Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.04.25 @ 19:01:59 // Winter2019/RPGLIKE Player: hemo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (710) 3550 Value Destroyed (30941) 30941 Prototype IDs (83) 1660 Alien Tech Used (2) 400 Bonus (20481) 20481 TOTAL SCORE: 66932 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 15191 Follower Combat Kills 1039 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -2349 Cogmind --------- Core Integrity 547/600 Matter 298/500 Energy 795/800 System Corruption 0% Temperature Cool (3) Movement Hovering (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Aerolev Unit Aerolev Unit Aerolev Unit Cooled Airjet Cooled Antigrav System > --- UTILITY (9) ------ Experimental Coolant Injector Advanced Signal Interpreter Long-range Terrain Scanner Advanced Launcher Guidance Computer Improved Weapon Cycler Advanced Reaction Control System Phase Shifter Layered Light Armor Plating System Mapper > --- WEAPON (5) ------- Heavy Proton Missile Launcher Smartbomb Launcher Micro-nuke Launcher Vortex Lance > --- INVENTORY (6) ---- Aerolev Unit Improved Gravmag System Experimental Propulsion Shielding System Restoration Module Gamma Bomb Array Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Cooled Airjet Cooled Antigrav System > --- UTILITY ---------- Experimental Coolant Injector Advanced Signal Interpreter Long-range Terrain Scanner Advanced Launcher Guidance Computer Improved Weapon Cycler Advanced Reaction Control System Phase Shifter Layered Light Armor Plating System Mapper > --- WEAPON ----------- Heavy Proton Missile Launcher Smartbomb Launcher Micro-nuke Launcher Vortex Lance > --- INVENTORY -------- Aerolev Unit Improved Gravmag System Experimental Propulsion Shielding System Restoration Module Gamma Bomb Array Force Lance [Rating: 141] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Aerolev Unit Leg Advanced Myomer Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Processor Advanced Signal Interpreter Hackware System Mapper Protection Improved Light Armor Plating Weapon Advanced EMP Blaster Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Maul Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 17 | 2 1 . . 1 2 2 . . . . 2 . 5 . . 1 . 1 . . . . . . . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Utility 8 | 2 . . . . 1 . . . . . 2 . 2 . . . . 1 . . . . . . . . . Weapon 4 | . . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . Parts Attached 185 | 9 16 4 . 4 21 6 9 6 2 2 8 3 25 8 1 8 3 14 2 6 2 3 7 1 9 2 4 Power 14 | 1 4 2 . . 1 1 . 1 . . . 1 . . . 1 . . . . . . 2 . . . . Engine 7 | 1 4 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . Propulsion 26 | 3 5 1 . 1 5 2 . . . . . . 3 2 . 1 . . . . . . 3 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Wheel 5 | 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . 2 1 . 1 5 2 . . . . . . 3 2 . 1 . . . . . . 1 . . . . Flight 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 67 | 4 4 1 . . 6 . 8 1 . . 2 2 8 3 . 5 2 5 1 4 2 . 2 . 6 . 1 Device 46 | 2 3 1 . . 5 . 2 1 . . 1 2 5 3 . 3 2 5 1 3 1 . . . 5 . 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | 2 1 . . . 1 . . . . . 1 . 2 . . 1 . . . 1 . . . . 1 . . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Protection 10 | . . . . . . . 6 . . . . . 1 . . . . . . . 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 1 3 . . 3 9 3 1 4 2 2 6 . 14 3 1 1 1 9 1 2 . 3 . 1 3 2 3 Energy Gun 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 41 | . . . . 1 4 2 . 3 1 1 5 . 8 2 1 . 1 4 1 1 . 1 . 1 1 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . 2 . 1 1 1 1 1 . 6 1 . 1 . 2 . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . 3 . 1 . 2 . . 2 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 . . 1 1 . . . . 1 . . 1 . 6 . 1 1 1 . . 5 . 2 . 1 Parts Lost 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 91 100 100 100 98 99 99 99 100 100 100 100 96 94 94 92 90 90 89 90 90 90 88 90 90 90 90 Engine 2 | . 14 9 . . . 2 8 1 . . . . . . . . . . . . . . . . . . . Core 3 | . . 4 14 12 10 6 . 6 8 8 7 5 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 5 5 5 5 5 4 4 4 4 4 3 4 4 4 4 Hover 25 | . 14 28 28 25 21 23 33 33 33 33 29 28 27 26 26 25 25 23 23 23 23 23 22 23 23 23 23 Device 23 | . 26 28 28 25 28 28 22 16 16 16 18 21 21 21 21 20 20 23 27 28 23 23 23 23 23 23 23 Processor 11 | . 11 14 14 12 10 9 8 8 8 8 13 14 12 15 15 15 15 14 9 9 9 9 9 9 9 9 9 Hackware 1 | . . . . . . . . . . . . . . . . 1 5 4 4 4 4 4 4 4 4 4 4 Protection 2 | . . . . . . . 1 8 8 8 7 7 5 5 5 3 . . . . 3 4 3 4 4 4 4 Energy Gun 1 | . 11 14 14 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . 9 16 18 16 22 23 24 21 21 19 18 19 17 20 16 17 15 19 15 14 18 17 18 18 Slashing Weapon 2 | . . . . . 8 9 8 1 1 . . . 1 2 1 2 . . . . . . . . . . . Naked Turns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 7 9 9 9 18 21 24 27 32 32 32 37 45 61 61 60 74 74 75 80 80 81 81 78 81 81 87 87 Greatest Support 102 | 16 17 33 33 33 38 49 49 49 49 49 49 49 63 62 62 86 86 102 86 86 86 86 86 86 102 86 96 Greatest Overweight (x) 2 | 1 2 . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 2 2 2 2 2 2 2 2 2 2 3 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 3 | 1 1 1 2 2 2 2 2 2 2 2 2 2 3 5 5 5 6 6 6 6 6 6 6 6 6 6 6 Most Carried 6 | 1 1 2 2 2 2 2 2 2 2 2 2 3 5 5 5 6 6 6 6 6 6 5 6 6 6 6 6 Average Carried 3 | . . 1 2 2 1 2 2 1 2 2 2 2 3 4 5 5 6 5 5 6 5 5 5 6 6 5 6 Final Capacity 6 | 1 1 2 2 2 2 2 2 2 2 2 2 3 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | 1 1 2 2 2 2 2 2 2 2 2 2 3 5 5 5 6 6 6 6 6 5 5 6 6 6 6 6 Class Distribution -------------------- 70% | Hacker-Scout 12% | Commander-Scout 10% | Scavenger-Scout 4% | Hacker-Mutant Dominant Class ---------------- Scavenger-Scout | -10/Materials Scavenger-Scout | -10/Mines Scavenger-Scout | -10/Exiles Scavenger-Scout | -9/Mines Hacker-Scout | -8/Materials Commander-Scout | -8/Storage Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Commander-Scout | -5/Upper Caves Commander-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 14592 | 290 158 40 . 122 1630 1004 2450 301 238 160 80 440 1628 232 352 35 573 1464 858 82 190 253 80 246 813 85 788 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25883 | 172 686 152 . 99 2108 2097 5808 446 227 239 79 748 2780 150 238 . 705 2941 1585 277 200 298 80 501 1301 15 1951 Parts 1054 | 16 43 9 . 8 144 122 241 21 14 8 4 48 116 3 9 . 13 79 3 12 8 2 1 11 44 8 67 Haulers Intercepted 38 | . 2 . . . 6 6 3 1 . . . . 8 . . . . 8 . 2 . . . . 1 . 1 Recyclers Shooed 13 | . . . . . 3 1 1 . . . . . . . . . . 5 . . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 531 | . 21 10 . 6 59 50 129 8 3 4 . 27 57 5 7 . 20 42 6 3 4 8 . 11 20 5 26 Melee 4 | . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . Guns 27 | . 18 9 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . AOE 473 | . 2 . . 6 56 50 121 6 3 3 . 25 54 5 7 . 17 39 6 2 4 8 . 10 19 5 25 Classes Destroyed 24 | 2 4 2 . 1 8 2 1 . . . . . 2 . . . . . 1 . 1 . . . . . . Worker 33 | . . . . 1 8 4 2 . . . . . 2 . . . . 9 . . . . . . 2 . 5 Builder 22 | . . . . . 7 . 4 2 . . . . 2 . . . . 3 . . . . . . 1 . 3 Tunneler 15 | 5 1 . . . 4 . 1 . . . . . 4 . . . . . . . . . . . . . . Hauler 38 | . 2 . . . 6 6 3 1 . . . . 8 . . . . 8 . 2 . . . . 1 . 1 Recycler 17 | 1 . . . . 2 1 2 . . . . . 1 . . . . 5 . . . . . . 3 . 2 Carrier 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 8 | . . . . . 2 . 5 . . . . . 1 . . . . . . . . . . . . . . Operator 4 | . . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . Drone 8 | . . . . . . 4 . . . . . . . . . . . 1 2 . . . . . . 1 . Watcher 26 | . 3 . . . 5 2 6 . . . . . 5 . . . . 2 . 1 . . . . 1 . 1 Swarmer 59 | . 4 3 . . 8 2 . . . . . 10 10 3 . . . 7 . . . 6 . . . . 6 Saboteur 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Grunt 220 | . 17 3 . 6 37 22 57 4 1 3 . 10 18 . . . 5 15 . 2 3 . . 5 8 . 4 Brawler 26 | . . . . . 1 3 12 . . . . 3 5 . 1 . 1 . . . . . . . . . . Duelist 39 | . . . . . 2 2 20 . . . . 1 6 . 1 . 6 . . . . . . . 1 . . Protector 17 | . . . . . 1 1 14 . . . . 1 . . . . . . . . . . . . . . . Sentry 62 | . . . . . 10 12 10 2 1 . . 1 8 . 1 . 2 8 . 1 1 1 . 1 1 1 1 Demolisher 7 | . . 1 . . . 5 . . . . . . . . . . . . . . . . . . 1 . . Hunter 59 | . . . . . 2 3 14 . 1 . . . 2 . 3 . . 6 . . . . . 2 9 4 13 Programmer 30 | . . . . . . . 4 2 . 1 . 1 5 2 . . 4 6 . . . 1 . 2 . . 2 Behemoth 4 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 27 | 4 4 3 . 3 15 26 27 4 2 3 . 7 13 3 3 . 15 11 3 4 5 6 . 8 18 5 19 Combat Bots Only 26 | . 4 3 . 3 8 25 26 4 2 3 . 7 10 3 3 . 16 7 3 3 4 6 . 8 13 5 14 Max Kills in Single Turn 7 | 1 2 1 . 3 3 7 6 2 2 1 . 3 3 2 2 . 3 3 1 1 2 2 . 2 4 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 2 . . 3 2 7 5 2 2 1 . 3 3 2 2 . 3 3 1 1 1 2 . 2 2 2 4 Melee 1 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 7436 | . 490 340 . 26 1160 528 1637 229 7 74 . 251 433 13 34 . 431 515 21 72 29 10 . 77 180 521 358 Core 5689 | . 389 262 . 21 941 410 1245 174 4 52 . 176 316 10 30 . 335 408 14 55 19 5 . 54 125 381 263 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 4744 | . 246 225 . 12 727 326 1053 125 4 43 . 155 292 10 13 . 318 340 14 55 19 5 . 54 93 370 245 Core Remaining (%) 86 | 100 . . . 100 . 87 69 . . . . 97 . . . . 75 . . . . . . 100 93 57 91 Volleys Fired 888 | 9 104 47 . 8 122 54 145 20 6 10 . 22 73 10 14 . 34 66 34 6 7 10 . 17 33 5 32 Largest 3 | 1 1 1 . 1 2 2 2 3 3 3 . 3 3 3 3 . 3 3 1 3 3 1 . 3 3 3 3 Hottest 169 | 50 50 50 . 39 69 69 69 108 108 108 . 114 124 124 124 . 124 124 49 125 125 49 . 125 125 169 169 Shots Fired 1392 | 9 104 47 . 8 147 95 284 50 14 16 . 44 137 12 16 . 64 114 34 10 13 10 . 31 57 13 63 Gun 160 | 9 104 47 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 7 | . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . Launcher 1225 | . . . . 7 141 95 284 50 14 16 . 44 137 12 16 . 64 114 34 10 13 10 . 31 57 13 63 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . Thermal 160 | 9 104 47 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 697 | . . . . 7 114 53 145 17 5 10 . 22 71 10 14 . 30 66 34 4 6 10 . 17 29 5 28 Electromagnetic 528 | . . . . . 27 42 139 33 9 6 . 22 66 2 2 . 34 48 . 6 7 . . 14 28 8 35 Robot Hit Streak 60 | 5 34 15 . 5 28 21 34 22 17 13 . 15 30 25 28 . 29 60 14 10 17 19 . 23 20 35 36 Robot Miss Streak 3 | 1 2 2 . 2 3 3 2 2 . 1 . 1 3 . . . 2 1 2 . . . . 1 1 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1155 | 8 98 40 . 6 147 90 237 37 13 15 2 33 107 6 4 . 43 102 26 11 7 7 3 19 38 11 45 Core Hits 1536 | 7 41 17 . 11 183 141 359 28 10 12 2 58 175 7 18 . 50 139 14 8 12 12 2 29 82 23 96 Critical Hits 8 | . . . . . 2 1 . . . . . . 1 . . . . 2 . 1 . 1 . . . . . Critical Kills 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 . . . . . . . 1 . . . . 2 . . . 1 . . . . . Melee Attacks 209 | . 13 . . . 53 29 2 3 4 2 2 . 24 4 1 12 . 30 . 8 . 9 3 . 4 . 6 Impact 23 | . 13 . . . 10 . . . . . . . . . . . . . . . . . . . . . . Slashing 135 | . . . . . 43 29 2 3 4 2 2 . 24 4 1 12 . 9 . . . . . . . . . Piercing 50 | . . . . . . . . . . . . . . . . . . 21 . 8 . 9 3 . 4 . 5 Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 33 | . 1 . . . 7 6 2 . . . . . 9 . . . . 5 . 2 . . . . 1 . . Combat Hostiles 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 113484 | 111 1738 465 . 570 9391 7734 22505 1748 981 965 285 3509 13405 862 1610 . 5119 12993 8019 1173 665 1959 264 2501 6463 1371 7078 Guns 1865 | 111 1289 465 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 184 | . . . . 22 162 . . . . . . . . . . . . . . . . . . . . . . Explosions 101586 | . 256 . . 548 7796 6303 22274 1709 508 716 . 3509 11850 611 1514 . 5119 11086 8019 751 665 1259 . 2501 6143 1371 7078 Melee 9835 | . 179 . . . 1433 1431 231 39 473 249 285 . 1555 251 96 . . 1907 . 422 . 700 264 . 320 . . Ramming 14 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 184 | . . . . 22 162 . . . . . . . . . . . . . . . . . . . . . . Thermal 7142 | 111 1545 465 . . 339 930 1437 405 62 99 . 21 549 . . . 156 171 . 114 . . . . 159 112 467 Explosive 69929 | . . . . 548 6417 2792 11348 643 154 423 . 2239 8439 600 1455 . 3976 8790 8019 358 479 1259 . 2147 4407 802 4634 Electromagnetic 26380 | . . . . . 1040 2581 9489 661 292 194 . 1249 2862 11 59 . 987 2125 . 279 186 . . 354 1577 457 1977 Impact 643 | . 179 . . . 464 . . . . . . . . . . . . . . . . . . . . . . Slashing 6037 | . . . . . 969 1431 231 39 473 249 285 . 1555 251 96 . . 458 . . . . . . . . . Piercing 3155 | . . . . . . . . . . . . . . . . . . 1449 . 422 . 700 264 . 320 . . Highest Corruption 4 | . . . . . 2 3 4 1 1 2 2 1 2 1 . . 2 1 1 1 . . . 1 1 . . Average Corruption 1 | . . . . . 1 2 2 1 1 1 2 1 1 1 . . 1 1 1 1 . . . 1 1 . . Corruption Purged 10 | . . . . . . . . . . . . 1 4 1 . . 3 . . 1 . . . . . . . Effects 51 | . . . . . 9 11 17 1 . 5 . . 2 1 . . 1 . 1 . . . . 1 2 . . Message Errors 11 | . . . . . 3 3 1 . . 2 . . . . . . 1 . . . . . . 1 . . . Matter Fused 5 | . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 3 | . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . Energy Discharges 10 | . . . . . 3 1 3 . . 1 . . . 1 . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . 1 1 2 1 . . . . 1 . . . . . 1 . . . . . . . . Targeting Errors 12 | . . . . . 1 3 6 . . 1 . . . . . . . . . . . . . . 1 . . Weapon Failures 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6219 | . 145 . . 17 625 361 441 59 117 19 . 111 993 254 220 . 222 996 201 49 . 302 87 115 396 16 473 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4517 | . 68 . . 17 233 146 441 59 15 19 . 111 844 14 132 . 222 758 201 21 . 216 . 115 396 16 473 Melee 1702 | . 77 . . . 392 215 . . 102 . . . 149 240 88 . . 238 . 28 . 86 87 . . . . Knockbacks 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 889 | . 7 . . . 151 50 224 40 . . . 29 112 . 34 . 44 140 21 . . 5 . . . 3 29 Shots 74 | . . . . . 10 3 21 3 . . . 3 7 . 1 . 3 12 2 . . 1 . . . 1 7 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 359 | 40 342 . . . 11 195 17 66 42 109 359 90 178 68 86 . 194 187 69 80 145 52 . 172 198 192 199 Average Temperature 61 | 17 121 . . . 6 106 7 24 20 35 165 34 45 27 26 . 60 59 29 34 51 22 . 64 71 99 84 Received Heat Transfer 2448 | . 390 78 . 18 429 135 960 45 6 9 . 78 87 . . . 75 48 . 18 9 . . 9 9 36 9 Effects 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . . . . . 7 2 . 1 . 2 3 . . . 3 3 . 1 . . . 1 1 . 1 Combat Hostiles 24 | . . . . . . . 7 2 . 1 . 2 3 . . . 3 2 . 1 . . . 1 1 . 1 Parts Fried 83 | . 3 . . . 3 4 31 4 1 1 . 4 7 . . . 1 6 . 2 . . . . 6 2 8 Impact Corruptions 10 | . 4 . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | 1 7 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 10450 | 333 3702 1332 . . 250 1200 1733 300 50 50 . 50 350 . . . 150 150 . 50 . . . . 200 100 450 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 68 | . . . . . 3 13 25 2 2 1 . 4 6 . . . 1 1 . . . . . . 2 1 7 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 4659 | 30 421 289 . 207 1739 2500 4659 1790 . . . . 2508 . . . . 1731 613 596 . . . . 973 528 1732 Average Influence 1051 | 18 226 186 . 83 1234 1289 2737 1688 . . . . 994 . . . . 860 555 442 . . . . 500 374 943 Maximum Alert Level 5 | . 2 1 . 1 5 5 5 5 . . . . 5 . . . . 5 2 2 . . . . 3 2 5 Low Security (%) 13 | 100 51 43 . 81 1 . . . . . . . 18 . . . . 9 . . . . . . 39 . . Level 1 12 | . 42 56 . 18 1 . . . . . . . 5 . . . . 15 10 33 . . . . 14 60 24 Level 2 22 | . 6 . . . 10 13 . . . . . . 25 . . . . 12 89 66 . . . . 8 39 8 Level 3 15 | . . . . . 16 36 . . . . . . 14 . . . . 20 . . . . . . 37 . 16 Level 4 16 | . . . . . 51 24 9 19 . . . . 12 . . . . 32 . . . . . . . . 41 Level 5 11 | . . . . . 19 . 1 52 . . . . 14 . . . . 7 . . . . . . . . 9 High Security 8 | . . . . . . 25 89 27 . . . . 8 . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 144 | . 8 1 . 1 16 17 31 4 . . . 1 20 . 1 . 1 16 . 2 . . . 1 11 4 9 Investigation 47 | . 8 1 . 1 9 8 3 2 . . . . 2 . 1 . . 4 . . . . . 1 5 . 2 Extermination 5 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . 1 Reinforcement 31 | . . . . . 4 1 3 2 . . . . 5 . . . . 5 . 2 . . . . 3 4 2 Assault 44 | . . . . . 2 5 23 . . . . 1 10 . . . 1 1 . . . . . . . . 1 Garrison 17 | . . . . . 1 3 2 . . . . . 1 . . . . 4 . . . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 13 | . . . . . 2 . 1 1 . . . . 3 . . . . 2 . 1 . . . . 2 . 1 Haulers Reinforced 8 | . . . . . . . 1 1 . . . . . . . . . 2 . 1 . . . . 1 1 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 22 | . . . . . 4 2 1 . . . . . 2 . . . . 5 . 2 . . . . 3 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 631 | . 23 12 . 7 72 73 186 8 4 4 . 23 51 3 1 . 18 55 6 11 2 2 . 5 24 9 32 Peak Tracking Total 19 | . 5 3 . 3 6 19 15 3 2 3 . 5 7 1 3 . 9 5 3 3 1 3 . 3 4 7 9 Tactical Retreats 21 | . 1 1 . . . 1 8 . . . . . 3 . . . . 1 . . . . . . . . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 16 | . 3 . . . 2 1 1 . . . . . . . . . . 5 . . . . . . 3 . 1 Indirectly 5 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Triggered 7 | . . . . . . . 1 . . . . . . . . 6 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 159 | . 11 . . 1 16 14 31 3 . . . 1 40 . 1 . 2 30 . 3 . 1 . . 1 . 4 Max in Single Turn 6 | . 3 . . 1 4 2 5 3 . . . 1 5 . 1 . 2 6 . 1 . 1 . . 1 . 1 Garrison Access 5 | . . . . . 1 1 1 . . . . . 1 . . . . . . . . . . . 1 . . Machines Sabotaged 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 128 | . 10 1 1 1 15 12 3 4 . . 1 . 24 . 1 6 . 14 . 3 . 1 9 1 13 1 7 Terminals 79 | . 8 1 . . 10 9 2 2 . . . . 15 . 1 . . 10 . 3 . . . 1 10 1 6 Fabricators 8 | . . . . . . . . 1 . . . . 6 . . . . 1 . . . . . . . . . Repair Stations 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 1 2 . . . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 1 1 . . . . . 2 . . . . 2 . . . . . . 3 . 1 Total Hacks 467 | . 59 6 1 1 65 57 13 15 . . 3 . 72 . 4 14 . 46 . 7 . 1 48 4 34 4 13 Successful 363 | . 47 3 1 1 51 48 8 10 . . 3 . 52 . 3 14 . 32 . 6 . 1 48 4 21 2 8 Failed 104 | . 12 3 . . 14 9 5 5 . . . . 20 . 1 . . 14 . 1 . . . . 13 2 5 Catastrophic 7 | . . . . . 1 . . 1 . . . . 2 . . . . 1 . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 311 | . 56 6 1 . 52 46 11 9 . . . . 52 . 3 1 . 33 . 6 . . . . 24 1 10 Terminals 309 | . 49 6 . . 45 43 9 9 . . . . 54 . 4 . . 36 . 7 . . . 4 28 4 11 Fabricators 20 | . . . . . . . . 3 . . . . 14 . . . . 3 . . . . . . . . . Repair Stations 13 | . . . . . 10 . . 3 . . . . . . . . . . . . . . . . . . . Recycling Units 27 | . 10 . . . 3 11 . . . . . . 1 . . . . 2 . . . . . . . . . Scanalyzers 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 23 | . . . . . . 3 4 . . . . . 3 . . . . 5 . . . . . . 6 . 2 Terminal Hacks 186 | . 22 1 1 1 18 14 3 5 . . 3 . 23 . 3 14 . 13 . 2 . 1 48 4 6 1 3 Record 49 | . . . . . . . . . . . . . . . 1 7 . . . 1 . . 36 4 . . . Part Schematic 16 | . . . . . 4 . 1 . . . 3 . 4 . . . . . . . . . 4 . . . . Robot Schematic 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis 48 | . 12 . . . 13 . 2 . . . . . 10 . 2 . . 4 . . . . 4 . 1 . . Prototype ID Bank 29 | . 9 1 . . . 8 . . . . . . 1 . . 5 . . . . . . 4 . 1 . . Open Door 8 | . . . . 1 . 3 . . . . . . . . . 2 . . . . . 1 . . . . 1 Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . . . . 2 . . . . 1 . . . . 3 . . . . . . . . . Unreport Threat 21 | . . . . . . 3 . 3 . . . . 3 . . . . 6 . 1 . . . . 2 1 2 Recall Reinforcements 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recall Assault 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . . 2 . . . . 14 . . . . 3 . . . . . . . . . Load Schematic 9 | . . . . . . . . 1 . . . . 7 . . . . 1 . . . . . . . . . Build 10 | . . . . . . . . 1 . . . . 7 . . . . 2 . . . . . . . . . Repair Station Hacks 11 | . . . . . 9 . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 6 | . . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . Repair 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 13 | . 2 . . . 2 6 . . . . . . 1 . . . . 2 . . . . . . . . . Process 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 7 | . 2 . . . 1 2 . . . . . . 1 . . . . 1 . . . . . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . Unlock Access 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 123 | . 21 2 . . 16 27 4 1 . . . . 14 . . . . 14 . 4 . . . . 14 1 5 Terminals 98 | . 15 2 . . 14 20 3 . . . . . 12 . . . . 12 . 4 . . . . 11 1 4 Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 8 | . 1 . . . 2 . 1 . . . . . 2 . . . . . . . . . . . 1 . 1 Botnet 62 | . 7 . . . 9 9 2 . . . . . 8 . . . . 10 . 3 . . . . 10 1 3 Detonate 10 | . 3 1 . . . 4 . . . . . . 1 . . . . 1 . . . . . . . . . Disrupt 11 | . . . . . 2 6 . . . . . . 1 . . . . 1 . 1 . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sabotage 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 6 . . . 1 5 . . . . . . . . . . . . . . . . . . . . . Monitor 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reject 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 2 1 . . . . . 2 . . . . 2 . . . . . . 3 . 1 Reprogram 11 | . . . . . . 2 1 . . . . . 2 . . . . 2 . . . . . . 3 . 1 Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 104 | . 10 1 . . 14 12 3 3 . . . . 22 . 1 . . 13 . 3 . . . 1 13 1 7 Full Trace Events 37 | . 2 . . . 10 10 3 2 . . . . 2 . 1 . . 3 . . . . . 1 2 . 1 Feedback Events 6 | . . . . . 1 1 1 . . . . . 1 . . . . . . . . . . 1 1 . . Corruption 6 | . . . . . 1 1 1 . . . . . 1 . . . . . . . . . . 1 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built 5 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . Matter 765 | . . . . . . . . 153 . . . . 612 . . . . . . . . . . . . . . Time 200 | . . . . . . . . 40 . . . . 160 . . . . . . . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 7 . 1 . . . 3 . 4 . . . . . . . . . 4 . . . . Parts Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Matter 526 | . . . . . . . . . . . . . 526 . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . . 204 . . . . . . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . Time 248 | . . . . . 232 . . 16 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 548 | . . . . . . 514 . . . . . . . . . . . 34 . . . . . . . . . Retrieved Matter 704 | . . . . . . 704 . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 2 1 1 . . . . . 1 . . . . . . . . . . . . . . Machine Destruction 5 | . . . . . 2 1 1 . . . . . 1 . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total Allies 69 | . . 3 . 2 1 13 1 1 . . . 2 8 . . . 2 6 19 . . . . . 5 . 6 Largest Group 19 | . . 3 3 5 5 14 5 1 1 1 1 3 8 7 7 7 2 3 19 19 10 10 10 10 7 5 5 Highest-Rated Group 696 | . . 40 40 84 84 229 86 10 10 10 10 68 124 98 98 98 96 159 696 696 407 407 407 407 328 212 290 Highest-Rated Ally 58 | . . 16 16 31 31 29 29 10 10 10 10 29 49 26 26 26 49 56 50 50 46 46 46 46 56 56 58 Total Orders 164 | . . . . . 14 12 . . 4 3 . 12 33 7 8 2 6 21 3 8 2 6 2 9 9 . 3 STAY 43 | . . . . . 5 3 . . 2 1 . 5 8 4 3 . 2 1 1 1 1 3 . 2 1 . . GOTO 44 | . . . . . 2 3 . . . 1 . 1 11 . 2 1 1 9 1 3 . . 1 2 4 . 2 FOLLOW 77 | . . . . . 7 6 . . 2 1 . 6 14 3 3 1 3 11 1 4 1 3 1 5 4 . 1 Ally Attacks 281 | . . . . 7 12 63 14 . . . . . 10 . . . . 32 . 66 4 3 . 5 30 12 23 Total Damage 6570 | . . . . 68 162 801 237 . . . . . 129 . . . . 1526 . 2101 51 13 . 55 516 157 754 Kills 45 | . . . . 1 2 9 4 . . . . . 1 . . . . 9 . 10 . . . . 8 . 1 Allies Corrupted 13 | . . . . . . . . . . . . . . . . 10 . 2 . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 48 | . 12 . . . 13 . 2 . . . . . 10 . 2 . . 4 . . . . 4 . 1 . . Derelict Logs Recovered 18 | . . 1 . 1 . . . . 2 1 1 3 . 2 1 . 3 . . . 1 2 . . . . . Drone Launches 48 | . . . . . . 16 . . . . . . 6 . . . . 24 . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 50 | . . . . . . . . . . . . . 33 . . . . 16 1 . . . . . . . . Items 50 | . . . . . . . . . . . . . 33 . . . . 16 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 13979 | 111 921 439 180 233 2081 809 976 302 293 376 392 683 1733 153 350 230 348 918 234 235 301 293 161 247 510 120 350 Spaces Moved 20619 | 84 808 445 227 267 2152 1110 1150 400 603 891 932 814 2863 302 900 531 568 1612 235 396 512 511 218 462 1038 129 459 Core 25 | 21 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Wheels 413 | 63 350 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20177 | . 454 445 227 267 2152 1110 1150 400 603 891 932 814 2863 302 900 531 568 1612 235 396 512 511 214 462 1038 129 459 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 50 56 66 66 46 38 38 38 38 38 38 38 36 34 34 34 34 26 34 34 34 34 34 34 26 34 30 Average Speed 42 | 78 66 60 66 66 60 43 38 38 38 38 38 38 40 34 34 34 34 33 34 34 34 34 36 34 33 74 41 Slowest Speed 170 | 100 150 66 66 66 66 46 38 38 38 38 38 38 97 34 34 34 34 34 34 34 34 34 170 34 34 92 92 Overloaded Moves 187 | . . . . . . . . . . . . . . . . . . 6 . . . . . . 14 . 167 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 62 | 4 93 68 61 85 94 82 18 12 74 92 81 84 69 67 95 89 79 57 88 12 71 78 63 82 31 5 14 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 16 | . 2 1 . 1 1 2 . . . . . 2 . 1 . . 1 . . . . 1 3 1 . . . Known Exits Taken 25 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . . . . . . . . 3 2 5 4 . . 4 . 3 . . . 4 2 . 2 . . . Spaces Dug 66 | . . . . . 15 1 . 2 . . . 19 4 2 . 10 . 1 . 3 . 3 . . 1 . 5 Terrain Destroyed 5980 | . 48 . . 37 784 370 413 123 39 55 . 210 962 132 134 10 355 624 359 76 97 165 . 186 284 82 435 Melee 35 | . . . . . 3 1 . 2 . . . . 4 2 . 10 . 1 . 3 . 3 . . 1 . 5 Projectile 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . AOE 5943 | . 48 . . 37 779 369 413 121 39 55 . 210 958 130 134 . 355 623 359 73 97 162 . 186 283 82 430 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total 24244 | 116 1055 569 256 314 2688 1283 1399 499 646 908 965 1148 3300 335 932 562 663 1853 367 472 631 603 290 531 1149 145 565 Wait 1834 | 12 85 54 30 27 291 40 20 60 11 . 12 285 274 5 12 . 42 78 96 41 105 69 52 47 52 . 34 Move 20591 | 83 807 444 226 266 2150 1109 1149 399 602 890 931 813 2862 301 899 530 567 1612 234 395 511 510 217 461 1037 128 458 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 15 | . 1 . . . 1 . . . . . 1 1 3 2 1 2 1 2 . . . . . . . . . Fast Attach 100 | 7 13 2 . 3 12 6 8 3 . . 6 1 8 1 . 7 . 2 1 4 1 . 8 . 5 2 . Attach 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Detach 12 | 1 . . . . 1 . . 1 . . . . . . . 3 . 1 1 1 1 . 1 . . 1 . Swap 84 | 2 3 2 . 1 9 . 1 3 2 2 2 2 17 7 1 1 3 10 1 2 . 3 1 1 4 . 4 Drop 82 | 2 5 3 . 2 8 4 8 3 . . 5 1 7 3 1 7 1 4 . 3 2 . 5 . 5 2 1 Fire 888 | 9 104 47 . 8 122 54 145 20 6 10 . 22 73 10 14 . 34 66 34 6 7 10 . 17 33 5 32 Melee 209 | . 13 . . . 53 29 2 3 4 2 2 . 24 4 1 12 . 30 . 8 . 9 3 . 4 . 6 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . 2 . . . . . 7 . . . . 7 . . 2 . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Miscellaneous 405 | . 23 17 . 7 40 39 66 7 21 4 6 16 32 2 3 . 8 46 . 10 2 2 3 5 9 7 30 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 112 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Identified exit to Mines 192 | -10/Materials | Discovered exit to Mines (range 16) 308 | -10/Materials | Build established: Hacker-Mutant 367 | -10/Materials | Identified exit to Materials 367 | -10/Materials | Discovered exit to Materials (range 16) 509 | -10/Materials | Reached level 2 563 | -10/Materials | Upgraded with Propulsion slot (x1) 873 | -10/Materials | Build established: Scavenger-Scout 902 | -10/Materials | Discovered exit to Materials (range 5) 957 | -10/Materials | Discovered exit to Materials (range 15) 994 | -10/Materials | Reached level 3 1025 | -10/Materials | Discovered exit to Mines (range 16) 1033 | -10/Materials | Entered Mines 1055 | -10/Mines | Met a Derelict bent on vengeance 1084 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1086 | -10/Mines | Found Prototype Device 1086 | -10/Mines | Identified Exp. Sensor Array 1096 | -10/Mines | Learned location of Storage (-8) 1201 | -10/Mines | Assembled infested the area 1206 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1242 | -10/Mines | Reached level 4 1291 | -10/Mines | Discovered exit to Materials (range 12) 1373 | -10/Mines | Learned Materials stockpile data 1384 | -10/Mines | Discovered exit to Materials (range 14) 1398 | -10/Mines | Identified exit to Exiles 1398 | -10/Mines | Discovered exit to Exiles (range 12) 1402 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1439 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1472 | -10/Mines | Entered Exiles 1472 | -10/Exiles | Accompanied by 3 allies 1483 | -10/Exiles | Identified exit to Mines 1483 | -10/Exiles | Discovered exit to Mines (range 15) 1490 | -10/Exiles | Met 8R-AWN 1500 | -10/Exiles | Met EX-HEX 1518 | -10/Exiles | Met EX-BIN 1525 | -10/Exiles | Aligned with FarCom system 1526 | -10/Exiles | Given EX-Vault access code 1541 | -10/Exiles | Opened EX-Vault 1564 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1591 | -10/Exiles | Met EX-DEC 1613 | -10/Exiles | Discovered exit to Mines (range 14) 1652 | -10/Exiles | Entered Mines 1652 | -9/Mines | Accompanied by 3 allies 1654 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1698 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1709 | -9/Mines | Upgraded with Weapon slot (x1) 1732 | -9/Mines | Met a Derelict shopkeep closing up shop 1780 | -9/Mines | Identified exit to Materials 1780 | -9/Mines | Discovered exit to Materials (range 16) 1792 | -9/Mines | Reached level 5 1837 | -9/Mines | Discovered exit to Materials (range 13) 1885 | -9/Mines | Entered Materials 1885 | -8/Materials | Accompanied by 5 allies 1887 | -8/Materials | Reached level 6 1887 | -8/Materials | Reached level 7 1890 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1975 | -8/Materials | Crushed by falling debris 1975 | -8/Materials | Crushed by falling debris 1976 | -8/Materials | Core integrity fell below 50% 2024 | -8/Materials | Reached level 8 2029 | -8/Materials | Core integrity fell below 20% 2089 | -8/Materials | Identified exit to Factory 2089 | -8/Materials | Discovered exit to Factory (range 15) 2102 | -8/Materials | Garrison activated, responded to threat 2192 | -8/Materials | Reached level 9 2290 | -8/Materials | Build established: Hacker-Scout 2377 | -8/Materials | Discovered exit to Factory (range 16) 2431 | -8/Materials | Upgraded with Utility slot (x1) 2474 | -8/Materials | Reached level 10 2645 | -8/Materials | Identified exit to Storage 2645 | -8/Materials | Discovered exit to Storage (range 9) 2699 | -8/Materials | Upgraded with Weapon slot (x1) 2813 | -8/Materials | Reached level 11 3391 | -8/Materials | Reached level 12 3394 | -8/Materials | Discovered exit to Factory (range 11) 3485 | -8/Materials | First assault squad dispatched 3577 | -8/Materials | Repaired Exp. Sensor Array? 3621 | -8/Materials | Destroyed 8 combat bots 3739 | -8/Materials | Repaired Rocket Launcher 3800 | -8/Materials | Repaired Aerolev Unit 3860 | -8/Materials | Repaired Aerolev Unit 3966 | -8/Materials | Entered Storage 3966 | -8/Storage | Accompanied by 1 ally 3973 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4008 | -8/Storage | Reached level 13 4285 | -8/Storage | Build established: Commander-Scout 4365 | -8/Storage | Garrison activated, responded to threat 4412 | -8/Storage | Destroyed 9 combat bots 4483 | -8/Storage | Reached level 14 4491 | -8/Storage | Identified exit to Garrison 4547 | -8/Storage | Upgraded with Propulsion slot (x1) 4549 | -8/Storage | Upgraded with Propulsion slot (x1) 4568 | -8/Storage | High security lockdown imminent 4571 | -8/Storage | Discovered exit to Factory (range 17) 4648 | -8/Storage | High security lockdown engaged 4720 | -8/Storage | Destroyed 25 combat bots 4730 | -8/Storage | Reached level 15 4775 | -8/Storage | Entered Factory 4775 | -7/Factory | Accompanied by 4 allies 4946 | -7/Factory | Garrison activated, responded to threat 4954 | -7/Factory | Identified exit to Factory 4954 | -7/Factory | Discovered exit to Factory (range 15) 4955 | -7/Factory | Reached level 16 4989 | -7/Factory | Build established: Hacker-Scout 4994 | -7/Factory | Destroyed 8 combat bots 5005 | -7/Factory | High security lockdown imminent 5017 | -7/Factory | Identified exit to Garrison 5085 | -7/Factory | High security lockdown engaged 5100 | -7/Factory | Garrison activated, responded to threat 5160 | -7/Factory | Destroyed 9 combat bots 5222 | -7/Factory | Reached level 17 5270 | -7/Factory | Destroyed 24 combat bots 5410 | -7/Factory | Destroyed 26 combat bots 5414 | -7/Factory | Discovered exit to Factory (range 20) 5497 | -7/Factory | Reached level 18 5499 | -7/Factory | Core integrity fell below 50% 5525 | -7/Factory | Destroyed 20 combat bots 5617 | -7/Factory | Destroyed 9 combat bots 5687 | -7/Factory | Destroyed 19 combat bots 5751 | -7/Factory | Entered another Factory area 5790 | -6/Factory | Reached level 19 5910 | -6/Factory | Repaired Rocket Launcher 5963 | -6/Factory | Core integrity fell below 50% 5969 | -6/Factory | High security lockdown imminent 6002 | -6/Factory | Identified exit to Lower Caves 6002 | -6/Factory | Discovered exit to Lower Caves (range 15) 6049 | -6/Factory | Fabricated O-16 Technician (x1) 6049 | -6/Factory | High security lockdown engaged 6053 | -6/Factory | Entered Lower Caves 6053 | -6/Lower Caves | Accompanied by 1 ally 6078 | -6/Lower Caves | Encountered a Warlord checkpoint 6100 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6124 | -6/Lower Caves | Identified exit to Lower Caves 6346 | -6/Lower Caves | Entered another Lower Caves area 6346 | -6/Lower Caves | Accompanied by 1 ally 6347 | -6/Lower Caves | Encountered a Warlord checkpoint 6351 | -6/Lower Caves | Identified exit to Factory 6351 | -6/Lower Caves | Discovered exit to Factory (range 10) 6474 | -6/Lower Caves | Learned 8 Factory zone layouts 6554 | -6/Lower Caves | Identified exit to Zion 6554 | -6/Lower Caves | Discovered exit to Zion (range 14) 6722 | -6/Lower Caves | Entered Zion 6722 | -6/Zion | Accompanied by 1 ally 6736 | -6/Zion | System corruption cleaned by Quarantine Array 6746 | -6/Zion | Identified exit to Proximity Caves 6746 | -6/Zion | Discovered exit to Proximity Caves (range 11) 6746 | -6/Zion | Learned Factory emergency access door positions 6785 | -6/Zion | Upgraded with Utility slot (x1) 6807 | -6/Zion | Received a visual enhancement algorithm 6863 | -6/Zion | Learned Factory garrison access intel 6903 | -6/Zion | Upgraded with Utility slot (x1) 6983 | -6/Zion | Identified exit to Deep Caves 6983 | -6/Zion | Discovered exit to Deep Caves (range 17) 7114 | -6/Zion | Entered Proximity Caves 7114 | -5/Proximity Caves | Accompanied by 1 ally 7116 | -5/Proximity Caves | Reached level 20 7303 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7489 | -5/Proximity Caves | Reached level 21 7604 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7634 | -5/Proximity Caves | Destroyed 7 combat bots 7741 | -5/Proximity Caves | Learned location of 2 exits from Factory 7762 | -5/Proximity Caves | Learned location of Warlord (-5) 7779 | -5/Proximity Caves | Discovered exit to Factory (range 5) 7797 | -5/Proximity Caves | Entered Factory 7797 | -5/Factory | Accompanied by 3 allies 7798 | -5/Factory | Identified exit to Factory 7798 | -5/Factory | Identified exit to Extension 7799 | -5/Factory | Identified exit to Upper Caves 7799 | -5/Factory | Reached level 22 7801 | -5/Factory | Loaded intel: 3 garrison access locations 7821 | -5/Factory | Discovered exit to Factory (range 5) 8104 | -5/Factory | Fabricated Adv. Sensor Array? 8225 | -5/Factory | Fabricated Adv. Sensor Array? 8257 | -5/Factory | Discovered exit to Factory (range 8) 8287 | -5/Factory | Upgraded with Propulsion slot (x1) 8397 | -5/Factory | First assault squad dispatched 8530 | -5/Factory | Upgraded with Weapon slot (x1) 8531 | -5/Factory | Upgraded with Weapon slot (x1) 8568 | -5/Factory | Upgraded with Utility slot (x1) 8708 | -5/Factory | Spotted B-75 Beast 8766 | -5/Factory | Fabricated Micro-nuke Launcher? 8811 | -5/Factory | Fabricated O-16 Technician? 8812 | -5/Factory | Reached level 23 8864 | -5/Factory | Destroyed 10 combat bots 8907 | -5/Factory | Destroyed B-75 Beast 9070 | -5/Factory | Fabricated O-16 Technician? 9219 | -5/Factory | Destroyed 9 combat bots 9281 | -5/Factory | Upgraded with Utility slot (x1) 9337 | -5/Factory | Fabricated O-16 Technician? 9345 | -5/Factory | Build established: Commander-Scout 9354 | -5/Factory | Fabricated O-16 Technician (x1) 9389 | -5/Factory | High security lockdown imminent 9469 | -5/Factory | High security lockdown engaged 9530 | -5/Factory | Entered Upper Caves 9530 | -5/Upper Caves | Accompanied by 13 allies 9607 | -5/Upper Caves | Reached level 24 9665 | -5/Upper Caves | Identified exit to Upper Caves 9665 | -5/Upper Caves | Discovered exit to Upper Caves (range 9) 9683 | -5/Upper Caves | Entered another Upper Caves area 9683 | -5/Upper Caves | Accompanied by 13 allies 9694 | -5/Upper Caves | Discovered exit to Factory (range 15) 9739 | -5/Upper Caves | Learned Factory emergency access door positions 9973 | -5/Upper Caves | Destroyed B-75 Beast 10010 | -5/Upper Caves | Identified exit to Warlord 10010 | -5/Upper Caves | Discovered exit to Warlord (range 15) 10033 | -5/Upper Caves | Entered Warlord 10033 | -5/Warlord | Accompanied by 13 allies 10040 | -5/Warlord | Identified exit to Proximity Caves 10040 | -5/Warlord | Discovered exit to Proximity Caves (range 20) 10086 | -5/Warlord | Visited the Vortex Lab 10090 | -5/Warlord | Found Prototype Piercing Weapon 10107 | -5/Warlord | Warlord's base attacked by MAIN.C 10159 | -5/Warlord | Met Warlord 10174 | -5/Warlord | Upgraded with Power slot (x1) 10174 | -5/Warlord | Found Prototype Reactor 10174 | -5/Warlord | Identified Vortex Chain Reactor 10177 | -5/Warlord | Found Prototype Device 10177 | -5/Warlord | Identified Exp. Cloaking Device 10180 | -5/Warlord | Found Prototype Hackware 10180 | -5/Warlord | Identified System Mapper 10192 | -5/Warlord | Found Prototype Processor 10192 | -5/Warlord | Identified Exp. Target Analyzer 10235 | -5/Warlord | Opened side exit 10263 | -5/Warlord | Entered Proximity Caves 10263 | -4/Proximity Caves | Accompanied by 2 allies 10316 | -4/Proximity Caves | Learned Research security intel 10331 | -4/Proximity Caves | Build established: Hacker-Scout 10362 | -4/Proximity Caves | Spotted B-86 Titan 10391 | -4/Proximity Caves | Destroyed B-86 Titan 10401 | -4/Proximity Caves | Learned location of 1 exit from Research 10403 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10428 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10437 | -4/Proximity Caves | Reached level 25 10446 | -4/Proximity Caves | Core integrity fell below 50% 10482 | -4/Proximity Caves | Destroyed 16 combat bots 10562 | -4/Proximity Caves | Discovered exit to Factory (range 22) 10611 | -4/Proximity Caves | Entered Factory 10611 | -4/Factory | Accompanied by 4 allies 10613 | -4/Factory | Upgraded with Utility slot (x1) 10715 | -4/Factory | Garrison activated, responded to threat 10886 | -4/Factory | Identified exit to Upper Caves 10886 | -4/Factory | Discovered exit to Upper Caves (range 13) 10962 | -4/Factory | Garrison activated, responded to threat 10981 | -4/Factory | Reached level 26 11017 | -4/Factory | Destroyed 7 combat bots 11141 | -4/Factory | Spotted B-86 Titan 11151 | -4/Factory | Identified exit to Research 11151 | -4/Factory | Discovered exit to Research (range 16) 11400 | -4/Factory | First assault squad dispatched 11479 | -4/Factory | Discovered exit to Upper Caves (range 8) 11529 | -4/Factory | Sucked down chute 11529 | -4/Factory | Entered Waste 11534 | -4/Waste | Spotted C-40 Crusher 11534 | -4/Waste | Spotted C-40 Crusher 11562 | -4/Waste | Destroyed C-40 Crusher 11572 | -4/Waste | Destroyed C-40 Crusher 11576 | -4/Waste | Spotted C-40 Crusher 11583 | -4/Waste | Destroyed C-40 Crusher 11607 | -4/Waste | Spotted C-40 Crusher 11609 | -4/Waste | Spotted C-40 Crusher 11611 | -4/Waste | Spotted C-40 Crusher 11612 | -4/Waste | Identified exit to Factory 11612 | -4/Waste | Discovered exit to Factory (range 18) 11620 | -4/Waste | Destroyed C-40 Crusher 11623 | -4/Waste | Destroyed C-40 Crusher 11624 | -4/Waste | Destroyed C-40 Crusher 11640 | -4/Waste | 5 allies followed down the chute 11649 | -4/Waste | Warlord forces began an assault 11763 | -4/Waste | Entered Factory 11763 | -4/Factory | Accompanied by 22 allies 11806 | -4/Factory | Found Prototype Processor 11806 | -4/Factory | Identified Exp. Targeting Computer 11878 | -4/Factory | P-70 Sage assimilated allied WV-ZY0(s) 11918 | -4/Factory | Discovered exit to Upper Caves (range 8) 11935 | -4/Factory | Discovered exit to Research (range 22) 11943 | -4/Factory | Reached level 27 11998 | -4/Factory | Entered Upper Caves 11998 | -4/Upper Caves | Accompanied by 15 allies 12054 | -4/Upper Caves | Encountered a Warlord checkpoint 12091 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12148 | -4/Upper Caves | Identified exit to Upper Caves 12148 | -4/Upper Caves | Discovered exit to Upper Caves (range 12) 12299 | -4/Upper Caves | Entered another Upper Caves area 12299 | -4/Upper Caves | Accompanied by 15 allies 12409 | -4/Upper Caves | Learned location of Armory (-3) 12420 | -4/Upper Caves | Learned Research garrison access intel 12492 | -4/Upper Caves | Encountered a Warlord checkpoint 12517 | -4/Upper Caves | Identified exit to Zhirov 12517 | -4/Upper Caves | Discovered exit to Zhirov (range 8) 12592 | -4/Upper Caves | Entered Zhirov 12592 | -4/Zhirov | Accompanied by 15 allies 12592 | -4/Zhirov | Identified exit to Proximity Caves 12592 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 12599 | -4/Zhirov | Met Zhirov 12605 | -4/Zhirov | Learned location of Quarantine (-2) 12605 | -4/Zhirov | Learned location of Testing (-3) 12605 | -4/Zhirov | Learned location of Command (-1) 12612 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12617 | -4/Zhirov | Found Alien Artifact 12617 | -4/Zhirov | Identified Integrated Reactor 12617 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 12623 | -4/Zhirov | Found Alien Artifact 12623 | -4/Zhirov | Identified Transdimensional Reconstructor 12623 | -4/Zhirov | Warped through subspace 12753 | -4/Zhirov | Entered Proximity Caves 12753 | -3/Proximity Caves | Accompanied by 15 allies 12839 | -3/Proximity Caves | Reached level 28 12860 | -3/Proximity Caves | Destroyed 8 combat bots 12863 | -3/Proximity Caves | Spotted B-86 Titan 12872 | -3/Proximity Caves | Destroyed B-86 Titan 12925 | -3/Proximity Caves | Discovered exit to Research (range 15) 12938 | -3/Proximity Caves | Learned 6 Lower Caves zone layouts 12938 | -3/Proximity Caves | Learned 6 Upper Caves zone layouts 12938 | -3/Proximity Caves | Learned Armory trap positions 13000 | -3/Proximity Caves | Entered Research 13000 | -3/Research | Accompanied by 8 allies 13001 | -3/Research | Identified exit to Armory 13001 | -3/Research | Identified exit to Testing 13004 | -3/Research | Loaded intel: 3 garrison access locations 13285 | -3/Research | Reached level 29 13300 | -3/Research | Garrison activated, responded to threat 13358 | -3/Research | Destroyed 13 combat bots 13468 | -3/Research | Identified exit to Research 13468 | -3/Research | Discovered exit to Research (range 16) 13510 | -3/Research | Entered another Research area 13510 | -2/Research | Accompanied by 6 allies 13510 | -2/Research | Warlord forces began assault on 0b10 13512 | -2/Research | Reached level 30 13527 | -2/Research | Found Gamma Bomb Array 13552 | -2/Research | Identified exit to Access 13552 | -2/Research | Discovered exit to Access (range 22) 13600 | -2/Research | Crushed by falling debris 13600 | -2/Research | Core integrity fell below 50% 13620 | -2/Research | Research machine network offline 13630 | -2/Research | Entered Access 13632 | -1/Access | Reached level 31 13707 | -1/Access | Reached level 32 13768 | -1/Access | Garrison activated, responded to threat 13823 | -1/Access | Reached level 33 13846 | -1/Access | Destroyed 14 combat bots 13891 | -1/Access | Identified exit to Surface 13891 | -1/Access | Discovered exit to Surface (range 24) 13907 | -1/Access | First assault squad dispatched 13971 | -1/Access | Identified Vortex Lance 13974 | -1/Access | Destroyed 8 combat bots 13980 | *** | Escaped! Last Messages --------------- 13945_ Phase Gun fried. 13947_ G-73 Enforcer destroyed. 13947_ P-80 Master destroyed. 13948_ The unstable cave ceiling collapses. 13949_ Slug penetrates Earth. 13949_ Slug penetrates Wall. 13950_ Adv. Targeting Computer fried. 13950_ H-88 Terminator destroyed. 13950_ Penetrated by Slug. 13953_ H-88 Terminator destroyed. 13958_ The unstable cave ceiling collapses. 13959_ Acquired 101 matter. 13965_ The unstable cave ceiling collapses. 13966_ Used Protomatter to restore core integrity (+126, depleted) 13968_ The unstable cave ceiling collapses. 13971_ Connecting with Terminal... >>Open Sealed Barrier opened. 13971_ Identified Vortex Lance. 13974_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | # #### ##???#???????????????????? | | # #### ? ?? ?????????????????? | | # #### ? ##???????????????? | | # #### ?? ???#??????????????? | | # * #### ? ? ? ?????????????? | | # #### ? ? ? ?? ???????????? | | # # ###### ? #? ?????????????? | | # ##### #?? ? ???????????? | | =% ? # ?? ??#???????? | | ? ? ? ? ?"?????????? | | % # ##### ###?#### ? ????????????? | | # #####+#####?#?##? ???? ? ??????? | | # # ##?# ? ?? ? "?????? | | ####?#?#??#??"??????? | | # [ # ?##???###?##? ""????? | | # g ?#?####?#??## ?? ??? | | # # [ # ?##?#?#####?#?? ? ??? | | ### #################???#?#??#???????? | | ## #############??##?##?#???#? ???? | | #### ####### #############????#### ? ???? | | ##### """T""" """" ??? #? ????? | | """ ##### """ """ ?"""?BB? ?#? ????? | | """ ##### """""" ?"""?BB ? ?#???#??? | | ########### " ""?"? ? ? ? ? ??? | | ########### " o" "?""""?? ??? ?????? | | ########### " @" " ""?" ??? ?? ??????? | | ########### u " " "??" ???? ? ? ?????? | | ########### """""" ""?" BB?? ?????????? | | ########### ? ?"?"?BB??? #?#?##??? | | ########### ?"""? ?????#???#??? | | ########### ####### ##########???#????#?#????? ?? | | ########### #################??#?#?#??????#?##??? | | ########### ####?####?######?#??#?????##??###???? | | # ###?########??##????#?#?###????##???? | | # ####?####?#?##?###?##??##??#?##?????? | | ? + ??##?##?#? ?? ?? ? ? ??###??#??????? | | # ########## ? ???? ? ????#??#???????? | | # # ? ??? ?? ?##??#????????? | | # #? ? # ?? ???? ? ?#####????????? | | # ?? ?? ? ?? ???? ? ???##?#??#??????? | | ? ? ? ?""" ??? ???? ?? ?##???????????? | | ? ? # ? ?""???# ??? ? ?????#????#????????? | | ##########? ? ???? #? ?? ? ? ? ????????????? | | ########??#??? ? ? ? ?? ?R ? ???? ? ?????R???Yg?? | | ??? ? ??# #?#??#? ?????????????????? | | ?? k ?? ???# ?? ? # ###??#???????????????????? | | ?#?#????????????????##? ?????????????????????????? | | ? ?????????????????? ?????????????????????????? | | ? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 120 Energy Generation 80 Energy Capacity 800 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 60 Terrain Scan Range 24 Terrain Scan Density 610 Power Amplification 20 Armor Coverage 150 Resistance: KI 55 Resistance: TH 55 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 78 Launcher Accuracy 40 Offensive Hacking 40 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Hacked Gauss Cannon | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Extracted Cld. Ion Engine | -8/Materials | Hacked Enh. Gauss Cannon | -7/Factory | Hacked Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Exp. Signal Interpreter | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Cld. Aerolev Unit | -5/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked O-32 Director | -3/Research | Hacked Fabricated ------------ O-16 Technician | x1 | -6/Factory Adv. Sensor Array | x1 | -5/Factory Adv. Sensor Array | x1 | -5/Factory Micro-nuke Launcher | x1 | -5/Factory | Preloaded O-16 Technician | x1 | -5/Factory O-16 Technician | x1 | -5/Factory O-16 Technician | x1 | -5/Factory O-16 Technician | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Decoder Ring Dramatic Entrance Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Levels Raised 32 | . 2 1 . 1 7 3 3 1 . . . 2 2 1 . . 1 1 . 1 . . . 1 1 1 3 XP Earned 55191 | 6000 3133 1600 350 1427 10892 3654 5148 1271 297 341 170 2650 3307 267 223 162 1422 2341 46 314 155 268 117 1092 1999 1736 4809 XP Spent 44360 | 2200 810 3200 . 500 3700 8125 . . . . 3100 750 10450 . . 5300 . 2600 . 3375 . . . . 250 . . Upgrades 76 | 8 5 9 . 1 6 15 . . . . 2 1 7 . . 5 . 1 . 15 . . . . 1 . . Power Slot 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion Slot 4 | . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Utility Slot 8 | 2 . . . . 1 . . . . . 2 . 2 . . . . 1 . . . . . . . . . Weapon Slot 4 | . . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . Heat Dissipation 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Generation 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Energy Storage 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Matter Storage 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Mass Support 4 | . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . Inventory Capacity 6 | 1 . 1 . . . . . . . . . 1 2 . . 1 . . . . . . . . . . . Sensor Range 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . Terrain Scan Density 6 | 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . KI Resistance % 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . EX Damage % 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Protomatter Created 8541 | . 318 102 . 56 730 747 1827 149 230 74 62 581 918 12 139 . 169 589 . 170 99 101 95 191 444 293 445 Integrity Restored 7258 | . 498 308 . 90 818 519 1265 141 461 86 112 248 518 13 34 . 189 689 . 180 29 10 54 78 119 165 634 Core 5690 | . 376 256 . 40 809 465 1138 141 221 . 52 160 332 10 30 . 189 488 . 135 19 5 54 54 86 165 465 Parts 1568 | . 122 52 . 50 9 54 127 . 240 86 60 88 186 3 4 . . 201 . 45 10 5 . 24 33 . 169 Protomatter Decayed 2826 | . 124 42 . . 130 108 347 . 34 . 21 58 470 2 80 70 88 199 . 190 78 82 77 138 109 160 219 Game ------ Seed FieldNodeSplitter Manual? 1 Play Time 05:15:54 Cumulative 271.7 hours Start 2020.04.25 @ 02:35:27 End 2020.04.25 @ 19:01:59 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 33 Rogue 1 Adventurer 3 Explorer 29 Win Type 0 Total 16 Types 16/0/0/0/0/0/0 Lore% 70 Gallery% 84 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2751ec81-9e9c-4f84-b0d3-92bb3a1101f7