Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 20:24:06 Player: Kyzrati Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (230) 1150 Value Destroyed (9267) 9267 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (8711) 8711 TOTAL SCORE: 28048 Bonus ------- High Alert Combat Kills 1117 Follower Combat Kills 2925 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Win 3000 Friendly Fire -231 Cogmind --------- Core Integrity 1263/1600 Matter 300/300 Energy 822/850 System Corruption 8% Temperature Cool (15) Movement Treading (163) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (8) --- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY (11) ----- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Zionite Weapon Casing Zionite Shade Carapace Advanced Force Field > --- WEAPON (3) ------- Multirail Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY (20) --- Armored Heavy Treads Armored Heavy Treads Zionite Biocell (600) Matter Compressor (250) Long-range Tractor Beam PSU Rigger HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Railgun Multirail Gamma Bomb Array Powered Hammer Power Sword CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Target Analyzer Layered Medium Armor Plating Layered Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Multirail Multirail Multirail > --- INVENTORY -------- Reinforced Quantum Reactor Armored Heavy Treads Armored Heavy Treads Zionite Biocell Matter Compressor Advanced Force Field Long-range Tractor Beam Drone Bay PSU Rigger HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Railgun Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array Power Sword CR-A16's Behemoth Slayer [Rating: 206] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Flexi-carbon Leg Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Multirail Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 2 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . 1 . Propulsion 6 | . . . . . 2 . . . . . . . 1 1 1 1 . Utility 9 | . . . . . 2 2 . . . . 1 2 1 1 . . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . Parts Attached 242 | 8 6 12 . 7 30 13 5 3 2 1 13 8 12 49 15 45 13 Power 29 | 1 2 3 . . 3 . . . 1 . 2 . 2 6 4 5 . Engine 8 | 1 2 2 . . . . . . . . 1 . . 2 . . . Core 6 | . . 1 . . 3 . . . 1 . 1 . . . . . . Reactor 15 | . . . . . . . . . . . . . 2 4 4 5 . Propulsion 65 | 2 . 5 . 3 10 2 1 1 . 1 4 1 5 15 2 12 1 Treads 25 | 2 . 1 . . 4 2 1 . . 1 . . . 2 . 11 1 Leg 31 | . . 4 . 3 2 . . 1 . . 4 1 5 8 2 1 . Wheel 9 | . . . . . 4 . . . . . . . . 5 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 90 | 2 1 2 . 2 6 7 4 1 . . 7 5 3 15 7 18 10 Device 42 | 1 . . . 1 3 4 2 1 . . . 3 1 10 3 10 3 Storage 5 | 1 1 . . . 1 . . . . . . . . . 1 1 . Processor 10 | . . . . . . 1 . . . . 3 . 2 2 . 1 1 Hackware 7 | . . . . . 1 2 . . . . . . . . . . 4 Protection 26 | . . 2 . 1 1 . 2 . . . 4 2 . 3 3 6 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 58 | 3 3 2 . 2 11 4 . 1 1 . . 2 2 13 2 10 2 Energy Gun 19 | 2 2 1 . . 9 1 . . . . . . . 3 . 1 . Energy Cannon 8 | . . . . . . . . . . . . . 1 4 . 3 . Ballistic Gun 11 | 1 1 1 . 2 . . . . . . . . . 2 . 3 1 Ballistic Cannon 8 | . . . . . . 1 . . . . . 1 1 1 1 2 1 Launcher 3 | . . . . . 1 1 . . . . . . . . 1 . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . 1 . . 1 . 1 . . . Piercing Weapon 4 | . . . . . . . . 1 . . . . . 2 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 3 2 . . . . . 2 2 10 . 6 2 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . System Corruption 9 | . . . . . . . . . . . . 9 . . . . . Parts Lost 72 | . . 4 . 3 10 . 2 . . . 2 . 2 27 6 10 6 Power 9 | . . 1 . . . . . . . . 1 . . 3 2 1 1 Propulsion 24 | . . 2 . 1 5 . 1 . . . 1 . . 12 2 . . Utility 28 | . . 1 . 1 1 . 1 . . . . . 2 8 2 8 4 Weapon 11 | . . . . 1 4 . . . . . . . . 4 . 1 1 Highest Loss Streak 13 | . . 2 . 3 7 . 2 . . . 1 . 2 13 4 5 6 To Critical Strikes 3 | . . 1 . . . . . . . . . . . . . 1 1 Average Backups 16 | 2 11 14 14 13 14 19 18 17 17 19 18 18 17 16 19 17 17 Power 2 | . 1 . 2 1 1 3 2 1 1 2 2 3 4 2 5 1 . Propulsion 2 | 1 4 6 3 2 1 1 . . 1 1 1 2 2 1 . 2 1 Utility 6 | . 3 5 5 6 6 7 8 8 8 8 7 6 5 6 6 5 6 Weapon 6 | . 2 3 3 3 5 6 7 6 7 8 7 7 5 6 6 8 9 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 3 1 3 3 7 7 1 1 1 . 5 2 8 4 3 4 3 Power 25 | . . . . 3 1 4 1 1 . . 3 . 7 3 2 . . Propulsion 8 | . 1 . 1 . 2 1 . . . . . 1 . . . 1 1 Utility 10 | . 1 . 2 . 1 1 . . 1 . 2 . . . . 1 1 Weapon 13 | . 1 1 . . 3 1 . . . . . 1 1 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 100 87 76 99 99 100 100 100 98 99 99 94 98 78 79 Engine 3 | . 14 12 14 3 . . . . . . 2 5 1 1 . . . Core 3 | . . . . . 5 7 7 7 7 7 9 5 1 . . . . Reactor 2 | . . . . . . . . . . . . . 7 6 7 10 12 Treads 12 | . 28 15 . . 7 15 20 23 23 26 16 . . 1 . 14 16 Leg 11 | . . 12 28 28 10 . . 4 7 3 9 23 26 21 29 2 . Wheel 2 | . . . . . 13 15 9 2 . . . . . 2 . . . Device 17 | . 14 6 . . 6 20 24 23 23 23 18 22 28 19 19 19 14 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 4 4 4 4 Processor 8 | . . . . . . 6 7 7 7 7 12 11 10 16 13 11 12 Protection 6 | . . 7 14 13 4 1 5 6 7 7 7 10 6 7 9 4 7 Energy Gun 6 | . 14 2 14 12 11 11 12 12 11 10 9 4 . . 1 . . Ballistic Gun 4 | . 14 25 14 14 2 . . . . . . . . 1 2 8 8 Slashing Weapon 1 | . . . . . . . . . 2 4 2 4 5 1 3 1 . Peak Build Rating 206 | 7 8 13 16 17 35 47 50 52 52 52 74 88 110 139 159 200 206 Average Rating 76 | 4 7 9 14 11 20 40 47 50 51 52 63 83 99 115 149 178 197 On Entrance 58 | . 7 8 13 16 11 30 41 50 50 52 52 74 86 103 131 130 200 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 13 30 35 35 35 55 60 66 63 63 63 77 90 109 111 135 198 194 Greatest Support 300 | 40 40 40 20 20 40 20 64 64 64 84 84 84 114 145 181 300 255 Greatest Overweight (x) 7 | . . 1 1 1 3 2 6 . . . 1 1 1 7 . 1 . Average Overweight (x) . | . . . 1 1 1 2 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 11 14 14 13 14 19 18 19 19 20 19 18 17 16 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 15 15 15 14 20 20 20 18 20 20 20 20 16 20 16 20 17 Class Distribution -------------------- 26% | Mutant 21% | Trapper-Mutant 15% | Scavenger-Mutant 15% | Trapper-Assassin 9% | Messiah-Mutant 6% | Messiah-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Zion Trapper-Mutant | -6/Proximity Caves Trapper-Assassin | -6/Factory Trapper-Assassin | -5/Factory Trapper-Assassin | -4/Factory Mutant | -3/Research Messiah-Mutant | -2/Research Messiah-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Matter Collected 8796 | 115 250 614 7 131 748 436 166 50 17 33 622 225 406 1631 513 2091 741 Remotely 1464 | . . . . . . . . . . . . . . 169 107 924 264 Salvage Created 11421 | 80 250 553 . 57 943 270 297 28 . 39 689 877 461 2041 1365 2863 608 Parts 556 | 3 22 36 . 2 40 21 9 3 . 3 24 39 26 103 57 132 36 Haulers Intercepted 7 | . . . . . 2 . . . . . . 1 1 2 . 1 . Recyclers Shooed 17 | 1 1 1 . 2 4 . . . . . . . . 7 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 12 2 . 3 . . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 148 | . 8 16 . 3 14 2 10 . . . 9 5 8 24 11 32 6 Melee 8 | . . . . . . . . . . . . 3 3 2 . . . Guns 79 | . 8 16 . 2 7 2 3 . . . 7 . . 6 1 22 5 Cannons 16 | . . . . . . . . . . . . 2 . 7 2 5 . AOE 28 | . . . . 1 6 . 7 . . . . . 5 8 1 . . Classes Destroyed 20 | 2 3 . . 1 4 2 2 . . 1 2 . . . 1 . 2 Worker 14 | . 1 1 . . 2 1 . . . . 1 1 2 3 1 1 . Builder 26 | . . . . . 2 1 . . . . 1 1 . 14 2 5 . Tunneler 5 | 2 . 1 . . . 1 . . . . . . . . 1 . . Hauler 7 | . . . . . 2 . . . . . . 1 1 2 . 1 . Recycler 21 | 1 . 1 . . 2 1 . . . . 1 4 1 5 2 2 1 Minesweeper 2 | . . . . . . . 1 1 . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . 1 . . . Operator 2 | . . . . . . 1 . . . . . . . . . . 1 Watcher 2 | . . . . . . . . . . . . . . . . . 2 Swarmer 35 | . 3 10 . 2 3 . 3 . . . . . 4 5 . 5 . Grunt 43 | . 5 6 . . 7 1 3 . . . 4 . . 7 3 7 . Brawler 2 | . . . . . . . 2 . . . . . . . . . . Duelist 3 | . . . . 1 1 . 1 . . . . . . . . . . Sentry 9 | . . . . . 3 . 1 . . . . . . 1 . 4 . Hunter 16 | . . . . . . . . . . . 2 . . 4 4 4 2 Programmer 34 | . . . . . . 1 . . . . 3 5 4 7 3 9 2 Behemoth 5 | . . . . . . . . . . . . . . . 1 3 1 Executioner 1 | . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | 3 3 3 . 2 7 2 10 1 . . 4 5 5 14 8 9 5 Combat Bots Only 10 | . 3 3 . 2 7 1 10 . . . 3 2 5 5 4 7 2 Max Kills in Single Turn 8 | 2 1 2 . 1 6 1 3 1 . 1 2 1 3 8 3 3 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . 1 . Exploded 6 | . . . . 1 6 . 3 . . . . . 3 2 1 . . Melee 1 | . . . . . . . . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Hostile Shots Fired 1831 | . 43 78 . 24 108 1 31 9 . 10 94 54 61 450 138 459 271 Missed 500 | . 13 15 . 6 22 . 10 2 . 5 26 12 20 158 50 104 57 Hits 1331 | . 30 63 . 18 86 1 21 7 . 5 68 42 41 292 88 355 214 Melee 18 | . . . . 6 3 . 2 7 . . . . . . . . . Projectile 1313 | . 30 63 . 12 83 1 19 . . 5 68 42 41 292 88 355 214 Critical Strikes 76 | . . 2 . 2 2 . 2 . . . 6 1 1 19 9 23 9 Actively Blocked 2 | . . . . . . . . . . . . . . . 1 . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . Damage Taken 21588 | . 366 666 . 359 1276 158 532 59 . 41 1017 729 373 5265 1718 5690 3339 Core 1490 | . 92 55 . 16 369 28 22 . . . 73 71 35 325 67 197 140 Absorbed by Shields 5058 | . . . . . . . . . . . . . 390 613 572 2152 1331 Reduced by Siege Mode 737 | . . . . . . . . . . . . . . . . 524 213 Redirected to Shielding 135 | . . . . 1 18 . . . . . . . . . 62 26 28 Ignored by Resistances 268 | . . . . . . . 11 . . . 77 . . . . 62 118 Regen/Repaired (Parts) 66 | . . . . . . . . . 66 . . . . . . . . Core Remaining (%) 78 | 100 . . . 34 32 . . . . 92 91 92 96 75 95 . 78 Volleys Fired 547 | 9 38 57 . 14 94 24 22 3 . . 33 6 12 86 33 78 38 Largest 3 | 2 2 2 . 2 2 2 2 2 . . 2 2 1 2 3 3 3 Hottest 215 | 60 60 95 . 95 122 122 122 122 . . 122 108 88 215 168 209 161 Shots Fired 994 | 18 76 114 . 28 141 40 40 6 . . 62 11 12 129 48 193 76 Gun 727 | 18 76 114 . 28 121 21 36 6 . . 62 5 . 33 20 130 57 Cannon 223 | . . . . . . 17 . . . . . 6 9 88 22 63 18 Launcher 24 | . . . . . 2 . 4 . . . . . 3 8 6 . 1 Special 20 | . . . . . 18 2 . . . . . . . . . . . Kinetic 551 | 9 38 101 . 16 36 17 . . . . . 6 8 73 15 171 61 Thermal 383 | 9 38 13 . 12 103 23 36 6 . . 62 5 . 32 18 19 7 Explosive 15 | . . . . . . . 4 . . . . . 3 8 . . . Electromagnetic 45 | . . . . . 2 . . . . . . . 1 16 15 3 8 Robot Hit Streak 47 | 6 11 10 . 5 24 11 18 3 . . 30 7 1 11 10 25 47 Robot Miss Streak 7 | 2 7 4 . 3 4 1 2 1 . . 1 2 1 3 3 3 4 Penetration Max 2 | . . . . . . . . . . . . 1 . . . 2 2 Secondary Targets 15 | . . 1 . . 5 . . . . . 1 . . 2 1 5 . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . 1 . . 1 1 1 . Shots Hit Robots 711 | 12 46 71 . 14 83 10 34 5 . 2 62 19 19 109 27 141 57 Core Hits 425 | 4 19 29 . 4 34 9 23 2 . . 24 14 12 75 42 87 47 Critical Kills 14 | . . . . . . . . . . . . . . . . 9 5 Critical Parts Destroyed 13 | . . 1 . . . . . . . . . . . 1 . 8 3 Critical Strikes 55 | . . 1 . . 6 . 1 . . . 5 1 3 6 1 23 8 Burn 12 | . . . . . 6 . 1 . . . 4 1 . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . Destroy 26 | . . 1 . . . . . . . . . . . 1 . 16 8 Blast 9 | . . . . . . . . . . . . . . 2 1 6 . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . Sever 6 | . . . . . . . . . . . 1 . 3 2 . . . Melee Attacks 180 | . . . . . . 6 . 1 1 4 14 34 31 59 19 9 2 Impact . | . . . . . . . . . . . . . . . . . . Slashing 141 | . . . . . . 6 . . 1 4 14 34 31 29 14 6 2 Piercing 39 | . . . . . . . . 1 . . . . . 30 5 3 . Sneak Attacks 36 | . . . . . . . . 1 . 2 3 9 4 13 3 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 25989 | 117 431 926 . 224 1923 184 1625 140 . 139 1314 1251 1378 6358 2344 5058 2577 Guns 11659 | 117 431 926 . 224 1212 163 542 70 . . 1058 59 . 814 278 3547 2218 Cannons 4229 | . . . . . . 21 . . . . . 247 . 1866 460 1374 261 Explosions 5585 | . . . . . 711 . 1083 . . . . 58 418 1953 1255 51 56 Melee 4454 | . . . . . . . . 70 . 139 256 867 960 1725 351 86 . Ramming 62 | . . . . . . . . . . . . 20 . . . . 42 Kinetic 10210 | 55 208 833 . 95 248 21 . . . . . 247 . 1406 357 4421 2319 Thermal 5544 | 62 223 93 . 129 1546 163 542 70 . . 1058 117 . 864 283 375 19 Explosive 3505 | . . . . . . . 1083 . . . . . 418 1953 . 51 . Electromagnetic 2214 | . . . . . 129 . . . . . . . . 410 1353 125 197 Impact . | . . . . . . . . . . . . . . . . . . Slashing 3378 | . . . . . . . . . . 139 256 867 960 813 257 86 . Piercing 1076 | . . . . . . . . 70 . . . . . 912 94 . . Highest Corruption 28 | . 1 1 1 1 . . . . . . 3 11 2 28 10 8 8 Average Corruption 6 | . 1 1 1 1 . . . . . . 2 10 1 13 2 6 8 Corruption Purged 7 | . . . . . . . . . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 152 | . 1 11 3 3 . . . . . . 11 27 5 50 4 15 22 Message Errors 31 | . . 6 2 . . . . . . . 4 3 . 8 2 2 4 Matter Fused 41 | . 1 2 1 2 . . . . . . 2 7 2 11 . 5 8 Heat Flow Errors 19 | . . . . . . . . . . . 2 8 2 4 . 2 1 Energy Discharges 19 | . . 2 . 1 . . . . . . . 3 . 8 1 1 3 Parts Rejected 3 | . . . . . . . . . . . . . . 2 . . 1 Parts Fused 2 | . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 14 | . . 1 . . . . . . . . . 1 . 5 1 5 1 Data Loss (major) 10 | . . . . . . . . . . . 2 4 . 3 . . 1 Misfires 7 | . . . . . . . . . . . 1 1 . 3 . . 2 Alerts 2 | . . . . . . . . . . . . . 1 1 . . . Misdirections 2 | . . . . . . . . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1126 | . . . . . 60 . 18 . . 86 80 173 188 438 69 12 2 Projectiles 193 | . . . . . . . . . . . . 31 . 143 7 12 . Explosions 232 | . . . . . 60 . 18 . . . . . 29 124 1 . . Melee 701 | . . . . . . . . . . 86 80 142 159 171 61 . 2 Knockbacks 13 | . . . . . . . . . . . . . . 8 1 4 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . 8 1 4 . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 407 | . . . . . 134 . 63 . . . . . . 109 . 101 . Shots 7 | . . . . . 3 . 1 . . . . . . 2 . 1 . Rammed 1 | . . . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . . . . . . . . . . . . 5 . . . . 1 Kicked 5 | . . . . . . . . . . . . 5 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 595 | 40 170 84 . 300 434 8 174 24 . . 318 380 216 595 192 320 194 Average Temperature 91 | 25 51 25 . 139 40 7 55 12 . . 112 145 65 152 64 111 86 Received Heat Transfer 1810 | . 144 261 . 42 441 9 90 . . 18 180 21 4 339 62 170 29 Effects 16 | . . . . . 1 . . . . . 1 1 . 11 . 2 . Shutdowns 4 | . . . . . 1 . . . . . 1 . . 2 . . . Energy Bleed 4 | . . . . . . . . . . . . 1 . 1 . 2 . Interference 3 | . . . . . . . . . . . . . . 3 . . . Short Circuit 2 | . . . . . . . . . . . . . . 2 . . . Damage (major) 3 | . . . . . . . . . . . . . . 3 . . . Siege Activations 7 | . . . . . . . . . . . . . . . . 6 1 Total Turns 162 | . . . . . . . . . . . . . . . . 130 32 Longest Duration 47 | . . . . . . . . . . . . . . . . 47 32 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . 2 7 1 1 Combat Hostiles 9 | . . . . . . . . . . . . . . 1 6 1 1 Parts Fried 15 | . . . . . . . . . . . . . . 4 8 1 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . . . . 1 . . . . . 2 . . . . 1 . Combat Hostiles 4 | . . . . . 1 . . . . . 2 . . . . 1 . Parts Melted 23 | . . . . 2 5 . . . . . 9 1 . . 1 4 1 Heat Transferred 9601 | 150 525 222 . 259 3028 333 1258 148 . . 2479 235 . 407 174 333 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Maximum Alert Level 4 | . . . . . 1 . . . . . . . 1 2 2 3 4 Low Security (%) 67 | 100 100 100 . 100 89 100 . . . . 100 100 99 50 . . . Level 1 10 | . . . . . 10 . . . . . . . . 22 62 20 . Level 2 15 | . . . . . . . . . . . . . . 26 37 44 60 Level 3 5 | . . . . . . . . . . . . . . . . 34 20 Level 4 1 | . . . . . . . . . . . . . . . . . 19 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1267 | 10 109 105 . 40 243 46 . . . . 128 110 197 630 581 897 1267 Initial 570 | . . . . . . 20 . . . . . 2 30 90 352 318 570 Average 203 | 1 36 28 . 6 69 7 . . . . 46 31 29 266 371 604 792 Influence Increases 7583 | 15 230 395 . 80 596 133 205 82 . 85 352 419 337 1322 639 1324 1369 Destroy 0b10 Robot/C 4020 | . 160 320 . 60 280 40 200 60 . 60 240 160 160 620 300 780 580 Destroy 0b10 Robot/NC 440 | 15 5 15 . . 45 25 5 5 . . 20 40 20 135 45 45 20 Destroy Leader 830 | . 30 60 . 20 74 10 . 10 . . 60 44 32 128 96 162 104 Allied During Kill 710 | . . . . . . . . 7 . 25 19 11 . 41 33 64 510 Trap Triggered on 0b10 80 | . . . . . 20 10 . . . . . 30 . 20 . . . Successful Hack 35 | . 5 . . . 14 11 . . . . . . . . . . 5 Disable Machine 285 | . . . . . 60 . . . . . . 60 45 30 15 60 15 Destroy Structure 928 | . . . . . 43 7 . . . . 13 74 80 258 135 183 135 Partial Spotted 15 | . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 240 | . 30 . . . 60 30 . . . . . . . 90 . 30 . Influence Decreases 6324 | 15 230 395 . 80 550 179 205 82 . 85 347 361 227 868 735 963 1002 Entered New Map 955 | . . . . . . 26 . . . . . 3 33 83 275 213 322 Time Decay 3935 | 15 230 365 . 60 301 153 195 62 . 65 287 308 183 501 350 550 310 Lost Part 655 | . . 30 . 20 100 . 10 . . . 20 . 11 244 60 100 60 Lost Ally 630 | . . . . . . . . 20 . 20 40 50 . 40 50 100 310 Purge Threat 149 | . . . . . 149 . . . . . . . . . . . . Squads Dispatched 45 | . 2 . . . 2 3 . . . . 3 9 5 6 5 9 1 Investigation 7 | . 1 . . . . 2 . . . . 1 1 1 1 . . . Extermination 19 | . . . . . . 1 . . . . 2 3 3 3 2 4 1 Reinforcement 8 | . 1 . . . 2 . . . . . . 1 1 2 . 1 . Assault 6 | . . . . . . . . . . . . 4 . . 1 1 . Garrison 5 | . . . . . . . . . . . . . . . 2 3 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Distress Signals 13 | . 3 . . . 6 . . . . . . . 1 2 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 295 | . 20 16 . 6 30 7 10 3 . 3 16 21 14 51 25 42 31 Peak Tracking Total 12 | . 6 3 . 3 11 1 9 3 . 3 4 12 6 8 6 8 8 Tactical Retreats 12 | . 1 . . . 3 2 . . . . . . . 4 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Traps Triggered 25 | . 3 . . . . 1 . . . . . . 1 1 . 1 18 Indirectly 18 | . . . . . . . . . . . . . . . . . 18 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . 2 1 . . . . . 3 . 2 . . . Traps Reconfigurated 10 | . . . . . 6 4 . . . . . . . . . . . Traps Extracted 4 | . . . . . . . 2 . . . . . . 2 . . . Installed 18 | . . . . . . . 2 4 . . . 4 . 8 . . . Triggered 8 | . . . . . 2 1 . . . . . 3 . 2 . . . Most Traps Carried 14 | . . . . . . . 10 14 14 12 12 12 8 8 1 . . Objects Rigged 36 | . . . . 1 3 7 . . . . 7 1 7 6 4 . . Exploded 27 | . . . . . 3 2 1 1 . . 5 . 8 4 3 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Machines Disabled 21 | . . . . . 4 . 2 . . . . 4 3 2 1 4 1 Max in Single Turn 2 | . . . . . 2 . 2 . . . . 2 1 1 1 1 . Garrison Access 4 | . . . . . 1 . . . . . . 2 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Machines Accessed 22 | . 5 . 2 . 5 3 1 1 . . . 2 . 1 1 . 1 Terminals 11 | . 4 . . . 4 2 . . . . . . . . . . 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . 2 . 1 1 . . Total Hacks 49 | . 12 . 5 . 10 12 1 1 . . . 4 . 2 1 . 1 Successful 26 | . 5 . 5 . 5 7 1 1 . . . . . 1 . . 1 Failed 23 | . 7 . . . 5 5 . . . . . 4 . 1 1 . . Catastrophic 5 | . . . . . 3 . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 62 | . 5 . 1 . 8 6 . . . . 3 10 . 8 5 11 5 Terminals 29 | . 10 . . . 9 9 . . . . . . . . . . 1 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . . . . . 4 . 2 1 . . Terminal Hacks 16 | . 3 . 5 . 1 4 1 1 . . . . . . . . 1 Record 4 | . . . 4 . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . 1 1 . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . 3 . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . . . . 1 . . . Unauthorized Hacks 3 | . . . . . 3 . . . . . . . . . . . . Terminals 3 | . . . . . 3 . . . . . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . Hacking Detections 16 | . 5 . . . 4 3 . . . . . 2 . 1 1 . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . 1 . . 15 . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . 62 . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 1 . . . . . . 2 . . . . . Machine Destruction 3 | . . . . . 1 . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 2 . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Total Allies 52 | . . . . . . . 2 . 4 . . 2 1 4 1 7 31 Largest Group 22 | . . . . . . . 2 2 5 5 4 2 1 2 1 5 22 Highest-Rated Group 1650 | . . . . . . . 40 40 177 177 139 170 47 206 269 433 1650 Highest-Rated Ally 269 | . . . . . . . 20 20 40 40 40 85 47 103 269 122 269 Zionite Dispatches 8 | . . . . . . . . . . . . 1 . 2 1 4 . Heavy 4 | . . . . . . . . . . . . 1 . 1 . 2 . Hacker 2 | . . . . . . . . . . . . . . 1 . 1 . Experimental 1 | . . . . . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . 1 . Total Orders 30 | . . . . . . . . . . . . 2 5 9 2 3 9 STAY 9 | . . . . . . . . . . . . 1 1 4 . 1 2 FOLLOW 6 | . . . . . . . . . . . . . 2 1 1 . 2 DROP 2 | . . . . . . . . . . . . . . . . 2 . EXPLORE 11 | . . . . . . . . . . . . 1 1 4 1 . 4 RETURN 2 | . . . . . . . . . . . . . 1 . . . 1 Ally Attacks 304 | . . . . . . . . 12 . 9 17 9 2 35 30 36 154 Total Damage 17441 | . . . . . . . . 241 . 228 497 551 40 1681 2959 1864 9380 Kills 62 | . . . . . . . . 3 . 3 4 4 . 9 8 8 23 Allies Corrupted 3 | . . . . . . . . . . . . 1 . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Active Infowar (turns) 13918 | 15 975 507 . . 4 742 981 701 1401 540 877 1416 992 1701 783 1588 695 Optics 8051 | . . . . . . . . . . . 876 1416 992 1701 783 1588 695 Sensors 6445 | . . . . . . 98 875 701 1401 540 608 1416 806 . . . . IFF 828 | . . . . . . . . . . . . . . 66 762 . . Terrain 1882 | . . . . . . . . . . . . 1034 848 . . . . Structural 2445 | . . . . . . . . . . . . . . 623 662 1160 . Traps 7903 | . . . . . . 661 981 701 1401 540 877 1416 992 334 . . . Seismic 4226 | 15 975 507 . . . 448 263 . . . . 238 976 427 . 377 . Machine Analysis 5159 | . . . . . . 742 981 701 1401 540 794 . . . . . . Cloaking 4 | . . . . . 4 . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . 2 1 3 . . . . . . . Drone Launches 10 | . . . . . . . . . . . . 1 1 1 4 . 3 Drone Recoveries 3 | . . . . . . . . . . . . . 1 . . . 2 Zionite Intel Received 5 | . . . . . . . . . . . . 2 . 1 1 . 1 Main Access 1 | . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . 1 . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . 1 . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Turns Passed 16596 | 120 975 1145 625 308 982 766 981 701 1401 540 877 1416 992 1701 783 1588 695 Spaces Moved 8614 | 51 516 520 325 130 453 502 503 384 893 319 428 792 518 900 471 616 293 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads 3899 | 49 516 329 . . . . 326 384 893 319 235 . . . . 555 293 Legs 3489 | . . 191 325 130 84 . . . . . 193 792 518 724 471 61 . Wheels 1224 | . . . . . 369 502 177 . . . . . . 176 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 190 190 86 110 110 153 153 153 122 117 118 115 116 116 163 Average Speed 145 | 155 160 179 190 190 106 110 144 153 153 155 149 145 119 120 117 172 166 Slowest Speed 340 | 160 160 240 190 190 190 110 170 153 153 157 237 194 194 340 118 270 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 80 84 62 29 40 9 56 52 87 56 11 24 14 30 17 21 23 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 . 1 . . 1 1 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 . 1 1 . . . 1 . 1 . Scrap Searched 5 | . . 1 . 1 . . . 2 1 . . . . . . . . Spaces Dug 148 | . . . . . 14 7 . . . 2 10 21 15 39 19 14 7 Terrain Destroyed 419 | . . . . . 64 7 33 . . 2 10 33 41 132 32 49 16 Melee 69 | . . . . . . 6 . . . 2 10 21 7 12 9 2 . Projectile 122 | . . . . . 14 1 . . . . . 2 8 45 19 26 7 AOE 222 | . . . . . 50 . 33 . . . . 10 26 75 4 16 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Com Total 11431 | 72 603 617 336 164 783 664 713 492 928 358 584 988 829 1271 624 975 430 Wait 1110 | . 18 20 . 1 126 60 159 85 24 32 38 110 183 68 24 116 46 Move 8597 | 50 515 519 324 129 452 501 502 383 892 318 427 792 517 899 470 615 292 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 174 | 4 15 2 6 4 26 15 3 5 5 . 12 10 9 22 9 20 7 Fast Attach 142 | 8 1 3 . 1 11 7 . 1 . 1 10 2 8 36 10 36 7 Attach 86 | . . 3 . 4 18 1 3 . . . 4 4 4 19 4 11 11 Detach 63 | 1 . . . 1 9 3 1 1 . . 3 2 2 18 2 14 6 Swap 216 | . 5 8 . 5 24 19 6 4 2 2 19 9 15 27 24 35 12 Drop 221 | . 11 5 6 4 20 21 2 5 4 1 17 10 20 23 23 41 8 Fire 547 | 9 38 57 . 14 94 24 22 3 . . 33 6 12 86 33 78 38 Melee 180 | . . . . . . 6 . 1 1 4 14 34 31 59 19 9 2 Ram . | . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . 4 . . . . . Crush 1 | . . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 34 | . . . . . . . 13 . . . . . 21 . . . . Trap 54 | . . . . 1 3 7 2 4 . . 7 5 7 14 4 . . Miscellaneous 2 | . . . . . . . . . . . . . . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 15) 327 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 7) 867 | -10/Materials | Discovered new exit (range 11) 1011 | -10/Materials | Discovered new exit (range 15) 1096 | -10/Materials | Entered Mines 1099 | -10/Mines | Met a Derelict bent on vengeance 1219 | -10/Mines | Core integrity fell below 50% 1316 | -10/Mines | Discovered new exit (range 6) 1320 | -10/Mines | Discovered new exit (range 10) 1328 | -10/Mines | Learned location of Zion (-7) 1351 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1360 | -10/Mines | Found Prototype Device 2064 | -10/Mines | Learned Materials trap positions 2149 | -10/Mines | Discovered new exit (range 9) 2231 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2233 | -10/Mines | Discovered new exit (range 5) 2241 | -10/Mines | Entered Exiles 2297 | -10/Exiles | Met 8R-AWN 2328 | -10/Exiles | Met EX-HEX 2402 | -10/Exiles | Met EX-DEC 2447 | -10/Exiles | Met EX-BIN 2504 | -10/Exiles | Aligned with FarCom system 2506 | -10/Exiles | Given EX-Vault access code 2554 | -10/Exiles | Opened EX-Vault 2570 | -10/Exiles | Found Cloak of Protection 2573 | -10/Exiles | Found Trap Reconfigurator 2580 | -10/Exiles | Found PSU Rigger 2621 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2845 | -10/Exiles | Discovered new exit (range 14) 2866 | -10/Exiles | Stole three prototypes: Cloak of Protection, Trap Reconfigurator, PSU Rigger 2866 | -10/Exiles | Entered Mines 2871 | -9/Mines | Learned location of Storage (-8) 2976 | -9/Mines | Lost 3 parts (1n1u1w) 3149 | -9/Mines | Discovered new exit (range 13) 3174 | -9/Mines | Entered Materials 3174 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3175 | -8/Materials | Loaded intel: 25 trap records 3452 | -8/Materials | Lost 7 parts (5n1u1w) 3457 | -8/Materials | Destroyed 7 combat bots 3459 | -8/Materials | Core integrity fell below 50% 3798 | -8/Materials | Build established: Scavenger-Mutant 4080 | -8/Materials | Discovered new exit (range 15) 4156 | -8/Materials | Entered Factory 4156 | -7/Factory | Evolved 2 slots: Utility x2 4158 | -7/Factory | FarCom data flow suspended 4318 | -7/Factory | Identified Exp. Sensor Array 4418 | -7/Factory | Discovered new exit (range 4) 4592 | -7/Factory | Fabricated Trap Extractor (x2) 4822 | -7/Factory | Identified exit to Lower Caves 4922 | -7/Factory | Entered Lower Caves 5178 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5239 | -7/Lower Caves | Destroyed 10 combat bots 5479 | -7/Lower Caves | Build established: Mutant 5510 | -7/Lower Caves | Discovered new exit (range 8) 5528 | -7/Lower Caves | Encountered a Warlord checkpoint 5903 | -7/Lower Caves | Entered another Lower Caves area 5903 | -7/Lower Caves | Accompanied by 2 allies 6065 | -7/Lower Caves | Build established: Trapper-Mutant 6252 | -7/Lower Caves | Encountered a Warlord checkpoint 6492 | -7/Lower Caves | Identified exit to Zion 6555 | -7/Lower Caves | Spotted XQ-IH8(f) 6555 | -7/Lower Caves | Spotted MX-UXN(f) 6556 | -7/Lower Caves | Encountered a Master Thief 6556 | -7/Lower Caves | Encountered a Master Thief 6556 | -7/Lower Caves | PSU Rigger stolen by Master Thief 6558 | -7/Lower Caves | Spotted J3-XDK(f) 6559 | -7/Lower Caves | Encountered a Master Thief 6564 | -7/Lower Caves | Cloak of Protection stolen by Master Thief 6569 | -7/Lower Caves | Trap Reconfigurator stolen by Master Thief 6604 | -7/Lower Caves | Entered Zion 6604 | -7/Zion | Accompanied by 1 ally 6667 | -7/Zion | Discovered new exit (range 11) 6799 | -7/Zion | Given A8's code to call for help 6817 | -7/Zion | Identified exit to Deep Caves 7196 | -7/Zion | Received a visual enhancement algorithm 7424 | -7/Zion | Learned Factory recycling unit intel 7565 | -7/Zion | Found CR-A16's Pointy Stick 7641 | -7/Zion | Met Imprinter 7669 | -7/Zion | Imprinted 7672 | -7/Zion | Declared Zion's savior 8005 | -7/Zion | Entered Proximity Caves 8005 | -6/Proximity Caves | Accompanied by 5 allies 8196 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8340 | -6/Proximity Caves | Learned Factory stockpile data 8354 | -6/Proximity Caves | Learned Factory trap positions 8490 | -6/Proximity Caves | Discovered new exit (range 12) 8493 | -6/Proximity Caves | Learned Factory emergency access door positions 8545 | -6/Proximity Caves | Entered Factory 8545 | -6/Factory | Accompanied by 4 allies 8545 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8546 | -6/Factory | Identified exit to Lower Caves 8547 | -6/Factory | Loaded intel: 92 trap records 8550 | -6/Factory | Loaded intel: 8 recycling unit locations 8641 | -6/Factory | Discovered exit to Lower Caves (range 9) 8794 | -6/Factory | Lost 3 allies 9158 | -6/Factory | Discovered new exit (range 14) 9420 | -6/Factory | Identified exit to Factory 9422 | -6/Factory | Entered another Factory area 9422 | -5/Factory | Evolved 2 slots: Utility x2 9622 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 9623 | -5/Factory | Zion Heavy squad teleported in 9977 | -5/Factory | System corruption reached 10% 9980 | -5/Factory | Found Prototype Protection 9980 | -5/Factory | Identified Zio. Weapon Casing 10003 | -5/Factory | Build established: Trapper-Assassin 10181 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10661 | -5/Factory | Terminal network hard line cut 10822 | -5/Factory | Discovered new exit (range 5) 10826 | -5/Factory | Identified exit to Factory 10838 | -5/Factory | Entered another Factory area 10838 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11429 | -4/Factory | Discovered new exit (range 5) 11434 | -4/Factory | Identified exit to Research 11830 | -4/Factory | Entered Research 11830 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12004 | -3/Research | Build established: Trapper-Mutant 12291 | -3/Research | Lost 13 parts (1p5n5u2w) 12486 | -3/Research | Build established: Mutant 12811 | -3/Research | System corruption reached 10% 12892 | -3/Research | Lost 6 parts (2p3n1w) 13066 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 13067 | -3/Research | Zion Heavy squad teleported in 13199 | -3/Research | Build established: Scavenger-Mutant 13217 | -3/Research | Lost 3 parts (2n1u) 13266 | -3/Research | Found Gamma Bomb Array 13337 | -3/Research | Found Zio. Weapon Casing 13377 | -3/Research | Zion Hacker squad teleported in 13422 | -3/Research | Terminal network hard line cut 13501 | -3/Research | Discovered new exit (range 11) 13505 | -3/Research | Build established: Messiah-Mutant 13531 | -3/Research | Entered another Research area 13531 | -2/Research | Accompanied by 1 ally 13531 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 14066 | -2/Research | Retrieved Zion intel report: Main Access 14066 | -2/Research | Identified exit to Access 14067 | -2/Research | Zion Experimental squad teleported in 14157 | -2/Research | Spotted B-90 Cyclops 14182 | -2/Research | Revealed the true nature of CR-A16's Pointy Stick 14185 | -2/Research | Destroyed B-90 Cyclops 14187 | -2/Research | Garrison activated, responded to threat 14270 | -2/Research | Garrison activated, responded to threat 14281 | -2/Research | First assault squad dispatched 14304 | -2/Research | System corruption reached 10% 14314 | -2/Research | Entered Access 14314 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 14334 | -1/Access | Lost 4 parts (1p1n2u) 14358 | -1/Access | Spotted B-99 Colossus 14377 | -1/Access | Garrison activated, responded to threat 14459 | -1/Access | Lost 5 parts (1p4u) 14479 | -1/Access | Zion Heavy squad teleported in 14532 | -1/Access | Found Prototype Protection 14532 | -1/Access | Identified Zio. Heavy Carapace 14677 | -1/Access | Destroyed B-99 Colossus 14690 | -1/Access | Found Hvy. Insulated Plating 14717 | -1/Access | Lost 3 parts (2u1w) 14743 | -1/Access | Build established: Messiah-Tank 14753 | -1/Access | Found Prototype Ballistic Gun 14753 | -1/Access | Identified Multirail 14761 | -1/Access | Destroyed 7 combat bots 14795 | -1/Access | Found Multirail 14907 | -1/Access | Found Prototype Device 14907 | -1/Access | Identified Exp. EM Disruption Field 15415 | -1/Access | Zion Heavy squad teleported in 15532 | -1/Access | Zion Hacking Resupply teleported in 15538 | -1/Access | Found Prototype Hackware 15584 | -1/Access | Zion Hacker squad teleported in 15633 | -1/Access | Build established: Messiah-Mutant 15695 | -1/Access | Terminal network hard line cut 15711 | -1/Access | Spotted B-99 Colossus 15713 | -1/Access | Spotted B-99 Colossus 15729 | -1/Access | Destroyed B-99 Colossus 15753 | -1/Access | Lost 3 allies 15789 | -1/Access | Destroyed B-99 Colossus 15814 | -1/Access | First assault squad dispatched 15870 | -1/Access | Found Multirail 15897 | -1/Access | Discovered new exit (range 3) 15902 | -1/Access | Entered Command 16032 | -1/Command | Build established: Scavenger-Tank 16117 | -1/Command | Identified Exp. Hacking Suite 16124 | -1/Command | Disengaged cave seal 16124 | -1/Command | Zionites emerged from the dark tunnel 16208 | -1/Command | Enhanced Grunt warped into view, answering call for help 16211 | -1/Command | Enhanced Grunt warped into view, answering call for help 16226 | -1/Command | Retrieved Zion intel report: Unaware Analyses 16306 | -1/Command | Lost 3 allies 16473 | -1/Command | Spotted Alpha 7 16479 | -1/Command | Spotted Striker 16480 | -1/Command | Spotted Executioner 16482 | -1/Command | Spotted Executioner 16483 | -1/Command | Spotted Alpha 7 16483 | -1/Command | Spotted B-99 Colossus 16485 | -1/Command | Allies destroyed Alpha 7 16487 | -1/Command | Spotted Striker 16487 | -1/Command | Spotted Executioner 16487 | -1/Command | Spotted Executioner 16488 | -1/Command | Allies destroyed Striker 16488 | -1/Command | Spotted B-99 Colossus 16490 | -1/Command | Allies destroyed Executioner 16495 | -1/Command | Allies destroyed Executioner 16500 | -1/Command | Allies destroyed Striker 16503 | -1/Command | Destroyed Executioner 16519 | -1/Command | Allies destroyed Alpha 7 16537 | -1/Command | Lost 8 allies 16549 | -1/Command | Found Prototype Protection 16549 | -1/Command | Identified Zio. Shade Carapace 16551 | -1/Command | Allies destroyed B-99 Colossus 16554 | -1/Command | Found Zio. Weapon Casing 16561 | -1/Command | Destroyed B-99 Colossus 16564 | -1/Command | Discovered new exit (range 21) 16576 | -1/Command | Lost 6 parts (1p4u1w) 16597 | *** | Escaped! Last Messages --------------- 16588_ A bubble of rippling energy engulfs the area. 16588_ Field strength at 93. 16588_ Field strength at 84. 16588_ Field strength at 86. 16589_ Field strength at 68. 16589_ Field strength at 79. 16590_ Field strength at 52. 16590_ Field strength at 72. 16591_ Field strength at 36. 16591_ Field strength at 65. 16592_ Field strength at 20. 16592_ Field strength at 58. 16593_ Field strength at 4. 16593_ Field strength at 51. 16594_ Stasis field depleted. 16594_ Field strength at 44. 16595_ K-01 Serf collects debris. 16595_ Field strength at 37. 16596_ Field strength at 30. Map ----- +----------------------------------------------------+ | ??? [!%!%=% | | ?????????######+####### * | | ?????????# #"!%[=[ % | | ?????????# [#"=!! !*% % | | ?????????# ""!=%=%| %= | | ?????????# ; = !=%* % = | | ?????????# # !% ;"####+#+#######+#+### | | ?????????########### ##??# # | | ???????????????????## #???# # | | ????????????????????## ##??# "" # """" | | ????????????????????## # #??# """" # """" | | ???????????????????## #??# """" # """" | | ???????????????????### #??# "" *# """" | | ???????????????????# #??# # | | ???????????????????### #??# # = ! | | ????????????????????# k ^ #??################# | | ????????????????????## ^ d ^ ##??????????????????? | | ????????????????????# ^ d ^ #???????????????????? | | ??????????????????#### ^^ ^^####?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# ^ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# Z #?????????????????? | | ??????????????????# ^ "" #?????????????????? | | ??????????????????# "@ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# ^ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 100 Energy Generation 89 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 1650 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 30 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 100 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 11 Recoil Reduction 8 Offensive Hacking 44 Defensive Hacking 14 Trap Extractor Capacity 8 Item Schematics ----------------- Trap Extractor | -7/Factory | Hacked Matter Filter | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Flak Gun | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Trap Extractor | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerVampiricJets Manual? 0 Play Time 05:09:24 Cumulative 618.4 hours Start 2025.05.20 @ 14:23:04 End 2025.05.20 @ 20:24:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type 0 Total 45 Types 31/0/6/3/1/1/1/2/0/0 Lore% 47 Gallery% 75 Achievement% 86 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a3ff10f-9050-4486-8212-82caa088762a