Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.29 @ 06:43:45 // Halloween2020/ForbiddenLore Player: Leviel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (2097) 2097 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5172 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 280/280 System Corruption 1% Temperature Cool (9) Movement Treading (180) Ox1 Location -7/Storage Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Recoil Stabilizer > --- WEAPON (2) ------- Lightning Gun Enhanced Autogun > --- INVENTORY (18) --- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Improved ECM Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Carbon-fiber Leg Heat Sink Improved Heat Sink High-capacity Storage Unit Recoil Stabilizer Trap Extractor Pulse Rifle Plasma Cannon Shock Bomb Launcher Shock Bomb Launcher [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Shock Bomb Launcher Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 2 | . . . 2 . . Propulsion . | . . . . . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 78 | 6 3 10 20 10 29 Power 14 | 1 . 1 7 . 5 Engine 10 | 1 . 1 7 . 1 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 14 | 2 . 2 1 5 4 Treads 9 | 2 . 2 1 . 4 Leg 5 | . . . . 5 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 2 4 4 5 6 Device 10 | . . . 2 4 4 Storage 7 | 1 2 2 . . 2 Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 28 | 2 1 3 8 . 14 Energy Gun 12 | 1 1 2 3 . 5 Energy Cannon 1 | . . . . . 1 Ballistic Gun 8 | 1 . 1 1 . 5 Ballistic Cannon . | . . . . . . Launcher 7 | . . . 4 . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 30 | . . 5 4 2 19 Power 7 | . . 1 1 1 4 Propulsion 5 | . . . 1 1 3 Utility 5 | . . 1 . . 4 Weapon 13 | . . 3 2 . 8 Highest Loss Streak 12 | . . 2 4 2 12 Average Slot Usage (%) 89 | . 99 94 94 96 74 Engine 14 | . 14 10 26 19 3 Core 1 | . . . . . 5 Treads 15 | . 28 22 15 9 8 Leg 1 | . . . . 5 3 Device 9 | . . . 9 23 13 Storage 16 | . 27 25 13 7 12 Processor 9 | . . 7 8 15 15 Protection 3 | . . 7 3 . . Energy Gun 8 | . 28 15 6 . 2 Ballistic Gun 3 | . . 4 2 . 6 Launcher 4 | . . . 7 15 1 Naked Turns . | . . . . . . Heaviest Build 72 | 11 23 48 57 59 72 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 8 | . . 1 2 3 8 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 22 | 6 12 18 14 10 22 Average Capacity 12 | 5 11 15 11 10 13 Most Carried 14 | 2 4 14 13 10 10 Average Carried 8 | . 3 11 9 7 5 Final Capacity 18 | 6 12 14 10 10 18 Final Carried 14 | 2 4 14 8 9 . Class Distribution -------------------- 45% | Scavenger-Mutant 40% | Mutant 13% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 1667 | . . 479 303 359 526 Remotely . | . . . . . . Salvage Created 2666 | . . 602 686 513 865 Parts 136 | . . 39 33 21 43 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 41 | . . 10 9 8 14 Guns 25 | . . 10 3 . 12 Cannons 1 | . . . . . 1 AOE 13 | . . . 6 6 1 Classes Destroyed 10 | . . 5 2 1 2 Worker 3 | . . . 2 . 1 Builder 6 | . . 3 1 1 1 Hauler 1 | . . . . . 1 Recycler 1 | . . . 1 . . Watcher 7 | . . 2 2 1 2 Swarmer 2 | . . . . . 2 Grunt 29 | . . 6 8 7 8 Brawler 2 | . . 1 . . 1 Sentry 7 | . . 3 1 . 3 Hunter 1 | . . . . 1 . Best Kill Streak 6 | . . 4 6 5 4 Combat Bots Only 4 | . . 4 3 4 3 Max Kills in Single Turn 3 | . . 1 2 3 2 Gunslinging . | . . . . . . Exploded 2 | . . . 1 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 4423 | . 18 847 907 340 2311 Core 1007 | . . 171 130 117 589 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 100 57 76 . . Volleys Fired 194 | . 1 70 50 10 63 Largest 2 | . 2 2 2 2 2 Hottest 108 | . 80 90 86 72 108 Shots Fired 305 | . 2 106 80 20 97 Gun 245 | . 2 106 50 . 87 Cannon 2 | . . . . . 2 Launcher 58 | . . . 30 20 8 Special . | . . . . . . Kinetic 142 | . . 33 43 . 66 Thermal 42 | . . 13 7 . 22 Explosive 4 | . . . 4 . . Electromagnetic 117 | . 2 60 26 20 9 Robot Hit Streak 16 | . 2 8 16 9 10 Robot Miss Streak 7 | . . 4 2 1 7 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 208 | . 2 66 50 13 77 Core Hits 118 | . . 23 32 17 46 Critical Hits 1 | . . 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4666 | . . 937 1232 861 1636 Guns 2678 | . . 937 501 . 1240 Cannons 53 | . . . . . 53 Explosions 1924 | . . . 731 850 343 Melee . | . . . . . . Ramming 11 | . . . . 11 . Kinetic 1636 | . . 322 415 . 899 Thermal 717 | . . 114 86 94 423 Explosive 127 | . . . 127 . . Electromagnetic 2175 | . . 501 604 756 314 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 6 | . . . . 1 5 Message Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 2 | . . . . . 2 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 57 | . . . 39 17 1 Projectiles . | . . . . . . Explosions 57 | . . . 39 17 1 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 246 | . . . 101 122 23 Shots 17 | . . . 5 10 2 Rammed 1 | . . . . 1 . Targets Rammed 2 | . . . . 2 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 418 | . 18 418 123 4 361 Average Temperature 91 | . 12 124 22 4 120 Received Heat Transfer 1569 | . 9 303 414 54 789 Effects 3 | . . 2 . . 1 Shutdowns 1 | . . 1 . . . Matter Decay 1 | . . . . . 1 Damage (major) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 3 | . . . 1 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried 18 | . . 3 3 8 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1628 | . . 333 222 150 923 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . . 3 3 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 392 | . 8 327 297 338 392 Initial 153 | . . 3 70 66 153 Average 166 | . 4 150 140 178 269 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 63 | 100 100 75 81 47 25 Level 1 36 | . . 24 18 52 74 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 1 1 . 5 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 4 | . . . 1 . 3 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 3 | . . . 3 . . Communications Jammed 3 | . . . . 2 1 Distress Signals 2 | . . . . 1 1 Times Spotted 71 | . 2 19 23 8 19 Peak Tracking Total 6 | . 2 4 6 3 5 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 5 | . . 1 . 3 1 Indirectly 3 | . . . . 2 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 10 | . 6 . 4 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 7 | . . 2 2 2 1 Max in Single Turn 2 | . . 1 1 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 7 | . 2 2 3 . . Terminals 7 | . 2 2 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 5 9 11 . . Successful 15 | . 5 6 4 . . Failed 10 | . . 3 7 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . 5 9 11 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 5 6 4 . . Record 3 | . . 2 1 . . Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Alert Level 2 | . . 1 1 . . Locate Traps 1 | . 1 . . . . Disarm Traps 2 | . 1 . 1 . . Dispatch Records 1 | . 1 . . . . Assault Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 2 3 . . Full Trace Events 3 | . . 1 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 2672 | 69 209 615 802 276 701 Spaces Moved 1134 | 39 125 241 314 129 286 Core 13 | 3 . . . . 10 Treads 1009 | 36 125 241 314 69 224 Legs 112 | . . . . 60 52 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 150 120 Average Speed 174 | 151 160 170 184 175 176 Slowest Speed 450 | 160 160 180 200 210 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 27 27 25 4 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 97 | . . . 30 67 . Melee . | . . . . . . Projectile . | . . . . . . AOE 97 | . . . 30 67 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1539 | 46 131 342 461 157 402 Wait 61 | . . 2 51 . 8 Move 1129 | 38 124 240 313 128 286 Hop . | . . . . . . Pick Up 39 | 2 2 14 12 2 7 Fast Attach 23 | 6 1 1 2 2 11 Attach 24 | . . 3 10 2 9 Detach . | . . . . . . Swap 31 | . 2 6 8 6 9 Drop 36 | . 1 6 15 5 9 Fire 194 | . 1 70 50 10 63 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . . 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 8) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 310 | -9/Materials | Identified exit to Mines 880 | -9/Materials | Discovered new exit (range 8) 894 | -9/Materials | Entered another Materials area 894 | -8/Materials | Evolved 2 slots: Power x2 956 | -8/Materials | Build established: Scavenger-Mutant 1070 | -8/Materials | Lost 4 parts (1p1n2w) 1611 | -8/Materials | Build established: Mutant 1666 | -8/Materials | Discovered new exit (range 4) 1696 | -8/Materials | Entered Factory 1696 | -7/Factory | Evolved 2 slots: Utility x2 1760 | -7/Factory | Discovered new exit (range 15) 1803 | -7/Factory | Identified exit to Storage 1972 | -7/Factory | Entered Storage 2074 | -7/Storage | Build established: Infiltrator-Mutant 2127 | -7/Storage | Core integrity fell below 50% 2188 | -7/Storage | Lost 12 parts (2p2n2u6w) 2334 | -7/Storage | Core integrity fell below 20% 2409 | -7/Storage | Lost 4 parts (1p1n1u1w) 2455 | -7/Storage | Build established: Scavenger-Mutant 2492 | -7/Storage | Garrison activated, responded to threat 2673 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. Acquired 7 matter. Acquired 3 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired 10 matter. U-05 Engineer lays Concrete. Acquired 5 matter. U-05 Engineer lays Concrete. Dropped Med. Storage Unit. Dropped Carbon-fiber Leg. Dropped Lgt. Treads. Dropped Flak Gun. Dropped Trap Extractor. Acquired 25 matter. System corrupted: Component data lost. U-05 Engineer builds a Wall. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." R-06 Scavenger collects Imp. Sensor Array. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S008. Map ----- +----------------------------------------------------+ | ????### / # #? 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