Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.30 @ 20:14:52 Player: locq175 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (603) 603 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1618 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 30/100 System Corruption 0% Temperature Cool (64) Movement Core (1400) Ox27 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- Grenade Launcher > --- INVENTORY (25) --- Aluminum Leg Aluminum Leg Wheel Sensor Array Medium Laser Particle Gun Datajack Hammer Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Core Shielding > --- WEAPON ----------- Particle Gun Particle Gun Particle Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel Sensor Array Terrain Scan Processor Medium Laser Particle Gun Particle Gun Particle Gun Particle Gun Particle Gun Grenade Launcher Datajack Hammer [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Core Shielding Storage Huge Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 37 | 6 18 13 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 7 1 Treads 2 | 2 . . Leg 5 | . 5 . Wheel 3 | . 2 1 Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device . | . . . Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 16 | 2 5 9 Energy Gun 12 | 1 3 8 Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 2 10 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 6 | . 1 5 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 98 81 Engine 13 | . 13 12 Treads 7 | . 9 . Leg 11 | . 14 . Wheel 6 | . 3 16 Storage 8 | . 8 11 Processor 6 | . 7 . Protection 10 | . 11 10 Energy Gun 16 | . 13 29 Ballistic Gun 11 | . 13 . Naked Turns . | . . . Heaviest Build 98 | 13 88 98 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 9 | . 8 9 Average Overweight (x) 1 | . 1 5 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 14 | 7 12 25 Most Carried 15 | 4 10 15 Average Carried 6 | 3 5 13 Final Capacity 25 | 8 25 25 Final Carried 10 | 4 10 8 Class Distribution -------------------- 85% | Mutant 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 663 | 218 259 186 Remotely . | . . . Salvage Created 754 | . 506 248 Parts 53 | . 33 20 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 20 | . 12 8 Guns 15 | . 10 5 AOE 4 | . 2 2 Classes Destroyed 7 | . 4 3 Worker 1 | . 1 . Mechanic 1 | . . 1 Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 12 | . 9 3 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | . 2 3 Gunslinging 1 | . 1 1 Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1755 | . 630 1125 Core 495 | . 93 402 Absorbed by Shields . | . . . Redirected to Shielding 39 | . 19 20 Core Remaining (%) 81 | 100 62 . Volleys Fired 53 | . 39 14 Largest 3 | . 2 3 Hottest 195 | . 70 195 Shots Fired 115 | . 77 38 Gun 114 | . 77 37 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 39 | . 39 . Thermal 54 | . 17 37 Explosive 1 | . . 1 Electromagnetic 21 | . 21 . Robot Hit Streak 12 | . 12 9 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 76 | . 50 26 Core Hits 39 | . 26 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1379 | . 737 642 Guns 995 | . 586 409 Cannons . | . . . Explosions 383 | . 150 233 Melee . | . . . Ramming 1 | . 1 . Kinetic 174 | . 174 . Thermal 734 | . 325 409 Explosive 233 | . . 233 Electromagnetic 237 | . 237 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 44 | . 28 16 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 664 | . 286 664 Average Temperature 162 | . 65 272 Received Heat Transfer 615 | . 306 309 Effects 15 | . . 15 Shutdowns 4 | . . 4 Energy Bleed 2 | . . 2 Matter Decay 4 | . . 4 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Damage (major) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 3 | . 2 1 Heat Transferred 1728 | . 692 1036 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 190 | . 163 190 Initial 43 | . . 43 Average 63 | . 59 122 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 20 19 Peak Tracking Total 8 | . 4 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 10 | . 8 2 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 24 3 Successful 14 | . 11 3 Failed 13 | . 13 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 24 | . 21 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 9 3 Record 8 | . 8 . Robot Analysis 1 | . . 1 Unreport Threat 1 | . 1 . Dispatch Records 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Recycle Component 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 6 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1473 | 127 1115 231 Spaces Moved 746 | 75 584 87 Core 8 | 7 1 . Treads 245 | 68 177 . Legs 309 | . 309 . Wheels 184 | . 97 87 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 140 Average Speed 162 | 149 164 160 Slowest Speed 680 | 160 680 215 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 6 82 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 18 | . 9 9 Melee . | . . . Projectile . | . . . AOE 18 | . 9 9 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 904 | 90 664 150 Wait 25 | . . 25 Move 744 | 74 583 87 Hop . | . . . Pick Up 35 | 10 16 9 Fast Attach 5 | . 5 . Attach 21 | 6 4 11 Detach . | . . . Swap 11 | . 9 2 Drop 9 | . 7 2 Fire 53 | . 39 14 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 128 | -11/Junkyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 12) 1158 | -10/Materials | Discovered new exit (range 10) 1243 | -10/Materials | Entered another Materials area 1243 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1322 | -9/Materials | Discovered new exit (range 16) 1412 | -9/Materials | Lost 3 parts (1p1n1w) 1467 | -9/Materials | Core integrity fell below 50% 1473 | -9/Materials | Core integrity fell below 20% 1474 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. Core Shielding destroyed. G-47 Trooper overheating. Med. Armor Plating severed. M-13 Machinist repairs G-47 Trooper. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. R-06 Scavenger collects Particle Gun. M-13 Machinist repairs Lgt. Nuclear Core. Particle Gun destroyed. M-13 Machinist repairs Aluminum Leg. Particle Gun severed. M-13 Machinist repairs Imp. Heat Sink. M-13 Machinist repairs Aluminum Leg. M-13 Machinist repairs G-34 Mercenary. G-34 Mercenary destroyed. M-13 Machinist destroyed. Destroyed Wheel. 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""" # =* ##### ???????????? | | ??????? """ # =%! # ????????? | | ??????? """ # # g a / ????????? | | ??????? ########### %""" # ????????? | | ??????? #?######### %""" # ?????????? | | ??????? """ #?# # """ ##+####???????????? | | ??????? """ #?# + ???????? | | ??????? """ #?# ] "T" # ##???????????? | | ??????? """ #?#########g """ #????????????? | | ??????? #????????#" """ ###+###???????????? | | ???????###############T """ # ???????????? | | ??????????# ##" # ""???????????? | | ??????????# ### # "R???????????? | | ??????????# """"""" #?# """ # " ???????????? | | ???????#### """"""" ### """ # ???????????? | | ??????? + """"""" ##" """ # ""???????????? | | ???????#### """"""" ##T # ""???????????? | | ??????????# """"""" ##" # ""???????????? | | ??????????# ### # ???????????? | | ??????????#####+####### ### ###???????????? | | ?????????????# #?###?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Novice Programmer Challenges ------------ None Game ------ Seed HackingWaveCutter Manual? 0 Play Time 00:27:29 Cumulative 3.4 hours Start 2024.01.30 @ 19:46:50 End 2024.01.30 @ 20:14:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b56b969e-e4ed-490b-85aa-c46e79a40fbc