Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.04 @ 15:50:40 Player: nima Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (135) 675 Value Destroyed (4681) 4681 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 9027 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 359/360 System Corruption 8% Temperature Cool (1) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Improved Gravmag System Gravmag Array > --- UTILITY (5) ------ Compact Battery Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Hacking Suite > --- WEAPON (4) ------- Heavy Plasma Cannon > --- INVENTORY (5) ---- Improved Particle Charger Improved Propulsion Shielding Focal Shield System Restoration Module Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Force Field Improved Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Plasma Cannon Heavy Plasma Cannon Precision Assault Rifle > --- INVENTORY -------- Improved Cryofiber Web Particle Charger Gauss Cannon [Rating: 73] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 . 1 1 . Weapon 2 | . . . . . 1 1 Parts Attached 242 | 6 13 69 4 64 27 59 Power 22 | 1 2 4 . 2 2 11 Engine 12 | 1 2 4 . . . 5 Core 10 | . . . . 2 2 6 Reactor . | . . . . . . . Propulsion 32 | 2 3 6 . 6 5 10 Treads 1 | . . . . 1 . . Leg . | . . . . . . . Wheel 24 | 2 3 6 . 5 5 3 Hover 6 | . . . . . . 6 Flight 1 | . . . . . . 1 Utility 123 | 1 4 30 2 47 14 25 Device 73 | . 1 20 1 33 6 12 Storage 6 | 1 1 2 . . . 2 Processor 8 | . 1 2 . 2 . 3 Hackware 2 | . . . . 1 . 1 Protection 34 | . 1 6 1 11 8 7 Artifact . | . . . . . . . Weapon 65 | 2 4 29 2 9 6 13 Energy Gun 9 | 1 1 6 . . . 1 Energy Cannon 17 | . . 10 1 1 . 5 Ballistic Gun 19 | 1 2 4 . 3 4 5 Ballistic Cannon 4 | . . . . 3 1 . Launcher . | . . . . . . . Special Weapon 16 | . 1 9 1 2 1 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 16 | . . 1 . 5 . 10 Power 2 | . . . . . . 2 Propulsion 7 | . . . . 3 . 4 Utility 2 | . . . . 1 . 1 Weapon 5 | . . 1 . 1 . 3 Highest Loss Streak 5 | . . 1 . 1 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 99 99 100 93 97 81 Engine 4 | . 14 10 11 . . 3 Core 4 | . . . . 8 7 3 Wheel 24 | . 27 32 33 30 28 13 Hover 1 | . . . . . . 5 Device 10 | . 8 10 9 10 12 10 Storage 7 | . 14 10 11 9 7 4 Processor 7 | . 1 11 11 9 7 6 Hackware 3 | . . . . 2 7 6 Protection 2 | . 3 . 1 4 1 2 Energy Gun 3 | . 14 10 . . . . Energy Cannon 5 | . . 7 20 3 6 5 Ballistic Gun 8 | . 11 3 . 5 15 10 Ballistic Cannon 3 | . . . . 9 . 2 Naked Turns . | . . . . . . . Heaviest Build 62 | 10 21 37 37 46 51 62 Greatest Support 48 | 20 24 36 36 48 48 48 Greatest Overweight (x) 4 | 2 . 1 1 1 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 12 | 7 9 10 15 15 15 10 Most Carried 15 | 4 10 14 15 15 15 15 Average Carried 11 | 3 8 10 14 14 14 9 Final Capacity 15 | 8 10 15 15 15 15 5 Final Carried 15 | 4 10 14 15 15 14 5 Class Distribution -------------------- 32% | Hacker-Skirmisher 29% | Mutant 12% | Hacker-Mutant 11% | Scavenger-Mutant 8% | Hacker-Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 4361 | 226 163 780 45 1180 445 1522 Remotely . | . . . . . . . Salvage Created 4659 | . 291 1251 156 985 550 1426 Parts 299 | . 24 89 6 66 31 83 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled 7 | . . . . . 7 . Retrieved Matter 51 | . . . . . 51 . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 112 | . 9 32 5 32 13 21 Guns 56 | . 9 28 . 4 8 7 Cannons 53 | . . 3 5 28 5 12 Classes Destroyed 12 | . 3 3 1 . 2 3 Builder 2 | . . . . . . 2 Recycler 2 | . . 1 . . . 1 Operator 1 | . . . . . . 1 Watcher 20 | . 3 5 . 5 1 6 Swarmer 31 | . 6 11 . 11 3 . Grunt 41 | . 3 10 3 11 5 9 Brawler 1 | . . . . . 1 . Duelist 1 | . . 1 . . . . Sentry 24 | . . 10 . 10 1 3 Hunter 1 | . . . . . . 1 Programmer 11 | . . . . . 3 8 Assembled 2 | . . . 2 . . . Best Kill Streak 7 | . 5 7 1 4 4 3 Combat Bots Only 6 | . 5 6 1 4 3 3 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 905 | . 39 137 9 182 76 462 Missed 297 | . 10 35 2 39 25 186 Damage Taken 6863 | . 200 944 80 1226 811 3602 Core 1378 | . 27 260 13 87 138 853 Absorbed by Shields 26 | . . . . . . 26 Redirected to Shielding 137 | . . 25 8 62 . 42 Ignored by Resistances 2035 | . 61 283 23 451 235 982 Regen/Repaired (Parts) 416 | . 35 211 . 170 . . Core Remaining (%) 76 | 100 89 . 31 84 80 . Volleys Fired 371 | . 34 87 18 102 44 86 Largest 4 | . 2 2 2 2 3 4 Hottest 258 | . 100 168 136 136 116 258 Shots Fired 816 | . 61 153 24 201 129 248 Gun 439 | . 56 117 . 44 85 137 Cannon 343 | . . 22 13 155 43 110 Launcher . | . . . . . . . Special 34 | . 5 14 11 2 1 1 Kinetic 481 | . 29 30 . 163 90 169 Thermal 322 | . 32 117 24 38 39 72 Explosive . | . . . . . . . Electromagnetic 12 | . . 6 . . . 6 Robot Hit Streak 29 | . 10 28 11 29 15 29 Robot Miss Streak 5 | . 4 3 1 3 3 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 3 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 556 | . 39 104 10 147 87 169 Core Hits 236 | . 19 66 6 56 32 57 Critical Kills 3 | . . . . . 1 2 Critical Parts Destroyed 2 | . . . . 1 . 1 Critical Strikes 25 | . 4 4 . 7 1 9 Burn 8 | . 4 4 . . . . Meltdown 2 | . . . . . . 2 Destroy 3 | . . . . 1 1 1 Blast 12 | . . . . 6 . 6 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11069 | . 415 1676 204 2882 1699 4193 Guns 5074 | . 415 1328 . 485 1060 1786 Cannons 5995 | . . 348 204 2397 639 2407 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 6406 | . 150 330 . 2350 1115 2461 Thermal 4502 | . 265 1253 204 532 584 1664 Explosive . | . . . . . . . Electromagnetic 161 | . . 93 . . . 68 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . 1 . . . 2 8 Average Corruption 4 | . 1 . . . 1 5 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 91 | . 5 . . . 4 82 Message Errors 14 | . 2 . . . . 12 Matter Fused 22 | . . . . . . 22 Heat Flow Errors 15 | . 1 . . . 1 13 Energy Discharges 7 | . 1 . . . 1 5 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 12 | . 1 . . . 1 10 Data Loss (major) 7 | . . . . . 1 6 Misfires 7 | . . . . . . 7 Alerts 2 | . . . . . . 2 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 164 | . . 1 . 31 . 132 Projectiles 164 | . . 1 . 31 . 132 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 29 | . . . . 25 1 3 Impact . | . . . . . . . Kinetic 22 | . . . . 18 1 3 Secondary 7 | . . . . 7 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 546 | . 241 327 156 360 323 546 Average Temperature 99 | . 68 70 45 93 78 141 Received Heat Transfer 2493 | . 48 315 42 522 165 1401 Effects 26 | . . 5 . 4 1 16 Shutdowns 5 | . . 1 . . . 4 Energy Bleed 5 | . . 1 . 2 1 1 Interference 11 | . . 3 . 1 . 7 Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . 1 . . . 2 Combat Hostiles 3 | . . 1 . . . 2 Parts Melted 16 | . 1 6 . 2 2 5 Heat Transferred 8801 | . 1073 2984 370 962 962 2450 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 429 | . 251 360 50 429 148 389 Initial 31 | . . 1 10 16 8 31 Average 87 | . 84 110 22 112 41 89 Maximum Alert Level 2 | . 1 1 . 2 . 1 Low Security (%) 86 | 100 87 86 100 78 100 83 Level 1 12 | . 12 13 . 18 . 16 Level 2 . | . . . . 2 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 36 | . . 4 . 2 7 23 Investigation 10 | . . 2 . 1 2 5 Extermination 12 | . . . . . 4 8 Reinforcement 10 | . . 2 . 1 1 6 Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 7 | . 1 3 . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 212 | . 14 43 6 41 23 85 Peak Tracking Total 8 | . 5 8 2 6 5 8 Tactical Retreats 39 | . . 4 1 4 4 26 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 14 | . 2 1 . . 2 9 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . 1 . . . . Reprogrammed 6 | . . . . . 6 . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . 1 2 Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 10 | . . 1 . 2 1 6 Max in Single Turn 3 | . . 1 . 1 1 3 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 70 | . 7 14 . 17 12 20 Terminals 45 | . 5 10 . 11 7 12 Fabricators 6 | . . . . . 2 4 Repair Stations 8 | . 1 2 . 2 2 1 Recycling Units 6 | . 1 2 . 2 . 1 Scanalyzers 4 | . . . . 1 1 2 Garrison Access 1 | . . . . 1 . . Total Hacks 214 | . 18 49 . 63 25 59 Successful 159 | . 14 40 . 47 17 41 Failed 55 | . 4 9 . 16 8 18 Catastrophic 6 | . 2 . . 1 2 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 127 | . 9 37 . 38 15 28 Fabricators 13 | . . . . . 4 9 Repair Stations 28 | . 5 10 . 7 4 2 Recycling Units 18 | . 4 2 . 9 . 3 Scanalyzers 27 | . . . . 8 2 17 Garrison Access 1 | . . . . 1 . . Terminal Hacks 87 | . 6 29 . 27 9 16 Record 13 | . 1 4 . 6 1 1 Part Schematic 1 | . . . . . 1 . Prototype ID Bank 9 | . 1 4 . 2 1 1 Open DSF 3 | . . . . . 1 2 Branch Access Points 2 | . . 1 . 1 . . Emergency Access Points 4 | . . . . 2 . 2 Terminal Index 1 | . . 1 . . . . Alert Level 16 | . 1 7 . 5 . 3 Unreport Threat 5 | . . 1 . 2 1 1 Locate Traps 11 | . 2 4 . 3 2 . Disarm Traps 1 | . . 1 . . . . Reprogram Traps 1 | . . . . . 1 . Dispatch Records 1 | . . . . 1 . . Patrol Status 1 | . . 1 . . . . Investigation Status 1 | . . . . . . 1 Extermination Status 1 | . . . . . . 1 Reinforcement Status 1 | . . . . . . 1 Recall Reinforcements 1 | . . . . . . 1 Hauler Manifests 3 | . . 1 . 2 . . Registered Components 2 | . . . . 1 . 1 Zone Layout 9 | . 1 4 . 2 1 1 Fabricator Hacks 10 | . . . . . 4 6 Load Schematic 5 | . . . . . 2 3 Build 5 | . . . . . 2 3 Repair Station Hacks 22 | . 4 9 . 6 2 1 Scan Component 13 | . 2 5 . 3 2 1 Repair 9 | . 2 4 . 3 . . Recycling Unit Hacks 17 | . 4 2 . 8 . 3 Recycle Component 2 | . . . . 2 . . Process 3 | . 1 . . 1 . 1 Report Inventory 7 | . 2 2 . 2 . 1 Retrieve Matter 3 | . 1 . . 1 . 1 Retrieve Components 2 | . . . . 2 . . Scanalyzer 22 | . . . . 5 2 15 Insert Component 9 | . . . . 2 1 6 Analyze 13 | . . . . 3 1 9 Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 60 | . 6 12 . 14 11 17 Full Trace Events 14 | . 2 2 . 3 2 5 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 10 | . . . . 2 2 6 Parts Built 6 | . . . . . 2 4 Authchips . | . . . . . . . Time 555 | . . . . . 165 390 Total Part Build Rating 29 | . . . . . 5 24 Parts Repaired 9 | . 2 4 . 3 . . Time 358 | . 58 122 . 178 . . Parts Recycled 2 | . . . . 2 . . Recycled Matter 106 | . 46 . . 29 . 31 Retrieved Matter 106 | . 46 . . 29 . 31 Retrieved Components 12 | . . . . 12 . . Parts Scanalyzed 9 | . . . . 2 1 6 Part Schematics Acquired 9 | . . . . 2 1 6 Parts Damaged 2 | . . . . 1 . 1 Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 93 | . . . . . . 93 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 18 | . . . . . . 18 Total Damage 275 | . . . . . . 275 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 14536 | 193 1019 2718 495 2980 2174 4957 Spaces Moved 11556 | 83 870 1985 409 1781 1609 4819 Core 36 | 6 . . . . . 30 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 8665 | 77 870 1985 409 1781 1609 1934 Hover 2855 | . . . . . . 2855 Flight . | . . . . . . . Fastest Speed 50 | 50 80 90 90 90 90 50 Average Speed 84 | 80 88 90 91 92 92 75 Slowest Speed 250 | 150 90 105 105 105 108 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 69 | 8 97 98 76 99 34 74 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 21 | . 5 14 . 2 . . Terrain Destroyed 70 | . 5 14 . 4 . 47 Melee . | . . . . . . . Projectile 44 | . 5 14 . 4 . 21 AOE 26 | . . . . . . 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 15493 | 205 1054 2708 480 2886 2191 5969 Wait 3056 | 113 115 518 49 890 483 888 Move 11550 | 82 869 1984 408 1780 1608 4819 Hop . | . . . . . . . Pick Up 95 | 4 11 25 1 24 12 18 Fast Attach 79 | 6 6 11 . 10 5 41 Attach 15 | . . 2 . 5 4 4 Detach 6 | . 1 . . 2 . 3 Swap 148 | . 7 56 4 49 18 14 Drop 127 | . 11 25 . 24 17 50 Fire 371 | . 34 87 18 102 44 86 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 46 | . . . . . . 46 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 4 exits: *Fac x3 / *Low) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 194 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 20) 448 | -10/Materials | Discovered new exit (range 11) 501 | -10/Materials | Repaired Lgt. Assault Rifle 533 | -10/Materials | Repaired Arm. Wheel 893 | -10/Materials | Discovered new exit (range 7) 963 | -10/Materials | Discovered new exit (range 15) 1213 | -10/Materials | Entered another Materials area 1213 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1356 | -9/Materials | Discovered new exit (range 15) 1595 | -9/Materials | Discovered new exit (range 18) 1618 | -9/Materials | Identified exit to Mines 2055 | -9/Materials | Build established: Scavenger-Mutant 2231 | -9/Materials | Repaired Arm. Wheel 2259 | -9/Materials | Repaired Med. Storage Unit 2547 | -9/Materials | Discovered new exit (range 17) 2715 | -9/Materials | Core integrity fell below 50% 2993 | -9/Materials | Repaired Arm. Wheel 3042 | -9/Materials | Repaired Arm. Wheel 3603 | -9/Materials | Build established: Mutant 3663 | -9/Materials | Discovered new exit (range 16) 3931 | -9/Materials | Entered Mines 3959 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3961 | -9/Mines | Found Prototype Device 3988 | -9/Mines | Identified exit to Materials 4226 | -9/Mines | Excavation squad dispatched 4226 | -9/Mines | A large section of the Mines collapsed 4426 | -9/Mines | Entered Materials 4426 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4651 | -8/Materials | Identified Exp. Sensor Array 4886 | -8/Materials | Found Prototype Launcher 5003 | -8/Materials | Repaired Exp. Sensor Array 5976 | -8/Materials | Repaired Arm. Wheel 6015 | -8/Materials | Repaired Nuclear Core 6057 | -8/Materials | Discovered new exit (range 3) 6426 | -8/Materials | Discovered new exit (range 15) 6565 | -8/Materials | Identified exit to Factory 6781 | -8/Materials | Build established: Hacker-Mutant 6886 | -8/Materials | Discovered exit to Factory (range 14) 7406 | -8/Materials | Entered Factory 7406 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7692 | -7/Factory | Build established: Hacker-Skirmisher 7971 | -7/Factory | Fabricated Imp. Assault Rifle (x1) 8589 | -7/Factory | Discovered new exit (range 8) 9124 | -7/Factory | Discovered new exit (range 15) 9137 | -7/Factory | Identified exit to Factory 9406 | -7/Factory | Fabricated Aerolev Unit? 9580 | -7/Factory | Entered another Factory area 9580 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 10219 | -6/Factory | Discovered new exit (range 5) 10234 | -6/Factory | Identified exit to Lower Caves 11009 | -6/Factory | Discovered new exit (range 16) 11010 | -6/Factory | Discovered new exit (range 13) 11228 | -6/Factory | Identified exit to Factory 11540 | -6/Factory | Cargo convoy interrupted 11869 | -6/Factory | Fabricated Exp. Sensor Array? 12046 | -6/Factory | Garrison activated, responded to threat 12093 | -6/Factory | Discovered exit to Factory (range 8) 12281 | -6/Factory | Lost 5 parts (1p3n1w) 12357 | -6/Factory | Build established: Hacker-Mutant 12389 | -6/Factory | Core integrity fell below 50% 12733 | -6/Factory | Fabricated Exp. Sensor Array? 12769 | -6/Factory | Build established: Hacker-Tank 13212 | -6/Factory | Build established: Hacker-Scout 13706 | -6/Factory | Build established: Hacker-Mutant 13736 | -6/Factory | Allied Derelicts emerged from ambush trap array 13946 | -6/Factory | Garrison activated, responded to threat 14146 | -6/Factory | Build established: Hacker-Scout 14237 | -6/Factory | Core integrity fell below 20% 14246 | -6/Factory | Fabricated System Restoration Module? 14537 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 14453_ Dropped Imp. Deuterium Engine. 14456_ Acquired Lgt. Fission Core. 14461_ R-10 Processor collects Lgt. Deuterium Engine. 14465_ ,UZM6L9XO9M4XXOZUI8WZR&L,02P ,MI3G3 14469_ Dropped Gravmag Array. 14470_ Acquired Imp. Gravmag System. 14485_ System corrupted: Matter fused (-8). 14496_ Acquired 28 matter. 14501_ System corrupted: FCS attempts to trigger Hvy. Plasma Cannon. 14501_ System corrupted: Hvy. Plasma Cannon misfires. 14522_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 14533_ Knocked back. 14533_ C-17 Slicer knocked back. 14533_ Knocked back. 14537_ System corrupted: Matter fused (-7). 14537_ Remote Datajack severed. Map ----- +----------------------------------------------------+ | ??##??#???????# # ???# # # | | ??????????????# #????+ # # | | ????????#?????# #????###### # | | ??????????????# # ????????# ##### | | ????????????###/#######???# ##### | | ??????#????## #???# #?#?? | | ???????????# """ #???# #?### | | ???????????## """ * #####################?### | | ????????????# """ # #????????## | | ????????????# """#* #???????### | | ????????????# T"# #??######## | | ????????????#!! 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Sensor Array | -8/Materials | Scanalyzed Imp. Assault Rifle | -7/Factory | Scanalyzed Gravmag Array | -7/Factory | Hacked Flak Gun | -6/Factory | Scanalyzed Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Particle Charger | -6/Factory | Scanalyzed Imp. Core Shielding | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Assault Rifle | x1 | -7/Factory Aerolev Unit | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory System Restoration Module | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- GoHome() Just What I Needed Librarian Challenges ------------ None Game ------ Seed WardroneCloakingStreamer Manual? 0 Play Time 04:37:43 Cumulative 8.3 hours Start 2024.04.04 @ 10:48:45 End 2024.04.04 @ 15:50:40 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 3 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Tamsyn++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8c6289d-4e92-44d9-b18e-16dd6719f359