Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 09:57:17 Player: Fedop Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (153) 765 Value Destroyed (3648) 3648 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 7119 Bonus ------- High Alert Combat Kills 39 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 37/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Weight Redist. System Force Booster Plasma Cutter Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Force Booster Improved Light Armor Plating System Shield > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Hover Unit Force Booster Reactive Plating Hardlight Generator Shield Generator Advanced Beam Rifle Improved Grenade Launcher Plasma Cutter Great Axe Great Axe [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 . 2 2 Weapon . | . . . . . . Parts Attached 86 | 8 10 21 1 40 6 Power 11 | 1 1 5 . 3 1 Engine 7 | 1 1 4 . 1 . Core 4 | . . 1 . 2 1 Reactor . | . . . . . . Propulsion 18 | 2 1 3 . 9 3 Treads 17 | 2 1 3 . 9 2 Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 30 | 2 2 9 1 15 1 Device 8 | 1 1 2 . 4 . Storage 3 | 1 . 1 . 1 . Processor 8 | . 1 2 . 5 . Hackware 1 | . . . . . 1 Protection 10 | . . 4 1 5 . Artifact . | . . . . . . Weapon 27 | 3 6 4 . 13 1 Energy Gun 9 | 3 2 1 . 3 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | . 1 . . 2 . Ballistic Cannon 6 | . 2 2 . 2 . Launcher 2 | . 1 . . . 1 Special Weapon 1 | . . 1 . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 4 | . . . . 4 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 26 | . 3 4 2 12 5 Power 3 | . 1 . . 2 . Propulsion 8 | . 1 2 . 3 2 Utility 10 | . . 1 1 6 2 Weapon 5 | . 1 1 1 1 1 Highest Loss Streak 5 | . 2 1 2 5 5 To Critical Strikes 1 | . . . 1 . . Average Backups 9 | 2 7 9 9 11 10 Power 1 | . . 1 1 1 . Propulsion 1 | . . 1 3 2 1 Utility 2 | . 2 3 2 2 3 Weapon 3 | 1 3 3 1 4 3 Tool/Special . | . . . . . . Unused Backups 17 | . . 3 1 4 9 Power 1 | . . 1 . . . Propulsion 1 | . . . . . 1 Utility 9 | . . 2 1 2 4 Weapon 5 | . . . . 2 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 92 | . 91 96 99 94 83 Engine 8 | . 13 10 . 5 5 Core 1 | . . . 11 3 . Treads 18 | . 22 20 22 17 13 Device 9 | . 4 10 11 9 13 Storage 10 | . 14 11 11 9 5 Processor 13 | . 7 9 21 20 15 Protection 7 | . . 11 . 10 5 Energy Gun 4 | . 18 . . 2 . Ballistic Gun 1 | . 4 . . 2 . Ballistic Cannon 9 | . 4 21 20 2 . Slashing Weapon 4 | . . . . 8 13 Peak Build Rating 43 | 7 8 14 15 37 43 Average Rating 18 | 5 6 11 13 28 37 On Entrance 13 | . 7 8 13 15 37 Avg Prop Armor Cover (%) 18 | . . . . 8 23 Naked Turns . | . . . . . . Heaviest Build 51 | 14 16 30 23 51 46 Greatest Support 48 | 40 40 40 40 42 48 Greatest Overweight (x) 10 | . . 1 1 10 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 Average Capacity 10 | 7 8 9 10 12 13 Most Carried 15 | 4 8 10 10 15 15 Average Carried 9 | 2 7 9 9 11 10 Final Capacity 15 | 8 8 10 10 15 5 Final Carried 10 | 4 8 10 8 10 4 Class Distribution -------------------- 66% | Mutant 20% | Gladiator 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2797 | 263 368 894 207 1025 40 Remotely . | . . . . . . Salvage Created 4919 | 255 781 1443 97 2087 256 Parts 293 | 26 41 95 3 114 14 Haulers Intercepted 11 | . 2 6 . 3 . Recyclers Shooed 7 | 1 2 1 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 88 | . 15 27 2 34 10 Melee 10 | . . . . 7 3 Guns 20 | . 8 . . 12 . Cannons 45 | . 2 27 2 14 . AOE 12 | . 5 . . . 7 Classes Destroyed 17 | 3 6 2 2 3 1 Worker 10 | 2 2 3 . 3 . Builder 3 | . 1 . . 2 . Tunneler 10 | 7 . 1 . 2 . Hauler 11 | . 2 6 . 3 . Recycler 15 | 1 3 7 1 3 . Mechanic 1 | . . . . 1 . Operator 6 | . 2 1 . 2 1 Watcher 10 | . 3 4 . 3 . Swarmer 27 | . 6 10 . 4 7 Grunt 34 | . 9 8 . 15 2 Brawler 2 | . . 1 . 1 . Sentry 15 | . . 8 . 7 . Demolisher 1 | . . . 1 . . Specialist 2 | . . . . 2 . Hunter 5 | . . . . 5 . Programmer 1 | . . . . . 1 Assembled 1 | . . . 1 . . Best Kill Streak 7 | 3 5 4 2 7 7 Combat Bots Only 7 | . 3 4 1 5 7 Max Kills in Single Turn 7 | 1 2 2 1 2 7 Gunslinging . | . . . . . . Exploded 7 | . 2 . . . 7 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 653 | . 111 114 25 302 101 Missed 175 | . 32 29 9 80 25 Hits 478 | . 79 85 16 222 76 Melee 9 | . . 4 5 . . Projectile 469 | . 79 81 11 222 76 AOE 7 | . . . 7 . . Critical Strikes 12 | . 2 3 1 5 1 Part Disruptions 3 | . . . 3 . . Damage Taken 6918 | . 897 1034 410 3212 1365 Core 1715 | . 217 136 113 506 743 Absorbed by Shields 36 | . . 36 . . . Regen/Repaired (Parts) 165 | . . . . 165 . Core Remaining (%) 39 | 100 13 . 37 8 . Volleys Fired 349 | 19 109 107 15 98 1 Largest 2 | 2 2 2 2 2 1 Hottest 130 | 90 100 100 130 130 36 Shots Fired 680 | 38 216 206 26 193 1 Gun 337 | 38 194 . . 105 . Cannon 333 | . 18 204 25 86 . Launcher 5 | . 4 . . . 1 Special 5 | . . 2 1 2 . Kinetic 407 | . 66 204 25 112 . Thermal 240 | 38 146 2 1 53 . Explosive 4 | . 4 . . . . Electromagnetic 29 | . . . . 28 1 Robot Hit Streak 27 | 7 11 24 7 27 . Robot Miss Streak 6 | 2 6 3 2 4 1 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 485 | 21 133 140 16 168 7 Core Hits 220 | 11 46 55 7 89 12 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 25 | 1 8 6 . 10 . Burn 10 | 1 8 . . 1 . Destroy 1 | . . . . 1 . Blast 8 | . . 6 . 2 . Smash 1 | . . . . 1 . Sever 5 | . . . . 5 . Melee Attacks 82 | . . . . 57 25 Impact 3 | . . . . 3 . Slashing 79 | . . . . 54 25 Piercing . | . . . . . . Sneak Attacks 9 | . . . . 9 . Combat Hostiles . | . . . . . . Follow-up Attacks 9 | . . . . 7 2 Damage Inflicted 10326 | 269 1944 2440 308 4324 1041 Guns 2928 | 269 1409 . . 1250 . Cannons 4299 | . 210 2438 304 1347 . Explosions 1047 | . 317 . . . 730 Melee 2038 | . . . . 1727 311 Ramming 14 | . 8 2 4 . . Kinetic 4764 | . 617 2438 304 1405 . Thermal 1869 | 269 1002 . . 598 . Explosive 1000 | . 317 . . . 683 Electromagnetic 641 | . . . . 594 47 Impact 49 | . . . . 49 . Slashing 1989 | . . . . 1678 311 Piercing . | . . . . . . Highest Corruption 2 | . . . 2 1 . Average Corruption 1 | . . . 2 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . 8 . Message Errors 2 | . . . . 2 . Matter Fused 5 | . . . . 5 . Heat Flow Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 134 | . . . . 100 34 Projectiles 24 | . . . . 24 . Explosions 29 | . . . . . 29 Melee 81 | . . . . 76 5 Knockbacks 57 | . 7 16 5 29 . Impact . | . . . . . . Kinetic 51 | . 6 15 5 25 . Secondary 6 | . 1 1 . 4 . Self-Inflicted Damage 249 | . 28 . . . 221 Shots 5 | . 2 . . . 3 Rammed 5 | . 1 1 3 . . Targets Rammed 6 | . 2 1 3 . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 546 | 180 248 72 40 546 . Average Temperature 95 | 49 56 22 15 178 . Received Heat Transfer 1989 | . 381 354 120 1008 126 Effects 16 | . . . . 16 . Shutdowns 3 | . . . . 3 . Interference 3 | . . . . 3 . Matter Decay 1 | . . . . 1 . Short Circuit 2 | . . . . 2 . Damage (minor) 3 | . . . . 3 . Damage (major) 3 | . . . . 3 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | 1 4 . . 6 . Heat Transferred 5583 | 792 3422 . . 1369 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . 1 . 2 . Low Security (%) 78 | 100 100 92 100 35 100 Level 1 9 | . . 7 . 25 . Level 2 11 | . . . . 38 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 471 | 10 152 247 90 471 184 Initial 184 | . . 30 90 . 184 Average 127 | 1 50 80 49 290 45 Influence Increases 2906 | 50 500 931 26 1114 285 Destroy 0b10 Robot/C 1740 | . 300 540 20 680 200 Destroy 0b10 Robot/NC 330 | 50 65 110 5 95 5 Destroy Leader 482 | . 70 170 . 212 30 Successful Hack 29 | . 11 13 . 5 . Disable Machine 120 | . 15 45 . 30 30 Destroy Structure 55 | . 9 8 1 17 20 Lose Combat Pursuer 150 | . 30 45 . 75 . Influence Decreases 2707 | 50 427 771 259 709 491 Entered New Map 407 | . . 43 143 . 221 Time Decay 2046 | 50 397 629 111 589 270 Lost Part 195 | . 30 40 5 120 . Lost Ally 10 | . . 10 . . . Purge Threat 49 | . . 49 . . . Squads Dispatched 21 | . 4 1 . 13 3 Investigation 9 | . 2 1 . 6 . Extermination 2 | . . . . . 2 Reinforcement 6 | . 2 . . 3 1 Assault 1 | . . . . 1 . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 9 | . 2 2 . 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 144 | . 33 41 7 49 14 Peak Tracking Total 10 | . 4 4 3 5 10 Tactical Retreats 9 | . 1 2 1 5 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . 1 . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 8 | . 1 3 . 2 2 Max in Single Turn 2 | . 1 1 . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 27 | . 5 12 . 9 1 Terminals 22 | . 5 10 . 6 1 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . 1 . Recycling Units . | . . . . . . Scanalyzers 3 | . . 1 . 2 . Garrison Access . | . . . . . . Total Hacks 76 | . 18 30 . 27 1 Successful 36 | . 5 16 . 15 . Failed 38 | . 13 13 . 11 1 Catastrophic 8 | . 2 2 . 3 1 Database Lockouts 2 | . . 1 . 1 . Manual 43 | . 17 17 . 8 1 Terminals 60 | . 18 25 . 16 1 Fabricators . | . . . . . . Repair Stations 4 | . . 2 . 2 . Recycling Units . | . . . . . . Scanalyzers 12 | . . 3 . 9 . Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 8 . 2 . Part Schematic 1 | . 1 . . . . Robot Analysis 3 | . . 1 . 2 . Prototype ID Bank 4 | . . 4 . . . Unreport Threat 1 | . . 1 . . . Registered Components 2 | . 1 1 . . . Registered Prototypes 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 1 . 2 . Scan Component 2 | . . 1 . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 11 | . . 2 . 9 . Retrieve Study 11 | . . 2 . 9 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 3 5 . 2 . Terminals 10 | . 3 5 . 2 . Assimilate 1 | . . 1 . . . Botnet 9 | . 3 4 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . 1 1 . . 1 Used 2 | . 1 1 . . . Hacking Detections 19 | . 5 6 . 7 1 Full Trace Events 6 | . 1 2 . 3 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 11 | . . 2 . 9 . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 10 | . . 10 . . . Highest-Rated Ally 10 | . . 10 . . . Total Orders 4 | . . 4 . . . STAY 2 | . . 2 . . . FOLLOW 2 | . . 2 . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 6216 | 141 509 2135 264 2095 1072 Sensors 3395 | . 368 583 264 1108 1072 Seismic 1834 | 141 141 1552 . . . Machine Analysis 1279 | . . . . 1279 . Robot Analysis Total 3 | . . 1 . 2 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 7900 | 241 1618 2381 264 2315 1081 Spaces Moved 3461 | 109 761 1060 130 868 533 Core 40 | 5 . . . 2 33 Treads 3284 | 104 761 1060 130 866 363 Legs . | . . . . . . Wheels . | . . . . . . Hover 137 | . . . . . 137 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 152 50 Average Speed 169 | 154 160 170 161 187 153 Slowest Speed 550 | 160 160 240 240 550 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 6 97 87 30 67 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 21 | . . . . 10 11 Terrain Destroyed 43 | . 7 . 1 15 20 Melee 19 | . . . . 8 11 Projectile 8 | . . . 1 7 . AOE 16 | . 7 . . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 4714 | 139 945 1424 154 1291 761 Wait 604 | . 48 199 3 175 179 Move 3456 | 108 760 1059 129 867 533 Hop . | . . . . . . Pick Up 51 | 4 6 11 1 25 4 Fast Attach 45 | 7 7 10 . 18 3 Attach 21 | . 3 4 2 9 3 Detach 17 | . 3 4 . 4 6 Swap 34 | 1 1 10 . 21 1 Drop 61 | . 6 19 1 27 8 Fire 349 | 19 109 107 15 98 1 Melee 70 | . . . . 47 23 Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 2 1 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sto]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 242 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Met a group of wandering Federalists 300 | -10/Materials | Build established: Mutant 325 | -10/Materials | Lost 3 allies 488 | -10/Materials | Discovered new exit (range 4) 546 | -10/Materials | Discovered new exit (range 10) 913 | -10/Materials | Discovered new exit (range 16) 1066 | -10/Materials | Core integrity fell below 50% 1543 | -10/Materials | Discovered new exit (range 16) 1775 | -10/Materials | Discovered new exit (range 16) 1801 | -10/Materials | Core integrity fell below 20% 1860 | -10/Materials | Entered another Materials area 1860 | -9/Materials | Evolved 2 slots: Utility x2 2458 | -9/Materials | Central database locked down 3135 | -9/Materials | Discovered new exit (range 15) 3208 | -9/Materials | Discovered new exit (range 10) 3623 | -9/Materials | Discovered new exit (range 4) 3623 | -9/Materials | Discovered new exit (range 13) 4239 | -9/Materials | Identified exit to Mines 4241 | -9/Materials | Entered Mines 4242 | -9/Mines | Assembled infested the area 4247 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4281 | -9/Mines | Core integrity fell below 50% 4334 | -9/Mines | Discovered new exit (range 7) 4341 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4505 | -9/Mines | Entered Materials 4505 | -8/Materials | Evolved 2 slots: Utility x2 4686 | -8/Materials | Garrison activated, responded to threat 5032 | -8/Materials | Lost 5 parts (1p4u) 5136 | -8/Materials | Core integrity fell below 50% 5235 | -8/Materials | Repaired Hrd. Medium Armor Plating 5761 | -8/Materials | Central database locked down 5772 | -8/Materials | Core integrity fell below 20% 6011 | -8/Materials | Build established: Scavenger-Mutant 6393 | -8/Materials | Build established: Gladiator 6505 | -8/Materials | First assault squad dispatched 6787 | -8/Materials | Discovered new exit (range 16) 6818 | -8/Materials | Identified exit to Factory 6820 | -8/Materials | Entered Factory 6820 | -7/Factory | Evolved 2 slots: Utility x2 7899 | -7/Factory | Core integrity fell below 50% 7901 | -7/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 07876_ Imp. Hover Unit destroyed. 07877_ Adv. Treads+ destroyed. 07887_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07888_ Acquired 30 matter. 07890_ Acquired Shock Bomb Launcher. 07891_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 07892_ Imp. Sensor Array destroyed. 07895_ S-27 Virus misfires. 07896_ Shock Bomb Launcher destroyed. 07900_ System Shield destroyed. 07901_ Nuclear Reactor explodes. 07901_ S-27 Virus destroyed. 07901_ Destroyed VTOL Module. 07901_ S-27 Virus destroyed. 07901_ Nuclear Reactor explodes. 07901_ Destroyed VTOL Module. 07901_ S-27 Virus destroyed. 07901_ Destroyed Lgt. Nuclear Core. 07901_ S-27 Virus destroyed. 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""" """ = | | #=/!! # !! """ """ | | #[!* # !! """ """ | | #! ! # "" "" | | # # "" "" "" | | # ! # "F | | # + "" | | # # "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 525 Propulsion Shielding 33 Evasion (%) 53 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 2 Force Boost 20 Defensive Hacking 10 Item Schematics ----------------- Wheel | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 31% | -8/Materials Studied --------- Lgt. Cannon | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Axe | -8/Materials | Hacked Hammer | -8/Materials | Hacked Scythe | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetCompanionShifter Manual? 0 Play Time 01:12:35 Cumulative 102.2 hours Start 2026.08.25 @ 08:34:55 End 2026.08.25 @ 09:57:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcab5feb-7fd8-478c-ad8b-0f6358108b1d