Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 12:28:09 Player: A Foxgirl OWO Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1944) 1944 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (494) 494 TOTAL SCORE: 5648 Bonus ------- Follower Combat Kills 35 Entered DSFs 500 Friendly Fire -41 Cogmind --------- Core Integrity 0/700 Matter 63/300 Energy 57/140 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -7/DSF Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Improved Titanium Leg > --- UTILITY (6) ------ Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Ion Cannon Gauss Rifle > --- INVENTORY (15) --- Terrain Scanner Terrain Scan Processor Target Analyzer Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Advanced Weight Redist. System Trap Scanner Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Improved Titanium Leg Advanced Visual Processing Unit Sensor Array Terrain Scanner Terrain Scan Processor Target Analyzer Ion Cannon Plasma Cannon Gauss Cannon Grenade Launcher Improved Grenade Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 4 | . . . 1 . 2 1 . Weapon . | . . . . . . . . Parts Attached 72 | 6 5 4 11 7 22 7 10 Power 7 | 1 1 1 1 1 1 . 1 Engine 6 | 1 1 . 1 1 1 . 1 Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 25 | 2 . 2 5 2 10 2 2 Treads 2 | 2 . . . . . . . Leg 23 | . . 2 5 2 10 2 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 2 . 3 1 6 4 2 Device 12 | . 1 . 2 1 3 3 2 Storage 3 | 1 1 . . . 1 . . Processor 3 | . . . . . 2 1 . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 21 | 2 2 1 2 3 5 1 5 Energy Gun 2 | 1 . . . 1 . . . Energy Cannon 2 | . . . . . 1 . 1 Ballistic Gun 11 | 1 2 1 2 1 3 . 1 Ballistic Cannon 3 | . . . . 1 1 1 . Launcher 3 | . . . . . . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 13 | . . . 1 1 1 . 10 Power 1 | . . . . . . . 1 Propulsion 4 | . . . . 1 . . 3 Utility 4 | . . . 1 . . . 3 Weapon 4 | . . . . . 1 . 3 Highest Loss Streak 10 | . . . 1 1 1 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 99 100 98 90 99 98 51 Engine 7 | . 14 2 3 11 9 7 2 Core 3 | . . 11 7 . . . . Treads 6 | . 28 5 . . . . . Leg 21 | . . 22 33 30 27 29 10 Device 15 | . 5 14 14 3 26 23 5 Storage 12 | . 21 14 11 11 9 7 7 Processor 3 | . . . . . 9 13 15 Protection 1 | . . . 6 11 . . . Energy Gun 2 | . 9 . . 5 . . . Ballistic Gun 18 | . 18 28 22 11 12 7 4 Ballistic Cannon 2 | . . . . 5 5 6 1 Naked Turns . | . . . . . . . . Heaviest Build 45 | 14 34 28 33 43 45 44 44 Greatest Support 79 | 40 40 40 30 38 69 79 70 Greatest Overweight (x) 9 | . . 1 1 1 1 . 9 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 12 Average Carried 12 | 2 9 14 12 13 13 12 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 13 14 12 4 Class Distribution -------------------- 73% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Matter Collected 1661 | 216 166 58 262 119 819 . 21 Remotely . | . . . . . . . . Salvage Created 2147 | . 282 87 498 195 915 . 170 Parts 117 | . 20 5 28 1 53 . 10 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Combat Hostiles Destroyed 45 | . 10 2 10 3 16 . 4 Guns 36 | . 10 2 10 3 10 . 1 Cannons 6 | . . . . . 6 . . AOE 3 | . . . . . . . 3 Classes Destroyed 13 | . 3 . 2 2 4 . 2 Worker 1 | . . . . . 1 . . Builder 1 | . . . . . 1 . . Hauler 1 | . 1 . . . . . . Recycler 2 | . . . . 1 1 . . Watcher 4 | . . . . . 4 . . Swarmer 6 | . 6 . . . . . . Grunt 23 | . 4 2 4 2 11 . . Brawler 2 | . . . 1 . 1 . . Duelist 1 | . . . . 1 . . . Sentry 7 | . . . 5 . 2 . . Specialist 2 | . . . . . . . 2 Hunter 3 | . . . . . 2 . 1 Heavy 1 | . . . . . . . 1 Best Kill Streak 4 | . 3 2 3 3 4 . 4 Combat Bots Only 4 | . 3 2 3 3 3 . 4 Max Kills in Single Turn 2 | . 2 1 1 1 2 . 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Hostile Shots Fired 393 | . 55 13 64 24 98 . 139 Missed 136 | . 14 4 25 11 31 . 51 Damage Taken 4047 | . 399 121 537 210 1082 . 1698 Core 1146 | . 104 40 119 36 142 . 705 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 40 | . . . 4 36 . . . Core Remaining (%) 69 | 100 . 42 . 61 74 . . Volleys Fired 198 | . 35 9 54 14 74 . 12 Largest 2 | . 2 2 2 2 2 . 2 Hottest 88 | . 70 40 43 76 73 . 88 Shots Fired 383 | . 70 18 109 28 144 . 14 Gun 323 | . 70 18 109 27 97 . 2 Cannon 57 | . . . . 1 47 . 9 Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 336 | . 40 18 109 15 144 . 10 Thermal 44 | . 30 . . 13 . . 1 Explosive 3 | . . . . . . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | . 6 13 13 4 17 . 6 Robot Miss Streak 5 | . 4 2 2 2 5 . 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 235 | . 36 14 73 17 87 . 8 Core Hits 107 | . 18 6 27 9 38 . 9 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . 1 . 1 . . . . Critical Strikes 5 | . 2 . 1 1 . . 1 Burn 1 | . 1 . . . . . . Destroy 3 | . 1 . 1 . . . 1 Blast 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3865 | . 435 125 717 265 1869 . 454 Guns 2520 | . 431 116 712 242 1001 . 18 Cannons 1091 | . . . . 23 868 . 200 Explosions 236 | . . . . . . . 236 Melee . | . . . . . . . . Ramming 18 | . 4 9 5 . . . . Kinetic 3325 | . 234 116 712 176 1869 . 218 Thermal 286 | . 197 . . 89 . . . Explosive 236 | . . . . . . . 236 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 4 4 . . . Average Corruption 3 | . . . 3 4 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . 8 7 . . . Message Errors 5 | . . . 4 1 . . . Matter Fused 2 | . . . 1 1 . . . Heat Flow Errors 3 | . . . 1 2 . . . Data Loss (minor) 2 | . . . . 2 . . . Data Loss (major) 2 | . . . 1 1 . . . Misfires 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 3 | . . . . . 3 . . Projectiles 3 | . . . . . 3 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 9 | . . . . . 9 . . Impact . | . . . . . . . . Kinetic 9 | . . . . . 9 . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . 1 1 . . . . . Targets Rammed 4 | . 2 1 1 . . . . Kicked 1 | . . . 1 . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 258 | . 142 21 258 258 77 . . Average Temperature 55 | . 45 8 39 98 32 . . Received Heat Transfer 960 | . 132 72 219 60 477 . . Effects 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . Heat Transferred 925 | . 666 . . 259 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Peak Influence 319 | . 212 143 300 117 319 138 110 Initial 133 | . . 49 . 52 45 133 96 Average 117 | . 74 43 128 93 215 133 79 Maximum Alert Level 1 | . 1 . 1 . 1 . . Low Security (%) 77 | 100 96 100 88 100 31 100 100 Level 1 22 | . 3 . 11 . 68 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 . 1 1 2 . 2 Investigation 4 | . 1 . 1 1 1 . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Distress Signals 5 | . . . 2 . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 15 4 14 4 26 . 5 Peak Tracking Total 5 | . 3 2 4 3 5 . 4 Tactical Retreats 3 | . . 1 . . 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Traps Triggered 3 | . . . 2 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Disabled 3 | . . 1 1 . 1 . . Max in Single Turn 1 | . . . 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Accessed 16 | . 6 . 2 1 6 1 . Terminals 12 | . 4 . 2 . 5 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 34 | . 16 . 5 1 11 1 . Successful 15 | . 6 . 4 1 3 1 . Failed 19 | . 10 . 1 . 8 . . Catastrophic 3 | . 2 . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 30 | . 14 . 5 . 10 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 5 . 4 1 2 1 . Record 4 | . 2 . 1 . 1 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . Report Inventory 2 | . 1 . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 4 . 1 . 5 1 . Full Trace Events 3 | . 2 . 1 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total Allies 3 | . . 3 . . . . . Largest Group 2 | . . 2 . . . . . Highest-Rated Group 45 | . . 45 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . 8 . . . . . Total Damage 107 | . . 107 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Turns Passed 3900 | 71 735 891 563 255 1134 103 148 Spaces Moved 2021 | 41 383 450 251 109 684 63 40 Core 19 | 6 . . . . . . 13 Treads 510 | 35 383 92 . . . . . Legs 1492 | . . 358 251 109 684 63 27 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 127 126 Average Speed 154 | 143 160 183 155 179 126 127 237 Slowest Speed 500 | 160 160 190 190 190 190 130 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 59 83 22 15 53 2 58 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 14 | . . . . . 10 . 4 Melee . | . . . . . . . . Projectile 10 | . . . . . 10 . . AOE 4 | . . . . . . . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total 2469 | 51 437 499 332 142 846 84 78 Wait 99 | . . 32 7 . 32 12 16 Move 2014 | 40 382 449 250 108 683 62 40 Hop . | . . . . . . . . Pick Up 40 | 5 11 2 3 5 13 1 . Fast Attach 13 | 5 1 . . 2 4 . 1 Attach 19 | 1 . . 3 . 4 3 8 Detach 1 | . . . . . . 1 . Swap 40 | . 4 4 8 5 14 4 1 Drop 41 | . 2 2 6 8 22 1 . Fire 198 | . 35 9 54 14 74 . 12 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . 1 . . . . Crush 3 | . 2 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 13) 640 | -10/Materials | Identified exit to Mines 807 | -10/Materials | Entered Mines 807 | -10/Mines | Discovered new exit (range 16) 945 | -10/Mines | Learned location of Zion (-7) 963 | -10/Mines | Core integrity fell below 50% 1063 | -10/Mines | Received a Mining Laser from a helpful Derelict 1698 | -10/Mines | Entered Materials 1698 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1721 | -9/Materials | Discovered new exit (range 15) 1990 | -9/Materials | Discovered new exit (range 6) 2028 | -9/Materials | Discovered new exit (range 15) 2181 | -9/Materials | Build established: Scavenger-Mutant 2261 | -9/Materials | Entered Mines 2262 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2272 | -9/Mines | Discovered new exit (range 6) 2292 | -9/Mines | Discovered new exit (range 15) 2375 | -9/Mines | Met a Derelict shopkeep closing up shop 2516 | -9/Mines | Entered Materials 2516 | -8/Materials | Evolved 2 slots: Utility x2 2652 | -8/Materials | Build established: Mutant 2995 | -8/Materials | Discovered new exit (range 13) 3067 | -8/Materials | Discovered new exit (range 7) 3483 | -8/Materials | Discovered new exit (range 5) 3648 | -8/Materials | Identified exit to Factory 3650 | -8/Materials | Entered Factory 3650 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3742 | -7/Factory | Identified exit to DSF 3753 | -7/Factory | Entered DSF 3790 | -7/DSF | Additional patrols routed to DSF 3822 | -7/DSF | Core integrity fell below 50% 3832 | -7/DSF | Core integrity fell below 20% 3872 | -7/DSF | Lost 10 parts (1p3n3u3w) 3901 | -7/DSF | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Imp. Grenade Launcher destroyed. Penetrated by Slug. X-57 Shotgunner destroyed. A-02 Transporter destroyed. H-61 Shepherd destroyed. Penetrated by Slug. X-57 Shotgunner destroyed. A-02 Transporter destroyed. Penetrated by Slug. Grenade Launcher destroyed. Slug penetrates H-55 Commando. H-55 Commando suffers critical hit (Destroy). H-55 Commando destroyed. The unstable cave ceiling collapses. VSS Leg crushed. Acquired 10 matter. The unstable cave ceiling collapses. C-30 ARC bursts open, deploying its payload. P-60 Hacker unfolds itself. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????##???????????????????? | | ????????????????????????? =???????????????????? | | ????????????????????????? =???????????????????? | | ????????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? p#???????????????????? | | ???????????????????????? %###?????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ???????????????????? | | ??????????????????????? ###?????????????????? | | ??????????????????????? !!#?????????????????? | | ??????????????????????? !!#?????????????????? | | ??????????????????????? !!??????????????????? | | ??????###############??! #???????????????????? | | ????###!! ##!!!#!! ###% ##??????????????????? | | ????# ;!! ##!!!;! [## = a##!!!# ##????????? | | ??????#== %% % *%! % ????? | | ??????#==%%% % * @ = ????? | | ?????#;==%= %* ????? | | ?????## ##!!!;!!! %! a##!!!# ##????????? | | ??????# #;!!!#!!!### ##??????????????????? | | ??????### ##########?? #???????????????????? | | ???????#! !!#????????? !!??????????????????? | | ???????#! !!#????????? !!#?????????????????? | | ???????#! !!#????????? !!#?????????????????? | | ???????## ###????????? ###?????????????????? | | ???????#! !!#?????????? !???????????????????? | | ???????#! !!#?????????? !!??????????????????? | | ???????## ###??#??????? !!??????????????????? | | ??????### ##?? #???#??? ###?????????????????? | | ???####"" ## #!!!### #???????????????????? | | ???#""""" ^ #?????????????????? | | ???#"##"" ^ #?????????????????? | | ??????#"""""##!!# #!! !!#?????????????????? | | ??????#"""""#?###??##???? !!??????????????????? | | ??????####"##????????????##???????????????????? | | ?????????#"#??????????????????????????????????? | | ?????????""#??????????????????????????????????? | | ?????????###??????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Propulsion Shielding 33 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Spy Made in Tau Ceti IV Challenges ------------ None Game ------ Seed OpticalMeleeCompressor Manual? 0 Play Time 01:00:17 Cumulative 3.7 hours Start 2024.04.26 @ 10:01:57 End 2024.04.26 @ 12:28:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7b92cfb9-c0ad-4625-8df7-875ab2fc5650