Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.04 @ 02:17:21 Player: polar Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (294) 1470 Value Destroyed (13784) 13784 Prototype IDs (67) 1340 Alien Tech Used (1) 200 Bonus (4603) 4603 TOTAL SCORE: 31297 Bonus ------- High Alert Combat Kills 1487 Follower Combat Kills 849 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 A7 Reached Mainframe 300 Destroyed MAIN.C Guards 500 Friendly Fire -733 Cogmind --------- Core Integrity 0/1600 Matter 162/300 Energy 99/100 System Corruption 49% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Spectral Analyzer Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Experimental Coolant Injector Improved Transmission Jammer Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Experimental Coolant Injector Large Storage Unit Energy Well Spectral Analyzer Improved Transmission Jammer Heavy Reactive Plating Advanced Force Field Hacking Suite Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Railgun Heavy Gauss Cannon > --- INVENTORY -------- Quantum Reactor Biometal Medium Treads Advanced Particle Charger Experimental Shock Absorption System Advanced Shield Generator Antimissile System Long-range Tractor Beam Arc Projector Vortex Rail Vortex Rail HERF Cannon Enhanced Nova Cannon Tesla Bomb Launcher Advanced Remote Datajack Improved Plasma Cutter [Rating: 191] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Modified TNC Hackware Ghost Barrier Protection Layered Light Armor Plating Weapon Improved Light Cannon Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac DSF Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . . . 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 1 . . . . . . . . 2 . . . . 1 . 2 2 1 . Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . Parts Attached 304 | 6 3 4 14 6 3 2 28 10 1 6 . 9 11 25 7 6 6 2 1 20 14 5 1 32 24 23 35 Power 16 | 1 . 1 . 1 . . 1 . . . . . 2 . 1 1 . . . 1 . . . 2 4 . 1 Engine 5 | 1 . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . Reactor 8 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 3 . 1 Propulsion 39 | 2 . . 4 . . . 5 2 . 1 . . 1 3 . 4 . . . 4 1 1 . 4 3 3 1 Treads 38 | 2 . . 4 . . . 5 2 . 1 . . 1 2 . 4 . . . 4 1 1 . 4 3 3 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 133 | 1 1 3 7 3 3 . 9 2 . 4 . 4 4 8 3 . 3 . . 12 8 3 1 18 10 10 16 Device 91 | . . 2 4 3 3 . 5 . . 4 . 2 3 3 1 . 2 . . 8 6 2 1 14 6 9 13 Storage 8 | 1 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 3 Processor 6 | . . . 1 . . . 1 . . . . . . . . . . . . 2 . . . 1 1 . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Protection 26 | . . 1 2 . . . 2 2 . . . 2 1 5 2 . 1 . . 2 2 . . 2 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | 2 2 . 3 2 . 2 13 6 1 1 . 5 4 14 3 1 3 2 1 3 5 1 . 8 7 10 17 Energy Gun 6 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 1 . 2 Energy Cannon 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 6 Ballistic Gun 10 | 2 . . . . . . . . . . . . . 2 . 1 . . . 1 . . . . 1 . 3 Ballistic Cannon 43 | . 2 . 2 1 . . 4 4 . . . 2 1 8 3 . 2 1 1 . 3 . . 2 1 5 1 Launcher 31 | . . . 1 1 . 2 6 . 1 . . 2 . 4 . . . 1 . . 2 . . 3 . 5 3 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 2 2 . 1 . 1 2 . . . 1 . . 1 . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 . . . . 1 . . 1 . . . . . 2 1 . . 9 . . . 2 1 1 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . System Corruption 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Parts Lost 53 | . . . . . . . . . . . . . 1 4 3 . 1 . . 1 1 . 2 11 1 1 27 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 11 | . . . . . . . . . . . . . . 2 2 . . . . 1 . . . 2 . . 4 Utility 20 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 5 . 1 12 Weapon 20 | . . . . . . . . . . . . . . 2 . . 1 . . . 1 . 2 4 1 . 9 Highest Loss Streak 17 | . . . . . . . . . . . . . 1 2 3 . 1 . . 1 1 . 2 4 1 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 91 99 100 100 100 99 100 100 99 85 99 99 94 79 89 93 94 94 91 88 90 85 87 73 79 80 Engine 4 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 5 6 6 6 5 5 5 3 . . . . 3 3 . Reactor 2 | . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 4 3 6 Treads 26 | . 28 28 33 33 33 33 35 30 30 31 35 35 36 29 12 21 27 27 27 26 27 25 25 21 14 11 10 Device 12 | . . 4 9 11 11 11 17 15 15 14 21 14 11 6 5 6 10 11 11 10 9 10 10 14 12 14 20 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 4 5 7 6 Processor 6 | . . . 9 11 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 8 16 15 15 11 5 3 3 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 4 7 6 Protection 6 | . . 1 2 . . . . 7 7 6 . 6 6 11 10 12 15 16 16 12 6 10 10 8 9 7 3 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 6 4 11 12 Ballistic Cannon 11 | . 27 28 19 17 22 2 9 16 16 14 . 13 13 14 18 17 10 11 15 9 12 15 10 3 1 1 2 Launcher 2 | . . . 1 4 . 19 5 1 5 1 . 4 . 1 . . . 4 . . 1 . . . 2 1 . Slashing Weapon 1 | . . . . . . . 2 4 . 5 7 2 4 . . . 4 . . 4 . 5 5 1 2 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 229 | 11 31 34 37 39 41 40 43 53 52 51 39 54 74 75 82 89 96 93 98 98 95 96 96 123 191 199 229 Greatest Support 225 | 40 40 40 66 66 66 66 86 88 88 110 110 110 138 138 98 177 177 177 177 184 189 189 139 197 210 225 225 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . 2 2 2 . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 14 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 12 14 13 13 14 15 14 14 15 14 15 14 12 13 14 14 12 12 14 14 14 14 15 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 15 15 13 15 15 15 15 15 15 14 15 14 13 13 15 14 13 15 15 15 14 15 15 15 14 15 4 Class Distribution -------------------- 37% | Mutant 18% | Tank 15% | Scavenger-Tank 13% | Hacker-Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Assassin | -6/Factory Tank | -6/Extension Tank | -6/Cetus Tank | -6/Archives Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/DSF Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Hacker-Tank | -1/Access Hacker-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac DSF Res Res Acc Com Matter Collected 8791 | 212 278 108 230 135 . 90 695 329 328 209 . 326 99 1787 244 268 . 177 170 209 934 . . 786 254 287 636 Remotely 2841 | . . . 89 . . . 686 329 328 149 . 298 99 363 . . . . . 40 384 . . . . 34 42 Salvage Created 12137 | . 406 80 286 171 . 145 670 283 109 102 . 281 38 1105 58 315 . 87 136 58 824 . . 1492 128 3572 1791 Parts 552 | . 30 4 18 13 . 10 65 16 5 5 . 11 1 39 2 15 . 3 4 2 25 . . 64 8 129 83 Haulers Intercepted 5 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 4 | . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . 10 8 . 9 . . . . . 5 4 . 22 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac DSF Res Res Acc Com Combat Hostiles Destroyed 237 | . 12 2 5 7 . 7 24 5 7 4 . 10 2 27 1 4 . 3 3 1 27 . . 25 1 33 27 Melee 6 | . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . Guns 7 | . . . . . . . . . . . . . . . . . . . . 1 2 . . 3 1 . . Cannons 130 | . 12 2 4 3 . . 6 1 2 1 . 2 2 16 1 4 . . 3 . 15 . . 19 . 19 18 AOE 77 | . . . 1 4 . 7 15 . 5 3 . 8 . 11 . . . 3 . . 10 . . 2 . 4 4 Classes Destroyed 20 | . 6 . . . . 1 3 2 1 . . 1 1 1 . . . . . . 3 . . 1 . . . Worker 7 | . . . . . . . 2 2 . . . . . . . . . . . . . . . 1 . 1 1 Builder 15 | . . . . . . 1 4 1 . . . . . 3 . . . . . . . . . 1 . 5 . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . Recycler 10 | . 1 . 2 . . 1 2 . . . . . . 1 . . . . . . . . . . . 3 . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Mechanic 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 1 Operator 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 8 | . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . 1 2 1 Swarmer 69 | . 6 . 1 3 . 4 10 . 4 4 . 9 . 6 . . . 3 . . 11 . . . . 1 7 Grunt 73 | . 6 2 4 4 . 3 10 . . . . . . 12 . . . . . 1 8 . . 5 . 15 3 Brawler 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Duelist 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 24 | . . . . . . . 4 3 . . . 1 1 4 . 4 . . 1 . 2 . . 1 . 1 2 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Hunter 19 | . . . . . . . . . . . . . 1 3 . . . . 2 . . . . 4 1 8 . Programmer 29 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . 13 . 5 8 Cetus Guard 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 5 | . . . . . . . . . 1 1 . 3 . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 10 | . 6 2 3 3 . 5 8 2 3 4 . 4 1 6 1 2 . 3 2 1 10 . . 7 1 8 5 Combat Bots Only 10 | . 4 2 2 3 . 4 6 1 3 4 . 4 1 4 1 2 . 3 2 1 10 . . 7 1 5 4 Max Kills in Single Turn 4 | . 2 1 1 1 . 3 4 1 2 2 . 2 1 4 1 1 . 2 1 1 2 . . 2 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 1 . 2 2 . 2 2 . 2 . 2 . . . 1 . . 2 . . 1 . 2 2 Melee 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac DSF Res Res Acc Com Hostile Shots Fired 1827 | . 45 16 21 12 . 12 78 157 14 5 . 67 41 209 15 10 21 9 31 43 125 . 13 273 32 182 396 Missed 500 | . 13 5 7 4 . 2 21 53 5 . . 35 17 65 4 4 5 3 6 14 29 . 3 60 9 38 98 Intercepted 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Damage Taken 21471 | . 303 145 99 91 . 116 622 643 201 114 . 341 199 1683 200 121 157 148 372 601 1519 . 346 4116 276 1987 7071 Core 2616 | . 90 23 7 10 . 34 71 91 23 . . 24 18 129 . . . . 17 51 47 . 18 338 22 130 1473 Absorbed by Shields 4461 | . . . 38 10 . 44 242 277 72 44 . 81 29 638 78 . . . . 177 289 . 17 337 100 1019 969 Reduced by Siege Mode 1690 | . . . . . . . . . . . . . . . . . . . . . 62 . . 166 17 132 1313 Ignored by Resistances 2511 | . . . . . . . . . . . . . 37 . . 21 44 26 84 . 152 . 24 268 225 883 747 Regen/Repaired (Parts) 359 | . . . 113 . . . . . . . . . 34 . . . 131 . . 81 . . . . . . . Core Remaining (%) 84 | 100 . 54 . . . 87 87 . . . . 80 . . . 82 . . . . 88 . 98 74 98 . . Volleys Fired 666 | . 25 6 11 9 . 5 52 10 14 6 . 22 12 92 19 12 1 5 9 4 50 . . 86 19 99 98 Largest 4 | . 2 2 2 2 . 2 2 3 3 2 . 2 3 3 3 3 2 2 3 2 3 . . 4 1 4 4 Hottest 421 | . 78 78 78 78 . 60 78 131 122 83 . 87 135 162 171 171 114 114 162 83 153 . . 368 120 421 421 Shots Fired 1475 | . 50 12 21 14 . 10 94 30 29 10 . 37 31 223 37 25 2 6 27 7 130 . . 199 19 236 226 Gun 111 | . . . . . . . . . . . . . . 3 . 1 . . . 4 34 . . 33 10 . 26 Cannon 1243 | . 50 12 20 10 . . 67 30 19 8 . 30 31 206 37 24 2 2 27 3 90 . . 156 9 222 188 Launcher 121 | . . . 1 4 . 10 27 . 10 2 . 7 . 14 . . . 4 . . 6 . . 10 . 14 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 803 | . 50 12 20 10 . . 67 30 19 8 . 30 31 209 37 25 2 2 27 6 124 . . 44 4 14 32 Thermal 529 | . . . . . . . . . . . . . . . . . . . . . . . . 145 8 208 168 Explosive 89 | . . . 1 4 . 10 27 . 10 2 . 7 . 14 . . . 4 . . 6 . . 4 . . . Electromagnetic 47 | . . . . . . . . . . . . . . . . . . . . . . . . 6 7 14 20 Entropic 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 Robot Hit Streak 42 | . 6 3 6 7 . 1 12 7 10 5 . 9 6 12 2 3 . 1 6 4 35 . . 42 11 18 16 Robot Miss Streak 6 | . 2 3 4 1 . 2 5 2 2 . . 2 2 6 5 4 2 5 1 1 6 . . 2 1 2 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 1 . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 821 | . 26 5 11 8 . 2 54 41 9 4 . 25 22 113 10 11 . 1 18 4 95 . . 116 12 109 125 Core Hits 504 | . 16 3 8 8 . 15 55 12 16 5 . 20 6 78 4 5 . 7 7 1 55 . . 55 7 68 53 Critical Kills 22 | . . . . . . . . . . . . . . 1 1 5 . . 4 . 5 . . 1 . 3 2 Critical Parts Destroyed 22 | . . . . . . . 1 . . . . . . 8 1 4 . . 2 . 4 . . . . . 2 Critical Strikes 79 | . 1 . . 1 . . 4 3 1 1 . . 4 18 2 10 . . 8 . 12 . . 3 . 4 7 Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 2 Destroy 39 | . . . . . . . . . . . . . . 9 2 10 . . 7 . 9 . . . . . 2 Blast 28 | . 1 . . 1 . . 2 . 1 1 . . 4 9 . . . . 1 . 3 . . 2 . 1 2 Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 91 | . . . . . . . 17 38 . 16 . 2 2 . . . 3 . . 4 . 6 . . 3 . . Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Slashing 88 | . . . . . . . 14 38 . 16 . 2 2 . . . 3 . . 4 . 6 . . 3 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36807 | . 620 116 310 378 . 869 3107 1230 608 369 . 1436 436 4425 325 269 . 274 406 102 3348 . . 5265 284 6323 6307 Guns 1924 | . . . . . . . . . . . . . . 35 . . . . . 75 747 . . 702 100 . 265 Cannons 22855 | . 620 116 267 163 . . 871 532 153 94 . 506 436 2852 325 269 . . 406 27 1812 . . 3677 120 4281 5328 Explosions 11023 | . . . 43 215 . 869 2007 . 455 275 . 858 . 1532 . . . 274 . . 789 . . 886 64 2042 714 Melee 996 | . . . . . . . 229 695 . . . 72 . . . . . . . . . . . . . . . Ramming 9 | . . . . . . . . 3 . . . . . 6 . . . . . . . . . . . . . Kinetic 11827 | . 620 116 267 163 . . 871 532 153 94 . 506 436 2887 325 269 . . 406 102 2559 . . 808 21 158 534 Thermal 13096 | . . . . . . . . . . . . . . 104 . . . . . . . . . 3571 184 4123 5114 Explosive 7825 | . . . 43 215 . 869 2007 . 455 275 . 858 . 1428 . . . 274 . . 789 . . 612 . . . Electromagnetic 2831 | . . . . . . . . . . . . . . . . . . . . . . . . 274 79 2042 436 Impact 24 | . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . Slashing 972 | . . . . . . . 205 695 . . . 72 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 223 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 223 Highest Corruption 49 | . . . . . . . . 3 3 3 3 3 . 1 . 9 . . . . . . . 24 . 3 49 Average Corruption 5 | . . . . . . . . 2 3 3 3 3 . 1 . 8 . . . . . . . 10 . 2 8 Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked 66 | . . . . . . . . . . . . . . . . . . . . 8 . . . . 43 15 . Effects 205 | . . . . . . . . 10 9 26 3 17 . 2 . . . . . . . . . 52 . 19 67 Message Errors 35 | . . . . . . . . 1 2 2 1 2 . . . . . . . . . . . 9 . 5 13 Matter Fused 52 | . . . . . . . . 2 3 8 1 7 . 1 . . . . . . . . . 12 . 4 14 Heat Flow Errors 28 | . . . . . . . . 1 2 6 . 4 . . . . . . . . . . . 8 . 3 4 Energy Discharges 20 | . . . . . . . . 4 1 4 . . . . . . . . . . . . . 5 . 2 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Data Loss (minor) 23 | . . . . . . . . 1 . 4 1 3 . 1 . . . . . . . . . 5 . 1 7 Data Loss (major) 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . 5 Misfires 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Alerts 7 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . 3 . . 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Weapon Failures 14 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1118 | . . . . 5 . 37 97 42 28 14 . 150 3 75 . . . 1 . . 92 . . 127 . 182 265 Projectiles 598 | . . . . 5 . . . 30 17 11 . 43 3 36 . . . . . . 6 . . 122 . 163 162 Explosions 448 | . . . . . . 37 69 . 11 3 . 75 . 39 . . . 1 . . 86 . . 5 . 19 103 Melee 72 | . . . . . . . 28 12 . . . 32 . . . . . . . . . . . . . . . Knockbacks 81 | . 6 2 2 3 . . 3 3 2 1 . 2 1 20 . . . . 2 . 20 . . 13 . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 74 | . 6 2 2 3 . . 3 3 1 1 . 2 1 19 . . . . 2 . 19 . . 9 . . 1 Secondary 7 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 4 . . . Self-Inflicted Damage 742 | . . . . . . 37 82 . 153 77 . 7 . 44 . . . 46 . . 107 . . . 62 4 123 Shots 25 | . . . . . . 1 3 . 5 2 . 1 . 2 . . . 2 . . 4 . . . 1 1 3 Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 618 | . 132 120 36 41 . 26 189 137 264 226 . 266 510 321 322 168 . . 7 . 29 . . 406 70 618 375 Average Temperature 96 | . 50 47 14 18 . 17 41 48 66 78 . 47 235 91 186 71 . . 6 . 13 . . 129 31 151 78 Received Heat Transfer 3044 | . 96 123 22 32 . 30 251 120 44 . . 25 36 353 . 36 . . 45 . 291 . 24 388 . 142 986 Effects 22 | . . . . . . . . . . . . . 7 3 . . . . . . . . . 2 . 9 1 Shutdowns 8 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 4 1 Interference 12 | . . . . . . . . . . . . . 4 3 . . . . . . . . . 2 . 3 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 37 | . . . . . . . . . . . . . . . . . . . 1 . 6 . . 5 1 14 10 Total Turns 724 | . . . . . . . . . . . . . . . . . . . 3 . 120 . . 102 19 243 237 Longest Duration 70 | . . . . . . . . . . . . . . . . . . . 3 . 45 . . 39 19 37 70 Robots Corrupted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 Parts Fried 30 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 1 21 4 Impact Corruptions 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 3 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 3 Parts Melted 41 | . . . . . . . . . . . . . . 2 . . . . . . . . . 9 . 12 18 Heat Transferred 10306 | . . . . . . . . . . . . . . 50 . . . . . . . . . 3219 161 3515 3361 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac DSF Res Res Acc Com Peak Influence 846 | . 219 73 176 155 . 120 634 334 . . . . 64 800 555 261 127 . . . . 431 301 378 277 846 788 Initial 500 | . . 9 27 . . . 46 288 . . . . 2 16 448 142 91 . . . . 407 301 157 180 10 500 Average 228 | . 80 23 99 51 . 72 363 126 . . . . 31 238 502 214 45 . . . . 420 293 262 111 285 626 Maximum Alert Level 3 | . 1 . . . . . 2 1 . . . . . 3 2 1 . . . . . 2 1 1 1 3 3 Low Security (%) 55 | 100 83 100 100 100 . 100 20 78 . . . . 100 50 . 36 100 . . . . . . 19 76 50 . Level 1 21 | . 16 . . . . . 36 21 . . . . . 17 11 63 . . . . . . 100 80 23 20 . Level 2 20 | . . . . . . . 43 . . . . . . 30 88 . . . . . . 100 . . . 20 78 Level 3 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 8 21 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 2 . 1 . . . 6 2 . . . . 1 4 . . . . . . 1 . . 8 2 13 9 Investigation 10 | . 2 . . . . . 1 . . . . . 1 1 . . . . . . . . . 2 1 1 1 Extermination 14 | . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . 5 4 Reinforcement 18 | . . . 1 . . . 5 . . . . . . 3 . . . . . . . . . 2 1 5 1 Assault 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 6 | . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac DSF Res Res Acc Com Distress Signals 30 | . 2 . 1 . . . 4 . . . . . 1 5 1 1 . . . 1 . . . . 9 4 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 398 | . 14 4 10 10 . 7 39 7 9 2 . 10 4 60 3 4 1 8 3 32 29 . 2 31 11 46 52 Peak Tracking Total 17 | . 5 2 5 3 . 4 5 2 3 2 . 4 2 8 5 2 2 5 2 17 6 . 2 5 3 9 12 Tactical Retreats 22 | . . . . 2 . . 2 1 . . . 1 . 7 . . . 1 . 2 . . . . 1 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac DSF Res Res Acc Com Traps Triggered 6 | . 1 . . . . . 1 1 . . . . . 1 . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 5 | . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . Most Traps Carried 6 | . . 4 4 4 4 4 4 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac DSF Res Res Acc Com Machines Disabled 29 | . 2 1 . . . . 6 1 . . . . . 7 2 . . . . 1 1 . . 2 . 4 2 Max in Single Turn 2 | . 1 1 . . . . 2 1 . . . . . 2 1 . . . . 1 1 . . 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac DSF Res Res Acc Com Machines Accessed 75 | . 6 . 3 1 1 . 6 9 . . 3 . 6 5 4 . 5 2 . 7 . 2 . 8 1 4 2 Terminals 46 | . 6 . 2 . . . 6 5 . . . . 4 4 4 . 2 1 . . . 1 . 6 1 2 2 Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Stations 7 | . . . 1 . . . . 2 . . . . 1 1 . . 1 . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . Total Hacks 217 | . 12 . 11 1 1 . 19 24 . . 20 . 19 17 12 . 8 3 . 18 . 3 . 24 6 10 9 Successful 115 | . 4 . 8 1 1 . 9 13 . . 20 . 11 6 4 . 6 3 . 18 . 2 . 7 1 1 . Failed 101 | . 8 . 3 . . . 10 10 . . . . 8 11 8 . 2 . . . . 1 . 17 5 9 9 Catastrophic 23 | . . . . . . . 2 2 . . . . 2 1 3 . 1 . . . . 1 . 3 2 4 2 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 81 | . 9 . 5 . 1 . 14 13 . . . . 10 6 2 . 2 . . 2 . . . 12 2 3 . Terminals 141 | . 12 . 7 . . . 19 16 . . . . 15 14 12 . 3 2 . . . 1 . 18 6 7 9 Fabricators 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Repair Stations 15 | . . . 4 . . . . 3 . . . . 2 3 . . 2 . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 5 | . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . Garrison Access 10 | . . . . . . . . . . . . . . . . . 3 . . . . . . 5 . 2 . Terminal Hacks 79 | . 2 . 2 1 1 . 6 7 . . 20 . 5 3 4 . 1 3 . 18 . 1 . 3 1 1 . Record 14 | . . . 1 . . . . . . . 1 . . . 3 . . 2 . 7 . . . . . . . Part Schematic 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . . 3 3 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . . . 1 . . . . . . . 3 . 1 . . . . . . 10 . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . . Open DSF 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . . . 1 1 . . . . 1 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 4 . . . . . . . . . 2 1 . . 2 . . . . . . . . . . Scan Component 5 | . . . 2 . . . . . . . . . 1 1 . . 1 . . . . . . . . . . Repair 4 | . . . 2 . . . . . . . . . 1 . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Insert Component 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Unauthorized Hacks 22 | . 2 . 2 . . . 3 4 . . . . 4 2 . . 1 . . . . . . 4 . . . Terminals 22 | . 2 . 2 . . . 3 4 . . . . 4 2 . . 1 . . . . . . 4 . . . Track 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 16 | . 2 . 2 . . . 2 3 . . . . 2 2 . . 1 . . . . . . 2 . . . Operators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 6 . 3 . . . 6 8 . . . . 3 5 3 . 3 1 . . . 1 . 7 1 4 2 Full Trace Events 8 | . 1 . . . . . 1 . . . . . 1 1 . . . . . . . . . 1 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 1 . . 12 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . . . . . . . . . 1 . . . 1 . . . . . . . . . . Time 206 | . . . 140 . . . . . . . . . 44 . . . 22 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac DSF Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . 12 . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac DSF Res Res Acc Com Total Allies 27 | . . 3 . . . . 1 . . . . . . 22 . . . . . . 1 . . . . . . Largest Group 6 | . . 3 3 . . . 1 . . . . . . 6 1 1 . . . . 1 . . . . . . Highest-Rated Group 246 | . . 40 40 . . . 10 . . . . . . 246 159 143 . . . . 49 . . . . . . Highest-Rated Ally 159 | . . 16 16 . . . 10 . . . . . . 159 159 143 . . . . 49 . . . . . . Total Orders 5 | . . . 1 . . . 2 . . . . . . 2 . . . . . . . . . . . . . STAY 4 | . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 133 | . . 5 17 . . . . . . . . . . 89 15 . . . . . 7 . . . . . . Total Damage 3074 | . . 72 130 . . . . . . . . . . 2185 491 . . . . . 196 . . . . . . Kills 24 | . . 2 2 . . . . . . . . . . 16 4 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac DSF Res Res Acc Com Robot Analysis Total 7 | . 1 . . . . . 3 3 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 3 . 3 . . . . 1 1 . 1 . . . . . 1 1 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac DSF Res Res Acc Com Turns Passed 26647 | 72 1129 664 431 917 403 795 1918 1830 704 1537 132 936 563 2655 453 313 916 624 904 1193 895 236 49 1660 1102 2013 1603 Spaces Moved 13489 | 43 634 390 165 559 274 511 974 883 399 884 81 521 263 1223 234 144 541 380 534 693 392 126 30 730 575 670 636 Core 61 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Treads 13125 | 37 634 390 165 559 274 511 974 883 399 884 81 521 263 1101 82 115 541 380 534 693 392 126 30 730 575 670 581 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 303 | . . . . . . . . . . . . . . 122 152 29 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 145 148 167 167 163 163 163 162 115 130 130 160 160 160 160 166 163 163 160 165 170 50 Average Speed 161 | 144 160 160 146 145 145 145 160 169 167 165 163 163 162 155 164 155 160 160 160 160 166 163 163 161 169 171 169 Slowest Speed 270 | 160 160 160 160 145 145 145 170 170 167 167 163 163 162 162 240 240 160 160 160 166 166 166 163 166 248 180 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Exploration Rate (%) 51 | 4 67 88 25 93 62 92 69 16 67 68 69 67 7 66 76 69 13 56 70 92 57 3 49 24 35 18 23 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 8 | . . 3 . 2 . . . . . 1 1 . . . . . . . . . 1 . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 . . . . . . 1 . . . 1 . . . . 1 . . . 1 . Unknown Exits Taken 18 | 1 1 1 . . . . 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . . 1 1 . . Scrap Searched 21 | . . 1 . 1 . 1 . . 4 3 . 1 . . . . . 2 4 . 4 . . . . . . Spaces Dug 302 | . . . . . . . 65 13 7 16 . 1 1 21 . . 3 6 . . . 6 . 38 7 89 29 Terrain Destroyed 1073 | . 1 1 8 26 . 36 192 13 91 35 . 58 7 179 10 7 5 33 10 5 82 6 . 53 17 127 71 Melee 52 | . . . . . . . 9 13 . 16 . 1 1 . . . 3 . . . . 6 . . 3 . . Projectile 356 | . 1 1 1 . . . 5 . 7 1 . 2 6 45 10 7 2 1 10 5 30 . . 47 6 103 66 AOE 665 | . . . 7 26 . 36 178 . 84 18 . 55 . 134 . . . 32 . . 52 . . 6 8 24 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac DSF Res Res Acc Com Total 16999 | 50 699 419 333 650 280 554 1208 1136 413 918 82 564 369 1793 273 215 583 390 564 759 528 147 30 1040 682 1347 973 Wait 2074 | . 20 13 132 70 1 37 117 179 . 5 . 4 73 316 5 47 32 1 17 14 58 8 . 166 30 546 183 Move 13461 | 42 633 389 164 558 273 510 973 882 398 883 80 520 262 1222 233 143 540 379 533 692 391 125 29 729 574 668 636 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 101 | 2 14 2 4 4 1 . 6 7 . . . 2 5 6 5 2 1 3 2 5 . 1 . 11 10 4 4 Fast Attach 109 | 6 3 3 2 . . . 10 4 . 2 . . 2 10 1 3 . . . 15 3 1 . 13 13 5 13 Attach 65 | . . 1 2 . 2 . 3 2 . 1 . 2 3 5 4 3 2 1 . . 1 2 . 10 6 3 12 Detach 18 | . . 1 1 . 1 . . . . . 1 . . 1 . 1 . . . 2 . 1 . 3 3 1 2 Swap 131 | . . . 10 6 1 2 15 4 1 4 . 7 6 10 2 . 4 1 1 5 10 2 1 9 5 15 10 Drop 142 | . 4 4 7 3 1 . 15 9 . 1 1 1 4 11 4 4 . . 2 18 3 1 . 13 19 5 12 Fire 666 | . 25 6 11 9 . 5 52 10 14 6 . 22 12 92 19 12 1 5 9 4 50 . . 86 19 99 98 Melee 91 | . . . . . . . 17 38 . 16 . 2 2 . . . 3 . . 4 . 6 . . 3 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 131 | . . . . . . . . . . . . . . 119 . . . . . . 12 . . . . . . Trap 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / Arm / DSF) -4/DSF -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access -1/Command History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 15) 941 | -10/Materials | Discovered new exit (range 7) 1035 | -10/Materials | Discovered new exit (range 12) 1202 | -10/Materials | Entered Mines 1340 | -10/Mines | Learned location of Zion (-6) 1509 | -10/Mines | Discovered new exit (range 15) 1657 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1661 | -10/Mines | Found Prototype Device 1661 | -10/Mines | Identified Exp. Sensor Array 1680 | -10/Mines | Learned location of Storage (-9) 1734 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1820 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1843 | -10/Mines | Discovered new exit (range 5) 1866 | -10/Mines | Entered Materials 1866 | -9/Materials | Accompanied by 3 allies 1866 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1970 | -9/Materials | Lost 3 allies 2141 | -9/Materials | Repaired Exp. Sensor Array 2174 | -9/Materials | Repaired Imp. Light Cannon 2280 | -9/Materials | Discovered new exit (range 12) 2296 | -9/Materials | Identified exit to Mines 2297 | -9/Materials | Entered Mines 2309 | -9/Mines | Met a Derelict bent on vengeance 2399 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2400 | -9/Mines | Discovered new exit (range 5) 2561 | -9/Mines | Discovered new exit (range 6) 2568 | -9/Mines | Identified exit to Materials 2641 | -9/Mines | Learned location of Recycling (-9) 2817 | -9/Mines | Learned Materials emergency access door positions 2954 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3072 | -9/Mines | Discovered exit to Materials (range 13) 3213 | -9/Mines | Identified exit to Exiles 3214 | -9/Mines | Entered Exiles 3249 | -9/Exiles | Met 8R-AWN 3271 | -9/Exiles | Met EX-HEX 3322 | -9/Exiles | Met EX-BIN 3338 | -9/Exiles | Aligned with FarCom system 3339 | -9/Exiles | Given EX-Vault access code 3373 | -9/Exiles | Opened EX-Vault 3406 | -9/Exiles | Found Modified TNC 3436 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3475 | -9/Exiles | Met EX-DEC 3599 | -9/Exiles | Discovered new exit (range 14) 3615 | -9/Exiles | Identified exit to Mines 3617 | -9/Exiles | Left Exiles lab with Modified TNC 3617 | -9/Exiles | Entered Mines 4060 | -8/Mines | Discovered exit to Materials (range 9) 4403 | -8/Mines | Discovered exit to Materials (range 5) 4412 | -8/Mines | Entered Materials 4412 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6326 | -8/Materials | Discovered new exit (range 3) 6330 | -8/Materials | Entered Factory 6330 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6674 | -7/Factory | Central database locked down 6720 | -7/Factory | Identified exit to DSF 7066 | -7/Factory | Build established: Tank 7623 | -7/Factory | Build established: Mutant 8127 | -7/Factory | Discovered new exit (range 11) 8160 | -7/Factory | Entered Lower Caves 8330 | -7/Lower Caves | Build established: Tank 8852 | -7/Lower Caves | Discovered new exit (range 7) 8864 | -7/Lower Caves | Entered another Lower Caves area 9044 | -7/Lower Caves | Spotted B-75 Beast 9070 | -7/Lower Caves | Encountered a Warlord checkpoint 9518 | -7/Lower Caves | Build established: Mutant 10002 | -7/Lower Caves | Found Alien Artifact 10002 | -7/Lower Caves | Identified Core Expander 10002 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 10262 | -7/Lower Caves | Discovered new exit (range 8) 10401 | -7/Lower Caves | Entered Data Miner 10402 | -7/Data Miner | Discovered new exit (range 6) 10433 | -7/Data Miner | Met Data Miner 10477 | -7/Data Miner | Learned location of Section 7 (-2) 10492 | -7/Data Miner | Received God Mode back door access code from Data Miner 10533 | -7/Data Miner | Entered Proximity Caves 10803 | -6/Proximity Caves | Spotted B-75 Beast 10846 | -6/Proximity Caves | Learned Factory emergency access door positions 11237 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11327 | -6/Proximity Caves | Build established: Tank 11364 | -6/Proximity Caves | Discovered new exit (range 14) 11469 | -6/Proximity Caves | Entered Factory 11469 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11470 | -6/Factory | Identified exit to Extension 11767 | -6/Factory | Build established: Assassin 11782 | -6/Factory | Repaired Imp. Shield Generator 12024 | -6/Factory | Discovered exit to Extension (range 6) 12032 | -6/Factory | Entered Extension 12248 | -6/Extension | Rescued a captive Derelict 12313 | -6/Extension | Rescued a captive Derelict 12314 | -6/Extension | Rescued a captive Derelict 12388 | -6/Extension | Build established: Tank 12741 | -6/Extension | Rescued a captive Derelict 13257 | -6/Extension | Disrupted transfer network 13315 | -6/Extension | Rescued a captive Derelict 13315 | -6/Extension | Rescued a captive Derelict 13462 | -6/Extension | Rescued a captive Derelict 13507 | -6/Extension | Rescued a captive Derelict 13508 | -6/Extension | Rescued a captive Derelict 13697 | -6/Extension | Build established: Mutant 13850 | -6/Extension | Discovered new exit (range 10) 13851 | -6/Extension | Discovered new exit (range 6) 14159 | -6/Extension | Energy Cycler disabled 14182 | -6/Extension | Lost 4 allies 14302 | -6/Extension | Rescued A7 14448 | -6/Extension | Build established: Tank 14675 | -6/Extension | Disrupted transfer network 14687 | -6/Extension | Entered Cetus 14687 | -6/Cetus | Accompanied by 1 ally (A7) 14692 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 14713 | -6/Cetus | Spotted Cetus Guard 14720 | -6/Cetus | Allies destroyed Cetus Guard 14733 | -6/Cetus | Destroyed Cetus Guard 14735 | -6/Cetus | Spotted Cetus Guard 14746 | -6/Cetus | Allies destroyed Cetus Guard 14762 | -6/Cetus | Lost 3 parts (2n1u) 14920 | -6/Cetus | Started Cetus Manufacturing Module 14925 | -6/Cetus | Cetus Manufacturing Module disabled 14971 | -6/Cetus | Found a strange terminal 14991 | -6/Cetus | Escorted A7 to Cetus Mainframe 15121 | -6/Cetus | Discovered new exit (range 16) 15140 | -6/Cetus | Entered Archives 15140 | -6/Archives | Accompanied by 1 ally (A7) 15146 | -6/Archives | Received a hacking code to weaken MAIN.C 15404 | -6/Archives | Discovered new exit (range 15) 15453 | -6/Archives | Entered Factory 15453 | -5/Factory | Evolved 2 slots: Utility x2 15729 | -5/Factory | Build established: Scavenger-Mutant 15765 | -5/Factory | Identified exit to Upper Caves 16096 | -5/Factory | Repaired Arm. Huge Wheel 16369 | -5/Factory | Entered Upper Caves 16381 | -5/Upper Caves | Encountered a Warlord checkpoint 16510 | -5/Upper Caves | Learned location of 2 exits from Factory 16657 | -5/Upper Caves | Build established: Scavenger-Tank 16909 | -5/Upper Caves | Discovered new exit (range 14) 16993 | -5/Upper Caves | Entered another Upper Caves area 17070 | -5/Upper Caves | Discovered new exit (range 15) 17087 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17363 | -5/Upper Caves | Spotted B-75 Beast 17622 | -5/Upper Caves | Learned location of 1 exit from Factory 17726 | -5/Upper Caves | Discovered new exit (range 14) 17897 | -5/Upper Caves | Entered Warlord 18083 | -5/Warlord | Warlord's base attacked by MAIN.C 18098 | -5/Warlord | Found Prototype Energy Gun 18101 | -5/Warlord | Found Prototype Energy Gun 18253 | -5/Warlord | Build established: Scavenger-Mutant 18433 | -5/Warlord | Warlord forces counterattacked 18654 | -5/Warlord | Met Warlord 18670 | -5/Warlord | Identified Vortex Rail (x2) 18681 | -5/Warlord | Found Prototype Reactor 18681 | -5/Warlord | Identified Vortex Chain Reactor 18688 | -5/Warlord | Found Prototype Processor 18688 | -5/Warlord | Identified Exp. Targeting Computer 18697 | -5/Warlord | Found Prototype Device 18697 | -5/Warlord | Identified Thermal Barrier 18701 | -5/Warlord | Found Prototype Processor 18701 | -5/Warlord | Identified Spectral Analyzer 18721 | -5/Warlord | Found Prototype Hackware 18758 | -5/Warlord | Warlord base infiltrated, sounded retreat 18863 | -5/Warlord | Spotted Executioner 18863 | -5/Warlord | Spotted Striker 18993 | -5/Warlord | Lost 5 allies 19020 | -5/Warlord | Discovered new exit (range 10) 19042 | -5/Warlord | Lost 3 allies 19083 | -5/Warlord | Spotted Striker 19083 | -5/Warlord | Spotted Striker 19090 | -5/Warlord | Entered Proximity Caves 19093 | -4/Proximity Caves | Spotter reported a threat 19192 | -4/Proximity Caves | Spotter reported a threat 19243 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 19288 | -4/Proximity Caves | Destroyed 10 combat bots 19522 | -4/Proximity Caves | Build established: Scavenger-Tank 19673 | -4/Proximity Caves | Learned Research terminal intel 19689 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 19898 | -4/Proximity Caves | Discovered new exit (range 23) 19925 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19965 | -4/Proximity Caves | Learned location of Testing (-3) 19985 | -4/Proximity Caves | Entered Factory 19985 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19986 | -4/Factory | Identified exit to Armory 19986 | -4/Factory | Identified exit to Research 20219 | -4/Factory | Identified exit to DSF 20221 | -4/Factory | Entered DSF 20231 | -4/DSF | Discovered exit to Research (range 23) 20257 | -4/DSF | Additional patrols routed to DSF 20270 | -4/DSF | Entered Research 20270 | -3/Research | Evolved 2 slots: Utility x2 20270 | -3/Research | Identified Ghost Barrier 20271 | -3/Research | Loaded intel: 24 terminal locations 20743 | -3/Research | Identified exit to Testing 21325 | -3/Research | System corruption reached 10% 21363 | -3/Research | Lost 4 parts (2u2w) 21391 | -3/Research | Destroyed 7 combat bots 21561 | -3/Research | Crushed by falling debris 21639 | -3/Research | Found Prototype Launcher 21639 | -3/Research | Identified Tesla Bomb Launcher 21885 | -3/Research | Garrison activated, responded to threat 21918 | -3/Research | Discovered new exit (range 7) 21930 | -3/Research | Entered another Research area 21930 | -2/Research | Warlord forces began assault on 0b10 21930 | -2/Research | Evolved 2 slots: Utility x2 21960 | -2/Research | Lost 3 parts (1n2u) 22003 | -2/Research | Found Hvy. Reactive Plating 22006 | -2/Research | Found Hvy. Reactive Plating 22040 | -2/Research | Research machine network offline 22144 | -2/Research | Borebot progress halted 22188 | -2/Research | Build established: Hacker-Mutant 22208 | -2/Research | Spotted B-90 Cyclops 22326 | -2/Research | Borebot progress halted 22392 | -2/Research | Discovered new exit (range 19) 22611 | -2/Research | Identified exit to Quarantine 22662 | -2/Research | Spotted Executioner 22725 | -2/Research | Spotted Executioner 22780 | -2/Research | Lost 8 allies 22835 | -2/Research | Build established: Scavenger-Tank 22953 | -2/Research | Spotted Striker 22987 | -2/Research | Spotted Striker 22988 | -2/Research | Spotted Striker 23009 | -2/Research | Discovered new exit (range 14) 23030 | -2/Research | Spotted Striker 23032 | -2/Research | Entered Access 23032 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 23056 | -1/Access | Garrison activated, responded to threat 23206 | -1/Access | Identified exit to Command 23271 | -1/Access | Build established: Hacker-Tank 23943 | -1/Access | Spotted B-99 Colossus 23985 | -1/Access | Crushed by falling debris 23991 | -1/Access | Crushed by falling debris 24315 | -1/Access | Crushed by falling debris 24573 | -1/Access | First assault squad dispatched 24908 | -1/Access | Found Prototype Device 24908 | -1/Access | Identified Exp. Shock Absorption System 25045 | -1/Access | Entered Command 26089 | -1/Command | First assault squad dispatched 26103 | -1/Command | System corruption reached 10% 26429 | -1/Command | Spotted M Guard 26434 | -1/Command | Spotted M Guard 26466 | -1/Command | Spotted Combat Programmer 26467 | -1/Command | Spotted Combat Programmer 26488 | -1/Command | Destroyed Combat Programmer 26507 | -1/Command | Destroyed Combat Programmer 26528 | -1/Command | Destroyed M Guard 26538 | -1/Command | Destroyed M Guard 26538 | -1/Command | All MAIN.C guards destroyed 26556 | -1/Command | Lost 8 parts (4u4w) 26581 | -1/Command | System corruption reached 30% 26598 | -1/Command | Incoming assault squad redirected 26626 | -1/Command | Incoming assault squad redirected 26634 | -1/Command | Core integrity fell below 50% 26641 | -1/Command | Core integrity fell below 20% 26648 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 26623_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 26626_ ALERT: Higher priority target reported, redirecting assault. 26627_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 26628_ System corrupted: Substantial component data lost. 26629_ Imp. Plasma Cutter destroyed. 26633_ Acquired 17 matter. 26633_ Acquired 100 matter. 26633_ C-30 ARC bursts open, deploying its payload. 26633_ G-73 Enforcer unfolds itself. 26633_ I-47 Archangel unfolds itself. 26633_ Critical hit (Burn: +37). 26635_ P-80 Master resets P-80 Master, system corruption cleaned. 26636_ Critical hit (Burn: +37). 26644_ |6#FQ&RW HISUZBS&GRR5& Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# # | | ????????????????????????????????????###??# # | | ???????????????????????????????????? ?# # | | ??????????????????????????????????e ## # | | ??????????????????????????????????? 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""""## # | | ##?#####?###########?#####????????? ## # | | T#?# #?# # # ### #????????? #?? ?# | | #### W### W # W # W ##########+;#;######/#### | | ! p / | | !!! b / %* | | !] !! ggp @/ =[ | | %= gg / = % | | ! gg !! / * | | ## % gi !%W ## ### W ###### #######/## | | ### # ### #????# #???? # | | ??## #### ####????# #?? # | | ??#"" # # # # #???????# ## # | | # "%" ##### # ##???????# ##! + | | ##" #???### # ###????????# ## # | | ##?# #?????#######??????????# ## # | | ???# #??????????????????????# ## + | | ???# #??????????????????????# ## ### #### | | ???# #??????????????????????# ## #?# #??# | | ???# #??????????????????????# ## #?# #??# | | ???# #??????????????????????# ## #?# #??# | | ???# #??????????????????????# ##########?#+#??# | | ???# #??????????????????????# #???????????????? | | ???# #??????????????????????# #???????????????? | | ???# #??????????????????????# #???????????????? | | ???# #??????????????????????# #???????????????? | | ???# #??????????????????????? ????????????????? | | ???#+++#??????????????????????? ????????????????? | | ???? ???????????????????????? ????????????????# | | ??????????????????????????????? ????????????????+ | | ??????????????????????????????? "????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 120 Energy Generation 55 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 3600 Resistance: KI 40 Resistance: TH 50 Resistance: EX 75 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 20 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Med. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionHelicalNanovents Manual? 0 Play Time 04:54:37 Cumulative 204.3 hours Start 2024.07.03 @ 18:40:22 End 2024.07.04 @ 02:17:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 82 Adventurer 0 Explorer 1 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 73 Achievement% 65 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 60841334-f14c-46f7-869f-de658eca4fad