Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 22:01:56 Player: luckinvolved Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (93) 465 Value Destroyed (3274) 3274 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (5119) 5119 TOTAL SCORE: 15858 Bonus ------- Follower Combat Kills 124 Met MAIN.C 5000 Friendly Fire -5 Cogmind --------- Core Integrity 0/1600 Matter 272/300 Energy 47/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Cryofiber Web Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Nanoactuators Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Energy Well Gravity Neutralizer Triangulator Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Weapon Mount ECM Suite Advanced Cloaking Device Improved Utility Shielding Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Railgun Enhanced Force Lance > --- INVENTORY -------- Advanced Coolant Injector Nanoactuators [Rating: 160] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Flail Energy Gun Wave Gun Energy Cannon Compact HERF Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Impact Weapon Flail Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Res Res Acc Com Slots Evolved 18 | . . . . 10 . . 2 2 2 2 . Power 1 | . . . . 1 . . . . . . . Propulsion 4 | . . . . 3 . . . . . 1 . Utility 12 | . . . . 6 . . 2 2 2 . . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 235 | 6 7 18 8 20 3 44 11 56 16 25 21 Power 21 | 1 . 1 2 3 1 2 . 4 2 3 2 Engine 6 | 1 . 1 2 2 . . . . . . . Core 4 | . . . . 1 . 2 . 1 . . . Reactor 11 | . . . . . 1 . . 3 2 3 2 Propulsion 37 | 2 . 4 1 6 . 7 1 9 1 4 2 Treads 6 | 2 . 2 1 . . 1 . . . . . Leg 1 | . . . . 1 . . . . . . . Wheel 6 | . . 2 . 4 . . . . . . . Hover 9 | . . . . 1 . 6 1 1 . . . Flight 15 | . . . . . . . . 8 1 4 2 Utility 94 | 1 3 2 4 7 2 21 7 19 6 12 10 Device 60 | . . 2 1 4 1 11 5 15 5 9 7 Storage 5 | 1 2 . . 1 . . . . 1 . . Processor 12 | . 1 . . 2 . 7 . 2 . . . Hackware 6 | . . . 1 . . . . . . 3 2 Protection 11 | . . . 2 . 1 3 2 2 . . 1 Artifact . | . . . . . . . . . . . . Weapon 83 | 2 4 11 1 4 . 14 3 24 7 6 7 Energy Gun 25 | 2 1 2 . . . 10 1 8 1 . . Energy Cannon 15 | . . 1 . . . . . 5 3 2 4 Ballistic Gun 13 | . 3 1 . . . . . 2 3 1 3 Ballistic Cannon 11 | . . 2 . 3 . 2 1 3 . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . . 5 . . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . . Piercing Weapon 12 | . . . . . . 2 1 6 . 3 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . 2 . . 4 1 1 2 Corrupted Parts 3 | . . . . . 1 . . 1 1 . . System Corruption 15 | . . . . . 7 . . 2 6 . . Parts Lost 71 | . . 6 1 16 2 9 . 6 4 10 17 Power 10 | . . 1 . 3 1 1 . 1 . 1 2 Propulsion 19 | . . 3 1 4 1 2 . 1 . 3 4 Utility 29 | . . . . 5 . 3 . 3 4 5 9 Weapon 13 | . . 2 . 4 . 3 . 1 . 1 2 Highest Loss Streak 17 | . . 4 1 10 2 3 . 2 4 6 17 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 89 76 51 60 74 93 88 87 84 71 Engine 7 | . 14 14 14 3 5 . . . . . . Core 1 | . . . . . . 4 10 4 . . . Reactor 1 | . . . . . 1 . . 3 8 7 4 Treads 11 | . 28 15 26 . . 4 . . . . . Wheel 1 | . . 2 1 2 23 1 . . . . . Hover 2 | . . . . 1 . 12 25 3 . . . Flight 3 | . . . . . . . . 11 13 15 13 Device 15 | . . 9 13 17 6 12 21 38 37 31 26 Storage 7 | . 14 14 1 3 . . . . 2 4 3 Processor 9 | . 12 4 . 8 5 21 22 15 16 12 10 Energy Gun 2 | . 1 1 3 3 . 3 8 3 . . . Energy Cannon 1 | . . 2 . 1 . . . . 1 3 . Ballistic Gun 4 | . 26 1 . . 5 4 . . 2 . . Ballistic Cannon 2 | . . 5 . 3 . . . . . . . Impact Weapon 5 | . . 16 5 . . . . . . . . Slashing Weapon 1 | . . . 10 . 5 1 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 64 | 14 31 36 37 37 35 46 43 57 58 64 55 Greatest Support 70 | 40 40 40 40 70 63 64 56 60 60 70 59 Greatest Overweight (x) 7 | 1 . 1 1 7 . 1 . 1 . 1 6 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 13 15 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 13 15 15 5 3 5 5 5 5 5 5 Average Carried 8 | 4 10 14 5 3 3 3 4 4 4 4 4 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 13 15 5 3 3 5 5 4 5 4 2 Scrap Engine Consumption 54 | . . . 19 20 . 15 . . . . . Constructs Created 10 | . . . 2 6 . 2 . . . . . Constructs Modified 2 | . . . . 1 . 1 . . . . . Class Distribution -------------------- 67% | Mutant 6% | Scavenger-Mutant 6% | Scavenger-Scout 5% | Infiltrator-Ninja 4% | Hacker-Ninja 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Ninja | -2/Research Infiltrator-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Res Res Acc Com Matter Collected 3773 | 260 534 402 110 394 . 559 35 702 379 210 188 Remotely . | . . . . . . . . . . . . Salvage Created 4366 | 23 767 157 609 656 . 718 35 460 430 374 137 Parts 228 | 1 55 8 23 31 . 43 . 28 12 18 9 Haulers Intercepted 3 | . 1 . . 1 . . . . 1 . . Recyclers Shooed 8 | . 1 . 1 3 . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . 15 . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Res Res Acc Com Combat Hostiles Destroyed 47 | . 15 4 1 9 . 13 . 4 . 1 . Melee 3 | . . . . . . 2 . . . 1 . Guns 30 | . 15 2 1 2 . 9 . 1 . . . Cannons 12 | . . 1 . 7 . 1 . 3 . . . AOE 1 | . . . . . . 1 . . . . . Classes Destroyed 14 | 1 4 1 2 3 . 2 . . . . 1 Worker 1 | . . . . . . . . . . . 1 Builder 12 | . 2 . 2 2 . . . 4 . 2 . Tunneler 3 | 1 2 . . . . . . . . . . Hauler 3 | . 1 . . 1 . . . . 1 . . Recycler 13 | . . . 7 2 . . . 1 2 1 . Operator 3 | . 1 . . . . . . . . 1 1 Watcher 11 | . . . . . . 2 1 1 2 3 2 Swarmer 5 | . . . . . . 5 . . . . . Grunt 18 | . 15 . . 3 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . Sentry 4 | . . . 1 1 . 2 . . . . . Hunter 2 | . . . . 2 . . . . . . . Programmer 13 | . . . . 2 . 6 . 4 . 1 . Subdweller 4 | . . 4 . . . . . . . . . Best Kill Streak 5 | 1 5 1 3 3 . 5 1 4 3 4 1 Combat Bots Only 5 | . 4 1 1 3 . 5 . 2 . 1 . Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . Melee 1 | . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Res Res Acc Com Hostile Shots Fired 850 | . 62 47 60 162 2 95 4 141 34 85 158 Missed 350 | . 16 17 28 38 1 24 2 96 17 39 72 Damage Taken 10578 | . 560 677 249 2335 43 1680 33 1101 433 848 2619 Core 3005 | . 109 87 44 634 . 281 . 139 85 277 1349 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . . . . . 109 Regen/Repaired (Parts) 231 | . . . . 89 . 142 . . . . . Core Remaining (%) 65 | 100 . . 4 . . 8 100 89 94 . . Volleys Fired 244 | 5 59 20 7 63 . 44 8 28 3 5 2 Largest 2 | 2 2 2 1 2 . 2 2 2 1 1 2 Hottest 169 | 90 90 130 40 129 . 127 162 169 94 94 155 Shots Fired 408 | 10 118 39 7 98 . 58 13 54 3 5 3 Gun 291 | 10 118 28 7 33 . 53 10 29 2 . 1 Cannon 117 | . . 11 . 65 . 5 3 25 1 5 2 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 255 | . 116 25 7 43 . 37 3 21 2 . 1 Thermal 116 | 5 1 12 . 55 . 9 10 22 . . 2 Explosive . | . . . . . . . . . . . . Electromagnetic 37 | 5 1 2 . . . 12 . 11 1 5 . Robot Hit Streak 24 | 3 15 24 7 9 . 10 2 6 2 7 1 Robot Miss Streak 5 | 2 3 2 5 2 . 1 4 3 . . 2 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . Shots Hit Robots 355 | 6 86 30 20 85 . 52 4 40 5 18 9 Core Hits 146 | 1 29 5 14 37 . 24 1 19 5 6 5 Critical Kills 2 | . 1 1 . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . Critical Strikes 17 | . 2 1 . 4 . 4 . 3 1 1 1 Burn 2 | . . . . . . 1 . 1 . . . Meltdown 1 | . . 1 . . . . . . . . . Destroy 3 | . 2 . . 1 . . . . . . . Blast 5 | . . . . 2 . 1 . 2 . . . Sever 3 | . . . . 1 . 2 . . . . . Impale 3 | . . . . . . . . . 1 1 1 Melee Attacks 175 | . . 25 19 9 . 14 3 37 12 32 24 Impact 29 | . . 25 4 . . . . . . . . Slashing 34 | . . . 15 9 . 10 . . . . . Piercing 112 | . . . . . . 4 3 37 12 32 24 Sneak Attacks 29 | . . . 11 4 . . . 6 3 4 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10816 | 79 1305 408 1039 2273 . 1899 98 1576 339 1231 569 Guns 4086 | 79 1305 215 128 422 . 1293 98 520 . . 26 Cannons 2702 | . . 193 . 1351 . 104 . 601 68 340 45 Explosions 129 | . . . . . . 129 . . . . . Melee 3899 | . . . 911 500 . 373 . 455 271 891 498 Ramming . | . . . . . . . . . . . . Kinetic 4063 | . 1290 159 128 949 . 914 . 597 . . 26 Thermal 1958 | 37 . 229 . 824 . 330 98 395 . . 45 Explosive . | . . . . . . . . . . . . Electromagnetic 896 | 42 15 20 . . . 282 . 129 68 340 . Impact 149 | . . . 149 . . . . . . . . Slashing 1635 | . . . 762 500 . 373 . . . . . Piercing 2115 | . . . . . . . . 455 271 891 498 Highest Corruption 33 | . . . . 9 23 33 . 9 6 5 15 Average Corruption 14 | . . . . 5 16 27 . 5 6 4 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . 2 . . . . . Effects 126 | . . . . 4 6 73 . 20 1 11 11 Message Errors 27 | . . . . 2 1 13 . 5 . 3 3 Matter Fused 34 | . . . . 2 . 22 . 5 . 3 2 Heat Flow Errors 11 | . . . . . . 6 . 2 1 . 2 Energy Discharges 14 | . . . . . 1 10 . 2 . 1 . Parts Rejected 1 | . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . . . 1 1 Data Loss (minor) 22 | . . . . . 2 12 . 3 . 3 2 Data Loss (major) 7 | . . . . . 1 5 . 1 . . . Misfires 3 | . . . . . . 2 . 1 . . . Alerts 2 | . . . . . . . . 1 . . 1 Misdirections 2 | . . . . . 1 1 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 885 | . . . 346 192 . 20 . 44 . 274 9 Projectiles 116 | . . . . 60 . 10 . 8 . 38 . Explosions . | . . . . . . . . . . . . Melee 769 | . . . 346 132 . 10 . 36 . 236 9 Knockbacks 16 | . . . 1 6 . 1 . 8 . . . Impact 1 | . . . 1 . . . . . . . . Kinetic 13 | . . . . 6 . 1 . 6 . . . Secondary 2 | . . . . . . . . 2 . . . Self-Inflicted Damage 56 | . . . . . . 56 . . . . . Shots 1 | . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 560 | 120 50 44 30 506 . 560 350 199 269 98 195 Average Temperature 106 | 53 11 14 10 196 . 127 155 85 78 41 65 Received Heat Transfer 1754 | . 315 135 72 453 . 126 18 66 470 18 81 Effects 25 | . . . . 8 . 14 3 . . . . Shutdowns 11 | . . . . 5 . 5 1 . . . . Energy Bleed 3 | . . . . 1 . 2 . . . . . Interference 5 | . . . . . . 5 . . . . . Matter Decay 4 | . . . . 2 . 1 1 . . . . Short Circuit 1 | . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 10 | . . . . . . 2 . 1 1 6 . Impact Corruptions 4 | . . . 4 . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 10 | . . . . . . 8 . 2 . . . Heat Transferred 2742 | 111 . 370 . 962 . 550 148 592 . . 9 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Res Res Acc Com Peak Influence 487 | 5 247 . 148 138 46 256 260 487 286 193 390 Initial 221 | . 3 . 118 54 46 18 78 136 221 55 108 Average 122 | . 133 . 67 56 36 67 144 240 231 98 239 Maximum Alert Level 2 | . 1 . . . . 1 1 2 1 . 1 Low Security (%) 77 | 100 71 . 100 100 100 92 68 51 10 100 33 Level 1 21 | . 28 . . . . 7 31 40 89 . 66 Level 2 . | . . . . . . . . 7 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 5 . . 2 . 6 3 5 . 2 1 Investigation 6 | . 3 . . . . 2 . 1 . . . Extermination 9 | . . . . 1 . 3 1 2 . 1 1 Reinforcement 9 | . 2 . . 1 . 1 2 2 . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . 1 . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Res Res Acc Com Distress Signals 7 | . 1 . . 1 . . 1 1 1 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 249 | . 32 33 3 24 6 16 17 47 12 20 39 Peak Tracking Total 16 | . 5 4 2 8 6 6 9 12 7 6 16 Tactical Retreats 37 | . 3 2 . 4 . . 2 12 2 4 8 Traps | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Res Res Acc Com Traps Triggered 13 | . 3 1 . 2 . 2 1 2 . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Res Res Acc Com Machines Disabled 16 | . 1 2 3 3 . 1 2 2 . . 2 Max in Single Turn 1 | . 1 . 1 1 . 1 1 1 . . 1 Garrison Access 4 | . . . . . . . . 1 . 3 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Res Res Acc Com Machines Accessed 35 | . 5 . 4 . . 1 2 10 2 9 2 Terminals 22 | . 4 . 1 . . 1 1 8 1 5 1 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 1 . 3 . . . . 1 . 1 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 1 3 . Total Hacks 67 | . 11 . 12 . . 1 3 18 3 15 4 Successful 18 | . 3 . 2 . . . 1 5 . 6 1 Failed 49 | . 8 . 10 . . 1 2 13 3 9 3 Catastrophic 14 | . 2 . 2 . . 1 1 2 2 3 1 Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 7 . 3 . . 1 1 8 2 3 . Terminals 40 | . 7 . 3 . . 1 1 16 1 9 2 Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 17 | . 4 . 9 . . . . 1 . 1 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 2 5 . Terminal Hacks 10 | . 2 . . . . . . 4 . 3 1 Record 2 | . . . . . . . . 2 . . . Open Door 4 | . . . . . . . . . . 3 1 Unreport Threat 1 | . . . . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . . Retrieve Components 3 | . 1 . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . 3 . Seal Access 4 | . . . . . . . . 1 . 3 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 4 . 3 . . 1 1 8 2 4 1 Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . Time 139 | . . . . . . . 139 . . . . Total Part Build Rating 9 | . . . . . . . 9 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 14 | . 8 . 6 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Res Res Acc Com Total Allies 11 | . . 8 . . . . 3 . . . . Largest Group 6 | . . 6 4 . . . 3 . . . . Highest-Rated Group 138 | . . 112 74 . . . 138 . . . . Highest-Rated Ally 46 | . . 19 19 . . . 46 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 56 | . . 34 11 . . . 11 . . . . Total Damage 1094 | . . 673 167 . . . 254 . . . . Kills 10 | . . 8 1 . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Res Res Acc Com Turns Passed 12629 | 184 1497 4184 1069 1135 83 1395 279 1058 446 783 516 Spaces Moved 10027 | 99 546 1909 598 472 83 1127 348 1654 551 1603 1037 Core 122 | 5 . . . 109 . 4 . . . . 4 Treads 2568 | 94 546 1253 525 11 . 139 . . . . . Legs 75 | . . . . 75 . . . . . . . Wheels 1016 | . . 656 73 108 83 96 . . . . . Hover 1654 | . . . . 169 . 888 348 249 . . . Flight 4592 | . . . . . . . . 1405 551 1603 1033 Fastest Speed 23 | 50 160 120 102 60 93 44 46 34 29 23 31 Average Speed 90 | 156 160 189 153 175 94 73 46 38 34 28 32 Slowest Speed 400 | 160 160 240 240 400 96 170 48 117 35 110 350 Overloaded Moves 864 | . . . . . . . . . 19 585 260 Propulsion Burnouts 1 | . . . . . . . . . . 1 . Robots Hopped 6 | . . . . . . . . . . 6 . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 41 | 7 85 90 58 10 69 23 9 57 12 42 38 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 5 | . . 5 . . . . . . . . . Spaces Dug 58 | . . . . . . 4 2 21 2 17 12 Terrain Destroyed 86 | . . 2 . 7 . 15 5 25 2 17 13 Melee 56 | . . . . . . 2 2 21 2 17 12 Projectile 25 | . . 2 . 7 . 8 3 4 . . 1 AOE 5 | . . . . . . 5 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Res Res Acc Com Total 12849 | 115 1077 2396 707 659 85 1609 448 1959 784 1841 1169 Wait 2008 | . 441 413 66 87 . 348 75 154 191 169 64 Move 10005 | 98 545 1908 597 472 82 1126 347 1653 550 1590 1037 Hop 6 | . . . . . . . . . . 6 . Pick Up 47 | 6 15 9 1 2 . 6 . 3 2 1 2 Fast Attach 138 | 6 1 4 6 14 3 29 5 29 10 19 12 Attach 42 | . 1 5 1 6 . 5 3 6 2 4 9 Detach 29 | . 1 . . 4 . 6 2 4 2 3 7 Swap 55 | . 5 9 1 . . 10 3 21 4 2 . Drop 103 | . 9 6 9 2 . 21 2 24 8 10 12 Fire 244 | 5 59 20 7 63 . 44 8 28 3 5 2 Melee 172 | . . 22 19 9 . 14 3 37 12 32 24 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 3) 852 | -10/Materials | Discovered new exit (range 12) 927 | -10/Materials | Discovered new exit (range 15) 1100 | -10/Materials | Discovered new exit (range 16) 1650 | -10/Materials | Discovered new exit (range 5) 1682 | -10/Materials | Entered Subcaves 1790 | -10/Subcaves | Lost 4 parts (1p2n1w) 1836 | -10/Subcaves | Disturbed a concealed Subdweller 1876 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1878 | -10/Subcaves | Learned Materials emergency access door positions 1880 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2597 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3059 | -10/Subcaves | Visited triangular shrine 3074 | -10/Subcaves | Found Prototype Device 3074 | -10/Subcaves | Identified V3-11A's Pendant 3079 | -10/Subcaves | Befriended Subdweller 3166 | -10/Subcaves | Core integrity fell below 50% 3459 | -10/Subcaves | Befriended Subdweller 3459 | -10/Subcaves | Befriended Subdweller 3464 | -10/Subcaves | Identified exit to Materials 3618 | -10/Subcaves | Learned location of Zion (-6) 3618 | -10/Subcaves | Met a Zionite searching for "candidates" 3674 | -10/Subcaves | Befriended Subdweller 3674 | -10/Subcaves | Befriended Subdweller 3745 | -10/Subcaves | Discovered new exit (range 10) 3891 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3914 | -10/Subcaves | Befriended Subdweller 4054 | -10/Subcaves | Befriended Subdweller 4059 | -10/Subcaves | Befriended Subdweller 4364 | -10/Subcaves | Discovered exit to Materials (range 15) 4803 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4834 | -10/Subcaves | Shifting Twisted Machinery released Humpback 4853 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 5673 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 5866 | -10/Subcaves | Entered Recycling 5866 | -7/Recycling | Accompanied by 4 allies 5948 | -7/Recycling | Found Scrap Engine 6659 | -7/Recycling | Discovered new exit (range 16) 6837 | -7/Recycling | Core integrity fell below 20% 6864 | -7/Recycling | Lost 3 allies 6935 | -7/Recycling | Entered Factory 6935 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 7740 | -5/Factory | Spotted B-75 Beast 7903 | -5/Factory | Core integrity fell below 50% 7943 | -5/Factory | Lost 10 parts (2p2n4u2w) 8033 | -5/Factory | Cargo convoy interrupted 8070 | -5/Factory | Sucked down chute 8070 | -5/Factory | Entered Waste 8071 | -5/Waste | System corruption reached 10% 8074 | -5/Waste | Spotted C-40 Crusher 8078 | -5/Waste | Spotted C-40 Crusher 8085 | -5/Waste | EMP discharged 8090 | -5/Waste | Spotted C-40 Crusher 8107 | -5/Waste | Spotted C-40 Crusher 8112 | -5/Waste | Spotted C-40 Crusher 8115 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8118 | -5/Waste | Spotted C-40 Crusher 8127 | -5/Waste | Discovered new exit (range 16) 8153 | -5/Waste | Entered Factory 8363 | -5/Factory | Lost 3 parts (1p1u1w) 8872 | -5/Factory | Lost 3 parts (1n1u1w) 8932 | -5/Factory | System corruption reached 30% 9162 | -5/Factory | Build established: Scavenger-Mutant 9256 | -5/Factory | Core integrity fell below 20% 9377 | -5/Factory | Discovered new exit (range 9) 9385 | -5/Factory | Identified exit to Upper Caves 9415 | -5/Factory | Cargo convoy interrupted 9547 | -5/Factory | Discovered new exit (range 3) 9548 | -5/Factory | Identified exit to Factory 9548 | -5/Factory | Entered another Factory area 9548 | -4/Factory | Evolved 2 slots: Utility x2 9615 | -4/Factory | Allied Derelicts emerged from ambush trap array 9694 | -4/Factory | Fabricated Adv. Phase Shifter (x1) 9760 | -4/Factory | Discovered new exit (range 21) 9825 | -4/Factory | Lost 3 allies 9827 | -4/Factory | Identified exit to Research 9827 | -4/Factory | Entered Research 9827 | -3/Research | Evolved 2 slots: Utility x2 9849 | -3/Research | Build established: Scavenger-Scout 10049 | -3/Research | Crushed by falling debris 10402 | -3/Research | Found Unknown Device 10402 | -3/Research | Identified Quantum Capacitor 10751 | -3/Research | Spotted B-86 Titan 10827 | -3/Research | Search patrols dispatched 10832 | -3/Research | Spotted B-86 Titan 10880 | -3/Research | Discovered new exit (range 17) 10885 | -3/Research | Identified exit to Research 10885 | -3/Research | Entered another Research area 10885 | -2/Research | Evolved 2 slots: Utility x2 10983 | -2/Research | Build established: Ninja 11001 | -2/Research | Spotted B-90 Cyclops 11030 | -2/Research | Spotted B-90 Cyclops 11281 | -2/Research | Discovered new exit (range 17) 11301 | -2/Research | Discovered new exit (range 12) 11324 | -2/Research | Identified exit to Testing 11328 | -2/Research | Identified exit to Access 11331 | -2/Research | Entered Access 11331 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 11343 | -1/Access | Lost 4 parts (4u) 11492 | -1/Access | Found Enh. Force Lance 11691 | -1/Access | Found Adv. Force Booster 11802 | -1/Access | Lost 3 parts (3u) 12051 | -1/Access | Spotted B-99 Colossus 12079 | -1/Access | Spotted B-99 Colossus 12112 | -1/Access | Discovered new exit (range 7) 12114 | -1/Access | Identified exit to Command 12114 | -1/Access | Entered Command 12138 | -1/Command | Lost 6 parts (1p2n2u1w) 12513 | -1/Command | Spotted Alpha 7 12513 | -1/Command | Spotted Striker 12513 | -1/Command | Spotted Executioner 12513 | -1/Command | Spotted Executioner 12513 | -1/Command | Spotted Alpha 7 12513 | -1/Command | Spotted Striker 12513 | -1/Command | Spotted Executioner 12513 | -1/Command | Spotted Executioner 12570 | -1/Command | Build established: Hacker-Ninja 12591 | -1/Command | Spotted M Guard 12592 | -1/Command | Spotted M Guard 12601 | -1/Command | Spotted Combat Programmer 12601 | -1/Command | Spotted Combat Programmer 12606 | -1/Command | Core integrity fell below 50% 12613 | -1/Command | Met MAIN.C 12617 | -1/Command | System corruption reached 10% 12621 | -1/Command | Core integrity fell below 20% 12622 | -1/Command | 0b10 Conduit disabled 12630 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. [Achievement: Meet Your Maker] 12613_ EMDS Slug penetrates Reinforced Barrier. 12614_ ALERT: Rogue bot located, Programmers report to Command Zone 6I. 12614_ EMDS Slug penetrates Reinforced Barrier. 12620_ EMDS Slug penetrates MAIN.C. 12621_ Electron Diverter destroyed. 12622_ 0b10 Conduit disabled. 12622_ Penetrated by EMDS Slug. 12623_ EMDS Slug penetrates 0b10 Conduit. 12623_ Gravity Neutralizer destroyed. 12623_ Triangulator destroyed. 12624_ Penetrated by EMDS Slug. 12624_ Imp. System Shield destroyed. 12625_ Penetrated by EMDS Slug. 12625_ Enh. Nova Cannon destroyed. 12626_ Penetrated by EMDS Slug. 12627_ Railgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##################?????????????? | | ??????????????????""" """" #?????????????? | | ?????????????????? "" #?????????????? | | ??????????????????" "" ############### | | ?????????????????"""""""" / | | ??????????????" ? 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" " " " #?????????????? | | ?????????????# """""""""" " #?????????????? | | ?????????????# " """ " """"""""#?????????????? | | ?????????????# """ " " " #?????????????? | | ?????????????##??###################?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 100 Energy Generation 62 Energy Capacity 750 Matter Stores 376 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 4 Power Amplification 70 Additional Mass Support 20 Armor Coverage 600 Resistance: TH 20 Utility Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 28 Melee Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Salvage Targeting 6 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Phase Shifter | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Meet Your Maker Rockin' Loadout Challenges ------------ None Game ------ Seed ModifiedBehemothGun Manual? 0 Play Time 02:56:27 Cumulative 34.4 hours Start 2024.04.16 @ 16:56:26 End 2024.04.16 @ 22:01:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 61 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 18% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8146c44-8986-4a82-bad6-55ac508c08f6