Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.19 @ 07:24:35 Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (1830) 1830 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 4157 Bonus ------- High Alert Combat Kills 47 Cogmind --------- Core Integrity 0/550 Matter 440/500 Energy 64/100 System Corruption 0% Temperature Cool (18) Movement Core (900) Ox17 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (22) --- Cooled Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Visual Processing Unit Sensor Array Advanced Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor Advanced Targeting Computer Plasma Cannon Heavy Assault Rifle Remote Datajack Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner > --- WEAPON ----------- Heavy Assault Rifle Shotgun > --- INVENTORY -------- Cooled Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit High-capacity Matter Pod Visual Processing Unit Sensor Array Improved Terrain Scan Processor Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Field Recycling Unit Ion Cannon Assault Rifle Shotgun Flak Cannon Grenade Launcher Remote Datajack Katana [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 77 | 3 4 . 27 43 Power 7 | . 1 . 2 4 Engine 5 | . 1 . 2 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 17 | 2 1 . 4 10 Treads 12 | . 1 . 2 9 Leg . | . . . . . Wheel 4 | 2 . . 2 . Hover . | . . . . . Flight 1 | . . . . 1 Utility 28 | 1 2 . 8 17 Device 9 | . . . 5 4 Storage 5 | 1 2 . 1 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 12 | . . . 2 10 Artifact . | . . . . . Weapon 25 | . . . 13 12 Energy Gun 1 | . . . 1 . Energy Cannon 4 | . . . . 4 Ballistic Gun 13 | . . . 8 5 Ballistic Cannon 1 | . . . . 1 Launcher 4 | . . . 3 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 34 | . . . 7 27 Power 3 | . . . 1 2 Propulsion 10 | . . . 2 8 Utility 13 | . . . 4 9 Weapon 8 | . . . . 8 Highest Loss Streak 10 | . . . 3 10 Average Slot Usage (%) 96 | . 100 100 97 94 Engine 7 | . 14 14 10 2 Core 2 | . . . . 4 Treads 13 | . 8 14 11 16 Wheel 6 | . 19 14 9 . Device 8 | . . . 11 8 Storage 27 | . 28 28 27 27 Processor 4 | . . . . 8 Protection 5 | . . . 3 8 Energy Gun 2 | . 14 14 1 . Energy Cannon 2 | . . . . 4 Ballistic Gun 14 | . 14 14 18 12 Naked Turns . | . . . . . Heaviest Build 76 | 15 43 43 65 76 Greatest Support 46 | 26 26 10 46 46 Greatest Overweight (x) 21 | . 4 4 5 21 Average Overweight (x) 1 | . 2 4 2 1 Largest Inventory Capacity 22 | 8 16 16 22 22 Average Capacity 19 | 7 15 16 18 22 Most Carried 22 | 8 16 16 22 22 Average Carried 17 | 6 14 16 16 20 Final Capacity 22 | 8 16 16 22 22 Final Carried 22 | 8 16 16 22 16 Class Distribution -------------------- 41% | Hauler-Mutant 36% | Mutant 12% | Hauler-Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 2140 | 374 157 25 588 996 Remotely . | . . . . . Salvage Created 2219 | 188 57 . 799 1175 Parts 178 | 19 8 . 68 83 Haulers Intercepted 4 | . . . 2 2 Recyclers Shooed 2 | . . . 2 . Parts Field Recycled 13 | . . . 11 2 Retrieved Matter 72 | . . . 55 17 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 55 | . 3 . 22 30 Guns 37 | . 3 . 13 21 Cannons 9 | . . . . 9 AOE 9 | . . . 9 . Classes Destroyed 11 | 3 2 . 5 1 Worker 8 | 2 . . 4 2 Builder 6 | . . . 4 2 Tunneler 6 | 5 . . . 1 Hauler 4 | . . . 2 2 Recycler 2 | 1 . . . 1 Watcher 3 | . 1 . 2 . Swarmer 22 | . 3 . 7 12 Grunt 20 | . . . 9 11 Duelist 4 | . . . 2 2 Sentry 8 | . . . 4 4 Hunter 1 | . . . . 1 Best Kill Streak 11 | 4 3 . 11 10 Combat Bots Only 8 | . 3 . 4 8 Max Kills in Single Turn 5 | 1 1 . 5 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 5511 | . 101 . 1494 3916 Core 929 | . 23 . 352 554 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 . 90 12 . Volleys Fired 219 | 22 10 . 60 127 Largest 2 | 2 2 . 2 2 Hottest 140 | 70 70 . 100 140 Shots Fired 388 | 43 20 . 112 213 Gun 322 | 43 20 . 99 160 Cannon 51 | . . . . 51 Launcher 13 | . . . 11 2 Special 2 | . . . 2 . Kinetic 287 | 22 10 . 91 164 Thermal 88 | 21 10 . 10 47 Explosive 13 | . . . 11 2 Electromagnetic . | . . . . . Robot Hit Streak 14 | 3 4 . 6 14 Robot Miss Streak 6 | 3 4 . 6 6 Penetration Max . | . . . . . Secondary Targets 3 | . . . 1 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 263 | 23 10 . 78 152 Core Hits 159 | 9 4 . 69 77 Critical Hits 2 | . . . 1 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5354 | 287 136 . 2045 2886 Guns 3081 | 287 136 . 919 1739 Cannons 864 | . . . . 864 Explosions 1402 | . . . 1119 283 Melee . | . . . . . Ramming 7 | . . . 7 . Kinetic 2821 | 134 62 . 841 1784 Thermal 1124 | 153 74 . 78 819 Explosive 1402 | . . . 1119 283 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . 10 . Average Corruption 10 | . . . 10 . Corruption Purged . | . . . . . Effects 24 | . . . 24 . Message Errors 4 | . . . 4 . Matter Fused 4 | . . . 4 . Heat Flow Errors 3 | . . . 3 . Data Loss (minor) 3 | . . . 3 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Misdirections 2 | . . . 2 . Targeting Errors 5 | . . . 5 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 53 | . . . 1 52 Projectiles 52 | . . . . 52 Explosions 1 | . . . 1 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 39 | . . . 39 . Shots 2 | . . . 2 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 397 | 108 108 . 397 342 Average Temperature 85 | 40 51 . 84 104 Received Heat Transfer 2031 | . . . 348 1683 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 2147 | 444 222 . 95 1386 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 511 | 40 133 51 511 434 Average Influence 208 | 22 61 51 261 235 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 59 | 100 100 100 41 56 Level 1 21 | . . . 26 26 Level 2 18 | . . . 32 17 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . . 2 8 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 6 | . . . 2 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 10 | . 1 . 2 7 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 118 | . 6 . 39 73 Peak Tracking Total 12 | . 4 . 7 12 Tactical Retreats 8 | . . . 3 5 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 2 | . . . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 8 | . 1 . 1 6 Terminals 7 | . 1 . 1 5 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 4 . 4 15 Successful 14 | . 3 . 2 9 Failed 9 | . 1 . 2 6 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 19 | . 2 . 4 13 Terminals 21 | . 4 . 4 13 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . . 1 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 2 . 2 6 Terminals 10 | . 2 . 2 6 Track 5 | . 1 . 1 3 Botnet 5 | . 1 . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 1 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3804 | 164 331 232 1235 1842 Spaces Moved 1941 | 94 251 194 670 732 Core 4 | . . . . 4 Treads 966 | . . . 238 728 Legs . | . . . . . Wheels 971 | 94 251 194 432 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 90 90 120 95 172 Average Speed 147 | 90 109 120 136 186 Slowest Speed 1100 | 90 120 120 180 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 41 | 3 46 58 48 51 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 6 | . . . 2 4 Terrain Destroyed 76 | . . . 62 14 Melee 4 | . . . . 4 Projectile 4 | . . . 2 2 AOE 68 | . . . 60 8 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2481 | 132 291 193 876 989 Wait 144 | . 4 . 85 55 Move 1937 | 93 250 193 669 732 Hop . | . . . . . Pick Up 55 | 8 13 . 18 16 Fast Attach 20 | 1 2 . 8 9 Attach 31 | 2 . . 8 21 Detach 8 | . 1 . 5 2 Swap 26 | . 2 . 11 13 Drop 36 | 6 9 . 11 10 Fire 219 | 22 10 . 60 127 Melee 4 | . . . . 4 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 1) 165 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 9) 496 | -10/Materials | Entered Mines 687 | -10/Mines | Learned location of Zion (-7) 718 | -10/Mines | Discovered new exit (range 5) 728 | -10/Mines | Entered Materials 728 | -9/Materials | Evolved 2 slots: Utility x2 758 | -9/Materials | Discovered new exit (range 11) 1432 | -9/Materials | Crushed by falling debris 1432 | -9/Materials | Core integrity fell below 50% 1432 | -9/Materials | Core integrity fell below 20% 1432 | -9/Materials | System corruption reached 10% 1463 | -9/Materials | Lost 3 parts (1p1n1u) 1668 | -9/Materials | Build established: Hauler-Mutant 1894 | -9/Materials | Discovered new exit (range 16) 1963 | -9/Materials | Entered another Materials area 1963 | -8/Materials | Evolved 2 slots: Utility x2 2046 | -8/Materials | Repaired Shotgun 2363 | -8/Materials | Build established: Hauler-Skirmisher 2380 | -8/Materials | Discovered new exit (range 4) 2385 | -8/Materials | Identified exit to Factory 2530 | -8/Materials | Garrison activated, responded to threat 2807 | -8/Materials | Lost 4 parts (2n1u1w) 2829 | -8/Materials | Build established: Hauler-Mutant 3010 | -8/Materials | Lost 3 parts (1n1u1w) 3090 | -8/Materials | Destroyed 8 combat bots 3126 | -8/Materials | Lost 4 parts (1p1n2u) 3642 | -8/Materials | Core integrity fell below 50% 3720 | -8/Materials | Build established: Scavenger-Mutant 3787 | -8/Materials | Core integrity fell below 20% 3805 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03708_ U-05 Engineer builds a Wall. 03750_ Triggered Alarm Trap. 03750_ An alarm sounds. 03750_ ALERT: Alarm triggered, dispatching investigation squad. 03752_ U-05 Engineer lays Concrete. 03765_ U-05 Engineer destroyed. 03766_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03768_ U-05 Engineer destroyed. 03769_ Lgt. Treads destroyed. 03769_ Grenade Launcher destroyed. 03770_ U-05 Engineer lays Concrete. 03771_ Lgt. Treads destroyed. 03773_ Imp. Heat Sink destroyed. 03775_ Ion Cannon destroyed. 03779_ Imp. Ion Engine destroyed. 03786_ Core Shielding destroyed. 03786_ G-47 Trooper destroyed. 03797_ Lgt. Armor Plating destroyed. 03800_ Lgt. Treads destroyed. 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