Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 10:57:08 Player: Cmdr.Laserstrahl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (266) 1330 Value Destroyed (6874) 6874 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3951) 3951 TOTAL SCORE: 14635 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3451 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 20/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Hacking Suite Particle Gun Gatling Laser Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Improved Targeting Computer Matter Filter Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Airjet Improved Cooling System Large Storage Unit Compact Battery Machine Analyzer Advanced Targeting Computer Hacking Suite Improved Trap Extractor Gatling Laser Improved EM Pulse Cannon Gauss Cannon Grenade Launcher Rocket Launcher Rocket Launcher [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 155 | 6 16 39 35 59 Power 17 | 1 3 2 7 4 Engine 12 | 1 3 2 3 3 Core 5 | . . . 4 1 Reactor . | . . . . . Propulsion 54 | 2 7 16 10 19 Treads 4 | . . . 1 3 Leg 3 | . . . . 3 Wheel 38 | 2 2 14 7 13 Hover 9 | . 5 2 2 . Flight . | . . . . . Utility 43 | 1 3 7 11 21 Device 23 | . 2 4 4 13 Storage 4 | 1 1 . 1 1 Processor 2 | . . . 2 . Hackware . | . . . . . Protection 14 | . . 3 4 7 Artifact . | . . . . . Weapon 41 | 2 3 14 7 15 Energy Gun 5 | . 1 1 . 3 Energy Cannon 13 | . . 6 5 2 Ballistic Gun 9 | 2 2 4 . 1 Ballistic Cannon 4 | . . 1 . 3 Launcher 8 | . . 2 2 4 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . 1 2 2 . Corrupted Parts 2 | . . . . 2 System Corruption 8 | . . . . 8 Parts Lost 28 | . 2 4 3 19 Power 2 | . . . . 2 Propulsion 16 | . 1 4 3 8 Utility 5 | . . . . 5 Weapon 5 | . 1 . . 4 Highest Loss Streak 9 | . 1 1 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 97 96 93 Engine 8 | . 14 11 4 5 Core 1 | . . . 4 1 Treads 1 | . . . 3 2 Wheel 25 | . 15 35 28 22 Hover 4 | . 12 7 . . Device 11 | . 12 4 9 16 Storage 9 | . 14 11 9 7 Processor 4 | . . . 9 7 Protection 7 | . . 6 9 11 Energy Gun 2 | . 11 1 . . Energy Cannon 6 | . . 3 17 7 Ballistic Gun 7 | . 16 16 . . Ballistic Cannon 1 | . . . . 4 Peak Build Rating 42 | 6 16 20 28 42 Average Rating 23 | 4 11 17 24 35 On Entrance 13 | . 6 16 20 27 Naked Turns 3 | . . . . 3 Heaviest Build 59 | 11 32 41 48 59 Greatest Support 58 | 20 26 58 48 54 Greatest Overweight (x) 3 | 2 3 1 1 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 14 Most Carried 15 | 2 15 15 15 15 Average Carried 14 | 1 11 14 14 14 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 2 15 15 15 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3976 | 272 504 1231 422 1547 Remotely . | . . . . . Salvage Created 9825 | 54 953 2434 2308 4076 Parts 557 | . 63 162 140 192 Haulers Intercepted 13 | . 2 3 5 3 Recyclers Shooed 17 | . 2 9 . 6 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 155 | . 17 35 42 61 Melee 1 | . . . . 1 Guns 47 | . 17 27 . 3 Cannons 77 | . . 7 32 38 AOE 20 | . . 1 6 13 Classes Destroyed 16 | 1 8 3 1 3 Worker 29 | . 1 6 9 13 Builder 9 | . 2 1 . 6 Tunneler 6 | . 1 1 2 2 Hauler 13 | . 2 3 5 3 Recycler 32 | 1 3 9 3 16 Mechanic 3 | . . 1 . 2 Operator 8 | . 1 2 2 3 Watcher 14 | . 3 4 3 4 Swarmer 37 | . 6 5 14 12 Grunt 76 | . 11 19 19 27 Brawler 4 | . . 2 . 2 Duelist 2 | . . . . 2 Protector 2 | . . . 1 1 Sentry 25 | . . 9 8 8 Hunter 4 | . . . . 4 Programmer 5 | . . . . 5 Best Kill Streak 22 | 1 3 7 9 22 Combat Bots Only 5 | . 3 3 5 5 Max Kills in Single Turn 4 | 1 2 2 4 4 Gunslinging 1 | . 1 . . . Exploded 4 | . . 1 2 4 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 832 | . 93 140 133 466 Missed 273 | . 28 38 40 167 Damage Taken 7407 | . 760 1212 1171 4264 Core 1174 | . 168 157 139 710 Absorbed by Shields 38 | . . 38 . . Redirected to Shielding 17 | . . 17 . . Regen/Repaired (Parts) 677 | . 88 312 46 231 Core Remaining (%) 66 | 100 32 60 74 . Volleys Fired 585 | 3 105 157 114 206 Largest 2 | 2 2 2 2 2 Hottest 155 | 40 88 150 150 155 Shots Fired 1121 | 6 202 312 218 383 Gun 513 | 6 202 271 . 34 Cannon 577 | . . 35 211 331 Launcher 31 | . . 6 7 18 Special . | . . . . . Kinetic 569 | 6 134 257 . 172 Thermal 456 | . 68 32 184 172 Explosive 26 | . . 6 7 13 Electromagnetic 70 | . . 17 27 26 Robot Hit Streak 24 | 4 14 16 11 24 Robot Miss Streak 5 | 1 4 4 5 4 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 3 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 706 | 4 130 199 129 244 Core Hits 382 | 2 44 87 81 168 Critical Kills 7 | . . . 4 3 Critical Parts Destroyed 6 | . . . . 6 Critical Strikes 26 | . 3 1 4 18 Burn 4 | . 3 1 . . Meltdown 5 | . . . 4 1 Blast 9 | . . . . 9 Smash 8 | . . . . 8 Melee Attacks 25 | . . . . 25 Impact 25 | . . . . 25 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 18686 | 37 1836 3413 4556 8844 Guns 4980 | 37 1836 2586 . 521 Cannons 9165 | . . 496 3360 5309 Explosions 3742 | . . 331 1196 2215 Melee 799 | . . . . 799 Ramming . | . . . . . Kinetic 6440 | 37 1163 2484 . 2756 Thermal 7060 | . 673 311 2879 3197 Explosive 2815 | . . 331 1026 1458 Electromagnetic 1572 | . . 287 651 634 Impact 799 | . . . . 799 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . 1 . 11 Average Corruption 1 | . . 1 . 2 Corruption Purged 2 | . . . . 2 Corruption Blocked . | . . . . . Effects 14 | . . 4 . 10 Message Errors 3 | . . 1 . 2 Matter Fused 3 | . . 1 . 2 Heat Flow Errors 2 | . . . . 2 Parts Fused 1 | . . 1 . . Data Loss (minor) 3 | . . . . 3 Misfires 1 | . . 1 . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 607 | . . . 95 512 Projectiles 131 | . . . 64 67 Explosions 116 | . . . 31 85 Melee 360 | . . . . 360 Knockbacks 21 | . . 2 . 19 Impact 2 | . . . . 2 Kinetic 17 | . . 2 . 15 Secondary 2 | . . . . 2 Self-Inflicted Damage 76 | . . . . 76 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 488 | . 363 270 369 488 Average Temperature 92 | . 85 47 101 168 Received Heat Transfer 2794 | . 402 499 486 1407 Effects 17 | . 2 2 6 7 Shutdowns 1 | . . . 1 . Energy Bleed 1 | . 1 . . . Interference 12 | . 1 2 5 4 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted 9 | . . . 1 8 Combat Hostiles 6 | . . . 1 5 Parts Fried 15 | . . . 1 14 Impact Corruptions 10 | . . . . 10 Robots Melted 5 | . . . 4 1 Combat Hostiles 3 | . . . 3 . Parts Melted 21 | . 3 1 7 10 Heat Transferred 11316 | . 1850 814 4220 4432 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . . 2 4 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 2549 | 5 214 934 1508 2549 Initial 686 | . 3 65 394 686 Average 896 | 1 128 595 992 1524 Maximum Alert Level 5 | . 1 3 4 5 Low Security (%) 21 | 100 94 8 . . Level 1 5 | . 5 13 3 . Level 2 12 | . . 41 10 . Level 3 30 | . . 35 52 32 Level 4 16 | . . . 33 28 Level 5 11 | . . . . 34 High Security 1 | . . . . 4 Max Security . | . . . . . Squads Dispatched 39 | . 4 5 5 25 Investigation 12 | . 3 4 3 2 Extermination 4 | . . . . 4 Reinforcement 11 | . 1 1 1 8 Assault 10 | . . . 1 9 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 2 2 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 234 | . 27 48 52 107 Peak Tracking Total 18 | . 4 5 5 18 Tactical Retreats 11 | . 1 3 4 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 2 . 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 33 | . . 5 3 25 Max in Single Turn 7 | . . 1 1 7 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills 2 | . . . . 2 Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 53 | . 9 14 15 15 Terminals 35 | . 6 9 10 10 Fabricators 1 | . . . . 1 Repair Stations 5 | . 1 2 1 1 Recycling Units 5 | . 2 1 1 1 Scanalyzers 5 | . . 2 2 1 Garrison Access 2 | . . . 1 1 Total Hacks 187 | . 39 57 50 41 Successful 130 | . 31 41 34 24 Failed 57 | . 8 16 16 17 Catastrophic 4 | . 2 . 1 1 Database Lockouts . | . . . . . Manual 96 | . 19 25 31 21 Terminals 117 | . 23 31 35 28 Fabricators 1 | . . . . 1 Repair Stations 19 | . 7 6 3 3 Recycling Units 16 | . 9 2 1 4 Scanalyzers 31 | . . 18 10 3 Garrison Access 3 | . . . 1 2 Terminal Hacks 24 | . 4 6 7 7 Record 1 | . 1 . . . Robot Analysis 1 | . . . . 1 Prototype ID Bank 2 | . . . 1 1 Open DSF 2 | . . . . 2 Emergency Access Points 1 | . 1 . . . Terminal Index 2 | . . 1 . 1 Scanalyzer Index 2 | . . 1 . 1 Alert Level 1 | . 1 . . . Locate Traps 5 | . . 2 2 1 Hauler Manifests 2 | . . 1 1 . Zone Layout 5 | . 1 1 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 17 | . 7 6 2 2 Scan Component 9 | . 4 3 1 1 Repair 8 | . 3 3 1 1 Recycling Unit Hacks 12 | . 9 . 1 2 Process 2 | . 2 . . . Report Inventory 9 | . 7 . 1 1 Retrieve Components 1 | . . . . 1 Scanalyzer 24 | . . 17 6 1 Insert Component 12 | . . 8 3 1 Analyze 12 | . . 9 3 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 52 | . 11 12 17 12 Terminals 50 | . 11 12 16 11 Track 20 | . 5 5 7 3 Botnet 30 | . 6 7 9 8 Fabricators 1 | . . . . 1 Overload 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered 4 | . . 1 2 1 Used 2 | . . 1 . 1 Hacking Detections 42 | . 7 9 14 12 Full Trace Events 9 | . 2 5 1 1 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 12 | . . 8 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 8 | . 3 3 1 1 Time 268 | . 96 115 38 19 Parts Recycled . | . . . . . Recycled Matter 210 | . 210 . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed 12 | . . 8 3 1 Part Schematics Acquired 11 | . . 8 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7548 | 48 1508 1936 1442 2614 Spaces Moved 5141 | 34 1028 1497 922 1660 Core 16 | 10 . . . 6 Treads . | . . . . . Legs 28 | . . . . 28 Wheels 4455 | 24 606 1277 922 1626 Hover 642 | . 422 220 . . Flight . | . . . . . Fastest Speed 48 | 50 80 48 85 50 Average Speed 96 | 77 104 82 99 103 Slowest Speed 330 | 150 125 112 115 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 4 98 92 82 42 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 37 | . . 2 8 27 Terrain Destroyed 320 | . . 28 100 192 Melee . | . . . . . Projectile 107 | . . 2 61 44 AOE 213 | . . 26 39 148 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 6553 | 50 1266 1880 1234 2123 Wait 450 | . 75 141 122 112 Move 5137 | 33 1027 1496 921 1660 Hop . | . . . . . Pick Up 87 | 8 29 16 13 21 Fast Attach 57 | . 2 19 11 25 Attach 26 | 6 4 4 5 7 Detach 3 | . . . 2 1 Swap 72 | . 10 16 19 27 Drop 111 | . 14 31 27 39 Fire 585 | 3 105 157 114 206 Melee 25 | . . . . 25 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac x2] / [*Sto] / [*Low]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 438 | -10/Materials | Discovered new exit (range 7) 462 | -10/Materials | Discovered new exit (range 8) 611 | -10/Materials | Build established: Scavenger-Mutant 655 | -10/Materials | Discovered new exit (range 3) 1167 | -10/Materials | Build established: Mutant 1195 | -10/Materials | Core integrity fell below 50% 1298 | -10/Materials | Repaired Imp. Hover Unit 1339 | -10/Materials | Repaired Imp. Hover Unit 1400 | -10/Materials | Repaired Imp. Hover Unit 1557 | -10/Materials | Entered another Materials area 1557 | -9/Materials | Evolved 2 slots: Propulsion x2 1597 | -9/Materials | Repaired Weight Redist. System? 1675 | -9/Materials | Repaired Imp. Assault Rifle? 1983 | -9/Materials | Discovered new exit (range 13) 2096 | -9/Materials | Discovered new exit (range 13) 2187 | -9/Materials | Build established: Scavenger-Mutant 2723 | -9/Materials | Discovered new exit (range 13) 2865 | -9/Materials | Discovered new exit (range 4) 3097 | -9/Materials | Repaired Hrd. Light Armor Plating? 3493 | -9/Materials | Entered another Materials area 3493 | -8/Materials | Evolved 2 slots: Utility x2 3515 | -8/Materials | Build established: Mutant 3745 | -8/Materials | Repaired Hvy. Particle Cannon 3909 | -8/Materials | Discovered new exit (range 16) 4218 | -8/Materials | Discovered new exit (range 11) 4693 | -8/Materials | First assault squad dispatched 4860 | -8/Materials | Discovered new exit (range 16) 4935 | -8/Materials | Entered Factory 4935 | -7/Factory | Evolved 2 slots: Utility x2 5255 | -7/Factory | Discovered new exit (range 12) 5735 | -7/Factory | First assault squad dispatched 5935 | -7/Factory | Build established: Scavenger-Mutant 6025 | -7/Factory | Discovered new exit (range 15) 6141 | -7/Factory | Discovered new exit (range 16) 6236 | -7/Factory | Repaired Hrd. Medium Armor Plating 6553 | -7/Factory | Discovered new exit (range 6) 6805 | -7/Factory | Build established: Mutant 7340 | -7/Factory | Garrison activated, responded to threat 7369 | -7/Factory | Core integrity fell below 50% 7441 | -7/Factory | High security lockdown imminent 7456 | -7/Factory | Lost 9 parts (1p4n2u2w) 7513 | -7/Factory | System corruption reached 10% 7521 | -7/Factory | High security lockdown engaged 7528 | -7/Factory | Garrison activated, responded to threat 7542 | -7/Factory | Core integrity fell below 20% 7546 | -7/Factory | Released all parts (7) 7549 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07541_ M-28 Smith unfolds itself. 07542_ System corrupted: Rocket Launcher failed to launch. 07543_ Aluminum Leg destroyed. 07543_ Slug penetrates G-47 Trooper. 07543_ Shock Bomb Launcher destroyed. 07543_ G-50 Soldier IFF system glitched. 07544_ G-47 Trooper destroyed. 07544_ H-55 Commando destroyed. 07544_ G-50 Soldier destroyed. 07544_ G-47 Trooper destroyed. 07545_ Rocket Launcher destroyed. 07546_ Released Imp. Heat Sink. 07546_ Released Imp. Sensor Array. 07546_ Released Aluminum Leg. 07546_ Released Lrg. Storage Unit. 07546_ Released Imp. Targeting Computer. 07546_ Released Cryofiber Web. 07546_ Released Imp. Carbon-fiber Leg. 07546_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# #???????? | | ?????????????????????????????????????### ###?????? | | ?????????????????????????????????????# ####### | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# ####### | | ????????????????????????????????????####+#####??# | | ????????????????????????????????????# #??# | | ????????????????????????????????????# """"" #?## | | ????????????????????????????????????# """"" # ## | | ????????????????????????????????????# """ =# ## | | ????????????????????????????????????# % #??# | | ???????????##+#?????????????????????+ % ##?# | | ??????????? ???????????????????## ! [ ##?# | | ????????????? ???????????????????# ""["" ##?# | | ?????????????? ??????????????????# ""G"" #??## | | ???????????????# ?????????????????#######+##???? | | ?????????????#"# #????????????????#???### ###### | | ????????###### ??????????????? ???# | | ??????# #########?????? #??# | | ??????# " ! ############ | | ?????? "%" % *% = "" b | | ??????# " %% % %=* | | ??????? % ### * g%[ %%############ | | ???????###/### #"" @%* * gg [%#??????????? | | ?????????????#########"F %% #??????????? | | ?????????????????????#" bh #??????????? | | ?????????????????????#" ! %[=% #??????????? | | ?????????????????????#"""!!lgm%h=g*!i #??????????? | | ?????????????????########l!] = g[m #??????????? | | ?????????????????# #!m!! #??????????? | | ?????????????????# """%#/*/ #??????????? | | ?????????????????# """ +!! ]/ #??????????? | | ?????????????????#= """ #= ]/ / #??????????? | | ?????????????????# *% # ]/ #??????????? | | ?????????????????# ###############??????????? | | ?????????????????########????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Matter Filtering 30 Trap Extractor Capacity 6 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasePlasmaPlatform Manual? 0 Play Time 03:48:45 Cumulative 254.4 hours Start 2024.09.28 @ 06:38:39 End 2024.09.28 @ 10:57:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 109 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9d818d1-8cf9-4a13-8c88-b91ec9f0e953