Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.09 @ 16:49:01 Player: XorOwl Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (2696) 2696 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (794) 794 TOTAL SCORE: 7670 Bonus ------- High Alert Combat Kills 94 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 105/300 Energy 100/300 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Battery Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Thruster Force Field Peak State ------------ > --- POWER ------------ Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Coolant Injector Improved Sensor Array Hacking Suite Heavy Rocket Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon High-powered Shotgun Energy Gun Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Slots Evolved 8 | . . . . 4 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . 2 1 . . . Utility 4 | . . . . 2 . . . 2 Weapon . | . . . . . . . . . Parts Attached 93 | 6 4 1 8 47 10 1 7 9 Power 15 | 1 . . 1 8 3 . 1 1 Engine 7 | 1 . . 1 5 . . . . Core 8 | . . . . 3 3 . 1 1 Reactor . | . . . . . . . . . Propulsion 29 | 2 . . 1 21 2 . 3 . Treads 6 | 2 . . 1 3 . . . . Leg 15 | . . . . 12 . . 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 8 | . . . . 6 2 . . . Utility 20 | 1 4 . . 8 . . 3 4 Device 8 | . 2 . . 1 . . 2 3 Storage 5 | 1 1 . . 2 . . . 1 Processor 5 | . 1 . . 4 . . . . Hackware 2 | . . . . 1 . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 29 | 2 . 1 6 10 5 1 . 4 Energy Gun 3 | . . . . 3 . . . . Energy Cannon 3 | . . . 1 . . . . 2 Ballistic Gun 15 | 2 . 1 3 6 2 1 . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 5 | . . . . 1 3 . . 1 Special Weapon 2 | . . . 2 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 1 . . . Parts Lost 47 | . . . 6 15 3 8 5 10 Power 7 | . . . 2 1 1 1 1 1 Propulsion 17 | . . . 1 7 2 4 2 1 Utility 10 | . . . . 3 . 1 2 4 Weapon 13 | . . . 3 4 . 2 . 4 Highest Loss Streak 8 | . . . 2 4 2 8 4 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 90 87 98 62 49 36 Engine 5 | . 14 14 6 4 . . . . Core 2 | . . . . 4 14 5 3 . Treads 14 | . 28 28 27 4 . . . . Leg 8 | . . . . 20 . . 19 4 Flight 2 | . . . . 1 37 17 . . Device 9 | . 12 14 14 7 . . 6 6 Storage 1 | . 11 . . 1 . . . . Processor 15 | . 2 14 14 18 23 23 18 12 Hackware 4 | . . . . 8 7 5 . 6 Energy Cannon 1 | . . . 3 1 . . . . Ballistic Gun 15 | . 28 28 18 13 13 6 . . Special Weapon 1 | . . . 4 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 31 | 13 29 9 13 31 19 17 8 12 Greatest Support 60 | 40 40 40 40 60 25 20 51 17 Greatest Overweight (x) 6 | . . . . 6 . 4 . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 5 5 15 5 5 5 5 Average Capacity 5 | 6 13 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 5 4 4 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 3 5 5 5 3 2 Class Distribution -------------------- 44% | Mutant 20% | Scavenger-Mutant 17% | Hacker-Mutant 7% | Hacker-Skirmisher 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Matter Collected 1836 | 242 96 42 132 1114 43 26 13 128 Remotely 43 | . . . . . . . . 43 Salvage Created 2859 | . 122 37 202 2006 423 26 . 43 Parts 181 | . 15 9 21 113 17 . . 6 Haulers Intercepted 3 | . . . . 3 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Combat Hostiles Destroyed 75 | . 6 3 6 44 12 1 . 3 Guns 61 | . 6 3 6 43 3 . . . AOE 14 | . . . . 1 9 1 . 3 Classes Destroyed 13 | . 2 . 1 8 2 . . . Worker 1 | . . . . . 1 . . . Builder 2 | . . . . 2 . . . . Tunneler 2 | . . . . 1 1 . . . Hauler 3 | . . . . 3 . . . . Recycler 1 | . . . . . 1 . . . Mechanic 1 | . . . . 1 . . . . Operator 2 | . . . . 1 1 . . . Watcher 6 | . 2 . . 4 . . . . Swarmer 25 | . 6 3 2 7 4 . . 3 Grunt 32 | . . . . 26 5 1 . . Brawler 3 | . . . . 2 1 . . . Sentry 11 | . . . . 9 2 . . . Subdweller 4 | . . . 4 . . . . . Best Kill Streak 9 | . 4 2 2 9 5 1 . 3 Combat Bots Only 8 | . 3 2 2 8 4 1 . 3 Max Kills in Single Turn 4 | . 1 1 1 2 4 1 . 3 Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . . . 1 3 1 . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Hostile Shots Fired 857 | . 18 13 49 259 85 106 136 191 Missed 313 | . 2 1 8 79 42 52 68 61 Damage Taken 5900 | . 97 70 759 2004 339 342 695 1594 Core 1834 | . 14 4 179 408 79 109 181 860 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1746 | . 32 24 201 589 108 122 212 458 Core Remaining (%) 48 | 100 . . 21 25 . . 47 . Volleys Fired 205 | . 13 7 37 121 16 4 . 7 Largest 2 | . 2 2 2 2 2 2 . 1 Hottest 120 | . 40 40 120 113 62 62 . 85 Shots Fired 366 | . 26 14 59 221 32 7 . 7 Gun 330 | . 26 14 53 211 22 4 . . Cannon 15 | . . . . 9 . . . 6 Launcher 15 | . . . . 1 10 3 . 1 Special 6 | . . . 6 . . . . . Kinetic 300 | . 26 14 53 181 22 4 . . Thermal 40 | . . . 6 32 . . . 2 Explosive 15 | . . . . 1 10 3 . 1 Electromagnetic 11 | . . . . 7 . . . 4 Robot Hit Streak 28 | . 9 2 28 17 22 3 . 6 Robot Miss Streak 6 | . 1 2 2 6 3 2 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 15 | . 2 1 1 11 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . Shots Hit Robots 290 | . 20 7 43 184 26 4 . 6 Core Hits 172 | . 11 4 12 108 26 6 . 5 Critical Kills 7 | . . . . 6 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 11 | . . . 1 8 1 . . 1 Burn 1 | . . . . 1 . . . . Destroy 9 | . . . 1 7 1 . . . Corrupt 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6376 | . 200 78 471 3791 1341 171 . 324 Guns 4655 | . 200 78 447 3595 308 27 . . Cannons 269 | . . . . 164 . . . 105 Explosions 1409 | . . . . 28 1033 144 . 204 Melee . | . . . . . . . . . Ramming 19 | . . . . 4 . . . 15 Kinetic 4258 | . 200 78 447 3198 308 27 . . Thermal 546 | . . . 24 442 . . . 80 Explosive 1409 | . . . . 28 1033 144 . 204 Electromagnetic 144 | . . . . 119 . . . 25 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . 1 1 3 7 Average Corruption 1 | . . . . . 1 1 1 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . 2 1 6 Message Errors 3 | . . . . . . 2 . 1 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 49 | . . . . . 25 . . 24 Projectiles 1 | . . . . . . . . 1 Explosions 48 | . . . . . 25 . . 23 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . 14 Shots 1 | . . . . . . . . 1 Rammed 4 | . . . . . . . . 4 Targets Rammed 5 | . . . . 1 . . . 4 Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 421 | . . . . 421 148 54 26 293 Average Temperature 90 | . . . . 108 65 32 26 196 Received Heat Transfer 2226 | . . . 141 1314 108 183 144 336 Effects 3 | . . . . 3 . . . . Shutdowns 1 | . . . . 1 . . . . Damage (major) 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . Heat Transferred 1049 | . . . 50 925 . . . 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Peak Influence 642 | . 192 163 . 642 293 216 89 140 Initial 158 | . . 63 . . . 158 61 20 Average 107 | . 116 38 . 148 192 157 71 36 Maximum Alert Level 2 | . . . . 2 1 1 . . Low Security (%) 87 | 100 100 100 . 78 52 95 100 100 Level 1 9 | . . . . 14 47 4 . . Level 2 3 | . . . . 7 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . . 7 2 . 1 2 Investigation 2 | . . . . 2 . . . . Extermination 3 | . . . . . . . 1 2 Reinforcement 5 | . . . . 4 1 . . . Assault . | . . . . . . . . . Garrison 2 | . . . . 1 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Distress Signals 6 | . 1 . . 5 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 7 5 6 54 13 4 5 21 Peak Tracking Total 10 | . 4 3 2 6 4 3 4 10 Tactical Retreats 8 | . . 1 . 2 . . 1 4 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Traps Triggered 5 | . . . 2 1 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Machines Disabled 4 | . . . . 2 1 . . 1 Max in Single Turn 1 | . . . . 1 1 . . 1 Garrison Access 2 | . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Machines Accessed 21 | . 3 1 . 7 7 . 2 1 Terminals 16 | . 3 1 . 5 4 . 2 1 Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 2 . . . Total Hacks 49 | . 5 2 . 22 13 . 4 3 Successful 27 | . 4 1 . 12 7 . 2 1 Failed 22 | . 1 1 . 10 6 . 2 2 Catastrophic 2 | . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . Manual 11 | . . 1 . 5 2 . 3 . Terminals 43 | . 5 2 . 20 9 . 4 3 Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 1 3 . . . Terminal Hacks 22 | . 4 1 . 10 4 . 2 1 Prototype ID Bank 2 | . . . . 2 . . . . Open DSF 2 | . . . . . 1 . . 1 Level Access Points 1 | . . . . . . . 1 . Alert Level 4 | . . . . 1 2 . 1 . Unreport Threat 5 | . . . . 4 1 . . . Dispatch Records 1 | . . . . 1 . . . . Maintenance Status 2 | . 1 . . 1 . . . . Patrol Status 1 | . . 1 . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . Registered Components 1 | . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 2 . . . Unlock Access 1 | . . . . . 1 . . . Seal Access 2 | . . . . 1 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 15 | . 2 1 . 6 4 . 2 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . 1 . . . Authchips . | . . . . . . . . . Time 81 | . . . . . 81 . . . Total Robot Build Rating 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 10 | . . . . . 10 . . . Highest-Rated Ally 10 | . . . . . 10 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Turns Passed 5975 | 52 297 921 1463 2059 285 71 325 502 Spaces Moved 4241 | 38 155 503 835 1313 526 135 281 455 Core 353 | 18 . . . 21 . 52 63 199 Treads 1690 | 20 155 503 835 177 . . . . Legs 1379 | . . . . 905 . . 218 256 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 819 | . . . . 210 526 83 . . Fastest Speed 23 | 50 160 160 160 26 23 26 50 50 Average Speed 116 | 107 160 160 160 116 25 39 112 100 Slowest Speed 350 | 160 160 160 160 350 26 250 130 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . 2 1 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 34 94 38 96 21 35 9 17 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 4 | . . 1 3 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 83 | . . . . 8 49 14 . 12 Melee . | . . . . . . . . . Projectile 4 | . . . . 4 . . . . AOE 79 | . . . . 4 49 14 . 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac Total 4919 | 49 181 607 895 1619 644 145 290 489 Wait 286 | . . 96 14 82 82 6 . 6 Move 4228 | 37 154 502 834 1308 524 134 280 455 Hop 3 | . . . . 2 1 . . . Pick Up 64 | 6 8 . 2 33 6 . 3 6 Fast Attach 15 | . . . 1 9 . . 2 3 Attach 50 | 6 2 . 4 22 5 . 5 6 Detach 3 | . . . . 1 2 . . . Swap 28 | . 2 1 3 16 5 1 . . Drop 32 | . 2 1 . 24 3 . . 2 Fire 205 | . 13 7 37 121 16 4 . 7 Melee . | . . . . . . . . . Ram 4 | . . . . . . . . 4 Kick 1 | . . . . 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 313 | -10/Materials | Identified exit to Mines 350 | -10/Materials | Entered Mines 686 | -10/Mines | Discovered new exit (range 9) 712 | -10/Mines | Identified exit to Materials 744 | -10/Mines | Discovered exit to Materials (range 9) 916 | -10/Mines | Learned location of Storage (-7) 1263 | -10/Mines | Discovered new exit (range 6) 1269 | -10/Mines | Identified exit to Subcaves 1271 | -10/Mines | Entered Subcaves 1757 | -10/Subcaves | Discovered new exit (range 4) 1765 | -10/Subcaves | Identified exit to Materials 1865 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2069 | -10/Subcaves | Discovered exit to Materials (range 11) 2157 | -10/Subcaves | Disturbed a concealed Subdweller 2299 | -10/Subcaves | Core integrity fell below 50% 2614 | -10/Subcaves | Build established: Scavenger-Mutant 2734 | -10/Subcaves | Entered Materials 2734 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3063 | -8/Materials | Build established: Hacker-Skirmisher 3407 | -8/Materials | Discovered new exit (range 3) 3426 | -8/Materials | Identified exit to Factory 3559 | -8/Materials | Lost 4 parts (1p2n1w) 3732 | -8/Materials | Destroyed 8 combat bots 3792 | -8/Materials | Core integrity fell below 50% 3842 | -8/Materials | Destroyed 7 combat bots 3905 | -8/Materials | Garrison activated, responded to threat 3930 | -8/Materials | Build established: Scavenger-Mutant 4468 | -8/Materials | Discovered exit to Factory (range 11) 4750 | -8/Materials | Discovered exit to Factory (range 9) 4793 | -8/Materials | Entered Factory 4793 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5015 | -7/Factory | Build established: Hacker-Sprinter 5040 | -7/Factory | Fabricated A-02 Transporter (x1) 5053 | -7/Factory | Garrison activated, responded to threat 5078 | -7/Factory | Identified exit to Garrison 5078 | -7/Factory | Entered Garrison 5082 | -7/Garrison | Installed Relay Interface Framework 5098 | -7/Garrison | Triggered checkpoint 5106 | -7/Garrison | Triggered checkpoint 5142 | -7/Garrison | Discovered new exit (range 15) 5149 | -7/Garrison | Identified exit to Factory 5149 | -7/Garrison | Entered Factory 5154 | -7/Factory | Identified exit to Factory 5157 | -7/Factory | Lost 8 parts (1p4n1u2w) 5401 | -7/Factory | Build established: Mutant 5463 | -7/Factory | Core integrity fell below 50% 5474 | -7/Factory | Entered another Factory area 5474 | -6/Factory | Evolved 2 slots: Utility x2 5493 | -6/Factory | Lost 4 parts (1p2n1u) 5519 | -6/Factory | Identified exit to DSF 5761 | -6/Factory | Build established: Hacker-Mutant 5860 | -6/Factory | Core integrity fell below 50% 5908 | -6/Factory | Lost 7 parts (1p1n2u3w) 5936 | -6/Factory | Core integrity fell below 20% 5976 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- K-01 Serf cleans the Power Conduit. >> Machine Analyzer network decryption results: Terminal x1 A>NMZRSC4YG,LBOCCFJXAVGPJ2RAIQ=A4O,QV Destroyed Gravmag System. Proton Cannon destroyed. System corrupted: Matter fused (-6). P-60 Hacker resets P-60 Hacker, system corruption cleaned. Slammed into G-67 Veteran. Machine Analyzer destroyed. Lrn. Tractor Beam destroyed. Critical hit (Burn: +37). C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. Penetrated by Slug. ALERT: Rogue bot located, Programmers report to Factory Zone 8T. System corrupted: Energy discharge (-25). Acquired Nuclear Pulse Thruster. Map ----- +----------------------------------------------------+ | #??# " #?"""""""""?????????????????????? | | ???# #???????????????????????????????? | | ???######/## #?"""""""""?????????????????????? | | ????""""" ## ##???????????????????????????????? | | ????""T"" ## ##+###???######??????????????????? | | ????? ## #??? #??????????????????? | | ???? ## #?? #??????????????????? | | ???? ## #? #?????????T"???????? | | ???? """ ####### # #??????????"???????? | | ???? """ #?????# # [ #??????????????????? | | ??? ? """ #?????# " #??????????????????? | | ????? ???? #?????# # !! #??????????????????? | | ???????""" #?????# # ! #??????????????????? | | ???????""" #?????# #? #??????????????????? | | ???????""" ??????# #######+##??????????????????? | | ?????????????????# #???????????????????? | | ???????"""???????# #???????????????????? | | ???????"""???????# #???????????????????? | | ???????"""???????#######p###+#???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????#"""" #???????????????????? | | ???????????????????#"""" #???????????????????? | | ???????????????????#"""" #???????????????????? | | ???????????????????#"""" #???????????????????? | | ???????????????????#"""" #???????????????????? | | ???????????????????#"""" @ #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????###########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 23 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dynamic Key Challenges ------------ None Game ------ Seed HypercooledFireInjector Manual? 0 Play Time 01:29:06 Cumulative 15.8 hours Start 2024.04.09 @ 11:42:48 End 2024.04.09 @ 16:49:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b3dfff59-c61d-443a-8419-466ddd498ed2