Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 02:21:43 Player: szymekc Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (366) 1830 Value Destroyed (17114) 17114 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (21877) 21877 TOTAL SCORE: 48281 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7054 Follower Combat Kills 1346 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4600 Scanned by Researcher 500 Win 3000 Friendly Fire -123 Cogmind --------- Core Integrity 1049/1365 Matter 133/300 Energy 371/2000 System Corruption 17% Temperature Cool (10) Movement Treading (155) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads (fused) > --- UTILITY (10) ----- Experimental Cooling System Huge Storage Unit Enhanced Optical Array Multitargeting Array Core Analyzer Advanced Weapon Cycler Active Cooling Armor Force Field > --- WEAPON (5) ------- Advanced KE Penetrator Linear Accelerator Enhanced Hardcell Cannon (fused) Heavy Shock Bomb Launcher > --- INVENTORY (25) --- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads Experimental Matter Compressor (334) Advanced Weapon Cycler Advanced Transmission Jammer Improved Utility Shielding Transdimensional Reconstructor Gamma Rifle Gamma Rifle Quantum Rifle Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Railgun Micro-nuke Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Graviton Reactor Improved Quantum Reactor > --- PROPULSION ------- Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Huge Storage Unit Enhanced Optical Array Multitargeting Array Core Analyzer Centrium Heavy Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Phase Gun Phase Gun Dispersion Rifle Dispersion Rifle Quantum Rifle Quantum Rifle Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Cooled Antimatter Reactor Quantum Reactor Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads Experimental Matter Compressor Advanced Sensor Array Improved Particle Accelerator Advanced Weapon Cycler Advanced Weapon Cycler Advanced Transmission Jammer Active Cooling Armor Experimental Thermal Defense Suite Advanced Force Field High-powered Tractor Beam Transdimensional Reconstructor Heavy Phase Cannon Linear Accelerator Heavy Shock Bomb Launcher Plasma Cutter Botcube [Rating: 222] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Utility Core Analyzer Device Multitargeting Array Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Centrium Heavy Armor Plating Weapon Coil Gun Energy Gun Quantum Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Slots Evolved 17 | . . 2 2 2 2 2 . . 2 2 1 2 Power 2 | . . . . . . . . . . 1 . 1 Propulsion 4 | . . 1 1 . . 1 . . . 1 . . Utility 9 | . . 1 1 . 2 1 . . 2 . 1 1 Weapon 2 | . . . . 2 . . . . . . . . Parts Attached 166 | 7 9 23 10 27 14 6 1 4 11 21 10 23 Power 19 | 1 2 2 2 1 1 . . . 2 3 4 1 Engine 8 | 1 2 2 2 1 . . . . . . . . Core 1 | . . . . . . . . . 1 . . . Reactor 10 | . . . . . 1 . . . 1 3 4 1 Propulsion 37 | 2 . 7 3 8 3 1 . 1 4 2 3 3 Treads 37 | 2 . 7 3 8 3 1 . 1 4 2 3 3 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 49 | 2 4 4 1 6 4 5 1 2 2 8 2 8 Device 28 | 2 2 3 . 4 2 2 . 1 1 5 2 4 Storage 6 | . 2 . . . . 1 1 . 1 1 . . Processor 9 | . . 1 1 1 1 2 . 1 . . . 2 Hackware 1 | . . . . . . . . . . 1 . . Protection 5 | . . . . 1 1 . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . Weapon 61 | 2 3 10 4 12 6 . . 1 3 8 1 11 Energy Gun 20 | 1 1 3 1 4 2 . . . 1 4 1 2 Energy Cannon 12 | . 1 5 1 . . . . . 1 . . 4 Ballistic Gun 22 | 1 1 2 2 5 4 . . 1 1 4 . 1 Ballistic Cannon 3 | . . . . 1 . . . . . . . 2 Launcher 2 | . . . . . . . . . . . . 2 Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 23 | . 1 3 1 4 4 . . . . 4 5 1 Corrupted Parts 1 | . . . . 1 . . . . . . . . System Corruption 4 | . . . . 4 . . . . . . . . Parts Lost 18 | . . 2 . 8 . 1 . . 2 . . 5 Power 2 | . . . . . . . . . 1 . . 1 Propulsion 5 | . . . . 5 . . . . . . . . Utility 3 | . . 1 . . . 1 . . . . . 1 Weapon 8 | . . 1 . 3 . . . . 1 . . 3 Highest Loss Streak 8 | . . 2 . 8 . 1 . . 1 . . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 16 | . 5 13 14 13 14 14 15 16 20 23 22 21 Power 1 | . 1 . . . . . . 2 1 1 1 1 Propulsion 3 | . . 4 4 3 2 . 1 2 5 6 5 3 Utility 5 | . 1 2 1 5 6 7 6 6 6 7 10 6 Weapon 5 | . 1 5 7 2 5 5 6 5 5 6 3 7 Tool/Special . | . . . . . . . . . . . . . Unused Backups 55 | . 1 6 3 1 2 2 1 2 3 6 7 21 Power 7 | . 1 1 . . . . . . 1 2 1 1 Propulsion 15 | . . . . . . . . . 1 . 3 11 Utility 16 | . . 3 . 1 1 1 . 2 1 1 3 3 Weapon 16 | . . 2 3 . 1 1 1 . . 3 . 5 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 98 99 91 93 93 99 95 90 90 86 80 Engine 3 | . 14 11 9 5 . . . . . . . . Reactor 5 | . . . . . 5 5 5 5 4 8 7 11 Treads 23 | . 27 32 36 24 26 29 28 29 22 22 15 12 Device 15 | . 18 21 17 11 11 16 17 13 15 14 16 14 Storage 5 | . 9 11 9 5 6 5 5 5 5 4 3 4 Processor 8 | . . . 9 6 7 5 17 13 15 12 7 9 Protection 3 | . . . . . 5 4 . 2 5 3 3 4 Energy Gun 4 | . 5 3 . 2 . . 7 . . 7 19 6 Energy Cannon 3 | . 9 14 14 3 . . . . . . . 1 Ballistic Gun 14 | . 12 3 3 21 25 23 14 22 19 13 10 10 Peak Build Rating 222 | 9 20 27 38 78 90 96 94 99 132 189 222 221 Average Rating 110 | 6 8 24 31 61 86 92 92 90 116 154 200 209 On Entrance 78 | . 9 20 27 38 65 79 88 94 88 129 189 192 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 236 | 9 30 35 45 67 77 84 77 97 154 184 199 236 Greatest Support 245 | 40 40 60 80 86 86 100 100 100 154 184 240 245 Greatest Overweight (x) 1 | . . . . 1 . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 20 20 25 25 25 25 Average Capacity 19 | 5 10 15 15 15 15 15 19 20 23 25 25 25 Most Carried 25 | 1 10 15 15 15 15 15 20 20 25 25 25 25 Average Carried 17 | . 5 13 14 13 14 14 18 19 21 24 24 24 Final Capacity 25 | 5 15 15 15 15 15 15 20 20 25 25 25 25 Final Carried 25 | 1 9 15 15 15 14 15 20 20 25 25 25 25 Class Distribution -------------------- 38% | Scavenger-Gunner 18% | Mutant 14% | Gunner 14% | Scavenger-Tank 9% | Scavenger-Executioner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Executioner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Matter Collected 11690 | 303 337 309 223 672 935 578 329 469 1650 1723 334 3828 Remotely . | . . . . . . . . . . . . . Salvage Created 22923 | 191 572 948 226 621 1135 1164 1283 635 2690 3297 647 9514 Parts 1021 | 10 29 80 15 28 53 52 14 26 134 161 21 398 Haulers Intercepted 22 | . 2 4 1 1 2 2 . 4 . 3 1 2 Recyclers Shooed 16 | . . 2 . . 2 1 . . 7 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 258 | . 11 20 3 5 9 13 5 5 19 42 7 119 Melee 1 | . . . . . . . . . 1 . . . Guns 174 | . 4 8 1 4 9 13 5 5 18 41 7 59 Cannons 33 | . 7 10 2 1 . . . . . . . 13 AOE 29 | . . 2 . . . . . . . . . 27 Classes Destroyed 24 | 3 3 4 . 2 . . 1 . 2 5 . 4 Worker 21 | 2 1 2 . 1 1 1 . . 7 . . 6 Builder 14 | . . 1 . 1 2 . . . 2 3 . 5 Tunneler 5 | 3 1 . . . . . . . . . . 1 Hauler 22 | . 2 4 1 1 2 2 . 4 . 3 1 2 Recycler 26 | 1 . 1 . 1 4 3 . . 9 1 . 6 Mechanic 4 | . . . . . . . . . . 1 . 3 Operator 2 | . . 1 . . . . . 1 . . . . Watcher 13 | . . 1 . 3 1 . . . 2 2 . 4 Swarmer 57 | . 3 14 . . 4 4 . 3 . 8 . 21 Saboteur 6 | . . . . . . . . . . 1 . 5 Grunt 69 | . 8 2 1 . 1 5 . . 4 10 2 36 Brawler 7 | . . . . . . . . . . 1 . 6 Duelist 7 | . . . . . . . . . . . . 7 Protector 3 | . . . . . . . . . . 1 . 2 Sentry 21 | . . 4 2 1 2 . . 2 1 3 3 3 Specialist 6 | . . . . . . . . . 1 5 . . Hunter 26 | . . . . 1 1 1 . . 5 3 2 13 Programmer 40 | . . . . 2 1 3 . . 6 8 . 20 Heavy 3 | . . . . . . . . . 2 . . 1 Behemoth 3 | . . . . . . . . . . . . 3 Compactor 5 | . . . . . . . 5 . . . . . Investigator 1 | . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . 2 . 1 Executioner 1 | . . . . . . . . . . . . 1 Best Kill Streak 20 | 2 4 5 1 2 4 5 2 5 9 8 4 20 Combat Bots Only 16 | . 3 4 1 1 4 5 2 4 4 8 4 16 Max Kills in Single Turn 4 | 1 2 3 1 2 2 2 1 2 3 3 2 4 Gunslinging 1 | . . 1 . . . 1 . 1 . 1 . 1 Exploded 3 | . . 2 . . . . . . . . . 3 Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . 7R-MNS (-7/Factory) Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Hostile Shots Fired 1415 | . 59 107 29 73 71 43 . 28 82 192 51 680 Missed 372 | . 16 27 9 4 24 10 . 11 25 56 15 175 Hits 1043 | . 43 80 20 69 47 33 . 17 57 136 36 505 Melee 4 | . . . . . . . . . . . . 4 Projectile 1039 | . 43 80 20 69 47 33 . 17 57 136 36 501 AOE 3 | . . . . . . . . . 2 . . 1 Critical Strikes 38 | . . 1 1 3 . . . . 4 5 2 22 Actively Blocked 1 | . . . . . . . . . . . . 1 Part Disruptions 4 | . . . . 1 . . . . 2 . . 1 Damage Taken 15474 | . 548 1037 455 1751 457 395 . 319 1570 1648 669 6625 Core 1140 | . 88 264 70 149 35 8 . . 86 48 76 316 Absorbed by Shields 5633 | . . . . . . 190 . . 35 874 241 4293 Reduced by Siege Mode 291 | . . . . . . . . . 19 39 . 233 Redirected to Shielding 58 | . . . . . . . . . . . . 58 Regen/Repaired (Parts) 1789 | . 218 168 . . . . . 799 . 604 . . Core Remaining (%) 87 | 100 64 75 81 89 100 . . 98 90 95 93 76 Volleys Fired 702 | 11 48 69 14 44 38 32 19 22 62 92 14 237 Largest 9 | 2 2 2 2 8 4 4 4 4 4 9 9 5 Hottest 645 | 70 125 136 112 339 164 120 213 213 238 581 645 510 Shots Fired 2351 | 22 76 119 28 168 150 126 73 76 243 395 78 797 Gun 1934 | 22 53 32 14 129 150 126 73 76 238 368 78 575 Cannon 358 | . 23 87 14 39 . . . . 5 27 . 163 Launcher 59 | . . . . . . . . . . . . 59 Special . | . . . . . . . . . . . . . Kinetic 1505 | 11 22 20 14 132 146 126 53 74 234 205 29 439 Thermal 698 | 11 54 71 . 2 4 . 20 2 9 190 49 286 Explosive 10 | . . . . . . . . . . . . 10 Electromagnetic 138 | . . 28 14 34 . . . . . . . 62 Robot Hit Streak 74 | 8 9 7 6 21 22 28 31 19 74 48 16 73 Robot Miss Streak 6 | 2 4 3 1 6 2 2 1 1 4 1 1 2 Penetration Max 2 | . . . 1 1 1 1 1 1 2 2 1 1 Secondary Targets 38 | . . 2 . . 2 2 1 2 4 11 2 12 Max Gunslinging Chain 2 | . . 1 . . 1 1 1 2 1 1 1 2 Shots Hit Robots 1631 | 13 49 68 15 126 74 82 63 49 175 288 51 578 Core Hits 810 | 7 20 38 8 55 41 38 19 18 79 125 27 335 Critical Kills 48 | . . . . . 2 1 1 . 7 10 2 25 Critical Parts Destroyed 60 | . . . 1 1 2 3 . 2 6 6 3 36 Critical Strikes 133 | . . . 1 1 5 4 5 2 13 22 6 74 Burn 9 | . . . . . . . 1 . . 5 . 3 Meltdown 2 | . . . . . . . . . . . . 2 Destroy 120 | . . . 1 1 5 4 4 2 13 17 6 67 Blast 2 | . . . . . . . . . . . . 2 Melee Attacks 7 | . . . . 7 . . . . . . . . Impact 7 | . . . . 7 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 49513 | 174 771 1453 450 1603 1810 2066 1489 1135 3899 7669 1561 25433 Guns 34632 | 174 421 271 244 1131 1747 2009 1489 1135 3821 7454 1561 13175 Cannons 5804 | . 347 970 206 290 . . . . 69 . . 3922 Explosions 8831 | . . 166 . 27 34 57 . . . 215 . 8332 Melee 155 | . . . . 155 . . . . . . . . Ramming 91 | . 3 46 . . 29 . . . 9 . . 4 Kinetic 26974 | 100 161 126 244 1068 1671 2009 1005 1085 3744 4597 635 10529 Thermal 13568 | 74 607 863 . 75 76 . 484 50 146 2857 926 7410 Explosive 3347 | . . . . . 34 57 . . . 215 . 3041 Electromagnetic 5378 | . . 418 206 305 . . . . . . . 4449 Impact 155 | . . . . 155 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 46 | . 2 2 . 4 1 14 46 46 5 . . 17 Average Corruption 11 | . 2 2 . 3 1 12 27 46 4 . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 148 | . . 10 . 7 3 25 22 43 18 . . 20 Message Errors 29 | . . . . 3 . 6 4 10 5 . . 1 Matter Fused 32 | . . 5 . 3 . 3 4 8 5 . . 4 Heat Flow Errors 8 | . . 1 . . 1 . . 2 1 . . 3 Energy Discharges 16 | . . 1 . . 1 5 1 5 1 . . 2 Parts Rejected 7 | . . . . . . 1 3 1 . . . 2 Data Loss (minor) 19 | . . 1 . . . 4 3 5 4 . . 2 Data Loss (major) 2 | . . 1 . . . . . 1 . . . . Misfires 9 | . . 1 . 1 . 2 1 1 1 . . 2 Misdirections 3 | . . . . . . . 2 . . . . 1 Weapon Failures 23 | . . . . . 1 4 4 10 1 . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 431 | . . 41 . 55 12 17 . . . 7 . 299 Projectiles 191 | . . 2 . 4 . . . . . . . 185 Explosions 207 | . . 39 . 18 12 17 . . . 7 . 114 Melee 33 | . . . . 33 . . . . . . . . Knockbacks 5 | . . . . 2 . . . . . . . 3 Impact 2 | . . . . 2 . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 500 | . . 228 . 80 . . . . . 60 . 132 Shots 9 | . . 3 . 1 . . . . . 1 . 4 Rammed 14 | . 2 8 . . 3 . . . . . . 1 Targets Rammed 16 | . 2 8 . . 4 . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . 1 . . . Highest Temperature 395 | 54 330 216 6 242 68 48 52 246 357 395 335 331 Average Temperature 77 | 20 90 47 4 79 33 19 22 38 37 112 185 78 Received Heat Transfer 1858 | . 276 123 81 621 24 20 . 36 69 80 71 457 Effects 7 | . 2 . . . . . . . . . 3 2 Shutdowns 1 | . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . 1 1 Interference 4 | . 2 . . . . . . . . . 1 1 Siege Activations 20 | . . . . . . . . . 2 6 . 12 Total Turns 320 | . . . . . . . . . 14 121 . 185 Longest Duration 53 | . . . . . . . . . 8 53 . 45 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Robots Corrupted 18 | . . . . 1 . . . . . . . 17 Combat Hostiles 17 | . . . . . . . . . . . . 17 Parts Fried 42 | . . 3 1 3 . . . . . . . 35 Impact Corruptions 3 | . . . . 3 . . . . . . . . Robots Melted 4 | . . . . . . . . . . 1 . 3 Combat Hostiles 4 | . . . . . . . . . . 1 . 3 Parts Melted 31 | . . 2 . 1 . . . 1 2 6 4 15 Heat Transferred 17248 | 222 1406 1619 . 86 175 . 758 74 185 4014 1258 7451 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 13 | . . 2 . 1 . . . . . . . 10 Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Maximum Alert Level 5 | . . 1 . . . 2 . . 2 4 2 5 Low Security (%) 50 | 100 100 52 100 100 100 68 100 100 13 3 . . Level 1 19 | . . 47 . . . 7 . . 47 56 . 19 Level 2 16 | . . . . . . 24 . . 39 19 100 28 Level 3 4 | . . . . . . . . . . 19 . 10 Level 4 3 | . . . . . . . . . . . . 15 Level 5 1 | . . . . . . . . . . . . 8 High Security 3 | . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 Peak Influence 3718 | 10 94 331 135 60 178 486 151 181 523 1121 630 3718 Initial 630 | . . 13 109 37 18 70 151 . 81 267 630 364 Average 408 | 2 31 179 92 13 55 182 62 114 349 456 568 1174 Influence Increases 9834 | 30 386 708 164 208 549 760 4 426 956 1356 187 4100 Destroy 0b10 Robot/C 5520 | . 220 400 80 80 180 340 . 160 480 840 140 2600 Destroy 0b10 Robot/NC 605 | 30 20 50 5 35 50 35 . 50 120 55 5 150 Destroy Leader 1090 | . 44 100 32 48 56 74 . 48 134 120 42 392 Allied During Kill 539 | . . 7 19 . 1 81 . 51 124 45 . 211 Successful Hack 93 | . 12 8 13 16 5 25 . 8 . 6 . . Disable Machine 495 | . 30 60 . . 60 105 . 15 30 60 . 135 Destroy Structure 962 | . . 38 . 14 57 100 4 94 38 110 . 507 Partial Spotted 15 | . . . . . . . . . 15 . . . Lose Combat Pursuer 375 | . 60 45 15 15 . . . . 15 120 . 105 Miscellaneous 140 | . . . . . 140 . . . . . . . Influence Decreases 6116 | 30 354 480 341 252 443 471 438 258 613 746 701 989 Entered New Map 1660 | . . 19 151 46 21 75 283 . 87 244 491 243 Time Decay 4114 | 30 354 441 190 204 422 386 135 258 386 482 190 636 Lost Part 102 | . . 20 . 2 . 10 . . 20 . . 50 Lost Ally 240 | . . . . . . . 20 . 120 20 20 60 Squads Dispatched 64 | . 1 1 4 2 1 3 . 2 9 10 4 27 Investigation 4 | . . 1 . . . 1 . . . . 1 1 Extermination 14 | . . . . 2 1 1 . . 1 3 . 6 Reinforcement 16 | . 1 . 2 . . 1 . 2 4 3 . 3 Assault 19 | . . . . . . . . . 1 1 . 17 Garrison 11 | . . . 2 . . . . . 3 3 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . 1 Haulers Reinforced 4 | . . . . . . 1 . 2 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Distress Signals 16 | . 1 3 . . . . . 1 4 1 . 6 Communications Jammed 17 | . . . . . . . . . 8 . . 9 Distress Signals 10 | . . . . . . . . . 1 . . 9 Times Spotted 363 | . 21 27 7 9 10 16 6 7 30 55 7 168 Peak Tracking Total 10 | . 4 4 4 2 4 4 2 4 8 9 3 10 Tactical Retreats 17 | . 2 2 1 1 . . . . 1 6 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Traps Triggered 10 | . 2 2 . . . 2 . . 2 . . 2 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Disabled 33 | . 2 4 . . 4 7 . 1 2 4 . 9 Max in Single Turn 3 | . 1 2 . . 1 3 . 1 1 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Accessed 33 | . 3 3 1 6 7 3 . 4 3 2 . 1 Terminals 19 | . 2 1 1 4 4 3 . . 3 1 . . Fabricators 4 | . . . . . 1 . . 3 . . . . Repair Stations 5 | . 1 1 . . 1 . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 1 . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 75 | . 10 8 4 12 16 5 . 9 4 5 . 2 Successful 30 | . 7 6 3 1 5 2 . 4 . 2 . . Failed 43 | . 3 1 1 11 10 3 . 5 4 3 . 2 Catastrophic 8 | . 1 . . 3 3 1 . . . . . . Database Lockouts 2 | . . 1 . . 1 . . . . . . . Manual 7 | . 1 . 1 3 2 . . . . . . . Terminals 38 | . 5 1 4 9 9 5 . . 4 1 . . Fabricators 9 | . . . . . 3 . . 6 . . . . Repair Stations 18 | . 5 5 . . 1 . . 3 . 4 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 9 | . . 2 . 2 3 . . . . . . 2 Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 11 | . 3 1 3 1 1 2 . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . Prototype ID Bank 3 | . 1 1 1 . . . . . . . . . Branch Access Points 4 | . 1 . 1 1 . 1 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . 2 . . . . Network Status 2 | . . . . . 2 . . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . Repair Station Hacks 12 | . 4 4 . . . . . 2 . 2 . . Scan Component 6 | . 2 2 . . . . . 1 . 1 . . Repair 6 | . 2 2 . . . . . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . 1 . . 2 . . . . . . . Retrieve Study 3 | . . 1 . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 1 2 . 6 5 3 . 3 3 2 . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . 2 . . . . . . . Parts Repaired 6 | . 2 2 . . . . . 1 . 1 . . Time 320 | . 52 52 . . . . . 108 . 108 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Total Allies 20 | . . 3 . . 3 . 1 . 6 . 1 6 Largest Group 5 | . . 3 3 3 3 3 2 1 5 1 1 4 Highest-Rated Group 235 | . . 45 45 45 123 123 219 211 235 119 61 232 Highest-Rated Ally 219 | . . 15 15 15 41 41 219 211 195 119 61 110 Total Orders . | . . . . . . . . . . . . . Ally Attacks 188 | . . . 10 12 . 30 19 11 47 11 4 44 Total Damage 6663 | . . . 240 137 . 626 1064 526 1616 524 142 1788 Kills 39 | . . . 1 . . 5 2 8 9 1 . 13 Allies Corrupted 5 | . . . . . . . . . 1 . . 4 Allies Melted . | . . . . . . . . . . . . . X0-1V1 Amusement Gains 299 | . 17 5 . 98 . 10 . . . 50 . 119 Good Acts 70 | . . 5 1 11 6 2 2 . 6 13 3 21 Bad Acts 27 | . . 4 2 1 2 1 . 1 2 2 1 11 Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Active Infowar (turns) 7528 | 66 363 361 379 115 40 8 322 598 917 1249 387 2723 Optics 6204 | . . . . . . 8 322 598 917 1249 387 2723 Sensors 2010 | . . . . . . . . 205 594 813 182 216 Terrain 296 | 66 230 . . . . . . . . . . . Seismic 1252 | 34 363 361 379 115 . . . . . . . . Jamming 1528 | . . . . . 40 2 . . 273 110 70 1033 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Turns Passed 12028 | 146 1091 1142 380 895 1275 903 322 598 917 1249 387 2723 Spaces Moved 5503 | 68 543 497 178 423 655 460 142 295 399 485 169 1189 Core 6 | 6 . . . . . . . . . . . . Treads 5497 | 62 543 497 178 423 655 460 142 295 399 485 169 1189 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 151 151 170 170 170 161 158 153 155 Average Speed 160 | 150 160 160 160 155 162 170 170 170 164 158 157 155 Slowest Speed 240 | 160 160 160 160 240 170 170 170 170 238 158 233 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 92 39 20 16 15 15 92 11 21 20 8 43 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 72 | . . . . 1 4 . . . 1 15 . 51 Terrain Destroyed 501 | . . 43 . 17 57 62 3 . 11 61 . 247 Melee 1 | . . . . 1 . . . . . . . . Projectile 128 | . . . . . 6 3 3 . 8 37 . 71 AOE 365 | . . 43 . 16 47 59 . . . 24 . 176 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Total 7479 | 86 685 728 249 539 769 527 190 358 560 817 251 1720 Wait 577 | . 64 80 14 3 29 11 17 20 41 149 12 137 Move 5491 | 67 542 496 177 422 654 460 141 294 398 484 168 1188 Hop . | . . . . . . . . . . . . . Pick Up 178 | 1 10 26 14 16 10 8 5 7 18 19 14 30 Fast Attach 47 | 7 4 5 1 6 3 3 3 1 3 2 3 6 Attach 52 | . . 6 2 11 4 5 . 3 4 9 1 7 Detach 19 | . . 1 1 2 4 . . 1 4 3 . 3 Swap 228 | . 9 16 11 18 10 4 3 5 17 43 19 73 Drop 155 | . 6 21 15 9 13 4 2 5 12 16 20 32 Fire 702 | 11 48 69 14 44 38 32 19 22 62 92 14 237 Melee 7 | . . . . 7 . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 16 | . 2 8 . . 4 . . . 1 . . 1 Escape Stasis 6 | . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / Sto / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res / *Arm / *Tes) -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 12) 854 | -10/Materials | Repaired Lgt. Treads 882 | -10/Materials | Repaired Lgt. Treads 904 | -10/Materials | Discovered new exit (range 6) 1122 | -10/Materials | Discovered new exit (range 12) 1154 | -10/Materials | Discovered new exit (range 9) 1166 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1238 | -10/Materials | Entered another Materials area 1238 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1879 | -9/Materials | Repaired Lgt. Treads 1906 | -9/Materials | Repaired Lgt. Treads 1955 | -9/Materials | Core integrity fell below 50% 1964 | -9/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 1977 | -9/Materials | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 1992 | -9/Materials | Discovered new exit (range 8) 1998 | -9/Materials | Core integrity restored by X0-1V1 (+33) 2027 | -9/Materials | X0-1V1 sent you to a vault 2208 | -9/Materials | X0-1V1 announced a LAN party 2234 | -9/Materials | Discovered new exit (range 10) 2315 | -9/Materials | Central database locked down 2366 | -9/Materials | Identified exit to Materials 2380 | -9/Materials | Entered another Materials area 2380 | -8/Materials | Accompanied by 3 allies 2380 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2577 | -8/Materials | Garrison activated, responded to threat 2656 | -8/Materials | X0-1V1 enhanced Transport squad support 2676 | -8/Materials | Build established: Scavenger-Mutant 2689 | -8/Materials | Met 7R-MNS 2714 | -8/Materials | Discovered new exit (range 15) 2760 | -8/Materials | Entered Factory 2760 | -7/Factory | Accompanied by 3 allies 2760 | -7/Factory | Evolved 2 slots: Weapon x2 2761 | -7/Factory | Caught up to 7R-MNS 2881 | -7/Factory | Attacked by 7R-MNS 2940 | -7/Factory | Lost 3 allies 2945 | -7/Factory | Weapon slot count temporarily expanded by X0-1V1 (+4) 2949 | -7/Factory | Lost 8 parts (5n3w) 2983 | -7/Factory | 7R-MNS lamented failing the tripod run 2983 | -7/Factory | Destroyed 7R-MNS 2994 | -7/Factory | Found Corrupted Prototype Device 3000 | -7/Factory | Found Prototype Protection 3124 | -7/Factory | Identified exit to Factory 3124 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 3200 | -7/Factory | Core integrity restored by X0-1V1 (+94) 3256 | -7/Factory | Identified Multitargeting Array 3315 | -7/Factory | Build established: Scavenger-Executioner 3428 | -7/Factory | Identified exit to Storage 3428 | -7/Factory | Identified exit to Lower Caves 3447 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 3546 | -7/Factory | X0-1V1 activates XOMVISION 3601 | -7/Factory | Discovered exit to Factory (range 18) 3655 | -7/Factory | Entered another Factory area 3655 | -6/Factory | Evolved 2 slots: Utility x2 3655 | -6/Factory | Identified Centrium Heavy Armor Plating 3751 | -6/Factory | Discovered new exit (range 8) 4105 | -6/Factory | Build established: Gunner 4118 | -6/Factory | Melee accuracy permanently improved by X0-1V1 (+6%; -60 max core) 4193 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 17) 4324 | -6/Factory | Discovered new exit (range 5) 4339 | -6/Factory | Central database locked down 4447 | -6/Factory | Build established: Scavenger-Gunner 4525 | -6/Factory | X0-1V1 sent you to a vault 4665 | -6/Factory | Identified exit to Lower Caves 4789 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 4827 | -6/Factory | X0-1V1 foreshadows a heat wave 4921 | -6/Factory | Identified exit to Factory 4930 | -6/Factory | Entered another Factory area 4930 | -5/Factory | Accompanied by 3 allies 4930 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5235 | -5/Factory | System corruption reached 10% 5426 | -5/Factory | Identified exit to Upper Caves 5426 | -5/Factory | Identified exit to Extension 5833 | -5/Factory | Manually triggered Chute Trap 5833 | -5/Factory | Sucked down chute 5833 | -5/Factory | Entered Waste 5845 | -5/Waste | Found Broken Gamma Bomb Array 5848 | -5/Waste | 2 allies followed down the chute 5848 | -5/Waste | EMP discharged 5855 | -5/Waste | Spotted C-40 Crusher 5868 | -5/Waste | Destroyed C-40 Crusher 5879 | -5/Waste | Spotted C-40 Crusher 5899 | -5/Waste | Destroyed C-40 Crusher 5921 | -5/Waste | Spotted C-40 Crusher 5925 | -5/Waste | X0-1V1 sent allied B-99 Colossus (x1) 5928 | -5/Waste | Allies destroyed C-40 Crusher 5932 | -5/Waste | Spotted C-40 Crusher 5944 | -5/Waste | Spotted C-40 Crusher 5948 | -5/Waste | EMP discharged 5950 | -5/Waste | Destroyed C-40 Crusher 5953 | -5/Waste | Destroyed C-40 Crusher 6018 | -5/Waste | Spotted C-40 Crusher 6037 | -5/Waste | Destroyed C-40 Crusher 6048 | -5/Waste | EMP discharged 6048 | -5/Waste | System corruption reached 30% 6123 | -5/Waste | Discovered new exit (range 10) 6148 | -5/Waste | EMP discharged 6155 | -5/Waste | Entered Factory 6155 | -5/Factory | Accompanied by 1 ally 6507 | -5/Factory | Discovered new exit (range 21) 6548 | -5/Factory | Identified exit to Factory 6581 | -5/Factory | Repaired Centrium Heavy Armor Plating 6753 | -5/Factory | Entered another Factory area 6753 | -4/Factory | Accompanied by 1 ally 6753 | -4/Factory | Evolved 2 slots: Utility x2 7161 | -4/Factory | Identified exit to Research 7161 | -4/Factory | X0-1V1 revealed exit location to -3/Research 7317 | -4/Factory | X0-1V1 sent you to a vault 7327 | -4/Factory | Garrison activated, responded to threat 7503 | -4/Factory | First assault squad dispatched 7617 | -4/Factory | X0-1V1 sent allied Executioner (x1) 7670 | -4/Factory | Entered Research 7670 | -3/Research | Accompanied by 1 ally 7670 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7674 | -3/Research | Discovered new exit (range 19) 7704 | -3/Research | Identified exit to Testing 7882 | -3/Research | Identified exit to Research 7882 | -3/Research | X0-1V1 revealed exit location to -2/Research 7967 | -3/Research | Discovered new exit (range 11) 7973 | -3/Research | X0-1V1 downgraded hostiles (x1) 7993 | -3/Research | Identified exit to Armory 8224 | -3/Research | Repaired Centrium Heavy Armor Plating 8409 | -3/Research | Garrison activated, responded to threat 8583 | -3/Research | Destroyed 8 combat bots 8607 | -3/Research | Spotted Striker 8608 | -3/Research | Cargo convoy interrupted 8610 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+4) 8619 | -3/Research | Destroyed Striker 8670 | -3/Research | First assault squad dispatched 8708 | -3/Research | Found Prototype Device 8708 | -3/Research | Identified Exp. Actuator Array 8712 | -3/Research | Found Prototype Protection 8718 | -3/Research | Spotted Striker 8719 | -3/Research | Spotted Striker 8730 | -3/Research | Destroyed Striker 8742 | -3/Research | X0-1V1 mutated your Utility slot to Weapon slot 8788 | -3/Research | X0-1V1 activates XOMVISION 8897 | -3/Research | Build established: Scavenger-Executioner 8919 | -3/Research | Entered another Research area 8919 | -2/Research | Evolved 1 slot: Utility x1 9076 | -2/Research | X0-1V1 sent you to a vault 9087 | -2/Research | Identified exit to Access 9087 | -2/Research | X0-1V1 revealed exit location to -1/Access 9102 | -2/Research | Found Prototype Device 9113 | -2/Research | Found Alien Artifact 9119 | -2/Research | Found Prototype Device 9140 | -2/Research | Found Botcube 9225 | -2/Research | Botcube activated 9242 | -2/Research | Discovered exit to Access (range 15) 9306 | -2/Research | Entered Access 9306 | -1/Access | Evolved 2 slots: Power x1, Utility x1 9468 | -1/Access | Build established: Scavenger-Tank 9532 | -1/Access | Found Prototype Launcher 9541 | -1/Access | Spotted B-99 Colossus 9583 | -1/Access | Destroyed B-99 Colossus 9884 | -1/Access | Destroyed 7 combat bots 10147 | -1/Access | X0-1V1 sent hostile H-88 Terminator (x2) 10169 | -1/Access | Identified Active Cooling Armor 10193 | -1/Access | Identified exit to Command 10193 | -1/Access | X0-1V1 revealed exit location to -1/Command 10239 | -1/Access | X0-1V1 sent you to a vault 10330 | -1/Access | Lost 3 allies 10556 | -1/Access | First assault squad dispatched 10595 | -1/Access | Build established: Gunner 10623 | -1/Access | Identified exit to Surface 10623 | -1/Access | X0-1V1 revealed exit location to -0/Surface 10630 | -1/Access | Energy Cycler disabled 10735 | -1/Access | Spotted B-99 Colossus 10763 | -1/Access | X0-1V1 downgraded hostiles (x1) 10763 | -1/Access | Spotted B-90 Cyclops 10768 | -1/Access | X0-1V1 sent allied Lightning (x2) 10769 | -1/Access | Allies destroyed B-90 Cyclops 10793 | -1/Access | X0-1V1 activates XOMVISION 10986 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 11176 | -1/Access | Spotted B-99 Colossus 11198 | -1/Access | Destroyed B-99 Colossus 11212 | -1/Access | Spotted B-99 Colossus 11243 | -1/Access | Destroyed B-99 Colossus 11441 | -1/Access | X0-1V1 sent you into danger 11499 | -1/Access | Destroyed 8 combat bots 11561 | -1/Access | High security lockdown imminent 11641 | -1/Access | High security lockdown engaged 11714 | -1/Access | Build established: Scavenger-Tank 11763 | -1/Access | Destroyed 9 combat bots 11869 | -1/Access | Destroyed 16 combat bots 11887 | -1/Access | Scanned by Researcher 11887 | -1/Access | Destroyed Investigator 11907 | -1/Access | X0-1V1 sent hostile S-43 Plague (x3) 11942 | -1/Access | Destroyed 15 combat bots 11965 | -1/Access | Spotted Striker 11965 | -1/Access | Spotted Executioner 11973 | -1/Access | System corruption reached 10% 11974 | -1/Access | Destroyed Executioner 11982 | -1/Access | Destroyed Striker 11994 | -1/Access | Sterilization system engaged 12029 | *** | Escaped! Last Messages --------------- 12017_ Chain reaction triggered in Corrupted Antimatter Reactor. 12018_ U-05 Engineer repairs door. 12018_ Chain reaction triggered in Corrupted Lgt. Quantum Reactor. 12020_ K-01 Serf collects debris. 12020_ U-05 Engineer lays Concrete. 12021_ L-61 Swordsman system terminally corrupted. 12021_ Adv. Melee Analysis Suite fried. 12021_ The unstable cave ceiling collapses. 12021_ U-05 Engineer lays Concrete. 12022_ U-05 Engineer builds a Wall. 12023_ The unstable cave ceiling collapses. 12023_ K-01 Serf collects debris. 12024_ B-74 Champion system terminally corrupted. 12026_ The unstable cave ceiling collapses. 12026_ K-01 Serf collects debris. 12026_ U-05 Engineer lays Concrete. 12027_ G-73 Enforcer IFF system glitched. 12028_ U-05 Engineer lays Concrete. [Achievement: Slow And Deadly Wins The Race] [Achievement: Facetank] Map ----- +----------------------------------------------------+ | # ## #???????????????????????????????? | | # ## * #???????????????????????????????? | | # ## #???????????????????????????????? | | # ## #???????????????????????????????? | | # !"# ###?????????????????????????????? | | #=%"# ## ##???????????????????????????? | | +[!## # ###????????????????????????? | | # ## # #####??????????????????????? | | # ## # ##?????????????????? #?? | | ## ## = # ##### ##???????????? #?? | | # ##" ## #= ########## #?? | | # % C C% % [ | | # g % %= | | # ###/# ##= # % = #######+##????????? | | ###### # # % [ #?????????????????? | | ????## =#!=% = #?????????????????? | | ?????# %! # === =]! #?????????????????? | | ?????# =%! */%=/!%!= #?????????????????? | | ?????# % ![ =!b![=! "#?????????????????? | | ?????# % %|%=*!= "##????????????????? | | ?????# % *= #????????????????? | | ?????# "" #### [ ##????????????????? | | ?????# #??#%! #?????????????????? | | ???? / #??#|[ #?????????????????? | | ???### #??# #?????????????????? | | ?????# #??# t @" #?????????????????? | | ?????# #??# !"* #?????????????????? | | ?????#############??# #?????????????????? | | ################????# %=! #?????????????????? | | #????# !!= #?????????????????? | | ########+### #????#"""""|""""#?????????????????? | | # #????????"" "?????????????????????? | | + #????????"!!"?????????????????????? | | "" ### #????#""""" """"#?????????????????? | | """" #?# #????# [! #?????????????????? | | """" #?# #????# % #?????????????????? | | """" #?# #????#%%% k* #?????????????????? | | """" #?# #????# % #?????????????????? | | """" #?# #????# % #?????????????????? | | "" #?# #????# % #?????????????????? | | "" #?# #????#! #?????????????????? | | ###+######### ####?????????????????? | | # % #= ##???????????????????? | | #####+###### % %% # #????????????????????? | | ???????? + +^ #????????????????????? | | ????? # ! % !!# #????????????????????? | | ??# + # #????????????????????? | | ??# ##### # #????????????????????? | | ??# ?????# # #????????????????????? | | ??# ???????#+########### #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Coolant Potential 120 Energy Generation 81 Energy Capacity 2280 Matter Stores 900 Matter Capacity 900 Sight Range 27 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1800 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 40 Targeting Accuracy 64 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Biometal Medium Treads | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 6% | -10/Materials Lgt. Treads | 37% | -10/Materials Lgt. Treads | 27% | -9/Materials Lgt. Treads | 52% | -9/Materials Centrium Heavy Armor Plating | 46% | -5/Factory Centrium Heavy Armor Plating | 59% | -3/Research Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Coil Gun | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Facetank Slow And Deadly Wins The Race Challenges ------------ None Game ------ Seed StealthRelayImmobilizer Manual? 0 Play Time 02:33:10 Cumulative 1327.0 hours Start 2026.07.02 @ 23:46:04 End 2026.07.03 @ 02:21:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 422 Rogue 420 Adventurer 2 Explorer 0 Win Type 0 Total 115 Types 34/28/26/2/1/1/17/2/1/3 Lore% 98 Gallery% 92 Achievement% 92 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e260c7dc-93cc-49f9-b628-1205b9d81ac4