Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 00:17:08 Player: XDRM Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (640) 640 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 2016 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Flight Unit Small Storage Unit Weight Redist. System Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Transport Network Coupler Hacking Suite > --- WEAPON ----------- Mining Claw Mining Claw > --- INVENTORY -------- Flight Unit Weight Redist. System Propulsion Shielding Light Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Transport Network Coupler Device Seismic Detector Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 50 | 7 18 7 18 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 6 . 5 Treads 2 | . 2 . . Leg 1 | . . . 1 Wheel 2 | 2 . . . Hover 4 | . 4 . . Flight 4 | . . . 4 Utility 14 | 2 5 2 5 Device 2 | 1 . . 1 Storage 5 | 1 2 1 1 Processor 1 | . 1 . . Hackware 1 | . . . 1 Protection 5 | . 2 1 2 Artifact . | . . . . Weapon 19 | 2 6 3 8 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 9 | 2 2 2 3 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 6 | . 3 . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 1 3 10 Power 2 | . . 1 1 Propulsion 5 | . 1 . 4 Utility 1 | . . 1 . Weapon 6 | . . 1 5 Highest Loss Streak 10 | . 1 2 10 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 95 81 Engine 13 | . 14 12 7 Treads 16 | . 17 28 . Wheel 1 | . 1 . . Hover 6 | . 8 . . Flight 3 | . . . 30 Device 1 | . 1 . . Storage 12 | . 14 9 2 Processor 8 | . 8 14 6 Protection 3 | . 3 1 7 Ballistic Gun 16 | . 19 9 7 Slashing Weapon 9 | . 8 12 10 Peak Build Rating 11 | 7 10 8 11 Average Rating 8 | 4 8 7 8 On Entrance 5 | . 7 8 8 Naked Turns . | . . . . Heaviest Build 28 | 12 27 28 12 Greatest Support 40 | 20 40 40 22 Greatest Overweight (x) 3 | . 3 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 9 | 5 10 12 5 Most Carried 15 | 3 13 15 15 Average Carried 8 | 1 8 10 4 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 3 13 15 3 Class Distribution -------------------- 57% | Scavenger-Mutant 34% | Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 959 | 285 417 118 139 Remotely . | . . . . Salvage Created 1153 | 128 434 312 279 Parts 94 | 9 40 26 19 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 27 | . 12 8 7 Melee 2 | . . 1 1 Guns 18 | . 9 3 6 AOE 7 | . 3 4 . Classes Destroyed 11 | 2 7 . 2 Worker 3 | . 1 2 . Builder 1 | . 1 . . Tunneler 3 | 3 . . . Hauler 3 | . 2 . 1 Recycler 3 | 1 . 2 . Operator 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 18 | . 9 6 3 Grunt 7 | . 3 2 2 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 7 | 3 4 7 6 Combat Bots Only 6 | . 3 5 6 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging 1 | . 1 1 . Exploded 2 | . 2 2 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 221 | . 44 81 96 Missed 67 | . 16 23 28 Damage Taken 1663 | . 268 497 898 Core 556 | . 57 88 411 Absorbed by Shields . | . . . . Redirected to Shielding 22 | . . . 22 Core Remaining (%) 71 | 100 . 42 . Volleys Fired 101 | 15 56 13 17 Largest 2 | 1 2 2 2 Hottest 65 | 20 40 40 65 Shots Fired 171 | 15 110 22 24 Gun 165 | 15 108 18 24 Cannon . | . . . . Launcher 6 | . 2 4 . Special . | . . . . Kinetic 161 | 15 108 18 20 Thermal . | . . . . Explosive 6 | . 2 4 . Electromagnetic 4 | . . . 4 Robot Hit Streak 10 | 9 10 9 8 Robot Miss Streak 5 | 1 5 1 1 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 140 | 13 71 18 38 Core Hits 73 | 8 31 18 16 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 45 | . 12 10 23 Impact . | . . . . Slashing 45 | . 12 10 23 Piercing . | . . . . Sneak Attacks 3 | . 1 . 2 Combat Hostiles . | . . . . Follow-up Attacks 3 | . . 1 2 Damage Inflicted 2260 | 108 1019 529 604 Guns 1085 | 108 704 91 182 Cannons . | . . . . Explosions 504 | . 157 347 . Melee 636 | . 123 91 422 Ramming 35 | . 35 . . Kinetic 1033 | 108 704 91 130 Thermal . | . . . . Explosive 504 | . 157 347 . Electromagnetic 52 | . . . 52 Impact . | . . . . Slashing 636 | . 123 91 422 Piercing . | . . . . Highest Corruption 3 | . 3 3 . Average Corruption 3 | . 3 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . 15 5 . Message Errors 7 | . 7 . . Matter Fused 3 | . 2 1 . Heat Flow Errors 4 | . 2 2 . Parts Rejected 1 | . 1 . . Parts Fused 1 | . . 1 . Data Loss (minor) 1 | . 1 . . Data Loss (major) 2 | . 2 . . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 45 | . 21 9 15 Projectiles . | . . . . Explosions 26 | . 21 5 . Melee 19 | . . 4 15 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 36 | . 22 14 . Shots 2 | . 1 1 . Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 272 | . 272 240 35 Average Temperature 47 | . 29 135 17 Received Heat Transfer 294 | . 30 21 243 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 431 | 20 431 266 393 Initial 103 | . 13 39 103 Average 190 | 10 203 178 220 Maximum Alert Level 2 | . 2 1 1 Low Security (%) 59 | 100 56 61 51 Level 1 38 | . 40 38 48 Level 2 1 | . 2 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 32 8 20 Peak Tracking Total 10 | . 4 4 10 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 6 . 1 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 8 . 1 Successful 5 | . 4 . 1 Failed 4 | . 4 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 9 | . 8 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1805 | 124 1304 170 207 Spaces Moved 1342 | 91 971 57 223 Core 15 | 6 3 . 6 Treads 504 | . 447 57 . Legs 5 | . . . 5 Wheels 163 | 85 78 . . Hover 443 | . 443 . . Flight 212 | . . . 212 Fastest Speed 31 | 50 56 160 31 Average Speed 94 | 78 106 160 34 Slowest Speed 200 | 80 200 160 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 96 11 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . 2 . 1 Terrain Destroyed 61 | . 18 42 1 Melee 3 | . 2 . 1 Projectile . | . . . . AOE 58 | . 16 42 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1638 | 128 1120 100 290 Wait 44 | 13 28 1 2 Move 1339 | 90 970 56 223 Hop . | . . . . Pick Up 35 | 3 17 13 2 Fast Attach 23 | 7 9 2 5 Attach 11 | . 1 2 8 Detach 2 | . 1 . 1 Swap 16 | . 8 3 5 Drop 24 | . 16 2 6 Fire 101 | 15 56 13 17 Melee 40 | . 11 8 21 Ram 2 | . 2 . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 4) 511 | -10/Materials | Discovered new exit (range 16) 914 | -10/Materials | Build established: Scavenger-Mutant 1110 | -10/Materials | Discovered new exit (range 13) 1255 | -10/Materials | Discovered new exit (range 11) 1429 | -10/Materials | Entered Mines 1438 | -10/Mines | Met a Derelict bent on vengeance 1469 | -10/Mines | Core integrity fell below 50% 1584 | -10/Mines | Discovered new exit (range 5) 1599 | -10/Mines | Entered Materials 1599 | -9/Materials | Evolved 2 slots: Propulsion x2 1763 | -9/Materials | Core integrity fell below 50% 1792 | -9/Materials | Core integrity fell below 20% 1806 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01756_ Dropped Lgt. Assault Rifle. 01756_ Acquired EM Shotgun. 01760_ Electrolysis Chamber disabled. 01761_ L-31 Rogue destroyed. 01761_ Door malfunctions. 01761_ EM Shotgun destroyed. 01763_ Flight Unit destroyed. 01764_ S-10 Pest destroyed. 01766_ Flight Unit destroyed. 01767_ G-34 Mercenary destroyed. 01770_ Acquired 19 matter. 01772_ EM Shotgun destroyed. 01781_ G-34 Mercenary destroyed. 01788_ Mining Claw destroyed. 01789_ Acquired 21 matter. 01790_ Acquired 1 matter. 01795_ Acquired Aluminum Leg. 01797_ Lgt. Assault Rifle destroyed. 01798_ Acquired 6 matter. 01804_ Acquired Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????##############???????????????????? | | ????????????????# #???????????????????? | | ?????????????????#! ^^ =#???????????????????? | | ?????????????????# ! = #???????????????????? | | ?????????????????# ^*[@"" #???????????????????? | | ?????????????????# =*%Y""" #???????????????????? | | ?????????????????# =%=!=""" #???????????????????? | | ?????????????????# [!%%%% #???????????????????? | | ?????????????????######/######???????????????????? | | ????????????????????# [ #???????????????????#### | | ????????????????????# #???????????????????# | | ????????????????????# #???????????????????# | | ????????????????????# #???????????????????# | | ????????????????????# #???????????????????# | | ????????????????????### #############?????##### "" | | ??????????????????????# #?# #?????#=*=# "" | | ????????????????????### ### #?????#!==# "" | | ????????????????????# # #?????#= # | | ????????????????????# # #?????# ###+ | | ????????????????????# + #?????# | | ????????????????????# # #?????# | | ????????????????????# # #?????# | | ????????????????????## ## #?????#######+ | | ?????????????????????# #####+######??????????# | | ?????????????????????# #???# #???????????????# | | ?????????????????# ??# ##### ###?????????????# | | ????????????# #### ### #?????????????# | | ???????????? #?????????????# | | ???????????? ! +?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionSmallGreatsword Manual? 0 Play Time 00:36:17 Cumulative 32.2 hours Start 2024.10.16 @ 23:38:16 End 2024.10.17 @ 00:17:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9ca96f8-ef28-4be0-b121-d83be53a92db