Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 07:45:30 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1523) 1523 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 5336 Bonus ------- High Alert Combat Kills 13 Registered with UFD 300 Cogmind --------- Core Integrity 646/850 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (225) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (7) ------ Scrap Suit Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- Overtuned Pulse Rifle Plasma Rifle Thermic Laser > --- INVENTORY (15) --- Experimental Signal Interpreter Advanced Targeting Computer Target Analyzer Improved Hardlight Generator Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Authchip [Armor] Overtuned Pulse Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Makeshift Power Source > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Scrap Suit Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Medium Armor Plating System Shield > --- WEAPON ----------- Overtuned Pulse Rifle Plasma Rifle Thermic Laser > --- INVENTORY -------- Experimental Signal Interpreter Advanced Targeting Computer Target Analyzer Improved Hardlight Generator Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Authchip [Armor] Overtuned Pulse Rifle Mini Grenade Launcher [Rating: 53] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Makeshift Light Armor Plating Weapon Overtuned Pulse Rifle Energy Gun Overtuned Pulse Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Parts Attached 61 | 6 8 17 7 11 12 Power 4 | 1 . 2 . . 1 Engine 3 | 1 . 2 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . 4 2 5 . Treads 9 | 2 . . 2 5 . Leg . | . . . . . . Wheel 4 | . . 4 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 3 2 1 7 Device 5 | . . 1 . . 4 Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . . . 1 Protection 7 | . 1 2 2 . 2 Artifact . | . . . . . . Weapon 28 | 2 6 8 3 5 4 Energy Gun 11 | . . 2 2 4 3 Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 3 3 1 . . Ballistic Cannon . | . . . . . . Launcher 6 | . 3 3 . . . Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . 6 . . 6 Power 2 | . . 1 . . 1 Propulsion 4 | . . 3 . . 1 Utility 4 | . . 1 . . 3 Weapon 2 | . . 1 . . 1 Highest Loss Streak 5 | . . 3 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 95 97 100 99 77 Engine 12 | . 14 13 14 14 5 Treads 22 | . 28 12 20 28 12 Wheel 2 | . . 14 7 . . Device 3 | . . 7 . . 15 Storage 12 | . 14 14 14 14 6 Protection 11 | . 9 6 14 12 9 Energy Gun 18 | . . 3 27 27 17 Ballistic Gun 7 | . 27 21 . . . Peak Build Rating 53 | 6 8 20 22 28 53 Average Rating 21 | 3 7 11 20 23 45 On Entrance 13 | . 6 8 17 22 25 Naked Turns . | . . . . . . Heaviest Build 54 | 14 33 36 35 34 54 Greatest Support 52 | 40 40 40 40 52 44 Greatest Overweight (x) 3 | 1 . 3 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 Average Carried 12 | 2 7 14 14 14 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 1 15 14 15 15 10 Class Distribution -------------------- 51% | Mutant 36% | Derelict-Mutant 11% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Derelict-Mutant | -8/Scraptown Derelict-Tank | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1590 | 202 447 338 206 254 143 Remotely . | . . . . . . Salvage Created 1646 | . 690 303 115 . 538 Parts 100 | . 57 21 5 . 17 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . 1 . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . 3 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 34 | . 11 11 2 . 10 Guns 23 | . 8 9 2 . 4 Cannons 1 | . . . . . 1 AOE 6 | . 3 2 . . 1 Classes Destroyed 13 | . 9 2 1 . 1 Worker 6 | . 3 . . . 3 Builder 2 | . 2 . . . . Tunneler 1 | . 1 . . . . Hauler 1 | . 1 . . . . Recycler 2 | . 2 . . . . Operator 1 | . 1 . . . . Turret 2 | . . 2 . . . Watcher 3 | . 2 . . . 1 Swarmer 7 | . 3 4 . . . Grunt 15 | . 8 . . . 7 Sentry 4 | . . . 2 . 2 Programmer 1 | . . . . . 1 Subdweller 7 | . . 7 . . . Best Kill Streak 8 | . 8 4 1 . 3 Combat Bots Only 5 | . 5 4 1 . 2 Max Kills in Single Turn 4 | . 4 2 1 . 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . 2 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 279 | . 60 91 6 . 122 Missed 84 | . 16 29 1 . 38 Damage Taken 2744 | . 524 850 73 . 1297 Core 410 | . 34 157 15 . 204 Absorbed by Shields 177 | . . 177 . . . Regen/Repaired (Parts) 16 | . . . . . 16 Core Remaining (%) 58 | 100 . . . 17 . Volleys Fired 140 | . 48 45 6 . 41 Largest 3 | . 2 2 2 . 3 Hottest 240 | . 50 80 115 . 240 Shots Fired 304 | . 95 91 11 . 107 Gun 273 | . 90 71 11 . 101 Cannon . | . . . . . . Launcher 25 | . 5 20 . . . Special 6 | . . . . . 6 Kinetic 159 | . 90 68 1 . . Thermal 111 | . . . 4 . 107 Explosive 25 | . 5 20 . . . Electromagnetic 9 | . . 3 6 . . Robot Hit Streak 27 | . 9 27 8 . 13 Robot Miss Streak 3 | . 3 2 2 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 210 | . 61 61 9 . 79 Core Hits 105 | . 37 34 4 . 30 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . . 1 . . 10 Burn 10 | . . . . . 10 Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4324 | . 1132 1253 159 . 1780 Guns 3252 | . 768 874 159 . 1451 Cannons . | . . . . . . Explosions 987 | . 362 379 . . 246 Melee . | . . . . . . Ramming 18 | . 2 . . . 16 Kinetic 1641 | . 768 856 17 . . Thermal 1811 | . . . 47 . 1764 Explosive 741 | . 362 379 . . . Electromagnetic 113 | . . 18 95 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 4 4 . . Average Corruption 3 | . 3 4 4 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 59 | . 18 24 17 . . Message Errors 7 | . 2 5 . . . Matter Fused 16 | . 3 7 6 . . Heat Flow Errors 8 | . 4 3 1 . . Energy Discharges 9 | . 3 3 3 . . Data Loss (minor) 7 | . 2 2 3 . . Data Loss (major) 4 | . 1 2 1 . . Misfires 4 | . 2 1 1 . . Alerts 4 | . 1 1 2 . . Overload Shots . | . . . . . . Overflow Damage 81 | . . . . . 81 Projectiles . | . . . . . . Explosions 81 | . . . . . 81 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 119 | . 12 52 . . 55 Shots 4 | . 1 2 . . 1 Rammed 9 | . 2 . . . 7 Targets Rammed 10 | . 2 . . . 8 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 356 | . 239 198 218 . 356 Average Temperature 121 | . 73 67 77 . 159 Received Heat Transfer 978 | . 243 192 18 . 525 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . . . . 4 Combat Hostiles 4 | . . . . . 4 Parts Melted 7 | . . 1 . . 6 Heat Transferred 5332 | . . . 111 . 5221 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 416 | . 223 . 175 . 416 Initial 148 | . . . 148 . . Average 107 | . 77 . 86 . 174 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 77 | 100 83 . 100 . 47 Level 1 21 | . 16 . . . 48 Level 2 1 | . . . . . 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 19 23 2 . 18 Peak Tracking Total 6 | . 4 6 1 . 4 Tactical Retreats 6 | . . 5 . . 1 Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 11 | . 1 3 . . 7 Max in Single Turn 5 | . 1 1 . . 5 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 10 | . 2 . 3 2 3 Terminals 5 | . 2 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 29 | . 9 . 8 5 7 Successful 12 | . 2 . 3 5 2 Failed 17 | . 7 . 5 . 5 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 4 | . . . . . 4 Terminals 19 | . 9 . 7 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access 2 | . . . . . 2 Terminal Hacks 11 | . 2 . 3 5 1 Record 4 | . . . . 4 . Part Schematic 1 | . . . . . 1 Robot Analysis 2 | . . . 2 . . Emergency Access Points 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . Release Object 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Jam 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 2 . 3 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered 6 | . . 2 . 4 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6855 | 54 1225 913 792 2976 895 Spaces Moved 3807 | 44 625 573 379 1875 311 Core 26 | 26 . . . . . Treads 3367 | 18 625 168 370 1875 311 Legs . | . . . . . . Wheels 414 | . . 405 9 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 95 110 145 145 Average Speed 161 | 97 160 125 195 157 222 Slowest Speed 240 | 160 160 160 240 165 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 3 96 41 87 91 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 15 | . . 3 . 12 . Spaces Dug . | . . . . . . Terrain Destroyed 92 | . 11 37 . . 44 Melee . | . . . . . . Projectile . | . . . . . . AOE 92 | . 11 37 . . 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4253 | 54 755 675 422 1912 435 Wait 133 | . 54 20 5 . 54 Move 3802 | 43 624 572 378 1874 311 Hop . | . . . . . . Pick Up 58 | 5 16 12 12 8 5 Fast Attach 13 | 2 . 1 3 7 . Attach 21 | 4 1 7 . . 9 Detach 1 | . . . . . 1 Swap 27 | . 7 9 4 4 3 Drop 48 | . 3 9 14 19 3 Fire 140 | . 48 45 6 . 41 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . 2 . . . 8 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 3) 283 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 8) 985 | -10/Materials | Discovered new exit (range 13) 1267 | -10/Materials | Discovered new exit (range 8) 1280 | -10/Materials | Entered Subcaves 1284 | -10/Subcaves | Learned Materials emergency access door positions 1456 | -10/Subcaves | Learned location of Storage (-8) 1755 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1786 | -10/Subcaves | Discovered new exit (range 10) 1814 | -10/Subcaves | Core integrity fell below 50% 1866 | -10/Subcaves | Lost 3 parts (1p1n1w) 2118 | -10/Subcaves | Discovered new exit (range 12) 2193 | -10/Subcaves | Entered Recycling 2205 | -8/Recycling | Core integrity fell below 20% 2879 | -8/Recycling | Discovered new exit (range 15) 2941 | -8/Recycling | Scanned before Scraplab entrance 2965 | -8/Recycling | Entered Scraplab 2979 | -8/Recycling | Discovered new exit (range 4) 2985 | -8/Recycling | Entered Scraptown 2985 | -8/Scraptown | System corruption cleaned by C-Scrubber 3212 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3364 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3369 | -8/Scraptown | Learned Research security intel 3370 | -8/Scraptown | Learned location of Quarantine (-2) 3372 | -8/Scraptown | Learned location of Extension (-4) 3387 | -8/Scraptown | Discovered new exit (range 11) 3532 | -8/Scraptown | Visited Bundlers 3697 | -8/Scraptown | Visited Symbiants 3837 | -8/Scraptown | Build established: Derelict-Mutant 4104 | -8/Scraptown | Visited TADAMA 4163 | -8/Scraptown | Visited Red Mages 4242 | -8/Scraptown | Visited CR-KLE's Repair Center 4275 | -8/Scraptown | Visited Assassins FH 4407 | -8/Scraptown | Visited UFD Registry 4407 | -8/Scraptown | Registered with UFD as "Flashtail" 4447 | -8/Scraptown | Visited LU-1G1's Boring Crew 4513 | -8/Scraptown | Visited Science Guys 4576 | -8/Scraptown | Visited Supply Room 4667 | -8/Scraptown | Found Scrap Suit 4733 | -8/Scraptown | Discovered new exit (range 5) 4797 | -8/Scraptown | Visited Junk Repository 4860 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4875 | -8/Scraptown | Found DCF Scrap (30 items) 4985 | -8/Scraptown | Visited Infowarlord's Domain 4996 | -8/Scraptown | Found Exp. Signal Interpreter 5027 | -8/Scraptown | Visited Chapter 10 5229 | -8/Scraptown | Visited Scrapoid Research Area 5307 | -8/Scraptown | Visited Junk Repository 5680 | -8/Scraptown | Visited Cyclists 5766 | -8/Scraptown | Identified exit to Factory 5961 | -8/Scraptown | Entered Factory 5961 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 6254 | -6/Factory | Garrison activated, responded to threat 6615 | -6/Factory | Build established: Derelict-Tank 6817 | -6/Factory | Lost 5 parts (1p1n3u) 6856 | -6/Factory | Self-destructed Last Messages --------------- 06814_ G-67 Veteran heat damages Field Laser. 06814_ G-50 Soldier overheating. 06814_ G-67 Veteran overheating. 06815_ G-67 Veteran heat damages Flexi-carbon Leg, Lgt. Antimatter Reactor. 06815_ G-50 Soldier heat short circuits Carbon-fiber Leg. 06815_ G-50 Soldier overheating. 06815_ G-67 Veteran overheating. 06816_ G-67 Veteran heat spikes uncontrollably. 06816_ Destroyed Lgt. Angular Momentum Engine. 06816_ G-50 Soldier overheating. 06816_ G-67 Veteran overheating. 06817_ G-50 Soldier critical meltdown. 06817_ G-67 Veteran overheating. 06818_ G-67 Veteran heat short circuits Flexi-carbon Leg. 06818_ G-67 Veteran destroyed. 06838_ U-05 Engineer builds a Wall. 06841_ R-10 Processor collects Carbon-fiber Leg. 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Heavy Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreTiamatMallet Manual? 0 Play Time 00:50:40 Cumulative 66.4 hours Start 2024.08.07 @ 14:14:09 End 2024.08.08 @ 07:45:30 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 115 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84102631-4794-4d3d-b4b5-f66c91822b3d