Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.10 @ 11:25:40 Player: btmk16 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (250) 1250 Value Destroyed (10382) 10382 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (2672) 2672 TOTAL SCORE: 23504 Bonus ------- High Alert Combat Kills 1542 Follower Combat Kills 230 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 66/300 Energy 89/100 System Corruption 10% Temperature Cool (36) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter 0b10 Decoder Chip [Scout] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- RU-N14's Throwing Claymores (1) Molecular Deconstructor Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Target Analyzer Advanced Target Analyzer Advanced Hacking Suite Advanced Drone Bay > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Advanced Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Experimental Coolant Injector Zionite Biocell Improved Matter Compressor Makeshift Trap Scanner Makeshift Trap Scanner Advanced Thermal Shield Point Defense Array Mobile Refinery Mk. CCLXVII Drone Bay Transdimensional Reconstructor Railgun RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Molecular Deconstructor Enhanced Force Lance [Rating: 180] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Makeshift Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Makeshift Armor Plating Weapon Barrage Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Barrage Gun Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . 1 . 1 . . . . . 1 . . . . 1 . . 2 Utility 9 | . . 1 1 1 . . . . 2 1 . . . . 1 1 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 . Parts Attached 292 | . 11 11 22 44 3 9 6 8 11 17 3 7 8 7 9 29 63 24 Power 17 | . 1 2 1 2 . . . 1 1 . . . . . . 1 6 2 Engine 7 | . 1 2 1 2 . . . . 1 . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . . . . 1 . . Reactor 8 | . . . . . . . . . . . . . . . . . 6 2 Propulsion 73 | . 4 5 4 16 . 2 . 1 . 5 . . . 2 2 8 11 13 Treads 36 | . 2 3 2 8 . 2 . 1 . 3 . . . 2 1 4 8 . Leg 1 | . . . . 1 . . . . . . . . . . . . . . Wheel 20 | . 2 2 2 7 . . . . . 2 . . . . 1 4 . . Hover 6 | . . . . . . . . . . . . . . . . . . 6 Flight 10 | . . . . . . . . . . . . . . . . . 3 7 Utility 99 | . 2 1 7 14 . 2 3 1 6 7 3 6 6 2 4 10 21 4 Device 51 | . 1 1 5 11 . . 2 . 4 1 1 4 1 1 3 4 10 2 Storage 7 | . 1 . . . . . . . . 2 . . 2 . . . 1 1 Processor 11 | . . . . 2 . . . . . 1 1 . . . . 1 6 . Hackware 2 | . . . . . . . . . . . . . 1 . . . . 1 Protection 28 | . . . 2 1 . 2 1 1 2 3 1 2 2 1 1 5 4 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 103 | . 4 3 10 12 3 5 3 5 4 5 . 1 2 3 3 10 25 5 Energy Gun 22 | . 1 . 5 6 . . . . . 1 . . . 1 2 1 4 1 Energy Cannon 10 | . . 3 . 1 . . . . . . . . . . . 1 4 1 Ballistic Gun 25 | . 3 . 5 2 2 . 1 2 2 2 . . 2 2 1 . 1 . Ballistic Cannon 8 | . . . . . . . . 1 1 . . . . . . 4 2 . Launcher 7 | . . . . 3 1 2 . 1 . . . . . . . . . . Special Weapon 13 | . . . . . . 1 1 1 . . . . . . . 1 9 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 1 . . . . . . . . . . . Piercing Weapon 15 | . . . . . . . . . 1 2 . 1 . . . 3 5 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 2 4 . . 1 2 . . 4 . . 4 . . 2 2 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 . 1 . System Corruption 3 | . . . . . . . . . . . . . . . 2 . 1 . Parts Lost 107 | . 2 2 6 22 2 5 . 3 1 1 . 1 . 4 6 1 26 25 Power 8 | . 1 . . 1 . . . 1 . . . . . . . . 4 1 Propulsion 40 | . . 1 2 9 . 2 . . . 1 . . . 2 2 1 6 14 Utility 37 | . . . 3 6 1 1 . 1 1 . . 1 . 2 2 . 11 8 Weapon 22 | . 1 1 1 6 1 2 . 1 . . . . . . 2 . 5 2 Highest Loss Streak 11 | . 1 1 3 9 2 4 . 3 1 1 . 1 . 3 4 1 9 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 98 99 98 95 89 82 89 89 90 93 94 93 82 94 88 86 79 62 Engine 5 | . 13 11 9 7 7 7 7 3 3 5 5 5 5 5 5 4 . . Treads 13 | . 15 11 9 16 7 13 15 15 13 17 17 17 17 17 9 9 12 . Wheel 7 | . 4 21 16 12 15 8 7 7 6 4 5 5 5 5 10 7 . . Device 13 | . 13 21 18 15 21 15 15 15 16 13 11 15 13 11 14 12 9 4 Storage 6 | . 14 11 9 7 7 7 7 7 6 8 5 5 5 5 5 4 3 3 Processor 6 | . . . . 9 7 1 . . . . 11 8 5 5 5 6 17 26 Hackware 1 | . . . . . . . . . . . . . 2 5 5 4 4 4 Protection 11 | . . . 7 2 . 11 15 12 20 22 16 14 17 17 15 16 4 . Energy Gun 2 | . 1 . 13 8 5 . . . . . . . . 4 9 4 1 2 Energy Cannon 2 | . . 21 3 2 7 7 2 . . . . . . . . . 5 . Ballistic Gun 7 | . 26 . 9 8 6 1 5 11 12 12 17 16 . 8 5 3 . . Ballistic Cannon 1 | . . . . . . . . 6 6 . . . . . . 2 3 . Piercing Weapon 1 | . . . . . . . . . . 3 . . 5 2 . 1 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 174 | 11 49 56 63 70 65 73 71 72 90 133 124 130 127 132 139 161 174 58 Greatest Support 210 | 20 40 26 26 80 40 40 28 28 28 28 28 28 28 28 56 190 210 72 Greatest Overweight (x) 6 | . 1 5 6 6 1 2 2 2 3 4 4 4 4 4 2 5 . . Average Overweight (x) 1 | . . 2 2 2 1 1 2 2 2 3 4 4 3 4 2 2 . . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 15 Average Capacity 21 | . 9 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 21 12 Most Carried 25 | . 13 20 20 20 20 20 20 20 20 25 25 25 25 25 23 25 25 8 Average Carried 19 | . 8 15 19 17 19 16 19 18 19 22 24 24 25 23 19 24 20 5 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 13 20 20 20 20 18 20 18 20 25 25 25 25 22 17 25 5 4 Class Distribution -------------------- 35% | Mutant 25% | Scavenger-Tank 17% | Scavenger-Mutant 6% | Scavenger-Gunner 4% | Tank 3% | Derelict-Tank 3% | Derelict-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Derelict-Tank | -4/Factory Scavenger-Tank | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 6229 | 197 207 209 376 618 50 173 101 115 223 540 196 455 79 326 188 780 1351 45 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10877 | . 405 958 1114 1230 228 111 . 289 201 607 . 496 460 566 436 660 3009 107 Parts 474 | . 24 55 62 58 5 4 . 12 19 38 . 14 3 22 24 18 106 10 Haulers Intercepted 11 | . 1 4 3 2 . . . . . 1 . . . . . . . . Recyclers Shooed 10 | . 1 . 1 . . . . . . 3 . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . 1 8 . 11 . . . 11 2 18 . . . . Prevented 6 | . . . . . 1 . . . . . . . . 5 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 198 | . 9 19 19 28 9 5 . 9 5 8 . 7 . 8 9 12 49 2 Melee 4 | . . . . . . . . . . 2 . . . . . . . 2 Guns 80 | . 9 . 19 13 1 . . . 1 6 . 7 . 8 9 5 2 . Cannons 56 | . . 17 . 2 1 2 . 1 4 . . . . . . 6 23 . AOE 47 | . . . . 10 7 3 . 8 . . . . . . . . 19 . Classes Destroyed 17 | . 5 3 2 2 2 . . 2 1 . . . . . . . . . Worker 14 | . . 1 1 3 . . . . 1 1 . . . . . 2 5 . Builder 12 | . 1 . 1 . . . . . . . . . . . . 1 9 . Tunneler 2 | . . . . . . . . . 1 . . . . . . 1 . . Hauler 11 | . 1 4 3 2 . . . . . 1 . . . . . . . . Recycler 8 | . 1 . 1 1 . . . . . . . . . . . . 5 . Operator 2 | . . . . 1 . . . . . . . . . . . . 1 . Watcher 3 | . . 2 . . . . . . . 1 . . . . . . . . Swarmer 66 | . 3 7 4 14 2 4 . . 3 2 . 4 . 4 5 4 9 1 Grunt 56 | . 6 7 10 6 1 . . 7 . 1 . 2 . 3 2 3 8 . Brawler 2 | . . . . . . . . 1 . . . 1 . . . . . . Duelist 5 | . . . . . 4 . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . 1 . . . . . . . . . . Sentry 22 | . . 5 3 3 1 1 . . 1 1 . . . . . 3 4 . Hunter 21 | . . . 1 2 . . . . . . . . . . 2 . 16 . Programmer 23 | . . . . 3 . . . . 1 4 . . . 1 . 2 11 1 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 27 | . 3 7 6 8 8 4 . 5 5 3 . 4 . 4 5 4 27 1 Combat Bots Only 16 | . 3 6 5 6 8 4 . 5 3 2 . 4 . 4 5 4 16 1 Max Kills in Single Turn 7 | . 1 1 2 3 3 1 . 4 1 1 . 1 . 1 1 1 7 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 3 1 . 3 . . . . . . . . 3 . Melee 1 | . . . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Damage Taken 22874 | . 445 535 860 2060 385 765 . 485 306 821 . 572 . 902 918 967 9193 3660 Core 2983 | . 46 138 106 201 45 71 . 32 . 22 . . . 109 128 69 478 1538 Absorbed by Shields 2158 | . . . 12 . . . . . . . . 312 . 488 320 360 648 18 Reduced by Siege Mode 603 | . . . . . . . . . . . . . . . . 5 598 . Redirected to Shielding 293 | . . . . . . 22 . 30 . 82 . . . . . . 159 . Core Remaining (%) 81 | 100 81 65 80 . . . . 50 100 . . . . 86 88 94 67 . Volleys Fired 567 | . 53 46 59 77 11 11 . 8 27 35 . 27 . 27 28 37 119 2 Largest 4 | . 2 2 3 3 3 3 . 1 3 3 . 3 . 3 3 3 4 1 Hottest 345 | . 60 120 189 153 153 126 . 30 105 89 . 89 . 136 239 184 345 65 Shots Fired 1324 | . 105 92 157 201 19 22 . 8 47 98 . 81 . 71 63 109 248 3 Gun 895 | . 105 . 157 174 8 9 . . 24 98 . 81 . 71 63 73 29 3 Cannon 369 | . . 92 . 21 5 9 . . 23 . . . . . . 36 183 . Launcher 21 | . . . . 6 6 4 . 5 . . . . . . . . . . Special 39 | . . . . . . . . 3 . . . . . . . . 36 . Kinetic 706 | . 101 . 62 80 5 9 . . 47 98 . 81 . 54 18 72 79 . Thermal 470 | . 4 92 90 104 8 9 . . . . . . . . 38 37 85 3 Explosive 50 | . . . . 6 6 4 . 8 . . . . . . . . 26 . Electromagnetic 88 | . . . 5 11 . . . . . . . . . 17 7 . 48 . Robot Hit Streak 29 | . 11 9 18 26 10 4 . 4 4 10 . 11 . 8 9 15 29 . Robot Miss Streak 8 | . 4 5 4 8 1 2 . . 5 5 . 4 . 6 3 4 4 1 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . 1 . . Secondary Targets 13 | . . . 5 3 . . . . . . . 3 . 2 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . 1 . 1 . . . . Shots Hit Robots 858 | . 69 52 112 129 16 11 . 2 16 61 . 49 9 51 43 82 148 8 Core Hits 483 | . 26 27 47 61 24 10 . 19 14 28 . 23 3 31 24 34 108 4 Critical Kills 16 | . . 3 . 2 1 . . . . 3 . 2 . 3 . . 2 . Critical Parts Destroyed 16 | . . . 1 1 . . . . . 2 . 7 . 4 1 . . . Critical Strikes 71 | . . 3 7 10 1 . . 1 . 5 . 9 2 7 2 4 20 . Burn 14 | . . . 6 6 . . . . . . . . . . 1 . 1 . Meltdown 5 | . . 3 . . . . . . . . . . . . . . 2 . Destroy 28 | . . . 1 3 1 . . . . 5 . 9 . 7 1 1 . . Blast 9 | . . . . . . . . . . . . . . . . 3 6 . Corrupt 5 | . . . . 1 . . . . . . . . . . . . 4 . Sever 7 | . . . . . . . . 1 . . . . . . . . 6 . Impale 3 | . . . . . . . . . . . . . 2 . . . 1 . Melee Attacks 99 | . . . . . . 1 1 . 2 12 . 3 9 3 . 13 19 36 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . 1 1 . . . . . . . . . . . Piercing 97 | . . . . . . . . . 2 12 . 3 9 3 . 13 19 36 Sneak Attacks 7 | . . . . . . . . . . 2 . . . . . 2 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 29592 | . 717 926 1901 2945 1207 555 . 1491 357 1063 . 912 602 911 942 2557 12117 389 Guns 10223 | . 717 . 1901 1967 130 69 . . 189 871 . 681 . 685 928 1433 652 . Cannons 6915 | . . 926 . 201 136 133 . . 167 . . . . . . 934 4418 . Explosions 9739 | . . . . 777 941 353 . 1422 . . . . . 78 . . 6168 . Melee 1972 | . . . . . . . . . . 192 . 231 602 148 . 190 220 389 Ramming 15 | . . . . . . . . . 1 . . . . . 14 . . . Kinetic 8129 | . 705 . 604 778 81 69 . . 356 871 . 681 . 508 141 1524 1811 . Thermal 7986 | . 12 926 1216 1406 185 133 . . . . . . . 78 702 843 2485 . Explosive 9487 | . . . . 719 941 353 . 1422 . . . . . . . . 6052 . Electromagnetic 1275 | . . . 81 42 . . . . . . . . . 177 85 . 890 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 728 | . . . . . . . . 69 . . . . . . . . 659 . Piercing 1972 | . . . . . . . . . . 192 . 231 602 148 . 190 220 389 Highest Corruption 26 | . . . . 3 . . . . 5 1 1 5 5 7 3 3 26 10 Average Corruption 6 | . . . . 1 . . . . 3 1 1 2 5 5 2 2 18 4 Corruption Purged 13 | . . . . 4 . . . . 2 . . . . . . 3 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 145 | . . . . 3 . . . . . 2 4 10 6 24 3 7 72 14 Message Errors 36 | . . . . 1 . . . . . . 2 1 3 9 1 3 11 5 Matter Fused 38 | . . . . 1 . . . . . 1 1 5 1 8 1 1 16 3 Heat Flow Errors 13 | . . . . . . . . . . . . . 1 3 . . 9 . Energy Discharges 13 | . . . . . . . . . . 1 . 2 . 2 . 1 4 3 Parts Rejected 4 | . . . . . . . . . . . . . . . . . 3 1 Data Loss (minor) 17 | . . . . 1 . . . . . . 1 . 1 1 1 1 11 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . 3 . Misfires 5 | . . . . . . . . . . . . 1 . . . 1 2 1 Alerts 3 | . . . . . . . . . . . . . . 1 . . 1 1 Misdirections 7 | . . . . . . . . . . . . . . . . . 7 . Weapon Failures 6 | . . . . . . . . . . . . 1 . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 909 | . . . . 34 51 37 . 17 5 . . . 281 31 . 41 403 9 Projectiles 218 | . . . . . . . . . 5 . . . . . . 41 172 . Explosions 316 | . . . . 34 51 37 . 17 . . . . . 28 . . 149 . Melee 375 | . . . . . . . . . . . . . 281 3 . . 82 9 Knockbacks 31 | . . . . . . . . . 1 . . . . . 1 10 19 . Impact 1 | . . . . . . . . . . . . . . . 1 . . . Kinetic 27 | . . . . . . . . . 1 . . . . . . 8 18 . Secondary 3 | . . . . . . . . . . . . . . . . 2 1 . Self-Inflicted Damage 137 | . . . . 63 40 27 . . . . . . . . 7 . . . Shots 3 | . . . . 1 1 1 . . . . . . . . . . . . Rammed 3 | . . . 1 . . . . . 1 . . . . . 1 . . . Targets Rammed 3 | . . . 1 . . . . . 1 . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 475 | . 23 . 78 274 54 188 . 17 72 22 . 2 129 211 396 185 475 24 Average Temperature 85 | . 8 . 24 67 27 76 . 10 21 8 . 2 73 74 135 77 129 11 Received Heat Transfer 2791 | . 234 201 379 300 9 288 . 186 30 99 . 80 . 187 151 96 389 162 Effects 6 | . . . . . . . . . . . . . . . 2 . 4 . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . Siege Activations 11 | . . . . . . . . . . . . . . . . 1 10 . Total Turns 278 | . . . . . . . . . . . . . . . . 14 264 . Longest Duration 50 | . . . . . . . . . . . . . . . . 14 50 . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 3 . Parts Fried 4 | . . . . . . . . . . . . . . . . . 4 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . 1 1 . Robots Melted 9 | . . 3 . 3 . . . . . . . . . . . 1 2 . Combat Hostiles 8 | . . 2 . 3 . . . . . . . . . . . 1 2 . Parts Melted 51 | . . 10 9 11 1 . . . . 1 . . . 1 4 1 13 . Heat Transferred 12803 | . 25 1961 2849 2923 296 185 . . . . . . . 50 1147 1147 2220 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . . . . . . . 1 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 1465 | . 235 572 666 439 . . . . 163 164 . . . . 200 264 1465 1261 Initial 866 | . . 32 241 302 . . . . 88 41 . . . . 18 84 57 866 Average 322 | . 75 339 405 322 . . . . 55 58 . . . . 59 121 642 1033 Maximum Alert Level 4 | . 1 2 2 2 . . . . . . . . . . 1 1 4 4 Low Security (%) 52 | . 93 17 . 12 . . . . 100 100 . . . . 96 87 24 . Level 1 21 | . 6 47 54 70 . . . . . . . . . . 3 12 12 . Level 2 11 | . . 34 45 16 . . . . . . . . . . . . 18 . Level 3 8 | . . . . . . . . . . . . . . . . . 21 69 Level 4 6 | . . . . . . . . . . . . . . . . . 23 30 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 3 1 12 . . . 1 1 1 . . . . 1 3 15 2 Investigation 4 | . . 2 . 2 . . . . . . . . . . . . . . Extermination 13 | . . . . 3 . . . . 1 1 . . . . . 2 4 2 Reinforcement 12 | . 1 1 1 3 . . . . . . . . . . 1 1 4 . Assault 3 | . . . . . . . . 1 . . . . . . . . 2 . Garrison 9 | . . . . 4 . . . . . . . . . . . . 5 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 17 | . . . 3 1 . . . . 2 1 . . . . 1 . 6 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 380 | . 17 29 33 33 9 11 . 15 8 16 . 9 . 9 16 17 86 72 Peak Tracking Total 21 | . 3 6 7 7 7 6 . 9 4 4 . 4 . 4 6 7 21 16 Tactical Retreats 31 | . . 2 2 . 1 2 . 4 1 . . 2 . . . 3 3 11 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 16 | . . 2 1 1 . . . . 5 . . . . . 2 1 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 18 | . . 3 3 3 . 1 . . . . . . . . . . 8 . Max in Single Turn 2 | . . 1 1 2 . 1 . . . . . . . . . . 1 . Garrison Access 3 | . . . . 1 . . . . . 1 . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 32 | . 3 3 3 4 1 . 1 . 1 4 1 1 8 . . 1 1 . Terminals 13 | . 3 3 3 3 . . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . 1 1 . . . . . . 1 . Total Hacks 103 | . 5 8 8 16 1 . 3 . 2 8 1 1 47 . . 2 1 . Successful 74 | . 3 3 4 8 1 . 3 . . 1 1 1 47 . . 1 1 . Failed 29 | . 2 5 4 8 . . . . 2 7 . . . . . 1 . . Catastrophic 4 | . 1 1 . 2 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 53 | . 2 . 3 7 . 1 . . 11 6 . . . . . 4 8 11 Terminals 38 | . 5 8 8 15 . . . . . 2 . . . . . . . . Fabricators 5 | . . . . . . . . . . 5 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . 2 1 . . . . . . 1 . Terminal Hacks 66 | . 3 3 4 3 1 . 3 . . . 1 1 47 . . . . . Record 35 | . . . . . . . . . . . . . 35 . . . . . Part Schematic 7 | . . . . . . . 3 . . . . . 4 . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . 4 . . . . . Open Door 3 | . . . . . 1 . . . . . 1 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 5 | . 3 . 1 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . 1 . . . . . . 1 . Seal Access 3 | . . . . 1 . . . . . 1 . . . . . . 1 . Unauthorized Hacks 4 | . . . . 4 . . . . . . . . . . . . . . Terminals 4 | . . . . 4 . . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 3 2 2 3 . . . . 1 3 . . . . . 1 . . Full Trace Events 3 | . . 1 . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . 19 . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 1 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 16 | . . . . . 1 . 4 . 3 . . . . . . . 1 7 Largest Group 6 | . . . . . 1 1 4 4 3 3 . . . . . . 1 6 Highest-Rated Group 690 | . . . . . 30 30 163 163 210 210 . . . . . . 29 690 Highest-Rated Ally 115 | . . . . . 30 30 41 41 70 70 . . . . . . 29 115 Zionite Dispatches 5 | . . . . . . . . . 1 . . . . . . . 1 3 Light 3 | . . . . . . . . . 1 . . . . . . . . 2 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . 1 Total Orders 8 | . . . . . . . . . . . . . . . . . 7 1 DROP 2 | . . . . . . . . . . . . . . . . . 1 1 EXPLORE 4 | . . . . . . . . . . . . . . . . . 4 . RETURN 2 | . . . . . . . . . . . . . . . . . 2 . Ally Attacks 45 | . . . . . . 1 . 9 . 19 . . . . . . . 16 Total Damage 1386 | . . . . . . 42 . 365 . 169 . . . . . . . 810 Kills 8 | . . . . . . 1 . 4 . 2 . . . . . . . 1 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 5 | . . . . 1 . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . . . . . . 3 1 . . 2 2 . 2 . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . 4 . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 3 . Decoded 0b10 Intel 32 | . . . . . . . . . . . . . . . . . 18 14 Traps 19 | . . . . . . . . . . . . . . . . . 14 5 Emergency Access 12 | . . . . . . . . . . . . . . . . . 4 8 Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 5 | . . . . . . . . . 2 1 . . . . . . 1 1 Component Stockpiles 1 | . . . . . . . . . 1 . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . 1 . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 2 | . . . . . . . . . 1 . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 15585 | . 798 620 736 1358 486 533 1626 491 964 1282 609 660 335 921 335 1332 1796 703 Spaces Moved 10160 | 1 440 363 381 747 404 375 1205 310 617 693 370 330 187 482 170 747 1004 1334 Core 99 | . . . . . . . . . . . . . . . . . . 99 Treads 827 | . 208 . . 28 . . . . . . . . . . . 46 545 . Legs 120 | 1 117 . . 2 . . . . . . . . . . . . . . Wheels 7420 | . 115 363 381 717 404 375 1205 310 617 693 370 330 187 482 170 701 . . Hover 10 | . . . . . . . . . . . . . . . . . . 10 Flight 1684 | . . . . . . . . . . . . . . . . . 459 1225 Fastest Speed 34 | 120 105 120 120 110 110 110 130 130 130 145 160 160 145 160 130 123 39 34 Average Speed 120 | 120 134 120 122 128 110 126 130 130 138 159 160 160 153 160 130 141 101 37 Slowest Speed 330 | 120 160 155 170 330 110 130 130 130 145 160 160 160 160 160 130 175 161 61 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . . . 3 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 2 76 48 38 18 60 51 89 57 15 19 64 61 62 58 7 17 37 38 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 18 | . . . . . . . 3 . 10 . . . 3 . . . 2 . Known Exits Taken 9 | . . . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . . . . . . 3 1 . . 2 2 . 2 . . . . Spaces Dug 122 | . . . . 8 . 8 . 15 4 8 . . . . . 11 45 23 Terrain Destroyed 446 | . . . . 44 28 31 . 50 8 8 . . . 8 . 21 225 23 Melee 58 | . . . . . . . . . 2 8 . . . . . 10 15 23 Projectile 73 | . . . . 4 . 2 . 1 6 . . . . . . 11 49 . AOE 315 | . . . . 40 28 29 . 49 . . . . . 8 . . 161 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 12150 | . 550 454 534 978 429 415 1266 389 682 778 388 401 216 569 229 917 1509 1446 Wait 761 | . 32 19 39 80 4 15 42 59 19 2 12 31 . 46 12 47 263 39 Move 10113 | . 439 362 380 746 403 374 1204 309 616 692 369 329 186 481 170 746 998 1309 Hop 13 | . . . . . . . . . . . . . . . . . 2 11 Pick Up 111 | . 9 9 12 17 2 2 6 2 3 8 2 1 2 2 . 12 19 3 Fast Attach 112 | . 3 2 11 16 . 1 2 . 4 4 . 1 9 1 1 13 26 18 Attach 101 | . 4 4 8 17 . 8 . 3 2 5 . 1 . 4 7 6 25 7 Detach 39 | . 2 2 4 3 . 3 . . . 5 . . . . 2 6 5 7 Swap 82 | . 4 6 3 11 3 . 4 5 5 8 3 5 . 2 1 10 12 . Drop 121 | . 4 4 17 11 3 . 7 3 3 7 2 3 10 3 . 19 21 4 Fire 567 | . 53 46 59 77 11 11 . 8 27 35 . 27 . 27 28 37 119 2 Melee 99 | . . . . . . 1 1 . 2 12 . 3 9 3 . 13 19 36 Ram 2 | . . . 1 . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . 8 8 . 10 Rewire 3 | . . . . . 3 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / [*Low] / [*Ext]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 11) 273 | -10/Materials | Discovered new exit (range 14) 322 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Discovered new exit (range 8) 799 | -10/Materials | Entered another Materials area 799 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 888 | -9/Materials | Discovered new exit (range 7) 1026 | -9/Materials | Discovered new exit (range 16) 1332 | -9/Materials | Discovered new exit (range 16) 1419 | -9/Materials | Entered another Materials area 1419 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1731 | -8/Materials | Build established: Scavenger-Tank 1864 | -8/Materials | Lost 3 parts (1n1u1w) 2085 | -8/Materials | Build established: Tank 2087 | -8/Materials | Discovered new exit (range 15) 2155 | -8/Materials | Entered Factory 2155 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2261 | -7/Factory | Garrison activated, responded to threat 2331 | -7/Factory | Lost 3 parts (2n1u) 2686 | -7/Factory | Lost 3 parts (1n2w) 2782 | -7/Factory | Garrison activated, responded to threat 2837 | -7/Factory | Lost 9 parts (1p3n2u3w) 3493 | -7/Factory | Discovered new exit (range 12) 3513 | -7/Factory | Entered Lower Caves 3616 | -7/Lower Caves | Encountered a Warlord checkpoint 3708 | -7/Lower Caves | Build established: Gunner 3712 | -7/Lower Caves | Spotted B-75 Beast 3788 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3905 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3945 | -7/Lower Caves | Destroyed 8 combat bots 3986 | -7/Lower Caves | Discovered new exit (range 8) 3999 | -7/Lower Caves | Entered another Lower Caves area 3999 | -7/Lower Caves | Accompanied by 1 ally 4067 | -7/Lower Caves | Discovered new exit (range 6) 4092 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4144 | -7/Lower Caves | Encountered a Warlord checkpoint 4158 | -7/Lower Caves | Lost 4 parts (1n1u2w) 4321 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4369 | -7/Lower Caves | Found Prototype Special Weapon 4369 | -7/Lower Caves | Identified Molecular Deconstructor 4394 | -7/Lower Caves | Build established: Mutant 4515 | -7/Lower Caves | Discovered new exit (range 14) 4532 | -7/Lower Caves | Entered Zion 4763 | -7/Zion | Found Prototype Device 4800 | -7/Zion | Discovered new exit (range 8) 4858 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4961 | -7/Zion | Learned location of Warlord (-4) 5096 | -7/Zion | Learned location of Recycling (-7) 5126 | -7/Zion | Found Prototype Special Weapon 5129 | -7/Zion | Found Prototype Special Weapon 5131 | -7/Zion | Found Prototype Special Weapon 5134 | -7/Zion | Found Prototype Special Weapon 5134 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 5461 | -7/Zion | Learned location of 1 exit from Factory 5588 | -7/Zion | Learned Factory emergency access door positions 5661 | -7/Zion | Given A8's code to call for help 5717 | -7/Zion | Learned Factory terminal intel 5869 | -7/Zion | Imprinted 5872 | -7/Zion | Declared Zion's savior 6158 | -7/Zion | Entered Proximity Caves 6158 | -6/Proximity Caves | Accompanied by 4 allies 6214 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6413 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 6472 | -6/Proximity Caves | Learned Factory terminal intel 6633 | -6/Proximity Caves | Discovered new exit (range 14) 6649 | -6/Proximity Caves | Entered Factory 6649 | -6/Factory | Evolved 2 slots: Utility x2 6650 | -6/Factory | Identified exit to Factory 6652 | -6/Factory | Loaded intel: 28 terminal locations 6689 | -6/Factory | Build established: Scavenger-Tank 6723 | -6/Factory | Discovered new exit (range 14) 6758 | -6/Factory | Spotted B-75 Beast 6835 | -6/Factory | Discovered new exit (range 13) 6926 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7084 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 7588 | -6/Factory | Zion Light squad teleported in 7613 | -6/Factory | Entered another Factory area 7613 | -5/Factory | Accompanied by 3 allies 7613 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7614 | -5/Factory | Loaded intel: 26 terminal locations 8000 | -5/Factory | Build established: Scavenger-Mutant 8152 | -5/Factory | Found Prototype Protection 8152 | -5/Factory | Identified Zio. Weapon Casing 8510 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 8536 | -5/Factory | Discovered new exit (range 7) 8893 | -5/Factory | Identified exit to Upper Caves 8895 | -5/Factory | Entered Upper Caves 8954 | -5/Upper Caves | Build established: Scavenger-Tank 9039 | -5/Upper Caves | Learned 8 Factory zone layouts 9485 | -5/Upper Caves | Discovered new exit (range 12) 9503 | -5/Upper Caves | Identified exit to Upper Caves 9504 | -5/Upper Caves | Entered another Upper Caves area 9508 | -5/Upper Caves | Discovered new exit (range 15) 9543 | -5/Upper Caves | Identified exit to Factory 10095 | -5/Upper Caves | Discovered new exit (range 14) 10109 | -5/Upper Caves | Learned Factory garrison access intel 10163 | -5/Upper Caves | Identified exit to Zhirov 10164 | -5/Upper Caves | Entered Zhirov 10164 | -5/Zhirov | Discovered new exit (range 3) 10172 | -5/Zhirov | Identified exit to Proximity Caves 10204 | -5/Zhirov | Met Zhirov 10236 | -5/Zhirov | Learned location of Quarantine (-3) 10236 | -5/Zhirov | Learned location of Testing (-2) 10236 | -5/Zhirov | Learned location of Command (-1) 10273 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10308 | -5/Zhirov | Found Alien Artifact 10308 | -5/Zhirov | Identified Integrated Reactor 10308 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10413 | -5/Zhirov | Build established: Scavenger-Mutant 10438 | -5/Zhirov | Found Alien Artifact 10499 | -5/Zhirov | Entered Proximity Caves 10827 | -4/Proximity Caves | Build established: Derelict-Mutant 10837 | -4/Proximity Caves | Learned Research emergency access door positions 10941 | -4/Proximity Caves | Lost 3 parts (1n2u) 11209 | -4/Proximity Caves | Discovered exit to Factory (range 15) 11420 | -4/Proximity Caves | Entered Factory 11420 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11421 | -4/Factory | Identified exit to Research 11422 | -4/Factory | Loaded intel: 4 garrison access locations 11492 | -4/Factory | Build established: Derelict-Tank 11681 | -4/Factory | Discovered exit to Research (range 6) 11747 | -4/Factory | Lost 4 parts (2n2u) 11755 | -4/Factory | Entered Research 11755 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11756 | -3/Research | Identified exit to Quarantine 11876 | -3/Research | Found Quantum Capacitor 12132 | -3/Research | Found Enh. Force Lance 12355 | -3/Research | Discovered new exit (range 13) 13022 | -3/Research | Identified exit to Research 13046 | -3/Research | Terminal network hard line cut 13087 | -3/Research | Entered another Research area 13087 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13178 | -2/Research | Spotted B-90 Cyclops 13396 | -2/Research | Lost 3 parts (1p2u) 13519 | -2/Research | Build established: Scavenger-Mutant 13759 | -2/Research | System corruption reached 10% 13805 | -2/Research | Lost 5 parts (1n3u1w) 13856 | -2/Research | Lost 3 parts (1n1u1w) 13870 | -2/Research | Garrison activated, responded to threat 13915 | -2/Research | Zion Infowar Resupply teleported in 13993 | -2/Research | Destroyed 8 combat bots 14060 | -2/Research | Build established: Mutant 14440 | -2/Research | Garrison activated, responded to threat 14502 | -2/Research | Destroyed 16 combat bots 14543 | -2/Research | Lost 9 parts (2p3n1u3w) 14587 | -2/Research | First assault squad dispatched 14641 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 14664 | -2/Research | Found Prototype Device 14664 | -2/Research | Identified Exp. EM Disruption Field 14668 | -2/Research | Terminal network hard line cut 14862 | -2/Research | Spotted B-90 Cyclops 14877 | -2/Research | Discovered new exit (range 14) 14883 | -2/Research | Identified exit to Access 14883 | -2/Research | Entered Access 14883 | -1/Access | Evolved 2 slots: Propulsion x2 15126 | -1/Access | Lost 3 parts (1p1u1w) 15235 | -1/Access | Retrieved Zion intel report: Active Garrisons 15236 | -1/Access | Zion Light squad teleported in 15293 | -1/Access | Zion Light squad teleported in 15449 | -1/Access | Identified Transdimensional Reconstructor 15449 | -1/Access | Warped through subspace 15450 | -1/Access | Core integrity fell below 50% 15479 | -1/Access | Lost 9 parts (5n3u1w) 15550 | -1/Access | Core integrity fell below 20% 15560 | -1/Access | Zion Zionite Resupply teleported in 15576 | -1/Access | Spotted B-99 Colossus 15585 | -1/Access | System corruption reached 10% 15586 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Zionite Resupply ] [ 2 : Zionite Resupply ] [ 3 : Explosive Resupply ] [ 4 : Explosive Resupply ] [ 5 : Explosive Resupply ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 15561_ >> DECODED: Ambush Trap location. 15561_ P-80 Master hacks FD-LOT(A), rebooting. 15565_ System corrupted: Matter fused (-9). 15565_ Imp. Gyrokinetic Inverter destroyed. 15579_ Detecting system override signal. 15584_ RFU=U%NN6XJS % RGS:KU/1PLZ:M<9 15584_ System Shield destroyed. 15585_ P-80 Master resets P-80 Master, system corruption cleaned. 15586_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ??????? ???????????? | | ??????????????????????????? ????? #?????????? | | ??????????????????????????? """ #?????????? | | ???????????????????????????? ""T"" #?????????? | | ???????????????????????????? "" "" #?????????? | | ????????????????????????????? #?????????? | | ????????????????????????????? #?????????? | | ?????????????????????????????? #?????????? | | ?????????????????????????????? ##????????? | | ??????????????????????????????? ?????????? | | ??????????????????????????????? ??????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????# #???????????? | | ??????????####?????????????????# #?????????### | | ?????????? ???????????????# #?????????# | | ????????? ??????????#### #?????????# | | ????????? gg #####????# #?????????# | | ????????? gg ????# #### ###?????????# | | ???????? ####/#### #???????????# | | ???????? g # ]sss # #???????????# | | ??????? "" "" @ # #???????????# | | ??????? """" ? """"o ""# /// p# ############# | | ??????? """" """" ""# /// p p / | | ?????? """" """" "?# // # ############# | | ?????? """" """" ?# # #???????????# | | ##?### """" """" ??# # #???????????# | | #?# "" "" ??#########+#??######???### | | ### "" "" ""????????????? ???# | | #???????????? ???# | | ### #???????????? #??# | | #?# #???????????? #??# | | ##?############""" """#????????????????"" #?? | | ???????????????????????????????????????"" #??# | | ?????##############?????????????????????" #??# | | ?????# #?????????????????????" #??# | | ?????# #?????????????????????? ??# | | ###??# " ##????????????????????? #?##== | | #??# """ ##?????????????????????? #?#"== | | #??# """ ##?????????????????????? ####== | | #### " #########################+###"## | | + # | | ###### # | | ?????# # | | ?????# # | | ?????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 189 Coolant Potential 120 Energy Generation 49 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 1850 Resistance: TH 30 Resistance: EX 25 Power Shielding 90 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 74 Targeting Accuracy 5 Target Analysis 12 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Lrn. Missile Launcher | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Gravmag System | -7/Zion | Archive Remote Shield | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Can't Touch This Challenges ------------ None Game ------ Seed ClaymoresWeaponExpander Manual? 0 Play Time 02:37:33 Cumulative 310.9 hours Start 2022.06.09 @ 17:36:22 End 2022.06.10 @ 11:25:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 388 Rogue 387 Adventurer 0 Explorer 1 Win Type - Total 7 Types 5/0/0/2/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35718779-2285-4f32-8e6e-346a78a54dc8