Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.23 @ 10:16:54 // Winter2021/Sauler Player: 7604 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (175) 875 Value Destroyed (5253) 5253 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1277) 1277 TOTAL SCORE: 11525 Bonus ------- High Alert Combat Kills 1039 Aligned with FarCom 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/700 Matter 189/300 Energy 100/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Light Treads Target Analyzer Hardlight Generator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Improved Target Analyzer Improved Utility Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- Flak Gun Improved Remote Datajack Longsword +1 > --- INVENTORY -------- Micro Fission Core Light Treads Light Treads Light Treads Cooling System Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Armor Integrity Analyzer Kinecellerator Weapon Cycler Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Graphene Brace Hacking Suite System Shield Tractor Beam Improved Recalibrator Precision Beam Rifle Flak Cannon Improved Grenade Launcher Heavy Rocket Launcher Powered Hammer [Rating: 53] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Target Analyzer Protection Medium Armor Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 4 | . . . 2 . . . 1 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 182 | 7 9 5 21 5 8 5 41 77 4 Power 12 | 1 2 1 . . 1 . 3 3 1 Engine 7 | 1 2 . . . 1 . 1 2 . Core 5 | . . 1 . . . . 2 1 1 Reactor . | . . . . . . . . . . Propulsion 46 | 2 2 . 2 2 2 . 10 25 1 Treads 36 | 2 1 . 2 2 2 . 10 16 1 Leg 6 | . 1 . . . . . . 5 . Wheel 4 | . . . . . . . . 4 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 50 | 2 1 1 10 1 2 . 10 23 . Device 18 | 1 . 1 6 1 2 . 4 3 . Storage 4 | 1 1 . 1 . . . . 1 . Processor 5 | . . . . . . . 1 4 . Hackware . | . . . . . . . . . . Protection 23 | . . . 3 . . . 5 15 . Artifact . | . . . . . . . . . . Weapon 74 | 2 4 3 9 2 3 5 18 26 2 Energy Gun 10 | 2 2 2 2 . . . . 2 . Energy Cannon 12 | . . . 6 1 1 3 1 . . Ballistic Gun 2 | . . . . . . . 1 1 . Ballistic Cannon 18 | . . . . . . . 11 7 . Launcher 17 | . 2 1 1 1 1 2 5 2 2 Special Weapon 4 | . . . . . . . . 4 . Impact Weapon 5 | . . . . . . . . 5 . Slashing Weapon 5 | . . . . . . . . 5 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 4 | . . . 2 . . . 1 1 . Corrupted Parts 2 | 1 . 1 . . . . . . . System Corruption 4 | 1 . 3 . . . . . . . Parts Lost 46 | . . 1 1 5 . 1 5 28 5 Power 6 | . . . . 1 . . 2 2 1 Propulsion 11 | . . . . 2 . . 1 8 . Utility 17 | . . . . 2 . . 2 11 2 Weapon 12 | . . 1 1 . . 1 . 7 2 Highest Loss Streak 5 | . . 1 1 5 . 1 2 5 4 To Critical Strikes 2 | . . . . . . . . 2 . Average Slot Usage (%) 93 | . 100 99 99 92 86 99 91 90 52 Engine 4 | . 14 9 . . 10 11 1 3 . Core 4 | . . 4 11 8 . . 7 2 7 Treads 22 | . 28 28 22 21 22 22 26 18 9 Device 12 | . 14 14 21 8 21 22 14 4 . Storage 9 | . 14 14 11 11 11 11 9 6 4 Processor 2 | . . . . . . . 2 7 . Protection 12 | . . . 10 19 11 11 12 18 15 Energy Gun 4 | . 27 27 7 . . . . . . Energy Cannon 5 | . . . 14 21 . 15 4 . . Ballistic Gun 1 | . . . . . . . . 3 4 Ballistic Cannon 5 | . . . . . . . 13 8 . Impact Weapon 1 | . . . . . . . . 2 4 Slashing Weapon 1 | . . . . . . . . 4 4 Peak Build Rating 53 | 9 10 13 25 24 23 24 37 53 43 Average Rating 29 | 5 9 10 23 22 18 23 33 44 30 On Entrance 18 | . 9 10 11 24 16 22 24 33 38 Naked Turns . | . . . . . . . . . . Heaviest Build 141 | 13 30 32 112 113 102 104 124 141 121 Greatest Support 63 | 40 40 40 40 40 40 40 63 60 60 Greatest Overweight (x) 11 | . 1 . 2 2 2 2 2 11 2 Average Overweight (x) 1 | . . . 1 2 2 2 1 2 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 15 24 25 25 25 25 24 19 Most Carried 25 | 2 15 15 25 25 25 25 25 25 23 Average Carried 21 | . 9 12 22 24 23 24 24 22 17 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 5 Final Carried 25 | 2 13 15 25 25 23 25 24 22 5 Class Distribution -------------------- 50% | Mutant 40% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 4547 | 270 145 . 292 80 . 182 1384 2184 10 Remotely 713 | . . . . . . . . 713 . Salvage Created 5784 | 25 420 8 634 136 . 239 1353 2911 58 Parts 311 | 4 39 3 42 7 . 8 78 130 . Haulers Intercepted 3 | . 1 . 1 . . . 1 . . Recyclers Shooed 6 | . . . 2 . . 1 1 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 114 | . 10 3 11 5 . 7 31 47 . Melee 24 | . . . . . . . . 24 . Guns 9 | . 4 . 4 . . . . 1 . Cannons 51 | . . . 4 2 . 2 24 19 . AOE 26 | . 6 3 3 3 . 5 5 1 . Classes Destroyed 17 | 1 6 . 2 1 . . 4 3 . Worker 13 | . 2 . . 1 . . 1 9 . Builder 6 | . . . . . . . 2 4 . Tunneler 5 | 1 1 . . 1 . 1 1 . . Hauler 3 | . 1 . 1 . . . 1 . . Recycler 13 | . . . 1 1 . 1 4 6 . Mechanic 3 | . . . . . . . . 2 1 Operator 4 | . 1 . 2 . . . . 1 . Watcher 14 | . 3 . 5 . . . 3 3 . Swarmer 27 | . 6 3 3 4 . 3 7 1 . Grunt 47 | . 4 . 5 . . 4 14 20 . Brawler 6 | . . . . . . . 1 5 . Duelist 2 | . . . . . . . . 2 . Sentry 15 | . . . 3 . . . 7 5 . Demolisher 1 | . . . . 1 . . . . . Hunter 3 | . . . . . . . 1 2 . Programmer 10 | . . . . . . . . 10 . Heavy 3 | . . . . . . . 1 2 . Best Kill Streak 8 | 1 4 3 4 4 . 8 6 7 1 Combat Bots Only 6 | . 3 3 3 4 . 6 4 6 . Max Kills in Single Turn 4 | 1 4 2 3 2 . 3 3 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 2 3 2 . 2 3 1 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Hostile Shots Fired 645 | . 28 5 33 11 . 29 137 398 4 Missed 178 | . 9 . 13 3 . 10 38 105 . Damage Taken 9020 | . 198 54 311 843 . 341 1581 5266 426 Core 1086 | . 27 . 29 63 . 60 184 483 240 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 61 | . . . . . . . . 61 . Ignored by Resistances 167 | . . . . . . . . 167 . Regen/Repaired (Parts) 816 | . . . 76 . . . 228 512 . Core Remaining (%) 79 | 100 . 89 . . . 62 66 . . Volleys Fired 244 | 2 28 2 34 7 . 8 80 80 3 Largest 3 | 2 2 1 2 2 . 2 2 3 3 Hottest 150 | 80 80 30 150 150 . 150 150 144 106 Shots Fired 528 | 4 55 2 67 12 . 16 157 208 7 Gun 99 | 4 53 . 28 . . . . 12 2 Cannon 400 | . . . 38 10 . 10 153 189 . Launcher 24 | . 2 2 1 2 . 6 4 2 5 Special 5 | . . . . . . . . 5 . Kinetic 325 | . . . . . . . 123 200 2 Thermal 105 | . . . 54 10 . 10 30 1 . Explosive 24 | . 2 2 1 2 . 6 4 2 5 Electromagnetic 69 | 4 53 . 12 . . . . . . Robot Hit Streak 19 | 3 12 4 19 3 . 6 18 10 4 Robot Miss Streak 7 | . 2 . 2 1 . 3 4 7 2 Penetration Max 1 | . . . . . . . 1 1 . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 420 | 3 37 2 47 6 4 8 97 211 5 Core Hits 217 | 1 25 3 25 9 . 15 50 88 1 Critical Kills 4 | . . . . . . . 2 2 . Critical Parts Destroyed 2 | . . . . . . . . 1 1 Critical Strikes 48 | . . . 2 . . . 18 27 1 Burn 1 | . . . 1 . . . . . . Meltdown 2 | . . . . . . . 2 . . Blast 30 | . . . . . . . 16 14 . Corrupt 1 | . . . 1 . . . . . . Smash 4 | . . . . . . . . 3 1 Sever 10 | . . . . . . . . 10 . Melee Attacks 132 | . . . . . 4 . . 126 2 Impact 31 | . . . . . . . . 30 1 Slashing 97 | . . . . . . . . 96 1 Piercing . | . . . . . . . . . . Sneak Attacks 25 | . . . . . 4 . . 20 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15833 | 40 837 208 1401 452 . 957 3348 7970 620 Guns 1045 | 40 542 . 370 . . . . 71 22 Cannons 6766 | . . . 764 206 . 150 2790 2856 . Explosions 2985 | . 295 205 246 246 . 807 500 186 500 Melee 4938 | . . . . . . . . 4840 98 Ramming 99 | . . 3 21 . . . 58 17 . Kinetic 5161 | . . . . . . . 2230 2909 22 Thermal 2065 | . 26 . 1105 206 . 150 560 18 . Explosive 2846 | . 269 205 133 246 . 807 500 186 500 Electromagnetic 724 | 40 542 . 142 . . . . . . Impact 1038 | . . . . . . . . 940 98 Slashing 3900 | . . . . . . . . 3900 . Piercing . | . . . . . . . . . . Highest Corruption 41 | 1 4 7 1 9 9 9 . 32 41 Average Corruption 10 | 1 2 4 1 2 9 9 . 17 36 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 308 | . 21 12 10 10 34 26 . 187 8 Message Errors 69 | . 8 3 3 1 9 4 . 40 1 Matter Fused 75 | . 6 2 1 4 12 7 . 42 1 Heat Flow Errors 45 | . 1 1 1 . 2 6 . 33 1 Energy Discharges 38 | . 2 4 3 3 4 1 . 20 1 Parts Rejected 4 | . . . . . . . . 3 1 Parts Fused 7 | . 1 . . . . 1 . 5 . Data Loss (minor) 35 | . 1 2 . . 3 5 . 24 . Data Loss (major) 13 | . 1 . 2 1 4 . . 5 . Misfires 13 | . 1 . . 1 . 1 . 9 1 Alerts 5 | . . . . . . . . 5 . Misdirections 2 | . . . . . . . . 1 1 Weapon Failures 2 | . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1175 | . . 7 37 . . 47 141 843 100 Projectiles 117 | . . . 22 . . . 66 29 . Explosions 158 | . . 7 15 . . 47 75 12 2 Melee 900 | . . . . . . . . 802 98 Knockbacks 59 | . . . . . . . 26 33 . Impact 5 | . . . . . . . . 5 . Kinetic 42 | . . . . . . . 22 20 . Secondary 12 | . . . . . . . 4 8 . Self-Inflicted Damage 640 | . . 16 39 70 . 81 146 32 256 Shots 14 | . . 1 1 2 . 2 2 1 5 Rammed 13 | . . 1 4 . . . 7 1 . Targets Rammed 17 | . . 1 5 . . . 9 2 . Kicked . | . . . . . . . . . . Crushed 4 | . . . 1 . . . 2 1 . Highest Temperature 297 | 36 135 255 297 242 91 118 142 289 100 Average Temperature 74 | 20 37 133 72 94 41 44 25 86 28 Received Heat Transfer 2070 | . 75 . 138 . . 144 630 1083 . Effects 4 | . . . . . . . . 4 . Energy Bleed 1 | . . . . . . . . 1 . Interference 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Fried 11 | . 4 . 3 . . . . 2 2 Impact Corruptions 8 | . . . . . . . . 7 1 Robots Melted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Melted 6 | . . . 3 . . . 3 . . Heat Transferred 3136 | . 50 . 1717 296 . 222 814 37 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 1216 | 5 200 78 253 158 . 210 715 1216 428 Initial 423 | . 3 1 . 54 . . 81 309 423 Average 393 | 1 61 58 108 84 . 85 286 849 422 Maximum Alert Level 4 | . 1 . 1 . . 1 3 4 2 Low Security (%) 51 | 100 99 100 92 100 . 93 46 . . Level 1 9 | . . . 7 . . 6 24 7 . Level 2 14 | . . . . . . . 28 21 100 Level 3 17 | . . . . . . . . 49 . Level 4 7 | . . . . . . . . 21 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 1 . 1 . . . 4 18 . Investigation 5 | . . . . . . . 1 4 . Extermination 7 | . . . . . . . . 7 . Reinforcement 7 | . 1 . 1 . . . 2 3 . Assault 4 | . . . . . . . 1 3 . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 11 | . . . 2 . . 1 6 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 197 | . 19 3 34 6 . 8 49 72 6 Peak Tracking Total 6 | . 3 3 5 4 . 6 5 5 6 Tactical Retreats 7 | . . . 1 . . . 2 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 7 | . 2 . . . . . 1 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 12 | . 1 . 2 . . . 5 4 . Max in Single Turn 2 | . 1 . 1 . . . 2 1 . Garrison Access 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 45 | . 8 1 11 . 2 . 10 13 . Terminals 25 | . 6 . 7 . . . 6 6 . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . 2 . . . 1 3 . Recycling Units 7 | . 2 . 1 . . . 2 2 . Scanalyzers 3 | . . . 1 . . . 1 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 128 | . 20 1 34 . 2 . 41 30 . Successful 75 | . 15 1 20 . 2 . 27 10 . Failed 53 | . 5 . 14 . . . 14 20 . Catastrophic 10 | . . . 2 . . . . 8 . Database Lockouts . | . . . . . . . . . . Manual 71 | . 14 . 24 . 1 . 24 8 . Terminals 74 | . 16 . 22 . . . 26 10 . Fabricators . | . . . . . . . . . . Repair Stations 20 | . . . 5 . . . 5 10 . Recycling Units 12 | . 4 . 2 . . . 2 4 . Scanalyzers 15 | . . . 5 . . . 8 2 . Garrison Access 4 | . . . . . . . . 4 . Terminal Hacks 19 | . 3 1 5 . 2 . 8 . . Record 1 | . . . . . 1 . . . . Part Schematic 6 | . . . 1 . . . 5 . . Robot Analysis 6 | . 2 . 2 . . . 2 . . Open Door 1 | . . 1 . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . Dispatch Records 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 12 | . . . 4 . . . 4 4 . Scan Component 7 | . . . 2 . . . 2 3 . Repair 5 | . . . 2 . . . 2 1 . Recycling Unit Hacks 8 | . 4 . 1 . . . 2 1 . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 7 | . 3 . 1 . . . 2 1 . Scanalyzer 13 | . . . 4 . . . 7 2 . Insert Component 6 | . . . 2 . . . 3 1 . Analyze 7 | . . . 2 . . . 4 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 23 | . 8 . 6 . . . 6 3 . Terminals 22 | . 8 . 6 . . . 6 2 . Botnet 8 | . 2 . 2 . . . 2 2 . Operators 1 | . 1 . . . . . . . . Skim 13 | . 5 . 4 . . . 4 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Jam 1 | . . . . . . . . 1 . Data Cores Recovered 2 | . 1 . 1 . . . . . . Used 2 | . 1 . 1 . . . . . . Hacking Detections 40 | . 7 . 11 . . . 9 13 . Full Trace Events 2 | . . . 1 . . . . 1 . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . 3 . . . 7 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . . 2 . . . 2 1 . Time 178 | . . . 88 . . . 64 26 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 31 | . 6 . 7 . . . 11 7 . Parts Scanalyzed 6 | . . . 2 . . . 3 1 . Part Schematics Acquired 6 | . . . 2 . . . 3 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked 7 | . . . . . 4 . . 3 . Non-combat 6 | . . . . . 3 . . 3 . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 7 | . . . . . 4 . . 3 . parse_system 4 | . . . . . 4 . . . . find_chute 3 | . . . . . . . . 3 . Relay Couplers Released 10 | . . . . . . . . 10 . Machine Destruction 2 | . . . . . . . . 2 . Programmers 8 | . . . . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . Total Damage 78 | . . . . 78 . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total 6 | . 2 . 2 . . . 2 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 15181 | 91 1301 524 2702 767 1049 789 2973 4853 132 Spaces Moved 5128 | 49 663 305 794 229 322 206 966 1533 61 Core 44 | 6 . . . . . . . . 38 Treads 4616 | 43 663 305 794 229 322 206 966 1065 23 Legs 59 | . . . . . . . . 59 . Wheels 409 | . . . . . . . . 409 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 320 320 320 240 120 100 Average Speed 252 | 146 173 160 303 320 320 320 240 259 184 Slowest Speed 540 | 160 240 160 320 320 320 320 320 540 325 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 55 | 3 96 75 74 44 65 48 66 34 45 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . . . Unknown Exits Taken 4 | 1 1 . . . 1 . 1 . . Scrap Searched 2 | . . . . 1 . 1 . . . Spaces Dug 48 | . . . . 27 . . 7 14 . Terrain Destroyed 342 | . 12 11 23 29 . 66 109 54 38 Melee 14 | . . . . . . . . 14 . Projectile 107 | . . . 7 2 . 4 60 34 . AOE 221 | . 12 11 16 27 . 62 49 6 38 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total 6744 | 61 762 339 1015 253 340 320 1459 2122 73 Wait 745 | 1 48 18 111 10 3 99 293 162 . Move 5120 | 48 662 304 793 228 321 205 965 1533 61 Hop . | . . . . . . . . . . Pick Up 150 | 3 10 5 27 2 1 3 26 73 . Fast Attach 62 | 6 1 1 7 . . . 14 31 2 Attach 61 | 1 1 1 4 2 5 1 12 32 2 Detach 34 | . 2 1 2 . 2 . 7 16 4 Swap 59 | . 7 3 10 3 3 4 15 14 . Drop 122 | . 3 3 22 1 . . 38 55 . Fire 244 | 2 28 2 34 7 . 8 80 80 3 Melee 127 | . . . . . 4 . . 122 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 17 | . . 1 5 . . . 9 2 . Escape Stasis 2 | . . . . . . . . 2 . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 9) 493 | -10/Materials | Discovered new exit (range 16) 787 | -10/Materials | Discovered new exit (range 5) 794 | -10/Materials | Discovered new exit (range 16) 799 | -10/Materials | Learned location of 2 exits from Mines 843 | -10/Materials | Identified exit to Materials 843 | -10/Materials | Learned location of 2 exits from Materials 878 | -10/Materials | Loaded intel: 15 trap records 914 | -10/Materials | Learned Storage security intel 917 | -10/Materials | Learned Storage security intel 936 | -10/Materials | Learned 2 Storage zone layouts 960 | -10/Materials | Learned 2 Storage zone layouts 1393 | -10/Materials | Entered Mines 1395 | -10/Mines | Identified exit to Subcaves 1491 | -10/Mines | Learned Materials stockpile data 1545 | -10/Mines | Found a hidden stash of uninstalled traps 1705 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1747 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1826 | -10/Mines | Learned location of Storage (-9) 1917 | -10/Mines | Entered Materials 1917 | -9/Materials | Evolved 2 slots: Utility x2 1918 | -9/Materials | Identified exit to Materials 1919 | -9/Materials | Identified exit to Mines 1919 | -9/Materials | Identified exit to Storage 2293 | -9/Materials | Discovered exit to Mines (range 12) 3056 | -9/Materials | Repaired Particle Charger 3111 | -9/Materials | Repaired Lgt. Angular Momentum Engine 4619 | -9/Materials | Entered Mines 4621 | -9/Mines | Met a Derelict bent on vengeance 4621 | -9/Mines | Identified exit to Exiles 4891 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5134 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5186 | -9/Mines | Assembled infested the area 5223 | -9/Mines | Crushed by falling debris 5242 | -9/Mines | Lost 3 allies 5254 | -9/Mines | Lost 5 parts (1p2n2u) 5386 | -9/Mines | Entered Exiles 5473 | -9/Exiles | Met 8R-AWN 5528 | -9/Exiles | Met EX-HEX 5643 | -9/Exiles | Met EX-BIN 5672 | -9/Exiles | Build established: Scavenger-Mutant 5689 | -9/Exiles | Aligned with FarCom system 5693 | -9/Exiles | Given EX-Vault access code 5773 | -9/Exiles | Opened EX-Vault 5792 | -9/Exiles | Found Longsword +1 5860 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6182 | -9/Exiles | Met EX-DEC 6285 | -9/Exiles | Learned location of Zion (-6) 6391 | -9/Exiles | Discovered new exit (range 14) 6435 | -9/Exiles | Left Exiles lab with Longsword +1 6435 | -9/Exiles | Entered Mines 7056 | -8/Mines | Discovered exit to Materials (range 15) 7224 | -8/Mines | Entered Materials 7224 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8393 | -8/Materials | Build established: Mutant 9007 | -8/Materials | Repaired Hvy. Armor Plating? 9051 | -8/Materials | Repaired Lgt. Treads 9087 | -8/Materials | Discovered new exit (range 15) 9624 | -8/Materials | First assault squad dispatched 9829 | -8/Materials | Discovered new exit (range 13) 10197 | -8/Materials | Entered Factory 10197 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10513 | -7/Factory | Build established: Tank 11075 | -7/Factory | Cargo convoy interrupted 11327 | -7/Factory | System corruption reached 10% 11403 | -7/Factory | Garrison activated, responded to threat 11454 | -7/Factory | Lost 3 parts (2u1w) 11517 | -7/Factory | Lost 5 parts (2n2u1w) 11560 | -7/Factory | Lost 3 parts (1n2w) 11654 | -7/Factory | Lost 3 parts (1p1n1u) 11800 | -7/Factory | Build established: Scavenger-Mutant 12539 | -7/Factory | Core integrity fell below 50% 13831 | -7/Factory | First assault squad dispatched 13982 | -7/Factory | Lost 5 parts (1p3u1w) 14258 | -7/Factory | Repaired Huge Storage Unit 14286 | -7/Factory | System corruption reached 30% 15050 | -7/Factory | Sucked down chute 15050 | -7/Factory | Entered Waste 15065 | -7/Waste | EMP discharged 15124 | -7/Waste | Spotted C-40 Crusher 15138 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15141 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15142 | -7/Waste | Core integrity fell below 20% 15144 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15162 | -7/Waste | Spotted C-40 Crusher 15165 | -7/Waste | EMP discharged 15173 | -7/Waste | Spotted C-40 Crusher 15175 | -7/Waste | Lost 4 parts (2u2w) 15176 | -7/Waste | Spotted C-40 Crusher 15177 | -7/Waste | Spotted C-40 Crusher 15177 | -7/Waste | Spotted C-40 Crusher 15182 | -7/Waste | Crushed by Compactor (1 part destroyed) 15182 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 15140_ The unstable cave ceiling collapses. 15141_ Imp. Light Armor Plating crushed. 15141_ Insulated Plating crushed. 15144_ The unstable cave ceiling collapses. 15144_ Hvy. Rocket Launcher crushed. 15144_ Huge Storage Unit crushed. 15147_ Tractor Beam crushed. 15147_ Kinecellerator crushed. 15147_ Imp. Shield Generator crushed. 15147_ Lyr. Light Armor Plating crushed. 15149_ System corrupted: Matter fused (-6). 15149_ Adv. Terrain Scan Processor crushed. 15149_ Flak Cannon crushed. 15150_ Lgt. Treads crushed. 15155_ ALERT: Foreign system detected. Charging EMP. 15159_ The unstable cave ceiling collapses. 15165_ System corrupted (+5). 15166_ System corrupted: Heat flow error (+126). 15182_ Mic. Fission Core crushed. Map ----- +----------------------------------------------------+ | ??# #??????? ???????????????????????????????? | | ??# #??????? #?????????????????????????????? | | ??# #??????? #?????????????????????????????? | | ### #??????? #?????????????????????????????? | | # #??????# #?????????????????????????????? | | # #??????# #?????????????????????????????? | | # ###????# #?????????????????????????????? | | # #????# #?????????????????????????????? | | # #????# #?????????????????????????????? | | # #????# #?????????????????????????????? | | / #????# #?????????????????????????????? | | !!! ###??# #?????????????????????????????? | | !!] " # #### #?????????? #?????????????????? | | =!! #?????????? #?????????????????? | | !! #????????? #?????????????????? | | #????????? #?????????????????? | | #???????? #?????????????????? | | ### #### #???????? #?????????????????? | | ??# ##??# #???????? #?????????????????? | | ??# ####???# #??????? #?????????????????? | | ??# #??????# #??????? #?????????????????? | | ??# ] #??????# ######## ######## ?????????? | | ? #??????# CC CC ?????????? | | # #??????# CC CC CC CC ????????? | | # #??????# CC CC CC CC ????????? | | # #??????# CC @ CC ????????? | | ### #??????# ######## ###???????????????? | | ??# #??????# #????????? #?????????????????? | | ??# #??????# #???????????#?????????????????? | | ??# ???????# #?????????????????????????????? | | ??? ???????# #?????????????????????????????? | | ?????????????? ?????????????????????????????? | | ????????????? ????????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????##########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1125 Resistance: KI 30 Resistance: EM 15 Utility Shielding 66 Evasion (%) 40 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Trap Extractor Capacity 6 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Particle Charger | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Cooling System | -8/Materials | Hacked Hcp. Matter Pod | -8/Materials | Hacked Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldHugeArray Manual? 0 Play Time 01:30:01 Cumulative 195.0 hours Start 2025.01.22 @ 14:01:18 End 2025.01.23 @ 10:16:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 103 Rogue 40 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 73 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddb87417-4a05-440a-a3e3-260a52933d1f