Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.16 @ 11:08:29 Player: Nomad Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (452) 452 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1467 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 183/300 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Weight Redist. System > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (4) ---- Wheel Wheel Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Weight Redist. System Weight Redist. System > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Wheel Wheel Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Weight Redist. System Device Weight Redist. System Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 17 | 5 10 2 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 2 | . 2 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 2 7 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 7 | . 1 7 Average Slot Usage (%) 95 | . 98 78 Engine 13 | . 12 18 Leg 26 | . 28 17 Device 20 | . 22 11 Protection 6 | . 5 10 Energy Gun 4 | . 5 . Ballistic Gun 22 | . 22 20 Naked Turns . | . . . Heaviest Build 13 | 9 10 13 Greatest Support 26 | 3 3 26 Greatest Overweight (x) 3 | 2 3 . Average Overweight (x) 1 | 1 2 . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 3 4 3 Average Carried 3 | 1 3 2 Final Capacity 4 | 4 4 4 Final Carried 4 | 3 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 504 | 228 169 107 Remotely . | . . . Salvage Created 529 | . 332 197 Parts 32 | . 21 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 9 4 Guns 13 | . 9 4 Classes Destroyed 4 | . 3 1 Watcher 2 | . 1 1 Swarmer 3 | . 3 . Grunt 9 | . 6 3 Sentry 1 | . . 1 Best Kill Streak 5 | . 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1448 | . 435 1013 Core 525 | . 123 402 Absorbed by Shields . | . . . Core Remaining (%) 75 | 100 50 . Volleys Fired 71 | . 40 31 Largest 2 | . 2 2 Hottest 70 | . 70 40 Shots Fired 131 | . 79 52 Gun 125 | . 79 46 Cannon 6 | . . 6 Launcher . | . . . Special . | . . . Kinetic 102 | . 50 52 Thermal 29 | . 29 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 9 11 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 91 | . 49 42 Core Hits 27 | . 18 9 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1105 | . 538 567 Guns 1019 | . 538 481 Cannons 86 | . . 86 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 884 | . 317 567 Thermal 221 | . 221 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 24 | . . 24 Projectiles 24 | . . 24 Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 38 | . 38 34 Average Temperature 15 | . 14 16 Received Heat Transfer 759 | . 207 552 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 666 | . 666 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 219 | . 219 137 Initial . | . . . Average 65 | . 73 46 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 96 100 Level 1 2 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 18 9 Peak Tracking Total 4 | . 3 4 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 7 2 Terminals 9 | . 7 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 17 7 Successful 12 | . 8 4 Failed 12 | . 9 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 24 | . 17 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 8 4 Prototype ID Bank 1 | . 1 . Emergency Access Points 2 | . 1 1 Alert Level 1 | . . 1 Locate Traps 5 | . 5 . Dispatch Records 2 | . 1 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 6 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1562 | 82 1221 259 Spaces Moved 785 | 51 608 126 Core 659 | 51 608 . Treads . | . . . Legs 126 | . . 126 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 120 Average Speed 157 | 138 167 120 Slowest Speed 200 | 150 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 77 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 985 | 63 740 182 Wait 89 | . 66 23 Move 783 | 50 607 126 Hop . | . . . Pick Up 19 | 8 11 . Fast Attach . | . . . Attach 17 | 5 10 2 Detach . | . . . Swap . | . . . Drop 6 | . 6 . Fire 71 | . 40 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 12) 770 | -10/Materials | Discovered new exit (range 16) 1230 | -10/Materials | Discovered new exit (range 15) 1304 | -10/Materials | Entered another Materials area 1304 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1531 | -9/Materials | Core integrity fell below 50% 1553 | -9/Materials | Core integrity fell below 20% 1563 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Aluminum Leg destroyed. U-05 Engineer lays Concrete. T-07 Excavator is excavating. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Lgt. Ion Engine destroyed. T-07 Excavator is excavating. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Ion Engine destroyed. U-05 Engineer builds a Wall. G-34 Mercenary destroyed. Assault Rifle destroyed. R-06 Scavenger collects Ion Engine. R-06 Scavenger collects Sml. Laser. Weapon Shielding destroyed. Assault Rifle destroyed. G-34 Mercenary knocked back. Destroyed Ion Engine. Destroyed Sml. Laser. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ??????? ## #????# # #????????????? | | ??????? ############## / """"""" #????????????? | | ###+########## ## # """"""" #????????????? | | ## # """"""" #????????????? | | T ## # """"""" #????????????? | | ## # """"""" #????????????? | | ?##########/### ## # #????????????? | | ???????# ## ### #######/###????????????? | | ???????# ## #?# #@ #??????????????? | | ???+???+ """ ## #?# g % #??????????????? | | ???????# """ ## ### # g #??????????????? | | ???????# """ ## t #########??????????????? | | ???????# ## ###+##########??????????????? | | ???????######### # * #??????????????? | | ?????########### % # "" """ """ #??????????????? | | ???+ # "T """ """ #??????????????? | | ?????########### # "" """ """ #??????????????? | | ???????????????# # #??????????????? | | ???????????????# ##############??????????????? | | ???????????##### #?# ########????????????? | | ???????????#// #?# #????????????? | | ???????????#// #?# #????????????? | | ???????????#// #?# #????????????? | | ???????????#// #?# ##### #????????????? | | ???????????#// #?## ##???# #????????????? | | ???????????#// #??# #????# #????????????? | | ???????????##### #??# #????# #????????????? | | ???????????????# #??# #????# #????????????? | | ???????????????# #??# #????# #????????????? | | ???????????????# #??# #????# #????????????? | | ???????????????# #??# #????# #????????????? | | ??????########## #??# #????? #????????????? | | ??????# # #??# #????? #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Weapon Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserAluminumMicroactuators Manual? 0 Play Time 00:17:51 Cumulative 1.7 hours Start 2022.01.16 @ 10:50:23 End 2022.01.16 @ 11:08:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6b0d5a04-5a1a-4a98-8e7b-23fa6d63805f