Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.05 @ 17:52:42 Player: Rainynight Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1896) 1896 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 4258 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 68 Cogmind --------- Core Integrity 0/550 Matter 409/450 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Large Matter Pod > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (25) --- Light Treads Light Treads Armored Treads Aluminum Leg Carbon-fiber Leg Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Large Matter Pod > --- WEAPON ----------- Gauss Rifle Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Armored Treads Aluminum Leg Carbon-fiber Leg Assault Rifle Light Assault Rifle Light Cannon [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 71 | 1 9 15 3 43 Power 7 | . 1 2 . 4 Engine 5 | . 1 2 . 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 36 | . 7 8 3 18 Treads 8 | . . 2 . 6 Leg 26 | . 5 6 3 12 Wheel . | . . . . . Hover 2 | . 2 . . . Flight . | . . . . . Utility 15 | . 1 3 . 11 Device 9 | . 1 1 . 7 Storage 4 | . . 2 . 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 1 . 2 . 10 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . 2 . 5 Ballistic Cannon 5 | . . . . 5 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . . . . 2 System Corruption 15 | . . . . 15 Parts Lost 15 | . . . . 15 Power 3 | . . . . 3 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon 5 | . . . . 5 Highest Loss Streak 10 | . . . . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 96 100 100 95 Engine 8 | . 14 11 11 3 Core 2 | . . . . 4 Treads 6 | . . . . 13 Leg 25 | . 14 43 44 20 Hover 3 | . 12 . . . Device 13 | . 11 11 11 16 Storage 11 | . 14 11 11 10 Processor 2 | . . . . 5 Ballistic Gun 14 | . 28 22 22 1 Ballistic Cannon 7 | . . . . 15 Naked Turns . | . . . . . Heaviest Build 107 | 11 12 13 13 107 Greatest Support 80 | 20 20 40 40 80 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 25 8 25 Average Capacity 8 | 8 8 8 8 9 Most Carried 9 | 7 8 8 8 9 Average Carried 7 | 6 7 7 8 7 Final Capacity 25 | 8 8 8 8 25 Final Carried 8 | 7 8 8 8 7 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 2385 | 234 271 273 165 1442 Remotely . | . . . . . Salvage Created 2083 | 87 467 284 94 1151 Parts 124 | 4 27 23 5 65 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 45 | . 6 9 2 28 Guns 21 | . 6 9 2 4 Cannons 24 | . . . . 24 Classes Destroyed 13 | 1 3 2 . 7 Worker 5 | . 1 1 . 3 Builder 3 | . . . . 3 Recycler 4 | 1 2 . . 1 Mechanic 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 2 | . 1 . . 1 Swarmer 6 | . . 4 . 2 Grunt 29 | . 6 5 2 16 Duelist 2 | . . . . 2 Protector 1 | . . . . 1 Sentry 4 | . . . . 4 Specialist 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 10 | 1 3 6 2 10 Combat Bots Only 7 | . 3 6 2 7 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3861 | . 267 184 207 3203 Core 710 | . 74 47 20 569 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 70 . 83 . Volleys Fired 215 | 6 80 31 11 87 Largest 2 | 2 2 2 2 2 Hottest 96 | 40 40 40 40 96 Shots Fired 427 | 12 160 62 22 171 Gun 278 | 12 160 62 22 22 Cannon 149 | . . . . 149 Launcher . | . . . . . Special . | . . . . . Kinetic 427 | 12 160 62 22 171 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | 2 12 8 9 18 Robot Miss Streak 6 | 3 3 3 3 6 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . . 2 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 223 | 6 51 41 16 109 Core Hits 95 | 2 18 19 6 50 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 17 | . . . . 17 Blast 17 | . . . . 17 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4257 | 68 525 400 129 3135 Guns 1358 | 68 525 400 129 236 Cannons 2898 | . . . . 2898 Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 4256 | 68 525 400 129 3134 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 23 | . . . . 23 Average Corruption 17 | . . . . 17 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 3 | . . . . 3 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 36 | . . . . 36 Projectiles 36 | . . . . 36 Explosions . | . . . . . Melee . | . . . . . Knockbacks 30 | . . . . 30 Impact . | . . . . . Kinetic 28 | . . . . 28 Secondary 2 | . . . . 2 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 179 | . 4 . 8 179 Average Temperature 22 | . 4 . 4 24 Received Heat Transfer 1191 | . 150 42 117 882 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 603 | 5 195 322 40 603 Initial 37 | . 3 37 . 15 Average 205 | 2 73 192 33 330 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 54 | 100 100 39 100 23 Level 1 28 | . . 60 . 36 Level 2 17 | . . . . 40 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 4 2 1 9 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 10 | . 3 2 . 5 Assault 4 | . . . 1 3 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . 1 2 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 15 18 3 57 Peak Tracking Total 8 | . 4 6 3 8 Tactical Retreats 7 | . 1 2 . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 8 | . 5 1 . 2 Terminals 8 | . 5 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 13 2 . 8 Successful 11 | . 8 1 . 2 Failed 12 | . 5 1 . 6 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual 19 | . 10 2 . 7 Terminals 23 | . 13 2 . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 1 . 2 Prototype ID Bank 1 | . . . . 1 Unreport Threat 1 | . . 1 . . Locate Traps 2 | . 2 . . . Disarm Traps 1 | . 1 . . . Recall Investigation 1 | . . . . 1 Recall Reinforcements 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 4 | . 4 . . . Assimilate 1 | . 1 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . . 2 Full Trace Events 3 | . 2 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 12 | . . . . 12 Total Damage 254 | . . . . 254 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1993 | 39 538 402 142 872 Spaces Moved 960 | 17 297 208 88 350 Core . | . . . . . Treads 118 | . . . . 118 Legs 718 | 17 173 208 88 232 Wheels . | . . . . . Hover 124 | . 124 . . . Flight . | . . . . . Fastest Speed 56 | 120 56 120 120 120 Average Speed 117 | 120 93 120 120 136 Slowest Speed 190 | 120 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 27 | 3 53 30 25 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 63 | . . . . 63 Melee . | . . . . . Projectile 63 | . . . . 63 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1432 | 24 416 307 109 576 Wait 117 | . 14 45 3 55 Move 956 | 16 296 207 87 350 Hop . | . . . . . Pick Up 19 | 1 5 2 1 10 Fast Attach 21 | . 4 . . 17 Attach 12 | . 1 2 . 9 Detach 6 | . 2 . . 4 Swap 38 | 1 4 13 3 17 Drop 46 | . 10 7 4 25 Fire 215 | 6 80 31 11 87 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 40 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Propulsion x2 958 | -9/Materials | Discovered new exit (range 16) 970 | -9/Materials | Build established: Scavenger-Mutant 980 | -9/Materials | Entered Mines 1102 | -9/Mines | Discovered new exit (range 7) 1107 | -9/Mines | Met a Derelict testing a Signal Generator 1119 | -9/Mines | Found Signal Generator 1122 | -9/Mines | Entered Materials 1122 | -8/Materials | Accompanied by 1 ally 1122 | -8/Materials | Evolved 2 slots: Utility x2 1543 | -8/Materials | Destroyed 7 combat bots 1862 | -8/Materials | Crushed by falling debris 1864 | -8/Materials | Core integrity fell below 50% 1874 | -8/Materials | System corruption reached 10% 1893 | -8/Materials | Lost 10 parts (1p3n3u3w) 1922 | -8/Materials | First assault squad dispatched 1987 | -8/Materials | Crushed by falling debris 1987 | -8/Materials | Core integrity fell below 20% 1994 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01987_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01988_ Acquired 55 matter. 01988_ K-01 Serf collects debris. 01989_ C-30 ARC bursts open, deploying its payload. 01989_ G-50 Soldier unfolds itself. 01989_ L-31 Rogue unfolds itself. 01989_ G-47 Trooper unfolds itself. 01989_ L-31 Rogue unfolds itself. 01989_ K-01 Serf collects debris. 01989_ Imp. Cooling System destroyed. 01989_ Critical hit (Burn: +37). 01990_ G-47 Trooper destroyed. 01990_ U-05 Engineer builds a Wall. 01991_ Acquired 40 matter. 01991_ K-01 Serf collects debris. 01992_ Assault Rifle destroyed. 01993_ Slug penetrates G-47 Trooper. 01993_ Critical hit (Burn: +37). 01994_ K-01 Serf collects debris. 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