines 702 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 705 | -10/Mines | Found Prototype Device 1056 | -10/Mines | Discovered new exit (range 5) 1069 | -10/Mines | Entered Subcaves 1408 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1539 | -10/Subcaves | Build established: Scavenger-Mutant 1991 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2702 | -10/Subcaves | Discovered new exit (range 5) 2708 | -10/Subcaves | Entered Materials 2708 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2743 | -8/Materials | Identified Exp. Sensor Array 3192 | -8/Materials | Identified exit to Storage 3321 | -8/Materials | Build established: Mutant 3381 | -8/Materials | Identified exit to Factory 3519 | -8/Materials | Entered Storage 4579 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4610 | -8/Storage | Discovered exit to Factory (range 15) 4657 | -8/Storage | Entered Factory 4657 | -7/Factory | Accompanied by 10 allies 4657 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4755 | -7/Factory | Allied Derelicts emerged from ambush trap array 4852 | -7/Factory | Identified exit to DSF 4853 | -7/Factory | Entered DSF 4853 | -7/DSF | Accompanied by 14 allies 4893 | -7/DSF | Additional patrols routed to DSF 4944 | -7/DSF | Build established: Commander-Tank 4996 | -7/DSF | Lost 4 allies 5022 | -7/DSF | Sterilization system engaged 5042 | -7/DSF | Ambient heat levels rising (+10) 5057 | -7/DSF | Ambient heat levels rising (+10) 5072 | -7/DSF | Ambient heat levels rising (+10) 5087 | -7/DSF | Ambient heat levels rising (+10) 5102 | -7/DSF | Ambient heat levels rising (+10) 5117 | -7/DSF | Ambient heat levels rising (+10) 5132 | -7/DSF | Ambient heat levels rising (+10) 5147 | -7/DSF | Ambient heat levels rising (+10) 5155 | -7/DSF | Discovered new exit (range 15) 5162 | -7/DSF | Ambient heat levels rising (+10) 5177 | -7/DSF | Ambient heat levels rising (+10) 5184 | -7/DSF | Entered Factory 5184 | -6/Factory | Evolved 2 slots: Utility x2 5212 | -6/Factory | Lost 6 allies 5309 | -6/Factory | Garrison activated, responded to threat 5461 | -6/Factory | Build established: Tank 5602 | -6/Factory | Discovered new exit (range 8) 5614 | -6/Factory | Entered another Factory area 5614 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5725 | -5/Factory | Discovered new exit (range 9) 5732 | -5/Factory | Garrison activated, responded to threat 5765 | -5/Factory | Entered Extension 5795 | -5/Extension | Lost 4 parts (2u2w) 5939 | -5/Extension | Rescued a captive Derelict 5939 | -5/Extension | Rescued a captive Derelict 6003 | -5/Extension | Rescued a captive Derelict 6068 | -5/Extension | Build established: Scavenger-Mutant 6164 | -5/Extension | Lost 3 allies 6201 | -5/Extension | Lost 7 parts (2n4u1w) 6215 | -5/Extension | Disrupted transfer network 6420 | -5/Extension | Spotted B-75 Beast 6446 | -5/Extension | Spotted B-75 Beast 6472 | -5/Extension | Discovered new exit (range 3) 6474 | -5/Extension | Entered Factory 6474 | -4/Factory | Evolved 2 slots: Utility x2 6488 | -4/Factory | Lost 3 allies 6502 | -4/Factory | Lost 13 parts (1p5n5u2w) 6668 | -4/Factory | Discovered new exit (range 11) 6670 | -4/Factory | Core integrity fell below 50% 6676 | -4/Factory | Entered Research 6676 | -3/Research | Evolved 2 slots: Utility x2 6683 | -3/Research | Lost 3 parts (1p1u1w) 6776 | -3/Research | Build established: Mutant 6780 | -3/Research | Core integrity fell below 50% 6798 | -3/Research | Discovered new exit (range 8) 6801 | -3/Research | Entered another Research area 6801 | -2/Research | Evolved 2 slots: Power x1, Utility x1 7033 | -2/Research | Lost 3 parts (1p1n1w) 7099 | -2/Research | Spotted B-90 Cyclops 7110 | -2/Research | Core integrity fell below 50% 7116 | -2/Research | Discovered new exit (range 4) 7118 | -2/Research | Entered Access 7118 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7226 | -1/Access | Core integrity fell below 50% 7285 | -1/Access | Core integrity fell below 20% 7300 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- reinforcements to area. 07283_ Slug penetrates Wall. 07284_ Penetrated by Slug. 07284_ Slug penetrates Wall. 07285_ Slug penetrates W-44 Eye. 07286_ Slug penetrates Wall. 07287_ Slammed into H-88 Terminator. 07289_ Wall collapses. 07289_ Slammed into H-88 Terminator. 07289_ Slug penetrates Wall. 07290_ Slammed into H-88 Terminator. 07290_ Penetrated by Slug. 07291_ Slammed into H-88 Terminator. 07292_ U-05 Engineer builds a Wall. 07293_ Slammed into H-88 Terminator. 07293_ Penetrated by Slug. 07294_ Slammed into W-44 Eye. 07298_ U-05 Engineer builds a Wall. 07299_ Slug penetrates Wall. 07300_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##+??????????????? | | ????????????????????????###+#### ????????????? | | ???????????????????????? #???????????? | | ???????????????????????? #???????????? | | ????????????????????????? #???????????? | | ????????????????????????? #???????????? | | ????????????????????????? #???????????? | | ????????????????????????? #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ??????????????????????#### #???????????? | | ??????????????????????+ @ h h ????????? | | ??????????????????????#### #####???????????????? | | ??????????????????????#####;#####????????????????? | | ??????????????????????# #????????????????# | | ??????????????????????# #????????????????# | | ??????????????????????# #????????????????# | | ??????????????????????# #????????????????# | | ??????????????????????# #????????????????# | | ??????????????????????# #????????????????# | | ??????????????????????# //#????????????????# | | ??????????????????????# //#????????????????# | | ??????????????????????#######/###????????????????# | | ????????????????????????????# #??????########????# | | ????????????????????????????# #??????# ! #????? | | ????????????????????????????# #??????# #????? | | ????????????????????????????# #??????# #????? | | ?????????????????????########+######## #????# | | ????????????????#????# ## #????# | | ??????????####### ??# #?? ?????# | | ??????? # #####+######## | | ??????? / + | | ??????????????### # ##### | | ????????????????## #?# #???# | | ?????????????????#???################???# | | ????????????????????????????????????????########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 25 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 675 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilMultitargetingScythe Manual? 0 Play Time 01:01:32 Cumulative 121.4 hours Start 2025.03.14 @ 23:53:18 End 2025.03.15 @ 01:35:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 164 Adventurer 15 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f48c5aef-44c6-40e6-bb0f-83364f316bac