Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.09 @ 10:19:49 Player: K.Ioz Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1451) 1451 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4111 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 27/300 Energy 2/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Coolant Injector Advanced Visual Processing Unit Long-range Sensor Array Long-range Sensor Array Advanced Signal Interpreter Seismic Analyzer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Compact Matter Pod (25) EM Pulse Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Coolant Injector Advanced Visual Processing Unit Long-range Sensor Array Long-range Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Improved Light Cannon Assault Cannon > --- INVENTORY -------- Compact Matter Pod Heavy Ion Cannon Greatsword [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Seismic Analyzer Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Reflective Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . 2 2 2 Weapon . | . . . . . Parts Attached 55 | 6 18 11 3 17 Power 6 | 1 . 3 . 2 Engine 6 | 1 . 3 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 3 . 3 Treads . | . . . . . Leg 10 | 2 2 3 . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 24 | 1 13 2 2 6 Device 17 | . 12 1 . 4 Storage 1 | 1 . . . . Processor 5 | . 1 1 1 2 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 15 | 2 3 3 1 6 Energy Gun 4 | . 2 . . 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 1 2 1 . Ballistic Cannon 5 | . . 1 . 4 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 23 | . . 2 7 14 Power 4 | . . 1 1 2 Propulsion 5 | . . . 2 3 Utility 4 | . . . 2 2 Weapon 10 | . . 1 2 7 Highest Loss Streak 4 | . . 2 3 4 Average Slot Usage (%) 85 | . 99 97 84 65 Engine 9 | . 14 11 8 3 Leg 16 | . 28 21 10 3 Device 17 | . 13 21 18 20 Storage 3 | . 10 . . . Processor 15 | . 3 21 22 23 Energy Gun 4 | . 7 8 . . Ballistic Gun 10 | . 20 10 7 . Ballistic Cannon 5 | . . 1 8 13 Naked Turns . | . . . . . Heaviest Build 27 | 10 12 15 18 27 Greatest Support 30 | 20 26 26 26 30 Greatest Overweight (x) 8 | . . . 5 8 Average Overweight (x) 1 | . . . . 2 Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 4 5 4 4 4 Most Carried 6 | 2 6 4 4 4 Average Carried 4 | . 5 3 2 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | 2 4 3 3 4 Class Distribution -------------------- 55% | Mutant 44% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1366 | 189 232 337 270 338 Remotely . | . . . . . Salvage Created 1161 | . 192 424 219 326 Parts 81 | . 15 39 11 16 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 40 | . 6 17 6 11 Guns 16 | . 5 9 2 . Cannons 19 | . . 7 4 8 AOE 4 | . 1 1 . 2 Classes Destroyed 9 | . 3 2 2 2 Recycler 1 | . . . . 1 Mechanic 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 14 | . 3 11 . . Grunt 15 | . 3 5 2 5 Brawler 1 | . . 1 . . Sentry 3 | . . . 2 1 Hunter 2 | . . . 2 . Programmer 5 | . . . . 5 Best Kill Streak 8 | . 3 8 2 3 Combat Bots Only 8 | . 3 8 2 2 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded 1 | . 1 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3249 | . 122 469 649 2009 Core 961 | . . 79 172 710 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 100 80 68 . Volleys Fired 144 | . 18 30 33 63 Largest 2 | . 2 2 2 2 Hottest 94 | . 60 64 67 94 Shots Fired 263 | . 36 55 65 107 Gun 115 | . 36 33 32 14 Cannon 148 | . . 22 33 93 Launcher . | . . . . . Special . | . . . . . Kinetic 228 | . 22 48 65 93 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 35 | . 14 7 . 14 Robot Hit Streak 20 | . 5 10 7 20 Robot Miss Streak 8 | . 3 8 7 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 179 | . 18 39 51 71 Core Hits 90 | . 11 30 27 22 Critical Hits 4 | . . 1 . 3 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3284 | . 285 508 643 1848 Guns 1116 | . 249 285 289 293 Cannons 1842 | . . 142 354 1346 Explosions 326 | . 36 81 . 209 Melee . | . . . . . Ramming . | . . . . . Kinetic 2501 | . 138 374 643 1346 Thermal 152 | . 36 81 . 35 Explosive 174 | . . . . 174 Electromagnetic 457 | . 111 53 . 293 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 29 | . . . . 29 Message Errors 2 | . . . . 2 Matter Fused 6 | . . . . 6 Heat Flow Errors 6 | . . . . 6 Energy Discharges 6 | . . . . 6 Data Loss (minor) 6 | . . . . 6 Misdirections 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 97 | . . . . 97 Projectiles 40 | . . . . 40 Explosions 57 | . . . . 57 Melee . | . . . . . Knockbacks 21 | . . 3 8 10 Impact . | . . . . . Kinetic 20 | . . 3 7 10 Secondary 1 | . . . 1 . Self-Inflicted Damage 120 | . . 39 . 81 Shots 3 | . . 1 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 191 | . 12 36 81 191 Average Temperature 33 | . 8 14 41 46 Received Heat Transfer 927 | . 48 84 261 534 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . 50 50 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 1 . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 326 | . 70 311 326 157 Average Influence 40 | . 8 47 258 39 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 87 | 100 100 76 10 100 Level 1 12 | . . 23 89 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . . 6 Investigation . | . . . . . Extermination 6 | . . . . 6 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 10 24 14 20 Peak Tracking Total 5 | . 3 5 3 4 Tactical Retreats 5 | . 1 1 . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . . 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 5 | . . 5 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . 1 . 3 Max in Single Turn 2 | . . 1 . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 9 | . 5 4 . . Terminals 7 | . 4 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 10 12 . . Successful 15 | . 7 8 . . Failed 7 | . 3 4 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 4 | . 2 2 . . Terminals 20 | . 9 11 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 6 7 . . Prototype ID Bank 2 | . 1 1 . . Level Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Locate Traps 5 | . 3 2 . . Reprogram Traps 1 | . . 1 . . Dispatch Records 2 | . 2 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 1 . . Process 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 3 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 126 | . 113 13 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 7595 | 88 2910 1269 404 2924 Spaces Moved 2352 | 64 618 600 168 902 Core 508 | 6 . . 51 451 Treads . | . . . . . Legs 1844 | 58 618 600 117 451 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 100 Average Speed 154 | 113 120 120 146 205 Slowest Speed 450 | 120 120 120 300 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 47 40 13 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 28 | . 3 2 . 23 Melee . | . . . . . Projectile . | . . . . . AOE 28 | . 3 2 . 23 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 6044 | 76 2748 1094 262 1864 Wait 3449 | 5 2072 444 56 872 Move 2348 | 63 617 599 167 902 Hop . | . . . . . Pick Up 31 | 2 13 6 3 7 Fast Attach 27 | 6 2 6 . 13 Attach 13 | . 2 4 3 4 Detach . | . . . . . Swap 15 | . 14 1 . . Drop 17 | . 10 4 . 3 Fire 144 | . 18 30 33 63 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 2736 | -10/Materials | Discovered new exit (range 14) 2997 | -10/Materials | Discovered new exit (range 3) 2999 | -10/Materials | Entered another Materials area 2999 | -9/Materials | Evolved 2 slots: Utility x2 3310 | -9/Materials | Build established: Skirmisher 3619 | -9/Materials | Discovered new exit (range 14) 4072 | -9/Materials | Identified exit to Materials 4177 | -9/Materials | Destroyed 8 combat bots 4268 | -9/Materials | Entered another Materials area 4268 | -8/Materials | Evolved 2 slots: Utility x2 4304 | -8/Materials | Discovered new exit (range 15) 4374 | -8/Materials | Identified exit to Storage 4542 | -8/Materials | Lost 3 parts (2n1u) 4653 | -8/Materials | Discovered new exit (range 15) 4671 | -8/Materials | Identified exit to Factory 4672 | -8/Materials | Entered Factory 4672 | -7/Factory | Evolved 2 slots: Utility x2 4682 | -7/Factory | Lost 3 parts (1p1u1w) 4887 | -7/Factory | Lost 4 parts (1p1u2w) 4973 | -7/Factory | Lost 3 parts (2n1w) 5113 | -7/Factory | Build established: Mutant 5991 | -7/Factory | Build established: Skirmisher 6276 | -7/Factory | Core integrity fell below 50% 7535 | -7/Factory | Core integrity fell below 20% 7571 | -7/Factory | Lost 3 parts (1p2w) 7585 | -7/Factory | System corruption reached 10% 7596 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07419_ System corrupted: Matter fused (-1). 07422_ ALERT: Rogue bot located, Programmers report to Factory Zone 4O. 07476_ System corrupted: Component data lost. 07483_ K-01 Serf cleans the Subcomponent Replicator. 07496_ K-01 Serf destroyed. 07500_ W73WYPRP>NDT1KCM6CNL2L3QV3%<6 07504_ Acquired 12 matter. 07525_ Assault Cannon destroyed. 07528_ Subcomponent Replicator disabled. 07533_ K-01 Serf collects debris. 07534_ Imp. Light Cannon destroyed. 07536_ System corrupted: Heat flow error (+118). 07536_ K-01 Serf collects debris. 07540_ Cld. Deuterium Engine destroyed. 07547_ K-01 Serf collects debris. 07555_ Fabricator disabled. 07558_ K-01 Serf collects debris. 07564_ System corrupted: Energy discharge (-1). 07565_ K-01 Serf collects debris. 07579_ System corrupted: Component data lost. 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