Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 19:44:33 Player: Briarspitter Result: Destroyed by I4-N4F(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (612) 612 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2367 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 95/100 System Corruption 2% Temperature Cool (37) Movement Walking (190) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Flak Cannon Companion Sword > --- INVENTORY (10) --- Scrap Suit Improved Heat Sink Energy Well (350) Improved Particle Charger Hardlight Generator Riot Gun Particle Cannon Improved Datajack DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Flak Cannon Companion Sword > --- INVENTORY -------- Scrap Suit Improved Heat Sink Energy Well Improved Particle Charger Hardlight Generator Riot Gun Particle Cannon Improved Datajack DRS Beacon [Rating: 24] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Datajack Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Battle Rifle Ballistic Cannon Light Cannon Special Weapon CPS Tube Impact Weapon Heavy Hammer Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 37 | 7 18 4 8 Power 7 | 1 5 . 1 Engine 6 | 1 5 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 5 . 1 Treads . | . . . . Leg 8 | 2 5 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 3 1 2 Device 3 | 1 1 . 1 Storage 2 | 1 . . 1 Processor 2 | . 2 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 14 | 2 5 3 4 Energy Gun 3 | 1 1 1 . Energy Cannon 3 | . 2 1 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 2 | . 1 . 1 Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon 1 | . 1 . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . 2 2 1 Power 3 | . 1 1 1 Propulsion 1 | . 1 . . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 2 | . 2 2 1 To Critical Strikes . | . . . . Average Backups 7 | 3 6 4 9 Power . | 1 . . . Propulsion . | . . . . Utility 3 | . 2 1 4 Weapon 4 | 1 3 3 4 Tool/Special . | . . . . Unused Backups 17 | . 10 . 7 Power 1 | . 1 . . Propulsion . | . . . . Utility 8 | . 3 . 5 Weapon 8 | . 6 . 2 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 97 94 88 Engine 4 | . 13 8 . Core 6 | . . . 10 Leg 27 | . 27 28 28 Device 5 | . 13 8 . Storage 9 | . 5 . 13 Processor 4 | . 8 14 . Protection 8 | . . 5 14 Energy Gun 1 | . 5 1 . Energy Cannon 4 | . 8 13 . Ballistic Gun 1 | . . 9 . Ballistic Cannon 3 | . 12 2 . Special Weapon 3 | . . . 5 Slashing Weapon 2 | . . . 3 Special Melee Weapon 6 | . . . 10 Peak Build Rating 24 | 9 11 10 24 Average Rating 13 | 5 8 8 16 On Entrance 6 | . 9 8 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 32 | 11 15 14 32 Greatest Support 23 | 20 20 20 23 Greatest Overweight (x) 1 | 1 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 5 10 Average Capacity 8 | 7 6 5 9 Most Carried 10 | 7 8 5 10 Average Carried 7 | 3 6 4 9 Final Capacity 10 | 8 5 5 10 Final Carried 10 | 7 5 5 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 933 | 324 439 50 120 Remotely . | . . . . Salvage Created 750 | 142 414 141 53 Parts 50 | 11 28 8 3 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 16 | . 11 4 1 Melee 1 | . . . 1 Guns 4 | . 3 1 . Cannons 10 | . 7 3 . AOE 1 | . 1 . . Classes Destroyed 11 | 3 6 1 1 Worker 1 | 1 . . . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 9 | . 8 1 . Explorer 1 | . . . 1 Best Kill Streak 5 | 1 3 5 1 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 130 | . 47 66 17 Missed 46 | . 15 26 5 Hits 84 | . 32 40 12 Melee 1 | . . . 1 Projectile 83 | . 32 40 11 Critical Strikes 3 | . . . 3 Damage Taken 1146 | . 565 330 251 Core 267 | . 184 60 23 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 243 | . . . 243 Core Remaining (%) 100 | 100 . . . Volleys Fired 60 | 12 34 11 3 Largest 2 | 2 2 2 1 Hottest 98 | 60 98 93 44 Shots Fired 114 | 24 65 22 3 Gun 46 | 24 11 11 . Cannon 66 | . 54 11 1 Launcher . | . . . . Special 2 | . . . 2 Kinetic 58 | 12 34 11 1 Thermal 54 | 12 31 11 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 6 5 7 10 Robot Miss Streak 10 | 3 10 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 68 | 11 31 15 11 Core Hits 43 | 6 25 8 4 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Destroy 1 | . . 1 . Blast 1 | . 1 . . Melee Attacks 14 | . 2 2 10 Impact 4 | . 2 2 . Slashing 10 | . . . 10 Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1570 | 108 953 284 225 Guns 273 | 108 88 77 . Cannons 645 | . 398 207 40 Explosions 369 | . 369 . . Melee 283 | . 98 . 185 Ramming . | . . . . Kinetic 406 | 55 234 77 40 Thermal 512 | 53 252 207 . Explosive 369 | . 369 . . Electromagnetic . | . . . . Impact 98 | . 98 . . Slashing 185 | . . . 185 Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 110 | . 103 1 6 Projectiles 13 | . 6 1 6 Explosions 59 | . 59 . . Melee 38 | . 38 . . Knockbacks 4 | . 3 . 1 Impact . | . . . . Kinetic 4 | . 3 . 1 Secondary . | . . . . Self-Inflicted Damage 210 | . 210 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 195 | 20 195 62 16 Average Temperature 48 | 13 60 22 9 Received Heat Transfer 373 | . 150 174 49 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions 1 | . 1 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 901 | 125 406 370 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 165 | 5 165 . . Initial . | . . . . Average 55 | 1 63 . . Influence Increases 742 | 20 527 195 . Destroy 0b10 Robot/C 340 | . 220 120 . Destroy 0b10 Robot/NC 45 | 20 25 . . Destroy Leader 66 | . 66 . . Successful Hack 5 | . 5 . . Disable Machine 75 | . 75 . . Destroy Structure 16 | . 16 . . Lose Combat Pursuer 195 | . 120 75 . Influence Decreases 742 | 20 407 315 . Entered New Map 58 | . . 58 . Time Decay 644 | 20 387 237 . Lost Part 40 | . 20 20 . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 25 12 6 Peak Tracking Total 6 | . 6 6 5 Tactical Retreats 7 | . 4 3 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered 5 | . 4 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . 3 . . Reprogrammed 2 | . 2 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled 6 | . 5 1 . Max in Single Turn 3 | . 3 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 12 | . 6 . 6 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 50 | . 11 . 39 Successful 47 | . 8 . 39 Failed 3 | . 3 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 44 | . 5 . 39 Record 38 | . . . 38 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Locate Traps 2 | . 2 . . Disarm Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1674 | 32 1171 471 . Sensors 1162 | . 691 471 . Terrain 512 | 32 480 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 4724 | 167 1183 756 2618 Spaces Moved 3466 | 98 840 590 1938 Core 12 | 12 . . . Treads . | . . . . Legs 3454 | 86 840 590 1938 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 126 | 115 120 120 132 Slowest Speed 190 | 120 190 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 5 94 44 85 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 14 | . 14 . . Melee . | . . . . Projectile . | . . . . AOE 14 | . 14 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 3670 | 130 946 612 1982 Wait 5 | . 5 . . Move 3463 | 97 839 589 1938 Hop . | . . . . Pick Up 48 | 14 19 2 13 Fast Attach 9 | . 5 2 2 Attach 20 | 7 8 1 4 Detach 2 | . . . 2 Swap 15 | . 11 2 2 Drop 34 | . 23 3 8 Fire 60 | 12 34 11 3 Melee 14 | . 2 2 10 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Rec / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 3) 531 | -10/Materials | Discovered new exit (range 14) 599 | -10/Materials | Discovered new exit (range 15) 713 | -10/Materials | Identified exit to Materials 740 | -10/Materials | Identified exit to Mines 935 | -10/Materials | Core integrity fell below 50% 1119 | -10/Materials | Discovered new exit (range 8) 1126 | -10/Materials | Identified exit to Subcaves 1177 | -10/Materials | Discovered exit to Materials (range 16) 1351 | -10/Materials | Entered Subcaves 1352 | -10/Subcaves | Approached by a straggling Scientist 1353 | -10/Subcaves | Learned Materials emergency access door positions 1653 | -10/Subcaves | Discovered new exit (range 15) 1660 | -10/Subcaves | Core integrity fell below 20% 1714 | -10/Subcaves | Identified exit to Recycling 1932 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1932 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1991 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2106 | -10/Subcaves | Identified exit to Scraptown 2107 | -10/Subcaves | Entered Scraptown 2259 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2369 | -8/Scraptown | Visited UFD Registry 2369 | -8/Scraptown | Registered with UFD as "Deathkit" 2431 | -8/Scraptown | Visited Science Testing Area 2451 | -8/Scraptown | Visited The Evicted 2571 | -8/Scraptown | Discovered new exit (range 7) 2951 | -8/Scraptown | Visited Red Mages 3001 | -8/Scraptown | Visited Fellowship of the Rings 3315 | -8/Scraptown | Visited CR-KLE's Repair Center 3323 | -8/Scraptown | CR-KLE repaired 6 parts 3621 | -8/Scraptown | Guru changed UFD alias to "Nukedisc" 3760 | -8/Scraptown | Attached CPS modules to X-62 Marksman. 3762 | -8/Scraptown | Attached CPS modules to X-62 Marksman. 3949 | -8/Scraptown | Visited LU-1G1's Boring Crew 4046 | -8/Scraptown | Visited Sword Containment 4105 | -8/Scraptown | Visited Scrap Suit Storage 4115 | -8/Scraptown | Found Scrap Suit 4211 | -8/Scraptown | Discovered new exit (range 5) 4361 | -8/Scraptown | Visited Curators Association 4432 | -8/Scraptown | Visited Infowarlord's Domain 4521 | -8/Scraptown | Met Optimus 4521 | -8/Scraptown | Accepted into 0bPrime 4593 | -8/Scraptown | Visited Derelict Rescue Squad 4605 | -8/Scraptown | Found DRS Beacon 4663 | -8/Scraptown | Visited Abandonware Association 4670 | -8/Scraptown | Civil war broke out across Scraptown 4725 | -8/Scraptown | Destroyed by I4-N4F(j) with Overtuned Pulse Rifle Last Messages --------------- 04688_ Penetrated by Slug. 04688_ Slug penetrates Wall. 04690_ 67-G85(p) destroyed. 04691_ Acquired 27 matter. 04698_ Slug penetrates R5-LCQ(j). Companion Sword: "This Hvy. Flak Cannon is depressing me." 04705_ Slug penetrates R5-LCQ(j). 04707_ R5-LCQ(j) destroyed. 04714_ Slug penetrates UZ-16M(g). 04715_ Critical hit (Impale). 04715_ Lgt. Fission Core destroyed. 04717_ Slug penetrates UZ-16M(g). 04718_ QD-7X6(x) destroyed. 04719_ Slug penetrates UZ-16M(g). 04721_ UZ-16M(g) destroyed. 04724_ Slug penetrates I4-N4F(j). 04724_ I4-N4F(j) suffers critical hit (Destroy). 04724_ Slug penetrates Machine. 04725_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | #??## ##?# ##"" ""##????????????? | | #??# #?# #" "#????????????? | | #### ###??###### ###?# ## ##########????????????? | | #### ########### ##### ## ##????????????????????? | | """" """"""""""" """"" "" "#????????????????????? | | "###########??????????? | | "## !!!!! #??????????? | | "## #??????????? | | "## #??????????? | | #??????????? | | """""""""""""""""""""" "## !!!!! #??????????? | | """"""""""""""""""""" "###########??????????? | | ## ################"" #????????????????????? | | ##????????#"" ##############???????? | | X"#????????#"" "## """""""#???????? | | "" "" ##????????#"" "## " " "#???????? | | " "" X"#??????###"" "## / "#???????? | | " ########[[# %! ![%# ! &"#???????? | | "" !%=%[ ==%![ %[ &"#???????? | | "" =! !"## ! &"#???????? | | " ######### #"" ## " " "#???????? | | " "" ""#??????###"" "## " """"""#???????? | | "" "" ##????????#"" ###"#"##""####???????? | | X"#????????#"" "## % "#?????????? | | ##????????#"" j="## ! ""#?????????? | | ## ######???????###"" @%"## " "#?????????? | | """""???????????"""""" = ## "### "#?????????? | | """""??????""""""""""" "#?? ""#?????????? | | ???? "## "#??? "#?????????? | | ???? = 3 "## """? "#?????????? | | ???? =%! ## ""#?????????? | | ???? !%! !! ## "#?????????? | | ???? = * ![!#####"#####?????????? | | """""?????"""" !% """ =%##????##?????????????? | | ????????????##;;;; ######=%=#????????????????????? | | ?????????????? !%?????# = #????????????????????? | | ?????????????? ??????# #????????????????????? | | ??????????????? ??????# #????????????????????? | | ???????????????$????????# * #????????????????????? | | ?????????????? ?????????# %/#????????????????????? | | ????????????????????????# =%#????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Link The Feds Longdome?! Nice Directions, Buddy Overwhelming Challenges ------------ None Game ------ Seed VampiricOpticalShovel Manual? 0 Play Time 00:59:47 Cumulative 22.5 hours Start 2025.10.23 @ 18:41:19 End 2025.10.23 @ 19:44:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bef33d85-8a11-4ffe-90a1-177f4ef82bae