Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.04 @ 18:51:46 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1516) 1516 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 3805 Bonus ------- Follower Combat Kills 65 Friendly Fire -31 Cogmind --------- Core Integrity 421/550 Matter 216/300 Energy 13/100 System Corruption 0% Temperature Warm (172) Movement Rolling (150) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg Armored Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Improved Terrain Scan Processor Melee Analysis Suite Actuator Array Reflective Plating Shield Generator > --- WEAPON (2) ------- Spread Laser High-powered Shotgun > --- INVENTORY (20) --- Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Melee Analysis Suite Reaction Control System Improved Propulsion Shielding Reflective Plating Insulated Plating Shield Generator Shield Generator Shield Generator Spread Laser Ion Cannon Ion Cannon Ion Cannon Ion Cannon Mini Grenade Launcher Hammer Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Improved Terrain Scan Processor Shield Generator Hacking Suite > --- WEAPON ----------- Spread Laser Ion Cannon > --- INVENTORY -------- Wheel Armored Wheel High-capacity Storage Unit Large Battery Improved Terrain Scanner Melee Analysis Suite Actuator Array Insulated Plating Shield Generator Shield Generator Shield Generator Spread Laser Spread Laser Ion Cannon Ion Cannon Ion Cannon High-powered Shotgun Mini Grenade Launcher Hammer Heavy Mace [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Reflective Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 82 | 7 13 7 26 29 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 1 2 5 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel 9 | . 2 1 2 4 Hover . | . . . . . Flight . | . . . . . Utility 25 | 2 4 1 9 9 Device 16 | 1 1 1 6 7 Storage 5 | 1 3 . 1 . Processor 2 | . . . 1 1 Hackware 1 | . . . 1 . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 41 | 2 6 5 14 14 Energy Gun 14 | . 2 . 7 5 Energy Cannon 10 | . 2 2 4 2 Ballistic Gun 10 | 2 2 3 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 6 | . . . 2 4 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 1 . 8 Power 1 | . . . . 1 Propulsion 5 | . . 1 . 4 Utility 3 | . . . . 3 Weapon . | . . . . . Highest Loss Streak 4 | . . 1 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 100 98 93 Engine 10 | . 14 14 11 4 Leg 1 | . 12 . . 1 Wheel 20 | . 15 28 22 15 Device 14 | . 14 14 12 19 Storage 11 | . 14 14 11 9 Processor 9 | . . . 9 16 Hackware 7 | . . . 10 7 Energy Gun 10 | . 8 6 13 5 Energy Cannon 2 | . 5 5 1 1 Ballistic Gun 4 | . 13 16 . 3 Impact Weapon 5 | . . . 5 8 Naked Turns . | . . . . . Heaviest Build 63 | 13 52 52 58 63 Greatest Support 32 | 20 32 32 26 22 Greatest Overweight (x) 4 | 1 1 3 2 4 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 Most Carried 20 | 8 20 20 20 20 Average Carried 18 | 4 12 19 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 20 19 20 19 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1217 | 205 257 221 282 252 Remotely . | . . . . . Salvage Created 1849 | 22 220 278 757 572 Parts 125 | 5 18 21 59 22 Haulers Intercepted 7 | . 1 . 4 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 46 | . 6 9 16 15 Melee 3 | . . . . 3 Guns 36 | . 5 7 14 10 Cannons 5 | . . 2 2 1 AOE 1 | . 1 . . . Classes Destroyed 11 | 1 5 . 4 1 Worker 2 | . . . 2 . Builder 2 | . . . 1 1 Tunneler 1 | 1 . . . . Hauler 7 | . 1 . 4 2 Mechanic 1 | . 1 . . . Watcher 4 | . 1 . 2 1 Swarmer 17 | . 3 3 6 5 Grunt 19 | . 3 6 4 6 Brawler 1 | . . . 1 . Sentry 8 | . . . 5 3 Hunter 1 | . . . . 1 Best Kill Streak 5 | 1 3 3 4 5 Combat Bots Only 4 | . 3 3 3 4 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1561 | . 137 292 238 894 Core 239 | . 13 41 56 129 Absorbed by Shields 209 | . . . 20 189 Regen/Repaired (Parts) 111 | . . . 55 56 Core Remaining (%) 88 | 100 . 78 86 . Volleys Fired 119 | 2 25 19 40 33 Largest 2 | 2 2 2 2 2 Hottest 130 | 40 120 120 130 130 Shots Fired 235 | 4 50 38 77 66 Gun 201 | 4 42 28 71 56 Cannon 34 | . 8 10 6 10 Launcher . | . . . . . Special . | . . . . . Kinetic 78 | 4 30 22 7 15 Thermal 139 | . 8 10 70 51 Explosive . | . . . . . Electromagnetic 18 | . 12 6 . . Robot Hit Streak 12 | 1 8 5 12 8 Robot Miss Streak 17 | 3 7 6 8 17 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 192 | 1 32 25 60 74 Core Hits 142 | 1 15 17 59 50 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 7 | . 2 . 3 2 Burn 3 | . . . 3 . Destroy 2 | . 2 . . . Smash 2 | . . . . 2 Melee Attacks 62 | . . . 34 28 Impact 62 | . . . 34 28 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 2 2 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 3541 | 15 519 386 816 1805 Guns 2112 | 15 432 299 687 679 Cannons 320 | . 53 87 59 121 Explosions 34 | . 34 . . . Melee 1075 | . . . 70 1005 Ramming . | . . . . . Kinetic 840 | 15 343 196 51 235 Thermal 1434 | . 87 87 695 565 Explosive . | . . . . . Electromagnetic 192 | . 89 103 . . Impact 1075 | . . . 70 1005 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 245 | . . . 18 227 Projectiles . | . . . . . Explosions . | . . . . . Melee 245 | . . . 18 227 Knockbacks 8 | . . . 1 7 Impact 8 | . . . 1 7 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 318 | . 60 78 318 200 Average Temperature 60 | . 20 30 83 49 Received Heat Transfer 502 | . 33 111 61 297 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . . 1 4 Impact Corruptions 7 | . . . 1 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 2 3 . Heat Transferred 2422 | . 111 185 1386 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 274 | 5 135 185 274 257 Initial 24 | . 3 . 24 12 Average 54 | 1 60 61 50 61 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 97 | 100 100 100 99 89 Level 1 2 | . . . . 10 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 1 4 3 Investigation 3 | . . 1 . 2 Extermination . | . . . . . Reinforcement 5 | . . . 4 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 13 10 33 29 Peak Tracking Total 7 | . 3 3 5 7 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 26 | . 7 1 11 7 Terminals 19 | . 6 . 8 5 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 2 | . 1 . . 1 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 96 | . 23 1 47 25 Successful 66 | . 14 1 34 17 Failed 28 | . 8 . 12 8 Catastrophic 1 | . . . 1 . Database Lockouts 2 | . 1 . 1 . Manual 50 | . 10 . 21 19 Terminals 71 | . 17 . 33 21 Fabricators . | . . . . . Repair Stations 8 | . . . 6 2 Recycling Units 8 | . 6 . . 2 Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 27 | . 8 1 12 6 Robot Analysis 4 | . 2 . 1 1 Prototype ID Bank 5 | . 1 . 3 1 Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Terminal Index 4 | . 1 . 1 2 Unreport Threat 3 | . . . 2 1 Locate Traps 5 | . 3 . 1 1 Security Status 1 | . 1 . . . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . 6 2 Scan Component 4 | . . . 3 1 Repair 4 | . . . 3 1 Recycling Unit Hacks 2 | . 1 . . 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer 8 | . . . 8 . Insert Component 3 | . . . 3 . Analyze 5 | . . . 5 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 21 | . 5 . 8 8 Terminals 19 | . 4 . 8 7 Track 5 | . . . 3 2 Assimilate 1 | . . . 1 . Botnet 10 | . 3 . 3 4 Operators 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Reject 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 6 . 10 5 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . 3 1 Time 232 | . . . 200 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . . 10 Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 2 | . . 1 1 . Largest Group 1 | . . 1 1 1 Highest-Rated Group 31 | . . 31 31 10 Highest-Rated Ally 31 | . . 31 31 10 Total Orders 8 | . . . 4 4 STAY 4 | . . . 2 2 FOLLOW 4 | . . . 2 2 Ally Attacks 19 | . . 8 11 . Total Damage 250 | . . 106 144 . Kills 4 | . . 1 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 4 | . 2 . 1 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 6393 | 90 801 581 3411 1510 Spaces Moved 2741 | 59 582 408 1043 649 Core 9 | 9 . . . . Treads . | . . . . . Legs 298 | 50 248 . . . Wheels 2434 | . 334 408 1043 649 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 105 105 110 Average Speed 115 | 112 114 113 111 123 Slowest Speed 190 | 190 120 145 120 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 4 75 89 58 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 11 | . . . 10 1 Terrain Destroyed 16 | . 5 . 10 1 Melee 11 | . . . 10 1 Projectile . | . . . . . AOE 5 | . 5 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 5615 | 75 665 488 3148 1239 Wait 2510 | . 15 42 1969 484 Move 2737 | 58 581 407 1042 649 Hop . | . . . . . Pick Up 65 | 8 19 6 21 11 Fast Attach 12 | 7 2 . 1 2 Attach 23 | . . 4 8 11 Detach 1 | . . . . 1 Swap 47 | . 11 3 17 16 Drop 41 | . 12 7 16 6 Fire 119 | 2 25 19 40 33 Melee 60 | . . . 34 26 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Central database locked down 892 | -10/Materials | Entered Mines 991 | -10/Mines | Learned Materials security intel 1011 | -10/Mines | Met a Derelict shopkeep closing up shop 1103 | -10/Mines | Discovered new exit (range 9) 1159 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1162 | -10/Mines | Found Prototype Device 1246 | -10/Mines | Escorted by a lone wolf Derelict 1449 | -10/Mines | Discovered new exit (range 15) 1473 | -10/Mines | Entered Materials 1473 | -9/Materials | Accompanied by 1 ally 1473 | -9/Materials | Evolved 2 slots: Utility x2 1676 | -9/Materials | Central database locked down 1788 | -9/Materials | Identified exit to Mines 1899 | -9/Materials | Identified Exp. Sensor Array 2062 | -9/Materials | Discovered new exit (range 16) 2219 | -9/Materials | Repaired Broken Exp. Sensor Array 3166 | -9/Materials | Build established: Scavenger-Mutant 4816 | -9/Materials | Repaired Wheel 4855 | -9/Materials | Repaired Imp. Terrain Scanner 4884 | -9/Materials | Entered another Materials area 4884 | -8/Materials | Accompanied by 1 ally 4884 | -8/Materials | Evolved 2 slots: Utility x2 4956 | -8/Materials | Discovered new exit (range 5) 5837 | -8/Materials | Build established: Mutant 6104 | -8/Materials | Lost 4 parts (1n3u) 6282 | -8/Materials | Repaired Arm. Wheel 6394 | -8/Materials | Self-destructed Last Messages --------------- Terminal linked with 3 systems. Awaiting botnet instructions. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 06333_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. 06360_ Critical hit (Burn: +37). 06365_ Dropped Lrg. Battery. 06366_ Extracted 89 energy. 06366_ Y-45 Defender destroyed. 06367_ Extracted 16 energy. 06372_ G-47 Trooper destroyed. 06373_ Extracted 16 energy. 06377_ Critical hit (Burn: +37). 06379_ Extracted 16 energy. 06385_ Extracted 15 energy. 06387_ Destroyed Lgt. 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T + | | ??????? ##+############ " | | ?????????#####+########## # """ #??????# | | ????????????????????????####### """ #??????#####+ | | ??????????????????????????????# """ #????????# | | ??????????????????????????????# #????????# | | ??????????????????????????????# #????????# | | ??????????????????????????????# #????????# | | ??????????????????????????????########????????# | | ?????????????????????????????????????????####### | | ?????????????????????????????????????????# [# | | ?????????????????????????????????????????#""" # | | ?????????????????????????????????????????#""" # | | ?????????????????????????????????????????#""" # | | ?????????????????????????????????????????#""" # | | ?????????????????????????????????????????#""" # | | ?????????????????????????????????????????# # | | ???????????????????????????????########### # | | ???????????????????????????????# ## # | | ???????????????????????????????# """ "" ####+### | | ???????????????????????????????# """ T" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Melee Analysis Suite | -9/Materials | Scanalyzed Actuator Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyMakeshiftExtractor Manual? 0 Play Time 00:50:37 Cumulative 240.4 hours Start 2022.04.04 @ 17:48:27 End 2022.04.04 @ 18:51:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43e8e40d-dd26-4f60-a635-f1321288e5c2